Admin menu adjustments.
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@ -402,14 +402,6 @@ NpcTalkBlockingTime = 0
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# ---------------------------------------------------------------------------
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# Enchanting
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# ---------------------------------------------------------------------------
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# This controls the chance an item has to break if it is enchanted.
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# This chance is in %, so if you set this to 100%, enchants will always succeed.
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# DEFAULT NEEDS TO BE VERIFIED, MUST BE CHANGED HERE AND IN CONFIG.JAVA IF NOT CORRECT
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EnchantChanceElementStone = 50
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EnchantChanceElementCrystal = 30
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EnchantChanceElementJewel = 20
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EnchantChanceElementEnergy = 10
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# List of non-enchantable items.
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# Currently apprentice, travelers weapons and Pailaka items
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# Default: 7816,7817,7818,7819,7820,7821,7822,7823,7824,7825,7826,7827,7828,7829,7830,7831,13293,13294,13296
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@ -45,8 +45,8 @@ Characters Related:<br1>
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</tr>
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<tr>
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<td><button value="Party" action="bypass -h admin_partyinfo" width=65 height=20 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
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<td></td>
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<td></td>
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<td><button value="PC Points" action="bypass -h admin_pccafepoints" width=65 height=20 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
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<td><button value="Premium" action="bypass -h admin_premium_menu" width=65 height=20 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
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</tr>
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</table>
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<br>
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@ -249,26 +249,6 @@ public class AdminAdmin implements IAdminCommandHandler
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Config.RATE_SPOIL_DROP_CHANCE_MULTIPLIER = Float.parseFloat(pValue);
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break;
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}
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case "EnchantChanceElementStone":
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{
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Config.ENCHANT_CHANCE_ELEMENT_STONE = Float.parseFloat(pValue);
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break;
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}
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case "EnchantChanceElementCrystal":
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{
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Config.ENCHANT_CHANCE_ELEMENT_CRYSTAL = Float.parseFloat(pValue);
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break;
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}
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case "EnchantChanceElementJewel":
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{
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Config.ENCHANT_CHANCE_ELEMENT_JEWEL = Float.parseFloat(pValue);
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break;
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}
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case "EnchantChanceElementEnergy":
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{
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Config.ENCHANT_CHANCE_ELEMENT_ENERGY = Float.parseFloat(pValue);
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break;
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}
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}
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BuilderUtil.sendSysMessage(activeChar, "Config parameter " + pName + " set to " + pValue);
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}
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@ -366,12 +346,6 @@ public class AdminAdmin implements IAdminCommandHandler
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replyMSG.append("<tr><td><font color=\"LEVEL\">Rate EXP</font> = " + Config.RATE_XP + "</td><td><edit var=\"param1\" width=40 height=12></td><td><button value=\"Set\" action=\"bypass -h admin_setconfig RateXp $param1\" width=30 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td></tr>");
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replyMSG.append("<tr><td><font color=\"LEVEL\">Rate SP</font> = " + Config.RATE_SP + "</td><td><edit var=\"param2\" width=40 height=12></td><td><button value=\"Set\" action=\"bypass -h admin_setconfig RateSp $param2\" width=30 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td></tr>");
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replyMSG.append("<tr><td><font color=\"LEVEL\">Rate Drop Spoil</font> = " + Config.RATE_SPOIL_DROP_CHANCE_MULTIPLIER + "</td><td><edit var=\"param4\" width=40 height=12></td><td><button value=\"Set\" action=\"bypass -h admin_setconfig RateDropSpoil $param4\" width=30 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td></tr>");
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replyMSG.append("<tr><td width=140></td><td width=40></td><td width=40></td></tr>");
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replyMSG.append("<tr><td><font color=\"00AA00\">Enchant:</font></td><td></td><td></td></tr>");
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replyMSG.append("<tr><td><font color=\"LEVEL\">Enchant Element Stone</font> = " + Config.ENCHANT_CHANCE_ELEMENT_STONE + "</td><td><edit var=\"param8\" width=40 height=12></td><td><button value=\"Set\" action=\"bypass -h admin_setconfig EnchantChanceElementStone $param8\" width=30 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td></tr>");
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replyMSG.append("<tr><td><font color=\"LEVEL\">Enchant Element Crystal</font> = " + Config.ENCHANT_CHANCE_ELEMENT_CRYSTAL + "</td><td><edit var=\"param9\" width=40 height=12></td><td><button value=\"Set\" action=\"bypass -h admin_setconfig EnchantChanceElementCrystal $param9\" width=30 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td></tr>");
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replyMSG.append("<tr><td><font color=\"LEVEL\">Enchant Element Jewel</font> = " + Config.ENCHANT_CHANCE_ELEMENT_JEWEL + "</td><td><edit var=\"param10\" width=40 height=12></td><td><button value=\"Set\" action=\"bypass -h admin_setconfig EnchantChanceElementJewel $param10\" width=30 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td></tr>");
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replyMSG.append("<tr><td><font color=\"LEVEL\">Enchant Element Energy</font> = " + Config.ENCHANT_CHANCE_ELEMENT_ENERGY + "</td><td><edit var=\"param11\" width=40 height=12></td><td><button value=\"Set\" action=\"bypass -h admin_setconfig EnchantChanceElementEnergy $param11\" width=30 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td></tr>");
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replyMSG.append("</table></body></html>");
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adminReply.setHtml(replyMSG.toString());
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activeChar.sendPacket(adminReply);
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@ -930,10 +930,6 @@ public class Config
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public static int PVP_NORMAL_TIME;
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public static int PVP_PVP_TIME;
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public static double ENCHANT_CHANCE_ELEMENT_STONE;
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public static double ENCHANT_CHANCE_ELEMENT_CRYSTAL;
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public static double ENCHANT_CHANCE_ELEMENT_JEWEL;
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public static double ENCHANT_CHANCE_ELEMENT_ENERGY;
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public static int[] ENCHANT_BLACKLIST;
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public static boolean DISABLE_OVER_ENCHANTING;
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public static int AUGMENTATION_NG_SKILL_CHANCE;
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@ -1749,10 +1745,6 @@ public class Config
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WAREHOUSE_SLOTS_CLAN = characterConfig.getInt("MaximumWarehouseSlotsForClan", 150);
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ALT_FREIGHT_SLOTS = characterConfig.getInt("MaximumFreightSlots", 200);
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ALT_FREIGHT_PRICE = characterConfig.getInt("FreightPrice", 1000);
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ENCHANT_CHANCE_ELEMENT_STONE = characterConfig.getDouble("EnchantChanceElementStone", 50);
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ENCHANT_CHANCE_ELEMENT_CRYSTAL = characterConfig.getDouble("EnchantChanceElementCrystal", 30);
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ENCHANT_CHANCE_ELEMENT_JEWEL = characterConfig.getDouble("EnchantChanceElementJewel", 20);
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ENCHANT_CHANCE_ELEMENT_ENERGY = characterConfig.getDouble("EnchantChanceElementEnergy", 10);
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final String[] notenchantable = characterConfig.getString("EnchantBlackList", "7816,7817,7818,7819,7820,7821,7822,7823,7824,7825,7826,7827,7828,7829,7830,7831,13293,13294,13296").split(",");
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ENCHANT_BLACKLIST = new int[notenchantable.length];
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for (int i = 0; i < notenchantable.length; i++)
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@ -245,14 +245,6 @@
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<admin command="admin_setfort" accessLevel="100" />
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<admin command="admin_removefort" accessLevel="100" />
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<!-- ADMIN ITEM MALL AND GAME POINTS -->
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<admin command="admin_add_game_points" accessLevel="100" />
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<admin command="admin_count_game_points" accessLevel="100" />
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<admin command="admin_gamepoints" accessLevel="100" />
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<admin command="admin_set_game_points" accessLevel="100" />
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<admin command="admin_subtract_game_points" accessLevel="100" />
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<admin command="admin_reload_itemmall" accessLevel="100" />
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<!-- ADMIN GEODATA -->
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<admin command="admin_geo_pos" accessLevel="30" />
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<admin command="admin_geo_spawn_pos" accessLevel="30" />
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@ -407,6 +399,14 @@
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<!-- ADMIN PC CAFE POINTS -->
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<admin command="admin_pccafepoints" accessLevel="100" />
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<!-- ADMIN ITEM MALL AND GAME POINTS -->
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<admin command="admin_add_game_points" accessLevel="100" />
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<admin command="admin_count_game_points" accessLevel="100" />
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<admin command="admin_gamepoints" accessLevel="100" />
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<admin command="admin_set_game_points" accessLevel="100" />
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<admin command="admin_subtract_game_points" accessLevel="100" />
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<admin command="admin_reload_itemmall" accessLevel="100" />
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<!-- PREMIUM SYSTEM -->
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<admin command="admin_premium_menu" accessLevel="100" />
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<admin command="admin_premium_add1" accessLevel="100" confirmDlg="true" />
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@ -424,7 +424,7 @@
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<!-- ADMIN RELOAD -->
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<admin command="admin_reload" accessLevel="100" confirmDlg="true" />
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<!-- ADMIN REPAIR CHAR -->
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<admin command="admin_restore" accessLevel="100" />
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<admin command="admin_repair" accessLevel="100" />
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@ -45,8 +45,8 @@ Characters Related:<br1>
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</tr>
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<tr>
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<td><button value="Party" action="bypass -h admin_partyinfo" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="PC Points" action="bypass -h admin_pccafepoints" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Game Points" action="bypass -h admin_gamepoints" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td></td>
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</tr>
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</table>
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<br>
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@ -29,6 +29,7 @@
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</tr><tr>
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<td><button value="Scan" action="bypass -h admin_scan $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="PC Points" action="bypass -h admin_pccafepoints" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Game Points" action="bypass -h admin_gamepoints" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Premium" action="bypass -h admin_premium_menu" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr>
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</table>
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@ -245,14 +245,6 @@
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<admin command="admin_setfort" accessLevel="100" />
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<admin command="admin_removefort" accessLevel="100" />
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<!-- ADMIN ITEM MALL AND GAME POINTS -->
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<admin command="admin_add_game_points" accessLevel="100" />
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<admin command="admin_count_game_points" accessLevel="100" />
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<admin command="admin_gamepoints" accessLevel="100" />
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<admin command="admin_set_game_points" accessLevel="100" />
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<admin command="admin_subtract_game_points" accessLevel="100" />
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<admin command="admin_reload_itemmall" accessLevel="100" />
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<!-- ADMIN GEODATA -->
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<admin command="admin_geo_pos" accessLevel="30" />
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<admin command="admin_geo_spawn_pos" accessLevel="30" />
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@ -407,6 +399,14 @@
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<!-- ADMIN PC CAFE POINTS -->
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<admin command="admin_pccafepoints" accessLevel="100" />
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<!-- ADMIN ITEM MALL AND GAME POINTS -->
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<admin command="admin_add_game_points" accessLevel="100" />
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<admin command="admin_count_game_points" accessLevel="100" />
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<admin command="admin_gamepoints" accessLevel="100" />
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<admin command="admin_set_game_points" accessLevel="100" />
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<admin command="admin_subtract_game_points" accessLevel="100" />
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<admin command="admin_reload_itemmall" accessLevel="100" />
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<!-- PREMIUM SYSTEM -->
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<admin command="admin_premium_menu" accessLevel="100" />
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<admin command="admin_premium_add1" accessLevel="100" confirmDlg="true" />
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@ -424,7 +424,7 @@
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<!-- ADMIN RELOAD -->
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<admin command="admin_reload" accessLevel="100" confirmDlg="true" />
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<!-- ADMIN REPAIR CHAR -->
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<admin command="admin_restore" accessLevel="100" />
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<admin command="admin_repair" accessLevel="100" />
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@ -45,8 +45,8 @@ Characters Related:<br1>
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</tr>
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<tr>
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<td><button value="Party" action="bypass -h admin_partyinfo" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="PC Points" action="bypass -h admin_pccafepoints" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Game Points" action="bypass -h admin_gamepoints" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td></td>
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</tr>
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</table>
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<br>
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@ -29,6 +29,7 @@
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</tr><tr>
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<td><button value="Scan" action="bypass -h admin_scan $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="PC Points" action="bypass -h admin_pccafepoints" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Game Points" action="bypass -h admin_gamepoints" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Premium" action="bypass -h admin_premium_menu" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr>
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</table>
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