Fixed probable ConditionUsingSlotType NPE.
This commit is contained in:
parent
e00b9ecf2d
commit
dba2e23f72
@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.model.conditions;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.item.ItemTemplate;
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import org.l2jmobius.gameserver.model.item.Weapon;
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import org.l2jmobius.gameserver.model.skill.Skill;
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/**
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@ -39,6 +40,13 @@ public class ConditionUsingSlotType extends Condition
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{
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return false;
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}
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return (effector.getActiveWeaponItem().getBodyPart() & _mask) != 0;
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final Weapon activeWeapon = effector.getActiveWeaponItem();
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if (activeWeapon == null)
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{
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return false;
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}
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return (activeWeapon.getBodyPart() & _mask) != 0;
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}
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}
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@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.model.conditions;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.item.ItemTemplate;
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import org.l2jmobius.gameserver.model.item.Weapon;
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import org.l2jmobius.gameserver.model.skill.Skill;
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/**
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@ -39,6 +40,13 @@ public class ConditionUsingSlotType extends Condition
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{
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return false;
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}
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return (effector.getActiveWeaponItem().getBodyPart() & _mask) != 0;
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final Weapon activeWeapon = effector.getActiveWeaponItem();
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if (activeWeapon == null)
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{
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return false;
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}
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return (activeWeapon.getBodyPart() & _mask) != 0;
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}
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}
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@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.model.conditions;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.item.ItemTemplate;
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import org.l2jmobius.gameserver.model.item.Weapon;
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import org.l2jmobius.gameserver.model.skill.Skill;
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/**
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@ -39,6 +40,13 @@ public class ConditionUsingSlotType extends Condition
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{
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return false;
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}
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return (effector.getActiveWeaponItem().getBodyPart() & _mask) != 0;
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final Weapon activeWeapon = effector.getActiveWeaponItem();
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if (activeWeapon == null)
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{
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return false;
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}
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return (activeWeapon.getBodyPart() & _mask) != 0;
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}
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}
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@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.model.conditions;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.item.ItemTemplate;
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import org.l2jmobius.gameserver.model.item.Weapon;
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import org.l2jmobius.gameserver.model.skill.Skill;
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/**
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@ -39,6 +40,13 @@ public class ConditionUsingSlotType extends Condition
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{
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return false;
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}
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return (effector.getActiveWeaponItem().getBodyPart() & _mask) != 0;
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final Weapon activeWeapon = effector.getActiveWeaponItem();
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if (activeWeapon == null)
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{
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return false;
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}
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return (activeWeapon.getBodyPart() & _mask) != 0;
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}
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}
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@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.model.conditions;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.item.ItemTemplate;
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import org.l2jmobius.gameserver.model.item.Weapon;
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import org.l2jmobius.gameserver.model.skill.Skill;
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/**
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@ -39,6 +40,13 @@ public class ConditionUsingSlotType extends Condition
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{
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return false;
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}
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return (effector.getActiveWeaponItem().getBodyPart() & _mask) != 0;
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final Weapon activeWeapon = effector.getActiveWeaponItem();
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if (activeWeapon == null)
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{
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return false;
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}
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return (activeWeapon.getBodyPart() & _mask) != 0;
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}
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}
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@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.model.conditions;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.item.ItemTemplate;
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import org.l2jmobius.gameserver.model.item.Weapon;
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import org.l2jmobius.gameserver.model.skill.Skill;
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/**
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@ -39,6 +40,13 @@ public class ConditionUsingSlotType extends Condition
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{
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return false;
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}
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return (effector.getActiveWeaponItem().getBodyPart() & _mask) != 0;
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final Weapon activeWeapon = effector.getActiveWeaponItem();
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if (activeWeapon == null)
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{
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return false;
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}
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return (activeWeapon.getBodyPart() & _mask) != 0;
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}
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}
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@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.model.conditions;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.item.ItemTemplate;
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import org.l2jmobius.gameserver.model.item.Weapon;
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import org.l2jmobius.gameserver.model.skill.Skill;
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/**
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@ -39,6 +40,13 @@ public class ConditionUsingSlotType extends Condition
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{
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return false;
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}
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return (effector.getActiveWeaponItem().getBodyPart() & _mask) != 0;
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final Weapon activeWeapon = effector.getActiveWeaponItem();
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if (activeWeapon == null)
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{
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return false;
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}
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return (activeWeapon.getBodyPart() & _mask) != 0;
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}
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}
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@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.model.conditions;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.item.ItemTemplate;
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import org.l2jmobius.gameserver.model.item.Weapon;
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import org.l2jmobius.gameserver.model.skill.Skill;
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/**
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@ -39,6 +40,13 @@ public class ConditionUsingSlotType extends Condition
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{
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return false;
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}
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return (effector.getActiveWeaponItem().getBodyPart() & _mask) != 0;
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final Weapon activeWeapon = effector.getActiveWeaponItem();
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if (activeWeapon == null)
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{
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return false;
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}
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return (activeWeapon.getBodyPart() & _mask) != 0;
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}
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}
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@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.model.conditions;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.item.ItemTemplate;
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import org.l2jmobius.gameserver.model.item.Weapon;
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import org.l2jmobius.gameserver.model.skill.Skill;
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/**
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@ -39,6 +40,13 @@ public class ConditionUsingSlotType extends Condition
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{
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return false;
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}
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return (effector.getActiveWeaponItem().getBodyPart() & _mask) != 0;
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final Weapon activeWeapon = effector.getActiveWeaponItem();
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if (activeWeapon == null)
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{
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return false;
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}
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return (activeWeapon.getBodyPart() & _mask) != 0;
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}
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}
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@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.model.conditions;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.item.ItemTemplate;
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import org.l2jmobius.gameserver.model.item.Weapon;
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import org.l2jmobius.gameserver.model.skill.Skill;
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/**
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@ -39,6 +40,13 @@ public class ConditionUsingSlotType extends Condition
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{
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return false;
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}
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return (effector.getActiveWeaponItem().getBodyPart() & _mask) != 0;
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final Weapon activeWeapon = effector.getActiveWeaponItem();
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if (activeWeapon == null)
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{
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return false;
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}
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return (activeWeapon.getBodyPart() & _mask) != 0;
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}
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}
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@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.model.conditions;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.item.ItemTemplate;
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import org.l2jmobius.gameserver.model.item.Weapon;
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import org.l2jmobius.gameserver.model.skill.Skill;
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/**
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@ -39,6 +40,13 @@ public class ConditionUsingSlotType extends Condition
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{
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return false;
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}
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return (effector.getActiveWeaponItem().getBodyPart() & _mask) != 0;
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final Weapon activeWeapon = effector.getActiveWeaponItem();
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if (activeWeapon == null)
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{
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return false;
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}
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return (activeWeapon.getBodyPart() & _mask) != 0;
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}
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}
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@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.model.conditions;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.item.ItemTemplate;
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import org.l2jmobius.gameserver.model.item.Weapon;
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import org.l2jmobius.gameserver.model.skill.Skill;
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/**
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@ -39,6 +40,13 @@ public class ConditionUsingSlotType extends Condition
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{
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return false;
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}
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return (effector.getActiveWeaponItem().getBodyPart() & _mask) != 0;
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final Weapon activeWeapon = effector.getActiveWeaponItem();
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if (activeWeapon == null)
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{
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return false;
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}
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return (activeWeapon.getBodyPart() & _mask) != 0;
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}
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}
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@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.model.conditions;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.item.ItemTemplate;
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import org.l2jmobius.gameserver.model.item.Weapon;
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import org.l2jmobius.gameserver.model.skill.Skill;
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/**
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@ -35,6 +36,17 @@ public class ConditionUsingSlotType extends Condition
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@Override
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public boolean testImpl(Creature effector, Creature effected, Skill skill, ItemTemplate item)
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{
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return (effector != null) && effector.isPlayer() && ((effector.getActiveWeaponItem().getBodyPart() & _mask) != 0);
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if ((effector == null) || !effector.isPlayer())
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{
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return false;
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}
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final Weapon activeWeapon = effector.getActiveWeaponItem();
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if (activeWeapon == null)
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{
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return false;
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}
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return (activeWeapon.getBodyPart() & _mask) != 0;
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}
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}
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@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.model.conditions;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.item.ItemTemplate;
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import org.l2jmobius.gameserver.model.item.Weapon;
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import org.l2jmobius.gameserver.model.skill.Skill;
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/**
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@ -35,6 +36,17 @@ public class ConditionUsingSlotType extends Condition
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@Override
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public boolean testImpl(Creature effector, Creature effected, Skill skill, ItemTemplate item)
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{
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return (effector != null) && effector.isPlayer() && ((effector.getActiveWeaponItem().getBodyPart() & _mask) != 0);
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if ((effector == null) || !effector.isPlayer())
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{
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return false;
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}
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final Weapon activeWeapon = effector.getActiveWeaponItem();
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if (activeWeapon == null)
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{
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return false;
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}
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return (activeWeapon.getBodyPart() & _mask) != 0;
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}
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}
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@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.model.conditions;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.item.ItemTemplate;
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import org.l2jmobius.gameserver.model.item.Weapon;
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import org.l2jmobius.gameserver.model.skill.Skill;
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/**
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@ -35,6 +36,17 @@ public class ConditionUsingSlotType extends Condition
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@Override
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public boolean testImpl(Creature effector, Creature effected, Skill skill, ItemTemplate item)
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{
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return (effector != null) && effector.isPlayer() && ((effector.getActiveWeaponItem().getBodyPart() & _mask) != 0);
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if ((effector == null) || !effector.isPlayer())
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{
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return false;
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}
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final Weapon activeWeapon = effector.getActiveWeaponItem();
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if (activeWeapon == null)
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{
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return false;
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}
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return (activeWeapon.getBodyPart() & _mask) != 0;
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}
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}
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@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.model.conditions;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.item.ItemTemplate;
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import org.l2jmobius.gameserver.model.item.Weapon;
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import org.l2jmobius.gameserver.model.skill.Skill;
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/**
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@ -39,6 +40,13 @@ public class ConditionUsingSlotType extends Condition
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{
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return false;
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}
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return (effector.getActiveWeaponItem().getBodyPart() & _mask) != 0;
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final Weapon activeWeapon = effector.getActiveWeaponItem();
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if (activeWeapon == null)
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{
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return false;
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}
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return (activeWeapon.getBodyPart() & _mask) != 0;
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}
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}
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@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.model.conditions;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.item.ItemTemplate;
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import org.l2jmobius.gameserver.model.item.Weapon;
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import org.l2jmobius.gameserver.model.skill.Skill;
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/**
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@ -39,6 +40,13 @@ public class ConditionUsingSlotType extends Condition
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{
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return false;
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}
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return (effector.getActiveWeaponItem().getBodyPart() & _mask) != 0;
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final Weapon activeWeapon = effector.getActiveWeaponItem();
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if (activeWeapon == null)
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{
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return false;
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}
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return (activeWeapon.getBodyPart() & _mask) != 0;
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}
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}
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@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.model.conditions;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.item.ItemTemplate;
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import org.l2jmobius.gameserver.model.item.Weapon;
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import org.l2jmobius.gameserver.model.skill.Skill;
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/**
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@ -39,6 +40,13 @@ public class ConditionUsingSlotType extends Condition
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{
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return false;
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}
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return (effector.getActiveWeaponItem().getBodyPart() & _mask) != 0;
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final Weapon activeWeapon = effector.getActiveWeaponItem();
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if (activeWeapon == null)
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{
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return false;
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}
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return (activeWeapon.getBodyPart() & _mask) != 0;
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}
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}
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@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.model.conditions;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.item.ItemTemplate;
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import org.l2jmobius.gameserver.model.item.Weapon;
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import org.l2jmobius.gameserver.model.skill.Skill;
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/**
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@ -39,6 +40,13 @@ public class ConditionUsingSlotType extends Condition
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{
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return false;
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}
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return (effector.getActiveWeaponItem().getBodyPart() & _mask) != 0;
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final Weapon activeWeapon = effector.getActiveWeaponItem();
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if (activeWeapon == null)
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{
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return false;
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}
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return (activeWeapon.getBodyPart() & _mask) != 0;
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}
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}
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@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.model.conditions;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.item.ItemTemplate;
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import org.l2jmobius.gameserver.model.item.Weapon;
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import org.l2jmobius.gameserver.model.skill.Skill;
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/**
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@ -39,6 +40,13 @@ public class ConditionUsingSlotType extends Condition
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{
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return false;
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}
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return (effector.getActiveWeaponItem().getBodyPart() & _mask) != 0;
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final Weapon activeWeapon = effector.getActiveWeaponItem();
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if (activeWeapon == null)
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{
|
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return false;
|
||||
}
|
||||
|
||||
return (activeWeapon.getBodyPart() & _mask) != 0;
|
||||
}
|
||||
}
|
||||
|
@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.model.conditions;
|
||||
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.item.ItemTemplate;
|
||||
import org.l2jmobius.gameserver.model.item.Weapon;
|
||||
import org.l2jmobius.gameserver.model.skill.Skill;
|
||||
|
||||
/**
|
||||
@ -39,6 +40,13 @@ public class ConditionUsingSlotType extends Condition
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return (effector.getActiveWeaponItem().getBodyPart() & _mask) != 0;
|
||||
|
||||
final Weapon activeWeapon = effector.getActiveWeaponItem();
|
||||
if (activeWeapon == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return (activeWeapon.getBodyPart() & _mask) != 0;
|
||||
}
|
||||
}
|
||||
|
@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.model.conditions;
|
||||
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.item.ItemTemplate;
|
||||
import org.l2jmobius.gameserver.model.item.Weapon;
|
||||
import org.l2jmobius.gameserver.model.skill.Skill;
|
||||
|
||||
/**
|
||||
@ -39,6 +40,13 @@ public class ConditionUsingSlotType extends Condition
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return (effector.getActiveWeaponItem().getBodyPart() & _mask) != 0;
|
||||
|
||||
final Weapon activeWeapon = effector.getActiveWeaponItem();
|
||||
if (activeWeapon == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return (activeWeapon.getBodyPart() & _mask) != 0;
|
||||
}
|
||||
}
|
||||
|
@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.model.conditions;
|
||||
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.item.ItemTemplate;
|
||||
import org.l2jmobius.gameserver.model.item.Weapon;
|
||||
import org.l2jmobius.gameserver.model.skill.Skill;
|
||||
|
||||
/**
|
||||
@ -39,6 +40,13 @@ public class ConditionUsingSlotType extends Condition
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return (effector.getActiveWeaponItem().getBodyPart() & _mask) != 0;
|
||||
|
||||
final Weapon activeWeapon = effector.getActiveWeaponItem();
|
||||
if (activeWeapon == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return (activeWeapon.getBodyPart() & _mask) != 0;
|
||||
}
|
||||
}
|
||||
|
@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.model.conditions;
|
||||
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.item.ItemTemplate;
|
||||
import org.l2jmobius.gameserver.model.item.Weapon;
|
||||
import org.l2jmobius.gameserver.model.skill.Skill;
|
||||
|
||||
/**
|
||||
@ -39,6 +40,13 @@ public class ConditionUsingSlotType extends Condition
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return (effector.getActiveWeaponItem().getBodyPart() & _mask) != 0;
|
||||
|
||||
final Weapon activeWeapon = effector.getActiveWeaponItem();
|
||||
if (activeWeapon == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return (activeWeapon.getBodyPart() & _mask) != 0;
|
||||
}
|
||||
}
|
||||
|
@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.model.conditions;
|
||||
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.item.ItemTemplate;
|
||||
import org.l2jmobius.gameserver.model.item.Weapon;
|
||||
import org.l2jmobius.gameserver.model.skill.Skill;
|
||||
|
||||
/**
|
||||
@ -39,6 +40,13 @@ public class ConditionUsingSlotType extends Condition
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return (effector.getActiveWeaponItem().getBodyPart() & _mask) != 0;
|
||||
|
||||
final Weapon activeWeapon = effector.getActiveWeaponItem();
|
||||
if (activeWeapon == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return (activeWeapon.getBodyPart() & _mask) != 0;
|
||||
}
|
||||
}
|
||||
|
@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.model.conditions;
|
||||
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.item.ItemTemplate;
|
||||
import org.l2jmobius.gameserver.model.item.Weapon;
|
||||
import org.l2jmobius.gameserver.model.skill.Skill;
|
||||
|
||||
/**
|
||||
@ -39,6 +40,13 @@ public class ConditionUsingSlotType extends Condition
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return (effector.getActiveWeaponItem().getBodyPart() & _mask) != 0;
|
||||
|
||||
final Weapon activeWeapon = effector.getActiveWeaponItem();
|
||||
if (activeWeapon == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return (activeWeapon.getBodyPart() & _mask) != 0;
|
||||
}
|
||||
}
|
||||
|
@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.model.conditions;
|
||||
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.item.ItemTemplate;
|
||||
import org.l2jmobius.gameserver.model.item.Weapon;
|
||||
import org.l2jmobius.gameserver.model.skill.Skill;
|
||||
|
||||
/**
|
||||
@ -39,6 +40,13 @@ public class ConditionUsingSlotType extends Condition
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return (effector.getActiveWeaponItem().getBodyPart() & _mask) != 0;
|
||||
|
||||
final Weapon activeWeapon = effector.getActiveWeaponItem();
|
||||
if (activeWeapon == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return (activeWeapon.getBodyPart() & _mask) != 0;
|
||||
}
|
||||
}
|
||||
|
@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.model.conditions;
|
||||
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.item.ItemTemplate;
|
||||
import org.l2jmobius.gameserver.model.item.Weapon;
|
||||
import org.l2jmobius.gameserver.model.skill.Skill;
|
||||
|
||||
/**
|
||||
@ -39,6 +40,13 @@ public class ConditionUsingSlotType extends Condition
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return (effector.getActiveWeaponItem().getBodyPart() & _mask) != 0;
|
||||
|
||||
final Weapon activeWeapon = effector.getActiveWeaponItem();
|
||||
if (activeWeapon == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return (activeWeapon.getBodyPart() & _mask) != 0;
|
||||
}
|
||||
}
|
||||
|
@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.model.conditions;
|
||||
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.item.ItemTemplate;
|
||||
import org.l2jmobius.gameserver.model.item.Weapon;
|
||||
import org.l2jmobius.gameserver.model.skill.Skill;
|
||||
|
||||
/**
|
||||
@ -39,6 +40,13 @@ public class ConditionUsingSlotType extends Condition
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return (effector.getActiveWeaponItem().getBodyPart() & _mask) != 0;
|
||||
|
||||
final Weapon activeWeapon = effector.getActiveWeaponItem();
|
||||
if (activeWeapon == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return (activeWeapon.getBodyPart() & _mask) != 0;
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user