Several Giran NPC dialogs.

Contributed by Henrar.
This commit is contained in:
MobiusDev
2017-08-03 07:49:15 +00:00
parent 336414ac0c
commit 039e4329ef
42 changed files with 500 additions and 0 deletions

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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>30084</npc> <!--Warrior Weapon Merchant Graham -->
</npcs>
<item id="2" price="149600" /> <!-- Long Sword -->
<item id="218" price="149600" /> <!-- Throwing Knife -->
<item id="272" price="149600" /> <!-- Forest Bow -->
<item id="15" price="149600" /> <!-- Short Spear -->
<item id="256" price="149600" /> <!-- Cestus -->
<item id="68" price="268400" /> <!-- Falcion -->
<item id="219" price="268400" /> <!-- Sword Breaker -->
<item id="273" price="268400" /> <!-- Compound Bow -->
<item id="155" price="268400" /> <!-- Flanged Mace -->
<item id="87" price="268400" /> <!-- Iron Hammer -->
<item id="16" price="268400" /> <!-- Great Spear -->
<item id="257" price="268400" /> <!-- Viper Fang -->
<item id="5284" price="268400" /> <!-- Zweinhandler -->
<item id="123" price="449900" /> <!-- Saber -->
<item id="7880" price="449900" /> <!-- Steel Sword -->
<item id="220" price="449900" /> <!-- Crafted Dagger -->
<item id="221" price="449900" /> <!-- Assassin Knife -->
<item id="274" price="449900" /> <!-- Reinforced Bow -->
<item id="156" price="449900" /> <!-- Hand Axe -->
<item id="166" price="449900" /> <!-- Heavy Mace -->
<item id="168" price="449900" /> <!-- Work Hammer -->
<item id="291" price="449900" /> <!-- Trident -->
<item id="258" price="449900" /> <!-- Bagh-Nakh -->
<item id="5285" price="449900" /> <!-- Heavy Sword -->
<item id="69" price="708400" /> <!-- Bastard Sword -->
<item id="126" price="708400" /> <!-- Artisan's Sword -->
<item id="222" price="708400" /> <!-- Poniard Dagger -->
<item id="275" price="708400" /> <!-- Longbow -->
<item id="276" price="708400" /> <!-- Elven Bow -->
<item id="277" price="708400" /> <!-- Dark Elven Bow -->
<item id="86" price="708400" /> <!-- Tomahawk -->
<item id="292" price="708400" /> <!-- Pike -->
<item id="295" price="708400" /> <!-- Dwarven Trident -->
<item id="259" price="708400" /> <!-- Single-Edged Jamadhr -->
<item id="124" price="1063700" /> <!-- Two-Handed Sword -->
<item id="127" price="1063700" /> <!-- Crimson Sword -->
<item id="130" price="1063700" /> <!-- Elven Sword -->
<item id="223" price="1063700" /> <!-- Kukuri -->
<item id="278" price="1063700" /> <!-- Gastraphetes -->
<item id="157" price="1063700" /> <!-- Spiked Club -->
<item id="293" price="1063700" /> <!-- War Hammer -->
<item id="296" price="1063700" /> <!-- Dwarven Pike -->
<item id="260" price="1540000" /> <!-- Triple-Edged Jamadhr -->
<item id="129" price="1540000" /> <!-- Sword of Revolution -->
<item id="224" price="1540000" /> <!-- Maingauche -->
<item id="1660" price="1540000" /> <!-- Cursed Maingauche -->
<item id="279" price="1540000" /> <!-- Reinforced Longbow -->
<item id="158" price="1540000" /> <!-- Tarbar -->
<item id="7881" price="1540000" /> <!-- Lesser Giant's Sword -->
<item id="7896" price="1540000" /> <!-- Lesser Giant's Hammer -->
<item id="172" price="1540000" /> <!-- Heavy Bone Club -->
<item id="294" price="1540000" /> <!-- War Pick -->
<item id="88" price="1540000" /> <!-- Morning Star -->
<item id="93" price="1540000" /> <!-- Winged Spear -->
<item id="261" price="1540000" /> <!-- Bich'Kwa -->
</list>

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<html><body>Master Genwitter:<br>
Welcome, youngster! Eh? You want me to train you? How can you claim to be a warrior -- just look at you! Soft hands, not a nick or scar on your face! Why, you have both of your ears! Hmph!<br>
Here, look at my hands. These are real warrior's hands: hard and calloused from swinging a sword. You my friend, have a long and painful path ahead of you! Well, well...no time like the present to get started! Eh?<br>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Master Dufner:<br>
Hahaha! No, Giran is not entirely populated by lazy, fat merchants! I admint, we do have our share of those, but we also have many a hyper and studious merchant. Not to mention loads of highly trained guards and sentinels. Someone has to protect all that merchandise! Hahaha!<br>
Most of the mercenaries are hired by the Merchant Guild Association and are highly trained members of this Warrior Guild. They're as skilled of fighters as you're likely to ever encounter in your travels.<br>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Master Goldian:<br>
Have you attended the Giran Castle Ball yet? It happens every 15 years; if you have an opportunity, I encourage you to go. The rhythmic moment and exquisite grace relate well to the art of Elven swordmanship.<br>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Master Machen:<br>
Even with this injury of mine, I can still fight. Could beat you... hell, could beat four of you.<br>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Priest Dustin:<br>
Welcome to the Temple of Einhasad, my young friend. Here, priests pass on the divine knowledge granted to us by the great goddess of light.<br>
Of course, that brilliant power must only be used for healing and protection. Never, never for war! Swear to abide by the teachings of our faith and I will teach you all I know.<br>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Priest Primos:<br>
Welcome to the temple of Einhasad!<br>
Giran is more peaceful and prosperous than ever before. But we must be wary of the forces of evil that seek to destroy the virtuous -- especially in times like these!<br>
Only the holy light of the goddess can withstand the rising tide of darkness.<br>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><head><body>Priestess Pupina:<br>
Welcome, traveler! This is the most prosperous area of Giran. There is not better place to rest and recharge a weary body and mind.<br>
But be warned! A lavish lifestyle can easily lead to greed and self-indulgence. Remember the virtues of abstinence, self-discipline and moderation. Now then, let's begin our lesson.<br>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><head><body>Priest Isabellin:<br>
Welcome! Traveler, huh? I can tell.<br>
Well, we've traveled in our own ways. We're out of the protective shades of the Mother Tree now, but we will never forget Eva and Einhasad's teachings of harmony and preservation.<br>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></head></html>

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<html><body>Master Rosheria:<br>
May the blessing of starlight be upon you, friend. For 50 years I have labored here in Human lands, far from home and family. It is a hard duty, but one essential for the safety of our people.<br>
How I long to sit again under the shadow of the Mother Tree and drink from the cool streams of the forest!<br>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><head><body>Priest Bandellos:<br>
Welcome, brother of the forest. May the blessing of starlight rest upon you.<br>
This temple is where the Humans serve Einhasad. We Elves, who worship under the trees of the forest and the starry skies, have difficulty understanding how the can commune with the gods from within a building of stone and brick, but each race has its own customs. Odd as the may seem.<br>
While here we should follow the ways of the Human world, don't you think? Let us begin.<br>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Perfect Vokian:<br>
Welcome.<br>
I Teach Orc Fighters, Raiders and Monks. Why have you come to see me?<br>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Priest Manakia:<br>
Listen to Manakia. I teach Orc Mages and Shamans, in the name of Pa'agrio, the God of Flame.<br>
Pay attention to the voice of the fire inside you! Listen to the flaming of your soul!<br>
Feel the strength of Pa'agrio. Rely only on Pa'agrio, for no one else will save you!<br>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Master Martien:<br>
Nice to meet you, my young friend! My name is Martien. I am the security manager of the Traders' Guild of Giran.<br>
Traders work hard to accumulate wealth, but as in all professions, there are some who prey on the profits of others. It is especially true in places such as this, the center of the continent's economy. Bugbear pillagers, Orc gangs, ratmen thives... My hired security forces barely have time to sleep, as they must protect the traders from those hooligans both day and night.<br>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Sir Kristof Rodemai:<br>
What evil wind of fate has brought you to Giran? This place, known for its prosperity, will soon descend into unfathomable chaos. You would do well to prepare yourself.<br>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Guard Vesa:<br>
I have never been to the Death Pass. I heard it is a long and dangerous road,because of the monsters that come out from the Dragon Valley. If you want to know about the Death Pass, you should ask my partner, <font color="FFFF00">Zerome</font>. He recently returned from making a patrol of that place.<br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
</body></html>

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<html><body>Guard Vesa:<br>
The region of Oren is north of Giran. I once had a chance to meet their guards, and they seem to have a very strict military discipline. Isn't it really ironic that the Ivory Tower, the traditional school of magic, is there?<br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
</body></html>

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<html><body>Guard Vesa:<br>
If you cross the <font color="FFFF00">Death Pass</font> in the north and continue on for a while,you will reach <font color="FFFF00">Oren Territory</font>. I'm from there as well, but because of the war with Elmore they are strictly restricting the coming and going of ordinary people. I'm worried if my family there is safe.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">Ask about Death Pass</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 2">Tell me about Oren Territory</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Tell me about the local lord and tax rate."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Guard Zerome:<br>
The Death Pass? It is a wide road between the Dragon Valley to the north and Dion's Horseshoe Mountain Range. Geographically, it is the only path that connects Oren and Aden. However, dangerous monsters roam its length so it is dangerous to travel without a large company.<br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
</body></html>

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<html><body>Guard Zerome:<br>
I recently went on patrol in <font color="FFFF00">Death Pass</font>. I saw harpies and medusas flying around at the time. It would have been impossible for a normal person to get back alive. They look like beautiful women from afar, but when you get up close they are actually very ferocious monsters. But now, the monsters before me are even more ferocious and frightening. I'm more worried about the village than about my life.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">Ask about Death Pass</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Tell me about the local lord and tax rate."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Guard Belton:<br>
You haven't heard of the green dragon Antharas? I have never seen it myself, and I know no more than what I was told by the elders when I was young. They say that when it moves, the axis of the earth shakes, and when it sighs the Dragon Valley, becomes a sea of fire. Since no one has lived after seeing Antharas, I can't imagine how terrible i must be. If the old stories are true, it must be the strongest living thing in the world.<br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
</body></html>

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<html><body>Guard Belton:<br>
Do you see the great mountain range to the north?The range forms two lines to the east and west, but we call it the Dragon Valley. It's called that because they say the <font color="FFFF00">land dragon Antharas</font> nests at the end of the range. Well... it's such a dangerous place that I don't know if I'd advise you to go there.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">Ask about the Earth Dragon Antharas</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Tell me about the local lord and tax rate."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Guard Rath:<br>
There are a lot of talks about Grand Wizard Hardin, but few know about his true nature. Some say he was sent by Beleth, some believe that he has cursed the Dark Elves, others say that he helped King raoul to unite the Kingdom of Aden.I don't know that's true and what's not, but one thing I know for sure. There's no Wizard, more powerful than Hardin.<br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
</body></html>

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<html><body>Guard Rath:<br>
Rumor has it that the <font color="FFFF00">Grand Wizard Hardin</font> lives somewhere within the northen mountain range. Many young people have gone in search of that place to learn magic from him. but no one has actually met him yet. Those who say they have met him are liars/<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"Grand Wizard Hardin?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Guard Atanas:<br>
You've never heard of Fafurion? The Water Dragon, known to be as powerful as the almighty Earth Dragon Antharas? They say Fafurion resides in water, which makes me think... do you think maybe he's in Lake Innadril? Seriously, we're beset by dragons on every side! It's horrible!<br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
</body></html>

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<html><body>Guard Atanas:<br>
I sometimes talk with my friend Reikin about what the <font color="FFFF00">water dragon Fafurion</font> would look like. It's truly hard to imagine that Fafurion lives in Innadril Lake, just east from here.If that dragon ever ventured upon our village, complete annihilation would only be a matter of time, don't you think?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">Ask about Fafurion</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Tell me about the local lord and tax rate."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Guard Reikin:<br>
If you go to the east,there is a large lake. That is Lake Innadril. The problem is, what you see is only a small part of the lake. Actually the entire lake is much larger. Furthermore, the blue dragon Fafurion lives on one of the islands on the lake. The lake is beautiful, but it could actually be the most dangerous place in these parts.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate?"</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Blackismith Baggins:<br>
Dwarves can collect and process various materials and items.<br>
Throughtout the years of practice, I mastered the item enchantment technique.<br>
If you bring rare items to me, I will make them better.<br><br>
You can be confident about my abilities.<br>
Ordinary blacksmiths cannot do anything like that...<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Multisell 3002001">Enchant Rare Accessories</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Multisell 3002002">Exchange Talisman of Isolence</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Multisell 3002003">Enchant Talisman of Isolence</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Multisell 3002004">Exchange Talisman of Baium</Button>
</body></html>

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<html><head><body>Trader Graham:<br>
I'm sure you know, but there's a fearsome dragon in the north named Antharas that makes its home there. He hasn't been sighted lately, but the region where he lives is called the Dragon Valley. Only the most fearsome monsters are gathered in those parts. They say that someone met a drake there last week, and barely escaped with his life. Scary isn't it?<br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
</body></html>

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<html><head><body>Trader Graham:<br>
Welcome! Our shop is filled with history and tradition. We pride ourselves on carrying many rare weapons you won't see elsewhere, from axes handcrafted by famous Dwarven artisans to elegant Mithril weapons that possess the mysterious power of the Elves. Take your time and let me know if you see anything you like. By the way, you should know that there are several <font color="FFFF00">ferocious monsters</font> around here-- don't leave this village without being properly prepared!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Buy 3008401">"I want to trade Warrior equipment."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"Monsters?"</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Collector Pona:<br>
I have been wandering around the world seeking jewels for 100 years. I'm quite exhausted... I think I'll have some rest here. I like this place. Hoho!<br>
Huh? Who are you? Did you bring anything?<br>
I'm only interested in rare items; however, you've worked hard to find me. That's why I am going to show you what I have.Hmm... I wonder what might fit your needs...
<!--<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Multisell 3093601">"I want to remove seal from Zaken's Cloak"</Button>-->
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Multisell 3093602">"I want to buy an Elemental Stone."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Multisell 3093603">"I want to buy some Grocery items."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Multisell 3093604">"I want to buy a Bracelet."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Multisell 3093605">"I want to buy a Talisman."</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Warehouse Keeper Pochi:<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_DepositP">Deposit Item (Private Warehouse)</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_WithdrawP">Withdraw Item (Private Warehouse)</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
</body></html>

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<html><body>Warehouse Keeper Pochi:<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_DepositC">Deposit Item (Clan Warehouse)</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_WithdrawC">Withdraw Item (Clan Warehouse)</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Warehouse Keeper Pochi:<br>
Hiya! Want to deposit those item? Or maybe you want to take some items back? Well! Maybe you've been to that luxury item shop nearby? Dwarf Galladucci, an illustrious member of our tribe, is running the shop. He May be a bit wierd, but he's real fellow! Take a look there, you'll find more stuff than you can fit in you pockets! HA!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">Private warehouse</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 2">Clan warehouse</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<?xml version="1.0" encoding="UTF-8"?>
<list applyTaxes="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<npcs>
<npc>30020</npc> <!-- Baggins -->
</npcs>
<item>
<ingredient count="1" id="6660" /> <!-- Queen Ant's Ring -->
<ingredient count="1" id="6660" /> <!-- Queen Ant's Ring -->
<ingredient count="1000000" id="57" /> <!-- Adena -->
<production count="1" id="49574" /> <!-- Enchanced Queen Ant's Ring -->
</item>
<item>
<ingredient count="1" id="49574" /> <!-- Enchanced Queen Ant's Ring -->
<ingredient count="1" id="49574" /> <!-- Enchanced Queen Ant's Ring -->
<ingredient count="2000000" id="57" /> <!-- Adena -->
<production count="1" id="49577" /> <!-- Refined Queen Ant's Ring -->
</item>
<item>
<ingredient count="1" id="6662" /> <!-- Ring of Core -->
<ingredient count="1" id="6662" /> <!-- Ring of Core -->
<ingredient count="1000000" id="57" /> <!-- Adena -->
<production count="1" id="49576" /> <!-- Enchanced Ring of Core -->
</item>
<item>
<ingredient count="1" id="49576" /> <!-- Enchanced Ring of Core -->
<ingredient count="1" id="49576" /> <!-- Enchanced Ring of Core -->
<ingredient count="2000000" id="57" /> <!-- Adena -->
<production count="1" id="49579" /> <!-- Refined Ring of Core -->
</item>
<item>
<ingredient count="1" id="6661" /> <!-- Orfen's Earring -->
<ingredient count="1" id="6661" /> <!-- Orfen's Earring -->
<ingredient count="1000000" id="57" /> <!-- Adena -->
<production count="1" id="49575" /> <!-- Enchanced Orfen's Earring -->
</item>
<item>
<ingredient count="1" id="49575" /> <!-- Enchanced Orfen's Earring -->
<ingredient count="1" id="49575" /> <!-- Enchanced Orfen's Earring -->
<ingredient count="2000000" id="57" /> <!-- Adena -->
<production count="1" id="49578" /> <!-- Refined Orfen's Earring -->
</item>
<item>
<ingredient count="1" id="49580" /> <!-- Baium's Ring -->
<ingredient count="1" id="49580" /> <!-- Baium's Ring -->
<ingredient count="1000000" id="57" /> <!-- Adena -->
<production count="1" id="49581" /> <!-- Reinforced Baium's Ring -->
</item>
<item>
<ingredient count="1" id="49581" /> <!-- Reinforced Baium's Ring -->
<ingredient count="1" id="49581" /> <!-- Reinforced Baium's Ring -->
<ingredient count="2000000" id="57" /> <!-- Adena -->
<production count="1" id="49582" /> <!-- Refined Baium's Ring -->
</item>
<!-- Zaken items here -->
</list>

View File

@@ -0,0 +1,11 @@
<?xml version="1.0" encoding="UTF-8"?>
<list applyTaxes="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<npcs>
<npc>30020</npc> <!-- Baggins -->
</npcs>
<item>
<ingredient count="40" id="49543" /> <!-- Elemental Stone -->
<ingredient count="1" id="49685" /> <!-- Energy of Insolence -->
<production count="1" id="49676" /> <!-- Talisman of Insolence I -->
</item>
</list>

View File

@@ -0,0 +1,11 @@
<?xml version="1.0" encoding="UTF-8"?>
<list applyTaxes="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<npcs>
<npc>30020</npc> <!-- Baggins -->
</npcs>
<item>
<ingredient count="1" id="49682" /> <!-- Baium's Soul -->
<ingredient count="1" id="49681" /> <!-- Talisman of Insolence VI -->
<production count="1" id="49683" /> <!-- Talisman of Baium -->
</item>
</list>

View File

@@ -0,0 +1,14 @@
<?xml version="1.0" encoding="UTF-8"?>
<list applyTaxes="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- TODO: ONLY for test purposes -->
<!-- FIX ME -->
<npcs>
<npc>30936</npc> <!-- Pona -->
</npcs>
<item>
<ingredient count="4" id="1458" /> <!-- Crystal (D-Grade) -->
<ingredient count="2" id="2130" /> <!--Gemstone (D-Grade) -->
<ingredient count="1000" id="57" /> <!-- Adena -->
<production count="2" id="49543" /> <!-- Elemental Stone -->
</item>
</list>

View File

@@ -0,0 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<list applyTaxes="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- TODO: ONLY for test purposes -->
<!-- FIX ME -->
<npcs>
<npc>30936</npc> <!-- Pona -->
</npcs>
<item>
<ingredient count="10000" id="57" /> <!-- Adena -->
<production count="1" id="5591" /> <!-- CP Potion -->
</item>
<item>
<ingredient count="50000" id="57" /> <!-- Adena -->
<production count="1" id="5592" /> <!-- Greater CP Potion -->
</item>
</list>

View File

@@ -0,0 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<list applyTaxes="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- TODO: ONLY for test purposes -->
<!-- FIX ME -->
<npcs>
<npc>30936</npc> <!-- Pona -->
</npcs>
<item>
<ingredient count="1080000" id="57" /> <!-- Adena -->
<production count="1" id="9589" /> <!-- Iron Bracelet -->
</item>
<item>
<ingredient count="5400000" id="57" /> <!-- Adena -->
<production count="1" id="9590" /> <!-- Bronze Bracelet -->
</item>
</list>

View File

@@ -0,0 +1,136 @@
<?xml version="1.0" encoding="UTF-8"?>
<list applyTaxes="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- TODO: ONLY for test purposes -->
<!-- FIX ME -->
<npcs>
<npc>30936</npc> <!-- Pona -->
</npcs>
<item>
<ingredient count="42500" id="57" /> <!-- Adena -->
<production count="1" id="29785" /> <!-- Blue Talisman Box - P.Crit.(1 hour) -->
</item>
<item>
<ingredient count="42500" id="57" /> <!-- Adena -->
<production count="1" id="29786" /> <!-- Blue Talisman Box - P.Atk.(1 hour) -->
</item>
<item>
<ingredient count="42500" id="57" /> <!-- Adena -->
<production count="1" id="29787" /> <!-- Blue Talisman Box - P.Def.(1 hour) -->
</item>
<item>
<ingredient count="42500" id="57" /> <!-- Adena -->
<production count="1" id="29788" /> <!-- Blue Talisman Box - P.Skills Evasion(1 hour) -->
</item>
<item>
<ingredient count="42500" id="57" /> <!-- Adena -->
<production count="1" id="29789" /> <!-- Blue Talisman Box - M.Crit.(1 hour) -->
</item>
<item>
<ingredient count="42500" id="57" /> <!-- Adena -->
<production count="1" id="29790" /> <!-- Blue Talisman Box - M.Atk.(1 hour) -->
</item>
<item>
<ingredient count="42500" id="57" /> <!-- Adena -->
<production count="1" id="29791" /> <!-- Blue Talisman Box - M.Def.(1 hour) -->
</item>
<item>
<ingredient count="42500" id="57" /> <!-- Adena -->
<production count="1" id="29792" /> <!-- Blue Talisman Box - M.Skills Evasion(1 hour) -->
</item>
<item>
<ingredient count="42500" id="57" /> <!-- Adena -->
<production count="1" id="29793" /> <!-- Blue Talisman Box - M.Skills Evasion(1 hour) -->
</item>
<item>
<ingredient count="42500" id="57" /> <!-- Adena -->
<production count="1" id="29794" /> <!-- Blue Talisman Box - Max MP(1 hour) -->
</item>
<item>
<ingredient count="125000" id="57" /> <!-- Adena -->
<production count="1" id="29795" /> <!-- Gray Talisman Box - Guard(1 hour) -->
</item>
<item>
<ingredient count="125000" id="57" /> <!-- Adena -->
<production count="1" id="29796" /> <!-- Gray Talisman Box - Denial(1 hour) -->
</item>
<item>
<ingredient count="125000" id="57" /> <!-- Adena -->
<production count="1" id="29797" /> <!-- Gray Talisman Box - Benefaction(1 hour) -->
</item>
<item>
<ingredient count="125000" id="57" /> <!-- Adena -->
<production count="1" id="29798" /> <!-- Gray Talisman Box - Blocking(1 hour) -->
</item>
<item>
<ingredient count="125000" id="57" /> <!-- Adena -->
<production count="1" id="29799" /> <!-- Gray Talisman Box - Gravity(1 hour) -->
</item>
<item>
<ingredient count="125000" id="57" /> <!-- Adena -->
<production count="1" id="29800" /> <!-- Gray Talisman Box - Bond(1 hour) -->
</item>
<item>
<ingredient count="85000" id="57" /> <!-- Adena -->
<production count="1" id="29801" /> <!-- White Talisman Box - P.Crit(1 hour) -->
</item>
<item>
<ingredient count="85000" id="57" /> <!-- Adena -->
<production count="1" id="29802" /> <!-- White Talisman Box - P.Atk(1 hour) -->
</item>
<item>
<ingredient count="85000" id="57" /> <!-- Adena -->
<production count="1" id="29803" /> <!-- White Talisman Box - P.Def(1 hour) -->
</item>
<item>
<ingredient count="85000" id="57" /> <!-- Adena -->
<production count="1" id="29804" /> <!-- White Talisman Box - P.Skills Evasion(1 hour) -->
</item>
<item>
<ingredient count="85000" id="57" /> <!-- Adena -->
<production count="1" id="29805" /> <!-- White Talisman Box - M.Crit(1 hour) -->
</item>
<item>
<ingredient count="85000" id="57" /> <!-- Adena -->
<production count="1" id="29806" /> <!-- White Talisman Box - M.Atk(1 hour) -->
</item>
<item>
<ingredient count="85000" id="57" /> <!-- Adena -->
<production count="1" id="29807" /> <!-- White Talisman Box - M.Def(1 hour) -->
</item>
<item>
<ingredient count="85000" id="57" /> <!-- Adena -->
<production count="1" id="29808" /> <!-- White Talisman Box - M.Skills Evasion(1 hour) -->
</item>
<item>
<ingredient count="85000" id="57" /> <!-- Adena -->
<production count="1" id="29809" /> <!-- White Talisman Box - Max HP(1 hour) -->
</item>
<item>
<ingredient count="85000" id="57" /> <!-- Adena -->
<production count="1" id="29810" /> <!-- White Talisman Box - Max MP(1 hour) -->
</item>
<item>
<ingredient count="287000" id="57" /> <!-- Adena -->
<production count="1" id="29811" /> <!-- Yellow Talisman Box - Guard(1 hour) -->
</item>
<item>
<ingredient count="287000" id="57" /> <!-- Adena -->
<production count="1" id="29812" /> <!-- Yellow Talisman Box - Denial(1 hour) -->
</item>
<item>
<ingredient count="287000" id="57" /> <!-- Adena -->
<production count="1" id="29813" /> <!-- Yellow Talisman Box - Benefaction(1 hour) -->
</item>
<item>
<ingredient count="287000" id="57" /> <!-- Adena -->
<production count="1" id="29814" /> <!-- Yellow Talisman Box - Blocking(1 hour) -->
</item>
<item>
<ingredient count="287000" id="57" /> <!-- Adena -->
<production count="1" id="29815" /> <!-- Yellow Talisman Box - Gravity(1 hour) -->
</item>
<item>
<ingredient count="287000" id="57" /> <!-- Adena -->
<production count="1" id="29816" /> <!-- Yellow Talisman Box - Bond(1 hour) -->
</item>
</list>

View File

@@ -49,3 +49,4 @@ TODO list
-Whisper of Dreams quests
-Moon Knight quest
-Dungeon of Abyss https://www.youtube.com/watch?v=FZEu0hjCAK8
-New Savior class skills https://eu.4game.com/lineage2classic/play/saviors/classes/#newclasskills