Target door skill condition.

This commit is contained in:
MobiusDev 2017-04-14 15:42:43 +00:00
parent 4e0d3100be
commit e2b465cdfd
14 changed files with 580 additions and 0 deletions

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@ -70,6 +70,7 @@ public class SkillConditionMasterHandler
SkillConditionHandler.getInstance().registerHandler("CanUntransform", CanUntransformSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("BuildAdvanceBase", BuildAdvanceBaseSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("CanTransformInDominion", CanTransformInDominionSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpTargetDoor", OpTargetDoorSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpTargetNpc", OpTargetNpcSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpHaveSummon", OpHaveSummonSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpNotInstantzone", OpNotInstantzoneSkillCondition::new);

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@ -0,0 +1,44 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.skillconditionhandlers;
import java.util.List;
import com.l2jmobius.gameserver.model.L2Object;
import com.l2jmobius.gameserver.model.StatsSet;
import com.l2jmobius.gameserver.model.actor.L2Character;
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
import com.l2jmobius.gameserver.model.skills.Skill;
/**
* @author Mobius
*/
public class OpTargetDoorSkillCondition implements ISkillCondition
{
private final List<Integer> _doorIds;
public OpTargetDoorSkillCondition(StatsSet params)
{
_doorIds = params.getList("doorIds", Integer.class);
}
@Override
public boolean canUse(L2Character caster, Skill skill, L2Object target)
{
return (target != null) && target.isDoor() && _doorIds.contains(target.getId());
}
}

View File

@ -2037,6 +2037,18 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
<condition name="OpTargetDoor">
<doorIds>
<item>19160002</item>
<item>19160003</item>
<item>19160004</item>
<item>19160005</item>
<item>19160006</item>
<item>19160007</item>
<item>19160008</item>
<item>19160009</item>
</doorIds>
</condition>
</conditions>
</skill>
<skill id="2236" toLevel="1" name="Chapel Key">
@ -2057,6 +2069,20 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
<condition name="OpTargetDoor">
<doorIds>
<item>19160002</item>
<item>19160003</item>
<item>19160004</item>
<item>19160005</item>
<item>19160006</item>
<item>19160007</item>
<item>19160008</item>
<item>19160009</item>
<item>19160010</item>
<item>19160011</item>
</doorIds>
</condition>
</conditions>
<effects>
<effect name="OpenDoor">
@ -2083,6 +2109,16 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
<condition name="OpTargetDoor">
<doorIds>
<item>19160012</item>
<item>19160013</item>
<item>19160014</item>
<item>19160015</item>
<item>19160016</item>
<item>19160017</item>
</doorIds>
</condition>
</conditions>
<effects>
<effect name="OpenDoor">
@ -2109,6 +2145,12 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
<condition name="OpTargetDoor">
<doorIds>
<item>23150003</item>
<item>23150004</item>
</doorIds>
</condition>
</conditions>
<effects>
<effect name="OpenDoor">

View File

@ -1470,6 +1470,11 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
<condition name="OpTargetDoor">
<doorIds>
<item>16200002</item>
</doorIds>
</condition>
</conditions>
<effects>
<effect name="OpenDoor">
@ -1496,6 +1501,11 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
<condition name="OpTargetDoor">
<doorIds>
<item>16200005</item>
</doorIds>
</condition>
</conditions>
<effects>
<effect name="OpenDoor">
@ -1522,6 +1532,11 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
<condition name="OpTargetDoor">
<doorIds>
<item>16200009</item>
</doorIds>
</condition>
</conditions>
<effects>
<effect name="OpenDoor">
@ -1548,6 +1563,11 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
<condition name="OpTargetDoor">
<doorIds>
<item>16200003</item>
</doorIds>
</condition>
</conditions>
<effects>
<effect name="OpenDoor">
@ -1574,6 +1594,11 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
<condition name="OpTargetDoor">
<doorIds>
<item>16200007</item>
</doorIds>
</condition>
</conditions>
<effects>
<effect name="OpenDoor">
@ -1600,6 +1625,11 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
<condition name="OpTargetDoor">
<doorIds>
<item>16200008</item>
</doorIds>
</condition>
</conditions>
<effects>
<effect name="OpenDoor">
@ -1626,6 +1656,11 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
<condition name="OpTargetDoor">
<doorIds>
<item>16200010</item>
</doorIds>
</condition>
</conditions>
<effects>
<effect name="OpenDoor">
@ -1652,6 +1687,11 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
<condition name="OpTargetDoor">
<doorIds>
<item>16200006</item>
</doorIds>
</condition>
</conditions>
<effects>
<effect name="OpenDoor">
@ -1678,6 +1718,11 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
<condition name="OpTargetDoor">
<doorIds>
<item>16200011</item>
</doorIds>
</condition>
</conditions>
<effects>
<effect name="OpenDoor">
@ -1704,6 +1749,11 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
<condition name="OpTargetDoor">
<doorIds>
<item>16200012</item>
</doorIds>
</condition>
</conditions>
<effects>
<effect name="OpenDoor">
@ -1752,6 +1802,11 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
<condition name="OpTargetDoor">
<doorIds>
<item>20260001</item>
</doorIds>
</condition>
</conditions>
<effects>
<effect name="OpenDoor">
@ -1778,6 +1833,11 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
<condition name="OpTargetDoor">
<doorIds>
<item>20260006</item>
</doorIds>
</condition>
</conditions>
<effects>
<effect name="OpenDoor">
@ -1804,6 +1864,11 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
<condition name="OpTargetDoor">
<doorIds>
<item>20260002</item>
</doorIds>
</condition>
</conditions>
<effects>
<effect name="OpenDoor">
@ -1918,6 +1983,18 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
<condition name="OpTargetDoor">
<doorIds>
<item>24220009</item>
<item>24220011</item>
<item>24220012</item>
<item>24220014</item>
<item>24220015</item>
<item>24220016</item>
<item>24220017</item>
<item>24220019</item>
</doorIds>
</condition>
</conditions>
<cond msgId="113" addName="1">
<player instanceId="167" />
@ -1947,6 +2024,11 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
<condition name="OpTargetDoor">
<doorIds>
<item>24220040</item>
</doorIds>
</condition>
</conditions>
<effects>
<effect name="OpenDoor">
@ -2017,6 +2099,11 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
<condition name="OpTargetDoor">
<doorIds>
<item>24220020</item>
</doorIds>
</condition>
</conditions>
<effects>
<effect name="OpenDoor">
@ -2043,6 +2130,11 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
<condition name="OpTargetDoor">
<doorIds>
<item>24220022</item>
</doorIds>
</condition>
</conditions>
<effects>
<effect name="OpenDoor">

View File

@ -145,6 +145,16 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
<condition name="OpTargetDoor">
<doorIds>
<item>22110100</item>
<item>22110101</item>
<item>22110102</item>
<item>22110103</item>
<item>22110104</item>
<item>22110105</item>
</doorIds>
</condition>
</conditions>
<effects>
<effect name="OpenDoor">
@ -720,6 +730,13 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
<condition name="OpTargetDoor">
<doorIds>
<item>17240101</item>
<item>17240105</item>
<item>17240109</item>
</doorIds>
</condition>
</conditions>
<effects>
<effect name="OpenDoor">
@ -744,6 +761,12 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
<condition name="OpTargetDoor">
<doorIds>
<item>17240103</item>
<item>17240107</item>
</doorIds>
</condition>
</conditions>
<effects>
<effect name="OpenDoor">

View File

@ -214,6 +214,47 @@
<affectScope>RANGE</affectScope>
<conditions>
<condition name="CanUseSwoopCannon" />
<condition name="OpTargetDoor">
<doorIds>
<item>19210001</item>
<item>19210002</item>
<item>19210003</item>
<item>19210004</item>
<item>20160001</item>
<item>20160002</item>
<item>20160007</item>
<item>20160008</item>
<item>20160009</item>
<item>20220001</item>
<item>20220002</item>
<item>20220003</item>
<item>20220004</item>
<item>22130001</item>
<item>22130002</item>
<item>22130004</item>
<item>22130005</item>
<item>22190001</item>
<item>22190002</item>
<item>22190003</item>
<item>22190004</item>
<item>23220001</item>
<item>23220002</item>
<item>23220003</item>
<item>23220004</item>
<item>23250001</item>
<item>23250002</item>
<item>23250003</item>
<item>23250004</item>
<item>24160009</item>
<item>24160010</item>
<item>24160021</item>
<item>24160022</item>
<item>24180001</item>
<item>24180002</item>
<item>24180006</item>
<item>24180011</item>
</doorIds>
</condition>
</conditions>
<effects>
<effect name="PhysicalAttack">
@ -240,6 +281,47 @@
<affectScope>RANGE</affectScope>
<conditions>
<condition name="CanUseSwoopCannon" />
<condition name="OpTargetDoor">
<doorIds>
<item>19210001</item>
<item>19210002</item>
<item>19210003</item>
<item>19210004</item>
<item>20160001</item>
<item>20160002</item>
<item>20160007</item>
<item>20160008</item>
<item>20160009</item>
<item>20220001</item>
<item>20220002</item>
<item>20220003</item>
<item>20220004</item>
<item>22130001</item>
<item>22130002</item>
<item>22130004</item>
<item>22130005</item>
<item>22190001</item>
<item>22190002</item>
<item>22190003</item>
<item>22190004</item>
<item>23220001</item>
<item>23220002</item>
<item>23220003</item>
<item>23220004</item>
<item>23250001</item>
<item>23250002</item>
<item>23250003</item>
<item>23250004</item>
<item>24160009</item>
<item>24160010</item>
<item>24160021</item>
<item>24160022</item>
<item>24180001</item>
<item>24180002</item>
<item>24180006</item>
<item>24180011</item>
</doorIds>
</condition>
</conditions>
<effects>
<effect name="PhysicalAttack">

View File

@ -4508,6 +4508,12 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
<condition name="OpTargetDoor">
<doorIds>
<item>23150001</item>
<item>23150002</item>
</doorIds>
</condition>
</conditions>
<effects>
<effect name="OpenDoor">

View File

@ -70,6 +70,7 @@ public class SkillConditionMasterHandler
SkillConditionHandler.getInstance().registerHandler("CanUntransform", CanUntransformSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("BuildAdvanceBase", BuildAdvanceBaseSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("CanTransformInDominion", CanTransformInDominionSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpTargetDoor", OpTargetDoorSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpTargetNpc", OpTargetNpcSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpHaveSummon", OpHaveSummonSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpNotInstantzone", OpNotInstantzoneSkillCondition::new);

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@ -0,0 +1,44 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.skillconditionhandlers;
import java.util.List;
import com.l2jmobius.gameserver.model.L2Object;
import com.l2jmobius.gameserver.model.StatsSet;
import com.l2jmobius.gameserver.model.actor.L2Character;
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
import com.l2jmobius.gameserver.model.skills.Skill;
/**
* @author Mobius
*/
public class OpTargetDoorSkillCondition implements ISkillCondition
{
private final List<Integer> _doorIds;
public OpTargetDoorSkillCondition(StatsSet params)
{
_doorIds = params.getList("doorIds", Integer.class);
}
@Override
public boolean canUse(L2Character caster, Skill skill, L2Object target)
{
return (target != null) && target.isDoor() && _doorIds.contains(target.getId());
}
}

View File

@ -2037,6 +2037,18 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
<condition name="OpTargetDoor">
<doorIds>
<item>19160002</item>
<item>19160003</item>
<item>19160004</item>
<item>19160005</item>
<item>19160006</item>
<item>19160007</item>
<item>19160008</item>
<item>19160009</item>
</doorIds>
</condition>
</conditions>
</skill>
<skill id="2236" toLevel="1" name="Chapel Key">
@ -2057,6 +2069,20 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
<condition name="OpTargetDoor">
<doorIds>
<item>19160002</item>
<item>19160003</item>
<item>19160004</item>
<item>19160005</item>
<item>19160006</item>
<item>19160007</item>
<item>19160008</item>
<item>19160009</item>
<item>19160010</item>
<item>19160011</item>
</doorIds>
</condition>
</conditions>
<effects>
<effect name="OpenDoor">
@ -2083,6 +2109,16 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
<condition name="OpTargetDoor">
<doorIds>
<item>19160012</item>
<item>19160013</item>
<item>19160014</item>
<item>19160015</item>
<item>19160016</item>
<item>19160017</item>
</doorIds>
</condition>
</conditions>
<effects>
<effect name="OpenDoor">
@ -2109,6 +2145,12 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
<condition name="OpTargetDoor">
<doorIds>
<item>23150003</item>
<item>23150004</item>
</doorIds>
</condition>
</conditions>
<effects>
<effect name="OpenDoor">

View File

@ -1470,6 +1470,11 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
<condition name="OpTargetDoor">
<doorIds>
<item>16200002</item>
</doorIds>
</condition>
</conditions>
<effects>
<effect name="OpenDoor">
@ -1496,6 +1501,11 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
<condition name="OpTargetDoor">
<doorIds>
<item>16200005</item>
</doorIds>
</condition>
</conditions>
<effects>
<effect name="OpenDoor">
@ -1522,6 +1532,11 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
<condition name="OpTargetDoor">
<doorIds>
<item>16200009</item>
</doorIds>
</condition>
</conditions>
<effects>
<effect name="OpenDoor">
@ -1548,6 +1563,11 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
<condition name="OpTargetDoor">
<doorIds>
<item>16200003</item>
</doorIds>
</condition>
</conditions>
<effects>
<effect name="OpenDoor">
@ -1574,6 +1594,11 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
<condition name="OpTargetDoor">
<doorIds>
<item>16200007</item>
</doorIds>
</condition>
</conditions>
<effects>
<effect name="OpenDoor">
@ -1600,6 +1625,11 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
<condition name="OpTargetDoor">
<doorIds>
<item>16200008</item>
</doorIds>
</condition>
</conditions>
<effects>
<effect name="OpenDoor">
@ -1626,6 +1656,11 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
<condition name="OpTargetDoor">
<doorIds>
<item>16200010</item>
</doorIds>
</condition>
</conditions>
<effects>
<effect name="OpenDoor">
@ -1652,6 +1687,11 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
<condition name="OpTargetDoor">
<doorIds>
<item>16200006</item>
</doorIds>
</condition>
</conditions>
<effects>
<effect name="OpenDoor">
@ -1678,6 +1718,11 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
<condition name="OpTargetDoor">
<doorIds>
<item>16200011</item>
</doorIds>
</condition>
</conditions>
<effects>
<effect name="OpenDoor">
@ -1704,6 +1749,11 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
<condition name="OpTargetDoor">
<doorIds>
<item>16200012</item>
</doorIds>
</condition>
</conditions>
<effects>
<effect name="OpenDoor">
@ -1752,6 +1802,11 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
<condition name="OpTargetDoor">
<doorIds>
<item>20260001</item>
</doorIds>
</condition>
</conditions>
<effects>
<effect name="OpenDoor">
@ -1778,6 +1833,11 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
<condition name="OpTargetDoor">
<doorIds>
<item>20260006</item>
</doorIds>
</condition>
</conditions>
<effects>
<effect name="OpenDoor">
@ -1804,6 +1864,11 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
<condition name="OpTargetDoor">
<doorIds>
<item>20260002</item>
</doorIds>
</condition>
</conditions>
<effects>
<effect name="OpenDoor">
@ -1918,6 +1983,18 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
<condition name="OpTargetDoor">
<doorIds>
<item>24220009</item>
<item>24220011</item>
<item>24220012</item>
<item>24220014</item>
<item>24220015</item>
<item>24220016</item>
<item>24220017</item>
<item>24220019</item>
</doorIds>
</condition>
</conditions>
<cond msgId="113" addName="1">
<player instanceId="167" />
@ -1947,6 +2024,11 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
<condition name="OpTargetDoor">
<doorIds>
<item>24220040</item>
</doorIds>
</condition>
</conditions>
<effects>
<effect name="OpenDoor">
@ -2017,6 +2099,11 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
<condition name="OpTargetDoor">
<doorIds>
<item>24220020</item>
</doorIds>
</condition>
</conditions>
<effects>
<effect name="OpenDoor">
@ -2043,6 +2130,11 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
<condition name="OpTargetDoor">
<doorIds>
<item>24220022</item>
</doorIds>
</condition>
</conditions>
<effects>
<effect name="OpenDoor">

View File

@ -145,6 +145,16 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
<condition name="OpTargetDoor">
<doorIds>
<item>22110100</item>
<item>22110101</item>
<item>22110102</item>
<item>22110103</item>
<item>22110104</item>
<item>22110105</item>
</doorIds>
</condition>
</conditions>
<effects>
<effect name="OpenDoor">
@ -720,6 +730,13 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
<condition name="OpTargetDoor">
<doorIds>
<item>17240101</item>
<item>17240105</item>
<item>17240109</item>
</doorIds>
</condition>
</conditions>
<effects>
<effect name="OpenDoor">
@ -744,6 +761,12 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
<condition name="OpTargetDoor">
<doorIds>
<item>17240103</item>
<item>17240107</item>
</doorIds>
</condition>
</conditions>
<effects>
<effect name="OpenDoor">

View File

@ -214,6 +214,47 @@
<affectScope>RANGE</affectScope>
<conditions>
<condition name="CanUseSwoopCannon" />
<condition name="OpTargetDoor">
<doorIds>
<item>19210001</item>
<item>19210002</item>
<item>19210003</item>
<item>19210004</item>
<item>20160001</item>
<item>20160002</item>
<item>20160007</item>
<item>20160008</item>
<item>20160009</item>
<item>20220001</item>
<item>20220002</item>
<item>20220003</item>
<item>20220004</item>
<item>22130001</item>
<item>22130002</item>
<item>22130004</item>
<item>22130005</item>
<item>22190001</item>
<item>22190002</item>
<item>22190003</item>
<item>22190004</item>
<item>23220001</item>
<item>23220002</item>
<item>23220003</item>
<item>23220004</item>
<item>23250001</item>
<item>23250002</item>
<item>23250003</item>
<item>23250004</item>
<item>24160009</item>
<item>24160010</item>
<item>24160021</item>
<item>24160022</item>
<item>24180001</item>
<item>24180002</item>
<item>24180006</item>
<item>24180011</item>
</doorIds>
</condition>
</conditions>
<effects>
<effect name="PhysicalAttack">
@ -240,6 +281,47 @@
<affectScope>RANGE</affectScope>
<conditions>
<condition name="CanUseSwoopCannon" />
<condition name="OpTargetDoor">
<doorIds>
<item>19210001</item>
<item>19210002</item>
<item>19210003</item>
<item>19210004</item>
<item>20160001</item>
<item>20160002</item>
<item>20160007</item>
<item>20160008</item>
<item>20160009</item>
<item>20220001</item>
<item>20220002</item>
<item>20220003</item>
<item>20220004</item>
<item>22130001</item>
<item>22130002</item>
<item>22130004</item>
<item>22130005</item>
<item>22190001</item>
<item>22190002</item>
<item>22190003</item>
<item>22190004</item>
<item>23220001</item>
<item>23220002</item>
<item>23220003</item>
<item>23220004</item>
<item>23250001</item>
<item>23250002</item>
<item>23250003</item>
<item>23250004</item>
<item>24160009</item>
<item>24160010</item>
<item>24160021</item>
<item>24160022</item>
<item>24180001</item>
<item>24180002</item>
<item>24180006</item>
<item>24180011</item>
</doorIds>
</condition>
</conditions>
<effects>
<effect name="PhysicalAttack">

View File

@ -4508,6 +4508,12 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
<condition name="OpTargetDoor">
<doorIds>
<item>23150001</item>
<item>23150002</item>
</doorIds>
</condition>
</conditions>
<effects>
<effect name="OpenDoor">