Talking Island NPC dialogs.

Contributed by quangnguyen.
This commit is contained in:
MobiusDev
2017-08-03 11:21:58 +00:00
parent 039e4329ef
commit df8b06406d
50 changed files with 390 additions and 2 deletions

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<html><body>Captain Gilbert:<br>
The lighthouse was built by the Elves long ago, to safely guide ships and their crews to Talking Island. Now Rockswell manages the lighthouse. For the past thirty years, he hasn't missed a night, and so the sea is lit by the lighthouse's beams.<br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
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<html><body>Captain Gilbert:<br>
Nice to meet you, young friend. I am Captain Gilbert. Our guards maintain the peace in the village and work day and night to protect the residents from ferocious beasts or orcs, just like the <font color="LEVEL">lighthouse</font> works constantly to protect ships from the rocks.<br>
If you are planning to leave the village, ask the guards about getting around on the island. We wouldn't want you to suffer misfortune, lost in a forest full of orcs and wolves.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"Tell me more about the lighthouse".</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate?".</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
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<html><body>Guard Arnold:<br>
During Aden's unification war, Sir Sedrick served King Raoul and performed meritorious deeds on the battlefield. He lived his enrtire life true to the spirit of chivalry and the will of Einhasad. He is the model for all young fighters of the kingdom, and a living legend.<br>
When unification of the kingdom was complete, King Raoul suddenly passed away. Sir Sedrick announced his retirement and came here to Talking Island, and built the training hall to teach youngsters. However, his health has declined since then, and he stays in the Castle Aden. The training hall is now run by his nephew, Sir Roien.<br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
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<html><body>Guard Arnold:<br>
Do you see that grand structure across the bridge? That is the renowned Sedrick's Training Hall, famous for producing many great fighters. It was erected by <font color="LEVEL">Sir Sedrick</font> , Aden's finest paladin and the right hand of King Raoul.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"Ask about Sir Sedrick".</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate?".</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
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<html><body>Guard Abellos:<br>
Hello! My name is Abellos. For now, I am merely a guard here on this little island, but someday I may seek my fortune on the great continent across the sea. When I save enough money, I plan to buy a ticket to Gludio at the harbor.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate?".</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
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<html><body>Guard Johnstone:<br>
The school is a wondrous place that teaches the basics of magic to young people born with magical talent. They say that it was built by a Wizard named Einhovant and his followers, but hardly anyone claims to have actually seen him. It makes me wonder if there really was such a person.<br>
The school is just beyound that mountain in front of me, on the shores of a small lake. It's quite a big building , so you can't miss it.<br>
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<html><body>Guard Johnstone:<br>
Since I was young, I have idolized Mystics and wanted to study at <font color="LEVEL">Einhovant's School of Wizardry,</font> but unfortunately the teachers there told me I had no magical talent.<br>
Now I realize that my physical strength is where my true gifts lie. In the end, I've become a guard, and I don't regret it.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"Tell me about Einhovant's School of Wizardry".</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate?".</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
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<html><body>Guard Chiperan:<br>
Keep the mountain to your left, and walk until you come to a small river. If you follow the river upstream, you will come to the waterfalls, the river's source.<br>
Orcs show up there frequently, so it is a bit dangerous, but the magnificent spectacle of the waterfall is worth the risk.<br>
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<html><body>Guard Chiperan:<br>
I used to travel around kingdom as a mercenary. The reason I came to Talking Island was because I was escorting a ship. But then I fell in love with the beauty of this island and put an end to my vagabond life.
Sunrise on the beach, the thick forest, and the magnificent <font color="LEVEL">waterfalls...</font> You can't find a more beautiful place in Aden<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"Ask the way to the waterfalls.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate?".</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
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<html><body>Guard Kenyos:<br>
It used to be the Eleven school of magic, but it has become a ruin since it was abandoned a long time ago. It is very dangerous now because of the undead and spirits that roam the dust-filled corridors. Of course, a few fellows have set off for the place with hopes of finding forgotten treasure.<br>
To go to The Elven Ruins, you must first find the Obelisk of Victory which is on this road to the northeast. Once at the obelisk, the road forks into two -- take the one that goes to the east and you'll see the entrance to the ruins on the side of the mountain ridge.<br>
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<html><body>Guard Kenyos:<br>
Perhaps you already know this, but Talking Island is where the Elves first taught magic to Humans. The <font color="LEVEL">ruins</font> in the north used to be a school that the Elves built to teach magic a long time ago.<br>
Now all the Elves have left, althrough some say that there are a few who have stayed on, but no one knows how old they are.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"Tell me more about the ruins".</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate?".</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
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<html><body>Guard Hanks:<br>
It is a tower built by the Elves who lived on this island a long time ago. As i heard it, it was erected to celebrate victory in a battle between the Elves and Orcs 2,000 years ago. At the time, the Elves won the war because Humans joined the Elven forces.<br>
You can reach the Obelisk of Victory by following this road to the northwest. As I've already told you, there are many orcs near the tower. You must be careful, because they travel in gangs. Fighter orcs are especially brutal beast, and will recklessly hurl themselves at Humans. Of course, they are far infeior tho those Orcs that fought the Elves of the past.<br>
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<html><body>Guard Hanks:<br>
Talking Island may look peaceful at first glance, but if you go outside of the village, it is a very dangerous place. There are beasts like wolves and giant spiders, and savage tribes like the Orcs and werewolves. Therefore, if you wander around the island carelessly, you may lose your life.<br>
In particular, Orcs travel around in groups so you must be extra careful of their approach. Recently, there have been rumors that they are frequently around the <font color="LEVEL">Obelisk of Victor.</font> Be careful<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"Tell me about the Obelisk of Victory".</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate?".</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>