Minor code improvement for Quest class.

Contributed by gigilo1968.
This commit is contained in:
MobiusDev 2018-04-11 17:07:23 +00:00
parent cf9ed62b59
commit e38222b28c
6 changed files with 12 additions and 6 deletions

View File

@ -76,6 +76,7 @@ import com.l2jmobius.gameserver.network.serverpackets.ExQuestNpcLogList;
import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jmobius.gameserver.network.serverpackets.NpcQuestHtmlMessage;
import com.l2jmobius.gameserver.scripting.ScriptEngineManager;
import com.l2jmobius.gameserver.util.Util;
/**
* Quest main class.
@ -2692,7 +2693,7 @@ public class Quest extends AbstractScript implements IIdentifiable
private static boolean checkDistanceToTarget(L2PcInstance player, L2Npc target)
{
return (target == null) || com.l2jmobius.gameserver.util.Util.checkIfInRange(1500, player, target, true);
return (target == null) || Util.checkIfInRange(1500, player, target, true);
}
/**

View File

@ -77,6 +77,7 @@ import com.l2jmobius.gameserver.network.serverpackets.ExQuestNpcLogList;
import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jmobius.gameserver.network.serverpackets.NpcQuestHtmlMessage;
import com.l2jmobius.gameserver.scripting.ScriptEngineManager;
import com.l2jmobius.gameserver.util.Util;
/**
* Quest main class.
@ -2694,7 +2695,7 @@ public class Quest extends AbstractScript implements IIdentifiable
private static boolean checkDistanceToTarget(L2PcInstance player, L2Npc target)
{
return (target == null) || com.l2jmobius.gameserver.util.Util.checkIfInRange(1500, player, target, true);
return (target == null) || Util.checkIfInRange(1500, player, target, true);
}
/**

View File

@ -78,6 +78,7 @@ import com.l2jmobius.gameserver.network.serverpackets.ExQuestNpcLogList;
import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jmobius.gameserver.network.serverpackets.NpcQuestHtmlMessage;
import com.l2jmobius.gameserver.scripting.ScriptEngineManager;
import com.l2jmobius.gameserver.util.Util;
/**
* Quest main class.
@ -2695,7 +2696,7 @@ public class Quest extends AbstractScript implements IIdentifiable
private static boolean checkDistanceToTarget(L2PcInstance player, L2Npc target)
{
return (target == null) || com.l2jmobius.gameserver.util.Util.checkIfInRange(1500, player, target, true);
return (target == null) || Util.checkIfInRange(1500, player, target, true);
}
/**

View File

@ -79,6 +79,7 @@ import com.l2jmobius.gameserver.network.serverpackets.ExQuestNpcLogList;
import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jmobius.gameserver.network.serverpackets.NpcQuestHtmlMessage;
import com.l2jmobius.gameserver.scripting.ScriptEngineManager;
import com.l2jmobius.gameserver.util.Util;
/**
* Quest main class.
@ -2695,7 +2696,7 @@ public class Quest extends AbstractScript implements IIdentifiable
private static boolean checkDistanceToTarget(L2PcInstance player, L2Npc target)
{
return (target == null) || com.l2jmobius.gameserver.util.Util.checkIfInRange(1500, player, target, true);
return (target == null) || Util.checkIfInRange(1500, player, target, true);
}
/**

View File

@ -77,6 +77,7 @@ import com.l2jmobius.gameserver.network.serverpackets.ExQuestNpcLogList;
import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jmobius.gameserver.network.serverpackets.NpcQuestHtmlMessage;
import com.l2jmobius.gameserver.scripting.ScriptEngineManager;
import com.l2jmobius.gameserver.util.Util;
/**
* Quest main class.
@ -2694,7 +2695,7 @@ public class Quest extends AbstractScript implements IIdentifiable
private static boolean checkDistanceToTarget(L2PcInstance player, L2Npc target)
{
return (target == null) || com.l2jmobius.gameserver.util.Util.checkIfInRange(1500, player, target, true);
return (target == null) || Util.checkIfInRange(1500, player, target, true);
}
/**

View File

@ -77,6 +77,7 @@ import com.l2jmobius.gameserver.network.serverpackets.ExQuestNpcLogList;
import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jmobius.gameserver.network.serverpackets.NpcQuestHtmlMessage;
import com.l2jmobius.gameserver.scripting.ScriptEngineManager;
import com.l2jmobius.gameserver.util.Util;
/**
* Quest main class.
@ -2694,7 +2695,7 @@ public class Quest extends AbstractScript implements IIdentifiable
private static boolean checkDistanceToTarget(L2PcInstance player, L2Npc target)
{
return (target == null) || com.l2jmobius.gameserver.util.Util.checkIfInRange(1500, player, target, true);
return (target == null) || Util.checkIfInRange(1500, player, target, true);
}
/**