Replaced \n with space.

This commit is contained in:
MobiusDevelopment
2022-11-11 00:55:58 +00:00
parent 52bf715f5a
commit e0fc549bb7
115 changed files with 1688 additions and 1688 deletions

View File

@@ -131,7 +131,7 @@
<passive_skill id="35105" level="4" />
</option>
<option id="33239" name="gc_opt">
<!-- STR + 5, Attack Attribute + 50, Vitality Status XP\n/SP + 10% -->
<!-- STR + 5, Attack Attribute + 50, Vitality Status XP /SP + 10% -->
<passive_skill id="35105" level="5" />
</option>
<option id="33240" name="gc_opt">
@@ -151,7 +151,7 @@
<passive_skill id="35106" level="4" />
</option>
<option id="33244" name="gc_opt">
<!-- P. Atk. 7%, P. Critical Rate + 50, XP/SP Acquired \n+ 10% -->
<!-- P. Atk. 7%, P. Critical Rate + 50, XP/SP Acquired + 10% -->
<passive_skill id="35106" level="5" />
</option>
<option id="33245" name="gc_opt">
@@ -163,15 +163,15 @@
<passive_skill id="35107" level="2" />
</option>
<option id="33247" name="gc_opt">
<!-- P./M. Skill Critical Damage 5%, P. Skill Power + 1\n% -->
<!-- P./M. Skill Critical Damage 5%, P. Skill Power + 1 % -->
<passive_skill id="35107" level="3" />
</option>
<option id="33248" name="gc_opt">
<!-- P./M. Skill Critical Damage 7%, P. Skill Power + 3\n% -->
<!-- P./M. Skill Critical Damage 7%, P. Skill Power + 3 % -->
<passive_skill id="35107" level="4" />
</option>
<option id="33249" name="gc_opt">
<!-- P./M. Skill Critical Damage 10%, P. Skill Power 5%\n, Max HP/MP/CP + 5% -->
<!-- P./M. Skill Critical Damage 10%, P. Skill Power 5% , Max HP/MP/CP + 5% -->
<passive_skill id="35107" level="5" />
</option>
<option id="33250" name="gc_opt">
@@ -191,7 +191,7 @@
<passive_skill id="35109" level="4" />
</option>
<option id="33254" name="gc_opt">
<!-- INT + 5, Attack Attribute 50, Vitality Status XP/S\nP + 10% -->
<!-- INT + 5, Attack Attribute 50, Vitality Status XP/S P + 10% -->
<passive_skill id="35109" level="5" />
</option>
<option id="33255" name="gc_opt">
@@ -211,7 +211,7 @@
<passive_skill id="35110" level="4" />
</option>
<option id="33259" name="gc_opt">
<!-- M. Atk. + 14%, M. Critical Rate 50, XP/SP Acquired\n + 10% -->
<!-- M. Atk. + 14%, M. Critical Rate 50, XP/SP Acquired + 10% -->
<passive_skill id="35110" level="5" />
</option>
<option id="33260" name="gc_opt">
@@ -231,7 +231,7 @@
<passive_skill id="35111" level="4" />
</option>
<option id="33264" name="gc_opt">
<!-- M. Critical Damage 10%, M. Skill Power 5%, Max HP/\nMP/CP + 5% -->
<!-- M. Critical Damage 10%, M. Skill Power 5%, Max HP/ MP/CP + 5% -->
<passive_skill id="35111" level="5" />
</option>
<option id="33265" name="gc_opt">
@@ -251,7 +251,7 @@
<passive_skill id="35113" level="4" />
</option>
<option id="33269" name="gc_opt">
<!-- CON/MEN + 5, All Defense Attribute + 50, Vitality \nStatus XP/SP + 10% -->
<!-- CON/MEN + 5, All Defense Attribute + 50, Vitality Status XP/SP + 10% -->
<passive_skill id="35113" level="5" />
</option>
<option id="33270" name="gc_opt">
@@ -271,7 +271,7 @@
<passive_skill id="35114" level="4" />
</option>
<option id="33274" name="gc_opt">
<!-- P. Def./M. Def. + 7%, Debuff Resistance 5%, XP/SP \nAcquired + 10% -->
<!-- P. Def./M. Def. + 7%, Debuff Resistance 5%, XP/SP Acquired + 10% -->
<passive_skill id="35114" level="5" />
</option>
<option id="33275" name="gc_opt">
@@ -283,15 +283,15 @@
<passive_skill id="35115" level="2" />
</option>
<option id="33277" name="gc_opt">
<!-- Received Critical Damage - 7%, Received Damage - 3\n% -->
<!-- Received Critical Damage - 7%, Received Damage - 3 % -->
<passive_skill id="35115" level="3" />
</option>
<option id="33278" name="gc_opt">
<!-- Received Critical Damage - 10%, Received Damage - \n7% -->
<!-- Received Critical Damage - 10%, Received Damage - 7% -->
<passive_skill id="35115" level="4" />
</option>
<option id="33279" name="gc_opt">
<!-- Received Critical Damage - 15%, Received Damage - \n10%, Max HP/MP/CP + 5% -->
<!-- Received Critical Damage - 15%, Received Damage - 10%, Max HP/MP/CP + 5% -->
<passive_skill id="35115" level="5" />
</option>
<option id="33280" name="gc_opt">
@@ -299,11 +299,11 @@
<passive_skill id="35104" level="1" />
</option>
<option id="33281" name="gc_opt">
<!-- LUC/CHA + 1, STR + 5, Attack Attribute + 50, Vital\nity Status XP/SP + 10% -->
<!-- LUC/CHA + 1, STR + 5, Attack Attribute + 50, Vital ity Status XP/SP + 10% -->
<passive_skill id="35104" level="2" />
</option>
<option id="33282" name="gc_opt">
<!-- XP/SP + 10%, Vitality Status XP/SP + 10%, P. Atk.\n + 7%, P. Critical Rate + 50, LUC/CHA + 1, STR + 5\n, Attack Attribute + 50 -->
<!-- XP/SP + 10%, Vitality Status XP/SP + 10%, P. Atk. + 7%, P. Critical Rate + 50, LUC/CHA + 1, STR + 5 , Attack Attribute + 50 -->
<passive_skill id="35104" level="3" />
</option>
<option id="33283" name="gc_opt">
@@ -311,11 +311,11 @@
<passive_skill id="35108" level="1" />
</option>
<option id="33284" name="gc_opt">
<!-- LUC/CHA + 1, INT + 5, Attack Attribute + 50, Vital\nity Status XP/SP + 10% -->
<!-- LUC/CHA + 1, INT + 5, Attack Attribute + 50, Vital ity Status XP/SP + 10% -->
<passive_skill id="35108" level="2" />
</option>
<option id="33285" name="gc_opt">
<!-- XP/SP 10%, Vitality Status XP/SP +10%, M. Atk. + 1\n4%, M. Critical Rate + 50, LUC/CHA + 1, INT + 5, A\nttack Attribute + 50 -->
<!-- XP/SP 10%, Vitality Status XP/SP +10%, M. Atk. + 1 4%, M. Critical Rate + 50, LUC/CHA + 1, INT + 5, A ttack Attribute + 50 -->
<passive_skill id="35108" level="3" />
</option>
<option id="33286" name="gc_opt">
@@ -323,11 +323,11 @@
<passive_skill id="35112" level="1" />
</option>
<option id="33287" name="gc_opt">
<!-- LUC/CHA + 1, CON/MEN + 5, All Defense Attribute + \n50, Vitality Status XP/SP + 10% -->
<!-- LUC/CHA + 1, CON/MEN + 5, All Defense Attribute + 50, Vitality Status XP/SP + 10% -->
<passive_skill id="35112" level="2" />
</option>
<option id="33288" name="gc_opt">
<!-- XP/SP 10%, Vitality Status XP/SP + 10%, P. Def./M.\n Def. + 7%, All Debuff Resistance + 5%, LUC/CHA + \n1, CON/MEN + 5, All Defense Attribute + 50 -->
<!-- XP/SP 10%, Vitality Status XP/SP + 10%, P. Def./M. Def. + 7%, All Debuff Resistance + 5%, LUC/CHA + 1, CON/MEN + 5, All Defense Attribute + 50 -->
<passive_skill id="35112" level="3" />
</option>
</list>

View File

@@ -28,90 +28,90 @@
<!-- Active Skill: P./ M. Def. + 10%, P. Atk. + 10%, M. Atk. + 20%. Can be used in the Olympiad. -->
</option>
<option id="40010" name="gc_opt">
<!-- M. Def. + 30%, Dark Resistance + 100, STR/INT + 5,\n Skill Critical Damage + 18%. -->
<!-- M. Def. + 30%, Dark Resistance + 100, STR/INT + 5, Skill Critical Damage + 18%. -->
</option>
<option id="40011" name="gc_opt">
<!-- M. Def. + 32%, Dark Resistance + 110, STR/INT + 6,\n Skill Critical Damage + 20%, Atk. Spd./Casting Sp\nd. + 12%. -->
<!-- M. Def. + 32%, Dark Resistance + 110, STR/INT + 6, Skill Critical Damage + 20%, Atk. Spd./Casting Sp d. + 12%. -->
</option>
<option id="40012" name="gc_opt">
<!-- M. Def. + 35%, Dark Resistance + 110, STR/INT + 6,\n Skill Critical Damage + 20%, Atk. Spd./Casting Sp\nd. + 12%. -->
<!-- When killing another character, there's a 70% chan\nce that the PK count will not increase. -->
<!-- M. Def. + 35%, Dark Resistance + 110, STR/INT + 6, Skill Critical Damage + 20%, Atk. Spd./Casting Sp d. + 12%. -->
<!-- When killing another character, there's a 70% chan ce that the PK count will not increase. -->
</option>
<option id="40013" name="gc_opt">
<!-- M. Def. + 40%, Dark Resistance + 120, STR/INT + 7,\n Skill Critical Damage + 25%, Atk. Spd./Casting Sp\nd. + 15%. -->
<!-- When killing another character, there's a 70% chan\nce that the PK count will not increase. -->
<!-- M. Def. + 40%, Dark Resistance + 120, STR/INT + 7, Skill Critical Damage + 25%, Atk. Spd./Casting Sp d. + 15%. -->
<!-- When killing another character, there's a 70% chan ce that the PK count will not increase. -->
</option>
<option id="40014" name="gc_opt">
<!-- M. Def. + 45%, Dark Resistance + 120, STR/INT + 7,\n Skill Critical Damage + 25%, Atk. Spd./Casting Sp\nd. + 18%. -->
<!-- When killing another character, there's a 70% chan\nce that the PK count will not increase. -->
<!-- M. Def. + 45%, Dark Resistance + 120, STR/INT + 7, Skill Critical Damage + 25%, Atk. Spd./Casting Sp d. + 18%. -->
<!-- When killing another character, there's a 70% chan ce that the PK count will not increase. -->
</option>
<option id="40015" name="gc_opt">
<!-- M. Def. + 50%, Dark Resistance + 130, STR/INT + 8,\n Skill Critical Damage + 30%, Atk. Spd./Casting Sp\nd. + 20%. -->
<!-- When killing another character, there's a 70% chan\nce that the PK count will not increase. -->
<!-- M. Def. + 50%, Dark Resistance + 130, STR/INT + 8, Skill Critical Damage + 30%, Atk. Spd./Casting Sp d. + 20%. -->
<!-- When killing another character, there's a 70% chan ce that the PK count will not increase. -->
</option>
<option id="40016" name="gc_opt">
<!-- Increases P./M. Atk. by 100% for 60 seconds. -->
</option>
<option id="40017" name="gc_opt">
<!-- M. Def. + 60%, Dark Resistance + 120, STR/INT + 7,\n Physical/Mind attack success rate + 25. -->
<!-- M. Def. + 60%, Dark Resistance + 120, STR/INT + 7, Physical/Mind attack success rate + 25. -->
</option>
<option id="40018" name="gc_opt">
<!-- M. Def. + 62%, Dark Resistance + 130, STR/INT + 8,\n Physical/Mind attack success rate + 25, Max HP + \n25%. -->
<!-- M. Def. + 62%, Dark Resistance + 130, STR/INT + 8, Physical/Mind attack success rate + 25, Max HP + 25%. -->
</option>
<option id="40019" name="gc_opt">
<!-- M. Def. + 65%, Dark Resistance + 130, STR/INT + 8,\n Physical/Mind attack success rate + 30, Max HP + \n30%. -->
<!-- When being attacked, there's a chance that the amo\nunt of PvP damage received will be reduced. -->
<!-- M. Def. + 65%, Dark Resistance + 130, STR/INT + 8, Physical/Mind attack success rate + 30, Max HP + 30%. -->
<!-- When being attacked, there's a chance that the amo unt of PvP damage received will be reduced. -->
</option>
<option id="40020" name="gc_opt">
<!-- M. Def. + 70%, Dark Resistance + 140, STR/INT + 9,\n Physical/Mind attack success rate + 35, Max HP + \n34%. -->
<!-- When being attacked, there's a chance that the amo\nunt of PvP damage received will be reduced. -->
<!-- M. Def. + 70%, Dark Resistance + 140, STR/INT + 9, Physical/Mind attack success rate + 35, Max HP + 34%. -->
<!-- When being attacked, there's a chance that the amo unt of PvP damage received will be reduced. -->
</option>
<option id="40021" name="gc_opt">
<!-- M. Def. + 75%, Dark Resistance + 140, STR/INT + 9,\n Physical/Mind attack success rate + 35, Max HP + \n37%. -->
<!-- When being attacked, there's a chance that the amo\nunt of PvP damage received will be reduced. -->
<!-- M. Def. + 75%, Dark Resistance + 140, STR/INT + 9, Physical/Mind attack success rate + 35, Max HP + 37%. -->
<!-- When being attacked, there's a chance that the amo unt of PvP damage received will be reduced. -->
</option>
<option id="40022" name="gc_opt">
<!-- M. Def. + 80%, Dark Resistance + 150, STR/INT + 10\n, Physical/Mind attack success rate + 40, Max HP +\n 40%. -->
<!-- When being attacked, there's a chance that the amo\nunt of PvP damage received will be reduced. -->
<!-- M. Def. + 80%, Dark Resistance + 150, STR/INT + 10 , Physical/Mind attack success rate + 40, Max HP + 40%. -->
<!-- When being attacked, there's a chance that the amo unt of PvP damage received will be reduced. -->
</option>
<option id="40023" name="gc_opt">
<!-- Stuns target for 60 seconds. -->
</option>
<option id="40024" name="gc_opt">
<!-- M. Def. + 50%, Dark Resistance + 110, STR/INT + 6,\n Physical/Mind Resistance + 30, Speed 10. -->
<!-- M. Def. + 50%, Dark Resistance + 110, STR/INT + 6, Physical/Mind Resistance + 30, Speed 10. -->
</option>
<option id="40025" name="gc_opt">
<!-- M. Def. + 52%, Dark Resistance + 120, STR/INT + 7,\n Physical/Mind Resistance + 30, Speed 15, Max CP +\n 50%. -->
<!-- M. Def. + 52%, Dark Resistance + 120, STR/INT + 7, Physical/Mind Resistance + 30, Speed 15, Max CP + 50%. -->
</option>
<option id="40026" name="gc_opt">
<!-- M. Def. + 55%, Dark Resistance + 120, STR/INT + 7,\n Physical/Mind Resistance + 35, Speed 15, Max CP +\n 57%. -->
<!-- M. Def. + 55%, Dark Resistance + 120, STR/INT + 7, Physical/Mind Resistance + 35, Speed 15, Max CP + 57%. -->
<!-- At night, CHA + 10. -->
</option>
<option id="40027" name="gc_opt">
<!-- M. Def. + 60%, Dark Resistance + 130, STR/INT + 8,\n Physical/Mind Resistance + 35, Speed 20, Max CP +\n 68%. -->
<!-- M. Def. + 60%, Dark Resistance + 130, STR/INT + 8, Physical/Mind Resistance + 35, Speed 20, Max CP + 68%. -->
<!-- At night, CHA + 10. -->
</option>
<option id="40028" name="gc_opt">
<!-- M. Def. + 65%, Dark Resistance + 130, STR/INT + 8,\n Physical/Mind Resistance + 40, Speed 20, Max CP +\n 80%. -->
<!-- M. Def. + 65%, Dark Resistance + 130, STR/INT + 8, Physical/Mind Resistance + 40, Speed 20, Max CP + 80%. -->
<!-- At night, CHA + 10. -->
</option>
<option id="40029" name="gc_opt">
<!-- M. Def. + 70%, Dark Resistance + 140, STR/INT + 9,\n Physical/Mind Resistance + 45, Speed 25, Max CP +\n 100%. -->
<!-- M. Def. + 70%, Dark Resistance + 140, STR/INT + 9, Physical/Mind Resistance + 45, Speed 25, Max CP + 100%. -->
<!-- At night, CHA + 10. -->
</option>
<option id="40030" name="gc_opt">
<!-- Creates a space that cancels all ranged attacks an\nd debuffs for 60 seconds. -->
<!-- Creates a space that cancels all ranged attacks an d debuffs for 60 seconds. -->
</option>
<option id="40031" name="gc_opt">
<!-- PvP Damage + 1% when equipping Topaz Lv. 4 or abov\ne -->
<!-- PvP Damage + 1% when equipping Topaz Lv. 4 or abov e -->
<passive_skill id="27804" level="1" />
</option>
<option id="40032" name="gc_opt">
<!-- PvP Damage + 2% when equipping Topaz Lv. 4 or abov\ne -->
<!-- PvP Damage + 2% when equipping Topaz Lv. 4 or abov e -->
<passive_skill id="27804" level="2" />
</option>
<option id="40033" name="gc_opt">
<!-- PvP Damage + 5% when equipping Topaz Lv. 4 or abov\ne -->
<!-- PvP Damage + 5% when equipping Topaz Lv. 4 or abov e -->
<passive_skill id="27804" level="3" />
</option>
<option id="40034" name="gc_opt">
@@ -127,39 +127,39 @@
<passive_skill id="27805" level="3" />
</option>
<option id="40037" name="gc_opt">
<!-- M. Atk. + 2% when equipping Sapphire Lv. 4 or abov\ne -->
<!-- M. Atk. + 2% when equipping Sapphire Lv. 4 or abov e -->
<passive_skill id="27806" level="1" />
</option>
<option id="40038" name="gc_opt">
<!-- M. Atk. + 4% when equipping Sapphire Lv. 4 or abov\ne -->
<!-- M. Atk. + 4% when equipping Sapphire Lv. 4 or abov e -->
<passive_skill id="27806" level="2" />
</option>
<option id="40039" name="gc_opt">
<!-- M. Atk. + 7% when equipping Sapphire Lv. 4 or abov\ne -->
<!-- M. Atk. + 7% when equipping Sapphire Lv. 4 or abov e -->
<passive_skill id="27806" level="3" />
</option>
<option id="40040" name="gc_opt">
<!-- Additional PvP Received Damage - 1% when equipping\n Obsidian Lv. 4 or above -->
<!-- Additional PvP Received Damage - 1% when equipping Obsidian Lv. 4 or above -->
<passive_skill id="27807" level="1" />
</option>
<option id="40041" name="gc_opt">
<!-- Additional PvP Received Damage - 2% when equipping\n Obsidian Lv. 4 or above -->
<!-- Additional PvP Received Damage - 2% when equipping Obsidian Lv. 4 or above -->
<passive_skill id="27807" level="2" />
</option>
<option id="40042" name="gc_opt">
<!-- Additional PvP Received Damage - 5% when equipping\n Obsidian Lv. 4 or above -->
<!-- Additional PvP Received Damage - 5% when equipping Obsidian Lv. 4 or above -->
<passive_skill id="27807" level="3" />
</option>
<option id="40043" name="gc_opt">
<!-- Atk. Attribute Bonus + 10 when equipping Opal Lv. \n4 or above -->
<!-- Atk. Attribute Bonus + 10 when equipping Opal Lv. 4 or above -->
<passive_skill id="27808" level="1" />
</option>
<option id="40044" name="gc_opt">
<!-- Atk. Attribute Bonus + 20 when equipping Opal Lv. \n4 or above -->
<!-- Atk. Attribute Bonus + 20 when equipping Opal Lv. 4 or above -->
<passive_skill id="27808" level="2" />
</option>
<option id="40045" name="gc_opt">
<!-- Atk. Attribute Bonus + 50 when equipping Opal Lv. \n4 or above -->
<!-- Atk. Attribute Bonus + 50 when equipping Opal Lv. 4 or above -->
<passive_skill id="27808" level="3" />
</option>
<option id="40046" name="gc_opt">
@@ -167,35 +167,35 @@
<passive_skill id="27809" level="1" />
</option>
<option id="40047" name="gc_opt">
<!-- CON + 1, MEN + 1 when equipping Emerald Lv. 4 or a\nbove -->
<!-- CON + 1, MEN + 1 when equipping Emerald Lv. 4 or a bove -->
<passive_skill id="27809" level="2" />
</option>
<option id="40048" name="gc_opt">
<!-- CON + 1, MEN + 1, LUC + 1, CHA + 1 when equipping \nEmerald Lv. 4 or above -->
<!-- CON + 1, MEN + 1, LUC + 1, CHA + 1 when equipping Emerald Lv. 4 or above -->
<passive_skill id="27809" level="3" />
</option>
<option id="40049" name="gc_opt">
<!-- Max MP + 5% when equipping Aquamarine Lv. 4 or abo\nve -->
<!-- Max MP + 5% when equipping Aquamarine Lv. 4 or abo ve -->
<passive_skill id="27810" level="1" />
</option>
<option id="40050" name="gc_opt">
<!-- Max MP + 10% when equipping Aquamarine Lv. 4 or ab\nove -->
<!-- Max MP + 10% when equipping Aquamarine Lv. 4 or ab ove -->
<passive_skill id="27810" level="2" />
</option>
<option id="40051" name="gc_opt">
<!-- Max MP + 20% when equipping Aquamarine Lv. 4 or ab\nove -->
<!-- Max MP + 20% when equipping Aquamarine Lv. 4 or ab ove -->
<passive_skill id="27810" level="3" />
</option>
<option id="40052" name="gc_opt">
<!-- P. Def. + 283 when equipping Diamond Lv. 4 or abov\ne -->
<!-- P. Def. + 283 when equipping Diamond Lv. 4 or abov e -->
<passive_skill id="27811" level="1" />
</option>
<option id="40053" name="gc_opt">
<!-- P. Def. + 567 when equipping Diamond Lv. 4 or abov\ne -->
<!-- P. Def. + 567 when equipping Diamond Lv. 4 or abov e -->
<passive_skill id="27811" level="2" />
</option>
<option id="40054" name="gc_opt">
<!-- P. Def. + 945 when equipping Diamond Lv. 4 or abov\ne -->
<!-- P. Def. + 945 when equipping Diamond Lv. 4 or abov e -->
<passive_skill id="27811" level="3" />
</option>
<option id="40055" name="gc_opt">
@@ -211,15 +211,15 @@
<passive_skill id="27812" level="3" />
</option>
<option id="40058" name="gc_opt">
<!-- Additional Received Damage - 1% when equipping Tan\nzanite Lv. 4 or above -->
<!-- Additional Received Damage - 1% when equipping Tan zanite Lv. 4 or above -->
<passive_skill id="27813" level="1" />
</option>
<option id="40059" name="gc_opt">
<!-- Additional Received Damage - 2% when equipping Tan\nzanite Lv. 4 or above -->
<!-- Additional Received Damage - 2% when equipping Tan zanite Lv. 4 or above -->
<passive_skill id="27813" level="2" />
</option>
<option id="40060" name="gc_opt">
<!-- Additional Received Damage - 3% when equipping Tan\nzanite Lv. 4 or above -->
<!-- Additional Received Damage - 3% when equipping Tan zanite Lv. 4 or above -->
<passive_skill id="27813" level="3" />
</option>
<option id="40061" name="gc_opt">
@@ -235,39 +235,39 @@
<passive_skill id="27814" level="3" />
</option>
<option id="40064" name="gc_opt">
<!-- Vitality Bonus XP + 1% when equipping Vital Stone \nLv. 4 or above -->
<!-- Vitality Bonus XP + 1% when equipping Vital Stone Lv. 4 or above -->
<passive_skill id="27815" level="1" />
</option>
<option id="40065" name="gc_opt">
<!-- Vitality Bonus XP + 2% when equipping Vital Stone \nLv. 4 or above -->
<!-- Vitality Bonus XP + 2% when equipping Vital Stone Lv. 4 or above -->
<passive_skill id="27815" level="2" />
</option>
<option id="40066" name="gc_opt">
<!-- Vitality Bonus XP + 5% when equipping Vital Stone \nLv. 4 or above -->
<!-- Vitality Bonus XP + 5% when equipping Vital Stone Lv. 4 or above -->
<passive_skill id="27815" level="3" />
</option>
<option id="40067" name="gc_opt">
<!-- P. Skill Power + 1% when equipping Red Cat's Eye L\nv. 4 or above -->
<!-- P. Skill Power + 1% when equipping Red Cat's Eye L v. 4 or above -->
<passive_skill id="27816" level="1" />
</option>
<option id="40068" name="gc_opt">
<!-- P. Skill Power + 2% when equipping Red Cat's Eye L\nv. 4 or above -->
<!-- P. Skill Power + 2% when equipping Red Cat's Eye L v. 4 or above -->
<passive_skill id="27816" level="2" />
</option>
<option id="40069" name="gc_opt">
<!-- P. Skill Power + 5% when equipping Red Cat's Eye L\nv. 4 or above -->
<!-- P. Skill Power + 5% when equipping Red Cat's Eye L v. 4 or above -->
<passive_skill id="27816" level="3" />
</option>
<option id="40070" name="gc_opt">
<!-- M. Skill Power + 1% when equipping Blue Cat's Eye \nLv. 4 or above -->
<!-- M. Skill Power + 1% when equipping Blue Cat's Eye Lv. 4 or above -->
<passive_skill id="27817" level="1" />
</option>
<option id="40071" name="gc_opt">
<!-- M. Skill Power + 2% when equipping Blue Cat's Eye \nLv. 4 or above -->
<!-- M. Skill Power + 2% when equipping Blue Cat's Eye Lv. 4 or above -->
<passive_skill id="27817" level="2" />
</option>
<option id="40072" name="gc_opt">
<!-- M. Skill Power + 5% when equipping Blue Cat's Eye \nLv. 4 or above -->
<!-- M. Skill Power + 5% when equipping Blue Cat's Eye Lv. 4 or above -->
<passive_skill id="27817" level="3" />
</option>
<option id="40073" name="gc_opt">

View File

@@ -208,27 +208,27 @@
</effects>
</option>
<option id="40223" name="gc_opt">
<!-- PvP Damage + 1% when equipping Amethyst Lv. 4 or a\nbove -->
<!-- PvP Damage + 1% when equipping Amethyst Lv. 4 or a bove -->
<passive_skill id="27841" level="1" />
</option>
<option id="40224" name="gc_opt">
<!-- PvP Damage + 2% when equipping Amethyst Lv. 4 or a\nbove -->
<!-- PvP Damage + 2% when equipping Amethyst Lv. 4 or a bove -->
<passive_skill id="27841" level="2" />
</option>
<option id="40225" name="gc_opt">
<!-- PvP Damage + 5% when equipping Amethyst Lv. 4 or a\nbove -->
<!-- PvP Damage + 5% when equipping Amethyst Lv. 4 or a bove -->
<passive_skill id="27841" level="3" />
</option>
<option id="40226" name="gc_opt">
<!-- Reflect 1% of Received Damage when equipping Cat's\n Eye Lv. 4 or above -->
<!-- Reflect 1% of Received Damage when equipping Cat's Eye Lv. 4 or above -->
<passive_skill id="27842" level="1" />
</option>
<option id="40227" name="gc_opt">
<!-- Reflect 2% of Received Damage when equipping Cat's\n Eye Lv. 4 or above -->
<!-- Reflect 2% of Received Damage when equipping Cat's Eye Lv. 4 or above -->
<passive_skill id="27842" level="2" />
</option>
<option id="40228" name="gc_opt">
<!-- Reflect 5% of Received Damage when equipping Cat's\n Eye Lv. 4 or above -->
<!-- Reflect 5% of Received Damage when equipping Cat's Eye Lv. 4 or above -->
<passive_skill id="27842" level="3" />
</option>
<option id="40229" name="elmoreden_cloak_opt">

View File

@@ -1194,7 +1194,7 @@
<set name="bodypart" val="hairall" />
</item>
<item id="40372" name="Agathion - Three-headed Dragon" additionalName="30-day" type="Armor">
<!-- Can summon Pisces when equipped. <Active Skill>. 1. Agathion Teleport: teleports you to Heine, or town of Aden/Rune/Giran. (Cooldown is 30 min.)\n\n(Passive Skill)\n1. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1.\n2. Attribute Enchant: Attribute Attck/Resistance + 30. -->
<!-- Can summon Pisces when equipped. <Active Skill>. 1. Agathion Teleport: teleports you to Heine, or town of Aden/Rune/Giran. (Cooldown is 30 min.) (Passive Skill) 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Attck/Resistance + 30. -->
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
<set name="time" val="43200" />

View File

@@ -388,7 +388,7 @@
</effects>
</skill>
<skill id="17154" toLevel="1" name="Love Potion">
<!-- A strange sensation fogs your brain. Your heart is racing. Your weapon seems to be changing shape. Is that a lady orc? Her muscles are mesmerizing..\nFor 2 min., P. Atk./ M. Atk./ Atk. Spd./ Casting Spd. x 2. Effect disappears upon logout. -->
<!-- A strange sensation fogs your brain. Your heart is racing. Your weapon seems to be changing shape. Is that a lady orc? Her muscles are mesmerizing.. For 2 min., P. Atk./ M. Atk./ Atk. Spd./ Casting Spd. x 2. Effect disappears upon logout. -->
<icon>icon.etc_whiteday_herb</icon>
<itemConsumeId>37704</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
@@ -459,7 +459,7 @@
</effects>
</skill>
<skill id="17156" toLevel="1" name="Decadence">
<!-- A deliciously dark flavor surrounds you.\nFor 2 hr., STR +2, INT +2, and Attribute Resistance +20. -->
<!-- A deliciously dark flavor surrounds you. For 2 hr., STR +2, INT +2, and Attribute Resistance +20. -->
<icon>icon.etc_whiteday_choco</icon>
<abnormalTime>7200</abnormalTime>
<blockedInOlympiad>true</blockedInOlympiad>
@@ -516,7 +516,7 @@
</effects>
</skill>
<skill id="17157" toLevel="1" name="Sugar Rush">
<!-- An exhilarating thrill of sweet energy.\nFor 2 hr., STR +2, INT +2, DEX +2, and WIT +2. -->
<!-- An exhilarating thrill of sweet energy. For 2 hr., STR +2, INT +2, DEX +2, and WIT +2. -->
<icon>icon.etc_whiteday_candy</icon>
<abnormalTime>7200</abnormalTime>
<blockedInOlympiad>true</blockedInOlympiad>
@@ -554,7 +554,7 @@
</effects>
</skill>
<skill id="17158" toLevel="1" name="Forever Alone">
<!-- Activating shield of self-built perfection.\nFor 2 hr., STR +2, INT +2, CON +2, and MEN +2. -->
<!-- Activating shield of self-built perfection. For 2 hr., STR +2, INT +2, CON +2, and MEN +2. -->
<icon>icon.etc_whiteday_cookie</icon>
<abnormalTime>7200</abnormalTime>
<blockedInOlympiad>true</blockedInOlympiad>

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="18700" toLevel="1" name="Freya's Art of Seduction - Barrier">
<!-- For 30 min., Max HP/ MP/ CP +30%, P. Atk. +10%, M. Atk. +20%, P./ M. Def. +30%, Speed +20, Skill MP Consumption -15%.\nAdditionally, Damage Received -10%, All Attributes Defense +100.\n\nBuff remains after death. -->
<!-- For 30 min., Max HP/ MP/ CP +30%, P. Atk. +10%, M. Atk. +20%, P./ M. Def. +30%, Speed +20, Skill MP Consumption -15%. Additionally, Damage Received -10%, All Attributes Defense +100. Buff remains after death. -->
<icon>icon.bm_freya_rose_red_i00</icon>
<operateType>A2</operateType>
<abnormalLevel>2</abnormalLevel>
@@ -95,7 +95,7 @@
</effects>
</skill>
<skill id="18701" toLevel="1" name="Freya's Art of Seduction - Exp">
<!-- For 30 min., Max HP/ MP/ CP +30%, P. Atk. +10%, M. Atk. +20%, P./ M. Def. +30%, Speed +20, Skill MP Consumption -15%.\nAdditionally, Acquired XP +30%, Vitality Bonus +12%.\n\nBuff remains after death. -->
<!-- For 30 min., Max HP/ MP/ CP +30%, P. Atk. +10%, M. Atk. +20%, P./ M. Def. +30%, Speed +20, Skill MP Consumption -15%. Additionally, Acquired XP +30%, Vitality Bonus +12%. Buff remains after death. -->
<icon>icon.bm_freya_rose_red_i00</icon>
<operateType>A2</operateType>
<abnormalLevel>2</abnormalLevel>
@@ -163,7 +163,7 @@
</effects>
</skill>
<skill id="18702" toLevel="1" name="Pa'agrio's Blessing - Might">
<!-- For 30 min., Max HP/ MP/ CP +10%, P. Atk. +20%, M. Atk. +30%, P./ M. Def. +10%, P. Accuracy +4, M. Accuracy +4, Atk./ Casting Spd. +10%, Speed +10, Attack Attribute +100, Skill MP Consumption -10%.\nAdditionally, Damage +10%, Skill Power +10%.\nBuff remains after death. -->
<!-- For 30 min., Max HP/ MP/ CP +10%, P. Atk. +20%, M. Atk. +30%, P./ M. Def. +10%, P. Accuracy +4, M. Accuracy +4, Atk./ Casting Spd. +10%, Speed +10, Attack Attribute +100, Skill MP Consumption -10%. Additionally, Damage +10%, Skill Power +10%. Buff remains after death. -->
<icon>icon.nshop_bless_of_paagrio</icon>
<operateType>A2</operateType>
<abnormalLevel>2</abnormalLevel>
@@ -289,7 +289,7 @@
</effects>
</skill>
<skill id="18703" toLevel="1" name="Pa'agrio's Blessing - Exp">
<!-- For 30 min., Max HP/ MP/ CP +10%, P. Atk. +20%, M. Atk. +30%, P./ M. Def. +10%, P. Accuracy +4, M. Accuracy +4, Atk./ Casting Spd. +10%, Speed +10, Attack Attribute +100, Skill MP Consumption -10%.\nAdditionally, Acquired XP +30%, Vitality Bonus +12%.\nBuff remains after death. -->
<!-- For 30 min., Max HP/ MP/ CP +10%, P. Atk. +20%, M. Atk. +30%, P./ M. Def. +10%, P. Accuracy +4, M. Accuracy +4, Atk./ Casting Spd. +10%, Speed +10, Attack Attribute +100, Skill MP Consumption -10%. Additionally, Acquired XP +30%, Vitality Bonus +12%. Buff remains after death. -->
<icon>icon.nshop_bless_of_paagrio</icon>
<operateType>A2</operateType>
<abnormalLevel>2</abnormalLevel>

View File

@@ -401,7 +401,7 @@
</effects>
</skill>
<skill id="32530" toLevel="10" name="Red Nosed Rudolph - Stage 1">
<!-- You can receive items after $s1. A total of $s2 stages. Increases all basic stats by $s3, and decreases Vitality Consumption by $s4.\n<Warning> If you are dead at the time the items are given, you can't receive Red Nosed Rudolph Buff or the items. You also can't receive the items if there is no room in your inventory. -->
<!-- You can receive items after $s1. A total of $s2 stages. Increases all basic stats by $s3, and decreases Vitality Consumption by $s4. <Warning> If you are dead at the time the items are given, you can't receive Red Nosed Rudolph Buff or the items. You also can't receive the items if there is no room in your inventory. -->
<icon>icon.rudolph_buff</icon>
<operateType>A1</operateType>
<isMagic>4</isMagic>
@@ -423,7 +423,7 @@
<effectPoint>100</effectPoint>
</skill>
<skill id="32533" toLevel="24" name="Super Lucky Dog - Stage 1">
<!-- Golden Dog's golden energy decreases your Vitality Consumption by $s1. You can receive items after $s2. A total of $s3 stages.\n<Warning> If you are dead at the time the items are given, you can't receive Super Lucky Dog Buff or the items. You also can't receive the items if there is no room in your inventory. -->
<!-- Golden Dog's golden energy decreases your Vitality Consumption by $s1. You can receive items after $s2. A total of $s3 stages. <Warning> If you are dead at the time the items are given, you can't receive Super Lucky Dog Buff or the items. You also can't receive the items if there is no room in your inventory. -->
<icon>icon.christmas_card_box2</icon>
<operateType>A1</operateType>
<isMagic>4</isMagic>