Proper naming for skill mastery related effects.
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		| @@ -1050,7 +1050,7 @@ | ||||
| 		<set name="targetType" val="SELF" /> | ||||
| 		<for> | ||||
| 			<effect name="Buff"> | ||||
| 				<add stat="skillCritical" val="1" /> <!-- STR --> | ||||
| 				<add stat="skillMastery" val="1" /> <!-- STR --> | ||||
| 			</effect> | ||||
| 		</for> | ||||
| 	</skill> | ||||
| @@ -1062,7 +1062,7 @@ | ||||
| 		<set name="targetType" val="SELF" /> | ||||
| 		<for> | ||||
| 			<effect name="Buff"> | ||||
| 				<add stat="skillCritical" val="4" /> <!-- INT --> | ||||
| 				<add stat="skillMastery" val="4" /> <!-- INT --> | ||||
| 			</effect> | ||||
| 		</for> | ||||
| 	</skill> | ||||
| @@ -1102,7 +1102,7 @@ | ||||
| 		<for> | ||||
| 			<effect name="MpConsumePerLevel" ticks="5"> | ||||
| 				<param power="2" /> | ||||
| 				<mul stat="skillCriticalProbability" val="11" /> | ||||
| 				<mul stat="skillMasteryRate" val="11" /> | ||||
| 			</effect> | ||||
| 		</for> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -433,8 +433,8 @@ | ||||
| 			<xs:enumeration value="shieldDefAngle" /> | ||||
| 			<xs:enumeration value="reflectSkillMagic" /> | ||||
| 			<xs:enumeration value="reflectSkillPhysic" /> | ||||
| 			<xs:enumeration value="skillCritical" /> | ||||
| 			<xs:enumeration value="skillCriticalProbability" /> | ||||
| 			<xs:enumeration value="skillMastery" /> | ||||
| 			<xs:enumeration value="skillMasteryRate" /> | ||||
| 			<xs:enumeration value="privateBuyLimit" /> | ||||
| 			<xs:enumeration value="privateSellLimit" /> | ||||
| 			<xs:enumeration value="inventoryLimit" /> | ||||
|   | ||||
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