Geodata related classes are moved in gameserver geodata folder.

This commit is contained in:
MobiusDev
2017-06-26 21:26:14 +00:00
parent 8a7922db90
commit ddd8cefe28
81 changed files with 4781 additions and 4781 deletions

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@@ -98,6 +98,7 @@ import com.l2jmobius.gameserver.datatables.BotReportTable;
import com.l2jmobius.gameserver.datatables.EventDroplist;
import com.l2jmobius.gameserver.datatables.ItemTable;
import com.l2jmobius.gameserver.datatables.MerchantPriceConfigTable;
import com.l2jmobius.gameserver.geodata.pathfinding.PathFinding;
import com.l2jmobius.gameserver.handler.ConditionHandler;
import com.l2jmobius.gameserver.handler.DailyMissionHandler;
import com.l2jmobius.gameserver.handler.EffectHandler;
@@ -145,7 +146,6 @@ import com.l2jmobius.gameserver.model.votereward.VoteSystem;
import com.l2jmobius.gameserver.network.ClientNetworkManager;
import com.l2jmobius.gameserver.network.loginserver.LoginServerNetworkManager;
import com.l2jmobius.gameserver.network.telnet.TelnetServer;
import com.l2jmobius.gameserver.pathfinding.PathFinding;
import com.l2jmobius.gameserver.scripting.ScriptEngineManager;
import com.l2jmobius.gameserver.taskmanager.TaskManager;
import com.l2jmobius.gameserver.util.Broadcast;

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@@ -22,9 +22,9 @@ import java.util.logging.Level;
import java.util.logging.Logger;
import com.l2jmobius.Config;
import com.l2jmobius.commons.geodriver.Cell;
import com.l2jmobius.commons.geodriver.GeoDriver;
import com.l2jmobius.gameserver.data.xml.impl.DoorData;
import com.l2jmobius.gameserver.geodata.geodriver.Cell;
import com.l2jmobius.gameserver.geodata.geodriver.GeoDriver;
import com.l2jmobius.gameserver.instancemanager.WarpedSpaceManager;
import com.l2jmobius.gameserver.model.L2Object;
import com.l2jmobius.gameserver.model.L2World;

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@@ -34,12 +34,12 @@ import org.w3c.dom.Node;
import com.l2jmobius.commons.util.IGameXmlReader;
import com.l2jmobius.commons.util.IXmlReader;
import com.l2jmobius.gameserver.geodata.pathfinding.AbstractNodeLoc;
import com.l2jmobius.gameserver.instancemanager.MapRegionManager;
import com.l2jmobius.gameserver.model.StatsSet;
import com.l2jmobius.gameserver.model.actor.instance.L2DoorInstance;
import com.l2jmobius.gameserver.model.actor.templates.L2DoorTemplate;
import com.l2jmobius.gameserver.model.instancezone.Instance;
import com.l2jmobius.gameserver.pathfinding.AbstractNodeLoc;
/**
* This class loads and hold info about doors.

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@@ -0,0 +1,48 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.geodata.geodriver;
/**
* @author HorridoJoho
*/
public final class Cell
{
/** East NSWE flag */
public static final byte NSWE_EAST = 1 << 0;
/** West NSWE flag */
public static final byte NSWE_WEST = 1 << 1;
/** South NSWE flag */
public static final byte NSWE_SOUTH = 1 << 2;
/** North NSWE flag */
public static final byte NSWE_NORTH = 1 << 3;
/** North-East NSWE flags */
public static final byte NSWE_NORTH_EAST = NSWE_NORTH | NSWE_EAST;
/** North-West NSWE flags */
public static final byte NSWE_NORTH_WEST = NSWE_NORTH | NSWE_WEST;
/** South-East NSWE flags */
public static final byte NSWE_SOUTH_EAST = NSWE_SOUTH | NSWE_EAST;
/** South-West NSWE flags */
public static final byte NSWE_SOUTH_WEST = NSWE_SOUTH | NSWE_WEST;
/** All directions NSWE flags */
public static final byte NSWE_ALL = NSWE_EAST | NSWE_WEST | NSWE_SOUTH | NSWE_NORTH;
private Cell()
{
}
}

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@@ -0,0 +1,189 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.geodata.geodriver;
import java.io.IOException;
import java.io.RandomAccessFile;
import java.nio.ByteOrder;
import java.nio.channels.FileChannel.MapMode;
import java.nio.file.Path;
import java.util.concurrent.atomic.AtomicReferenceArray;
import com.l2jmobius.gameserver.geodata.geodriver.regions.NullRegion;
import com.l2jmobius.gameserver.geodata.geodriver.regions.Region;
/**
* @author HorridoJoho
*/
public final class GeoDriver
{
// world dimensions: 1048576 * 1048576 = 1099511627776
private static final int WORLD_MIN_X = -655360;
private static final int WORLD_MAX_X = 393215;
private static final int WORLD_MIN_Y = -589824;
private static final int WORLD_MAX_Y = 458751;
private static final int WORLD_MIN_Z = -16384;
private static final int WORLD_MAX_Z = 16384;
/** Regions in the world on the x axis */
public static final int GEO_REGIONS_X = 32;
/** Regions in the world on the y axis */
public static final int GEO_REGIONS_Y = 32;
/** Region in the world */
public static final int GEO_REGIONS = GEO_REGIONS_X * GEO_REGIONS_Y;
/** Blocks in the world on the x axis */
public static final int GEO_BLOCKS_X = GEO_REGIONS_X * IRegion.REGION_BLOCKS_X;
/** Blocks in the world on the y axis */
public static final int GEO_BLOCKS_Y = GEO_REGIONS_Y * IRegion.REGION_BLOCKS_Y;
/** Blocks in the world */
public static final int GEO_BLOCKS = GEO_REGIONS * IRegion.REGION_BLOCKS;
/** Cells in the world on the x axis */
public static final int GEO_CELLS_X = GEO_BLOCKS_X * IBlock.BLOCK_CELLS_X;
/** Cells in the world in the y axis */
public static final int GEO_CELLS_Y = GEO_BLOCKS_Y * IBlock.BLOCK_CELLS_Y;
/** Cells in the world in the z axis */
public static final int GEO_CELLS_Z = (Math.abs(WORLD_MIN_Z) + Math.abs(WORLD_MAX_Z)) / 16;
/** The regions array */
private final AtomicReferenceArray<IRegion> _regions = new AtomicReferenceArray<>(GEO_REGIONS);
public GeoDriver()
{
for (int i = 0; i < _regions.length(); i++)
{
_regions.set(i, NullRegion.INSTANCE);
}
}
private void checkGeoX(int geoX)
{
if ((geoX < 0) || (geoX >= GEO_CELLS_X))
{
throw new IllegalArgumentException();
}
}
private void checkGeoY(int geoY)
{
if ((geoY < 0) || (geoY >= GEO_CELLS_Y))
{
throw new IllegalArgumentException();
}
}
private void checkGeoZ(int geoZ)
{
if ((geoZ < 0) || (geoZ >= GEO_CELLS_Z))
{
throw new IllegalArgumentException();
}
}
private IRegion getRegion(int geoX, int geoY)
{
checkGeoX(geoX);
checkGeoY(geoY);
return _regions.get(((geoX / IRegion.REGION_CELLS_X) * GEO_REGIONS_Y) + (geoY / IRegion.REGION_CELLS_Y));
}
public void loadRegion(Path filePath, int regionX, int regionY) throws IOException
{
final int regionOffset = (regionX * GEO_REGIONS_Y) + regionY;
try (RandomAccessFile raf = new RandomAccessFile(filePath.toFile(), "r"))
{
_regions.set(regionOffset, new Region(raf.getChannel().map(MapMode.READ_ONLY, 0, raf.length()).load().order(ByteOrder.LITTLE_ENDIAN)));
}
}
public void unloadRegion(int regionX, int regionY)
{
_regions.set((regionX * GEO_REGIONS_Y) + regionY, NullRegion.INSTANCE);
}
public boolean hasGeoPos(int geoX, int geoY)
{
return getRegion(geoX, geoY).hasGeo();
}
public boolean checkNearestNswe(int geoX, int geoY, int worldZ, int nswe)
{
return getRegion(geoX, geoY).checkNearestNswe(geoX, geoY, worldZ, nswe);
}
public int getNearestZ(int geoX, int geoY, int worldZ)
{
return getRegion(geoX, geoY).getNearestZ(geoX, geoY, worldZ);
}
public int getNextLowerZ(int geoX, int geoY, int worldZ)
{
return getRegion(geoX, geoY).getNextLowerZ(geoX, geoY, worldZ);
}
public int getNextHigherZ(int geoX, int geoY, int worldZ)
{
return getRegion(geoX, geoY).getNextHigherZ(geoX, geoY, worldZ);
}
public int getGeoX(int worldX)
{
if ((worldX < WORLD_MIN_X) || (worldX > WORLD_MAX_X))
{
throw new IllegalArgumentException();
}
return (worldX - WORLD_MIN_X) / 16;
}
public int getGeoY(int worldY)
{
if ((worldY < WORLD_MIN_Y) || (worldY > WORLD_MAX_Y))
{
throw new IllegalArgumentException();
}
return (worldY - WORLD_MIN_Y) / 16;
}
public int getGeoZ(int worldZ)
{
if ((worldZ < WORLD_MIN_Z) || (worldZ > WORLD_MAX_Z))
{
throw new IllegalArgumentException();
}
return (worldZ - WORLD_MIN_Z) / 16;
}
public int getWorldX(int geoX)
{
checkGeoX(geoX);
return (geoX * 16) + WORLD_MIN_X + 8;
}
public int getWorldY(int geoY)
{
checkGeoY(geoY);
return (geoY * 16) + WORLD_MIN_Y + 8;
}
public int getWorldZ(int geoZ)
{
checkGeoZ(geoZ);
return (geoZ * 16) + WORLD_MIN_Z + 8;
}
}

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@@ -0,0 +1,42 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.geodata.geodriver;
/**
* @author HorridoJoho
*/
public interface IBlock
{
int TYPE_FLAT = 0;
int TYPE_COMPLEX = 1;
int TYPE_MULTILAYER = 2;
/** Cells in a block on the x axis */
int BLOCK_CELLS_X = 8;
/** Cells in a block on the y axis */
int BLOCK_CELLS_Y = 8;
/** Cells in a block */
int BLOCK_CELLS = BLOCK_CELLS_X * BLOCK_CELLS_Y;
boolean checkNearestNswe(int geoX, int geoY, int worldZ, int nswe);
int getNearestZ(int geoX, int geoY, int worldZ);
int getNextLowerZ(int geoX, int geoY, int worldZ);
int getNextHigherZ(int geoX, int geoY, int worldZ);
}

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@@ -0,0 +1,47 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.geodata.geodriver;
/**
* @author HorridoJoho
*/
public interface IRegion
{
/** Blocks in a region on the x axis. */
int REGION_BLOCKS_X = 256;
/** Blocks in a region on the y axis. */
int REGION_BLOCKS_Y = 256;
/** Blocks in a region. */
int REGION_BLOCKS = REGION_BLOCKS_X * REGION_BLOCKS_Y;
/** Cells in a region on the x axis. */
int REGION_CELLS_X = REGION_BLOCKS_X * IBlock.BLOCK_CELLS_X;
/** Cells in a regioin on the y axis. */
int REGION_CELLS_Y = REGION_BLOCKS_Y * IBlock.BLOCK_CELLS_Y;
/** Cells in a region. */
int REGION_CELLS = REGION_CELLS_X * REGION_CELLS_Y;
boolean checkNearestNswe(int geoX, int geoY, int worldZ, int nswe);
int getNearestZ(int geoX, int geoY, int worldZ);
int getNextLowerZ(int geoX, int geoY, int worldZ);
int getNextHigherZ(int geoX, int geoY, int worldZ);
boolean hasGeo();
}

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@@ -0,0 +1,79 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.geodata.geodriver.blocks;
import java.nio.ByteBuffer;
import com.l2jmobius.gameserver.geodata.geodriver.IBlock;
/**
* @author HorridoJoho
*/
public final class ComplexBlock implements IBlock
{
private final short[] _data;
public ComplexBlock(ByteBuffer bb)
{
_data = new short[IBlock.BLOCK_CELLS];
for (int cellOffset = 0; cellOffset < IBlock.BLOCK_CELLS; cellOffset++)
{
_data[cellOffset] = bb.getShort();
}
}
private short _getCellData(int geoX, int geoY)
{
return _data[((geoX % IBlock.BLOCK_CELLS_X) * IBlock.BLOCK_CELLS_Y) + (geoY % IBlock.BLOCK_CELLS_Y)];
}
private byte _getCellNSWE(int geoX, int geoY)
{
return (byte) (_getCellData(geoX, geoY) & 0x000F);
}
private int _getCellHeight(int geoX, int geoY)
{
return (short) (_getCellData(geoX, geoY) & 0x0FFF0) >> 1;
}
@Override
public boolean checkNearestNswe(int geoX, int geoY, int worldZ, int nswe)
{
return (_getCellNSWE(geoX, geoY) & nswe) == nswe;
}
@Override
public int getNearestZ(int geoX, int geoY, int worldZ)
{
return _getCellHeight(geoX, geoY);
}
@Override
public int getNextLowerZ(int geoX, int geoY, int worldZ)
{
final int cellHeight = _getCellHeight(geoX, geoY);
return cellHeight <= worldZ ? cellHeight : worldZ;
}
@Override
public int getNextHigherZ(int geoX, int geoY, int worldZ)
{
final int cellHeight = _getCellHeight(geoX, geoY);
return cellHeight >= worldZ ? cellHeight : worldZ;
}
}

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@@ -0,0 +1,58 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.geodata.geodriver.blocks;
import java.nio.ByteBuffer;
import com.l2jmobius.gameserver.geodata.geodriver.IBlock;
/**
* @author HorridoJoho
*/
public class FlatBlock implements IBlock
{
private final short _height;
public FlatBlock(ByteBuffer bb)
{
_height = bb.getShort();
}
@Override
public boolean checkNearestNswe(int geoX, int geoY, int worldZ, int nswe)
{
return true;
}
@Override
public int getNearestZ(int geoX, int geoY, int worldZ)
{
return _height;
}
@Override
public int getNextLowerZ(int geoX, int geoY, int worldZ)
{
return _height <= worldZ ? _height : worldZ;
}
@Override
public int getNextHigherZ(int geoX, int geoY, int worldZ)
{
return _height >= worldZ ? _height : worldZ;
}
}

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@@ -0,0 +1,186 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.geodata.geodriver.blocks;
import java.nio.ByteBuffer;
import com.l2jmobius.gameserver.geodata.geodriver.IBlock;
/**
* @author HorridoJoho
*/
public class MultilayerBlock implements IBlock
{
private final byte[] _data;
/**
* Initializes a new instance of this block reading the specified buffer.
* @param bb the buffer
*/
public MultilayerBlock(ByteBuffer bb)
{
final int start = bb.position();
for (int blockCellOffset = 0; blockCellOffset < IBlock.BLOCK_CELLS; blockCellOffset++)
{
final byte nLayers = bb.get();
if ((nLayers <= 0) || (nLayers > 125))
{
throw new RuntimeException("L2JGeoDriver: Geo file corrupted! Invalid layers count!");
}
bb.position(bb.position() + (nLayers * 2));
}
_data = new byte[bb.position() - start];
bb.position(start);
bb.get(_data);
}
private short _getNearestLayer(int geoX, int geoY, int worldZ)
{
final int startOffset = _getCellDataOffset(geoX, geoY);
final byte nLayers = _data[startOffset];
final int endOffset = startOffset + 1 + (nLayers * 2);
// 1 layer at least was required on loading so this is set at least once on the loop below
int nearestDZ = 0;
short nearestData = 0;
for (int offset = startOffset + 1; offset < endOffset; offset += 2)
{
final short layerData = _extractLayerData(offset);
final int layerZ = _extractLayerHeight(layerData);
if (layerZ == worldZ)
{
// exact z
return layerData;
}
final int layerDZ = Math.abs(layerZ - worldZ);
if ((offset == (startOffset + 1)) || (layerDZ < nearestDZ))
{
nearestDZ = layerDZ;
nearestData = layerData;
}
}
return nearestData;
}
private int _getCellDataOffset(int geoX, int geoY)
{
final int cellLocalOffset = ((geoX % IBlock.BLOCK_CELLS_X) * IBlock.BLOCK_CELLS_Y) + (geoY % IBlock.BLOCK_CELLS_Y);
int cellDataOffset = 0;
// move index to cell, we need to parse on each request, OR we parse on creation and save indexes
for (int i = 0; i < cellLocalOffset; i++)
{
cellDataOffset += 1 + (_data[cellDataOffset] * 2);
}
// now the index points to the cell we need
return cellDataOffset;
}
private short _extractLayerData(int dataOffset)
{
return (short) ((_data[dataOffset] & 0xFF) | (_data[dataOffset + 1] << 8));
}
private int _getNearestNSWE(int geoX, int geoY, int worldZ)
{
return _extractLayerNswe(_getNearestLayer(geoX, geoY, worldZ));
}
private int _extractLayerNswe(short layer)
{
return (byte) (layer & 0x000F);
}
private int _extractLayerHeight(short layer)
{
layer = (short) (layer & 0x0fff0);
return layer >> 1;
}
@Override
public boolean checkNearestNswe(int geoX, int geoY, int worldZ, int nswe)
{
return (_getNearestNSWE(geoX, geoY, worldZ) & nswe) == nswe;
}
@Override
public int getNearestZ(int geoX, int geoY, int worldZ)
{
return _extractLayerHeight(_getNearestLayer(geoX, geoY, worldZ));
}
@Override
public int getNextLowerZ(int geoX, int geoY, int worldZ)
{
final int startOffset = _getCellDataOffset(geoX, geoY);
final byte nLayers = _data[startOffset];
final int endOffset = startOffset + 1 + (nLayers * 2);
int lowerZ = Integer.MIN_VALUE;
for (int offset = startOffset + 1; offset < endOffset; offset += 2)
{
final short layerData = _extractLayerData(offset);
final int layerZ = _extractLayerHeight(layerData);
if (layerZ == worldZ)
{
// exact z
return layerZ;
}
if ((layerZ < worldZ) && (layerZ > lowerZ))
{
lowerZ = layerZ;
}
}
return lowerZ == Integer.MIN_VALUE ? worldZ : lowerZ;
}
@Override
public int getNextHigherZ(int geoX, int geoY, int worldZ)
{
final int startOffset = _getCellDataOffset(geoX, geoY);
final byte nLayers = _data[startOffset];
final int endOffset = startOffset + 1 + (nLayers * 2);
int higherZ = Integer.MAX_VALUE;
for (int offset = startOffset + 1; offset < endOffset; offset += 2)
{
final short layerData = _extractLayerData(offset);
final int layerZ = _extractLayerHeight(layerData);
if (layerZ == worldZ)
{
// exact z
return layerZ;
}
if ((layerZ > worldZ) && (layerZ < higherZ))
{
higherZ = layerZ;
}
}
return higherZ == Integer.MAX_VALUE ? worldZ : higherZ;
}
}

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@@ -0,0 +1,57 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.geodata.geodriver.regions;
import com.l2jmobius.gameserver.geodata.geodriver.IRegion;
/**
* @author HorridoJoho
*/
public final class NullRegion implements IRegion
{
public static final NullRegion INSTANCE = new NullRegion();
@Override
public boolean checkNearestNswe(int geoX, int geoY, int worldZ, int nswe)
{
return true;
}
@Override
public int getNearestZ(int geoX, int geoY, int worldZ)
{
return worldZ;
}
@Override
public int getNextLowerZ(int geoX, int geoY, int worldZ)
{
return worldZ;
}
@Override
public int getNextHigherZ(int geoX, int geoY, int worldZ)
{
return worldZ;
}
@Override
public boolean hasGeo()
{
return false;
}
}

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@@ -0,0 +1,98 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.geodata.geodriver.regions;
import java.nio.ByteBuffer;
import com.l2jmobius.gameserver.geodata.geodriver.IBlock;
import com.l2jmobius.gameserver.geodata.geodriver.IRegion;
import com.l2jmobius.gameserver.geodata.geodriver.blocks.ComplexBlock;
import com.l2jmobius.gameserver.geodata.geodriver.blocks.FlatBlock;
import com.l2jmobius.gameserver.geodata.geodriver.blocks.MultilayerBlock;
/**
* @author HorridoJoho
*/
public final class Region implements IRegion
{
private final IBlock[] _blocks = new IBlock[IRegion.REGION_BLOCKS];
public Region(ByteBuffer bb)
{
for (int blockOffset = 0; blockOffset < IRegion.REGION_BLOCKS; blockOffset++)
{
final int blockType = bb.get();
switch (blockType)
{
case IBlock.TYPE_FLAT:
{
_blocks[blockOffset] = new FlatBlock(bb);
break;
}
case IBlock.TYPE_COMPLEX:
{
_blocks[blockOffset] = new ComplexBlock(bb);
break;
}
case IBlock.TYPE_MULTILAYER:
{
_blocks[blockOffset] = new MultilayerBlock(bb);
break;
}
default:
{
throw new RuntimeException("Invalid block type " + blockType + "!");
}
}
}
}
private IBlock getBlock(int geoX, int geoY)
{
return _blocks[(((geoX / IBlock.BLOCK_CELLS_X) % IRegion.REGION_BLOCKS_X) * IRegion.REGION_BLOCKS_Y) + ((geoY / IBlock.BLOCK_CELLS_Y) % IRegion.REGION_BLOCKS_Y)];
}
@Override
public boolean checkNearestNswe(int geoX, int geoY, int worldZ, int nswe)
{
return getBlock(geoX, geoY).checkNearestNswe(geoX, geoY, worldZ, nswe);
}
@Override
public int getNearestZ(int geoX, int geoY, int worldZ)
{
return getBlock(geoX, geoY).getNearestZ(geoX, geoY, worldZ);
}
@Override
public int getNextLowerZ(int geoX, int geoY, int worldZ)
{
return getBlock(geoX, geoY).getNextLowerZ(geoX, geoY, worldZ);
}
@Override
public int getNextHigherZ(int geoX, int geoY, int worldZ)
{
return getBlock(geoX, geoY).getNextHigherZ(geoX, geoY, worldZ);
}
@Override
public boolean hasGeo()
{
return true;
}
}

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@@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.pathfinding;
package com.l2jmobius.gameserver.geodata.pathfinding;
public abstract class AbstractNode<T extends AbstractNodeLoc>
{

View File

@@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.pathfinding;
package com.l2jmobius.gameserver.geodata.pathfinding;
/**
* @author -Nemesiss-

View File

@@ -14,15 +14,15 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.pathfinding;
package com.l2jmobius.gameserver.geodata.pathfinding;
import java.util.List;
import com.l2jmobius.Config;
import com.l2jmobius.gameserver.geodata.pathfinding.cellnodes.CellPathFinding;
import com.l2jmobius.gameserver.geodata.pathfinding.geonodes.GeoPathFinding;
import com.l2jmobius.gameserver.model.L2World;
import com.l2jmobius.gameserver.model.instancezone.Instance;
import com.l2jmobius.gameserver.pathfinding.cellnodes.CellPathFinding;
import com.l2jmobius.gameserver.pathfinding.geonodes.GeoPathFinding;
/**
* @author -Nemesiss-

View File

@@ -14,9 +14,9 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.pathfinding.cellnodes;
package com.l2jmobius.gameserver.geodata.pathfinding.cellnodes;
import com.l2jmobius.gameserver.pathfinding.AbstractNode;
import com.l2jmobius.gameserver.geodata.pathfinding.AbstractNode;
public class CellNode extends AbstractNode<NodeLoc>
{

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@@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.pathfinding.cellnodes;
package com.l2jmobius.gameserver.geodata.pathfinding.cellnodes;
import java.util.LinkedList;
import java.util.List;

View File

@@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.pathfinding.cellnodes;
package com.l2jmobius.gameserver.geodata.pathfinding.cellnodes;
import java.util.ArrayList;
import java.util.LinkedList;
@@ -26,13 +26,13 @@ import java.util.logging.Logger;
import com.l2jmobius.Config;
import com.l2jmobius.gameserver.GeoData;
import com.l2jmobius.gameserver.geodata.pathfinding.AbstractNode;
import com.l2jmobius.gameserver.geodata.pathfinding.AbstractNodeLoc;
import com.l2jmobius.gameserver.geodata.pathfinding.PathFinding;
import com.l2jmobius.gameserver.idfactory.IdFactory;
import com.l2jmobius.gameserver.model.instancezone.Instance;
import com.l2jmobius.gameserver.model.itemcontainer.Inventory;
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
import com.l2jmobius.gameserver.pathfinding.AbstractNode;
import com.l2jmobius.gameserver.pathfinding.AbstractNodeLoc;
import com.l2jmobius.gameserver.pathfinding.PathFinding;
/**
* @author Sami, DS Credits to Diamond

View File

@@ -14,11 +14,11 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.pathfinding.cellnodes;
package com.l2jmobius.gameserver.geodata.pathfinding.cellnodes;
import com.l2jmobius.commons.geodriver.Cell;
import com.l2jmobius.gameserver.GeoData;
import com.l2jmobius.gameserver.pathfinding.AbstractNodeLoc;
import com.l2jmobius.gameserver.geodata.geodriver.Cell;
import com.l2jmobius.gameserver.geodata.pathfinding.AbstractNodeLoc;
/**
* @author -Nemesiss-, HorridoJoho

View File

@@ -14,9 +14,9 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.pathfinding.geonodes;
package com.l2jmobius.gameserver.geodata.pathfinding.geonodes;
import com.l2jmobius.gameserver.pathfinding.AbstractNode;
import com.l2jmobius.gameserver.geodata.pathfinding.AbstractNode;
/**
* @author -Nemesiss-

View File

@@ -14,10 +14,10 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.pathfinding.geonodes;
package com.l2jmobius.gameserver.geodata.pathfinding.geonodes;
import com.l2jmobius.gameserver.geodata.pathfinding.AbstractNodeLoc;
import com.l2jmobius.gameserver.model.L2World;
import com.l2jmobius.gameserver.pathfinding.AbstractNodeLoc;
/**
* @author -Nemesiss-

View File

@@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.pathfinding.geonodes;
package com.l2jmobius.gameserver.geodata.pathfinding.geonodes;
import java.io.File;
import java.io.IOException;
@@ -36,12 +36,12 @@ import java.util.logging.Logger;
import com.l2jmobius.Config;
import com.l2jmobius.gameserver.GeoData;
import com.l2jmobius.gameserver.geodata.pathfinding.AbstractNode;
import com.l2jmobius.gameserver.geodata.pathfinding.AbstractNodeLoc;
import com.l2jmobius.gameserver.geodata.pathfinding.PathFinding;
import com.l2jmobius.gameserver.model.L2World;
import com.l2jmobius.gameserver.model.Location;
import com.l2jmobius.gameserver.model.instancezone.Instance;
import com.l2jmobius.gameserver.pathfinding.AbstractNode;
import com.l2jmobius.gameserver.pathfinding.AbstractNodeLoc;
import com.l2jmobius.gameserver.pathfinding.PathFinding;
import com.l2jmobius.gameserver.util.Util;
/**

View File

@@ -14,9 +14,9 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.pathfinding.utils;
package com.l2jmobius.gameserver.geodata.pathfinding.utils;
import com.l2jmobius.gameserver.pathfinding.geonodes.GeoNode;
import com.l2jmobius.gameserver.geodata.pathfinding.geonodes.GeoNode;
/**
* @author -Nemesiss-

View File

@@ -18,11 +18,11 @@ package com.l2jmobius.gameserver.instancemanager;
import java.util.concurrent.ConcurrentHashMap;
import com.l2jmobius.gameserver.geodata.pathfinding.AbstractNodeLoc;
import com.l2jmobius.gameserver.model.Location;
import com.l2jmobius.gameserver.model.actor.L2Character;
import com.l2jmobius.gameserver.model.holders.WarpedSpaceHolder;
import com.l2jmobius.gameserver.model.instancezone.Instance;
import com.l2jmobius.gameserver.pathfinding.AbstractNodeLoc;
import com.l2jmobius.gameserver.util.Util;
/**

View File

@@ -63,6 +63,8 @@ import com.l2jmobius.gameserver.enums.ShotType;
import com.l2jmobius.gameserver.enums.StatusUpdateType;
import com.l2jmobius.gameserver.enums.Team;
import com.l2jmobius.gameserver.enums.UserInfoType;
import com.l2jmobius.gameserver.geodata.pathfinding.AbstractNodeLoc;
import com.l2jmobius.gameserver.geodata.pathfinding.PathFinding;
import com.l2jmobius.gameserver.idfactory.IdFactory;
import com.l2jmobius.gameserver.instancemanager.MapRegionManager;
import com.l2jmobius.gameserver.instancemanager.TimersManager;
@@ -153,8 +155,6 @@ import com.l2jmobius.gameserver.network.serverpackets.StopMove;
import com.l2jmobius.gameserver.network.serverpackets.StopRotation;
import com.l2jmobius.gameserver.network.serverpackets.TeleportToLocation;
import com.l2jmobius.gameserver.network.serverpackets.UserInfo;
import com.l2jmobius.gameserver.pathfinding.AbstractNodeLoc;
import com.l2jmobius.gameserver.pathfinding.PathFinding;
import com.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
import com.l2jmobius.gameserver.util.Util;

View File

@@ -18,8 +18,8 @@ package com.l2jmobius.gameserver.util;
import java.awt.Color;
import com.l2jmobius.commons.geodriver.Cell;
import com.l2jmobius.gameserver.GeoData;
import com.l2jmobius.gameserver.geodata.geodriver.Cell;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.network.serverpackets.ExServerPrimitive;