Kelbim weapon skills.

Contributed by tbr.
This commit is contained in:
MobiusDev 2017-06-26 21:03:16 +00:00
parent c9b990d106
commit 8a7922db90
2 changed files with 272 additions and 8 deletions

View File

@ -293,28 +293,160 @@
</effects>
</skill>
<skill id="13816" toLevel="1" name="Kelbim's Dagger">
<!-- AUTO GENERATED SKILL -->
<!-- PvP Damage + 15%, Max HP + 25%, P. Atk. + 10%, Atk. Spd. + 15%, P. Critical Damage + 15%, and 20% of it is reflected back to the attacker. -->
<icon>icon.weapon_kelbim_cutter_i01</icon>
<operateType>P</operateType>
<effects>
<effect name="CriticalDamage">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="MaxHp">
<amount>25</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvpMagicalSkillDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="DamageShield">
<amount>20</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="13817" toLevel="1" name="Kelbim's Dual Dagger">
<!-- AUTO GENERATED SKILL -->
<!-- PvP Damage + 15%, Max HP + 25%, P. Atk. + 10%, Atk. Spd. + 15%, P. Critical Damage + 15%, and 20% of it is reflected back to the attacker. -->
<icon>icon.weapon_kelbim_dual_dagger_i01</icon>
<operateType>P</operateType>
<effects>
<effect name="CriticalDamage">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="MaxHp">
<amount>25</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvpMagicalSkillDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="DamageShield">
<amount>20</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="13818" toLevel="1" name="Kelbim's Bow">
<!-- AUTO GENERATED SKILL -->
<!-- PvP Damage + 15%, Max HP + 25%, P. Atk. + 10%, Atk. Spd. + 15%, P. Critical Damage + 15%, and 20% of it is reflected back to the attacker. -->
<icon>icon.weapon_kelbim_bow_i01</icon>
<operateType>P</operateType>
<effects>
<effect name="CriticalDamage">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="MaxHp">
<amount>25</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvpMagicalSkillDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="DamageShield">
<amount>20</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="13819" toLevel="1" name="Kelbim's Crossbow">
<!-- AUTO GENERATED SKILL -->
<!-- PvP Damage + 15%, Max HP + 25%, P. Atk. + 10%, Atk. Spd. + 15%, P. Critical Damage + 15%, and 20% of it is reflected back to the attacker. -->
<icon>icon.weapon_kelbim_crossbow_i01</icon>
<operateType>P</operateType>
<effects>
<effect name="CriticalDamage">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="MaxHp">
<amount>25</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvpMagicalSkillDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="DamageShield">
<amount>20</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="13820" toLevel="1" name="Kelbim's Shout">
<!-- AUTO GENERATED SKILL -->

View File

@ -293,28 +293,160 @@
</effects>
</skill>
<skill id="13816" toLevel="1" name="Kelbim's Dagger">
<!-- AUTO GENERATED SKILL -->
<!-- PvP Damage + 15%, Max HP + 25%, P. Atk. + 10%, Atk. Spd. + 15%, P. Critical Damage + 15%, and 20% of it is reflected back to the attacker. -->
<icon>icon.weapon_kelbim_cutter_i01</icon>
<operateType>P</operateType>
<effects>
<effect name="CriticalDamage">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="MaxHp">
<amount>25</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvpMagicalSkillDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="DamageShield">
<amount>20</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="13817" toLevel="1" name="Kelbim's Dual Dagger">
<!-- AUTO GENERATED SKILL -->
<!-- PvP Damage + 15%, Max HP + 25%, P. Atk. + 10%, Atk. Spd. + 15%, P. Critical Damage + 15%, and 20% of it is reflected back to the attacker. -->
<icon>icon.weapon_kelbim_dual_dagger_i01</icon>
<operateType>P</operateType>
<effects>
<effect name="CriticalDamage">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="MaxHp">
<amount>25</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvpMagicalSkillDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="DamageShield">
<amount>20</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="13818" toLevel="1" name="Kelbim's Bow">
<!-- AUTO GENERATED SKILL -->
<!-- PvP Damage + 15%, Max HP + 25%, P. Atk. + 10%, Atk. Spd. + 15%, P. Critical Damage + 15%, and 20% of it is reflected back to the attacker. -->
<icon>icon.weapon_kelbim_bow_i01</icon>
<operateType>P</operateType>
<effects>
<effect name="CriticalDamage">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="MaxHp">
<amount>25</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvpMagicalSkillDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="DamageShield">
<amount>20</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="13819" toLevel="1" name="Kelbim's Crossbow">
<!-- AUTO GENERATED SKILL -->
<!-- PvP Damage + 15%, Max HP + 25%, P. Atk. + 10%, Atk. Spd. + 15%, P. Critical Damage + 15%, and 20% of it is reflected back to the attacker. -->
<icon>icon.weapon_kelbim_crossbow_i01</icon>
<operateType>P</operateType>
<effects>
<effect name="CriticalDamage">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="MaxHp">
<amount>25</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvpMagicalSkillDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="DamageShield">
<amount>20</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="13820" toLevel="1" name="Kelbim's Shout">
<!-- AUTO GENERATED SKILL -->