Removed old skill tables.

This commit is contained in:
MobiusDev
2016-12-23 13:29:13 +00:00
parent c8858442e6
commit daf8f3eacb
89 changed files with 4 additions and 2417 deletions
@@ -1,7 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="100" toLevel="15" name="Stun Attack">
<table name="#power"> 36 39 42 49 53 57 66 71 77 88 94 101 115 123 131 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -107,7 +106,6 @@
</skill>
<skill id="101" toLevel="40" name="Stun Shot">
<!-- Confirmed CT2.5 -->
<table name="#power"> 344 367 391 443 471 500 530 562 595 630 666 703 742 782 823 866 910 955 1002 1050 1100 1150 1202 1255 1309 1364 1420 1476 1534 1592 1651 1710 1770 1830 1891 1951 2012 2072 2132 2192 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -314,7 +312,6 @@
</effects>
</skill>
<skill id="102" toLevel="16" name="Entangle">
<table name="#runSpd"> 0.8 0.7 0.7 0.7 0.7 0.7 0.7 0.7 0.7 0.7 0.7 0.7 0.7 0.7 0.7 0.7 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -447,7 +444,6 @@
</effects>
</skill>
<skill id="103" toLevel="4" name="Corpse Plague">
<table name="#dot"> 41 50 58 63 </table>
<abnormalLvl>
<value level="1">5</value>
<value level="2">6</value>
@@ -533,7 +529,6 @@
</effects>
</skill>
<skill id="105" toLevel="24" name="Freezing Strike">
<table name="#power"> 26 28 30 31 33 34 36 37 39 40 42 43 45 46 48 49 51 53 56 58 59 61 63 65 </table>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -858,8 +853,6 @@
</effects>
</skill>
<skill id="110" toLevel="2" name="Ultimate Defense">
<table name="#mDef"> 1620 3240 </table>
<table name="#pDef"> 1800 3600 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -911,8 +904,6 @@
</effects>
</skill>
<skill id="111" toLevel="2" name="Ultimate Evasion">
<table name="#pSkillEvas"> 25 40 </table>
<table name="#rEvas"> 20 25 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -962,8 +953,6 @@
</effects>
</skill>
<skill id="112" toLevel="4" name="Deflect Arrow">
<table name="#trait_bow"> 16 24 32 40 </table>
<table name="#trait_crossbow"> 8 12 16 20 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1017,7 +1006,6 @@
</effects>
</skill>
<skill id="113" toLevel="2" name="Long Shot">
<table name="#dist"> 200 400 </table>
<icon>icon.skill0113</icon>
<magicLvl>
<value level="1">20</value>
@@ -1039,7 +1027,6 @@
</effects>
</skill>
<skill id="115" toLevel="17" name="Power Break">
<table name="#pAtk"> 0.8 0.8 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">2</value>
@@ -1270,7 +1257,6 @@
</effects>
</skill>
<skill id="120" toLevel="15" name="Stunning Fist">
<table name="#power"> 42 46 49 57 62 67 77 83 89 103 110 117 134 143 152 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -1375,7 +1361,6 @@
</effects>
</skill>
<skill id="121" toLevel="6" name="Battle Roar">
<table name="#amount"> 10 15 20 25 30 35 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1512,7 +1497,6 @@
</effects>
</skill>
<skill id="123" toLevel="3" name="Spirit Barrier">
<table name="#mDef"> 1.15 1.23 1.3 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1651,7 +1635,6 @@
</effects>
</skill>
<skill id="129" toLevel="5" name="Poison">
<table name="#dot"> 24 41 50 58 63 </table>
<abnormalLvl>
<value level="1">3</value>
<value level="2">5</value>
@@ -1721,7 +1704,6 @@
</skill>
<skill id="130" toLevel="2" name="Thrill Fight">
<!-- Confirmed CT2.5 -->
<table name="#pAtkSpd"> 1.05 1.1 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1764,7 +1746,6 @@
</effects>
</skill>
<skill id="131" toLevel="3" name="Hawk Eye">
<table name="#accCombat"> 6 8 10 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1825,7 +1806,6 @@
</effects>
</skill>
<skill id="137" toLevel="4" name="Critical Chance">
<table name="#rate"> 0.2 0.3 0.4 0.5 </table>
<icon>icon.skill0137</icon>
<magicLvl>
<value level="1">28</value>
@@ -1985,7 +1965,6 @@
</skill>
<skill id="141" toLevel="3" name="Weapon Mastery">
<!-- Confirmed CT2.5 -->
<table name="#pAtk"> 2 3 4 </table>
<icon>icon.skill0141</icon>
<magicLvl>
<value level="1">5</value>
@@ -2011,8 +1990,6 @@
</skill>
<skill id="142" toLevel="5" name="Armor Mastery">
<!-- Confirmed CT2.5 -->
<table name="#pDef"> 9 11 12 13 14 </table>
<table name="#rEvas"> 0 0 0 3 3 </table>
<icon>icon.skill0142</icon>
<magicLvl>
<value level="1">5</value>
@@ -2055,7 +2032,6 @@
</skill>
<skill id="143" toLevel="2" name="Cubic Mastery">
<!-- Confirmed CT2.5 -->
<table name="#cubicCount"> 2 3 </table>
<icon>icon.skill0143</icon>
<magicLvl>
<value level="1">43</value>
@@ -2073,7 +2049,6 @@
</effects>
</skill>
<skill id="144" toLevel="37" name="Dual Weapon Mastery">
<table name="#pAtk"> 23.7 25.4 27.1 29 30.9 32.9 35 37.1 39.4 41.7 44.1 46.6 49.2 51.9 54.6 57.5 60.4 63.3 66.4 69.5 72.7 76 79.3 82.7 86.1 89.6 93.1 96.6 100.2 103.8 107.5 111.1 114.8 118.4 122.1 125.7 129.3 </table>
<icon>icon.skill0144</icon>
<magicLvl>
<value level="1">38</value>
@@ -2165,8 +2140,6 @@
</effects>
</skill>
<skill id="146" toLevel="45" name="Anti Magic">
<table name="#magicSuccRes"> 1 1 1.05 1.05 1.05 1.05 1.1 1.1 1.1 1.1 1.1 1.1 1.15 1.15 1.15 1.15 1.15 1.15 1.15 1.15 1.15 1.2 1.2 1.2 1.2 1.2 1.2 1.2 1.2 1.2 1.2 1.2 1.2 1.25 1.25 1.25 1.25 1.25 1.25 1.3 1.3 1.3 1.3 1.3 1.3 </table>
<table name="#mDef"> 10 12 14 16 18 20 23 25 28 30 34 36 40 42 43 46 47 49 52 54 56 59 61 63 66 68 70 72 74 76 78 80 82 84 86 88 91 93 95 97 99 102 104 106 108 </table>
<icon>icon.skill0146</icon>
<magicLvl>
<value level="1">4</value>
@@ -2321,8 +2294,6 @@
</effects>
</skill>
<skill id="147" toLevel="51" name="M. Def.">
<table name="#magicSuccRes"> 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1.05 1.05 1.05 1.05 1.05 1.05 1.05 1.05 1.05 1.05 1.05 1.05 1.1 1.1 1.1 1.1 1.1 1.1 1.1 1.1 1.1 1.1 1.1 1.1 1.1 1.15 1.15 1.15 1.15 1.15 1.15 1.2 1.2 1.2 1.2 1.2 1.2 </table>
<table name="#mDef"> 22 24 26 28 29 31 32 33 36 37 39 42 43 45 48 50 51 53 55 57 59 61 62 64 67 69 71 73 75 77 79 82 84 86 89 91 94 96 98 101 103 106 109 111 114 116 119 122 124 127 130 </table>
<icon>icon.skill0147</icon>
<magicLvl>
<value level="1">18</value>
@@ -2495,8 +2466,6 @@
</effects>
</skill>
<skill id="148" toLevel="8" name="Vital Force">
<table name="#hp"> 1.9 2.7 2.9 3.6 4.5 4.7 5.6 6.7 </table>
<table name="#mp"> 1.9 2.1 2.2 2.5 2.7 2.8 3.1 3.5 </table>
<icon>icon.skill0148</icon>
<magicLvl>
<value level="1">24</value>
@@ -2542,7 +2511,6 @@
</effects>
</skill>
<skill id="150" toLevel="3" name="Weight Limit">
<table name="#rate"> 2 3 4 </table>
<icon>icon.skill0150</icon>
<magicLvl>
<value level="1">10</value>
@@ -2563,9 +2531,6 @@
</effects>
</skill>
<skill id="153" toLevel="4" name="Shield Mastery">
<table name="#Pdef"> 1 1 1.1 1.1 </table>
<table name="#rShld"> 1.5 1.7 1.85 2 </table>
<table name="#sDef"> 1.3 1.4 1.5 1.6 </table>
<icon>icon.skill0153</icon>
<magicLvl>
<value level="1">20</value>
@@ -2627,7 +2592,6 @@
</effects>
</skill>
<skill id="164" toLevel="3" name="Quick Recovery">
<table name="#reuse"> 0.9 0.85 0.8 </table>
<icon>icon.skill0164</icon>
<magicLvl>
<value level="1">20</value>
@@ -2663,7 +2627,6 @@
<magicCriticalRate>5</magicCriticalRate>
</skill>
<skill id="168" toLevel="3" name="Boost Atk. Spd.">
<table name="#rate"> 1.05 1.07 1.1 </table>
<icon>icon.skill0168</icon>
<magicLvl>
<value level="1">36</value>
@@ -2684,7 +2647,6 @@
</effects>
</skill>
<skill id="169" toLevel="2" name="Quick Step">
<table name="#spd"> 7 11 </table>
<icon>icon.skill0169</icon>
<magicLvl>
<value level="1">28</value>
@@ -2704,8 +2666,6 @@
</skill>
<skill id="171" toLevel="8" name="Esprit">
<!-- Confirmed CT2.5 -->
<table name="#hp"> 2.5 3 3.5 4 4.5 5 5.5 6 </table>
<table name="#mp"> 1.8 1.9 2 2.1 2.2 2.3 2.4 2.5 </table>
<icon>icon.skill0171</icon>
<magicLvl>
<value level="1">36</value>
@@ -2778,7 +2738,6 @@
</skill>
<skill id="173" toLevel="2" name="Acrobatics">
<!-- Confirmed CT2.5 -->
<table name="#fall"> 60 100 </table>
<icon>icon.skill0173</icon>
<magicLvl>
<value level="1">20</value>
@@ -3046,7 +3005,6 @@
</effects>
</skill>
<skill id="190" toLevel="37" name="Fatal Strike">
<table name="#power"> 738 784 833 884 937 992 1049 1109 1171 1236 1302 1371 1443 1516 1592 1670 1750 1832 1917 2003 2091 2181 2272 2366 2460 2556 2653 2751 2850 2950 3050 3151 3252 3353 3453 3553 3653 </table>
<castRange>40</castRange>
<coolTime>720</coolTime>
<effectPoint>
@@ -3232,7 +3190,6 @@
</effects>
</skill>
<skill id="191" toLevel="6" name="Focus Mind">
<table name="#regMp"> 3.1 3.5 3.9 4.3 4.7 5.1 </table>
<icon>icon.skill0191</icon>
<magicLvl>
<value level="1">36</value>
@@ -3259,7 +3216,6 @@
</effects>
</skill>
<skill id="193" toLevel="7" name="Critical Damage">
<table name="#crit"> 32 56 93 177 295 384 406 </table>
<icon>icon.skill0193</icon>
<magicLvl>
<value level="1">24</value>
@@ -3298,7 +3254,6 @@
</effects>
</skill>
<skill id="195" toLevel="2" name="Boost Breath">
<table name="#breath"> 180 300 </table>
<icon>icon.skill0195</icon>
<magicLvl>
<value level="1">20</value>
@@ -3333,7 +3288,6 @@
</effects>
</skill>
<skill id="197" toLevel="2" name="Holy Armor">
<table name="#darkRes"> 7 10 </table>
<icon>icon.skill0197</icon>
<magicLvl>
<value level="1">40</value>
@@ -3358,7 +3312,6 @@
</effects>
</skill>
<skill id="198" toLevel="3" name="Boost Evasion">
<table name="#rEvas"> 2 3 4 </table>
<icon>icon.skill0198</icon>
<magicLvl>
<value level="1">24</value>
@@ -2,8 +2,6 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="205" toLevel="45" name="Sword/Blunt Weapon Mastery">
<!-- Confirmed CT2.5 and Updated to H5 -->
<table name="#pAtk"> 4.5 7.3 8.9 10.7 12.8 15.1 17.7 20.5 23.7 25.4 27.1 29 30.9 32.9 35 37.1 39.4 41.7 44.1 46.6 49.2 51.9 54.6 57.5 60.4 63.3 66.4 69.5 72.7 76 79.3 82.7 86.1 89.6 93.1 96.6 100.2 103.8 107.5 111.1 114.8 118.4 122.1 125.7 129.3 </table>
<table name="#triggeredId"> 0 0 0 0 0 0 0 0 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 </table>
<icon>icon.skill0217</icon>
<magicLvl>
<value level="1">20</value>
@@ -133,7 +131,6 @@
</effects>
</skill>
<skill id="208" toLevel="52" name="Bow Mastery">
<table name="#pAtk"> 10.3 11.4 27.6 32.8 35.6 38.6 45.2 48.9 52.7 61.1 65.6 70.4 80.9 86.5 92.4 105.1 111.9 178.8 189.9 201.4 213.5 226 239.1 252.7 266.7 281.3 296.4 311.9 328 344.5 361.6 379.1 397 415.4 434.3 453.5 473.2 493.1 513.5 534.2 555.1 576.3 597.8 619.4 641.2 663.1 685 707.1 729.1 751 772.9 794.6 </table>
<icon>icon.skill0208</icon>
<magicLvl>
<value level="1">18</value>
@@ -256,8 +253,6 @@
</skill>
<skill id="209" toLevel="45" name="Dagger Mastery">
<!-- Confirmed CT2.5 -->
<table name="#pAtk"> 3.6 6 7.4 9 10.8 12.8 15.1 17.6 20.3 21.8 23.4 25 26.6 28.4 30.2 32.1 34.1 36.1 38.2 40.4 42.7 45 47.4 49.9 52.4 55 57.7 60.4 63.2 66.1 69 71.9 74.9 78 81.1 84.2 87.3 90.5 93.7 96.8 100 103.2 106.4 109.6 112.8 </table>
<table name="#triggeredId"> 0 0 0 0 0 0 0 0 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 </table>
<icon>icon.skill0209</icon>
<magicLvl>
<value level="1">20</value>
@@ -379,7 +374,6 @@
</effects>
</skill>
<skill id="210" toLevel="45" name="Fist Weapon Mastery">
<table name="#pAtk"> 4.5 7.3 8.9 10.7 12.8 15.1 17.7 20.5 23.7 25.4 27.1 29 30.9 32.9 35 37.1 39.4 41.7 44.1 46.6 49.2 51.9 54.6 57.5 60.4 63.3 66.4 69.5 72.7 76 79.3 82.7 86.1 89.6 93.1 96.6 100.2 103.8 107.5 111.1 114.8 118.4 122.1 125.7 129.3 </table>
<icon>icon.skill0210</icon>
<magicLvl>
<value level="1">20</value>
@@ -487,7 +481,6 @@
</effects>
</skill>
<skill id="211" toLevel="10" name="Boost HP">
<table name="#hp"> 60 100 150 200 250 300 350 400 440 480 </table>
<icon>icon.skill0211</icon>
<magicLvl>
<value level="1">20</value>
@@ -522,7 +515,6 @@
</effects>
</skill>
<skill id="212" toLevel="8" name="Fast HP Recovery">
<table name="#hp"> 1.1 1.6 1.7 2.1 2.6 2.7 3.4 4 </table>
<icon>icon.skill0212</icon>
<magicLvl>
<value level="1">24</value>
@@ -553,7 +545,6 @@
</effects>
</skill>
<skill id="213" toLevel="8" name="Boost Mana">
<table name="#mp"> 30 50 70 100 140 152 180 200 </table>
<icon>icon.skill0213</icon>
<magicLvl>
<value level="1">20</value>
@@ -600,8 +591,6 @@
</skill>
<skill id="216" toLevel="45" name="Polearm Mastery">
<!-- Confirmed CT2.5 -->
<table name="#atkCountMax"> 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 </table>
<table name="#pAtk"> 4.5 7.3 8.9 10.7 12.8 15.1 17.7 20.5 23.7 25.4 27.1 29 30.9 32.9 35 37.1 39.4 41.7 44.1 46.6 49.2 51.9 54.6 57.5 60.4 63.3 66.4 69.5 72.7 76 79.3 82.7 86.1 89.6 93.1 96.6 100.2 103.8 107.5 111.1 114.8 118.4 122.1 125.7 129.3 </table>
<icon>icon.skill0216</icon>
<magicLvl>
<value level="1">20</value>
@@ -923,8 +912,6 @@
</effects>
</skill>
<skill id="223" toLevel="49" name="Sting">
<table name="#dot"> 25 25 25 25 25 25 34 34 34 34 34 34 34 34 44 44 44 44 44 44 44 44 44 44 54 54 54 54 54 54 54 54 54 54 62 62 62 62 62 62 62 62 62 62 67 67 67 67 67 </table>
<table name="#power"> 82 88 95 110 118 127 146 157 168 191 204 217 246 262 278 295 313 331 350 370 391 412 434 457 481 506 531 557 584 611 639 668 697 727 758 789 820 852 885 917 950 984 1017 1051 1084 1118 1151 1185 1218 </table>
<abnormalLvl>
<value level="1">3</value>
<value level="2">3</value>
@@ -1273,7 +1260,6 @@
</skill>
<skill id="225" toLevel="3" name="Acrobatic Move">
<!-- Confirmed CT2.5 -->
<table name="#evas"> 4 5 6 </table>
<icon>icon.skill0225</icon>
<magicLvl>
<value level="1">28</value>
@@ -1317,8 +1303,6 @@
</effects>
</skill>
<skill id="227" toLevel="50" name="Light Armor Mastery">
<table name="#pDef"> 4.2 5.3 6.5 7.7 9 9.9 10.8 12.7 13.7 14.8 16.9 18 19.1 21.5 22.7 24 25.3 26.6 27.9 29.3 30.7 32.1 33.6 35 36.5 38.1 39.6 41.2 42.8 44.5 46.1 47.8 49.5 51.3 53 54.8 56.6 58.4 60.2 62.1 64 65.8 67.7 69.7 71.6 73.5 75.5 77.4 79.4 81.3 </table>
<table name="#rEvas"> 3 3 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 </table>
<icon>icon.skill0227</icon>
<magicLvl>
<value level="1">18</value>
@@ -1495,7 +1479,6 @@
</skill>
<skill id="228" toLevel="3" name="Fast Spell Casting">
<!-- Confirmed CT2.5 -->
<table name="#mAtkSpd"> 1.05 1.07 1.1 </table>
<icon>icon.skill0228</icon>
<magicLvl>
<value level="1">25</value>
@@ -1516,7 +1499,6 @@
</effects>
</skill>
<skill id="229" toLevel="7" name="Fast Mana Recovery">
<table name="#regMp"> 1.1 1.5 1.9 2.3 2.7 3.1 3.4 </table>
<icon>icon.skill0229</icon>
<magicLvl>
<value level="1">25</value>
@@ -1545,7 +1527,6 @@
</effects>
</skill>
<skill id="230" toLevel="2" name="Sprint">
<table name="#runSpd"> 22 33 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1589,7 +1570,6 @@
</effects>
</skill>
<skill id="231" toLevel="50" name="Heavy Armor Mastery">
<table name="#pDef"> 1.9 3.3 4.8 6.4 8.1 8.9 9.8 11.7 12.7 13.7 15.8 16.9 18 20.4 21.6 22.8 24.1 25.4 26.7 28 29.4 30.8 32.2 33.7 35.2 36.7 38.2 39.8 41.4 43 44.6 46.3 48 49.7 51.4 53.2 55 56.7 58.6 60.4 62.2 64.1 66 67.8 69.7 71.6 73.6 75.5 77.4 79.3 </table>
<icon>icon.skill0231</icon>
<magicLvl>
<value level="1">18</value>
@@ -1707,8 +1687,6 @@
</effects>
</skill>
<skill id="232" toLevel="52" name="Heavy Armor Mastery">
<table name="#defCritDamage"> 0.85 0.85 0.85 0.85 0.85 0.85 0.85 0.85 0.85 0.85 0.85 0.85 0.85 0.85 0.85 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 </table>
<table name="#pDef"> 17.7 19.1 20.5 23.5 25 26.7 30 31.8 33.6 37.4 39.3 41.3 45.6 47.7 50 54.6 57.1 59.5 62.1 64.6 67.3 70 72.7 75.5 78.4 81.3 84.3 87.3 90.4 93.5 96.7 99.9 103.2 106.5 109.9 113.3 116.8 120.3 123.8 127.4 131 134.7 138.4 142.1 145.8 149.6 153.4 157.2 161 164.9 168.7 172.6 </table>
<icon>icon.skill0232</icon>
<magicLvl>
<value level="1">18</value>
@@ -1890,9 +1868,6 @@
</effects>
</skill>
<skill id="233" toLevel="47" name="Light Armor Mastery">
<table name="#defCritRate"> 0.85 0.85 0.85 0.85 0.85 0.85 0.85 0.85 0.85 0.85 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 </table>
<table name="#pDef"> 1.3 2.2 3.2 4.2 5.3 6.8 8.4 10.1 11.9 13.7 15.7 16.7 17.8 18.8 19.9 21.1 22.2 23.4 24.5 25.8 27 28.2 29.5 30.8 32.1 33.5 34.8 36.2 37.6 39.1 40.5 42 43.5 44.9 46.5 48 49.5 51.1 52.7 54.2 55.8 57.4 59.1 60.7 62.3 63.9 65.6 </table>
<table name="#rEvas"> 4 4 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 </table>
<icon>icon.skill0233</icon>
<magicLvl>
<value level="1">18</value>
@@ -2114,7 +2089,6 @@
</effects>
</skill>
<skill id="234" toLevel="41" name="Robe Mastery">
<table name="#pDef"> 1.7 2.7 4.3 5.4 7.2 8.5 10.6 12.1 14.5 15.3 16.2 17.9 18.8 19.8 21.7 22.7 23.7 25.8 26.8 27.9 30.1 31.2 32.4 33.5 34.7 35.9 37.1 38.4 39.6 40.8 42.1 43.4 44.7 45.9 47.3 48.6 49.9 51.2 52.5 53.9 55.2 </table>
<icon>icon.skill0234</icon>
<magicLvl>
<value level="1">18</value>
@@ -2214,7 +2188,6 @@
</effects>
</skill>
<skill id="235" toLevel="41" name="Robe Mastery">
<table name="#pDef"> 7.2 8.6 11 12.7 15.4 17.4 20.5 22.7 26.3 27.6 28.8 31.5 32.9 34.2 37.1 38.6 40.1 43.2 44.8 46.4 49.8 51.5 53.2 54.9 56.7 58.5 60.3 62.1 64 65.9 67.7 69.7 71.6 73.5 75.5 77.4 79.4 81.4 83.4 85.4 87.4 </table>
<icon>icon.skill0235</icon>
<magicLvl>
<value level="1">18</value>
@@ -2314,7 +2287,6 @@
</effects>
</skill>
<skill id="236" toLevel="41" name="Light Armor Mastery">
<table name="#pDef"> 5.4 6.3 7.8 8.8 10.9 12.5 15 16.9 19.8 20.8 21.8 24 25.1 26.3 28.6 29.8 31 33.6 34.9 36.2 38.9 40.3 41.7 43.1 44.6 46 47.5 49 50.5 52.1 53.6 55.2 56.7 58.3 59.9 61.5 63.1 64.7 66.4 68 69.6 </table>
<icon>icon.skill0236</icon>
<magicLvl>
<value level="1">18</value>
@@ -2464,7 +2436,6 @@
</skill>
<skill id="244" toLevel="3" name="Armor Mastery">
<!-- Confirmed CT2.5 -->
<table name="#pDef"> 6.7 8 9.2 </table>
<icon>icon.skill0244</icon>
<magicLvl>
<value level="1">7</value>
@@ -2485,7 +2456,6 @@
</effects>
</skill>
<skill id="245" toLevel="15" name="Wild Sweep">
<table name="#power"> 108 117 126 147 159 171 198 213 229 263 281 301 344 367 391 </table>
<affectLimit>5-12</affectLimit>
<affectRange>80</affectRange>
<castRange>40</castRange>
@@ -2648,8 +2618,6 @@
<skill id="249" toLevel="42" name="Weapon Mastery">
<!-- Confirmed CT2.5 -->
<!-- Mage -->
<table name="#mAtk"> 1.9 3.5 5.7 7.2 8.3 10.3 11.9 14.6 16.6 20 21.3 22.6 25.4 26.9 28.5 31.8 33.6 35.4 39.2 41.2 43.2 47.5 49.8 52.1 54.4 56.8 59.2 61.7 64.3 66.8 69.4 72.1 74.8 77.4 80.2 82.9 85.6 88.4 91.1 93.8 96.5 99.3 </table>
<table name="#pAtk"> 1.5 2.8 4.5 5.7 6.7 8.3 9.5 11.6 13.3 16 17 18.1 20.4 21.6 22.8 25.5 26.9 28.3 31.4 33 34.6 38 39.8 41.7 43.5 45.4 47.4 49.4 51.4 53.5 55.6 57.7 59.9 62 64.1 66.8 68.5 70.7 72.9 75.1 77.2 79.4 </table>
<icon>icon.skill0249</icon>
<magicLvl>
<value level="1">7</value>
@@ -2821,8 +2789,6 @@
<skill id="250" toLevel="42" name="Weapon Mastery">
<!-- Confirmed CT2.5 -->
<!-- Shaman -->
<table name="#mAtk"> 1.9 3.5 5.7 7.2 8.3 10.3 11.9 14.6 16.6 20 21.3 22.6 25.4 26.9 28.5 31.8 33.6 35.4 39.2 41.2 43.2 47.5 49.8 52.1 54.4 56.8 59.2 61.7 64.3 66.8 69.4 72.1 74.8 77.4 80.2 82.9 85.6 88.4 91.1 93.8 96.5 99.3 </table>
<table name="#pAtk"> 1.5 2.8 4.5 5.7 6.7 8.3 9.5 11.6 13.3 16 17 18.1 20.4 21.6 22.8 25.5 26.9 28.3 31.4 33 34.6 38 39.8 41.7 43.5 45.4 47.4 49.4 51.4 53.5 55.6 57.7 59.9 62 64.1 66.8 68.5 70.7 72.9 75.1 77.2 79.4 </table>
<icon>icon.skill0250</icon>
<magicLvl>
<value level="1">7</value>
@@ -2995,7 +2961,6 @@
</effects>
</skill>
<skill id="251" toLevel="45" name="Robe Mastery">
<table name="#pDef"> 11.6 13.4 16.1 18.4 20.9 23.8 26.9 29.1 32.8 35.4 39.6 42.6 47.3 49 50.7 54.2 56.1 57.9 61.8 63.7 65.7 69.9 72 74.2 78.6 80.9 83.2 85.5 87.8 90.2 92.6 95.1 97.6 100.1 102.6 105.1 107.7 110.3 112.9 115.5 118.1 120.8 123.4 126.1 128.8 </table>
<icon>icon.skill0251</icon>
<magicLvl>
<value level="1">4</value>
@@ -3103,7 +3068,6 @@
</effects>
</skill>
<skill id="252" toLevel="45" name="Light Armor Mastery">
<table name="#pDef"> 12.6 14.5 17.5 19.3 21.2 23.2 25.5 27 30.1 32.5 36.3 39.1 43.5 45 46.6 49.8 51.5 53.2 56.7 58.5 60.4 64.2 66.1 68.1 72.2 74.2 76.3 78.5 80.6 82.8 85.1 87.3 89.6 91.9 94.2 96.5 98.9 101.2 103.6 106 108.5 110.9 113.3 115.8 118.2 </table>
<icon>icon.skill0252</icon>
<magicLvl>
<value level="1">4</value>
@@ -3232,7 +3196,6 @@
</effects>
</skill>
<skill id="253" toLevel="43" name="Heavy Armor Mastery">
<table name="#pDef"> 11.6 13.3 15.2 17.2 19.5 21.1 23.7 25.6 28.7 30.8 34.3 35.5 36.7 39.3 40.6 41.9 44.7 46.1 47.6 50.6 52.1 53.7 56.9 58.6 60.2 61.9 63.6 65.3 67.1 68.9 70.7 72.5 74.3 76.1 78 79.9 81.7 83.6 85.5 87.5 89.4 91.3 93.3 </table>
<icon>icon.skill0253</icon>
<magicLvl>
<value level="1">11</value>
@@ -3407,7 +3370,6 @@
</effects>
</skill>
<skill id="255" toLevel="15" name="Power Smash">
<table name="#power"> 90 97 105 123 132 143 165 177 191 219 235 251 287 306 326 </table>
<castRange>40</castRange>
<coolTime>720</coolTime>
<effectPoint>
@@ -3522,7 +3484,6 @@
</effects>
</skill>
<skill id="257" toLevel="45" name="Sword/Blunt Weapon Mastery">
<table name="#pAtk"> 4.5 7.3 8.9 10.7 12.8 15.1 17.7 20.5 23.7 25.4 27.1 29 30.9 32.9 35 37.1 39.4 41.7 44.1 46.6 49.2 51.9 54.6 57.5 60.4 63.3 66.4 69.5 72.7 76 79.3 82.7 86.1 89.6 93.1 96.6 100.2 103.8 107.5 111.1 114.8 118.4 122.1 125.7 129.3 </table>
<icon>icon.skill0257</icon>
<magicLvl>
<value level="1">20</value>
@@ -3631,7 +3592,6 @@
</effects>
</skill>
<skill id="258" toLevel="33" name="Light Armor Mastery">
<table name="#pDef"> 11.1 11.8 12.5 14 14.8 15.6 17.3 18.1 19 20.8 21.7 22.6 24.5 25.5 26.4 27.4 28.4 29.5 30.5 31.6 32.6 33.7 34.8 35.9 37 38.1 39.2 40.3 41.4 42.6 43.7 44.8 46 </table>
<icon>icon.skill0258</icon>
<magicLvl>
<value level="1">38</value>
@@ -3736,7 +3696,6 @@
</effects>
</skill>
<skill id="259" toLevel="33" name="Heavy Armor Mastery">
<table name="#pDef"> 14.8 15.6 16.5 18.3 19.2 20.2 22.1 23.1 24.1 26.2 27.3 28.4 30.6 31.8 33 34.1 35.3 36.5 37.8 39 40.3 41.5 42.8 44.1 45.4 46.7 48 49.4 50.7 52 53.4 54.7 56.1 </table>
<icon>icon.skill0259</icon>
<magicLvl>
<value level="1">38</value>
@@ -3834,7 +3793,6 @@
</effects>
</skill>
<skill id="260" toLevel="37" name="Hammer Crush">
<table name="#power"> 487 518 550 583 618 655 693 732 773 816 860 905 952 1001 1051 1102 1155 1210 1265 1322 1380 1440 1500 1561 1624 1687 1751 1816 1881 1947 2013 2080 2146 2213 2279 2345 2411 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -4214,7 +4172,6 @@
</effects>
</skill>
<skill id="262" toLevel="37" name="Divine Blessing">
<table name="#amount"> 236 245 254 262 271 281 290 299 308 318 327 337 346 356 365 375 384 393 403 412 421 430 439 448 457 466 474 482 490 498 506 513 520 527 534 540 546 </table>
<castRange>600</castRange>
<effectPoint>
<value level="1">337</value>
@@ -4389,7 +4346,6 @@
</skill>
<skill id="263" toLevel="37" name="Deadly Blow">
<!-- Confirmed CT2.5 -->
<table name="#power"> 1107 1176 1249 1325 1405 1488 1574 1664 1757 1853 1953 2057 2164 2274 2388 2505 2625 2748 2875 3004 3136 3271 3408 3548 3690 3834 3980 4127 4275 4425 4575 4726 4878 5029 5180 5330 5479 </table>
<castRange>40</castRange>
<coolTime>720</coolTime>
<effectPoint>
@@ -5003,7 +4959,6 @@
</skill>
<skill id="278" toLevel="6" name="Summon Viper Cubic">
<!-- Confirmed CT2.5 -->
<table name="#cubicLvl"> 1 2 3 4 5 6 </table>
<hitTime>6000</hitTime>
<icon>icon.skill0278</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
@@ -5367,7 +5322,6 @@
</effects>
</skill>
<skill id="281" toLevel="37" name="Soul Breaker">
<table name="#power"> 487 518 550 583 618 655 693 732 773 816 860 905 952 1001 1051 1102 1155 1210 1265 1322 1380 1440 1500 1561 1624 1687 1751 1816 1881 1947 2013 2080 2146 2213 2279 2345 2411 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -5678,8 +5632,6 @@
</effects>
</skill>
<skill id="283" toLevel="7" name="Summon Dark Panther">
<table name="#itemConsumeCountOT"> 1 1 2 3 4 4 4 </table>
<table name="#npcIds"> 14799 14800 14801 14802 14803 14804 14805 </table>
<hitTime>15000</hitTime>
<icon>icon.skill0283</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
@@ -5756,7 +5708,6 @@
</effects>
</skill>
<skill id="284" toLevel="40" name="Hurricane Assault">
<table name="#power"> 501 535 570 607 646 729 773 820 868 918 971 1025 1081 1140 1200 1262 1327 1393 1461 1531 1603 1677 1753 1830 1908 1988 2070 2153 2237 2322 2408 2494 2581 2669 2757 2846 2934 3022 3109 3196 </table>
<castRange>40</castRange>
<coolTime>440</coolTime>
<effectPoint>
@@ -5954,7 +5905,6 @@
</effects>
</skill>
<skill id="285" toLevel="27" name="Higher Mana Gain">
<table name="#manaCharge"> 22 24 28 29 31 32 38 39 41 42 48 49 50 52 53 59 61 62 64 66 72 73 75 76 78 79 81 </table>
<icon>icon.skill0285</icon>
<magicLvl>
<value level="1">17</value>
@@ -6159,7 +6109,6 @@
</effects>
</skill>
<skill id="288" toLevel="4" name="Guard Stance">
<table name="#pDef"> 121.8 161.1 212.1 256.5 </table>
<icon>icon.skill0288</icon>
<magicLvl>
<value level="1">43</value>
@@ -6301,7 +6250,6 @@
</effects>
</skill>
<skill id="290" toLevel="14" name="Final Frenzy">
<table name="#final"> 32.9 39.4 46.6 54.6 63.3 72.7 79.3 86.1 93.1 100.2 107.5 114.8 122.1 129.3 </table>
<icon>icon.skill0290</icon>
<magicLvl>
<value level="1">43</value>
@@ -6344,7 +6292,6 @@
</effects>
</skill>
<skill id="291" toLevel="11" name="Final Fortress">
<table name="#final"> 116.875 129 141.625 150.375 159.25 168.375 177.625 187 196.5 206.125 215.75 </table>
<icon>icon.skill0291</icon>
<magicLvl>
<value level="1">52</value>
@@ -6435,7 +6382,6 @@
</effects>
</skill>
<skill id="293" toLevel="20" name="Two-handed Weapon Mastery">
<table name="#Attack"> 4.5 7.3 10.7 15.1 20.5 27.1 32.9 39.4 46.6 54.6 63.3 72.7 79.3 86.1 93.1 100.2 107.5 114.8 122.1 129.3 </table>
<icon>icon.skill0293</icon>
<magicLvl>
<value level="1">20</value>
@@ -6533,8 +6479,6 @@
</effects>
</skill>
<skill id="297" toLevel="2" name="Duelist Spirit">
<table name="#pAtkSpd"> 1.08 1.12 </table>
<table name="#pvp"> 1.05 1.1 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -105,7 +105,6 @@
</effects>
</skill>
<skill id="303" toLevel="4" name="Soul of Sagittarius">
<table name="#maxMp"> 1.1 1.15 1.2 1.25 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -394,7 +393,6 @@
</skill>
<skill id="312" toLevel="20" name="Vicious Stance">
<!-- Confirmed CT2.5 -->
<table name="#crit"> 35 48 64 84 109 139 166 196 229 266 306 349 379 410 443 475 509 542 576 609 </table>
<icon>icon.skill0312</icon>
<magicLvl>
<value level="1">20</value>
@@ -477,9 +475,6 @@
</effects>
</skill>
<skill id="313" toLevel="8" name="Snipe">
<table name="#accCombat"> 3 3 4 4 5 5 6 6 </table>
<table name="#pAtk"> 124 134 145 155 166 177 188 199 </table>
<table name="#pAtkRange"> 50 50 100 100 150 150 200 200 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -598,7 +593,6 @@
</effects>
</skill>
<skill id="314" toLevel="16" name="Fatal Counter">
<table name="#power"> 2908 3030 3154 3280 3408 3537 3668 3800 3933 4067 4201 4336 4470 4604 4738 4870 </table>
<castRange>900</castRange>
<coolTime>1000</coolTime>
<effectPoint>
@@ -696,7 +690,6 @@
</effects>
</skill>
<skill id="315" toLevel="16" name="Crush of Doom">
<table name="#power"> 4558 4750 4944 5142 5342 5545 5751 5958 6166 6376 6586 6797 7008 7218 7427 7635 </table>
<castRange>40</castRange>
<coolTime>1080</coolTime>
<effectPoint>
@@ -807,8 +800,6 @@
</effects>
</skill>
<skill id="317" toLevel="5" name="Focus Attack">
<table name="#accCombat"> 2 3 4 5 6 </table>
<table name="#cAtk"> 1.1 1.15 1.2 1.25 1.3 </table>
<icon>icon.skill0317</icon>
<magicLvl>
<value level="1">40</value>
@@ -882,8 +873,6 @@
</effects>
</skill>
<skill id="319" toLevel="2" name="Agile Movement">
<table name="#accCombat"> 2 3 </table>
<table name="#runSpd"> 5 10 </table>
<icon>icon.skill0319</icon>
<magicLvl>
<value level="1">20</value>
@@ -1114,7 +1103,6 @@
</selfEffects>
</skill>
<skill id="322" toLevel="6" name="Shield Fortress">
<table name="#sDef"> 446 469 491 514 537 560 </table>
<icon>icon.skill0322</icon>
<magicLvl>
<value level="1">64</value>
@@ -2926,7 +2914,6 @@
</skill>
<skill id="370" toLevel="5" name="Clan Body">
<!-- Updated to Ertheia -->
<table name="#maxHp"> 3 4 5 6 7 </table> <!-- Confirmed -->
<icon>icon.skill0370</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -2946,7 +2933,6 @@
</skill>
<skill id="371" toLevel="5" name="Clan Spirituality">
<!-- Updated to Ertheia -->
<table name="#maxCp"> 1.06 1.08 1.10 1.12 1.14 </table> <!-- Confirmed -->
<icon>icon.skill0371</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -2966,7 +2952,6 @@
</skill>
<skill id="372" toLevel="5" name="Clan Soul">
<!-- Updated to Ertheia -->
<table name="#maxMp"> 1.03 1.04 1.05 1.06 1.07 </table> <!-- Confirmed -->
<icon>icon.skill0372</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -2986,7 +2971,6 @@
</skill>
<skill id="373" toLevel="5" name="Clan Regeneration">
<!-- Updated to Ertheia -->
<table name="#regHp"> 1.03 1.04 1.05 1.06 1.07 </table> <!-- Confirmed -->
<icon>icon.skill0373</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -3006,7 +2990,6 @@
</skill>
<skill id="374" toLevel="5" name="Clan Morale">
<!-- Updated to Ertheia -->
<table name="#regCp"> 1.06 1.08 1.10 1.12 1.14 </table> <!-- Confirmed -->
<icon>icon.skill0374</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -3026,7 +3009,6 @@
</skill>
<skill id="375" toLevel="5" name="Clan Clarity">
<!-- Updated to Ertheia -->
<table name="#regMp"> 1.03 1.04 1.05 1.06 1.07 </table> <!-- Confirmed -->
<icon>icon.skill0375</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -3046,7 +3028,6 @@
</skill>
<skill id="376" toLevel="5" name="Clan Might">
<!-- Updated to Ertheia -->
<table name="#pAtk"> 1.03 1.04 1.05 1.06 1.07 </table> <!-- Confirmed -->
<icon>icon.skill0376</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -3066,7 +3047,6 @@
</skill>
<skill id="377" toLevel="5" name="Clan Shield">
<!-- Updated to Ertheia -->
<table name="#pDef"> 1.03 1.04 1.05 1.06 1.07 </table> <!-- Confirmed -->
<icon>icon.skill0377</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -3086,7 +3066,6 @@
</skill>
<skill id="378" toLevel="5" name="Clan Empower">
<!-- Updated to Ertheia -->
<table name="#mAtk"> 1.06 1.08 1.10 1.12 1.14 </table> <!-- Confirmed -->
<icon>icon.skill0378</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -3106,7 +3085,6 @@
</skill>
<skill id="379" toLevel="5" name="Clan M. Def.">
<!-- Updated to Ertheia -->
<table name="#mDef"> 1.06 1.08 1.10 1.12 1.14 </table> <!-- Confirmed -->
<icon>icon.skill0379</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -3126,7 +3104,6 @@
</skill>
<skill id="380" toLevel="5" name="Clan Guidance">
<!-- Updated to Ertheia -->
<table name="#accCombat"> 1 2 3 4 5 </table> <!-- Confirmed -->
<icon>icon.skill0380</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -3146,7 +3123,6 @@
</skill>
<skill id="381" toLevel="5" name="Clan Agility">
<!-- Updated to Ertheia -->
<table name="#rEvas"> 1 2 3 4 5 </table> <!-- Confirmed -->
<icon>icon.skill0381</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -3166,7 +3142,6 @@
</skill>
<skill id="382" toLevel="5" name="Clan Shield Defense">
<!-- Updated to Ertheia -->
<table name="#rShld"> 1.12 1.16 1.20 1.24 1.28 </table> <!-- Confirmed -->
<icon>icon.skill0382</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -3186,7 +3161,6 @@
</skill>
<skill id="383" toLevel="5" name="Clan Shield Block">
<!-- Updated to Ertheia -->
<table name="#sDef"> 1.24 1.32 1.40 1.48 1.56 </table> <!-- Confirmed -->
<icon>icon.skill0383</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -3206,7 +3180,6 @@
</skill>
<skill id="384" toLevel="5" name="Clan Cyclonic Resistance">
<!-- Updated to Ertheia -->
<table name="#res"> 3 5 6 7 8 </table> <!-- Confirmed -->
<icon>icon.skill0384</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -3236,7 +3209,6 @@
</skill>
<skill id="385" toLevel="5" name="Clan Magmatic Resistance">
<!-- Updated to Ertheia -->
<table name="#res"> 3 5 6 7 8 </table> <!-- Confirmed -->
<icon>icon.skill0385</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -3266,7 +3238,6 @@
</skill>
<skill id="386" toLevel="5" name="Clan Stun Resistance">
<!-- Updated to Ertheia -->
<table name="#trait_shock"> 12 13 14 15 16 </table> <!-- Confirmed -->
<icon>icon.skill0386</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -3285,7 +3256,6 @@
</skill>
<skill id="387" toLevel="5" name="Clan Hold Resistance">
<!-- Updated to Ertheia -->
<table name="#trait_hold"> 12 13 14 15 16 </table> <!-- Confirmed -->
<icon>icon.skill0387</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -3304,7 +3274,6 @@
</skill>
<skill id="388" toLevel="5" name="Clan Sleep Resistance">
<!-- Updated to Ertheia -->
<table name="#trait_sleep"> 12 13 14 15 16 </table> <!-- Confirmed -->
<icon>icon.skill0388</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -3323,7 +3292,6 @@
</skill>
<skill id="389" toLevel="5" name="Clan Wind Walk">
<!-- Updated to Ertheia -->
<table name="#runSpd"> 3 5 6 6 6 </table> <!-- Confirmed -->
<icon>icon.skill0389</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -124,7 +124,6 @@
</skill>
<skill id="502" toLevel="5" name="Life to Soul">
<!-- Confirmed CT2.5 -->
<table name="#souls"> 1 2 3 4 5 </table>
<effectPoint>150</effectPoint>
<hitTime>900</hitTime>
<hpConsume>
@@ -199,7 +198,6 @@
</skill>
<skill id="504" toLevel="37" name="Triple Thrust">
<!-- Confirmed CT2.5 -->
<table name="#power"> 620 659 700 742 787 833 882 932 984 1038 1094 1152 1212 1274 1337 1403 1470 1539 1610 1682 1757 1832 1909 1987 2067 2147 2229 2311 2394 2478 2562 2647 2732 2816 2901 2985 3069 </table>
<castRange>40</castRange>
<coolTime>300</coolTime>
<effectPoint>
@@ -384,7 +382,6 @@
</skill>
<skill id="505" toLevel="28" name="Shining Edge">
<!-- Confirmed CT2.5 -->
<table name="#power"> 1853 1953 2057 2164 2274 2388 2505 2625 2748 2875 3004 3136 3271 3408 3548 3690 3834 3980 4127 4275 4425 4575 4726 4878 5029 5180 5330 5479 </table>
<castRange>40</castRange>
<coolTime>300</coolTime>
<effectPoint>
@@ -534,7 +531,6 @@
</skill>
<skill id="506" toLevel="4" name="Checkmate">
<!-- Confirmed CT2.5 -->
<table name="#power"> 2388 3408 4275 5180 </table>
<castRange>40</castRange>
<coolTime>300</coolTime>
<effectPoint>
@@ -595,7 +591,6 @@
</skill>
<skill id="507" toLevel="37" name="Twin Shot">
<!-- Confirmed CT2.5 -->
<table name="#power"> 984 1046 1110 1178 1249 1322 1399 1479 1562 1647 1736 1828 1923 2021 2123 2227 2333 2443 2555 2670 2788 2908 3030 3154 3280 3408 3537 3668 3800 3933 4067 4201 4336 4470 4604 4738 4870 </table>
<castRange>900</castRange>
<coolTime>1000</coolTime>
<effectPoint>
@@ -944,8 +939,6 @@
</skill>
<skill id="509" toLevel="34" name="Bleeding Shot">
<!-- Confirmed CT2.5 -->
<table name="#dot"> 44 44 44 44 44 44 44 44 44 54 54 54 54 54 54 54 54 54 54 62 62 62 62 62 62 62 62 62 62 67 67 67 67 67 </table>
<table name="#power"> 530 562 595 630 666 703 742 782 823 866 910 955 1002 1050 1100 1150 1202 1255 1309 1364 1420 1476 1534 1592 1651 1710 1770 1830 1891 1951 2012 2072 2132 2192 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>BLEEDING</abnormalType>
@@ -1169,7 +1162,6 @@
</skill>
<skill id="510" toLevel="5" name="Deadly Roulette">
<!-- Confirmed CT2.5 -->
<table name="#lethalStrikeRate"> 30 35 40 45 50 </table>
<castRange>900</castRange>
<effectPoint>-897</effectPoint>
<effectRange>1400</effectRange>
@@ -1310,7 +1302,6 @@
</skill>
<skill id="514" toLevel="9" name="Fire Trap">
<!-- Confirmed CT2.5 and Updated to H5 -->
<table name="#npcId"> 13037 13038 13039 13040 13041 13042 13043 13044 13045 </table>
<effectPoint>-1</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill0514</icon>
@@ -1387,7 +1378,6 @@
</skill>
<skill id="515" toLevel="6" name="Poison Trap">
<!-- Confirmed CT2.5 and Updated to H5 -->
<table name="#npcId"> 13046 13047 13048 13049 13050 13051 </table>
<effectPoint>-1</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill0515</icon>
@@ -1449,7 +1439,6 @@
</skill>
<skill id="516" toLevel="6" name="Slow Trap">
<!-- Confirmed CT2.5 and Updated to H5 -->
<table name="#npcId"> 13065 13066 13067 13068 13069 13070 </table>
<effectPoint>-1</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill0516</icon>
@@ -1511,7 +1500,6 @@
</skill>
<skill id="517" toLevel="5" name="Flash Trap">
<!-- Confirmed CT2.5 and Updated to H5 -->
<table name="#npcId"> 13052 13053 13054 13055 13056 </table>
<effectPoint>-1</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill0517</icon>
@@ -1568,7 +1556,6 @@
</skill>
<skill id="518" toLevel="8" name="Binding Trap">
<!-- Confirmed CT2.5 and Updated to H5 -->
<table name="#npcId"> 13057 13058 13059 13060 13061 13062 13063 13064 </table>
<effectPoint>-1</effectPoint>
<hitTime>1500</hitTime>
<icon>icon.skill0518</icon>
@@ -1714,9 +1701,6 @@
</skill>
<skill id="521" toLevel="8" name="Sharpshooting">
<!-- Confirmed CT2.5 -->
<table name="#accCombat"> 3 3 4 4 5 5 6 6 </table>
<table name="#pAtk"> 124 134 145 155 166 177 188 199 </table>
<table name="#range"> 50 50 100 100 150 150 200 200 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1837,8 +1821,6 @@
</skill>
<skill id="522" toLevel="4" name="Real Target">
<!-- Confirmed CT2.5 and Updated to H5 -->
<table name="#trait_bow"> -12 -16 -20 -24 </table>
<table name="#trait_crossbow"> -16 -24 -32 -40 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1907,9 +1889,6 @@
</skill>
<skill id="523" toLevel="7" name="Imbue Dark Seed">
<!-- Confirmed CT2.5 -->
<table name="#calledSkillLevel"> 1 2 3 4 5 6 7 </table>
<table name="#dot"> 76 76 76 76 83 83 83 </table>
<table name="#effectLevel"> 1 2 3 4 5 6 7 </table>
<abnormalLvl>8</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>DARK_SEED</abnormalType>
@@ -2002,7 +1981,6 @@
</skill>
<skill id="525" toLevel="6" name="Decoy">
<!-- Confirmed CT2.5 -->
<table name="#npcId"> 13071 13072 13073 13074 13075 13076 </table>
<hitTime>2000</hitTime>
<icon>icon.skill0525</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
@@ -2518,7 +2496,6 @@
<skill id="539" toLevel="2" name="Nail Attack">
<!-- Confirmed CT2.5 and updated to IO -->
<!-- Kamael Final Form Skill -->
<table name="#power"> 2583 8772 </table>
<castRange>40</castRange>
<coolTime>720</coolTime>
<effectPoint>-1</effectPoint>
@@ -2552,7 +2529,6 @@
<skill id="540" toLevel="2" name="Wing Assault">
<!-- Confirmed CT2.5 and updated to IO -->
<!-- Kamael Final Form Skill -->
<table name="#power"> 2067 2112 </table>
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<castRange>600</castRange>
@@ -3205,7 +3181,6 @@
</skill>
<skill id="559" toLevel="4" name="Spear">
<!-- Confirmed CT2.5 -->
<table name="#power"> 900 1013 1129 1248 </table>
<abnormalLvl>
<value level="1">6</value>
<value level="2">6</value>
@@ -3268,7 +3243,6 @@
</skill>
<skill id="560" toLevel="4" name="Power Slash">
<!-- Confirmed CT2.5 -->
<table name="#power"> 1250 1406 1588 1733 </table>
<affectRange>200</affectRange>
<castRange>40</castRange>
<effectPoint>
@@ -3395,7 +3369,6 @@
</skill>
<skill id="563" toLevel="4" name="Horn of Doom">
<!-- Confirmed CT2.5 -->
<table name="#power"> 1250 1406 1568 1733 </table>
<castRange>40</castRange>
<coolTime>720</coolTime>
<effectPoint>
@@ -3440,8 +3413,6 @@
</skill>
<skill id="564" toLevel="4" name="Gravity Control">
<!-- Confirmed CT2.5 -->
<table name="#pAtkSpd"> 0.9 0.85 0.8 0.75 </table>
<table name="#runSpd"> 0.8 0.7 0.65 0.6 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -3501,7 +3472,6 @@
</skill>
<skill id="565" toLevel="4" name="Horn Assault">
<!-- Confirmed CT2.5 -->
<table name="#power"> 938 1055 1176 1300 </table>
<castRange>900</castRange>
<coolTime>200</coolTime>
<effectPoint>
@@ -3545,7 +3515,6 @@
</skill>
<skill id="567" toLevel="4" name="Light Heal">
<!-- Confirmed CT2.5 -->
<table name="#amount"> 690 731 770 806 </table>
<castRange>600</castRange>
<effectPoint>1</effectPoint>
<effectRange>1100</effectRange>
@@ -3589,7 +3558,6 @@
</skill>
<skill id="568" toLevel="4" name="Attack Buster">
<!-- Confirmed CT2.5 -->
<table name="#power"> 1250 1406 1568 1733 </table>
<castRange>40</castRange>
<coolTime>720</coolTime>
<effectPoint>
@@ -3640,7 +3608,6 @@
</skill>
<skill id="569" toLevel="4" name="Attack Storm">
<!-- Confirmed CT2.5 -->
<table name="#power"> 625 703 784 867 </table>
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<castRange>500</castRange>
@@ -3692,7 +3659,6 @@
</skill>
<skill id="570" toLevel="4" name="Attack Rage">
<!-- Confirmed CT2.5 -->
<table name="#maxCharges"> 1 2 3 4 </table>
<castRange>600</castRange>
<effectPoint>
<value level="1">-288</value>
@@ -3795,7 +3761,6 @@
</skill>
<skill id="572" toLevel="4" name="Double Slasher">
<!-- Confirmed CT2.5 -->
<table name="#power"> 938 1055 1176 1300 </table>
<castRange>600</castRange>
<effectPoint>
<value level="1">-288</value>
@@ -3839,7 +3804,6 @@
</skill>
<skill id="573" toLevel="4" name="Earthquake">
<!-- Confirmed CT2.5 -->
<table name="#power"> 625 703 784 867 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -3896,7 +3860,6 @@
</skill>
<skill id="574" toLevel="4" name="Bomb Installation">
<!-- Confirmed CT2.5 -->
<table name="#npcId"> 13040 13041 13042 13043 </table>
<effectPoint>-1</effectPoint>
<hitTime>3000</hitTime>
<icon>icon.skill_transform_etc</icon>
@@ -3927,7 +3890,6 @@
</skill>
<skill id="575" toLevel="4" name="Steel Cutter">
<!-- Confirmed CT2.5 -->
<table name="#power"> 1250 1406 1568 1733 </table>
<castRange>40</castRange>
<coolTime>720</coolTime>
<effectPoint>
@@ -3972,7 +3934,6 @@
</skill>
<skill id="576" toLevel="4" name="Paw Strike">
<!-- Confirmed CT2.5 -->
<table name="#power"> 1250 1406 1568 1733 </table>
<castRange>40</castRange>
<coolTime>720</coolTime>
<effectPoint>
@@ -4017,7 +3978,6 @@
</skill>
<skill id="577" toLevel="4" name="Fire Breath">
<!-- Confirmed CT2.5 -->
<table name="#power"> 875 984 1098 1213 </table>
<affectLimit>5-12</affectLimit>
<affectRange>250</affectRange>
<castRange>100</castRange>
@@ -4067,8 +4027,6 @@
</skill>
<skill id="578" toLevel="4" name="Blaze Quake">
<!-- Confirmed CT2.5 -->
<table name="#dot"> 27 27 31 31 </table>
<table name="#power"> 625 703 784 867 </table>
<abnormalLvl>
<value level="1">6</value>
<value level="2">6</value>
@@ -4136,8 +4094,6 @@
</skill>
<skill id="579" toLevel="4" name="Fire Armor">
<!-- Confirmed CT2.5 -->
<table name="#mDef"> 800 900 1000 1100 </table>
<table name="#pDef"> 1000 1100 1200 1300 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -4203,7 +4159,6 @@
</skill>
<skill id="580" toLevel="4" name="Death Blow">
<!-- Confirmed CT2.5 -->
<table name="#power"> 3749 4217 4703 5199 </table>
<castRange>40</castRange>
<coolTime>720</coolTime>
<effectPoint>
@@ -4252,7 +4207,6 @@
</skill>
<skill id="581" toLevel="4" name="Sand Cloud">
<!-- Confirmed CT2.5 -->
<table name="#accCombat"> 6 7 8 9 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>HIT_DOWN</abnormalType>
@@ -4299,7 +4253,6 @@
</skill>
<skill id="582" toLevel="4" name="Scope Bleed">
<!-- Confirmed CT2.5 -->
<table name="#power"> 875 984 1098 1213 </table>
<abnormalLvl>
<value level="1">6</value>
<value level="2">6</value>
@@ -4482,7 +4435,6 @@
</skill>
<skill id="586" toLevel="2" name="Rolling Attack">
<!-- Confirmed CT2.5 -->
<table name="#power"> 840 984 </table>
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<effectPoint>-100</effectPoint>
@@ -4516,7 +4468,6 @@
</skill>
<skill id="587" toLevel="2" name="Earth Storm">
<!-- Confirmed CT2.5 -->
<table name="#power"> 1200 1406 </table>
<castRange>40</castRange>
<effectPoint>
<value level="1">-530</value>
@@ -4552,7 +4503,6 @@
</skill>
<skill id="588" toLevel="2" name="Curse of Darkness">
<!-- Confirmed CT2.5 -->
<table name="#dot"> 88 101 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -4591,7 +4541,6 @@
</skill>
<skill id="589" toLevel="2" name="Darkness Energy Drain">
<!-- Confirmed CT2.5 -->
<table name="#drainHp"> 540 580 </table>
<castRange>20</castRange>
<effectRange>400</effectRange>
<hitTime>1500</hitTime>
@@ -157,8 +157,6 @@
</skill>
<skill id="611" toLevel="3" name="Fire Squad">
<!-- Confirmed CT2.5 -->
<table name="#cAtkAdd"> 0 0 100 </table>
<table name="#rCrit"> 0 15 15 </table>
<icon>icon.skill1463</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -188,8 +186,6 @@
</skill>
<skill id="612" toLevel="3" name="Water Squad">
<!-- Confirmed CT2.5 -->
<table name="#mDef"> 0 17.6 17.6 </table>
<table name="#sDef"> 1 1 1.06 </table>
<icon>icon.skill1464</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -219,8 +215,6 @@
</skill>
<skill id="613" toLevel="3" name="Wind Squad">
<!-- Confirmed CT2.5 -->
<table name="#rEvas"> 0 2 2 </table>
<table name="#runSpd"> 0 0 3 </table>
<icon>icon.skill1465</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -250,7 +244,6 @@
</skill>
<skill id="614" toLevel="3" name="Earth Squad">
<!-- Confirmed CT2.5 -->
<table name="#mDef"> 17 31.1 44 </table>
<icon>icon.skill1466</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -268,8 +261,6 @@
</skill>
<skill id="615" toLevel="3" name="Holy Squad">
<!-- Confirmed CT2.5 -->
<table name="#maxMp"> 1 1.3 1.3 </table>
<table name="#MpConsumeRate"> 1 1 0.95 </table>
<icon>icon.skill1043</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -318,8 +309,6 @@
</skill>
<skill id="616" toLevel="3" name="Dark Squad">
<!-- Confirmed CT2.5 -->
<table name="#mAtk"> 7.17 19.32 19.32 </table>
<table name="#mCritRate"> 1 1 1.01 </table>
<icon>icon.skill1443</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -491,9 +480,6 @@
</skill>
<skill id="622" toLevel="2" name="Ultimate Escape">
<!-- Confirmed CT2.5 -->
<table name="#pSkillEvas"> 0 25 </table>
<table name="#rEvas"> 20 35 </table>
<table name="#runSpd"> 33 66 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>AVOID_UP_SPECIAL</abnormalType>
@@ -605,8 +591,6 @@
</skill>
<skill id="626" toLevel="4" name="Critical Sense">
<!-- Confirmed CT2.5 -->
<table name="#cAtk"> 111 177 253 317 </table>
<table name="#rCrit"> 0.1 0.15 0.2 0.25 </table>
<icon>icon.skill0312</icon>
<magicLvl>
<value level="1">43</value>
@@ -639,7 +623,6 @@
</skill>
<skill id="627" toLevel="40" name="Soul Shock">
<!-- Confirmed CT2.5 -->
<table name="#power"> 344 367 391 443 471 500 530 562 595 630 666 703 742 782 823 866 910 955 1002 1050 1100 1150 1202 1255 1309 1364 1420 1476 1534 1592 1651 1710 1770 1830 1891 1951 2012 2072 2132 2192 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>TURN_FLEE</abnormalType>
@@ -918,14 +901,6 @@
</skill>
<skill id="631" toLevel="6" name="Emergent Ability: Attack">
<!-- CT2.5 retail confirmed -->
<table name="#pAtkAncient"> 9.1 17.4 24.8 31.4 37.2 41.4 </table>
<table name="#pAtkBow"> 21.7 41.4 59.2 75 88.8 98.7 </table>
<table name="#pAtkCBow"> 13.3 25.4 36.3 46 54.4 60.5 </table>
<table name="#pAtkDagger"> 7.4 14 20.1 25.4 30.1 33.4 </table>
<table name="#pAtkDSwordBlunt"> 1.8 3.5 5 6.3 7.4 8.3 </table>
<table name="#pAtkDual"> 10.2 19.5 27.9 35.3 41.8 46.5 </table>
<table name="#pAtkRapier"> 7.8 15 21.4 27.1 32.1 35.6 </table>
<table name="#pAtkSBP"> 8.4 16 22.9 29 34.4 38.2 </table>
<excludedFromCheck>true</excludedFromCheck>
<icon>icon.skill0141</icon>
<magicLvl>
@@ -1067,9 +1042,6 @@
</skill>
<skill id="632" toLevel="6" name="Emergent Ability: Defense">
<!-- Confirmed CT2.5 -->
<table name="#pDefHeavy"> 17.9 35.7 53.6 71.4 89.3 107.1 </table>
<table name="#pDefLight"> 13.4 26.8 40.2 53.6 67 80.3 </table>
<table name="#pDefRobe"> 9 17.9 26.8 35.7 44.7 53.6 </table>
<excludedFromCheck>true</excludedFromCheck>
<icon>icon.skill0142</icon>
<magicLvl>
@@ -1129,7 +1101,6 @@
</skill>
<skill id="633" toLevel="6" name="Emergent Ability: Empower">
<!-- CT2.5 retail confirmed -->
<table name="#matk"> 10.5 20.1 28.7 36.3 43 47.8 </table>
<excludedFromCheck>true</excludedFromCheck>
<icon>icon.skill0249</icon>
<magicLvl>
@@ -1158,7 +1129,6 @@
</skill>
<skill id="634" toLevel="6" name="Emergent Ability: M. Def.">
<!-- CT2.5 retail confirmed -->
<table name="#mdef"> 15.1 30.2 45.4 60.5 75.6 90.7 </table>
<excludedFromCheck>true</excludedFromCheck>
<icon>icon.skill0146</icon>
<magicLvl>
@@ -816,7 +816,6 @@
</skill>
<skill id="717" toLevel="4" name="Zaken Concentrated Attack">
<!-- Confirmed CT2.5 -->
<table name="#power"> 2751 3252 3752 4224 </table>
<castRange>50</castRange>
<coolTime>900</coolTime>
<effectPoint>
@@ -860,7 +859,6 @@
</skill>
<skill id="718" toLevel="4" name="Zaken Dancing Sword">
<!-- Confirmed CT2.5 -->
<table name="#power"> 1651 1951 2251 2534 </table>
<affectRange>100</affectRange>
<coolTime>1500</coolTime>
<effectPoint>
@@ -932,7 +930,6 @@
</skill>
<skill id="720" toLevel="2" name="Anakim Holy Light Burst">
<!-- Confirmed CT2.5 -->
<table name="#power"> 3189 3590 </table>
<castRange>40</castRange>
<coolTime>720</coolTime>
<effectPoint>
@@ -971,7 +968,6 @@
</skill>
<skill id="721" toLevel="2" name="Anakim Energy Attack">
<!-- Confirmed CT2.5 -->
<table name="#power"> 186 197 </table>
<affectRange>200</affectRange>
<castRange>700</castRange>
<effectPoint>
@@ -1010,7 +1006,6 @@
</skill>
<skill id="722" toLevel="2" name="Anakim Divine Beam">
<!-- Confirmed CT2.5 -->
<table name="#power"> 186 197 </table>
<affectRange>200</affectRange>
<castRange>700</castRange>
<effectPoint>
@@ -1096,7 +1091,6 @@
</skill>
<skill id="725" toLevel="2" name="Venom Power Smash">
<!-- Confirmed CT2.5 -->
<table name="#power"> 2626 2957 </table>
<castRange>40</castRange>
<coolTime>660</coolTime>
<effectPoint>-342</effectPoint>
@@ -1126,7 +1120,6 @@
</skill>
<skill id="726" toLevel="2" name="Venom Sonic Storm">
<!-- Confirmed CT2.5 -->
<table name="#power"> 1576 1774 </table>
<affectRange>150</affectRange>
<castRange>500</castRange>
<effectPoint>-342</effectPoint>
@@ -1473,7 +1466,6 @@
</skill>
<skill id="738" toLevel="3" name="Heretic Heal">
<!-- Confirmed CT2.5 -->
<table name="#amount"> 892 926 956 </table>
<castRange>600</castRange>
<effectPoint>575</effectPoint>
<effectRange>1100</effectRange>
@@ -1505,7 +1497,6 @@
</skill>
<skill id="739" toLevel="3" name="Heretic Battle Heal">
<!-- Confirmed CT2.5 -->
<table name="#amount"> 743 772 796 </table>
<castRange>600</castRange>
<effectPoint>
<value level="1">595</value>
@@ -1549,7 +1540,6 @@
</skill>
<skill id="740" toLevel="3" name="Heretic Resurrection">
<!-- Confirmed CT2.5 -->
<table name="#power"> 50 55 60 </table>
<castRange>400</castRange>
<effectPoint>
<value level="1">595</value>
@@ -1647,7 +1637,6 @@
</skill>
<skill id="742" toLevel="3" name="Veil Master Bursting Flame">
<!-- Confirmed CT2.5 -->
<table name="#power"> 112 117 122 </table>
<castRange>600</castRange>
<effectPoint>-92</effectPoint>
<effectRange>1100</effectRange>
@@ -1690,7 +1679,6 @@
</skill>
<skill id="743" toLevel="3" name="Veil Master Dark Explosion">
<!-- Confirmed CT2.5 -->
<table name="#power"> 56 59 61 </table>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<castRange>500</castRange>
@@ -1739,7 +1727,6 @@
</skill>
<skill id="744" toLevel="3" name="Veil Master Dark Flare">
<!-- Confirmed CT2.5 -->
<table name="#power"> 112 117 122 </table>
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<effectPoint>-275</effectPoint>
@@ -1824,7 +1811,6 @@
</skill>
<skill id="746" toLevel="3" name="Saber Tooth Tiger Bite">
<!-- Confirmed CT2.5 -->
<table name="#power"> 1789 1955 2117 </table>
<castRange>40</castRange>
<coolTime>660</coolTime>
<effectPoint>
@@ -1861,7 +1847,6 @@
</skill>
<skill id="747" toLevel="3" name="Saber Tooth Tiger Fear">
<!-- Confirmed CT2.5 -->
<table name="#dmg"> 895 978 1059 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>TURN_FLEE</abnormalType>
@@ -1938,7 +1923,6 @@
</skill>
<skill id="749" toLevel="3" name="Oel Mahum Stun Attack">
<!-- Confirmed CT2.5 -->
<table name="#dmg"> 895 978 1059 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -2022,7 +2006,6 @@
</skill>
<skill id="751" toLevel="3" name="Oel Mahum Arm Flourish">
<!-- Confirmed CT2.5 -->
<table name="#dmg"> 1073 1173 1271 </table>
<affectLimit>5-12</affectLimit>
<affectRange>80</affectRange>
<castRange>40</castRange>
@@ -2067,7 +2050,6 @@
</skill>
<skill id="752" toLevel="3" name="Doll Blader Sting">
<!-- Confirmed CT2.5 -->
<table name="#power"> 1193 1303 1412 </table>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>BLEEDING</abnormalType>
@@ -2121,7 +2103,6 @@
</skill>
<skill id="753" toLevel="3" name="Doll Blader Throwing Knife">
<!-- Confirmed CT2.5 -->
<table name="#power"> 4769 5211 5645 </table>
<castRange>700</castRange>
<coolTime>800</coolTime>
<effectPoint>
@@ -3934,9 +3915,6 @@
</skill>
<skill id="799" toLevel="3" name="Master Ability: Defense">
<!-- Confirmed CT2.5 -->
<table name="#pDefHeavy"> 59.5 119 178.5 </table>
<table name="#pDefLight"> 44.625 89.25 133.875 </table>
<table name="#pDefMagic"> 29.75 59.5 89.25 </table>
<excludedFromCheck>true</excludedFromCheck>
<icon>icon.skill0142</icon>
<magicLvl>75</magicLvl>
@@ -2,7 +2,6 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="800" toLevel="3" name="Master Ability: M. Def.">
<!-- Confirmed CT2.5 -->
<table name="#mDef"> 50.4 100.8 151.2 </table>
<excludedFromCheck>true</excludedFromCheck>
<icon>icon.skill0142</icon>
<magicLvl>75</magicLvl>
@@ -353,7 +352,6 @@
</skill>
<skill id="814" toLevel="43" name="Full Swing">
<!-- Vanguard Stance Skill -->
<table name="#power"> 893 945 998 1054 1112 1172 1234 1298 1365 1433 1503 1575 1649 1725 1803 1882 1963 2045 2129 2214 2301 2388 2476 2565 2655 2745 2836 2927 3018 3108 3198 3288 3376 3464 3551 3636 3720 3801 3881 3959 4034 4107 4176 </table>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
<coolTime>733</coolTime>
@@ -564,7 +562,6 @@
</skill>
<skill id="815" toLevel="43" name="Blade Hurricane">
<!-- Vanguard Stance Skill -->
<table name="#power"> 893 945 998 1054 1112 1172 1234 1298 1365 1433 1503 1575 1649 1725 1803 1882 1963 2045 2129 2214 2301 2388 2476 2565 2655 2745 2836 2927 3018 3108 3198 3288 3376 3464 3551 3636 3720 3801 3881 3959 4034 4107 4176 </table>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
<coolTime>733</coolTime>
@@ -775,7 +772,6 @@
</skill>
<skill id="816" toLevel="43" name="Cleave">
<!-- Vanguard Stance Skill -->
<table name="#power"> 992 1049 1109 1171 1236 1302 1371 1443 1516 1592 1670 1750 1832 1917 2003 2091 2181 2272 2366 2460 2556 2653 2751 2850 2950 3050 3151 3252 3353 3453 3553 3653 3752 3849 3945 4040 4133 4224 4312 4399 4482 4563 4640 </table>
<castRange>40</castRange>
<coolTime>1080</coolTime>
<effectPoint>
@@ -987,7 +983,6 @@
</skill>
<skill id="817" toLevel="43" name="Double Attack">
<!-- Vanguard Stance Skill -->
<table name="#power"> 992 1049 1109 1171 1236 1302 1371 1443 1516 1592 1670 1750 1832 1917 2003 2091 2181 2272 2366 2460 2556 2653 2751 2850 2950 3050 3151 3252 3353 3453 3553 3653 3752 3849 3945 4040 4133 4224 4312 4399 4482 4563 4640 </table>
<castRange>40</castRange>
<coolTime>167</coolTime>
<effectPoint>
@@ -1267,7 +1262,6 @@
</skill>
<skill id="822" toLevel="3" name="Repair Golem">
<!-- Confirmed CT2.5 -->
<table name="#amount"> 8 12 15 </table>
<castRange>40</castRange>
<coolTime>500</coolTime>
<effectPoint>
@@ -1311,8 +1305,6 @@
</skill>
<skill id="823" toLevel="3" name="Strengthen Golem">
<!-- Confirmed CT2.5 -->
<table name="#pAtk"> 1.08 1.12 1.15 </table>
<table name="#pAtkSpd"> 1.03 1.06 1.09 </table>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>PA_UP</abnormalType>
@@ -1369,8 +1361,6 @@
</skill>
<skill id="824" toLevel="3" name="Golem Reinforcement">
<!-- Confirmed CT2.5 -->
<table name="#maxHp"> 5 8 10 </table>
<table name="#pDef"> 1.08 1.12 1.15 </table>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>PD_UP</abnormalType>
@@ -1677,8 +1667,6 @@
</skill>
<skill id="832" toLevel="2" name="Fast Recovery">
<!-- Confirmed CT2.5 and Updated to H5 -->
<table name="#regHpCp"> 4 6 </table>
<table name="#regMp"> 2 4 </table>
<icon>icon.skill0832</icon>
<magicLvl>
<value level="1">43</value>
@@ -1758,8 +1746,6 @@
</effects>
</skill>
<skill id="835" toLevel="4" name="Imbue Seed of Destruction">
<table name="#calledSkillLevel"> 1 2 3 4 </table>
<table name="#mdot"> 16 17 17 17 </table>
<abnormalLvl>8</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>DARK_SEED</abnormalType>
@@ -1821,7 +1807,6 @@
</skill>
<skill id="836" toLevel="3" name="Oblivion Trap">
<!-- Confirmed CT2.5 -->
<table name="#npcId"> 13125 13126 13127 </table>
<effectPoint>-1</effectPoint>
<hitTime>3000</hitTime>
<icon>icon.skill0836</icon>
@@ -2715,7 +2700,6 @@
</skill>
<skill id="869" toLevel="9" name="Mercenary Power Strike">
<!-- Confirmed CT2.5 -->
<table name="#power"> 2272 3252 4224 4312 4399 4482 4563 4640 4715 </table>
<castRange>40</castRange>
<coolTime>720</coolTime>
<effectPoint>-1</effectPoint>
@@ -2759,7 +2743,6 @@
</skill>
<skill id="870" toLevel="8" name="Royal Guard Captain Power Strike">
<!-- Confirmed CT2.5 -->
<table name="#power"> 3252 4224 4312 4399 4482 4563 4640 4715 </table>
<castRange>40</castRange>
<coolTime>720</coolTime>
<effectPoint>
@@ -2838,7 +2821,6 @@
</skill>
<skill id="872" toLevel="8" name="Archer Captain Power Shot">
<!-- Confirmed CT2.5 -->
<table name="#power"> 4336 5632 5750 5865 5976 6084 6187 6286 </table>
<castRange>700</castRange>
<coolTime>800</coolTime>
<effectPoint>
@@ -2916,7 +2898,6 @@
</skill>
<skill id="874" toLevel="8" name="Wizard Captain Flame Strike">
<!-- Confirmed CT2.5 -->
<table name="#power"> 68 78 78 79 80 81 81 82 </table>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<castRange>500</castRange>
@@ -3009,7 +2990,6 @@
</skill>
<skill id="876" toLevel="8" name="Centurion Enuma Elish">
<!-- Confirmed CT2.5 -->
<table name="#power"> 4878 6335 6468 6598 6723 6844 6960 7072 </table>
<affectLimit>5-12</affectLimit>
<affectRange>400</affectRange>
<castRange>40</castRange>
@@ -3117,7 +3097,6 @@
</skill>
<skill id="878" toLevel="7" name="Knight Captain Power Strike">
<!-- Confirmed CT2.5 -->
<table name="#power"> 5068 5175 5278 5379 5475 5568 5658 </table>
<castRange>40</castRange>
<coolTime>720</coolTime>
<effectPoint>
@@ -3239,7 +3218,6 @@
</skill>
<skill id="881" toLevel="7" name="Commander Twister">
<!-- Confirmed CT2.5 -->
<table name="#power"> 116 117 119 120 121 122 123 </table>
<castRange>750</castRange>
<effectPoint>-1</effectPoint>
<effectRange>1250</effectRange>
@@ -3290,7 +3268,6 @@
</skill>
<skill id="882" toLevel="7" name="Commander Blaze">
<!-- Confirmed CT2.5 -->
<table name="#power"> 116 117 119 120 121 122 123 </table>
<castRange>750</castRange>
<effectPoint>-1</effectPoint>
<effectRange>1250</effectRange>
@@ -3461,7 +3438,6 @@
</skill>
<skill id="886" toLevel="11" name="Air Shock Bomb">
<!-- Aurabird Falcon -->
<table name="#power"> 2251 2310 2367 2424 2480 2534 2588 2639 2690 2738 2784 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -3541,7 +3517,6 @@
</skill>
<skill id="887" toLevel="11" name="Sky Clutch">
<!-- Aurabird Owl -->
<table name="#power"> 110 111 112 114 115 116 117 119 120 121 122 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>ROOT_MAGICALLY</abnormalType>
@@ -3622,7 +3597,6 @@
</skill>
<skill id="888" toLevel="11" name="Energy Storm">
<!-- Aurabird Falcon -->
<table name="#power"> 3752 3849 3945 4040 4133 4224 4312 4399 4482 4563 4640 </table>
<castRange>200</castRange>
<effectPoint>
<value level="1">-659</value>
@@ -3692,7 +3666,6 @@
</skill>
<skill id="889" toLevel="11" name="Energy Storm">
<!-- Aurabird Owl -->
<table name="#power"> 3752 3849 3945 4040 4133 4224 4312 4399 4482 4563 4640 </table>
<castRange>200</castRange>
<effectPoint>
<value level="1">-659</value>
@@ -3762,7 +3735,6 @@
</skill>
<skill id="890" toLevel="11" name="Prodigious Flare">
<!-- Aurabird Falcon -->
<table name="#power"> 5627 5773 5918 6060 6199 6335 6468 6598 6723 6844 6960 </table>
<castRange>200</castRange>
<effectPoint>
<value level="1">-659</value>
@@ -3832,7 +3804,6 @@
</skill>
<skill id="891" toLevel="11" name="Energy Shot">
<!-- Aurabird Falcon -->
<table name="#power"> 88 89 90 91 92 93 94 95 96 97 98 </table>
<castRange>900</castRange>
<effectPoint>
<value level="1">-659</value>
@@ -3903,7 +3874,6 @@
</skill>
<skill id="892" toLevel="11" name="Energy Shot">
<!-- Aurabird Owl -->
<table name="#power"> 131 133 135 136 138 139 141 142 144 145 146 </table>
<castRange>900</castRange>
<effectPoint>
<value level="1">-659</value>
@@ -3974,7 +3944,6 @@
</skill>
<skill id="893" toLevel="11" name="Concentrated Energy Shot">
<!-- Aurabird Owl -->
<table name="#power"> 197 199 202 204 206 209 211 213 215 217 219 </table>
<castRange>900</castRange>
<effectPoint>
<value level="1">-659</value>
@@ -4128,8 +4097,6 @@
</effects>
</skill>
<skill id="896" toLevel="6" name="Rolling Step">
<table name="#pvePower"> 9503 9702 9896 10084 10266 10440 </table>
<table name="#pvpPower"> 3168 3234 3299 3362 3422 3480 </table>
<castRange>40</castRange>
<effectPoint>
<value level="1">-676</value>
@@ -4191,8 +4158,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="897" toLevel="6" name="Double Blast">
<table name="#pvePower"> 9503 9702 9896 10084 10266 10440 </table>
<table name="#pvpPower"> 3168 3234 3299 3362 3422 3480 </table>
<castRange>900</castRange>
<effectPoint>
<value level="1">-676</value>
@@ -4253,8 +4218,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="898" toLevel="6" name="Tornado Slash">
<table name="#pvePower"> 5068 5175 5278 5379 5475 5568 </table>
<table name="#pvpPower"> 1690 1725 1760 1793 1825 1856 </table>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
<effectPoint>
@@ -4316,8 +4279,6 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="899" toLevel="6" name="Cat Roar">
<table name="#pvePower"> 3168 3234 3299 3362 3422 3480 </table>
<table name="#pvpPower"> 1056 1078 1100 1121 1141 1160 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>MULTI_DEBUFF</abnormalType>
@@ -1,8 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="900" toLevel="6" name="Energy Blast">
<table name="#pvePower"> 15838 16170 16494 16807 17110 17400 </table>
<table name="#pvpPower"> 5280 5390 5498 5603 5704 5800 </table>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
<effectPoint>
@@ -65,8 +63,6 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="901" toLevel="6" name="Dark Strike">
<table name="#pvePower"> 9503 9702 9896 10084 10266 10440 </table>
<table name="#pvpPower"> 3168 3234 3299 3362 3422 3480 </table>
<castRange>40</castRange>
<effectPoint>
<value level="1">-676</value>
@@ -128,8 +124,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="902" toLevel="6" name="Bursting Flame">
<table name="#pvePower"> 9503 9702 9896 10084 10266 10440 </table>
<table name="#pvpPower"> 3168 3234 3299 3362 3422 3480 </table>
<castRange>900</castRange>
<effectPoint>
<value level="1">-676</value>
@@ -190,8 +184,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="903" toLevel="6" name="Stratum Explosion">
<table name="#pvePower"> 5068 5175 5278 5379 5475 5568 </table>
<table name="#pvpPower"> 1690 1725 1760 1793 1825 1856 </table>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
<effectPoint>
@@ -253,8 +245,6 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="904" toLevel="6" name="Corpse Burst">
<table name="#pvePower"> 348 351 355 358 361 364 </table>
<table name="#pvpPower"> 116 117 119 120 121 122 </table>
<abnormalLvl>8</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>POISON</abnormalType>
@@ -338,8 +328,6 @@
</pvpEffects>
</skill>
<skill id="905" toLevel="6" name="Dark Detonation">
<table name="#pvePower"> 12670 12936 13195 13446 13688 13920 </table>
<table name="#pvpPower"> 4224 4312 4399 4482 4563 4640 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -414,8 +402,6 @@
</pvpEffects>
</skill>
<skill id="906" toLevel="6" name="Lance Step">
<table name="#pvePower"> 9503 9702 9896 10084 10266 10440 </table>
<table name="#pvpPower"> 3168 3234 3299 3362 3422 3480 </table>
<affectLimit>6-12</affectLimit>
<affectRange>900</affectRange>
<effectPoint>
@@ -478,8 +464,6 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="907" toLevel="6" name="Aqua Blast">
<table name="#pvePower"> 9503 9702 9896 10084 10266 10440 </table>
<table name="#pvpPower"> 3168 3234 3299 3362 3422 3480 </table>
<castRange>900</castRange>
<effectPoint>
<value level="1">-676</value>
@@ -542,8 +526,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="908" toLevel="6" name="Spin Slash">
<table name="#pvePower"> 5068 5175 5278 5379 5475 5568 </table>
<table name="#pvpPower"> 1690 1725 1760 1793 1825 1856 </table>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
<effectPoint>
@@ -605,8 +587,6 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="909" toLevel="6" name="Ice Fog">
<table name="#pvePower"> 348 351 355 358 361 364 </table>
<table name="#pvpPower"> 116 117 119 120 121 122 </table>
<abnormalLvl>8</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>POISON</abnormalType>
@@ -697,8 +677,6 @@
</pvpEffects>
</skill>
<skill id="910" toLevel="6" name="Water Jet">
<table name="#pvePower"> 12670 12936 13195 13446 13688 13920 </table>
<table name="#pvpPower"> 4224 4312 4399 4482 4563 4640 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>BLEEDING</abnormalType>
@@ -772,7 +750,6 @@
</skill>
<skill id="911" toLevel="11" name="Energy Burst">
<!-- Aurabird Falcon and Owl -->
<table name="#power"> 469 482 494 505 517 528 539 550 561 571 580 </table>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
<effectPoint>
@@ -991,7 +968,6 @@
</skill>
<skill id="916" toLevel="4" name="Shield Deflect Magic">
<!-- Confirmed CT2.5 -->
<table name="#vengeanceMdam"> 20 30 40 50 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>8</abnormalTime>
<abnormalType>REFLECT_MAGIC_DD</abnormalType>
@@ -1118,7 +1094,6 @@
</skill>
<skill id="920" toLevel="37" name="Power Crush">
<!-- Confirmed CT2.5 -->
<table name="#power"> 664 706 750 795 843 893 945 998 1054 1112 1172 1234 1298 1365 1433 1503 1575 1649 1725 1803 1882 1963 2045 2129 2214 2301 2388 2476 2565 2655 2745 2836 2927 3018 3108 3198 3288 </table>
<castRange>80</castRange>
<coolTime>720</coolTime>
<effectPoint>
@@ -1471,8 +1446,6 @@
</skill>
<skill id="927" toLevel="14" name="Burning Chop">
<!-- Confirmed CT2.5 and Updated to H5 -->
<table name="#dot"> 43 43 43 53 53 53 61 61 61 61 61 66 66 66 </table>
<table name="#power"> 167 210 261 319 384 419 455 492 531 570 610 651 691 731 </table>
<abnormalLvl>
<value level="1">5</value>
<value level="2">5</value>
@@ -1886,10 +1859,6 @@
</skill>
<skill id="936" toLevel="47" name="Ordinary Mercenary">
<!-- Confirmed CT2.5 -->
<table name="#mAtk"> 707.24 718.68 729.65 740.16 750.2 759.76 768.84 777.44 785.56 793.2 800.37 807.06 813.29 819.06 824.38 829.26 833.72 837.78 841.44 844.73 847.67 850.28 852.58 854.61 856.4 857.97 859.35 860.59 861.71 862.76 863.77 864.79 865.85 867.01 868.3 869.77 868.34 862.19 850.88 829.58 806.11 702.08 737.18 774.04 812.74 857.44 0.0 </table>
<table name="#mDef"> 549.56 549.89 549.87 549.5 548.78 547.72 546.33 544.61 542.56 540.2 537.53 534.55 531.26 527.69 523.83 519.68 515.27 510.58 505.64 500.45 495.02 489.35 483.46 477.35 471.04 464.53 457.83 450.96 443.92 436.73 429.39 421.92 414.34 406.64 398.85 390.98 379.99 364.12 342.98 311.93 278.52 291.7 305.68 320.53 336.29 354.71 0.0 </table>
<table name="#pAtk"> 565.79 566.08 565.89 565.23 564.09 562.48 560.39 557.82 554.79 551.28 547.32 542.9 538.03 532.72 526.98 520.82 514.25 507.29 499.95 492.25 484.21 475.84 467.18 458.24 449.04 439.62 429.99 420.2 410.26 400.22 390.1 379.93 369.76 359.61 349.53 339.54 327.2 311.03 290.7 262.33 232.18 243.79 255.98 268.78 282.22 294.92 0.0 </table>
<table name="#pDef"> 693.67 693.41 692.68 691.47 689.81 687.68 685.11 682.09 678.64 674.76 670.46 665.75 660.63 655.12 649.22 642.95 636.3 629.3 621.95 614.26 606.25 597.92 589.29 580.37 571.18 561.71 552.0 542.06 531.89 521.51 510.94 500.2 489.29 478.24 467.07 455.79 443.26 428.04 410.53 386.66 361.72 372.57 383.75 395.26 407.12 418.52 0.0 </table>
<icon>icon.skilltransform1</icon>
<magicLvl>
<value level="1">40</value>
@@ -2179,10 +2148,6 @@
</skill>
<skill id="937" toLevel="47" name="Elite Mercenary">
<!-- Confirmed CT2.5 -->
<table name="#mAtk"> 732.77 744.85 756.46 767.61 778.28 788.48 798.2 807.44 816.2 824.48 832.28 839.61 846.48 852.89 858.85 864.37 869.47 874.16 878.46 882.39 885.96 889.21 892.16 894.83 897.25 899.46 901.48 903.35 905.11 906.8 908.45 910.11 911.81 913.6 915.53 917.64 916.85 911.34 900.67 880.0 857.17 802.38 842.49 884.62 928.85 979.94 0.0 </table>
<table name="#mDef"> 574.06 574.7 574.97 574.9 574.47 573.71 572.6 571.17 569.4 567.32 564.92 562.21 559.2 555.89 552.29 548.41 544.26 539.83 535.15 530.21 525.02 519.61 513.96 508.1 502.03 495.76 489.3 482.67 475.86 468.91 461.8 454.57 447.21 439.74 432.18 424.53 413.76 398.11 377.2 346.37 313.17 327.99 343.71 360.4 378.13 398.84 0.0 </table>
<table name="#pAtk"> 586.22 586.76 586.82 586.41 585.51 584.14 582.29 579.96 577.16 573.89 570.16 565.96 561.32 556.23 550.71 544.77 538.42 531.67 524.54 517.06 509.22 501.07 492.61 483.87 474.88 465.65 456.23 446.63 436.89 427.04 417.12 407.14 397.16 387.2 377.31 367.51 355.35 339.37 319.22 291.03 261.07 274.12 287.83 302.22 317.33 331.61 0.0 </table>
<table name="#pDef"> 725.49 725.63 725.29 724.47 723.18 721.43 719.23 716.58 713.5 709.98 706.04 701.68 696.91 691.75 686.19 680.26 673.95 667.29 660.27 652.91 645.22 637.22 628.91 620.31 611.43 602.28 592.88 583.24 573.37 563.3 553.03 542.59 531.98 521.23 510.35 499.36 487.12 472.19 454.97 431.38 406.72 418.92 431.49 444.43 457.77 470.58 0.0 </table>
<icon>icon.skilltransform1</icon>
<magicLvl>
<value level="1">40</value>
@@ -2479,10 +2444,6 @@
</skill>
<skill id="938" toLevel="47" name="Exalted Mercenary">
<!-- Confirmed CT2.5 -->
<table name="#mAtk"> 781.79 795.09 807.93 820.3 832.2 843.63 854.57 865.04 875.02 884.53 893.55 902.11 910.2 917.84 925.02 931.77 938.09 944.01 949.54 954.69 959.49 963.96 968.14 972.03 975.68 979.11 982.36 985.46 988.45 991.36 994.23 997.11 1000.04 1003.06 1006.22 1009.55 1009.99 1005.7 996.25 976.81 955.21 1002.97 1053.12 1105.77 1161.06 1224.92 0.0 </table>
<table name="#mDef"> 621.1 622.32 623.18 623.67 623.81 623.6 623.05 622.16 620.93 619.38 617.51 615.33 612.83 610.04 606.95 603.57 599.91 595.98 591.79 587.34 582.64 577.7 572.53 567.13 561.53 555.72 549.73 543.55 537.2 530.69 524.03 517.24 510.32 503.29 496.16 488.94 478.6 463.38 442.89 412.47 379.69 397.66 416.73 436.96 458.45 483.57 0.0 </table>
<table name="#pAtk"> 625.43 626.46 627.01 627.07 626.64 625.74 624.34 622.47 620.12 617.29 614.0 610.24 606.03 601.37 596.27 590.75 584.82 578.48 571.77 564.68 557.25 549.49 541.43 533.08 524.48 515.64 506.6 497.39 488.02 478.55 468.99 459.39 449.77 440.18 430.64 421.21 409.41 393.78 373.98 346.14 316.53 332.35 348.97 366.42 384.74 402.06 0.0 </table>
<table name="#pDef"> 786.59 787.48 787.89 787.81 787.25 786.23 784.75 782.81 780.42 777.6 774.34 770.66 766.57 762.07 757.18 751.9 746.24 740.21 733.83 727.1 720.04 712.66 704.97 696.98 688.7 680.16 671.35 662.3 653.03 643.54 633.85 623.98 613.95 603.76 593.44 583.01 571.33 556.95 540.28 517.23 493.12 507.91 523.15 538.84 555.01 570.55 0.0 </table>
<icon>icon.skilltransform1</icon>
<magicLvl>
<value level="1">40</value>
@@ -3003,7 +2964,6 @@
<skill id="950" toLevel="7" name="Nail Attack">
<!-- Confirmed CT2.5 -->
<!-- Kamael Final Form Skill -->
<table name="#power"> 2583 2640 2695 2749 2802 2852 2900 </table>
<castRange>40</castRange>
<coolTime>720</coolTime>
<effectPoint>-1</effectPoint>
@@ -3052,7 +3012,6 @@
<skill id="951" toLevel="7" name="Wing Assault">
<!-- Confirmed CT2.5 -->
<!-- Kamael Final Form Skill -->
<table name="#power"> 2067 2112 2156 2200 2241 2282 2320 </table>
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<castRange>600</castRange>
@@ -3107,8 +3066,6 @@
</skill>
<skill id="952" toLevel="5" name="Collector's Experience">
<!-- Confirmed CT2.5 -->
<table name="#pAtk"> 72.7 86.1 100.2 114.8 129.3 </table>
<table name="#rShld"> 1.1 1.15 1.2 1.25 1.3 </table>
<icon>BranchSys2.icon.skill0952</icon>
<magicLvl>
<value level="1">58</value>
@@ -3241,9 +3198,6 @@
<skill id="956" toLevel="3" name="Boost Morale">
<!-- Confirmed CT2.5 -->
<!-- Vanguard Stance Skill -->
<table name="#accCombat"> 4 6 8 </table>
<table name="#cAtk"> 1.1 1.2 1.3 </table>
<table name="#rCrit"> 50 100 150 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>POSSESSION</abnormalType>
@@ -3308,7 +3262,6 @@
<skill id="957" toLevel="37" name="Guillotine Attack">
<!-- Confirmed CT2.5 -->
<!-- Vanguard Stance Skill -->
<table name="#power"> 2057 2164 2274 2388 2505 2625 2748 2875 3004 3136 3271 3408 3548 3690 3834 3980 4127 4275 4425 4575 4726 4878 5029 5180 5330 5479 5627 5773 5918 6060 6199 6335 6468 6598 6723 6844 6960 </table>
<castRange>40</castRange>
<coolTime>1080</coolTime>
<effectPoint>
@@ -3496,7 +3449,6 @@
<skill id="958" toLevel="37" name="Triple Blade Slash">
<!-- Confirmed CT2.5 -->
<!-- Vanguard Stance Skill -->
<table name="#power"> 2057 2164 2274 2388 2505 2625 2748 2875 3004 3136 3271 3408 3548 3690 3834 3980 4127 4275 4425 4575 4726 4878 5029 5180 5330 5479 5627 5773 5918 6060 6199 6335 6468 6598 6723 6844 6960 </table>
<castRange>40</castRange>
<coolTime>167</coolTime>
<effectPoint>
@@ -4015,7 +3967,6 @@
</skill>
<skill id="973" toLevel="8" name="Stun Attack">
<!-- Confirmed CT2.5 -->
<table name="#power"> 455 651 845 863 880 897 913 928 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -4085,7 +4036,6 @@
</skill>
<skill id="974" toLevel="7" name="Stun Shot">
<!-- Confirmed CT2.5 -->
<table name="#power"> 1951 2534 2588 2639 2690 2738 2784 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -4145,7 +4095,6 @@
</skill>
<skill id="975" toLevel="7" name="Aqua Swirl">
<!-- Confirmed CT2.5 -->
<table name="#power"> 102 116 117 119 120 121 122 </table>
<castRange>750</castRange>
<effectPoint>
<value level="1">-673</value>
@@ -4212,7 +4161,6 @@
</skill>
<skill id="976" toLevel="7" name="Wind Strike">
<!-- Confirmed CT2.5 -->
<table name="#power"> 102 116 117 119 120 121 122 </table>
<castRange>600</castRange>
<effectPoint>
<value level="1">-669</value>
@@ -4278,7 +4226,6 @@
</skill>
<skill id="977" toLevel="6" name="Ice Bolt">
<!-- Confirmed CT2.5 -->
<table name="#power"> 93 94 95 96 97 98 </table>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -4556,7 +4503,6 @@
</effects>
</skill>
<skill id="982" toLevel="3" name="Combat Aura">
<table name="#amount"> 1.03 1.04 1.05 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -4631,7 +4577,6 @@
</skill>
<skill id="984" toLevel="25" name="Shield Strike">
<!-- Glory Days confirmed -->
<table name="#power"> 833 992 1171 1371 1592 1832 2091 2272 2460 2653 2850 3050 3252 3453 3653 3849 3945 4040 4133 4224 4312 4399 4482 4563 4640 </table>
<castRange>40</castRange>
<effectPoint>
<value level="1">-3787</value>
@@ -4801,7 +4746,6 @@
</skill>
<skill id="986" toLevel="25" name="Deadly Strike">
<!-- High Five Skill -->
<table name="#power"> 833 992 1171 1371 1592 1832 2091 2272 2460 2653 2850 3050 3252 3453 3653 3849 3945 4040 4133 4224 4312 4399 4482 4563 4640 </table>
<castRange>40</castRange>
<effectPoint>-2320</effectPoint>
<effectRange>400</effectRange>
@@ -4955,8 +4899,6 @@
</skill>
<skill id="988" toLevel="3" name="Battle Whisper">
<!-- High Five Skill -->
<table name="#amount"> 1.05 1.07 1.1 </table>
<table name="#pAtk"> 1.05 1.1 1.15 </table>
<abnormalTime>120</abnormalTime>
<effectPoint>
<value level="1">486</value>
@@ -5413,7 +5355,6 @@
</skill>
<skill id="997" toLevel="25" name="Crushing Strike">
<!-- High Five Skill -->
<table name="#power"> 1041 1240 1464 1714 1990 2290 2614 2840 3075 3316 3563 3813 4065 4316 4566 4689 4811 4931 5050 5166 5280 5390 5498 5603 5704 </table>
<abnormalTime>3</abnormalTime>
<activateRate>80</activateRate>
<basicProperty>MAGIC</basicProperty>
@@ -149,7 +149,6 @@
</effects>
</skill>
<skill id="1002" toLevel="3" name="Chant of Flame">
<table name="#mAtkSpd"> 1.15 1.23 1.3 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -201,7 +200,6 @@
</effects>
</skill>
<skill id="1003" toLevel="3" name="Pa'agrian Gift">
<table name="#pAtk"> 1.08 1.12 1.15 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -254,7 +252,6 @@
</effects>
</skill>
<skill id="1004" toLevel="3" name="The Wisdom of Pa'agrio">
<table name="#mAtkSpd"> 1.15 1.23 1.3 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -307,7 +304,6 @@
</effects>
</skill>
<skill id="1005" toLevel="3" name="Blessings of Pa'agrio">
<table name="#pDef"> 1.08 1.12 1.15 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -360,7 +356,6 @@
</effects>
</skill>
<skill id="1006" toLevel="3" name="Chant of Fire">
<table name="#mDef"> 1.15 1.23 1.3 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -412,7 +407,6 @@
</effects>
</skill>
<skill id="1007" toLevel="3" name="Chant of Battle">
<table name="#pAtk"> 1.08 1.12 1.15 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -464,7 +458,6 @@
</effects>
</skill>
<skill id="1008" toLevel="3" name="The Glory of Pa'agrio">
<table name="#mDef"> 1.15 1.23 1.3 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -517,7 +510,6 @@
</effects>
</skill>
<skill id="1009" toLevel="3" name="Chant of Shielding">
<table name="#pDef"> 1.08 1.12 1.15 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -569,7 +561,6 @@
</effects>
</skill>
<skill id="1010" toLevel="3" name="Soul Shield">
<table name="#pDef"> 1.08 1.12 1.15 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -719,7 +710,6 @@
</effects>
</skill>
<skill id="1012" toLevel="3" name="Cure Poison">
<table name="#dispelAbnormals"> POISON,3 POISON,7 POISON,9 </table>
<castRange>600</castRange>
<effectPoint>
<value level="1">121</value>
@@ -762,7 +752,6 @@
</effects>
</skill>
<skill id="1013" toLevel="32" name="Recharge">
<table name="#amount"> 49 52 57 60 66 70 73 77 81 86 90 94 98 102 104 106 108 110 113 115 116 118 120 122 124 126 128 129 131 133 134 136 </table>
<castRange>400</castRange>
<effectPoint>
<value level="1">268</value>
@@ -956,7 +945,6 @@
</effects>
</skill>
<skill id="1015" toLevel="15" name="Battle Heal">
<table name="#amount"> 83 95 107 121 135 151 176 185 195 224 234 245 278 289 301 </table>
<castRange>600</castRange>
<effectPoint>
<value level="1">66</value>
@@ -1059,7 +1047,6 @@
</effects>
</skill>
<skill id="1016" toLevel="9" name="Resurrection">
<table name="#power"> 0 20 30 40 50 55 60 65 70 </table>
<blockedInOlympiad>true</blockedInOlympiad>
<castRange>400</castRange>
<effectPoint>
@@ -1139,7 +1126,6 @@
</skill>
<skill id="1018" toLevel="3" name="Purify">
<!-- Confirmed CT2.5 and Updated to H5 -->
<table name="#dispelAbnormals"> POISON,3;BLEEDING,3;PARALYZE,1 POISON,7;BLEEDING,7;PARALYZE,1;TURN_STONE,2 POISON,9;BLEEDING,9;PARALYZE,1;TURN_STONE,2 </table>
<castRange>600</castRange>
<effectPoint>
<value level="1">418</value>
@@ -1182,8 +1168,6 @@
</effects>
</skill>
<skill id="1020" toLevel="27" name="Vitalize">
<table name="#amount"> 440 454 467 494 508 521 549 562 575 589 602 615 628 640 653 665 677 689 700 711 722 733 743 753 763 772 780 </table>
<table name="#dispelAbnormals"> POISON,3;BLEEDING,3 POISON,3;BLEEDING,3 POISON,3;BLEEDING,3 POISON,3;BLEEDING,3 POISON,3;BLEEDING,3 POISON,7;BLEEDING,7 POISON,7;BLEEDING,7 POISON,7;BLEEDING,7 POISON,7;BLEEDING,7 POISON,7;BLEEDING,7 POISON,7;BLEEDING,7 POISON,7;BLEEDING,7 POISON,7;BLEEDING,7 POISON,7;BLEEDING,7 POISON,7;BLEEDING,7 POISON,7;BLEEDING,7 POISON,7;BLEEDING,7 POISON,7;BLEEDING,7 POISON,9;BLEEDING,9 POISON,9;BLEEDING,9 POISON,9;BLEEDING,9 POISON,9;BLEEDING,9 POISON,9;BLEEDING,9 POISON,9;BLEEDING,9 POISON,9;BLEEDING,9 POISON,9;BLEEDING,9 POISON,9;BLEEDING,9 </table>
<castRange>600</castRange>
<effectPoint>
<value level="1">528</value>
@@ -1377,7 +1361,6 @@
</effects>
</skill>
<skill id="1027" toLevel="15" name="Group Heal">
<table name="#power"> 66 76 86 97 108 121 141 148 156 179 188 196 222 231 241 </table>
<affectRange>1000</affectRange>
<effectPoint>
<value level="1">66</value>
@@ -1480,7 +1463,6 @@
</effects>
</skill>
<skill id="1028" toLevel="19" name="Might of Heaven">
<table name="#power"> 39 42 44 47 49 52 55 57 60 63 66 68 71 74 77 79 82 84 87 </table>
<castRange>400</castRange>
<effectPoint>
<value level="1">-360</value>
@@ -1610,7 +1592,6 @@
</effects>
</skill>
<skill id="1031" toLevel="8" name="Disrupt Undead">
<table name="#power"> 19 21 24 25 28 30 33 36 </table>
<castRange>400</castRange>
<effectPoint>
<value level="1">-182</value>
@@ -1685,8 +1666,6 @@
</effects>
</skill>
<skill id="1032" toLevel="3" name="Invigor">
<table name="#mpInitialConsume"> 7 9 11 </table>
<table name="#trait_bleed"> 30 40 50 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1732,7 +1711,6 @@
</effects>
</skill>
<skill id="1033" toLevel="3" name="Poison Resistance">
<table name="#trait_poison"> 30 40 50 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1848,7 +1826,6 @@
</effects>
</skill>
<skill id="1035" toLevel="4" name="Mental Shield">
<table name="#traits"> 20 30 40 50 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1917,7 +1894,6 @@
</effects>
</skill>
<skill id="1036" toLevel="2" name="Magic Barrier">
<table name="#mDef"> 1.23 1.3 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -1963,7 +1939,6 @@
</effects>
</skill>
<skill id="1040" toLevel="3" name="Shield">
<table name="#rate"> 1.08 1.12 1.15 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2134,7 +2109,6 @@
</effects>
</skill>
<skill id="1044" toLevel="3" name="Regeneration">
<table name="#rate"> 1.1 1.15 1.2 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2186,7 +2160,6 @@
</effects>
</skill>
<skill id="1045" toLevel="6" name="Blessed Body">
<table name="#maxHp"> 10 15 20 25 30 35 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2257,7 +2230,6 @@
</effects>
</skill>
<skill id="1047" toLevel="4" name="Mana Regeneration">
<table name="#regMp"> 1.72 2.16 2.74 3.09 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2320,7 +2292,6 @@
</effects>
</skill>
<skill id="1048" toLevel="6" name="Blessed Soul">
<table name="#maxMp"> 1.1 1.15 1.2 1.25 1.3 1.35 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2575,7 +2546,6 @@
</effects>
</skill>
<skill id="1059" toLevel="3" name="Empower">
<table name="#mAtk"> 1.55 1.65 1.75 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2627,14 +2597,6 @@
</effects>
</skill>
<skill id="1062" toLevel="2" name="Berserker Spirit">
<table name="#mAtk"> 1.1 1.16 </table>
<table name="#mAtkSpd"> 1.05 1.08 </table>
<table name="#mDef"> 0.9 0.84 </table>
<table name="#pAtk"> 1.05 1.08 </table>
<table name="#pAtkSpd"> 1.05 1.08 </table>
<table name="#pDef"> 0.95 0.92 </table>
<table name="#rEvas"> 2 4 </table>
<table name="#runSpd"> 5 8 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2823,7 +2785,6 @@
</effects>
</skill>
<skill id="1068" toLevel="3" name="Might">
<table name="#rate"> 1.08 1.12 1.15 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3237,7 +3198,6 @@
</effects>
</skill>
<skill id="1073" toLevel="2" name="Eva's Kiss">
<table name="#breath"> 5 7 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -3376,7 +3336,6 @@
</effects>
</skill>
<skill id="1075" toLevel="15" name="Peace">
<table name="#mpInitialConsume"> 6 7 8 9 10 11 11 11 12 12 13 13 13 14 14 </table>
<castRange>600</castRange>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
@@ -3430,7 +3389,6 @@
</effects>
</skill>
<skill id="1077" toLevel="3" name="Focus">
<table name="#rCrit"> 0.2 0.25 0.3 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3482,7 +3440,6 @@
</effects>
</skill>
<skill id="1078" toLevel="6" name="Concentration">
<table name="#cancel"> 18 25 36 42 48 53 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3715,7 +3672,6 @@
</effects>
</skill>
<skill id="1085" toLevel="3" name="Acumen">
<table name="#mAtkSpd"> 1.15 1.23 1.3 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3767,7 +3723,6 @@
</effects>
</skill>
<skill id="1086" toLevel="2" name="Haste">
<table name="#pAtkSpd"> 1.15 1.33 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3813,7 +3768,6 @@
</effects>
</skill>
<skill id="1087" toLevel="3" name="Agility">
<table name="#rEvas"> 2 3 4 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3865,7 +3819,6 @@
</effects>
</skill>
<skill id="1090" toLevel="6" name="Life Drain">
<table name="#power"> 15 21 26 32 38 44 </table>
<castRange>600</castRange>
<effectPoint>
<value level="1">-121</value>
@@ -4034,7 +3987,6 @@
</effects>
</skill>
<skill id="1095" toLevel="5" name="Venom">
<table name="#dot"> 11 16 24 41 50 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -4103,7 +4055,6 @@
</effects>
</skill>
<skill id="1096" toLevel="16" name="Seal of Chaos">
<table name="#Acc"> 9 9 12 12 12 12 12 12 12 12 12 12 12 12 12 12 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">2</value>
@@ -4354,7 +4305,6 @@
</effects>
</skill>
<skill id="1099" toLevel="15" name="Seal of Slow">
<table name="#runSpd"> 0.8 0.7 0.7 0.7 0.7 0.7 0.7 0.7 0.7 0.7 0.7 0.7 0.7 0.7 0.7 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -1,7 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="1100" toLevel="2" name="Chill Flame">
<table name="#dot"> 27 40 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -53,7 +52,6 @@
</effects>
</skill>
<skill id="1101" toLevel="2" name="Blaze Quake">
<table name="#dot"> 58 79 </table>
<abnormalLvl>
<value level="1">3</value>
<value level="2">4</value>
@@ -381,7 +379,6 @@
</effects>
</skill>
<skill id="1107" toLevel="2" name="Frost Flame">
<table name="#dot"> 58 79 </table>
<abnormalLvl>
<value level="1">3</value>
<value level="2">4</value>
@@ -433,9 +430,6 @@
</effects>
</skill>
<skill id="1108" toLevel="4" name="Seal of Flame">
<table name="#dot"> 60 73 84 92 </table>
<table name="#magicLvl"> 48 56 68 74 </table>
<table name="#mpInitialConsume"> 20 23 29 31 </table>
<abnormalLvl>
<value level="1">5</value>
<value level="2">6</value>
@@ -692,7 +686,6 @@
</effects>
</skill>
<skill id="1126" toLevel="34" name="Servitor Recharge">
<table name="#amount"> 41 44 49 52 57 60 66 70 73 77 81 86 90 94 98 102 104 106 108 110 113 115 116 118 120 122 124 126 128 129 131 133 134 136 </table>
<castRange>400</castRange>
<effectPoint>
<value level="1">227</value>
@@ -891,7 +884,6 @@
</skill>
<skill id="1127" toLevel="45" name="Servitor Heal">
<!-- Confirmed CT2.5 -->
<table name="#amount"> 169 189 211 247 259 272 313 328 343 389 405 421 472 489 507 542 561 579 616 635 654 692 711 730 768 786 805 824 842 860 878 896 913 931 947 964 980 996 1011 1026 1040 1054 1067 1080 1092 </table>
<castRange>600</castRange>
<effectPoint>
<value level="1">121</value>
@@ -1147,9 +1139,6 @@
<icon>icon.skill1128</icon>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<!-- H5 hitTime -->
<table name="#itemConsumeCountOT"> 0 0 0 0 0 1 1 1 1 1 1 1 2 2 2 2 2 2 </table>
<table name="#npcIds"> 14479 14480 14481 14482 14483 14484 14485 14486 14487 14488 14489 14490 14491 14492 14493 14494 14495 14496 </table>
<table name="#summonLifeTime"> 1200 1200 1200 1200 3600 3600 3600 3600 3600 3600 3600 3600 3600 3600 3600 3600 3600 3600 </table>
<hitTime>
<value level="1">15000</value>
<value level="2">15000</value>
@@ -1477,7 +1466,6 @@
</effects>
</skill>
<skill id="1139" toLevel="2" name="Servitor Magic Shield">
<table name="#mDef"> 1.23 1.3 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -1523,7 +1511,6 @@
</effects>
</skill>
<skill id="1140" toLevel="3" name="Servitor Physical Shield">
<table name="#pDef"> 1.08 1.12 1.15 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1575,7 +1562,6 @@
</effects>
</skill>
<skill id="1141" toLevel="2" name="Servitor Haste">
<table name="#pAtkSpd"> 1.15 1.33 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1621,7 +1607,6 @@
</effects>
</skill>
<skill id="1144" toLevel="2" name="Servitor Wind Walk">
<table name="#runSpd"> 20 33 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1667,7 +1652,6 @@
</effects>
</skill>
<skill id="1145" toLevel="3" name="Servitor Magic Boost">
<table name="#mAtk"> 1.55 1.65 1.75 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1719,7 +1703,6 @@
</effects>
</skill>
<skill id="1146" toLevel="3" name="Mighty Servitor">
<table name="#pAtk"> 1.08 1.12 1.15 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1771,7 +1754,6 @@
</effects>
</skill>
<skill id="1147" toLevel="6" name="Vampiric Touch">
<table name="#power"> 18 21 23 26 29 32 </table>
<castRange>600</castRange>
<effectPoint>
<value level="1">-143</value>
@@ -1832,7 +1814,6 @@
</effects>
</skill>
<skill id="1148" toLevel="13" name="Death Spike">
<table name="#power"> 58 65 72 78 82 85 89 92 96 99 102 105 108 </table>
<castRange>900</castRange>
<effectPoint>
<value level="1">-418</value>
@@ -1928,7 +1909,6 @@
</effects>
</skill>
<skill id="1151" toLevel="16" name="Corpse Life Drain">
<table name="#drain"> 260 299 347 384 426 467 509 529 550 571 590 609 628 645 662 678 </table>
<castRange>400</castRange>
<effectRange>900</effectRange>
<hitTime>1500</hitTime>
@@ -2022,8 +2002,6 @@
</effects>
</skill>
<skill id="1154" toLevel="6" name="Summon Corrupted Man">
<table name="#itemConsumeCount"> 3 3 3 3 3 3 </table>
<table name="#npcIds"> 14038 14039 14040 14041 14042 14043 </table>
<icon>icon.skill1154</icon>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<!-- set name="castRange" val="40" / -->
@@ -2082,7 +2060,6 @@
</effects>
</skill>
<skill id="1155" toLevel="15" name="Corpse Burst">
<table name="#power"> 61 65 68 72 75 78 82 85 89 92 96 99 102 105 108 </table>
<affectRange>150</affectRange>
<castRange>400</castRange>
<effectPoint>
@@ -2301,7 +2278,6 @@
</effects>
</skill>
<skill id="1159" toLevel="22" name="Curse Death Link">
<table name="#power"> 68 72 75 78 80 82 84 85 87 89 90 92 94 96 97 99 100 102 104 105 107 108 </table>
<castRange>900</castRange>
<effectPoint>
<value level="1">-477</value>
@@ -2441,7 +2417,6 @@
</effects>
</skill>
<skill id="1160" toLevel="15" name="Decrease Speed">
<table name="#runSpd"> 0.8 0.7 0.7 0.7 0.7 0.7 0.7 0.7 0.7 0.7 0.7 0.7 0.7 0.7 0.7 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -2652,7 +2627,6 @@
</effects>
</skill>
<skill id="1164" toLevel="19" name="Curse: Weakness">
<table name="#pAtk"> 0.83 0.8 0.8 0.8 0.8 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2803,7 +2777,6 @@
</effects>
</skill>
<skill id="1167" toLevel="6" name="Poisonous Cloud">
<table name="#dot"> 24 32 41 50 58 63 </table>
<abnormalLvl>
<value level="1">3</value>
<value level="2">4</value>
@@ -2881,7 +2854,6 @@
</effects>
</skill>
<skill id="1168" toLevel="7" name="Curse: Poison">
<table name="#dot"> 11 24 32 41 50 58 63 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">3</value>
@@ -3154,7 +3126,6 @@
</endEffects>
</skill>
<skill id="1171" toLevel="19" name="Blazing Circle">
<table name="#power"> 29 30 32 34 36 38 40 42 44 46 48 50 52 55 57 58 60 62 64 </table>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
<effectPoint>
@@ -3280,7 +3251,6 @@
</effects>
</skill>
<skill id="1172" toLevel="8" name="Aura Burn">
<table name="#power"> 19 21 24 25 28 30 33 36 </table>
<castRange>150</castRange>
<effectPoint>
<value level="1">-146</value>
@@ -3348,7 +3318,6 @@
</effects>
</skill>
<skill id="1174" toLevel="22" name="Frost Wall">
<table name="#power"> 48 50 53 55 56 57 59 60 61 62 63 65 66 67 68 69 70 72 73 74 75 76 </table>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<castRange>40</castRange>
@@ -3492,7 +3461,6 @@
</effects>
</skill>
<skill id="1175" toLevel="8" name="Aqua Swirl">
<table name="#power"> 23 26 29 32 35 38 42 44 </table>
<castRange>750</castRange>
<effectPoint>
<value level="1">-182</value>
@@ -3563,7 +3531,6 @@
</effects>
</skill>
<skill id="1176" toLevel="15" name="Tempest">
<table name="#power"> 31 33 34 36 38 39 41 43 45 46 48 50 51 53 54 </table>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<castRange>500</castRange>
@@ -3671,7 +3638,6 @@
</effects>
</skill>
<skill id="1177" toLevel="5" name="Wind Strike">
<table name="#power"> 12 13 15 18 21 </table>
<castRange>600</castRange>
<effectPoint>
<value level="1">-92</value>
@@ -3732,7 +3698,6 @@
</effects>
</skill>
<skill id="1178" toLevel="8" name="Twister">
<table name="#power"> 23 26 29 32 35 38 42 44 </table>
<castRange>750</castRange>
<effectPoint>
<value level="1">-182</value>
@@ -3802,7 +3767,6 @@
</effects>
</skill>
<skill id="1181" toLevel="3" name="Flame Strike">
<table name="#power"> 13 16 19 </table>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<castRange>500</castRange>
@@ -3850,7 +3814,6 @@
</effects>
</skill>
<skill id="1182" toLevel="3" name="Water Resistance">
<table name="#vuln"> 10 15 20 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3902,7 +3865,6 @@
</effects>
</skill>
<skill id="1183" toLevel="4" name="Freezing Shackle">
<table name="#dot"> 102 125 144 157 </table>
<abnormalLvl>
<value level="1">5</value>
<value level="2">6</value>
@@ -3966,7 +3928,6 @@
</effects>
</skill>
<skill id="1184" toLevel="6" name="Ice Bolt">
<table name="#power"> 8 9 11 13 14 16 </table>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -4038,7 +3999,6 @@
</effects>
</skill>
<skill id="1189" toLevel="3" name="Wind Resistance">
<table name="#vuln"> 10 15 20 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -4090,7 +4050,6 @@
</effects>
</skill>
<skill id="1191" toLevel="3" name="Fire Resistance">
<table name="#vuln"> 10 15 20 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -169,7 +169,6 @@
</effects>
</skill>
<skill id="1204" toLevel="2" name="Wind Walk">
<table name="#runSpd"> 20 33 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -216,7 +215,6 @@
</skill>
<skill id="1206" toLevel="19" name="Wind Shackle">
<!-- Confirmed CT2.5 -->
<table name="#pAtkSpd"> 0.83 0.8 0.8 0.8 0.8 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -472,7 +470,6 @@
</effects>
</skill>
<skill id="1209" toLevel="6" name="Seal of Poison">
<table name="#dot"> 14 19 24 30 34 37 </table>
<abnormalLvl>
<value level="1">3</value>
<value level="2">4</value>
@@ -723,8 +720,6 @@
</skill>
<skill id="1217" toLevel="33" name="Greater Heal">
<!-- Confirmed CT2.5 -->
<table name="#amount"> 204 212 219 235 243 251 267 275 283 299 307 316 332 340 348 356 364 372 380 388 395 402 410 417 424 431 437 444 450 456 462 467 472 </table>
<table name="#hotValue"> 14 15 15 16 17 17 18 19 19 20 21 22 23 23 24 24 25 25 26 26 27 27 28 28 29 29 30 30 30 31 31 32 32 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">2</value>
@@ -995,7 +990,6 @@
</skill>
<skill id="1218" toLevel="33" name="Greater Battle Heal">
<!-- Confirmed CT2.5 -->
<table name="#amount"> 371 384 398 426 441 455 484 499 514 544 559 573 603 618 633 647 662 676 690 704 718 731 745 758 770 782 795 806 817 828 839 849 858 </table>
<castRange>600</castRange>
<effectPoint>
<value level="1">202</value>
@@ -1189,8 +1183,6 @@
</skill>
<skill id="1219" toLevel="33" name="Greater Group Heal">
<!-- Confirmed CT2.5 -->
<table name="#amount"> 163 169 175 188 194 201 213 220 226 239 246 253 266 272 279 285 291 298 304 310 316 322 328 334 339 345 350 355 360 365 369 374 378 </table>
<table name="#hotValue"> 11 12 12 13 13 14 15 15 16 16 17 17 18 19 19 19 20 20 21 21 21 22 22 23 23 23 24 24 24 25 25 25 26 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">1</value>
@@ -1460,7 +1452,6 @@
</effects>
</skill>
<skill id="1220" toLevel="8" name="Blaze">
<table name="#power"> 23 26 29 32 35 38 42 44 </table>
<castRange>750</castRange>
<effectPoint>
<value level="1">-182</value>
@@ -1531,7 +1522,6 @@
</effects>
</skill>
<skill id="1222" toLevel="15" name="Curse Chaos">
<table name="#accCombat"> 9 12 12 12 12 12 12 12 12 12 12 12 12 12 12 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -1807,7 +1797,6 @@
</effects>
</skill>
<skill id="1224" toLevel="17" name="Surrender to Poison">
<table name="#trait_poison"> -25 -25 -25 -30 -30 -30 -30 -30 -30 -30 -30 -30 -30 -30 -30 -30 -30 </table>
<abnormalLvl>
<value level="1">3</value>
<value level="2">3</value>
@@ -1983,8 +1972,6 @@
</skill>
<skill id="1225" toLevel="18" name="Summon Mew the Cat">
<!-- H5 hitTime -->
<table name="#npcIds"> 14159 14160 14161 14162 14163 14164 14165 14166 14167 14168 14169 14170 14171 14172 14173 14174 14175 14176 </table>
<table name="#summonLifeTime"> 1200 1200 1200 1200 3600 3600 3600 3600 3600 3600 3600 3600 3600 3600 3600 3600 3600 3600 </table>
<hitTime>
<value level="1">15000</value>
<value level="2">15000</value>
@@ -2145,10 +2132,6 @@
</skill>
<skill id="1226" toLevel="18" name="Summon Boxer the Unicorn">
<!-- H5 hitTime -->
<table name="#itemConsumeCountOT"> 0 0 0 0 0 1 1 1 1 1 1 1 2 2 2 2 2 2 </table>
<table name="#itemConsumeSteps"> 0 0 0 0 0 14 14 14 14 14 14 14 14 14 14 14 14 14 </table>
<table name="#npcIds"> 14295 14296 14297 14298 14299 14300 14301 14302 14303 14304 14305 14306 14307 14308 14309 14310 14311 14312 </table>
<table name="#summonLifeTime"> 1200 1200 1200 1200 3600 3600 3600 3600 3600 3600 3600 3600 3600 3600 3600 3600 3600 3600 </table>
<hitTime>
<value level="1">15000</value>
<value level="2">15000</value>
@@ -2348,8 +2331,6 @@
</skill>
<skill id="1227" toLevel="18" name="Summon Mirage the Unicorn">
<!-- H5 hitTime -->
<table name="#npcIds"> 14343 14344 14345 14346 14347 14348 14349 14350 14351 14352 14353 14354 14355 14356 14357 14358 14359 14360 </table>
<table name="#summonLifeTime"> 1200 1200 1200 1200 3600 3600 3600 3600 3600 3600 3600 3600 3600 3600 3600 3600 3600 3600 </table>
<hitTime>
<value level="1">15000</value>
<value level="2">15000</value>
@@ -2510,8 +2491,6 @@
</skill>
<skill id="1228" toLevel="18" name="Summon Silhouette">
<!-- H5 hitTime -->
<table name="#npcIds"> 14527 14528 14529 14530 14531 14532 14533 14534 14535 14536 14537 14538 14539 14540 14541 14542 14543 14544 </table>
<table name="#summonLifeTime"> 1200 1200 1200 1200 3600 3600 3600 3600 3600 3600 3600 3600 3600 3600 3600 3600 3600 3600 </table>
<hitTime>
<value level="1">15000</value>
<value level="2">15000</value>
@@ -2671,7 +2650,6 @@
</effects>
</skill>
<skill id="1229" toLevel="18" name="Chant of Life">
<table name="#hot"> 12 15 18 23 27 31 35 39 43 45 46 58 50 52 53 55 56 58 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2814,7 +2792,6 @@
</skill>
<skill id="1230" toLevel="28" name="Prominence">
<!-- Confirmed CT2.5 -->
<table name="#power"> 49 52 55 58 61 65 68 72 75 78 80 82 84 85 87 89 90 92 94 96 97 99 100 102 104 105 107 108 </table>
<castRange>900</castRange>
<effectPoint>
<value level="1">-360</value>
@@ -3165,7 +3142,6 @@
</selfEffects>
</skill>
<skill id="1232" toLevel="3" name="Blazing Skin">
<table name="#reflectDam"> 10 15 20 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3221,7 +3197,6 @@
</effects>
</skill>
<skill id="1233" toLevel="4" name="Decay">
<table name="#dot"> 102 125 144 157 </table>
<abnormalLvl>
<value level="1">5</value>
<value level="2">6</value>
@@ -3285,7 +3260,6 @@
</effects>
</skill>
<skill id="1234" toLevel="28" name="Vampiric Claw">
<table name="#power"> 49 52 55 58 61 65 68 72 75 78 80 82 84 85 87 89 90 92 94 96 97 99 100 102 104 105 107 108 </table>
<castRange>900</castRange>
<effectPoint>
<value level="1">-360</value>
@@ -3458,7 +3432,6 @@
</skill>
<skill id="1235" toLevel="28" name="Hydro Blast">
<!-- Confirmed CT2.5 -->
<table name="#power"> 49 52 55 58 61 65 68 72 75 78 80 82 84 85 87 89 90 92 94 96 97 99 100 102 104 105 107 108 </table>
<castRange>900</castRange>
<effectPoint>
<value level="1">-360</value>
@@ -3630,7 +3603,6 @@
</effects>
</skill>
<skill id="1236" toLevel="19" name="Frost Bolt">
<table name="#power"> 30 31 33 35 37 39 41 43 45 47 49 51 53 56 58 59 61 63 65 </table>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -3767,8 +3739,6 @@
</effects>
</skill>
<skill id="1237" toLevel="17" name="Ice Dagger">
<table name="#dot"> 44 44 44 44 54 54 54 54 54 62 62 62 62 62 67 67 67 </table>
<table name="#power"> 28 29 31 33 34 36 38 39 41 43 45 46 48 50 51 53 54 </table>
<abnormalLvl>
<value level="1">5</value>
<value level="2">5</value>
@@ -3933,7 +3903,6 @@
</skill>
<skill id="1238" toLevel="3" name="Freezing Skin">
<!-- Confirmed CT2.5 -->
<table name="#reflectDam"> 10 15 20 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3990,7 +3959,6 @@
</skill>
<skill id="1239" toLevel="28" name="Hurricane">
<!-- Confirmed CT2.5 -->
<table name="#power"> 49 52 55 58 61 65 68 72 75 78 80 82 84 85 87 89 90 92 94 96 97 99 100 102 104 105 107 108 </table>
<castRange>900</castRange>
<effectPoint>
<value level="1">-360</value>
@@ -4163,7 +4131,6 @@
</effects>
</skill>
<skill id="1240" toLevel="3" name="Guidance">
<table name="#accCombat"> 2 3 4 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -4215,7 +4182,6 @@
</effects>
</skill>
<skill id="1242" toLevel="3" name="Death Whisper">
<table name="#cAtk"> 1.25 1.3 1.35 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -4267,7 +4233,6 @@
</effects>
</skill>
<skill id="1243" toLevel="6" name="Blessed Shield">
<table name="#rShld"> 1.05 1.1 1.15 1.2 1.25 1.3 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -4478,7 +4443,6 @@
</pveEffects>
</skill>
<skill id="1245" toLevel="14" name="Steal Essence">
<table name="#power"> 52 58 65 72 78 82 85 89 92 96 99 102 105 108 </table>
<castRange>900</castRange>
<effectPoint>
<value level="1">-379</value>
@@ -4841,7 +4805,6 @@
</effects>
</skill>
<skill id="1249" toLevel="3" name="The Vision of Pa'agrio">
<table name="#accCombat"> 2 3 4 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -4894,7 +4857,6 @@
</effects>
</skill>
<skill id="1250" toLevel="3" name="Under the Protection of Pa'agrio">
<table name="#rShld"> 1.3 1.4 1.5 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -4947,7 +4909,6 @@
</effects>
</skill>
<skill id="1251" toLevel="2" name="Chant of Fury">
<table name="#pAtkSpd"> 1.15 1.33 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -4993,7 +4954,6 @@
</effects>
</skill>
<skill id="1252" toLevel="3" name="Chant of Evasion">
<table name="#rEvas"> 2 3 4 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -5045,7 +5005,6 @@
</effects>
</skill>
<skill id="1253" toLevel="3" name="Chant of Rage">
<table name="#cAtk"> 1.25 1.3 1.35 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -5097,7 +5056,6 @@
</effects>
</skill>
<skill id="1254" toLevel="6" name="Mass Resurrection">
<table name="#power"> 0 20 30 40 50 55 </table>
<affectLimit>50-50</affectLimit>
<affectRange>1000</affectRange>
<blockedInOlympiad>true</blockedInOlympiad>
@@ -5200,8 +5158,6 @@
</effects>
</skill>
<skill id="1256" toLevel="13" name="The Heart of Pa'agrio">
<table name="#amount"> 91 103 115 127 133 138 144 149 154 159 164 168 172 </table>
<table name="#hot"> 31 35 39 43 45 46 48 50 52 53 55 56 58 </table>
<abnormalLvl>
<value level="1">6</value>
<value level="2">7</value>
@@ -5331,7 +5287,6 @@
</effects>
</skill>
<skill id="1257" toLevel="3" name="Decrease Weight">
<table name="#Weight"> 3000 6000 9000 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -5383,7 +5338,6 @@
</skill>
<skill id="1258" toLevel="4" name="Restore Life">
<!-- Confirmed CT2.5 -->
<table name="#amount"> 15 20 25 30 </table>
<castRange>600</castRange>
<effectPoint>
<value level="1">500</value>
@@ -5431,7 +5385,6 @@
</effects>
</skill>
<skill id="1259" toLevel="4" name="Stun Resistance">
<table name="#trait_shock"> 15 20 30 40 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -5488,7 +5441,6 @@
</effects>
</skill>
<skill id="1260" toLevel="3" name="The Tact of Pa'agrio">
<table name="#rEvas"> 2 3 4 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -5541,14 +5493,6 @@
</effects>
</skill>
<skill id="1261" toLevel="2" name="The Rage of Pa'agrio">
<table name="#mAtk"> 1.1 1.16 </table>
<table name="#mAtkSpd"> 1.05 1.08 </table>
<table name="#mDef"> 0.9 0.84 </table>
<table name="#pAtk"> 1.05 1.08 </table>
<table name="#pAtkSpd"> 1.05 1.08 </table>
<table name="#pDef"> 0.95 0.92 </table>
<table name="#rEvas"> 2 4 </table>
<table name="#runSpd"> 5 8 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -5644,7 +5588,6 @@
</effects>
</skill>
<skill id="1262" toLevel="10" name="Transfer Pain">
<table name="#power"> 10 20 30 40 50 52 54 56 58 60 </table>
<icon>icon.skill1262</icon>
<magicLvl>
<value level="1">40</value>
@@ -6065,7 +6008,6 @@
</effects>
</skill>
<skill id="1264" toLevel="3" name="Solar Spark">
<table name="#power"> 39 47 55 </table>
<castRange>750</castRange>
<effectPoint>
<value level="1">-303</value>
@@ -6111,7 +6053,6 @@
</effects>
</skill>
<skill id="1265" toLevel="14" name="Solar Flare">
<table name="#power"> 65 73 81 89 98 102 107 111 115 119 123 127 131 135 </table>
<castRange>900</castRange>
<effectPoint>
<value level="1">-474</value>
@@ -6212,7 +6153,6 @@
</effects>
</skill>
<skill id="1266" toLevel="3" name="Shadow Spark">
<table name="#power"> 39 47 55 </table>
<castRange>750</castRange>
<effectPoint>
<value level="1">-303</value>
@@ -6258,7 +6198,6 @@
</effects>
</skill>
<skill id="1267" toLevel="14" name="Shadow Flare">
<table name="#power"> 65 73 81 89 98 102 107 111 115 119 123 127 131 135 </table>
<castRange>900</castRange>
<effectPoint>
<value level="1">-474</value>
@@ -6670,7 +6609,6 @@
</effects>
</skill>
<skill id="1274" toLevel="4" name="Energy Bolt">
<table name="#power"> 13 16 19 22 </table>
<castRange>400</castRange>
<effectPoint>
<value level="1">-102</value>
@@ -6718,7 +6656,6 @@
</effects>
</skill>
<skill id="1275" toLevel="14" name="Aura Bolt">
<table name="#power"> 26 29 33 36 39 41 43 45 46 48 50 51 53 54 </table>
<castRange>400</castRange>
<effectPoint>
<value level="1">-190</value>
@@ -6816,8 +6753,6 @@
</effects>
</skill>
<skill id="1276" toLevel="14" name="Summon Kai the Cat">
<table name="#itemConsumeCountOT"> 2 2 2 2 2 2 4 4 4 4 6 6 6 6 </table>
<table name="#npcIds"> 14207 14208 14209 14210 14211 14212 14213 14214 14215 14216 14217 14218 14219 14220 </table>
<icon>icon.skill1276</icon>
<itemConsumeCount>
<value level="1">1</value>
@@ -6937,8 +6872,6 @@
</effects>
</skill>
<skill id="1277" toLevel="14" name="Summon Merrow the Unicorn">
<table name="#itemConsumeCountOT"> 2 2 2 2 2 2 4 4 4 4 6 6 6 6 </table>
<table name="#npcIds"> 14391 14392 14393 14394 14395 14396 14397 14398 14399 14400 14401 14402 14403 14404 </table>
<icon>icon.skill1277</icon>
<itemConsumeCount>
<value level="1">1</value>
@@ -7057,8 +6990,6 @@
</effects>
</skill>
<skill id="1278" toLevel="14" name="Summon Soulless">
<table name="#itemConsumeCountOT"> 2 2 2 2 2 2 4 4 4 4 6 6 6 6 </table>
<table name="#npcIds"> 14575 14576 14577 14578 14579 14580 14581 14582 14583 14584 14585 14586 14587 14588 </table>
<icon>icon.skill1278</icon>
<itemConsumeCount>
<value level="1">1</value>
@@ -7178,7 +7109,6 @@
</skill>
<skill id="1279" toLevel="9" name="Summon Binding Cubic">
<!-- Confirmed CT2.5 -->
<table name="#cubicLvl"> 1 2 3 4 5 6 7 8 9 </table>
<hitTime>6000</hitTime>
<icon>icon.skill1279</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
@@ -7255,7 +7185,6 @@
</skill>
<skill id="1280" toLevel="9" name="Summon Aqua Cubic">
<!-- Confirmed CT2.5 -->
<table name="#cubicLvl"> 1 2 3 4 5 6 7 8 9 </table>
<hitTime>6000</hitTime>
<icon>icon.skill1280</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
@@ -7332,7 +7261,6 @@
</skill>
<skill id="1281" toLevel="9" name="Summon Spark Cubic">
<!-- Confirmed CT2.5 -->
<table name="#cubicLvl"> 1 2 3 4 5 6 7 8 9 </table>
<hitTime>6000</hitTime>
<icon>icon.skill1281</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
@@ -7408,7 +7336,6 @@
</effects>
</skill>
<skill id="1282" toLevel="2" name="Pa'agrian Haste">
<table name="#runSpd"> 20 33 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -7455,8 +7382,6 @@
</effects>
</skill>
<skill id="1283" toLevel="13" name="Soul Guard">
<table name="#def"> 293.3 333.2 375.9 421.4 445.2 469.7 494.9 520.1 546 571.9 598.5 625.8 653.1 </table>
<table name="#mdot"> 5 6 6 7 8 8 8 8 9 9 9 10 10 </table>
<icon>icon.skill1283</icon>
<magicLvl>
<value level="1">44</value>
@@ -7532,7 +7457,6 @@
</effects>
</skill>
<skill id="1284" toLevel="3" name="Chant of Revenge">
<table name="#power"> 10 15 20 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -7853,7 +7777,6 @@
</effects>
</skill>
<skill id="1295" toLevel="9" name="Aqua Splash">
<table name="#power"> 41 43 45 46 48 50 51 53 54 </table>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<castRange>500</castRange>
@@ -7931,7 +7854,6 @@
</effects>
</skill>
<skill id="1296" toLevel="9" name="Rain of Fire">
<table name="#power"> 41 43 45 46 48 50 51 53 54 </table>
<affectLimit>5-12</affectLimit>
<affectRange>100</affectRange>
<castRange>500</castRange>
@@ -8010,8 +7932,6 @@
</skill>
<skill id="1297" toLevel="6" name="Clear Mind">
<!-- Confirmed CT2.5 -->
<table name="#Stand"> 2.6 3.2 3.5 4.1 4.7 4.9 </table>
<table name="#Walk"> 3.2 4 4.3 5.1 5.8 6.2 </table>
<icon>icon.skill1297</icon>
<magicLvl>
<value level="1">40</value>
@@ -8143,8 +8063,6 @@
</effects>
</skill>
<skill id="1299" toLevel="2" name="Servitor Empowerment">
<table name="#mDef"> 1350 2700 </table>
<table name="#pDef"> 1800 3600 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1,7 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="1300" toLevel="3" name="Servitor Cure">
<table name="#dispelAbnormals"> POISON,3;BLEEDING,3 POISON,7;BLEEDING,7 POISON,9;BLEEDING,9 </table>
<castRange>600</castRange>
<effectPoint>
<value level="1">379</value>
@@ -66,7 +65,6 @@
</effects>
</skill>
<skill id="1303" toLevel="2" name="Wild Magic">
<table name="#mCritRate"> 1 2 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -112,7 +110,6 @@
</effects>
</skill>
<skill id="1304" toLevel="3" name="Advanced Block">
<table name="#sDef"> 1.3 1.4 1.5 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -276,7 +273,6 @@
</effects>
</skill>
<skill id="1307" toLevel="3" name="Prayer">
<table name="#healEffect"> 1.08 1.1 1.12 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -328,7 +324,6 @@
</effects>
</skill>
<skill id="1308" toLevel="3" name="Chant of Predator">
<table name="#rCrit"> 0.2 0.25 0.3 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -380,7 +375,6 @@
</effects>
</skill>
<skill id="1309" toLevel="3" name="Chant of Eagle">
<table name="#accCombat"> 2 3 4 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -432,7 +426,6 @@
</effects>
</skill>
<skill id="1310" toLevel="4" name="Chant of Vampire">
<table name="#absorbDam"> 6 7 8 9 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -490,7 +483,6 @@
</effects>
</skill>
<skill id="1311" toLevel="6" name="Body of Avatar">
<table name="#amount"> 10 15 20 25 30 35 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -625,7 +617,6 @@
</conditions>
</skill>
<skill id="1315" toLevel="27" name="Unused Fishing Expertise">
<table name="#power"> 0.66 0.9375 1.26 1.55 1.7 1.85 2 2.15 2.3 2.45 2.6 2.75 2.9 3.05 3.2 3.35 3.5 3.65 3.8 3.95 4.1 4.25 4.4 4.55 4.7 4.85 5 </table>
<icon>icon.skill1315</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -735,7 +726,6 @@
</skill>
<skill id="1324" toLevel="2" name="Summon CP Potion">
<!-- Confirmed CT2.5 and updated to IO -->
<table name="#reuseDelay"> 600000 3600000 </table>
<hitTime>20000</hitTime>
<icon>icon.skill1324</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
@@ -926,7 +916,6 @@
</skill>
<skill id="1328" toLevel="8" name="Mass Summon Storm Cubic">
<!-- Confirmed CT2.5 -->
<table name="#cubicLvl"> 1 2 3 4 5 6 7 8 </table>
<affectRange>1000</affectRange>
<hitTime>6000</hitTime>
<icon>icon.skill1328</icon>
@@ -1000,7 +989,6 @@
</skill>
<skill id="1329" toLevel="9" name="Mass Summon Aqua Cubic">
<!-- Confirmed CT2.5 -->
<table name="#cubicLvl"> 1 2 3 4 5 6 7 8 9 </table>
<affectRange>1000</affectRange>
<hitTime>6000</hitTime>
<icon>icon.skill1329</icon>
@@ -1079,7 +1067,6 @@
</skill>
<skill id="1330" toLevel="8" name="Mass Summon Phantom Cubic">
<!-- Confirmed CT2.5 -->
<table name="#cubicLvl"> 1 2 3 4 5 6 7 8 </table>
<affectRange>1000</affectRange>
<hitTime>6000</hitTime>
<icon>icon.skill1330</icon>
@@ -1153,8 +1140,6 @@
</effects>
</skill>
<skill id="1331" toLevel="10" name="Summon Feline Queen">
<table name="#itemConsumeCountOT"> 2 2 2 2 2 4 4 4 6 6 </table>
<table name="#npcIds"> 14251 14252 14253 14254 14255 14256 14257 14258 14259 14260 14261 14262 14263 14264 </table>
<icon>icon.skill1331</icon>
<itemConsumeCount>
<value level="1">1</value>
@@ -1253,8 +1238,6 @@
</effects>
</skill>
<skill id="1332" toLevel="10" name="Summon Seraphim the Unicorn">
<table name="#itemConsumeCountOT"> 2 2 2 2 2 4 4 4 6 6 </table>
<table name="#npcIds"> 14435 14436 14437 14438 14439 14440 14441 14442 14443 14444 14445 14446 14447 14448 </table>
<icon>icon.skill1332</icon>
<itemConsumeCount>
<value level="1">1</value>
@@ -1353,8 +1336,6 @@
</effects>
</skill>
<skill id="1333" toLevel="10" name="Summon Nightshade">
<table name="#itemConsumeCountOT"> 2 2 2 2 2 4 4 4 6 6 </table>
<table name="#npcIds"> 14619 14620 14621 14622 14623 14624 14625 14626 14627 14628 14629 14630 14631 14632 </table>
<icon>icon.skill1333</icon>
<itemConsumeCount>
<value level="1">1</value>
@@ -1453,8 +1434,6 @@
</effects>
</skill>
<skill id="1334" toLevel="16" name="Summon Cursed Man">
<table name="#itemConsumeCountOT"> 1 1 1 2 2 2 2 0 0 0 0 0 0 0 0 0 </table>
<table name="#npcIds"> 14074 14075 14076 14077 14078 14079 14080 15142 15143 15144 15145 15146 15147 15194 15195 15196 </table>
<icon>icon.skill1334</icon>
<coolTime>500</coolTime>
<itemConsumeCount>
@@ -3562,8 +3541,6 @@
</effects>
</skill>
<skill id="1382" toLevel="5" name="Mass Curse Gloom">
<table name="#power"> 33 36 39 41 44 </table>
<table name="#vuln"> 5 10 15 20 25 </table>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>MD_DOWN</abnormalType>
@@ -4013,7 +3990,6 @@
</effects>
</skill>
<skill id="1388" toLevel="3" name="Greater Might">
<table name="#pAtk"> 1.04 1.07 1.1 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -4066,7 +4042,6 @@
</effects>
</skill>
<skill id="1389" toLevel="3" name="Greater Shield">
<table name="#pDef"> 1.05 1.1 1.15 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -4119,7 +4094,6 @@
</effects>
</skill>
<skill id="1390" toLevel="3" name="War Chant">
<table name="#pAtk"> 1.04 1.07 1.1 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -4172,7 +4146,6 @@
</effects>
</skill>
<skill id="1391" toLevel="3" name="Chant of Earth">
<table name="#pDef"> 1.05 1.1 1.15 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -4225,7 +4198,6 @@
</effects>
</skill>
<skill id="1392" toLevel="3" name="Holy Attack Resistance">
<table name="#holyRes"> 15 23 30 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -4272,7 +4244,6 @@
</effects>
</skill>
<skill id="1393" toLevel="3" name="Dark Attack Resistance">
<table name="#darkRes"> 15 23 30 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -93,7 +93,6 @@
</skill>
<skill id="1401" toLevel="11" name="Major Heal">
<!-- Confirmed CT2.5 -->
<table name="#amount"> 690 722 753 783 812 840 867 892 915 936 946 </table>
<castRange>600</castRange>
<effectPoint>
<value level="1">403</value>
@@ -179,7 +178,6 @@
</skill>
<skill id="1402" toLevel="5" name="Major Group Heal">
<!-- Confirmed CT2.5 -->
<table name="#amount"> 902 979 1050 1115 1170 </table>
<affectRange>1000</affectRange>
<effectPoint>
<value level="1">421</value>
@@ -291,7 +289,6 @@
</skill>
<skill id="1405" toLevel="6" name="Divine Inspiration">
<!-- Confirmed CT2.5 and Updated to Ertheia -->
<table name="#slots"> 1 2 3 4 5 6 </table>
<icon>icon.skill1405</icon>
<magicLvl>
<value level="1">52</value>
@@ -770,8 +767,6 @@
</effects>
</skill>
<skill id="1417" toLevel="5" name="Aura Flash">
<table name="#chance"> 20 25 30 35 40 </table>
<table name="#power"> 49 53 58 61 65 </table>
<affectRange>200</affectRange>
<effectPoint>
<value level="1">-440</value>
@@ -1247,7 +1242,6 @@
</skill>
<skill id="1430" toLevel="5" name="Invocation">
<!-- Confirmed CT2.5 -->
<table name="#mhot"> 27 30 34 37 42 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>FORCE_MEDITATION</abnormalType>
@@ -1307,7 +1301,6 @@
</skill>
<skill id="1431" toLevel="6" name="Fallen Arrow">
<!-- Confirmed CT2.5 -->
<table name="#power"> 13 14 16 18 20 22 </table>
<castRange>600</castRange>
<effectPoint>
<value level="1">-92</value>
@@ -1376,7 +1369,6 @@
</skill>
<skill id="1432" toLevel="2" name="Increase Power">
<!-- Confirmed CT2.5 -->
<table name="#rate"> 1.08 1.12 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1421,7 +1413,6 @@
</skill>
<skill id="1433" toLevel="10" name="Abyssal Blaze">
<!-- Confirmed CT2.5 -->
<table name="#power"> 24 26 28 31 33 35 38 40 43 46 </table>
<castRange>750</castRange>
<effectPoint>
<value level="1">-189</value>
@@ -1503,7 +1494,6 @@
</skill>
<skill id="1434" toLevel="4" name="Dark Explosion">
<!-- Confirmed CT2.5 -->
<table name="#power"> 16 18 20 23 </table>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<castRange>500</castRange>
@@ -1558,8 +1548,6 @@
</skill>
<skill id="1435" toLevel="10" name="Death Mark">
<!-- Confirmed CT2.5 -->
<table name="#amount"> 0.8 0.8 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 </table>
<table name="#dmg"> 24 32 41 41 50 50 58 58 63 63 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1688,7 +1676,6 @@
</skill>
<skill id="1436" toLevel="30" name="Soul of Pain">
<!-- Confirmed CT2.5 and Updated to H5 -->
<table name="#power"> 50 52 55 57 60 61 65 66 70 72 75 77 80 82 84 85 87 89 90 92 94 96 97 99 100 102 104 105 107 108 </table>
<castRange>700</castRange>
<effectPoint>
<value level="1">-369</value>
@@ -1873,7 +1860,6 @@
</skill>
<skill id="1437" toLevel="26" name="Dark Flame">
<!-- Confirmed CT2.5 and Updated to H5 -->
<table name="#power"> 42 43 45 47 49 50 53 54 56 57 59 60 61 62 63 65 66 67 68 69 70 72 73 74 75 76 </table>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -2052,7 +2038,6 @@
</skill>
<skill id="1438" toLevel="9" name="Annihilation Circle">
<!-- Confirmed CT2.5 and Updated to H5 -->
<table name="#power"> 82 85 89 92 96 99 102 105 108 </table>
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<castRange>500</castRange>
@@ -2132,7 +2117,6 @@
</skill>
<skill id="1439" toLevel="5" name="Curse of Divinity">
<!-- Confirmed CT2.5 -->
<table name="#power"> 96 99 102 105 108 </table>
<castRange>600</castRange>
<coolTime>200</coolTime>
<effectPoint>
@@ -2188,7 +2172,6 @@
</skill>
<skill id="1440" toLevel="5" name="Steal Divinity">
<!-- Confirmed CT2.5 -->
<table name="#maxNegated"> 3 4 5 6 7 </table>
<castRange>600</castRange>
<coolTime>200</coolTime>
<effectPoint>
@@ -2246,7 +2229,6 @@
</skill>
<skill id="1441" toLevel="3" name="Soul to Empower">
<!-- Confirmed CT2.5 and Updated to H5 -->
<table name="#mAtk"> 1.55 1.65 1.75 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2297,7 +2279,6 @@
</skill>
<skill id="1442" toLevel="3" name="Darkness Protection">
<!-- Confirmed CT2.5 -->
<table name="#vuln"> 15 23 30 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2424,8 +2405,6 @@
</skill>
<skill id="1445" toLevel="18" name="Surrender to Dark">
<!-- Confirmed CT2.5 -->
<table name="#darkRes"> 25 25 25 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 </table>
<table name="#holyRes"> 12 12 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 </table>
<abnormalLvl>
<value level="1">3</value>
<value level="2">3</value>
@@ -3521,7 +3500,6 @@
<skill id="1471" toLevel="2" name="Death Beam">
<!-- Confirmed CT2.5 and updated to IO -->
<!-- Kamael Final Form Skill -->
<table name="#power"> 128 139 </table>
<affectLimit>5-12</affectLimit>
<affectRange>400</affectRange>
<castRange>40</castRange>
@@ -3623,7 +3601,6 @@
</skill>
<skill id="1475" toLevel="3" name="Erase Mark">
<!-- Confirmed CT2.5 -->
<table name="#dispelAbnormals"> DEATH_MARK,3 DEATH_MARK,7 DEATH_MARK,10 </table>
<castRange>600</castRange>
<effectPoint>
<value level="1">235</value>
@@ -3667,8 +3644,6 @@
</skill>
<skill id="1476" toLevel="3" name="Appetite for Destruction">
<!-- Confirmed CT2.5 -->
<table name="#amount"> 1.3 1.4 1.5 </table>
<table name="#rCrit"> 0.3 0.4 0.5 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>INSTINCT</abnormalType>
@@ -3734,7 +3709,6 @@
</skill>
<skill id="1477" toLevel="3" name="Vampiric Impulse">
<!-- Confirmed CT2.5 -->
<table name="#absorbDam"> 60 70 80 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>INSTINCT</abnormalType>
@@ -3784,8 +3758,6 @@
</skill>
<skill id="1478" toLevel="2" name="Protection Instinct">
<!-- Confirmed CT2.5 -->
<table name="#mDef"> 900 1350 </table>
<table name="#pDef"> 1200 1800 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>INSTINCT</abnormalType>
@@ -3837,8 +3809,6 @@
</skill>
<skill id="1479" toLevel="3" name="Magic Impulse">
<!-- Confirmed CT2.5 -->
<table name="#mAtk"> 1.75 1.85 1.95 </table>
<table name="#mCritRate"> 2 3 4 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>INSTINCT</abnormalType>
@@ -4201,7 +4171,6 @@
</skill>
<skill id="1485" toLevel="3" name="Spite">
<!-- Confirmed CT2.5 -->
<table name="#lvl"> 1 2 3 </table>
<abnormalLvl>8</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>SPITE</abnormalType>
@@ -4257,8 +4226,6 @@
</skill>
<skill id="1486" toLevel="4" name="Mental Impoverish">
<!-- Confirmed CT2.5 -->
<table name="#lvl"> 1 2 3 4 </table>
<table name="#mpInitialConsume"> 13 13 14 14 </table>
<abnormalLvl>8</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>MENTAL_IMPOVERISH</abnormalType>
@@ -4313,7 +4280,6 @@
</skill>
<skill id="1487" toLevel="8" name="Restoration">
<!-- Confirmed CT2.5 -->
<table name="#hot"> 15 18 22 25 27 29 30 32 </table>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>LIFE_FORCE_KAMAEL</abnormalType>
@@ -4388,7 +4354,6 @@
</skill>
<skill id="1488" toLevel="3" name="Restoration Impact">
<!-- Confirmed CT2.5 -->
<table name="#amount"> 10 15 20 </table>
<castRange>600</castRange>
<effectPoint>
<value level="1">701</value>
@@ -487,7 +487,6 @@
</skill>
<skill id="1511" toLevel="8" name="Curse of Life Flow">
<!-- Confirmed CT2.5 -->
<table name="#triggeredLevel"> 1 2 3 4 5 6 7 8 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1025,7 +1024,6 @@
<skill id="1523" toLevel="42" name="Divine Punishment">
<!-- Confirmed CT2.5 -->
<!-- Inquisitor Stance Skill -->
<table name="#power"> 52 58 64 71 74 77 80 83 86 89 92 95 97 100 102 105 107 109 78 80 81 83 85 86 88 89 90 92 93 95 96 97 99 100 101 102 103 105 106 107 108 109 </table>
<castRange>750</castRange>
<effectPoint>
<value level="1">-418</value>
@@ -1563,7 +1561,6 @@
<skill id="1525" toLevel="42" name="Divine Curse">
<!-- Confirmed CT2.5 -->
<!-- Inquisitor Stance Skill -->
<table name="#dot"> 9 9 9 9 9 9 11 11 11 11 11 11 11 11 11 11 13 13 13 13 13 13 13 13 13 13 14 14 14 14 14 14 14 14 14 14 15 15 15 15 15 15 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>HEAL_EFFECT_DOWN</abnormalType>
@@ -1816,8 +1813,6 @@
</skill>
<skill id="1526" toLevel="3" name="Steal Mana">
<!-- Confirmed CT2.5 -->
<table name="#minDamage"> 41 51 49 </table>
<table name="#triggeredId"> 5676 5677 5678 </table>
<icon>icon.skill1526</icon>
<magicLvl>
<value level="1">44</value>
@@ -1852,7 +1847,6 @@
</skill>
<skill id="1527" toLevel="3" name="Expert Casting">
<!-- Glory Days confirmed -->
<table name="#mReuse"> 0.9 0.85 0.8 </table>
<icon>icon.skill1527</icon>
<magicLvl>
<value level="1">40</value>
@@ -1883,7 +1877,6 @@
<skill id="1528" toLevel="42" name="Divine Flash">
<!-- Confirmed CT2.5 -->
<!-- Inquisitor Stance Skill -->
<table name="#power"> 29 33 36 39 41 43 45 46 48 50 51 53 54 56 57 58 60 61 44 45 45 46 47 48 49 50 50 51 52 53 54 54 55 56 56 57 58 58 59 60 60 61 </table>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<castRange>500</castRange>
@@ -2270,7 +2263,6 @@
</effects>
</skill>
<skill id="1530" toLevel="13" name="Death Spike">
<table name="#power"> 35 39 43 47 49 51 53 56 58 59 61 63 65 </table>
<castRange>900</castRange>
<effectPoint>
<value level="1">-418</value>
@@ -2367,7 +2359,6 @@
</skill>
<skill id="1531" toLevel="7" name="Blessed Blood">
<!-- Confirmed CT2.5 -->
<table name="#triggeredLevel"> 1 2 3 4 5 6 7 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>BLESS_THE_BLOOD</abnormalType>
@@ -2704,7 +2695,6 @@
</effects>
</skill>
<skill id="1539" toLevel="4" name="Stigma of Shilen">
<table name="#traits"> -16 -24 -32 -40 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2952,7 +2942,6 @@
<skill id="1544" toLevel="7" name="Death Beam">
<!-- Confirmed CT2.5 -->
<!-- Kamael Final Form Skill -->
<table name="#power"> 138 139 141 142 144 145 146 </table>
<affectLimit>5-12</affectLimit>
<affectRange>400</affectRange>
<castRange>40</castRange>
@@ -3060,11 +3049,6 @@
</effects>
</skill>
<skill id="1547" toLevel="3" name="Spirit Sharing">
<table name="#amount"> 1.03 1.04 1.05 </table>
<table name="#mAtkSpd"> 1.01 1.03 1.05 </table>
<table name="#pAtkSpd"> 1.02 1.05 1.07 </table>
<table name="#physicalSkillPower"> 1.05 1.07 1.1 </table>
<table name="#rCrit"> 0.05 0.07 0.1 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3155,7 +3139,6 @@
</skill>
<skill id="1548" toLevel="3" name="Earth Resistance">
<!-- High Five Skill -->
<table name="#earthRes"> 10 15 20 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3492,8 +3475,6 @@
</skill>
<skill id="1558" toLevel="24" name="Dimension Spiral">
<!-- Glory Days confirmed -->
<table name="#pvePower"> 57 58 60 61 63 66 68 71 74 77 79 82 89 94 100 104 110 115 139 152 166 179 193 207 </table>
<table name="#pvpPower"> 57 58 60 61 63 66 68 71 74 77 79 82 84 87 89 90 91 92 93 94 95 96 97 98 </table>
<castRange>900</castRange>
<effectPoint>-590</effectPoint>
<effectRange>1400</effectRange>
@@ -3624,8 +3605,6 @@
</skill>
<skill id="1559" toLevel="3" name="Potential Ability">
<!-- Glory Days confirmed -->
<table name="#cAtkAdd"> 177 295 384 </table>
<table name="#rCrit"> 0.2 0.3 0.4 </table>
<icon>icon.skill1559</icon>
<magicLvl>
<value level="1">28</value>
@@ -3710,7 +3689,6 @@
</skill>
<skill id="1561" toLevel="5" name="Battle Cry">
<!-- Glory Days confirmed -->
<table name="#amount"> 15 20 25 30 35 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -3760,14 +3738,6 @@
</skill>
<skill id="1562" toLevel="2" name="Chant of Berserker">
<!-- High Five Skill -->
<table name="#mAtk"> 1.1 1.16 </table>
<table name="#mAtkSpd"> 1.05 1.08 </table>
<table name="#mDef"> 0.9 0.84 </table>
<table name="#pAtk"> 1.05 1.08 </table>
<table name="#pAtkSpd"> 1.05 1.08 </table>
<table name="#pDef"> 0.95 0.92 </table>
<table name="#rEvas"> 2 4 </table>
<table name="#runSpd"> 5 8 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3863,7 +3833,6 @@
</skill>
<skill id="1563" toLevel="2" name="Fury of Pa'agrio">
<!-- Glory Days confirmed -->
<table name="#pAtkSpd"> 1.15 1.33 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3931,7 +3900,6 @@
</skill>
<skill id="1565" toLevel="6" name="Mana Pump">
<!-- Glory Days confirmed -->
<table name="#maxMp"> 70 100 140 150 180 200 </table>
<icon>icon.skill0213</icon>
<magicLvl>
<value level="1">40</value>
@@ -4159,8 +4127,6 @@
</skill>
<skill id="1573" toLevel="6" name="Sub - P. Atk./M. Atk. Increase">
<!-- Increases P. Atk. by 10 and M. Atk. by 20. -->
<table name="#mAtk"> 20 30 40 50 60 70 </table>
<table name="#pAtk"> 10 15 20 25 30 35 </table>
<icon>icon.skill0816</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -4192,7 +4158,6 @@
</skill>
<skill id="1574" toLevel="6" name="Sub - P. Def./M. Def. Increase">
<!-- Increases P. Def. by 15 and M. Def. by 15. -->
<table name="#def"> 15 30 45 60 75 90 </table>
<icon>icon.skill0439</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -4224,7 +4189,6 @@
</skill>
<skill id="1575" toLevel="3" name="Sub - Atk. Spd./Casting Spd. Increase">
<!-- Increases Atk. Spd. and Casting Spd. by 10. -->
<table name="#atkSpd"> 10 20 30 </table>
<icon>icon.skill0817</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -4250,7 +4214,6 @@
</skill>
<skill id="1576" toLevel="3" name="Sub - Critical Rate Increase">
<!-- Increases P./M. Critical Rate by 10. -->
<table name="#critRate"> 10 20 30 </table>
<icon>icon.skill0814</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -4276,8 +4239,6 @@
</skill>
<skill id="1577" toLevel="3" name="Sub - Critical Damage Increase">
<!-- P. Critical Damage + 18. M. Critical Damage + 14. -->
<table name="#cAtkAdd"> 18 36 54 </table>
<table name="#mCAtkAdd"> 14 28 42 </table>
<icon>icon.skill0815</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -4337,9 +4298,6 @@
</skill>
<skill id="1580" toLevel="3" name="Sub - Physical Ability Increase">
<!-- Max CP + 41, Max HP + 51, and Max MP + 36. -->
<table name="#maxHp"> 51 77 102 </table>
<table name="#maxMp"> 36 54 72 </table>
<table name="#maxCp"> 41 62 82 </table>
<icon>icon.skill1397</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -4373,7 +4331,6 @@
</skill>
<skill id="1581" toLevel="3" name="Sub - MP Consumption/Cooldown Decrease">
<!-- Upon skill use, decreases MP Consumption and Cooldown by 1%. -->
<table name="#power"> 0.99 0.98 0.97 </table>
<icon>icon.skill6274</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -131,7 +131,6 @@
<skill id="1907" toLevel="2" name="Prevision">
<!-- Glory Days confirmed -->
<!-- For 15 sec., P. Evasion/ M. Evasion + 90, and Speed + 50. -->
<table name="#bonus"> 0 90 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>RACE_ELF1</abnormalType>
@@ -296,7 +295,6 @@
<skill id="1914" toLevel="2" name="Savage">
<!-- Glory Days confirmed -->
<!-- For 60 sec., P. Atk. + 10%, M. Atk. + 20%, Atk. Spd., + 10%, and Casting Spd. + 10%. P. Def. / M. Def. - 10%. -->
<table name="#def"> 0.9 1 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>RACE_ORC1</abnormalType>
@@ -515,7 +513,6 @@
<skill id="1922" toLevel="2" name="Earth Tremor">
<!-- Glory Days confirmed -->
<!-- Knocks Down nearby enemies for 3 sec., and decreases their P. Def./ M. Def. by 50%. -->
<table name="#abnormalTime"> 3 5 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">3</value>
@@ -607,8 +604,6 @@
<skill id="1925" toLevel="2" name="Soul Protection">
<!-- Glory Days confirmed -->
<!-- For 60 seconds, blocks debuff attacks 2 times. -->
<table name="#res"> 0 15 </table>
<table name="#debuffBlock"> 2 3 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>RACE_KAMAEL1</abnormalType>
@@ -1323,10 +1318,6 @@
<skill id="1955" toLevel="3" name="Party Solidarity">
<!-- Glory Days confirmed -->
<!-- Increases party members' P. Atk. by 1%, M. Atk. by 1%, P. Critical Rate by 1%, Atk. Spd. by 1%, and Casting Spd. by 1%. Decreases physical and magic skill Cooldown by 1%. Always includes Sigel and Aeore Force. When 4 or more forces are applied, the Party Solidarity effect is activated. When the number of forces applied increases, the Party Solidarity effect is raised. -->
<table name="#pAtk"> 1.01 1.05 1.13 </table>
<table name="#mAtk"> 1.01 1.05 1.16 </table>
<table name="#bonus"> 0.01 0.02 0.04 </table>
<table name="#reuse"> 0.99 0.98 0.95 </table>
<abnormallVL>1</abnormallVL>
<abnormalTime>11</abnormalTime>
<abnormalType>SYNERGY_PARTY_BUF</abnormalType>
@@ -1417,8 +1408,6 @@
<skill id="1956" toLevel="4" name="Sub - P. Atk./M. Atk. Increase">
<!-- Glory Days confirmed -->
<!-- P. Atk. + 1%, M. Atk. + 1%. -->
<table name="#pAtk"> 1.01 1.02 1.03 1.04 </table>
<table name="#mAtk"> 1.01 1.03 1.04 1.06 </table>
<operateType>P</operateType>
<icon>icon.skill0816</icon>
<magicLvl>1</magicLvl>
@@ -1448,7 +1437,6 @@
<skill id="1957" toLevel="4" name="Sub - P. Def./M. Def. Increase">
<!-- Glory Days confirmed -->
<!-- P. Def. + 1%, M. Def. + 1%. -->
<table name="#def"> 1.01 1.02 1.03 1.04 </table>
<operateType>P</operateType>
<icon>icon.skill0439</icon>
<magicLvl>1</magicLvl>
@@ -1478,7 +1466,6 @@
<skill id="1958" toLevel="4" name="Sub - Atk. Spd./Casting Spd. Increase">
<!-- Glory Days confirmed -->
<!-- Atk. Spd. + 1%, Casting Spd. + 1%. -->
<table name="#atkSpd"> 1.01 1.02 1.03 1.04 </table>
<operateType>P</operateType>
<icon>icon.skill0817</icon>
<magicLvl>1</magicLvl>
@@ -1508,7 +1495,6 @@
<skill id="1959" toLevel="4" name="Sub - Critical Rate Increase">
<!-- Glory Days confirmed -->
<!-- P. Critical Rate/ M. Critical Rate + 10. -->
<table name="#critRate"> 10 20 30 40 </table>
<operateType>P</operateType>
<icon>icon.skill0814</icon>
<magicLvl>1</magicLvl>
@@ -1538,7 +1524,6 @@
<skill id="1960" toLevel="4" name="Sub - P. Accuracy/ M. Accuracy Increase">
<!-- Glory Days confirmed -->
<!-- P. Accuracy + 2, M. Accuracy + 2. -->
<table name="#acc"> 2 4 6 8 </table>
<operateType>P</operateType>
<icon>icon.skill1240</icon>
<magicLvl>1</magicLvl>
@@ -1568,7 +1553,6 @@
<skill id="1961" toLevel="4" name="Sub - P. Evasion/ M. Evasion Increase">
<!-- Glory Days confirmed -->
<!-- P. Evasion + 2, M. Evasion + 2. -->
<table name="#evas"> 2 4 6 8 </table>
<operateType>P</operateType>
<icon>icon.skill0198</icon>
<magicLvl>1</magicLvl>
@@ -1598,8 +1582,6 @@
<skill id="1962" toLevel="4" name="Dual - P. Atk./M. Atk. Increase">
<!-- Glory Days confirmed -->
<!-- P. Atk. + 3%, M. Atk. + 4%. -->
<table name="#pAtk"> 1.03 1.06 1.09 1.12 </table>
<table name="#mAtk"> 1.04 1.09 1.13 1.18 </table>
<operateType>P</operateType>
<icon>icon.skill0816</icon>
<magicLvl>1</magicLvl>
@@ -1629,7 +1611,6 @@
<skill id="1963" toLevel="4" name="Dual - P. Def./M. Def. Increase">
<!-- Glory Days confirmed -->
<!-- P. Def. + 3%, M. Def. + 3%. -->
<table name="#def"> 1.03 1.06 1.09 1.12 </table>
<operateType>P</operateType>
<icon>icon.skill0439</icon>
<magicLvl>1</magicLvl>
@@ -1659,7 +1640,6 @@
<skill id="1964" toLevel="4" name="Dual - Atk. Spd./Casting Spd. Increase">
<!-- Glory Days confirmed -->
<!-- Atk. Spd. + 3%, Casting Spd. + 3%. -->
<table name="#atkSpd"> 1.03 1.06 1.09 1.12 </table>
<operateType>P</operateType>
<icon>icon.skill0817</icon>
<magicLvl>1</magicLvl>
@@ -1689,7 +1669,6 @@
<skill id="1965" toLevel="4" name="Dual - Max HP Increase">
<!-- Glory Days confirmed -->
<!-- Max HP + 6%. -->
<table name="#maxHp"> 6 12 18 24 </table>
<operateType>P</operateType>
<icon>icon.skill0211</icon>
<magicLvl>
@@ -1715,7 +1694,6 @@
<skill id="1966" toLevel="4" name="Dual - Max MP Increase">
<!-- Glory Days confirmed -->
<!-- Max MP + 6%. -->
<table name="#maxMp"> 1.06 1.12 1.18 1.24 </table>
<operateType>P</operateType>
<icon>icon.skill0213</icon>
<magicLvl>
@@ -1741,7 +1719,6 @@
<skill id="1967" toLevel="4" name="Dual - Max CP Increase">
<!-- Glory Days confirmed -->
<!-- Max CP + 6%. -->
<table name="#maxCp"> 1.06 1.12 1.18 1.24 </table>
<operateType>P</operateType>
<icon>icon.skill1397</icon>
<magicLvl>
@@ -2243,7 +2220,6 @@
<skill id="1986" toLevel="4" name="Dual Maximum HP">
<!-- Glory Days confirmed -->
<!-- Max HP + 463. Can be used when the main/ dual class is Level 85 or above. -->
<table name="#maxHp"> 463 972 1458 1926 </table>
<icon>icon.skill0917</icon>
<operateType>T</operateType>
<rideState>NONE</rideState>
@@ -1123,7 +1123,6 @@
</effects>
</skill>
<skill id="2166" toLevel="2" name="CP Potion">
<table name="#amount"> 50 200 </table>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -1144,7 +1143,6 @@
</skill>
<skill id="2167" toLevel="4" name="SP Scroll">
<!-- Confirmed CT2.5 -->
<table name="#amount"> 500 5000 100000 500000 </table>
<hitTime>200</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
@@ -1237,7 +1235,6 @@
</skill>
<skill id="2169" toLevel="2" name="Magic Haste Potion">
<!-- Lvl 2 is Greater Magic Haste Potion -->
<table name="#mAtkSpd"> 1.23 1.3 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -422,9 +422,6 @@
</skill>
<skill id="2213" toLevel="22" name="Scroll of Escape: Talking Island Village">
<!-- Confirmed CT2.5 -->
<table name="#coordX"> -84200 46915 9723 -45208 115158 -80831 -12728 15633 17860 83378 105760 111388 82916 85289 117052 146818 147922 43840 87326 149800 107946 -118092 </table>
<table name="#coordY"> 244566 51441 15576 -112502 -178170 149808 122726 142962 170191 147999 113064 219331 53210 16225 76884 25807 -55316 -47779 -143370 -79999 -52280 46955 </table>
<table name="#coordZ"> -3728 -2976 -4568 -240 -880 -3040 -3112 -2696 -3496 -3400 -3176 -3544 -1488 -3672 -2688 -2008 -2728 -792 -1319 -5568 -2408 342 </table>
<hitTime>20000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
@@ -545,9 +542,6 @@
<skill id="2214" toLevel="10" name="Scroll of Escape: Talking Island Village">
<!-- Confirmed CT2.5 -->
<!-- Levels 7, 8 and 9 doesn't exist in client. -->
<table name="#coordX"> -84200 46915 9723 -45208 115158 -118092 0 0 0 83378 </table>
<table name="#coordY"> 244566 51441 15576 -112502 -178170 46955 0 0 0 147999 </table>
<table name="#coordZ"> -3728 -2976 -4568 -240 -880 342 0 0 0 -3400 </table>
<hitTime>20000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
@@ -4079,7 +4073,6 @@
</effects>
</skill>
<skill id="2274" toLevel="8" name="Fisherman's Potion">
<table name="#active_skill_id_lvl"> 1315,4 1315,7 1315,10 1315,13 1315,16 1315,19 1315,22 1315,25 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>FISHING_MASTERY_DOWN</abnormalType>
@@ -4303,7 +4296,6 @@
</skill>
<skill id="2278" toLevel="3" name="Herb of Life">
<!-- Confirmed CT2.5 -->
<table name="#amount"> 15 25 100 </table>
<effectPoint>100</effectPoint>
<hitTime>100</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
@@ -4327,7 +4319,6 @@
</skill>
<skill id="2279" toLevel="3" name="Herb of Mana">
<!-- Confirmed CT2.5 -->
<table name="#amount"> 11 18 100 </table>
<effectPoint>100</effectPoint>
<hitTime>100</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
@@ -4501,7 +4492,6 @@
</skill>
<skill id="2286" toLevel="6" name="Scroll: Recovery">
<!-- Confirmed CT2.5 -->
<table name="#levelRange"> 1;19 20;39 40;51 52;60 61;75 76;85 </table>
<isMagic>2</isMagic> <!-- Static Skill -->
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<itemConsumeCount>1</itemConsumeCount>
@@ -129,7 +129,6 @@
<!-- Lvl 1 Name - Blue Primeval Crystal -->
<!-- Lvl 2 Name - Green Primeval Crystal -->
<!-- Lvl 3 Name - Red Primeval Crystal -->
<table name="#amount"> 50000 100000 200000 </table>
<hitTime>200</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
@@ -2422,7 +2422,6 @@
</skill>
<skill id="2586" toLevel="2" name="Vitality Replenishing Potion">
<!-- Confirmed CT2.5 -->
<table name="#value"> 10000 20000 </table>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -157,7 +157,6 @@
<!-- Lvl 1: Blue Crystal of Fantasy -->
<!-- Lvl 2: Green Crystal of Fantasy -->
<!-- Lvl 3: Red Crystal of Fantasy -->
<table name="#amount"> 50000 100000 200000 </table>
<hitTime>200</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
@@ -186,9 +185,6 @@
</skill>
<skill id="2609" toLevel="20" name="Scroll of Escape: Talking Island Village">
<!-- Confirmed CT2.5 -->
<table name="#coordX"> -84200 46915 9723 -45208 115158 -80831 -12728 15633 17860 83378 105760 111388 82916 85289 117052 146818 147922 43840 87326 -118092 </table>
<table name="#coordY"> 244566 51441 15576 -112502 -178170 149808 122726 142962 170191 147999 113064 219331 53210 16225 76884 25807 -55316 -47779 -143370 46955 </table>
<table name="#coordZ"> -3728 -2976 -4568 -240 -880 -3040 -3112 -2696 -3496 -3400 -3176 -3544 -1488 -3672 -2688 -2008 -2728 -792 -1319 342 </table>
<hitTime>20000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeId>
@@ -1302,9 +1298,6 @@
</skill>
<skill id="2649" toLevel="9" name="Scroll of Escape: Gludin Village">
<!-- Confirmed CT2.5 -->
<table name="#coordX"> -80831 15633 83378 111388 82916 146818 147922 43840 87326 </table>
<table name="#coordY"> 149808 142962 147999 219331 53210 25807 -55316 -47779 -143370 </table>
<table name="#coordZ"> -3040 -2696 -3400 -3544 -1488 -2008 -2728 -792 -1319 </table>
<hitTime>200</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
@@ -3575,7 +3575,6 @@
</effects>
</skill>
<skill id="2792" toLevel="2" name="Stone of Stamina">
<table name="#amount"> 700 20000 </table> <!-- FIXME: wrong values! -->
<effectPoint>100</effectPoint>
<hitTime>100</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
@@ -3596,7 +3595,6 @@
</effects>
</skill>
<skill id="2793" toLevel="2" name="Stone of Mana">
<table name="#amount"> 500 20000 </table> <!-- FIXME: wrong values! -->
<effectPoint>100</effectPoint>
<hitTime>100</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
@@ -3618,8 +3616,6 @@
</skill>
<skill id="2794" toLevel="2" name="Stone of Recovery">
<!-- Confirmed CT2.5 -->
<table name="#hpHeal"> 15 25 </table>
<table name="#mpHeal"> 11 18 </table>
<effectPoint>100</effectPoint>
<hitTime>100</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
@@ -309,7 +309,6 @@
</skill>
<skill id="2914" toLevel="3" name="Equipment Set Pack (10-day)">
<!-- Confirmed CT2.5 -->
<table name="#npcId"> 32702 32703 13284 </table>
<icon>icon.etc_summon_aga_agit_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
@@ -53,7 +53,6 @@
</skill>
<skill id="3007" toLevel="6" name="Special Ability: Guidance">
<!-- Confirmed CT2.5 -->
<table name="#accCombat"> 6.88 6.07 5.72 5.37 5.02 4.68 </table>
<icon>icon.skill1240</icon>
<magicLvl>
<value level="1">46</value>
@@ -81,7 +80,6 @@
</skill>
<skill id="3008" toLevel="6" name="Special Ability: Guidance">
<!-- Confirmed CT2.5 -->
<table name="#accCombat"> 5.42 5.12 4.82 4.53 4.24 3.95 </table>
<icon>icon.ensoul_big_old</icon>
<magicLvl>
<value level="1">46</value>
@@ -109,7 +107,6 @@
</skill>
<skill id="3009" toLevel="8" name="Special Ability: Evasion">
<!-- Confirmed CT2.5 -->
<table name="#rEvas"> 2.95 2.82 2.68 2.55 2.41 2.28 7.5 5.31 </table>
<icon>icon.ensoul_big_old</icon>
<magicLvl>
<value level="1">46</value>
@@ -141,7 +138,6 @@
</skill>
<skill id="3010" toLevel="6" name="Special Ability: Focus">
<!-- Confirmed CT2.5 -->
<table name="#rCrit"> 86.7 82.2 77.8 73.3 68.9 64.5 </table>
<icon>icon.ensoul_big_old</icon>
<magicLvl>
<value level="1">46</value>
@@ -169,7 +165,6 @@
</skill>
<skill id="3011" toLevel="6" name="Special Ability: Focus">
<!-- Confirmed CT2.5 -->
<table name="#rCrit"> 90.5 85.9 81.2 76.6 71.9 67.3 </table>
<icon>icon.skill1077</icon>
<magicLvl>
<value level="1">46</value>
@@ -197,7 +192,6 @@
</skill>
<skill id="3012" toLevel="6" name="Special Ability: Anger">
<!-- Confirmed CT2.5 -->
<table name="#pAtk"> 20.44 22.64 24.77 26.78 28.59 30.12 </table>
<icon>icon.skill1062</icon>
<magicLvl>
<value level="1">46</value>
@@ -229,8 +223,6 @@
</skill>
<skill id="3013" toLevel="5" name="Special Ability: Health">
<!-- Confirmed CT2.5 -->
<table name="#atkCountMax"> 0 4 0 4 0 </table>
<table name="#pvpBonus"> 1 1 1.05 1.05 1.05 </table>
<icon>icon.skill0211</icon>
<magicLvl>
<value level="1">1</value>
@@ -290,7 +282,6 @@
</skill>
<skill id="3014" toLevel="3" name="Special Ability: Mana Up">
<!-- Confirmed CT2.5 -->
<table name="#pvpBonus"> 1 1.05 1.05 </table>
<icon>icon.skill0213</icon>
<magicLvl>
<value level="1">1</value>
@@ -371,7 +362,6 @@
</skill>
<skill id="3018" toLevel="6" name="Special Ability: Back Blow">
<!-- Confirmed CT2.5 -->
<table name="#rCrit"> 0.71 0.67 0.63 0.6 0.56 0.53 </table>
<icon>icon.skill1077</icon>
<magicLvl>
<value level="1">46</value>
@@ -400,7 +390,6 @@
</skill>
<skill id="3019" toLevel="6" name="Special Ability: Back Blow">
<!-- Confirmed CT2.5 -->
<table name="#rCrit"> 0.5 0.47 0.45 0.42 0.4 0.37 </table>
<icon>icon.skill1077</icon>
<magicLvl>
<value level="1">46</value>
@@ -429,7 +418,6 @@
</skill>
<skill id="3020" toLevel="6" name="Special Ability: Critical Bleed">
<!-- Confirmed CT2.5 -->
<table name="#dot"> 128 128 190 190 190 256 </table>
<abnormalLvl>
<value level="1">5</value>
<value level="2">5</value>
@@ -484,7 +472,6 @@
</skill>
<skill id="3021" toLevel="6" name="Special Ability: Critical Bleed">
<!-- Confirmed CT2.5 -->
<table name="#dot"> 43 43 64 64 65 88 </table>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>BLEEDING</abnormalType>
@@ -532,8 +519,6 @@
</skill>
<skill id="3022" toLevel="6" name="Special Ability: Critical Drain">
<!-- Confirmed CT2.5 -->
<table name="#absorbPart"> 21 23 25 28 31 35 </table>
<table name="#power"> 9.26 9.33 9.31 9.19 8.97 8.65 </table>
<castRange>600</castRange>
<effectPoint>
<value level="1">-209</value>
@@ -584,7 +569,6 @@
</skill>
<skill id="3023" toLevel="6" name="Special Ability: Critical Damage">
<!-- Confirmed CT2.5 -->
<table name="#cAtkAdd"> 174.78 194.1 213.12 231.29 247.98 262.57 </table>
<icon>icon.skill0193</icon>
<magicLvl>
<value level="1">46</value>
@@ -612,7 +596,6 @@
</skill>
<skill id="3024" toLevel="6" name="Special Ability: Critical Poison">
<!-- Confirmed CT2.5 -->
<table name="#dot"> 191 191 291 291 291 403 </table>
<abnormalLvl>
<value level="1">5</value>
<value level="2">5</value>
@@ -704,7 +687,6 @@
</skill>
<skill id="3026" toLevel="6" name="Special Ability: Critical Anger">
<!-- Confirmed CT2.5 -->
<table name="#cAtkAdd"> 248.56 298.04 352.73 411.98 474.82 539.9 </table>
<icon>icon.skill1062</icon>
<magicLvl>
<value level="1">46</value>
@@ -732,8 +714,6 @@
</skill>
<skill id="3027" toLevel="7" name="Special Ability: Rsk. Focus">
<!-- Confirmed CT2.5 -->
<table name="#pvpBonus"> 1 1 1 1 1 1 1.05 </table>
<table name="#rCrit"> 138.7 130.9 123.1 115.4 107.7 99.9 164 </table>
<icon>icon.ensoul_big_old</icon>
<magicLvl>
<value level="1">46</value>
@@ -800,7 +780,6 @@
</skill>
<skill id="3028" toLevel="6" name="Special Ability: Rsk. Evasion">
<!-- Confirmed CT2.5 -->
<table name="#rEvas"> 7.63 7.29 6.95 6.6 6.24 5.87 </table>
<icon>icon.skill0198</icon>
<magicLvl>
<value level="1">46</value>
@@ -829,7 +808,6 @@
</skill>
<skill id="3029" toLevel="6" name="Special Ability: Rsk. Evasion">
<!-- Confirmed CT2.5 -->
<table name="#rEvas"> 4.44 4.24 4.04 3.84 3.63 3.41 </table>
<icon>icon.skill0198</icon>
<magicLvl>
<value level="1">46</value>
@@ -858,7 +836,6 @@
</skill>
<skill id="3030" toLevel="6" name="Special Ability: Rsk. Evasion">
<!-- Confirmed CT2.5 -->
<table name="#rEvas"> 7.63 7.29 6.95 6.6 6.24 5.87 </table>
<icon>icon.skill0198</icon>
<magicLvl>
<value level="1">46</value>
@@ -887,7 +864,6 @@
</skill>
<skill id="3031" toLevel="6" name="Special Ability: Rsk. Evasion">
<!-- Confirmed CT2.5 -->
<table name="#rEvas"> 7.63 7.29 6.95 6.6 6.24 5.87 </table>
<icon>icon.skill0198</icon>
<magicLvl>
<value level="1">46</value>
@@ -916,7 +892,6 @@
</skill>
<skill id="3032" toLevel="6" name="Special Ability: Rsk. Haste">
<!-- Confirmed CT2.5 -->
<table name="#pAtkSpd"> 1.13 1.12 1.12 1.11 1.1 1.09 </table>
<icon>icon.skill1086</icon>
<magicLvl>
<value level="1">46</value>
@@ -944,7 +919,6 @@
</skill>
<skill id="3033" toLevel="6" name="Special Ability: Rsk. Haste">
<!-- Confirmed CT2.5 -->
<table name="#pAtkSpd"> 1.13 1.12 1.12 1.11 1.1 1.09 </table>
<icon>icon.skill1086</icon>
<magicLvl>
<value level="1">46</value>
@@ -972,8 +946,6 @@
</skill>
<skill id="3034" toLevel="7" name="Special Ability: Rsk. Haste">
<!-- Confirmed CT2.5 -->
<table name="#pAtkSpd"> 1.13 1.12 1.12 1.11 1.1 1.09 1.09 </table>
<table name="#pvpBonus"> 1 1 1 1 1 1 1.05 </table>
<icon>icon.skill1086</icon>
<magicLvl>
<value level="1">46</value>
@@ -1039,7 +1011,6 @@
</skill>
<skill id="3035" toLevel="6" name="Special Ability: Mighty Mortal">
<!-- Confirmed CT2.5 -->
<table name="#blowRate"> 1.5 1.48 1.46 1.44 1.42 1.4 </table>
<icon>icon.ensoul_big_old</icon>
<magicLvl>
<value level="1">46</value>
@@ -1067,7 +1038,6 @@
</skill>
<skill id="3036" toLevel="6" name="Special Ability: Haste">
<!-- Confirmed CT2.5 -->
<table name="#pAtkSpd"> 1.08 1.07 1.07 1.07 1.06 1.06 </table>
<icon>icon.skill1086</icon>
<magicLvl>
<value level="1">46</value>
@@ -1095,7 +1065,6 @@
</skill>
<skill id="3037" toLevel="6" name="Special Ability: Haste">
<!-- Confirmed CT2.5 -->
<table name="#pAtkSpd"> 1.08 1.07 1.07 1.07 1.06 1.06 </table>
<icon>icon.skill1086</icon>
<magicLvl>
<value level="1">46</value>
@@ -1123,7 +1092,6 @@
</skill>
<skill id="3038" toLevel="6" name="Special Ability: Haste">
<!-- Confirmed CT2.5 -->
<table name="#pAtkSpd"> 1.08 1.07 1.07 1.07 1.06 1.06 </table>
<icon>icon.skill1086</icon>
<magicLvl>
<value level="1">46</value>
@@ -1151,8 +1119,6 @@
</skill>
<skill id="3039" toLevel="7" name="Special Ability: Critical Drain">
<!-- Confirmed CT2.5 -->
<table name="#absorbPart"> 33 31 30 28 26 24 24 </table>
<table name="#power"> 6.85 7.96 9.26 10.8 12.62 14.82 14.82 </table>
<castRange>600</castRange>
<effectPoint>
<value level="1">-239</value>
@@ -1205,8 +1171,6 @@
</skill>
<skill id="3040" toLevel="6" name="Special Ability: Critical Poison">
<!-- Confirmed CT2.5 -->
<table name="#dot"> 168 168 249 249 249 336 </table>
<table name="#magicLvl"> 46 49 52 55 58 61 </table>
<abnormalLvl>
<value level="1">5</value>
<value level="2">5</value>
@@ -1272,8 +1236,6 @@
</skill>
<skill id="3041" toLevel="6" name="Special Ability: Critical Poison">
<!-- Confirmed CT2.5 -->
<table name="#dot"> 317 317 498 498 498 671 </table>
<table name="#magicLvl"> 46 49 52 55 58 61 </table>
<abnormalLvl>
<value level="1">5</value>
<value level="2">5</value>
@@ -1469,7 +1431,6 @@
</skill>
<skill id="3043" toLevel="6" name="Special Ability: Critical Damage">
<!-- Confirmed CT2.5 -->
<table name="#cAtkAdd"> 106.45 118.22 129.81 140.87 151.04 159.93 </table>
<icon>icon.skill0193</icon>
<magicLvl>
<value level="1">46</value>
@@ -1497,8 +1458,6 @@
</skill>
<skill id="3044" toLevel="20" name="Special Ability: Focus">
<!-- Confirmed CT2.5 -->
<table name="#pvpBonus"> 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1.05 1.05 1.05 1.05 </table>
<table name="#rCrit"> 53.6 38.5 50.4 43.2 36.5 30.4 24.8 40.4 76.6 65 54 43.7 52.6 47.2 98.7 92.4 86.2 96 103.5 109.2 </table>
<icon>icon.skill1077</icon>
<magicLvl>
<value level="1">48</value>
@@ -1629,8 +1588,6 @@
</skill>
<skill id="3045" toLevel="20" name="Special Ability: Haste">
<!-- Confirmed CT2.5 -->
<table name="#pAtkSpd"> 1.05 1.04 1.05 1.04 1.03 1.03 1.02 1.04 1.07 1.06 1.05 1.04 1.05 1.04 1.09 1.08 1.08 1.09 1.09 1.1 </table>
<table name="#pvpBonus"> 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1.05 1.05 1.05 1.05 </table>
<icon>icon.skill1086</icon>
<magicLvl>
<value level="1">48</value>
@@ -1698,8 +1655,6 @@
</skill>
<skill id="3046" toLevel="20" name="Special Ability: Guidance">
<!-- Confirmed CT2.5 -->
<table name="#accCombat"> 3.9 2.8 3.7 3.1 2.6 2.2 1.8 2.9 5.7 4.8 3.9 3.2 3.8 3.4 6.5 6.5 6.5 6.5 6.5 6.5 </table>
<table name="#pvpBonus"> 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1.05 1.05 1.05 1.05 </table>
<icon>icon.ensoul_big_old</icon>
<magicLvl>
<value level="1">48</value>
@@ -1830,7 +1785,6 @@
</skill>
<skill id="3047" toLevel="3" name="Special Ability: Acumen">
<!-- Confirmed CT2.5 -->
<table name="#pvpBonus"> 1 1.05 1.05 </table>
<icon>icon.skill1085</icon>
<magicLvl>
<value level="1">64</value>
@@ -1872,7 +1826,6 @@
</skill>
<skill id="3048" toLevel="3" name="Special Ability: Conversion">
<!-- Confirmed CT2.5 -->
<table name="#pvpBonus"> 1 1.05 1.05 </table>
<icon>icon.ensoul_big_old</icon>
<magicLvl>
<value level="1">64</value>
@@ -2124,7 +2077,6 @@
</skill>
<skill id="3056" toLevel="3" name="Special Ability: Rsk. Haste">
<!-- Confirmed CT2.5 -->
<table name="#pvpBonus"> 1 1.05 1.05 </table>
<icon>icon.ensoul_big_old</icon>
<magicLvl>
<value level="1">64</value>
@@ -2166,7 +2118,6 @@
</skill>
<skill id="3057" toLevel="4" name="Special Ability: Anger">
<!-- Confirmed CT2.5 -->
<table name="#pAtk"> 31.3 32.05 32.05 78.33 </table>
<icon>icon.skill1062</icon>
<magicLvl>
<value level="1">64</value>
@@ -2206,7 +2157,6 @@
</skill>
<skill id="3058" toLevel="2" name="Special Ability: Anger">
<!-- Confirmed CT2.5 -->
<table name="#pAtk"> 38.09 39 </table>
<icon>icon.skill1062</icon>
<magicLvl>
<value level="1">64</value>
@@ -2242,7 +2192,6 @@
</skill>
<skill id="3059" toLevel="2" name="Special Ability: Critical Drain">
<!-- Confirmed CT2.5 -->
<table name="#power"> 18 19 </table>
<castRange>600</castRange>
<effectRange>1100</effectRange>
<isMagic>1</isMagic> <!-- Magic Skill -->
@@ -2268,7 +2217,6 @@
</skill>
<skill id="3060" toLevel="2" name="Special Ability: Critical Drain">
<!-- Confirmed CT2.5 -->
<table name="#power"> 10 11 </table>
<castRange>600</castRange>
<effectRange>1100</effectRange>
<isMagic>1</isMagic> <!-- Magic Skill -->
@@ -2294,8 +2242,6 @@
</skill>
<skill id="3061" toLevel="3" name="Special Ability: Critical Poison">
<!-- Confirmed CT2.5 -->
<table name="#dot"> 403 403 439 </table>
<table name="#magicLvl"> 64 67 70 </table>
<abnormalLvl>7</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>POISON</abnormalType>
@@ -2333,7 +2279,6 @@
</skill>
<skill id="3062" toLevel="2" name="Special Ability: Critical Poison">
<!-- Confirmed CT2.5 -->
<table name="#magicLvl"> 64 67 </table>
<abnormalLvl>7</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>POISON</abnormalType>
@@ -2445,7 +2390,6 @@
</skill>
<skill id="3066" toLevel="4" name="Special Ability: Critical Damage">
<!-- Confirmed CT2.5 -->
<table name="#cAtkAdd"> 180.94 200.79 200.79 559 </table>
<icon>icon.skill0193</icon>
<magicLvl>
<value level="1">64</value>
@@ -2481,7 +2425,6 @@
</skill>
<skill id="3067" toLevel="2" name="Special Ability: Critical Damage">
<!-- Confirmed CT2.5 -->
<table name="#cAtkAdd"> 297.68 326.28 </table>
<icon>icon.skill0193</icon>
<magicLvl>
<value level="1">64</value>
@@ -2513,8 +2456,6 @@
</skill>
<skill id="3068" toLevel="3" name="Special Ability: Haste">
<!-- Confirmed CT2.5 -->
<table name="#pAtkSpd"> 1.06 1.06 1.06 </table>
<table name="#pvpBonus"> 1 1.05 1.05 </table>
<icon>icon.skill1086</icon>
<magicLvl>
<value level="1">64</value>
@@ -2644,7 +2585,6 @@
</skill>
<skill id="3072" toLevel="2" name="Special Ability: Empower">
<!-- Confirmed CT2.5 -->
<table name="#mAtk"> 30.76 31.38 </table>
<icon>icon.skill1059</icon>
<magicLvl>
<value level="1">64</value>
@@ -2676,7 +2616,6 @@
</skill>
<skill id="3073" toLevel="2" name="Special Ability: Magic Power">
<!-- Confirmed CT2.5 -->
<table name="#mAtk"> 153.28 167.02 </table>
<icon>icon.skill1059</icon>
<magicLvl>
<value level="1">64</value>
@@ -2789,7 +2728,6 @@
</skill>
<skill id="3076" toLevel="6" name="Special Ability: Empower">
<!-- Confirmed CT2.5 -->
<table name="#mAtk"> 20.36 22.51 24.59 26.53 28.27 29.7 </table>
<icon>icon.skill1059</icon>
<magicLvl>
<value level="1">46</value>
@@ -2817,7 +2755,6 @@
</skill>
<skill id="3077" toLevel="6" name="Special Ability: Magic Power">
<!-- Confirmed CT2.5 -->
<table name="#mAtk"> 75.86 87.22 99.39 112.26 125.66 139.41 </table>
<icon>icon.skill1059</icon>
<magicLvl>
<value level="1">46</value>
@@ -2992,7 +2929,6 @@
</skill>
<skill id="3081" toLevel="15" name="Item Skill: Charm">
<!-- Confirmed CT2.5 -->
<table name="#power"> -219 -234 -248 -262 -275 -287 -299 -309 -318 -330 -342 -354 -366 -378 -390 </table>
<castRange>40</castRange>
<effectRange>400</effectRange>
<icon>icon.skill3080</icon>
@@ -3709,7 +3645,6 @@
</skill>
<skill id="3095" toLevel="10" name="Item Skill: Mana Burn">
<!-- Confirmed CT2.5 -->
<table name="#power"> 49 53 57 61 66 70 74 78 82 88 </table>
<castRange>1000</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1500</effectRange>
@@ -489,7 +489,6 @@
</skill>
<skill id="3109" toLevel="15" name="Item Skill: Aggression Down">
<!-- Confirmed CT2.5 -->
<table name="#power"> -219 -234 -248 -262 -275 -287 -299 -309 -318 -330 -342 -354 -366 -378 -390 </table>
<castRange>40</castRange>
<effectRange>400</effectRange>
<icon>icon.skill3080</icon>
@@ -548,7 +547,6 @@
</skill>
<skill id="3110" toLevel="10" name="Item Skill: Mana Burn">
<!-- Confirmed CT2.5 -->
<table name="#power"> 49 53 57 61 66 70 74 78 82 88 </table>
<castRange>40</castRange>
<effectRange>400</effectRange>
<icon>icon.skill3080</icon>
@@ -953,7 +951,6 @@
</skill>
<skill id="3119" toLevel="15" name="Item Skill: Poison">
<!-- Confirmed CT2.5 -->
<table name="#dot"> 41 41 50 50 50 58 58 58 63 63 63 63 63 63 63 </table> <!-- Guessed starting level 10 -->
<abnormalLvl>
<value level="1">5</value>
<value level="2">5</value>
@@ -1218,7 +1215,6 @@
</skill>
<skill id="3123" toLevel="10" name="Item Skill: Heal">
<!-- Confirmed CT2.5 -->
<table name="#amount"> 308 337 365 393 421 448 474 498 520 552 </table>
<effectPoint>
<value level="1">440</value>
<value level="2">481</value>
@@ -1296,7 +1292,6 @@
</skill>
<skill id="3124" toLevel="10" name="Item Skill: Blessed Body">
<!-- Confirmed CT2.5 -->
<table name="#maxHp"> 30 60 90 120 150 180 210 240 270 300 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
@@ -1449,7 +1444,6 @@
</skill>
<skill id="3126" toLevel="10" name="Item Skill: Prayer">
<!-- Confirmed CT2.5 -->
<table name="#healEffect"> 1.04 1.04 1.04 1.05 1.05 1.05 1.06 1.06 1.06 1.07 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
@@ -1531,7 +1525,6 @@
</skill>
<skill id="3127" toLevel="10" name="Item Skill: Recharge">
<!-- Confirmed CT2.5 -->
<table name="#amount"> 41 44 47 50 53 57 59 62 65 69 </table>
<castRange>400</castRange>
<effectPoint>
<value level="1">440</value>
@@ -1610,7 +1603,6 @@
</skill>
<skill id="3128" toLevel="10" name="Item Skill: Blessed Soul">
<!-- Confirmed CT2.5 -->
<table name="#maxMp"> 20 40 60 80 100 120 140 160 180 200 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
@@ -1692,7 +1684,6 @@
</skill>
<skill id="3129" toLevel="15" name="Item Skill: Mana Gain">
<!-- Confirmed CT2.5 -->
<table name="#manaCharge"> 25 27 30 31 32 36 37 38 39 41 42 43 44 45 46 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
@@ -1881,7 +1872,6 @@
</skill>
<skill id="3131" toLevel="10" name="Item Skill: Cheer">
<!-- Confirmed CT2.5 -->
<table name="#maxCp"> 30 60 90 120 150 180 210 240 270 300 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
@@ -1963,7 +1953,6 @@
</skill>
<skill id="3132" toLevel="15" name="Item Skill: Might">
<!-- Confirmed CT2.5 -->
<table name="#pAtk"> 23.64 27.96 32.76 37.98 43.62 49.62 55.86 62.28 68.88 79.74 85 89 93 97 101 </table> <!-- Guessed -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
@@ -2075,7 +2064,6 @@
</skill>
<skill id="3133" toLevel="15" name="Item Skill: Empower">
<!-- Confirmed CT2.5 -->
<table name="#mAtk"> 15.9 18.65 21.6 24.9 28.4 32.15 36.05 40.1 44.2 50.95 57.7 64.45 71.2 78.05 84.75 </table> <!-- Guessed -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
@@ -2261,7 +2249,6 @@
</skill>
<skill id="3135" toLevel="15" name="Item Skill: Shield">
<!-- Confirmed CT2.5 -->
<table name="#pDef"> 30.2 33.72 37.4 41.28 45.32 49.52 53.88 58.32 62.88 70.6 79 87 95 103 111 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
@@ -2373,7 +2360,6 @@
</skill>
<skill id="3136" toLevel="15" name="Item Skill: Magic Barrier">
<!-- Confirmed CT2.5 -->
<table name="#mDef"> 37 40 44 48 52 56 61 65 70 77 85 94 104 115 117 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
@@ -2564,7 +2550,6 @@
</skill>
<skill id="3138" toLevel="10" name="Item Skill: Heal Empower">
<!-- Confirmed CT2.5 -->
<table name="#healEffect"> 44 49 53 57 61 64 68 72 75 79 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
@@ -2646,7 +2631,6 @@
</skill>
<skill id="3139" toLevel="15" name="Item Skill: Agility">
<!-- Confirmed CT2.5 -->
<table name="#rEvas"> 1 1 1 2 2 2 3 3 3 4 4 4 5 5 5 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
@@ -2753,7 +2737,6 @@
</skill>
<skill id="3140" toLevel="15" name="Item Skill: Guidance">
<!-- Confirmed CT2.5 -->
<table name="#accCombat"> 1 1 1 2 2 2 3 3 3 4 4 4 5 5 5 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
@@ -2860,7 +2843,6 @@
</skill>
<skill id="3141" toLevel="10" name="Item Skill: Focus">
<!-- Confirmed CT2.5 -->
<table name="#rCrit"> 0.05 0.05 0.05 0.1 0.1 0.1 0.15 0.15 0.15 0.2 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
@@ -2942,7 +2924,6 @@
</skill>
<skill id="3142" toLevel="10" name="Item Skill: Wild Magic">
<!-- Confirmed CT2.5 -->
<table name="#mCritRate"> 1 1 1 2 2 2 3 3 3 4 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
@@ -3164,7 +3145,6 @@
</skill>
<skill id="3145" toLevel="15" name="Item Skill: Iron Body">
<!-- Confirmed CT2.5 -->
<table name="#damageZoneVuln"> 10 10 10 20 20 20 30 30 30 40 40 40 50 50 50 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
@@ -3319,7 +3299,6 @@
</skill>
<skill id="3148" toLevel="10" name="Item Skill: Vampiric Rage">
<!-- Confirmed CT2.5 -->
<table name="#absorbDam"> 3 3 3 4 4 4 5 5 5 6 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
@@ -3472,7 +3451,6 @@
</skill>
<skill id="3150" toLevel="15" name="Item Skill: Charm">
<!-- Confirmed CT2.5 -->
<table name="#power"> -219 -234 -248 -262 -275 -287 -299 -309 -318 -330 -342 -354 -366 -378 -390 </table>
<castRange>600</castRange>
<effectRange>1100</effectRange>
<hitTime>1500</hitTime>
@@ -3675,7 +3653,6 @@
</skill>
<skill id="3153" toLevel="10" name="Item Skill: Vampiric Touch">
<!-- Confirmed CT2.5 -->
<table name="#power"> 49 53 57 61 66 70 74 78 82 88 </table>
<castRange>600</castRange>
<effectPoint>
<value level="1">-436</value>
@@ -3758,7 +3735,6 @@
</skill>
<skill id="3154" toLevel="10" name="Item Skill: Mana Burn">
<!-- Confirmed CT2.5 -->
<table name="#power"> 68 73 79 84 90 96 101 107 112 120 </table>
<castRange>900</castRange>
<effectPoint>
<value level="1">-436</value>
@@ -4038,7 +4014,6 @@
</skill>
<skill id="3160" toLevel="9" name="Item Skill: Resurrection">
<!-- Confirmed CT2.5 -->
<table name="#power"> 0 20 30 40 50 55 60 65 70 </table>
<blockedInOlympiad>true</blockedInOlympiad>
<castRange>400</castRange>
<effectPoint>
@@ -4116,7 +4091,6 @@
</skill>
<skill id="3161" toLevel="8" name="Item Skill: Skill Clarity">
<!-- Confirmed CT2.5 -->
<table name="#PhysicalMpConsumeRate"> 0.96 0.93 0.9 0.9 0.9 0.9 0.9 0.9 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
@@ -4192,7 +4166,6 @@
</skill>
<skill id="3162" toLevel="8" name="Item Skill: Spell Clarity">
<!-- Confirmed CT2.5 -->
<table name="#MagicalMpConsumeRate"> 0.9 0.85 0.8 0.8 0.8 0.8 0.8 0.8 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
@@ -4265,7 +4238,6 @@
</skill>
<skill id="3163" toLevel="3" name="Item Skill: Music Clarity">
<!-- Confirmed CT2.5 -->
<table name="#DanceMpConsumeRate"> 0.96 0.93 0.9 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
@@ -4313,8 +4285,6 @@
</skill>
<skill id="3164" toLevel="3" name="Item Skill: Clarity">
<!-- Confirmed CT2.5 -->
<table name="#MagicalMpConsumeRate"> 0.96 0.93 0.9 </table>
<table name="#PhysicalMpConsumeRate"> 0.9 0.85 0.8 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
@@ -4376,7 +4346,6 @@
</skill>
<skill id="3165" toLevel="10" name="Item Skill: Prominence">
<!-- Confirmed CT2.5 -->
<table name="#power"> 61 66 72 77 82 87 92 97 102 110 </table>
<castRange>900</castRange>
<effectPoint>
<value level="1">-436</value>
@@ -4458,7 +4427,6 @@
</skill>
<skill id="3167" toLevel="10" name="Item Skill: Hydro Blast">
<!-- Confirmed CT2.5 -->
<table name="#power"> 61 66 72 77 82 78 92 78 102 110 </table>
<castRange>900</castRange>
<effectPoint>
<value level="1">-436</value>
@@ -4540,7 +4508,6 @@
</skill>
<skill id="3168" toLevel="10" name="Item Skill: Hurricane">
<!-- Confirmed CT2.5 -->
<table name="#power"> 61 66 72 77 82 87 92 97 102 110 </table>
<castRange>900</castRange>
<effectPoint>
<value level="1">-436</value>
@@ -4622,7 +4589,6 @@
</skill>
<skill id="3169" toLevel="10" name="Item Skill: Stone">
<!-- Confirmed CT2.5 -->
<table name="#power"> 61 66 72 77 82 87 92 97 102 110 </table>
<castRange>900</castRange>
<effectPoint>
<value level="1">-436</value>
@@ -4704,7 +4670,6 @@
</skill>
<skill id="3170" toLevel="10" name="Item Skill: Solar Flare">
<!-- Confirmed CT2.5 -->
<table name="#power"> 61 66 72 77 82 87 92 97 102 110 </table>
<castRange>900</castRange>
<effectPoint>
<value level="1">-436</value>
@@ -4786,7 +4751,6 @@
</skill>
<skill id="3171" toLevel="10" name="Item Skill: Shadow Flare">
<!-- Confirmed CT2.5 -->
<table name="#power"> 61 66 72 77 82 87 92 97 102 110 </table>
<castRange>900</castRange>
<effectPoint>
<value level="1">-436</value>
@@ -4868,7 +4832,6 @@
</skill>
<skill id="3172" toLevel="10" name="Item Skill: Aura Flare">
<!-- Confirmed CT2.5 -->
<table name="#power"> 61 66 72 77 82 87 92 97 102 110 </table>
<castRange>900</castRange>
<effectPoint>
<value level="1">-436</value>
@@ -4948,7 +4911,6 @@
</skill>
<skill id="3173" toLevel="10" name="Item Skill: Prominence">
<!-- Confirmed CT2.5 -->
<table name="#power"> 31 33 36 39 41 44 46 49 51 55 </table>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
<castRange>500</castRange>
@@ -5033,7 +4995,6 @@
</skill>
<skill id="3174" toLevel="10" name="Item Skill: Hydro Blast">
<!-- Confirmed CT2.5 -->
<table name="#power"> 31 33 36 39 41 44 46 49 51 55 </table>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
<castRange>500</castRange>
@@ -5118,7 +5079,6 @@
</skill>
<skill id="3175" toLevel="10" name="Item Skill: Hurricane">
<!-- Confirmed CT2.5 -->
<table name="#power"> 31 33 36 39 41 44 46 49 51 55 </table>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
<castRange>500</castRange>
@@ -5203,7 +5163,6 @@
</skill>
<skill id="3176" toLevel="10" name="Item Skill: Stone">
<!-- Confirmed CT2.5 -->
<table name="#power"> 31 33 36 39 41 44 46 49 51 55 </table>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
<castRange>500</castRange>
@@ -5288,7 +5247,6 @@
</skill>
<skill id="3177" toLevel="10" name="Item Skill: Solar Flare">
<!-- Confirmed CT2.5 -->
<table name="#power"> 31 33 36 39 41 44 46 49 51 55 </table>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
<castRange>500</castRange>
@@ -5373,7 +5331,6 @@
</skill>
<skill id="3178" toLevel="10" name="Item Skill: Shadow Flare">
<!-- Confirmed CT2.5 -->
<table name="#power"> 31 33 36 39 41 44 46 49 51 55 </table>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
<castRange>500</castRange>
@@ -5458,7 +5415,6 @@
</skill>
<skill id="3179" toLevel="10" name="Item Skill: Aura Flare">
<!-- Confirmed CT2.5 -->
<table name="#power"> 31 33 36 39 41 44 46 49 51 55 </table>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
<castRange>500</castRange>
@@ -5541,7 +5497,6 @@
</skill>
<skill id="3180" toLevel="10" name="Item Skill: Prominence">
<!-- Confirmed CT2.5 -->
<table name="#power"> 31 33 36 39 41 44 46 49 51 55 </table>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
<effectPoint>
@@ -5624,7 +5579,6 @@
</skill>
<skill id="3181" toLevel="10" name="Item Skill: Hydro Blast">
<!-- Confirmed CT2.5 -->
<table name="#power"> 31 33 36 39 41 44 46 49 51 55 </table>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
<effectPoint>
@@ -5707,7 +5661,6 @@
</skill>
<skill id="3182" toLevel="10" name="Item Skill: Hurricane">
<!-- Confirmed CT2.5 -->
<table name="#power"> 31 33 36 39 41 44 46 49 51 55 </table>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
<effectPoint>
@@ -5790,7 +5743,6 @@
</skill>
<skill id="3183" toLevel="10" name="Item Skill: Stone">
<!-- Confirmed CT2.5 -->
<table name="#power"> 31 33 36 39 41 44 46 49 51 55 </table>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
<effectPoint>
@@ -5873,7 +5825,6 @@
</skill>
<skill id="3184" toLevel="10" name="Item Skill: Solar Flare">
<!-- Confirmed CT2.5 -->
<table name="#power"> 31 33 36 39 41 44 46 49 51 55 </table>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
<effectPoint>
@@ -5956,7 +5907,6 @@
</skill>
<skill id="3185" toLevel="10" name="Item Skill: Shadow Flare">
<!-- Confirmed CT2.5 -->
<table name="#power"> 31 33 36 39 41 44 46 49 51 55 </table>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
<effectPoint>
@@ -6039,7 +5989,6 @@
</skill>
<skill id="3186" toLevel="10" name="Item Skill: Aura Flare">
<!-- Confirmed CT2.5 -->
<table name="#power"> 31 33 36 39 41 44 46 49 51 55 </table>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
<effectPoint>
@@ -6786,7 +6735,6 @@
</skill>
<skill id="3195" toLevel="15" name="Item Skill: Poison">
<!-- Confirmed CT2.5 -->
<table name="#dmg"> 41 41 50 50 50 58 58 58 63 63 63 63 63 63 63 </table>
<abnormalLvl>
<value level="1">5</value>
<value level="2">5</value>
@@ -6917,7 +6865,6 @@
</skill>
<skill id="3196" toLevel="15" name="Item Skill: Bleed">
<!-- Confirmed CT2.5 -->
<table name="#dmg"> 44 44 54 54 54 62 62 62 67 67 67 67 67 67 67 </table>
<abnormalLvl>
<value level="1">5</value>
<value level="2">5</value>
@@ -162,7 +162,6 @@
</skill>
<skill id="3204" toLevel="3" name="Item Skill: Reflect Damage">
<!-- Confirmed CT2.5 -->
<table name="#reflectDam"> 10 15 20 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
@@ -271,7 +270,6 @@
</skill>
<skill id="3207" toLevel="10" name="Item Skill: Heal">
<!-- Confirmed CT2.5 -->
<table name="#triggeredLevel"> 1 2 3 4 5 6 7 8 9 10 </table>
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -314,7 +312,6 @@
</skill>
<skill id="3208" toLevel="10" name="Item Skill: Blessed Body">
<!-- Confirmed CT2.5 -->
<table name="#triggeredLevel"> 1 2 3 4 5 6 7 8 9 10 </table>
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -357,7 +354,6 @@
</skill>
<skill id="3209" toLevel="10" name="Item Skill: Prayer">
<!-- Confirmed CT2.5 -->
<table name="#triggeredLevel"> 1 2 3 4 5 6 7 8 9 10 </table>
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -400,7 +396,6 @@
</skill>
<skill id="3210" toLevel="10" name="Item Skill: Recharge">
<!-- Confirmed CT2.5 -->
<table name="#triggeredLevel"> 1 2 3 4 5 6 7 8 9 10 </table>
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -443,7 +438,6 @@
</skill>
<skill id="3211" toLevel="10" name="Item Skill: Blessed Soul">
<!-- Confirmed CT2.5 -->
<table name="#triggeredLevel"> 1 2 3 4 5 6 7 8 9 10 </table>
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -486,7 +480,6 @@
</skill>
<skill id="3212" toLevel="15" name="Item Skill: Mana Gain">
<!-- Confirmed CT2.5 -->
<table name="#triggeredLevel"> 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 </table>
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -539,7 +532,6 @@
</skill>
<skill id="3213" toLevel="10" name="Item Skill: Ritual">
<!-- Confirmed CT2.5 -->
<table name="#triggeredLevel"> 1 2 3 4 5 6 7 8 9 10 </table>
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -582,7 +574,6 @@
</skill>
<skill id="3214" toLevel="10" name="Item Skill: Cheer">
<!-- Confirmed CT2.5 -->
<table name="#triggeredLevel"> 1 2 3 4 5 6 7 8 9 10 </table>
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -625,7 +616,6 @@
</skill>
<skill id="3215" toLevel="15" name="Item Skill: Might">
<!-- Confirmed CT2.5 -->
<table name="#triggeredLevel"> 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 </table>
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -678,7 +668,6 @@
</skill>
<skill id="3216" toLevel="15" name="Item Skill: Empower">
<!-- Confirmed CT2.5 -->
<table name="#triggeredLevel"> 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 </table>
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -730,7 +719,6 @@
</effects>
</skill>
<skill id="3217" toLevel="10" name="Item Skill: Duel Might">
<table name="#triggeredLevel"> 1 2 3 4 5 6 7 8 9 10 </table>
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -773,7 +761,6 @@
</skill>
<skill id="3218" toLevel="15" name="Item Skill: Shield">
<!-- Confirmed CT2.5 -->
<table name="#triggeredLevel"> 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 </table>
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -826,7 +813,6 @@
</skill>
<skill id="3219" toLevel="15" name="Item Skill: Magic Barrier">
<!-- Confirmed CT2.5 -->
<table name="#triggeredLevel"> 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 </table>
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -879,7 +865,6 @@
</skill>
<skill id="3220" toLevel="10" name="Item Skill: Duel Weakness">
<!-- Confirmed CT2.5 -->
<table name="#triggeredLevel"> 1 2 3 4 5 6 7 8 9 10 </table>
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -922,7 +907,6 @@
</skill>
<skill id="3221" toLevel="15" name="Item Skill: Agility">
<!-- Confirmed CT2.5 -->
<table name="#triggeredLevel"> 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 </table>
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -975,7 +959,6 @@
</skill>
<skill id="3222" toLevel="15" name="Item Skill: Guidance">
<!-- Confirmed CT2.5 -->
<table name="#triggeredLevel"> 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 </table>
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -1028,7 +1011,6 @@
</skill>
<skill id="3223" toLevel="10" name="Item Skill: Focus">
<!-- Confirmed CT2.5 -->
<table name="#triggeredLevel"> 1 2 3 4 5 6 7 8 9 10 </table>
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -1071,7 +1053,6 @@
</skill>
<skill id="3224" toLevel="10" name="Item Skill: Wild Magic">
<!-- Confirmed CT2.5 -->
<table name="#triggeredLevel"> 1 2 3 4 5 6 7 8 9 10 </table>
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -1114,7 +1095,6 @@
</skill>
<skill id="3225" toLevel="15" name="Item Skill: Charm">
<!-- Confirmed CT2.5 -->
<table name="#triggeredLevel"> 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 </table>
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -1167,7 +1147,6 @@
</skill>
<skill id="3226" toLevel="15" name="Item Skill: Slow">
<!-- Confirmed CT2.5 -->
<table name="#triggeredLevel"> 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 </table>
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -1220,7 +1199,6 @@
</skill>
<skill id="3227" toLevel="15" name="Item Skill: Winter">
<!-- Confirmed CT2.5 -->
<table name="#triggeredLevel"> 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 </table>
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -1273,7 +1251,6 @@
</skill>
<skill id="3228" toLevel="10" name="Item Skill: Stun">
<!-- Confirmed CT2.5 -->
<table name="#triggeredLevel"> 1 2 3 4 5 6 7 8 9 10 </table>
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -1316,7 +1293,6 @@
</skill>
<skill id="3229" toLevel="10" name="Item Skill: Hold">
<!-- Confirmed CT2.5 -->
<table name="#triggeredLevel"> 1 2 3 4 5 6 7 8 9 10 </table>
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -1359,7 +1335,6 @@
</skill>
<skill id="3230" toLevel="10" name="Item Skill: Sleep">
<!-- Confirmed CT2.5 -->
<table name="#triggeredLevel"> 1 2 3 4 5 6 7 8 9 10 </table>
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -1402,7 +1377,6 @@
</skill>
<skill id="3231" toLevel="10" name="Item Skill: Paralyze">
<!-- Confirmed CT2.5 -->
<table name="#triggeredLevel"> 1 2 3 4 5 6 7 8 9 10 </table>
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -1445,7 +1419,6 @@
</skill>
<skill id="3232" toLevel="10" name="Item Skill: Medusa">
<!-- Confirmed CT2.5 -->
<table name="#triggeredLevel"> 1 2 3 4 5 6 7 8 9 10 </table>
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -1488,7 +1461,6 @@
</skill>
<skill id="3233" toLevel="10" name="Item Skill: Fear">
<!-- Confirmed CT2.5 -->
<table name="#triggeredLevel"> 1 2 3 4 5 6 7 8 9 10 </table>
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -1531,7 +1503,6 @@
</skill>
<skill id="3234" toLevel="15" name="Item Skill: Poison">
<!-- Confirmed CT2.5 -->
<table name="#triggeredLevel"> 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 </table>
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -1584,7 +1555,6 @@
</skill>
<skill id="3235" toLevel="15" name="Item Skill: Bleed">
<!-- Confirmed CT2.5 -->
<table name="#triggeredLevel"> 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 </table>
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -1637,7 +1607,6 @@
</skill>
<skill id="3236" toLevel="10" name="Item Skill: Silence">
<!-- Confirmed CT2.5 -->
<table name="#triggeredLevel"> 1 2 3 4 5 6 7 8 9 10 </table>
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -1680,7 +1649,6 @@
</skill>
<skill id="3237" toLevel="10" name="Item Skill: Doom">
<!-- Confirmed CT2.5 -->
<table name="#triggeredLevel"> 1 2 3 4 5 6 7 8 9 10 </table>
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -1776,7 +1744,6 @@
</skill>
<skill id="3240" toLevel="15" name="Item Skill: Might">
<!-- Confirmed CT2.5 -->
<table name="#pAtk"> 10.26 11.22 11.94 12.94 13.55 14.44 14.85 15.92 16.68 17.84 17.84 17.84 17.84 17.84 17.84 </table>
<icon>icon.skill3238</icon>
<magicLvl>
<value level="1">46</value>
@@ -1879,7 +1846,6 @@
</skill>
<skill id="3244" toLevel="15" name="Item Skill: Shield">
<!-- Confirmed CT2.5 -->
<table name="#pDef"> 12.78 13.73 14.14 15.13 16.46 17.43 17.69 18.63 19.77 20.3 20.3 20.3 20.3 20.3 20.3 </table>
<icon>icon.skill3238</icon>
<magicLvl>
<value level="1">46</value>
@@ -1925,7 +1891,6 @@
</skill>
<skill id="3245" toLevel="15" name="Item Skill: Magic Barrier">
<!-- Confirmed CT2.5 -->
<table name="#mDef"> 10.8 11.62 11.96 12.66 13.01 13.08 14 14.99 15.88 16.32 16.32 16.32 16.32 16.32 16.32 </table>
<icon>icon.skill3238</icon>
<magicLvl>
<value level="1">46</value>
@@ -1971,7 +1936,6 @@
</skill>
<skill id="3246" toLevel="10" name="Item Skill: Heal Empower">
<!-- Confirmed CT2.5 -->
<table name="#healEffect"> 10 11 12 13 14 16 17 18 19 20 </table>
<icon>icon.skill3238</icon>
<magicLvl>
<value level="1">46</value>
@@ -2214,7 +2178,6 @@
</skill>
<skill id="3255" toLevel="8" name="Item Skill: Skill Clarity">
<!-- Confirmed CT2.5 -->
<table name="#PhysicalMpConsumeRate"> 0.96 0.93 0.9 0.9 0.9 0.9 0.9 0.9 </table>
<icon>icon.skill3238</icon>
<magicLvl>
<value level="1">55</value>
@@ -2247,7 +2210,6 @@
</skill>
<skill id="3256" toLevel="8" name="Item Skill: Spell Clarity">
<!-- Confirmed CT2.5 -->
<table name="#MagicalMpConsumeRate"> 0.9 0.85 0.8 0.8 0.8 0.8 0.8 0.8 </table>
<icon>icon.skill3238</icon>
<magicLvl>
<value level="1">55</value>
@@ -2280,7 +2242,6 @@
</skill>
<skill id="3257" toLevel="3" name="Item Skill: Music Clarity">
<!-- Confirmed CT2.5 -->
<table name="#DanceMpConsumeRate"> 0.96 0.93 0.9 </table>
<icon>icon.skill3238</icon>
<magicLvl>
<value level="1">55</value>
@@ -2303,8 +2264,6 @@
</skill>
<skill id="3258" toLevel="3" name="Item Skill: Clarity">
<!-- Confirmed CT2.5 -->
<table name="#MagicalMpConsumeRate"> 0.96 0.93 0.9 </table>
<table name="#PhysicalMpConsumeRate"> 0.9 0.85 0.8 </table>
<icon>icon.skill3238</icon>
<magicLvl>
<value level="1">55</value>
@@ -2341,7 +2300,6 @@
</skill>
<skill id="3259" toLevel="3" name="Item Skill: Reflect Damage">
<!-- Confirmed CT2.5 -->
<table name="#reflectDam"> 10 15 20 </table>
<icon>icon.skill3238</icon>
<magicLvl>
<value level="1">55</value>
@@ -668,7 +668,6 @@
</skill>
<skill id="3542" toLevel="6" name="Special Ability: Critical Damage">
<!-- Confirmed CT2.5 -->
<table name="#cAtkAdd"> 203.97 226.51 248.71 269.91 289.4 306.42 </table>
<icon>icon.skill0193</icon>
<magicLvl>
<value level="1">46</value>
@@ -813,8 +812,6 @@
</skill>
<skill id="3552" toLevel="4" name="Special Ability: PvP Damage">
<!-- Confirmed CT2.5 -->
<table name="#atkCountMax"> 0 4 0 4 </table>
<table name="#bonus"> 1.05 1.05 1.1 1.1 </table>
<icon>icon.skill0297</icon>
<magicLvl>
<value level="1">64</value>
@@ -1040,10 +1037,6 @@
<skill id="3559" toLevel="2" name="Zaken's Earring">
<!-- Confirmed CT2.5 and Updated to H5 -->
<!-- Boss Jewel Skill -->
<table name="#darkRes"> 0 15 </table>
<table name="#healEffect"> 1.1 1.15 </table>
<table name="#magicLvl"> 75 80 </table>
<table name="#traits"> 20 30 </table>
<icon>icon.accessory_earring_of_zaken_i00</icon>
<magicLvl>75</magicLvl>
<operateType>P</operateType>
@@ -1193,7 +1186,6 @@
</skill>
<skill id="3564" toLevel="8" name="Special Ability: Haste">
<!-- Confirmed CT2.5 -->
<table name="#pAtkSpd"> 1.07 1.1 1.11 1.11 1.11 1.11 1.11 1.11 </table>
<icon>icon.skill1086</icon>
<magicLvl>
<value level="1">75</value>
@@ -1237,7 +1229,6 @@
</skill>
<skill id="3565" toLevel="10" name="Special Ability: Focus">
<!-- Confirmed CT2.5 -->
<table name="#rCrit"> 80.6 107 123.5 129 129 129 129 129 129 129 </table>
<icon>icon.skill1077</icon>
<magicLvl>
<value level="1">75</value>
@@ -1285,7 +1276,6 @@
</skill>
<skill id="3566" toLevel="10" name="Special Ability: Focus">
<!-- Confirmed CT2.5 -->
<table name="#rCrit"> 84.3 111.5 133.3 134.4 134.4 134.4 134.4 134.4 134.4 134.4 </table>
<icon>icon.skill1077</icon>
<magicLvl>
<value level="1">75</value>
@@ -1333,7 +1323,6 @@
</skill>
<skill id="3567" toLevel="10" name="Special Ability: Focus">
<!-- Confirmed CT2.5 -->
<table name="#rCrit"> 88.1 116 133.9 139.9 139.9 139.9 139.9 139.9 139.9 139.9 </table>
<icon>icon.skill1077</icon>
<magicLvl>
<value level="1">75</value>
@@ -1381,7 +1370,6 @@
</skill>
<skill id="3568" toLevel="2" name="Special Ability: HP Drain">
<!-- Confirmed CT2.5 -->
<table name="#absorbDam"> 3 4 </table>
<icon>icon.ensoul_big_old</icon>
<magicLvl>
<value level="1">75</value>
@@ -1413,7 +1401,6 @@
</skill>
<skill id="3569" toLevel="9" name="Special Ability: HP Regeneration">
<!-- Confirmed CT2.5 -->
<table name="#regHp"> 2.04 4.92 5.15 5.18 5.18 5.18 5.18 5.18 5.18 </table>
<icon>icon.skill1044</icon>
<magicLvl>
<value level="1">75</value>
@@ -1526,7 +1513,6 @@
</skill>
<skill id="3572" toLevel="9" name="Special Ability: Critical Damage">
<!-- Confirmed CT2.5 -->
<table name="#cAtkAdd"> 265 906 999 1059 1059 1059 1059 1059 1059 </table>
<icon>icon.skill0193</icon>
<magicLvl>
<value level="1">75</value>
@@ -1572,7 +1558,6 @@
</skill>
<skill id="3573" toLevel="8" name="Special Ability: Guidance">
<!-- Confirmed CT2.5 -->
<table name="#accCombat"> 5.27 5.32 7.5 7.5 7.5 7.5 7.5 7.5 </table>
<icon>icon.skill1240</icon>
<magicLvl>
<value level="1">75</value>
@@ -1652,7 +1637,6 @@
</skill>
<skill id="3575" toLevel="9" name="Special Ability: Empower">
<!-- Confirmed CT2.5 -->
<table name="#mAtk"> 60.09 151.09 166.54 176.53 176.53 176.53 176.53 176.53 176.53 </table>
<icon>icon.skill1059</icon>
<magicLvl>
<value level="1">75</value>
@@ -1698,7 +1682,6 @@
</skill>
<skill id="3576" toLevel="9" name="Special Ability: MP Regeneration">
<!-- Confirmed CT2.5 -->
<table name="#regMp"> 0.54 1.95 2.04 2.05 2.05 2.05 2.05 2.05 2.05 </table>
<icon>icon.skill1047</icon>
<magicLvl>
<value level="1">75</value>
@@ -2,8 +2,6 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="3600" toLevel="10" name="Special Ability: Anger">
<!-- Confirmed CT2.5 -->
<table name="#pAtk"> 20.44 22.64 24.77 26.78 28.59 30.12 31.30 39 45 78.33 </table>
<table name="#pvpBonus"> 1 1 1 1 1 1 1.05 1.05 1.05 1.05 </table>
<icon>icon.skill1062</icon>
<magicLvl>
<value level="1">46</value>
@@ -92,8 +90,6 @@
</skill>
<skill id="3601" toLevel="10" name="Special Ability: Haste">
<!-- Confirmed CT2.5 and Updated to H5 -->
<table name="#pAtkSpd"> 1.08 1.07 1.07 1.07 1.06 1.06 1.06 1.06 1.07 1.11 </table>
<table name="#pvpBonus"> 1 1 1 1 1 1 1.05 1.05 1.05 1.05 </table>
<icon>icon.skill1086</icon>
<magicLvl>
<value level="1">46</value>
@@ -163,8 +159,6 @@
</skill>
<skill id="3602" toLevel="10" name="Special Ability: Guidance">
<!-- Confirmed CT2.5 -->
<table name="#accCombat"> 6.88 6.07 5.72 5.37 5.02 4.68 4.34 3.95 5.27 7.5 </table>
<table name="#pvpBonus"> 1 1 1 1 1 1 1.05 1.05 1.05 1.05 </table>
<icon>icon.skill1240</icon>
<magicLvl>
<value level="1">46</value>
@@ -248,21 +242,6 @@
</effects>
</skill>
<skill id="3603" toLevel="10" name="Demonic Sword Zariche">
<table name="#absorbDam"> 22 24 26 29 32 35 38 42 47 50 </table>
<table name="#accCombat"> 1 4 9 16 25 36 49 64 81 100 </table>
<table name="#debuffVuln"> 85 86 87 88 89 90 91 92 93 94 </table>
<table name="#mAtk"> 3.1 3.2 3.31 3.43 3.55 3.68 3.81 3.95 4.1 4.25 </table>
<table name="#mAtkAdd"> 600 720 864 1036 1244 1492 1791 2149 2579 3095 </table>
<table name="#maxCp"> 11.5 12.02 12.57 13.15 13.76 14.4 15.07 15.77 16.51 17.28 </table>
<table name="#maxCpAdd"> 1300 1690 2197 2856 3712 4826 6274 8157 10604 13785 </table>
<table name="#mDef"> 3.06 3.12 3.18 3.25 3.31 3.38 3.45 3.53 3.6 3.68 </table>
<table name="#mDefAdd"> 515 530 546 562 579 597 614 633 652 671 </table>
<table name="#pAtk"> 3.2 3.42 3.66 3.92 4.22 4.54 4.89 5.28 5.71 6.18 </table>
<table name="#pAtkAdd"> 600 720 864 1036 1244 1492 1791 2149 2579 3095 </table>
<table name="#pDef"> 3.04 3.08 3.12 3.16 3.2 3.25 3.29 3.34 3.39 3.43 </table>
<table name="#pDefAdd"> 510 520 530 541 552 563 574 585 597 609 </table>
<table name="#regCp"> 12 13.1 14.31 15.64 17.1 18.71 20.48 22.43 24.57 26.93 </table>
<table name="#runSpd"> 2 4 6 8 10 12 14 16 18 20 </table>
<icon>icon.weapon_unique_zariche_i00</icon>
<magicLvl>78</magicLvl>
<minPledgeClass>2</minPledgeClass>
@@ -591,9 +570,6 @@
</skill>
<skill id="3608" toLevel="3" name="Apella Heavy Armor Set">
<!-- Confirmed CT2.5 -->
<table name="#maxCP"> 1035 1116 1116 </table>
<table name="#mpConsumeRate"> 1 0.95 0.95 </table>
<table name="#triggeredLevel"> 1 2 2 </table>
<icon>icon.armor_t1004_ul_i00</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -666,9 +642,6 @@
</skill>
<skill id="3609" toLevel="3" name="Apella Light Armor Set">
<!-- Confirmed CT2.5 -->
<table name="#maxCP"> 1035 1116 1116 </table>
<table name="#mpConsumeRate"> 1 0.95 0.95 </table>
<table name="#triggeredLevel"> 1 2 2 </table>
<icon>icon.armor_t1005_ul_i00</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -741,9 +714,6 @@
</skill>
<skill id="3610" toLevel="3" name="Apella Robe Set">
<!-- Confirmed CT2.5 -->
<table name="#maxCP"> 1035 1116 1116 </table>
<table name="#mpConsumeRate"> 1 0.95 0.95 </table>
<table name="#triggeredLevel"> 1 2 2 </table>
<icon>icon.armor_t1006_ul_i00</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1250,21 +1220,6 @@
</conditions>
</skill>
<skill id="3629" toLevel="10" name="Blood Sword Akamanah">
<table name="#absorbDam"> 22 24 26 29 32 35 38 42 47 50 </table>
<table name="#accCombat"> 1 4 9 16 25 36 49 64 81 100 </table>
<table name="#debuffVuln"> 85 86 87 88 89 90 91 92 93 94 </table>
<table name="#mAtk"> 3.1 3.2 3.31 3.43 3.55 3.68 3.81 3.95 4.1 4.25 </table>
<table name="#mAtkAdd"> 600 720 864 1036 1244 1492 1791 2149 2579 3095 </table>
<table name="#maxCp"> 11.5 12.02 12.57 13.15 13.76 14.4 15.07 15.77 16.51 17.28 </table>
<table name="#maxCpAdd"> 1300 1690 2197 2856 3712 4826 6274 8157 10604 13785 </table>
<table name="#mDef"> 3.06 3.12 3.18 3.25 3.31 3.38 3.45 3.53 3.6 3.68 </table>
<table name="#mDefAdd"> 515 530 546 562 579 597 614 633 652 671 </table>
<table name="#pAtk"> 3.2 3.42 3.66 3.92 4.22 4.54 4.89 5.28 5.71 6.18 </table>
<table name="#pAtkAdd"> 600 720 864 1036 1244 1492 1791 2149 2579 3095 </table>
<table name="#pDef"> 3.04 3.08 3.12 3.16 3.2 3.25 3.29 3.34 3.39 3.43 </table>
<table name="#pDefAdd"> 510 520 530 541 552 563 574 585 597 609 </table>
<table name="#regCp"> 12 13.1 14.31 15.64 17.1 18.71 20.48 22.43 24.57 26.93 </table>
<table name="#runSpd"> 2 4 6 8 10 12 14 16 18 20 </table>
<icon>icon.weapon_dual_sword_i00</icon>
<magicLvl>78</magicLvl>
<minPledgeClass>2</minPledgeClass>
@@ -1571,7 +1526,6 @@
</skill>
<skill id="3633" toLevel="2" name="Residential Stun Immunity">
<!-- CT2.5 retail confirmed -->
<table name="#trait_shock"> 80 100 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
@@ -383,7 +383,6 @@
</skill>
<skill id="3825" toLevel="3" name="Sword of Might">
<!-- CT2.5 retail confirmed -->
<table name="#pAtk"> 17.42 22.1 42.12 </table>
<icon>icon.skill1068</icon>
<magicLvl>
<value level="1">58</value>
@@ -405,7 +404,6 @@
</skill>
<skill id="3826" toLevel="2" name="Sword of Boost HP">
<!-- CT2.5 retail confirmed -->
<table name="#maxHp"> 319 492 </table>
<icon>icon.skill0211</icon>
<magicLvl>
<value level="1">61</value>
@@ -473,7 +471,6 @@
</skill>
<skill id="3830" toLevel="3" name="Rapier of Might">
<!-- CT2.5 retail confirmed -->
<table name="#pAtk"> 16.25 20.62 39.3 </table>
<icon>icon.skill1068</icon>
<magicLvl>
<value level="1">58</value>
@@ -495,7 +492,6 @@
</skill>
<skill id="3831" toLevel="2" name="Rapier of Boost HP">
<!-- CT2.5 retail confirmed -->
<table name="#maxHp"> 319 444 </table>
<icon>icon.skill0211</icon>
<magicLvl>
<value level="1">61</value>
@@ -563,7 +559,6 @@
</skill>
<skill id="3835" toLevel="3" name="Dual-blade Weapon of Might">
<!-- CT2.5 retail confirmed -->
<table name="#pAtk"> 21.2 26.9 51.26 </table>
<icon>icon.skill1068</icon>
<magicLvl>
<value level="1">58</value>
@@ -585,7 +580,6 @@
</skill>
<skill id="3836" toLevel="2" name="Dual-blade Weapon of Boost HP">
<!-- CT2.5 retail confirmed -->
<table name="#maxHp"> 319 444 </table>
<icon>icon.skill0211</icon>
<magicLvl>
<value level="1">61</value>
@@ -821,7 +815,6 @@
</skill>
<skill id="3852" toLevel="3" name="Sword of Mana Boost">
<!-- CT2.5 retail confirmed -->
<table name="#maxMp"> 187 289 334 </table>
<icon>icon.skill0213</icon>
<magicLvl>
<value level="1">58</value>
@@ -1155,7 +1148,6 @@
</skill>
<skill id="3873" toLevel="2" name="Polearm of Critical Damage">
<!-- CT2.5 retail confirmed -->
<table name="#cAtkAdd"> 156 377 </table>
<icon>icon.skill0193</icon>
<magicLvl>
<value level="1">58</value>
@@ -1223,7 +1215,6 @@
</skill>
<skill id="3877" toLevel="2" name="Polearm of Boost HP">
<!-- CT2.5 retail confirmed -->
<table name="#maxHp"> 319 492 </table>
<icon>icon.skill0211</icon>
<magicLvl>
<value level="1">61</value>
@@ -1256,7 +1247,6 @@
</skill>
<skill id="3879" toLevel="3" name="Fist Weapon of Might">
<!-- CT2.5 retail confirmed -->
<table name="#pAtk"> 21.2 26.9 51.26 </table>
<icon>icon.skill1068</icon>
<magicLvl>
<value level="1">58</value>
@@ -1342,7 +1332,6 @@
</skill>
<skill id="3884" toLevel="3" name="Blunt Weapon of Boost HP">
<!-- CT2.5 retail confirmed -->
<table name="#maxHp"> 294 345 511 </table>
<icon>icon.skill0211</icon>
<magicLvl>
<value level="1">58</value>
@@ -1364,8 +1353,6 @@
</skill>
<skill id="3885" toLevel="2" name="Blunt Weapon of Stun">
<!-- Confirmed CT2.5 -->
<table name="#activationChance"> 5 8 </table>
<table name="#triggeredId"> 5671 5672 </table>
<icon>icon.skill0100</icon>
<magicLvl>61</magicLvl>
<magicCriticalRate>5</magicCriticalRate>
@@ -1433,7 +1420,6 @@
</skill>
<skill id="3889" toLevel="3" name="Blunt Weapon of Empower">
<!-- CT2.5 retail confirmed -->
<table name="#mAtk"> 21.77 27.63 45.81 </table>
<icon>icon.skill1059</icon>
<magicLvl>
<value level="1">58</value>
@@ -1468,7 +1454,6 @@
</skill>
<skill id="3891" toLevel="2" name="Blunt Weapon of Boost HP">
<!-- CT2.5 retail confirmed -->
<table name="#maxHp"> 319 492 </table>
<icon>icon.skill0211</icon>
<magicLvl>
<value level="1">61</value>
@@ -1587,7 +1572,6 @@
</skill>
<skill id="3899" toLevel="3" name="Staff of Empower">
<!-- CT2.5 retail confirmed -->
<table name="#mAtk"> 21.77 27.63 45.81 </table>
<icon>icon.skill1059</icon>
<magicLvl>
<value level="1">58</value>
@@ -2,7 +2,6 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="3900" toLevel="2" name="Staff of Divine Power">
<!-- CT2.5 retail confirmed -->
<table name="#healEffect"> 33 43 </table>
<icon>icon.skill1459</icon>
<magicLvl>
<value level="1">61</value>
@@ -22,7 +21,6 @@
</skill>
<skill id="3901" toLevel="2" name="Staff of Mana Boost">
<!-- CT2.5 retail confirmed -->
<table name="#maxMp"> 239 289 </table>
<icon>icon.skill0213</icon>
<magicLvl>
<value level="1">67</value>
@@ -14,7 +14,6 @@
</skill>
<skill id="4001" toLevel="12" name="Gust">
<!-- Freya retail confirmed -->
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
@@ -90,7 +89,6 @@
</skill>
<skill id="4002" toLevel="12" name="Blood Siphon">
<!-- Freya retail confirmed -->
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
@@ -441,7 +439,6 @@
</skill>
<skill id="4025" toLevel="12" name="Master Recharge">
<!-- Freya retail confirmed -->
<table name="#amount"> 23 38 52 70 90 110 129 138 144 149 153 155 </table>
<castRange>400</castRange>
<effectPoint>
<value level="1">138</value>
@@ -561,7 +558,6 @@
</skill>
<skill id="4028" toLevel="3" name="Might">
<!-- Freya retail confirmed -->
<table name="#pAtk"> 1.08 1.12 1.15 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -605,7 +601,6 @@
</effects>
</skill>
<skill id="4029" toLevel="3" name="Shield">
<table name="#pDef"> 1.08 1.12 1.15 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -647,7 +642,6 @@
</skill>
<skill id="4030" toLevel="3" name="Might">
<!-- Freya retail confirmed -->
<table name="#pAtk"> 1.08 1.12 1.15 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -692,7 +686,6 @@
</skill>
<skill id="4031" toLevel="3" name="Might">
<!-- Freya retail confirmed -->
<table name="#pDef"> 1.08 1.12 1.15 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -737,7 +730,6 @@
</skill>
<skill id="4032" toLevel="12" name="Power Strike">
<!-- Freya retail confirmed -->
<table name="#power"> 46 105 219 417 722 1136 1626 1876 2112 2320 2487 2617 </table>
<castRange>40</castRange>
<coolTime>800</coolTime>
<effectPoint>-100</effectPoint>
@@ -798,7 +790,6 @@
</skill>
<skill id="4033" toLevel="12" name="Aura Burn">
<!-- Freya retail confirmed -->
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
<affectRange>200</affectRange>
<effectPoint>-100</effectPoint>
<hitTime>4000</hitTime>
@@ -860,7 +851,6 @@
</skill>
<skill id="4034" toLevel="12" name="Ice Bolt">
<!-- Freya retail confirmed -->
<table name="#power"> 11 16 23 31 41 51 61 66 70 73 76 78 </table>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -936,7 +926,6 @@
</skill>
<skill id="4035" toLevel="12" name="Poison">
<!-- Freya retail confirmed -->
<table name="#dmg"> 16 24 32 41 50 58 63 63 66 66 68 68 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -1022,7 +1011,6 @@
</skill>
<skill id="4036" toLevel="12" name="Poison">
<!-- Freya retail confirmed -->
<table name="#dmg"> 16 24 32 41 50 58 63 63 66 66 68 68 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -1110,7 +1098,6 @@
</skill>
<skill id="4037" toLevel="3" name="Decrease P.Atk">
<!-- Freya retail confirmed -->
<table name="#pAtk"> 0.83 0.8 0.77 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1157,8 +1144,6 @@
</skill>
<skill id="4038" toLevel="5" name="Decrease Atk.Spd.">
<!-- Freya retail confirmed -->
<table name="#pAtkSpd"> 0.83 0.8 0.8 0.77 0.77 </table>
<table name="#time"> 5 10 10 15 15 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1333,7 +1318,6 @@
</skill>
<skill id="4041" toLevel="2" name="Cruma Blaze">
<!-- Freya retail confirmed -->
<table name="#power"> 60 68 </table>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
@@ -1591,7 +1575,6 @@
</skill>
<skill id="4048" toLevel="3" name="Dash">
<!-- Freya retail confirmed -->
<table name="#runSpd"> 1.5 1.8 2 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>SPEED_UP_SPECIAL</abnormalType>
@@ -1625,7 +1608,6 @@
<skill id="4049" toLevel="16" name="Cubic Strike">
<!-- Cubic Skill -->
<!-- Confirmed CT2.5 -->
<table name="#power"> 436 645 936 1242 1520 1792 2086 2399 2459 2542 2626 2710 2794 2878 2961 3044 </table>
<effectPoint>
<value level="1">-379</value>
<value level="2">-438</value>
@@ -1694,7 +1676,6 @@
<skill id="4050" toLevel="16" name="Cubic Drain">
<!-- Cubic Skill -->
<!-- Confirmed CT2.5 -->
<table name="#power"> 543 760 1084 1377 1635 1955 2262 2386 2425 2524 2632 2722 2812 2898 2986 3062 </table>
<effectPoint>
<value level="1">-408</value>
<value level="2">-467</value>
@@ -1766,7 +1747,6 @@
<!-- Cubic Skill -->
<!-- Confirmed CT2.5 -->
<!-- Levels 17, 18 and 19 doesn't exist in client. -->
<table name="#amount"> 201 241 281 314 339 361 382 390 398 405 413 418 422 426 430 434 0 0 0 68 </table>
<castRange>600</castRange>
<effectPoint>
<value level="1">408</value>
@@ -1850,7 +1830,6 @@
<skill id="4052" toLevel="15" name="Cubic Poison">
<!-- Cubic Skill -->
<!-- Confirmed CT2.5 -->
<table name="#dot"> 41 50 58 58 58 63 63 63 63 66 66 66 66 66 66 </table>
<abnormalLvl>
<value level="1">5</value>
<value level="2">6</value>
@@ -2256,7 +2235,6 @@
</skill>
<skill id="4065" toLevel="12" name="Heal">
<!-- Freya retail confirmed -->
<table name="#amount"> 83 151 245 362 494 628 743 789 826 867 895 913 </table>
<castRange>600</castRange>
<effectPoint>100</effectPoint>
<effectRange>1100</effectRange>
@@ -2331,7 +2309,6 @@
</skill>
<skill id="4066" toLevel="12" name="Twister">
<!-- Freya retail confirmed -->
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
@@ -2394,7 +2371,6 @@
</skill>
<skill id="4067" toLevel="12" name="Blow">
<!-- Freya retail confirmed -->
<table name="#power"> 137 314 656 1249 2164 3408 4878 5627 6335 6960 7461 7850 </table>
<castRange>40</castRange>
<coolTime>800</coolTime>
<effectPoint>-100</effectPoint>
@@ -2456,7 +2432,6 @@
</skill>
<skill id="4068" toLevel="12" name="Mechanical Cannon">
<!-- Freya retail confirmed -->
<table name="#power"> 46 105 219 417 722 1136 1626 1876 2112 2320 2487 2617 </table>
<castRange>600</castRange>
<coolTime>800</coolTime>
<effectPoint>-100</effectPoint>
@@ -2517,7 +2492,6 @@
</skill>
<skill id="4069" toLevel="12" name="Curve Beam">
<!-- Freya retail confirmed -->
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
@@ -2603,7 +2577,6 @@
</effects>
</skill>
<skill id="4071" toLevel="5" name="Bow/Crossbow Resistance">
<table name="#traits"> 10 20 30 40 50 </table>
<icon>
<value level="1">icon.skill4071</value>
<value level="2">icon.skill4071</value>
@@ -2635,7 +2608,6 @@
</skill>
<skill id="4072" toLevel="12" name="Stun">
<!-- Freya retail confirmed -->
<table name="#power"> 16 35 73 139 241 379 542 626 704 774 829 873 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">3</value>
@@ -2720,8 +2692,6 @@
</skill>
<skill id="4073" toLevel="12" name="Stun">
<!-- Freya retail confirmed -->
<table name="#mpConsume"> 13 20 28 38 50 61 71 76 80 83 84 85 </table>
<table name="#power"> 16 35 73 139 241 379 542 626 704 774 829 873 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">3</value>
@@ -2792,7 +2762,6 @@
</skill>
<skill id="4074" toLevel="2" name="Haste">
<!-- Freya retail confirmed -->
<table name="#pAtkSpd"> 1.15 1.33 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2888,7 +2857,6 @@
</skill>
<skill id="4076" toLevel="3" name="Decrease Speed">
<!-- Freya retail confirmed -->
<table name="#runSpd"> 0.9 0.8 0.7 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2936,7 +2904,6 @@
</skill>
<skill id="4077" toLevel="12" name="Aura Burn">
<!-- Freya retail confirmed -->
<table name="#power"> 14 21 30 42 55 68 82 88 93 98 101 104 </table>
<castRange>150</castRange>
<effectPoint>-100</effectPoint>
<effectRange>650</effectRange>
@@ -3012,7 +2979,6 @@
</skill>
<skill id="4078" toLevel="12" name="Flame Strike">
<!-- Freya retail confirmed -->
<table name="#power"> 9 13 19 26 34 43 51 55 58 61 63 65 </table>
<affectRange>200</affectRange>
<castRange>500</castRange>
<effectPoint>-100</effectPoint>
@@ -3189,7 +3155,6 @@
</skill>
<skill id="4084" toLevel="11" name="Physical Attack Resistance">
<!-- Freya retail confirmed -->
<table name="#pDef"> 1.05 1.11 1.17 1.25 1.33 1.43 1.67 2.0 3.33 10 1001 </table>
<icon>icon.skill4084</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -3241,7 +3206,6 @@
</skill>
<skill id="4087" toLevel="12" name="Blaze">
<!-- Freya retail confirmed -->
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
@@ -3304,7 +3268,6 @@
</skill>
<skill id="4088" toLevel="12" name="Bleed">
<!-- Freya retail confirmed -->
<table name="#damage"> 18 25 34 44 54 62 67 67 70 70 71 71 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -3444,12 +3407,6 @@
</skill>
<skill id="4091" toLevel="3" name="Spirit Ogre">
<!-- Confirmed CT2.5 -->
<table name="#accCombat"> 3 7 7 </table>
<table name="#maxHpHeal"> 14 21 21 </table>
<table name="#pAtk"> 1.05 1.15 1.15 </table>
<table name="#pDef"> 1.1 1.3 1.3 </table>
<table name="#rEvas"> 10 10 5 </table>
<table name="#runSpd"> 0.85 0.85 0.9 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>POSSESSION</abnormalType>
@@ -3648,7 +3605,6 @@
</skill>
<skill id="4096" toLevel="3" name="Hawk Eye">
<!-- Freya retail confirmed -->
<table name="#accCombat"> 6 8 10 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3694,7 +3650,6 @@
</skill>
<skill id="4097" toLevel="12" name="Chant of Life">
<!-- Freya retail confirmed -->
<table name="#hot"> 7 12 18 27 37 46 55 23 32 42 51 58 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3831,14 +3786,6 @@
</skill>
<skill id="4099" toLevel="2" name="Berserker Spirit">
<!-- Freya retail confirmed -->
<table name="#mAtk"> 1.1 1.16 </table>
<table name="#mAtkSpd"> 1.05 1.08 </table>
<table name="#mDef"> 0.9 0.84 </table>
<table name="#pAtk"> 1.05 1.08 </table>
<table name="#pAtkSpd"> 1.05 1.08 </table>
<table name="#pDef"> 0.95 0.92 </table>
<table name="#rEvas"> 5 8 </table>
<table name="#runSpd"> 5 8 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2,7 +2,6 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="4100" toLevel="12" name="Prominence">
<!-- Freya retail confirmed -->
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
@@ -65,7 +64,6 @@
</skill>
<skill id="4101" toLevel="12" name="Spinning Slasher">
<!-- Freya retail confirmed -->
<table name="#power"> 46 105 219 417 722 1136 1626 1876 2112 2320 2487 2617 </table>
<affectRange>150</affectRange>
<coolTime>800</coolTime>
<effectPoint>-100</effectPoint>
@@ -126,8 +124,6 @@
</skill>
<skill id="4102" toLevel="3" name="Surrender to Fire">
<!-- Freya retail confirmed -->
<table name="#fireRes"> 15 25 30 </table>
<table name="#waterRes"> 7 12 15 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -183,7 +179,6 @@
</skill>
<skill id="4103" toLevel="2" name="Ultimate Evasion">
<!-- Freya retail confirmed -->
<table name="#rEvas"> 20 25 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -220,7 +215,6 @@
</skill>
<skill id="4104" toLevel="12" name="Chill Flame">
<!-- Freya retail confirmed -->
<table name="#dmg"> 18 27 39 53 67 81 91 91 100 100 108 108 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -306,7 +300,6 @@
</skill>
<skill id="4105" toLevel="12" name="Beam Cannon">
<!-- Freya retail confirmed -->
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
@@ -709,7 +702,6 @@
</skill>
<skill id="4116" toLevel="10" name="Resist M.Atk">
<!-- Confirmed CT2.5 -->
<table name="#mDef"> 1.05 1.11 1.17 1.25 1.33 1.43 1.67 2 3.33 10 </table>
<icon>icon.skill4116_new</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -874,7 +866,6 @@
</skill>
<skill id="4119" toLevel="3" name="Decrease Accuracy">
<!-- Freya retail confirmed -->
<table name="#accCombat"> 6 9 12 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -922,7 +913,6 @@
</skill>
<skill id="4120" toLevel="12" name="Stun">
<!-- Freya retail confirmed -->
<table name="#power"> 46 105 219 417 722 1136 1626 1876 2112 2320 2487 2617 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">9</value>
@@ -1013,7 +1003,6 @@
</skill>
<skill id="4121" toLevel="12" name="Summoned Monster Magic Protection">
<!-- Freya retail confirmed -->
<table name="#trait_derangement"> 5 10 15 20 25 30 35 40 45 50 75 100 </table>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
@@ -1107,7 +1096,6 @@
</skill>
<skill id="4124" toLevel="12" name="Spear Attack">
<!-- Freya retail confirmed -->
<table name="#power"> 122 279 584 1110 1923 3030 4336 5002 5632 6187 6632 6978 </table>
<castRange>700</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1200</effectRange>
@@ -1420,7 +1408,6 @@
</skill>
<skill id="4137" toLevel="12" name="Hydro Screw">
<!-- Freya retail confirmed -->
<table name="#power"> 9 13 19 26 34 43 51 55 58 61 63 65 </table>
<affectLimit>10-10</affectLimit>
<affectRange>200</affectRange>
<castRange>500</castRange>
@@ -1486,7 +1473,6 @@
</skill>
<skill id="4138" toLevel="12" name="Corpse Burst">
<!-- Freya retail confirmed -->
<table name="#power"> 9 13 19 26 34 43 51 55 58 61 63 65 </table>
<affectRange>200</affectRange>
<castRange>900</castRange>
<effectPoint>-100</effectPoint>
@@ -1555,7 +1541,6 @@
</skill>
<skill id="4139" toLevel="12" name="Boom Attack">
<!-- Confirmed CT2.5 -->
<table name="#power"> 52 78 112 155 203 255 305 328 348 364 377 387 </table>
<affectRange>150</affectRange>
<effectPoint>-100</effectPoint>
<attributeType>FIRE</attributeType>
@@ -1604,7 +1589,6 @@
</skill>
<skill id="4140" toLevel="12" name="Contract Payment">
<!-- Freya retail confirmed -->
<table name="#damage"> 1 1.1 1.2 1.3 1.4 1.5 1.6 1.6 1.7 1.7 1.8 1.8 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1738,7 +1722,6 @@
</skill>
<skill id="4143" toLevel="10" name="Bomb">
<!-- Freya retail confirmed -->
<table name="#power"> 2 4 8 15 23 35 48 63 63 63 </table>
<affectRange>350</affectRange>
<effectPoint>-100</effectPoint>
<hitTime>500</hitTime>
@@ -1781,7 +1764,6 @@
</skill>
<skill id="4144" toLevel="80" name="Mimic Attack">
<!-- Freya retail confirmed -->
<table name="#power"> 1 1 1 3 6 9 13 18 23 30 39 45 52 60 69 79 90 103 117 132 150 169 190 214 240 268 300 334 372 413 458 507 560 618 681 749 823 902 988 1081 1180 1286 1400 1523 1653 1792 1941 2099 2266 2444 2632 2831 3042 3263 3497 3742 4000 4270 4553 4848 5156 5477 5811 6158 6518 6890 7276 7673 8083 8504 8637 9381 9836 10300 10774 11257 11748 12246 12750 13261 </table>
<castRange>40</castRange>
<coolTime>800</coolTime>
<effectPoint>-100</effectPoint>
@@ -1964,7 +1946,6 @@
<skill id="4145" toLevel="3" name="Decrease P. Atk.">
<!-- Confirmed CT2.5 -->
<!-- Zone Skill -->
<table name="#pAtk"> 0.83 0.8 0.77 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1999,7 +1980,6 @@
<skill id="4146" toLevel="3" name="Decrease P.Def">
<!-- Confirmed CT2.5 -->
<!-- Zone Skill -->
<table name="#pDef"> 0.83 0.8 0.77 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2057,7 +2037,6 @@
<skill id="4148" toLevel="12" name="Poison">
<!-- Confirmed CT2.5 -->
<!-- Zone Skill -->
<table name="#dot"> 16 24 32 41 50 58 63 63 66 66 68 68 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -2125,7 +2104,6 @@
<skill id="4149" toLevel="12" name="Bleed">
<!-- Confirmed CT2.5 -->
<!-- Zone Skill -->
<table name="#dot"> 18 25 34 44 54 62 67 67 70 70 71 71 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -2193,7 +2171,6 @@
<skill id="4150" toLevel="12" name="Flame">
<!-- Confirmed CT2.5 -->
<!-- Zone Skill -->
<table name="#dot"> 14 21 30 40 51 61 68 68 72 72 74 74 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -2261,7 +2238,6 @@
</skill>
<skill id="4151" toLevel="12" name="Wind Strike">
<!-- Freya retail confirmed -->
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
@@ -2324,7 +2300,6 @@
</skill>
<skill id="4152" toLevel="12" name="Drain Energy">
<!-- Freya retail confirmed -->
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
@@ -2402,7 +2377,6 @@
</skill>
<skill id="4153" toLevel="12" name="Decrease Speed">
<!-- Freya retail confirmed -->
<table name="#power"> 11 16 23 31 41 51 61 66 70 73 76 78 </table>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -2553,7 +2527,6 @@
</skill>
<skill id="4155" toLevel="12" name="Twister">
<!-- Freya retail confirmed -->
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
@@ -2616,7 +2589,6 @@
</skill>
<skill id="4156" toLevel="12" name="Beam Cannon">
<!-- Freya retail confirmed -->
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
@@ -2677,7 +2649,6 @@
</skill>
<skill id="4157" toLevel="12" name="Blaze">
<!-- Freya retail confirmed -->
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
@@ -2754,7 +2725,6 @@
</skill>
<skill id="4158" toLevel="12" name="Prominence">
<!-- Freya retail confirmed -->
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
@@ -2817,7 +2787,6 @@
</skill>
<skill id="4159" toLevel="12" name="Beam Cannon">
<!-- Freya retail confirmed -->
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
@@ -2878,7 +2847,6 @@
</skill>
<skill id="4160" toLevel="12" name="Aura Burn">
<!-- Freya retail confirmed -->
<table name="#power"> 5 7 10 13 17 22 26 28 29 31 32 33 </table>
<castRange>150</castRange>
<effectPoint>-100</effectPoint>
<effectRange>650</effectRange>
@@ -2954,7 +2922,6 @@
<skill id="4162" toLevel="3" name="Decrease P. Atk.">
<!-- Confirmed CT2.5 -->
<!-- Zone Skill -->
<table name="#pAtkSpd"> 0.83 0.8 0.77 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3099,7 +3066,6 @@
<skill id="4165" toLevel="17" name="Icy Air">
<!-- Cubic skill -->
<!-- Confirmed CT2.5 -->
<table name="#dot"> 102 102 102 125 125 144 144 157 157 157 157 164 164 164 164 164 164 </table>
<abnormalLvl>
<value level="1">5</value>
<value level="2">5</value>
@@ -3254,7 +3220,6 @@
</skill>
<skill id="4168" toLevel="12" name="Power Strike">
<!-- Freya retail confirmed -->
<table name="#power"> 121 325 893 2338 5884 11371 17463 20261 23243 26363 29567 32796 </table>
<castRange>40</castRange>
<coolTime>660</coolTime>
<effectPoint>-100</effectPoint>
@@ -3314,7 +3279,6 @@
</skill>
<skill id="4169" toLevel="12" name="Stun">
<!-- Freya retail confirmed -->
<table name="#power"> 61 163 447 1169 2942 5686 8732 10131 11622 13182 14784 16398 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">5</value>
@@ -3397,7 +3361,6 @@
</skill>
<skill id="4170" toLevel="12" name="Mortal Blow">
<!-- Freya retail confirmed -->
<table name="#power"> 181 487 1339 3507 8825 17057 26195 30391 34864 39544 44350 49193 </table>
<castRange>40</castRange>
<coolTime>660</coolTime>
<effectPoint>-100</effectPoint>
@@ -3458,7 +3421,6 @@
</skill>
<skill id="4171" toLevel="12" name="Spinning Slasher">
<!-- Freya retail confirmed -->
<table name="#power"> 61 163 447 1169 2942 5686 8732 10131 11622 13182 14784 16398 </table>
<affectRange>200</affectRange>
<coolTime>660</coolTime>
<effectPoint>-100</effectPoint>
@@ -3825,7 +3787,6 @@
</skill>
<skill id="4178" toLevel="12" name="Flame Strike">
<!-- Freya retail confirmed -->
<table name="#power"> 21 31 43 58 75 92 108 115 121 125 129 132 </table>
<affectRange>200</affectRange>
<castRange>700</castRange>
<effectPoint>-100</effectPoint>
@@ -3888,7 +3849,6 @@
</skill>
<skill id="4179" toLevel="12" name="Power Strike">
<!-- Freya retail confirmed -->
<table name="#power"> 121 325 893 2338 5884 11371 17463 20261 23243 26363 29567 32796 </table>
<castRange>40</castRange>
<coolTime>660</coolTime>
<effectPoint>-100</effectPoint>
@@ -3948,7 +3908,6 @@
</skill>
<skill id="4180" toLevel="12" name="Stun">
<!-- Freya retail confirmed -->
<table name="#power"> 61 163 447 1169 2942 5686 8732 10131 11622 13182 14784 16398 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">5</value>
@@ -4031,7 +3990,6 @@
</skill>
<skill id="4181" toLevel="12" name="Mortal Blow">
<!-- Freya retail confirmed -->
<table name="#power"> 301 812 2231 5844 14708 28428 43658 50651 58107 65907 73917 81989 </table>
<castRange>40</castRange>
<coolTime>660</coolTime>
<effectPoint>-100</effectPoint>
@@ -4092,7 +4050,6 @@
</skill>
<skill id="4182" toLevel="12" name="Poison">
<!-- Freya retail confirmed -->
<table name="#dmg"> 13 18 25 32 39 45 49 49 52 52 53 53 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -4174,7 +4131,6 @@
</skill>
<skill id="4183" toLevel="12" name="Decrease P. Atk.">
<!-- Freya retail confirmed -->
<table name="#pAtk"> 0.83 0.8 0.8 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -4254,7 +4210,6 @@
</skill>
<skill id="4184" toLevel="12" name="Decrease Atk. Spd.">
<!-- Freya retail confirmed -->
<table name="#pAtkSpd"> 0.83 0.8 0.8 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -4465,7 +4420,6 @@
</skill>
<skill id="4187" toLevel="12" name="Decrease Speed">
<!-- Freya retail confirmed -->
<table name="#runSpd"> 0.9 0.8 0.8 0.7 0.7 0.7 0.7 0.7 0.7 0.7 0.7 0.7 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -4545,7 +4499,6 @@
</skill>
<skill id="4188" toLevel="12" name="Bleed">
<!-- Freya retail confirmed -->
<table name="#damage"> 19 28 38 49 60 69 75 75 78 78 79 79 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -4692,7 +4645,6 @@
</skill>
<skill id="4190" toLevel="12" name="Decrease MP">
<!-- Freya retail confirmed -->
<table name="#mdot"> 2 2 2 2 2 4 5 7 8 10 12 12 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">2</value>
@@ -4773,7 +4725,6 @@
</skill>
<skill id="4191" toLevel="12" name="Wind Strike">
<!-- Freya retail confirmed -->
<table name="#power"> 21 31 43 58 75 92 108 115 121 125 129 132 </table>
<castRange>750</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1250</effectRange>
@@ -4834,7 +4785,6 @@
</skill>
<skill id="4192" toLevel="12" name="Vampiric Touch">
<!-- Freya retail confirmed -->
<table name="#power"> 16 23 32 44 56 69 81 86 91 94 97 99 </table>
<castRange>750</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1250</effectRange>
@@ -4896,7 +4846,6 @@
</skill>
<skill id="4193" toLevel="12" name="Life Drain">
<!-- Freya retail confirmed -->
<table name="#power"> 11 16 22 29 38 46 54 58 61 63 65 66 </table>
<castRange>750</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1250</effectRange>
@@ -4956,7 +4905,6 @@
</skill>
<skill id="4194" toLevel="12" name="Aura Burn">
<!-- Freya retail confirmed -->
<table name="#power"> 13 19 26 35 45 56 65 69 73 75 77 79 </table>
<castRange>150</castRange>
<effectPoint>-100</effectPoint>
<effectRange>650</effectRange>
@@ -5015,7 +4963,6 @@
</skill>
<skill id="4195" toLevel="12" name="Twister">
<!-- Freya retail confirmed -->
<table name="#power"> 21 31 43 58 75 92 108 115 121 125 129 132 </table>
<castRange>750</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1250</effectRange>
@@ -5076,7 +5023,6 @@
</skill>
<skill id="4196" toLevel="12" name="Decrease Speed">
<!-- Freya retail confirmed -->
<table name="#power"> 13 19 26 35 45 56 65 69 73 75 77 79 </table>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -5216,7 +5162,6 @@
</skill>
<skill id="4198" toLevel="12" name="Poison">
<!-- Freya retail confirmed -->
<table name="#dmg"> 13 18 25 32 39 45 49 49 52 52 53 53 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -5298,7 +5243,6 @@
</skill>
<skill id="4199" toLevel="12" name="Decrease P. Atk.">
<!-- Freya retail confirmed -->
<table name="#pAtk"> 0.83 0.8 0.8 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2,7 +2,6 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="4200" toLevel="12" name="Decrease Atk. Spd.">
<!-- Freya retail confirmed -->
<table name="#pAtkSpd"> 0.83 0.8 0.8 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -213,7 +212,6 @@
</skill>
<skill id="4203" toLevel="12" name="Decrease Speed">
<!-- Freya retail confirmed -->
<table name="#runSpd"> 0.9 0.8 0.8 0.7 0.7 0.7 0.7 0.7 0.7 0.7 0.7 0.7 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -293,7 +291,6 @@
</skill>
<skill id="4204" toLevel="12" name="Bleed">
<!-- Freya retail confirmed -->
<table name="#damage"> 19 28 38 49 60 69 75 75 78 78 79 79 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -440,7 +437,6 @@
</skill>
<skill id="4206" toLevel="12" name="Aura Sink">
<!-- Freya retail confirmed -->
<table name="#mdot"> 2 2 2 2 2 4 5 7 8 10 12 12 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">2</value>
@@ -521,7 +517,6 @@
</skill>
<skill id="4207" toLevel="12" name="Power Shot">
<!-- Freya retail confirmed -->
<table name="#power"> 352 949 2607 6828 17184 33213 51007 59177 67888 77001 86359 95790 </table>
<castRange>900</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
@@ -580,7 +575,6 @@
</skill>
<skill id="4208" toLevel="12" name="Stun">
<!-- Freya retail confirmed -->
<table name="#power"> 176 475 1304 3414 8592 16607 25504 29589 33944 38501 43180 47895 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">5</value>
@@ -662,7 +656,6 @@
</skill>
<skill id="4209" toLevel="12" name="Heal">
<!-- Freya retail confirmed -->
<table name="#amount"> 2516 3150 4708 7611 11465 14839 17138 18081 19008 19977 13303 13157 </table>
<castRange>700</castRange>
<effectPoint>100</effectPoint>
<effectRange>1200</effectRange>
@@ -722,7 +715,6 @@
</skill>
<skill id="4210" toLevel="12" name="Chant of Life">
<!-- Freya retail confirmed -->
<table name="#hot"> 180 228 337 544 819 1060 1225 1292 1358 1427 951 940 </table>
<abnormalLvl>
<value level="1">11</value>
<value level="2">12</value>
@@ -1218,7 +1210,6 @@
</skill>
<skill id="4225" toLevel="5" name="Stun Resistance">
<!-- Freya retail confirmed -->
<table name="#trait_shock"> 10 20 30 40 50 </table>
<icon>icon.skill4225</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1270,7 +1261,6 @@
</skill>
<skill id="4228" toLevel="12" name="Double Dagger Attack">
<!-- Freya retail confirmed -->
<table name="#power"> 122 279 584 1110 1923 3030 4336 5002 5632 6187 6632 6978 </table>
<castRange>700</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1200</effectRange>
@@ -1330,7 +1320,6 @@
</skill>
<skill id="4229" toLevel="12" name="Double Wind Fist">
<!-- Freya retail confirmed -->
<table name="#power"> 122 279 584 1110 1923 3030 4336 5002 5632 6187 6632 6978 </table>
<castRange>700</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1200</effectRange>
@@ -1413,7 +1402,6 @@
</skill>
<skill id="4231" toLevel="12" name="Spit Attack">
<!-- Freya retail confirmed -->
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
@@ -1479,7 +1467,6 @@
</skill>
<skill id="4232" toLevel="12" name="Spinning Slasher">
<!-- Freya retail confirmed -->
<table name="#power"> 46 105 219 417 722 1136 1626 1876 2112 2320 2487 2617 </table>
<affectRange>20</affectRange>
<castRange>40</castRange>
<coolTime>800</coolTime>
@@ -1541,7 +1528,6 @@
</skill>
<skill id="4234" toLevel="12" name="Spear Attack">
<!-- Freya retail confirmed -->
<table name="#power"> 352 949 2607 6828 17184 33213 51007 59177 67888 77001 86359 95790 </table>
<castRange>900</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
@@ -1827,7 +1813,6 @@
</skill>
<skill id="4244" toLevel="12" name="Wild Sweep">
<!-- Freya retail confirmed -->
<table name="#power"> 46 105 219 417 722 1136 1626 1876 2112 2320 2487 2617 </table>
<affectRange>80</affectRange>
<castRange>40</castRange>
<coolTime>800</coolTime>
@@ -1937,7 +1922,6 @@
</skill>
<skill id="4247" toLevel="12" name="Wind Strike">
<!-- Freya retail confirmed -->
<table name="#power"> 5 8 12 17 24 31 39 39 39 39 39 39 </table>
<castRange>1000</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1500</effectRange>
@@ -2000,7 +1984,6 @@
</skill>
<skill id="4248" toLevel="12" name="Energy Drain">
<!-- Freya retail confirmed -->
<table name="#power"> 5 8 12 17 24 31 39 39 39 39 39 39 </table>
<castRange>1000</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1500</effectRange>
@@ -2064,7 +2047,6 @@
</skill>
<skill id="4249" toLevel="12" name="Decrease Speed">
<!-- Freya retail confirmed -->
<table name="#power"> 4 5 8 11 15 19 24 24 24 24 24 24 </table>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -2140,7 +2122,6 @@
</skill>
<skill id="4250" toLevel="12" name="Twister">
<!-- Freya retail confirmed -->
<table name="#power"> 5 8 12 17 24 31 39 39 39 39 39 39 </table>
<castRange>1000</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1500</effectRange>
@@ -2203,7 +2184,6 @@
</skill>
<skill id="4251" toLevel="12" name="Beam Cannon">
<!-- Freya retail confirmed -->
<table name="#power"> 5 8 12 17 24 31 39 39 39 39 39 39 </table>
<castRange>1000</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1500</effectRange>
@@ -2264,7 +2244,6 @@
</skill>
<skill id="4252" toLevel="12" name="Flame Strike">
<!-- Freya retail confirmed -->
<table name="#power"> 3 5 7 9 13 16 20 20 20 20 20 20 </table>
<affectRange>200</affectRange>
<castRange>1000</castRange>
<effectPoint>-100</effectPoint>
@@ -2329,7 +2308,6 @@
</skill>
<skill id="4253" toLevel="12" name="Blaze">
<!-- Freya retail confirmed -->
<table name="#power"> 3 5 7 9 13 16 20 20 20 20 20 20 </table>
<castRange>1000</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1500</effectRange>
@@ -2392,7 +2370,6 @@
</skill>
<skill id="4254" toLevel="12" name="Prominence">
<!-- Freya retail confirmed -->
<table name="#power"> 5 8 12 17 24 31 39 39 39 39 39 39 </table>
<castRange>1000</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1500</effectRange>
@@ -2455,7 +2432,6 @@
</skill>
<skill id="4255" toLevel="12" name="Beam Cannon">
<!-- Freya retail confirmed -->
<table name="#power"> 5 8 12 17 24 31 39 39 39 39 39 39 </table>
<castRange>1000</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1500</effectRange>
@@ -2527,7 +2503,6 @@
</skill>
<skill id="4257" toLevel="12" name="Hydro Blast">
<!-- Freya retail confirmed -->
<table name="#power"> 9 13 19 26 34 43 51 55 58 61 63 65 </table>
<affectRange>200</affectRange>
<castRange>500</castRange>
<effectPoint>-100</effectPoint>
@@ -2621,7 +2596,6 @@
</skill>
<skill id="4259" toLevel="12" name="Toxic Smoke">
<!-- Freya retail confirmed -->
<table name="#dot"> 16 24 32 41 50 58 63 63 66 66 68 68 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -2723,7 +2697,6 @@
</skill>
<skill id="4260" toLevel="12" name="Steal Blood">
<!-- Freya retail confirmed -->
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
<castRange>
<value level="1">600</value>
<value level="2">750</value>
@@ -2813,7 +2786,6 @@
</skill>
<skill id="4261" toLevel="12" name="Mega Storm Strike">
<!-- Freya retail confirmed -->
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
<castRange>
<value level="1">600</value>
<value level="2">750</value>
@@ -3054,8 +3026,6 @@
<skill id="4270" toLevel="4" name="Weight Penalty">
<!-- Freya retail confirmed -->
<!-- This Skill SHOULD BE Only For Description In The Client - probably hardcoded on retail -->
<table name="#rate"> 0.5 0.5 0.5 0.5 </table>
<table name="#rateSpd"> 1 0.5 0.5 0 </table>
<icon>
<value level="1">icon.skill4270_1</value>
<value level="2">icon.skill4270_2</value>
@@ -3169,7 +3139,6 @@
</skill>
<skill id="4273" toLevel="5" name="Dagger/Rapier Resistance">
<!-- Freya retail confirmed -->
<table name="#traits"> 10 20 30 40 50 </table>
<icon>icon.skill4273_new</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -3202,7 +3171,6 @@
</skill>
<skill id="4274" toLevel="5" name="Blunt Weapon Vulnerability">
<!-- Freya retail confirmed -->
<table name="#trait_blunt"> -11 -25 -43 -67 -100 </table>
<icon>icon.skill4274_new</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -3228,7 +3196,6 @@
</skill>
<skill id="4276" toLevel="5" name="Bow/Crossbow Vulnerability">
<!-- Freya retail confirmed -->
<table name="#traits"> -11 -25 -43 -67 -100 </table>
<icon>icon.skill4276_new</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -3254,7 +3221,6 @@
</skill>
<skill id="4277" toLevel="5" name="Poison Resistance">
<!-- Freya retail confirmed -->
<table name="#trait_poison"> 10 20 30 40 50 </table>
<icon>icon.skill4277</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -3326,7 +3292,6 @@
</skill>
<skill id="4284" toLevel="5" name="Bleed Resistance">
<!-- Freya retail confirmed -->
<table name="#trait_bleed"> 10 20 30 40 50 </table>
<icon>icon.skill4284</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -3345,7 +3310,6 @@
</skill>
<skill id="4285" toLevel="5" name="Sleep Resistance">
<!-- Freya retail confirmed -->
<table name="#trait_sleep"> 10 20 30 40 50 </table>
<icon>icon.skill4285</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -3376,7 +3340,6 @@
</skill>
<skill id="4287" toLevel="5" name="Hold Resistance">
<!-- Freya retail confirmed -->
<table name="#trait_hold"> 10 20 30 40 50 </table>
<icon>icon.skill4287</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -103,7 +103,6 @@
</skill>
<skill id="4314" toLevel="12" name="Holy Light Burst">
<!-- Freya retail confirmed -->
<table name="#power"> 21 31 43 58 75 92 108 115 121 125 129 132 </table>
<affectRange>200</affectRange>
<castRange>700</castRange>
<effectPoint>-100</effectPoint>
@@ -220,7 +219,6 @@
</skill>
<skill id="4316" toLevel="12" name="Drain Energy">
<!-- Freya retail confirmed -->
<table name="#power"> 11 16 22 29 38 46 54 58 61 63 65 66 </table>
<affectRange>150</affectRange>
<castRange>750</castRange>
<effectPoint>-100</effectPoint>
@@ -284,7 +282,6 @@
</skill>
<skill id="4317" toLevel="5" name="Increase Rage Might">
<!-- Freya retail confirmed -->
<table name="#pAtk"> 1.15 1.2 1.25 1.3 1.35 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -407,7 +404,6 @@
</skill>
<skill id="4320" toLevel="12" name="Poison">
<!-- Freya retail confirmed -->
<table name="#dot"> 16 24 32 41 50 58 63 63 66 66 68 68 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -780,7 +776,6 @@
</skill>
<skill id="4333" toLevel="5" name="Dark Attack Resistance">
<!-- Freya retail confirmed -->
<table name="#darkRes"> 10 20 30 40 50 </table>
<icon>icon.skill4333</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -830,7 +825,6 @@
</skill>
<skill id="4336" toLevel="5" name="Dark Attack Vulnerability">
<!-- Freya retail confirmed -->
<table name="#darkRes"> 11 25 43 67 100 </table>
<icon>icon.skill4336_new</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -850,7 +844,6 @@
</skill>
<skill id="4337" toLevel="5" name="Holy Attack Resistance">
<!-- Freya retail confirmed -->
<table name="#darkRes"> 10 20 30 40 50 </table>
<icon>icon.skill4337</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -956,7 +949,6 @@
</skill>
<skill id="4342" toLevel="2" name="Clan Hall: Wind Walk">
<!-- Freya retail confirmed -->
<table name="#runSpd"> 20 33 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -991,7 +983,6 @@
</skill>
<skill id="4343" toLevel="3" name="Clan Hall: Decrease Weight">
<!-- Freya retail confirmed -->
<table name="#Weight"> 3000 6000 9000 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1028,7 +1019,6 @@
</skill>
<skill id="4344" toLevel="3" name="Clan Hall: Shield">
<!-- Freya retail confirmed -->
<table name="#rate"> 1.08 1.12 1.15 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1070,7 +1060,6 @@
</skill>
<skill id="4345" toLevel="3" name="Clan Hall: Might">
<!-- Freya retail confirmed -->
<table name="#rate"> 1.08 1.12 1.15 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1108,7 +1097,6 @@
</skill>
<skill id="4346" toLevel="4" name="Clan Hall: Mental Shield">
<!-- Freya retail confirmed -->
<table name="#traits"> 50 60 70 80 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1160,7 +1148,6 @@
</skill>
<skill id="4347" toLevel="6" name="Clan Hall: Blessed Body">
<!-- Freya retail confirmed -->
<table name="#maxHp"> 1.1 1.15 1.2 1.25 1.3 1.35 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1207,7 +1194,6 @@
</skill>
<skill id="4348" toLevel="6" name="Clan Hall: Blessed Soul">
<!-- Freya retail confirmed -->
<table name="#maxMp"> 1.1 1.15 1.2 1.25 1.3 1.35 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1254,7 +1240,6 @@
</skill>
<skill id="4349" toLevel="2" name="Clan Hall: Magic Barrier">
<!-- Freya retail confirmed -->
<table name="#mDef"> 1.23 1.3 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -1289,7 +1274,6 @@
</skill>
<skill id="4350" toLevel="4" name="Clan Hall: Resist Shock">
<!-- Freya retail confirmed -->
<table name="#trait_shock"> 15 20 30 40 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1329,7 +1313,6 @@
</skill>
<skill id="4351" toLevel="6" name="Clan Hall: Concentration">
<!-- Freya retail confirmed -->
<table name="#cancel"> 18 25 36 42 48 53 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1376,14 +1359,6 @@
</skill>
<skill id="4352" toLevel="2" name="Clan Hall: Berserker Spirit">
<!-- Freya retail confirmed -->
<table name="#mAtk"> 1.1 1.16 </table>
<table name="#mAtkSpd"> 1.05 1.08 </table>
<table name="#mDef"> 0.9 0.84 </table>
<table name="#pAtk"> 1.05 1.08 </table>
<table name="#pAtkSpd"> 1.05 1.08 </table>
<table name="#pDef"> 0.95 0.92 </table>
<table name="#rEvas"> 2 4 </table>
<table name="#runSpd"> 5 8 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1467,7 +1442,6 @@
</skill>
<skill id="4353" toLevel="6" name="Clan Hall: Bless Shield">
<!-- Freya retail confirmed -->
<table name="#rShld"> 1.05 1.1 1.15 1.2 1.25 1.3 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1514,7 +1488,6 @@
</skill>
<skill id="4354" toLevel="4" name="Clan Hall: Vampiric Rage">
<!-- Freya retail confirmed -->
<table name="#absorbDam"> 6 7 8 9 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1555,7 +1528,6 @@
</skill>
<skill id="4355" toLevel="3" name="Clan Hall: Acumen">
<!-- Freya retail confirmed -->
<table name="#mAtkSpd"> 1.15 1.23 1.3 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1593,7 +1565,6 @@
</skill>
<skill id="4356" toLevel="3" name="Clan Hall: Empower">
<!-- Freya retail confirmed -->
<table name="#mAtk"> 1.55 1.65 1.75 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1631,7 +1602,6 @@
</skill>
<skill id="4357" toLevel="2" name="Clan Hall: Haste">
<!-- Freya retail confirmed -->
<table name="#pAtkSpd"> 1.15 1.33 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1666,7 +1636,6 @@
</skill>
<skill id="4358" toLevel="3" name="Clan Hall: Guidance">
<!-- Freya retail confirmed -->
<table name="#accCombat"> 2 3 4 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1704,7 +1673,6 @@
</skill>
<skill id="4359" toLevel="3" name="Clan Hall: Focus">
<!-- Freya retail confirmed -->
<table name="#rCrit"> 0.2 0.25 0.3 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1742,7 +1710,6 @@
</skill>
<skill id="4360" toLevel="3" name="Clan Hall: Death Whisper">
<!-- Freya retail confirmed -->
<table name="#cAtk"> 1.25 1.3 1.35 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1781,7 +1748,6 @@
<skill id="4361" toLevel="2" name="Curse of Destruction">
<!-- Freya retail confirmed -->
<!-- Fighter -->
<table name="#traits"> 0 50 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1827,7 +1793,6 @@
<skill id="4362" toLevel="2" name="Curse of Destruction">
<!-- Freya retail confirmed -->
<!-- Mage -->
<table name="#traits"> 0 50 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1899,7 +1864,6 @@
<skill id="4364" toLevel="2" name="Blessing of Revelations">
<!-- Freya retail confirmed -->
<!-- Fighter -->
<table name="#traits"> 0 25 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1946,7 +1910,6 @@
<skill id="4365" toLevel="2" name="Blessing of Revelations">
<!-- Mage -->
<!-- Freya retail confirmed -->
<table name="#traits"> 0 25 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2243,7 +2206,6 @@
</skill>
<skill id="4377" toLevel="12" name="Wield Temper">
<!-- Freya retail confirmed -->
<table name="#power"> 46 105 219 417 722 1136 1626 1876 2112 2320 2487 2617 </table>
<castRange>40</castRange>
<coolTime>800</coolTime>
<effectPoint>-100</effectPoint>
@@ -2356,7 +2318,6 @@
</skill>
<skill id="4379" toLevel="5" name="Spear Resistance">
<!-- Freya retail confirmed -->
<table name="#trait_pole"> 10 20 30 40 50 </table>
<icon>icon.skill4379</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -2402,7 +2363,6 @@
</skill>
<skill id="4382" toLevel="12" name="Curse of Lake Ghost">
<!-- Freya retail confirmed -->
<table name="#power"> 46 105 219 417 722 1136 1626 1876 2112 2320 2487 2617 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>BIG_HEAD</abnormalType>
@@ -2573,7 +2533,6 @@
</skill>
<skill id="4388" toLevel="5" name="Paralysis Resistance">
<!-- Freya retail confirmed -->
<table name="#trait_paralyze"> 10 20 30 40 50 </table>
<icon>icon.skill4388</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -2592,7 +2551,6 @@
</skill>
<skill id="4389" toLevel="5" name="Mental Attack Resistance">
<!-- Freya retail confirmed -->
<table name="#trait_derangement"> 10 20 30 40 50 </table>
<icon>icon.skill4389</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -2622,7 +2580,6 @@
</skill>
<skill id="4391" toLevel="2" name="Wind Walk">
<!-- Freya retail confirmed -->
<table name="#runSpd"> 20 33 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -2654,7 +2611,6 @@
</skill>
<skill id="4392" toLevel="3" name="Shield">
<!-- Freya retail confirmed -->
<table name="#rate"> 1.08 1.12 1.15 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -2689,7 +2645,6 @@
<skill id="4393" toLevel="3" name="Might">
<!-- Freya retail confirmed -->
<!-- by DrLecter -->
<table name="#pAtk"> 1.08 1.12 1.15 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -2722,7 +2677,6 @@
</skill>
<skill id="4394" toLevel="6" name="Blessed Body">
<!-- Freya retail confirmed -->
<table name="#maxHp"> 10 15 20 25 30 35 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -2761,7 +2715,6 @@
</skill>
<skill id="4395" toLevel="6" name="Blessed Soul">
<!-- Freya retail confirmed -->
<table name="#maxMp"> 1.1 1.15 1.2 1.25 1.3 1.35 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -2800,7 +2753,6 @@
</skill>
<skill id="4396" toLevel="2" name="Magic Barrier">
<!-- Freya retail confirmed -->
<table name="#mDef"> 1.23 1.3 </table>
<abnormalLvl>
<value level="1">3</value>
<value level="2">4</value>
@@ -2832,14 +2784,6 @@
<skill id="4397" toLevel="2" name="Berserker Spirit">
<!-- Freya retail confirmed -->
<!-- by DrLecter -->
<table name="#mAtk"> 1.1 1.16 </table>
<table name="#mAtkSpd"> 1.05 1.08 </table>
<table name="#mDef"> 0.9 0.84 </table>
<table name="#pAtk"> 1.05 1.08 </table>
<table name="#pAtkSpd"> 1.05 1.08 </table>
<table name="#pDef"> 0.95 0.92 </table>
<table name="#rEvas"> 2 4 </table>
<table name="#runSpd"> 5 8 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -2919,7 +2863,6 @@
</skill>
<skill id="4398" toLevel="6" name="Blessed Shield">
<!-- Freya retail confirmed -->
<table name="#rShld"> 1.05 1.1 1.15 1.2 1.25 1.3 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -2958,7 +2901,6 @@
</skill>
<skill id="4399" toLevel="4" name="Vampiric Rage">
<!-- Freya retail confirmed -->
<table name="#absorbDam"> 6 7 8 9 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -2,7 +2,6 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="4400" toLevel="3" name="Acumen">
<!-- Confirmed CT2.5 -->
<table name="#mAtkSpd"> 1.15 1.23 1.3 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -35,7 +34,6 @@
</skill>
<skill id="4401" toLevel="3" name="Empower">
<!-- Confirmed CT2.5 -->
<table name="#mAtk"> 1.55 1.65 1.75 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -68,7 +66,6 @@
</skill>
<skill id="4402" toLevel="2" name="Haste">
<!-- Confirmed CT2.5 -->
<table name="#pAtkSpd"> 1.15 1.33 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -99,7 +96,6 @@
</skill>
<skill id="4403" toLevel="3" name="Guidance">
<!-- Confirmed CT2.5 -->
<table name="#accCombat"> 2 3 4 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -132,7 +128,6 @@
</skill>
<skill id="4404" toLevel="3" name="Focus">
<!-- Confirmed CT2.5 -->
<table name="#rCrit"> 0.2 0.25 0.3 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -165,7 +160,6 @@
</skill>
<skill id="4405" toLevel="3" name="Death Whisper">
<!-- Confirmed CT2.5 -->
<table name="#cAtk"> 1.25 1.3 1.35 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -198,7 +192,6 @@
</skill>
<skill id="4406" toLevel="3" name="Agility">
<!-- Confirmed CT2.5 -->
<table name="#rEvas"> 2 3 4 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -241,7 +234,6 @@
</skill>
<skill id="4408" toLevel="20" name="HP Increase (1x)">
<!-- Confirmed CT2.5 -->
<table name="#maxhp"> 1 1.1 1.21 1.33 1.46 1.61 1.77 0.25 0.5 2 3 4 5 6 7 8 9 10 11 12 </table>
<icon>
<value level="1">icon.skill0000</value>
<value level="2">icon.skill0000</value>
@@ -322,7 +314,6 @@
</skill>
<skill id="4409" toLevel="20" name="MP Increase (1x)">
<!-- Confirmed CT2.5 -->
<table name="#maxmp"> 1 1.1 1.21 1.33 1.46 1.61 1.77 0.25 0.5 2 3 4 5 6 7 8 9 10 11 12 </table>
<icon>
<value level="1">icon.skill0000</value>
<value level="2">icon.skill0000</value>
@@ -403,7 +394,6 @@
</skill>
<skill id="4410" toLevel="22" name="P. Atk. Modifiers">
<!-- Confirmed CT2.5 -->
<table name="#pAtk"> 0.39 0.43 0.47 0.52 0.57 0.63 0.69 0.76 0.83 0.91 1 1.1 1.21 1.33 1.46 1.61 1.77 1.94 2.14 2.35 2.59 10 </table>
<icon>
<value level="1">icon.skill0141</value>
<value level="2">icon.skill0141</value>
@@ -463,7 +453,6 @@
</skill>
<skill id="4411" toLevel="22" name="M. Atk. Modifiers">
<!-- Confirmed CT2.5 -->
<table name="#mAtk"> 0.15 0.18 0.22 0.27 0.32 0.39 0.47 0.57 0.69 0.83 1 1.21 1.46 1.77 2.14 2.59 3.13 3.79 4.59 5.55 6.72 100 </table>
<icon>
<value level="1">icon.skill4411_normal</value>
<value level="2">icon.skill4411_normal</value>
@@ -523,7 +512,6 @@
</skill>
<skill id="4412" toLevel="22" name="P. Def. Modifiers">
<!-- Confirmed CT2.5 -->
<table name="#pDef"> 0.39 0.43 0.47 0.52 0.57 0.63 0.69 0.76 0.83 0.91 1 1.1 1.21 1.33 1.46 1.61 1.77 1.94 2.14 2.35 2.59 10 </table>
<icon>
<value level="1">icon.skill0142</value>
<value level="2">icon.skill0142</value>
@@ -583,7 +571,6 @@
</skill>
<skill id="4413" toLevel="22" name="M. Def. Modifiers">
<!-- Confirmed CT2.5 -->
<table name="#mDef"> 0.39 0.43 0.47 0.52 0.57 0.63 0.69 0.76 0.83 0.91 1 1.1 1.21 1.33 1.46 1.61 1.77 1.94 2.14 2.35 2.59 10 </table>
<icon>
<value level="1">icon.skill4413_normal</value>
<value level="2">icon.skill4413_normal</value>
@@ -643,8 +630,6 @@
</skill>
<skill id="4414" toLevel="3" name="Heavy Armor Type">
<!-- Confirmed CT2.5 -->
<table name="#evasion"> -10 0 10 </table>
<table name="#pdef"> 1.15 1 0.85 </table>
<icon>
<value level="1">icon.skill4312</value>
<value level="2">icon.skill0000</value>
@@ -674,8 +659,6 @@
</skill>
<skill id="4415" toLevel="26" name="Bare Hands">
<!-- Confirmed CT2.5 -->
<table name="#pAtk"> 1 1.38 1 1.38 1 1.38 0.87 1.21 2.22 2.5 1 1.38 1.16 1.62 1.16 1.62 1.16 1.62 1.16 1.62 1.08 1.62 0.93 1.62 1.38 1.62 </table>
<table name="#pAtkSpd"> 1 0.71 1 0.71 1 0.71 1.14 0.82 0.89 0.64 1 0.71 0.85 0.61 0.85 0.61 0.85 0.61 0.85 0.61 0.92 0.61 1.07 0.61 0.62 0.61 </table>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
@@ -747,18 +730,6 @@
<skill id="4416" toLevel="26" name="Undead">
<!-- Confirmed CT2.5 and Updated to Ertheia -->
<!-- Guessed -->
<table name="#pDefAnimals"> 0 0 0 -15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 </table>
<table name="#pDefBeasts"> 0 0 -15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 </table>
<table name="#pDefBlunts"> 0 0 0 0 0 0 0 0 -15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 </table>
<table name="#pDefBows"> 0 0 0 -15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 </table>
<table name="#pDefBugs"> 0 0 0 0 0 0 0 0 0 0 0 -15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 </table>
<table name="#pDefDragons"> 0 0 0 0 0 0 0 0 0 -15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 </table>
<table name="#pDefDuals"> 0 0 0 0 0 0 0 0 0 -15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 </table>
<table name="#pDefGiants"> 0 0 0 0 0 0 0 0 0 0 -15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 </table>
<table name="#pDefMagicCreatures"> 0 -15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 </table>
<table name="#pDefPlants"> 0 0 0 0 -15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 </table>
<table name="#pDefShocks"> 0 0 0 0 0 0 0 0 0 0 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 </table>
<table name="#pDefSwords"> 0 0 0 0 0 0 0 0 0 -15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 </table>
<icon>
<value level="1">icon.skill4290</value>
<value level="2">icon.skill4291</value>
@@ -1133,14 +1104,6 @@
</skill>
<skill id="4417" toLevel="38" name="Animals">
<!-- Confirmed CT2.5 -->
<table name="#pDefBleed"> 0 0 0 0 0 0 0 0 0 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 15 0 0 0 </table>
<table name="#pDefBlunts"> 0 0 0 0 0 0 0 0 0 -15 0 0 0 0 0 0 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 15 0 0 </table>
<table name="#pDefBows"> 0 0 -15 -15 -15 0 0 -15 0 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 15 0 0 </table>
<table name="#pDefDagger"> 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 15 0 0 </table>
<table name="#pDefDualDagger"> 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 15 0 0 </table>
<table name="#pDefHold"> 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 15 0 </table>
<table name="#pDefPoison"> 0 0 0 0 0 0 15 15 0 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 15 0 0 0 </table>
<table name="#pDefSleep"> 0 0 0 0 0 0 0 0 0 0 0 0 15 0 0 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 15 </table>
<icon>
<value level="1">icon.skill4293</value>
<value level="2">icon.skill4292</value>
@@ -1511,7 +1474,6 @@
</skill>
<skill id="4418" toLevel="5" name="Fire Attack">
<!-- Confirmed CT2.5 -->
<table name="#vuln"> 10 20 30 40 50 </table>
<icon>icon.etc_fire_crystal_i00</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1535,7 +1497,6 @@
</skill>
<skill id="4419" toLevel="5" name="Water Attack">
<!-- Confirmed CT2.5 -->
<table name="#vuln"> 10 20 30 40 50 </table>
<icon>icon.etc_water_crystal_i00</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1559,7 +1520,6 @@
</skill>
<skill id="4420" toLevel="5" name="Wind Attack">
<!-- Confirmed CT2.5 -->
<table name="#vuln"> 10 20 30 40 50 </table>
<icon>icon.etc_wind_crystal_i00</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1583,7 +1543,6 @@
</skill>
<skill id="4421" toLevel="5" name="Earth Attack">
<!-- Confirmed CT2.5 -->
<table name="#vuln"> 10 20 30 40 50 </table>
<icon>icon.etc_earth_crystal_i00</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1607,7 +1566,6 @@
</skill>
<skill id="4422" toLevel="5" name="Dark Attack">
<!-- Confirmed CT2.5 -->
<table name="#vuln"> 10 20 30 40 50 </table>
<icon>icon.etc_unholy_crystal_i00</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1631,7 +1589,6 @@
</skill>
<skill id="4423" toLevel="5" name="Holy Attack">
<!-- Confirmed CT2.5 -->
<table name="#vuln"> 10 20 30 40 50 </table>
<icon>icon.etc_holy_crystal_i00</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1655,7 +1612,6 @@
</skill>
<skill id="4424" toLevel="5" name="Fist Weapon Resistance">
<!-- Confirmed CT2.5 -->
<table name="#trait_dualfist"> 10 20 30 40 50 </table>
<icon>icon.skill4424</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1674,7 +1630,6 @@
</skill>
<skill id="4425" toLevel="5" name="Blunt Weapon Resistance">
<!-- Confirmed CT2.5 -->
<table name="#trait_blunt"> 10 20 30 40 50 </table>
<icon>icon.skill4425</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1693,7 +1648,6 @@
</skill>
<skill id="4426" toLevel="5" name="Dualsword Resistance">
<!-- Confirmed CT2.5 -->
<table name="#trait_dual"> 10 20 30 40 50 </table>
<icon>icon.skill4426</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1712,7 +1666,6 @@
</skill>
<skill id="4427" toLevel="5" name="Sword Resistance">
<!-- Confirmed CT2.5 -->
<table name="#trait_sword"> 10 20 30 40 50 </table>
<icon>icon.skill4427</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1738,7 +1691,6 @@
</skill>
<skill id="4429" toLevel="5" name="Greater Fire Resistance">
<!-- Confirmed CT2.5 -->
<table name="#vuln"> 60 70 80 90 100 </table>
<icon>icon.skill4429</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1758,7 +1710,6 @@
</skill>
<skill id="4430" toLevel="5" name="Greater Water Resistance">
<!-- Confirmed CT2.5 -->
<table name="#vuln"> 60 70 80 90 100 </table>
<icon>icon.skill4430</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1778,7 +1729,6 @@
</skill>
<skill id="4431" toLevel="5" name="Greater Wind Resistance">
<!-- Confirmed CT2.5 -->
<table name="#vuln"> 60 70 80 90 100 </table>
<icon>icon.skill4431</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1798,7 +1748,6 @@
</skill>
<skill id="4432" toLevel="5" name="Greater Earth Resistance">
<!-- Confirmed CT2.5 -->
<table name="#vuln"> 60 70 80 90 100 </table>
<icon>icon.skill4432</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1818,7 +1767,6 @@
</skill>
<skill id="4433" toLevel="5" name="Greater Holy Attack Resistance">
<!-- Confirmed CT2.5 -->
<table name="#vuln"> 60 70 80 90 100 </table>
<icon>icon.skill4433</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1838,7 +1786,6 @@
</skill>
<skill id="4434" toLevel="5" name="Greater Dark Attack Resistance">
<!-- Confirmed CT2.5 -->
<table name="#vuln"> 60 70 80 90 100 </table>
<icon>icon.skill4434</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1858,7 +1805,6 @@
</skill>
<skill id="4435" toLevel="5" name="Greater Stun Resistance">
<!-- Confirmed CT2.5 -->
<table name="#trait_shock"> 60 70 80 90 100 </table>
<icon>icon.skill4435</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1877,7 +1823,6 @@
</skill>
<skill id="4436" toLevel="5" name="Greater Poison Resistance">
<!-- Confirmed CT2.5 -->
<table name="#trait_poison"> 60 70 80 90 100 </table>
<icon>icon.skill4436</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1896,7 +1841,6 @@
</skill>
<skill id="4437" toLevel="5" name="Greater Bleed Resistance">
<!-- Confirmed CT2.5 -->
<table name="#trait_bleed"> 60 70 80 90 100 </table>
<icon>icon.skill4437</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1915,7 +1859,6 @@
</skill>
<skill id="4438" toLevel="5" name="Greater Sleep Resistance">
<!-- Confirmed CT2.5 -->
<table name="#trait_sleep"> 60 70 80 90 100 </table>
<icon>icon.skill4286</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1934,7 +1877,6 @@
</skill>
<skill id="4439" toLevel="5" name="Greater Hold Resistance">
<!-- Confirmed CT2.5 -->
<table name="#trait_hold"> 60 70 80 90 100 </table>
<icon>icon.skill4288</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1953,7 +1895,6 @@
</skill>
<skill id="4440" toLevel="5" name="Greater Paralysis Resistance">
<!-- Confirmed CT2.5 -->
<table name="#trait_paralyze"> 60 70 80 90 100 </table>
<icon>icon.skill4440</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1972,7 +1913,6 @@
</skill>
<skill id="4441" toLevel="5" name="Greater Mental Attack Resistance">
<!-- Confirmed CT2.5 -->
<table name="#trait_derangement"> 60 70 80 90 100 </table>
<icon>icon.skill4441</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1991,7 +1931,6 @@
</skill>
<skill id="4442" toLevel="5" name="Greater Fist Weapon Resistance">
<!-- Confirmed CT2.5 -->
<table name="#trait_dualfist"> 60 70 80 90 100 </table>
<icon>icon.skill4442</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -2010,7 +1949,6 @@
</skill>
<skill id="4443" toLevel="5" name="Greater Blunt Weapon Resistance">
<!-- Confirmed CT2.5 -->
<table name="#trait_blunt"> 60 70 80 90 100 </table>
<icon>icon.skill4443</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -2029,7 +1967,6 @@
</skill>
<skill id="4444" toLevel="5" name="Higher Resist Bow/Crossbow Weapons">
<!-- Confirmed CT2.5 -->
<table name="#traits"> 60 70 80 90 100 </table>
<icon>icon.skill4444</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -2055,7 +1992,6 @@
</skill>
<skill id="4445" toLevel="5" name="Greater Spear Resistance">
<!-- Confirmed CT2.5 -->
<table name="#trait_pole"> 60 70 80 90 100 </table>
<icon>icon.skill4445</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -2074,7 +2010,6 @@
</skill>
<skill id="4446" toLevel="5" name="Greater Dualsword Resistance">
<!-- Confirmed CT2.5 -->
<table name="#trait_dual"> 60 70 80 90 100 </table>
<icon>icon.skill4446</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -2093,7 +2028,6 @@
</skill>
<skill id="4447" toLevel="5" name="Greater Sword Resistance">
<!-- Confirmed CT2.5 -->
<table name="#trait_sword"> 60 70 80 90 100 </table>
<icon>icon.skill4447</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -2112,7 +2046,6 @@
</skill>
<skill id="4448" toLevel="5" name="Higher resist Daggers/Rapier Weapon">
<!-- Confirmed CT2.5 -->
<table name="#traits"> 60 70 80 90 100 </table>
<icon>icon.skill4448</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -2152,7 +2085,6 @@
</skill>
<skill id="4450" toLevel="5" name="Stun Vulnerability">
<!-- Confirmed CT2.5 -->
<table name="#trait_shock"> -11 -25 -43 -67 -100 </table>
<icon>icon.skill4450</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -2171,7 +2103,6 @@
</skill>
<skill id="4451" toLevel="5" name="Poison Vulnerability">
<!-- Confirmed CT2.5 -->
<table name="#trait_poison"> -11 -25 -43 -67 -100 </table>
<icon>icon.skill4451</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -2190,7 +2121,6 @@
</skill>
<skill id="4452" toLevel="5" name="Bleed Vulnerability">
<!-- Confirmed CT2.5 -->
<table name="#trait_bleed"> -11 -25 -43 -67 -100 </table>
<icon>icon.skill4452</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -2209,7 +2139,6 @@
</skill>
<skill id="4453" toLevel="5" name="Sleep Vulnerability">
<!-- Confirmed CT2.5 -->
<table name="#trait_sleep"> -11 -25 -43 -67 -100 </table>
<icon>icon.skill4453</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -2228,7 +2157,6 @@
</skill>
<skill id="4454" toLevel="5" name="Hold Vulnerability">
<!-- Confirmed CT2.5 -->
<table name="#trait_hold"> -11 -25 -43 -67 -100 </table>
<icon>icon.skill4454</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -2247,7 +2175,6 @@
</skill>
<skill id="4455" toLevel="5" name="Paralysis Vulnerability">
<!-- Confirmed CT2.5 -->
<table name="#trait_paralyze"> -11 -25 -43 -67 -100 </table>
<icon>icon.skill4455</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -2266,7 +2193,6 @@
</skill>
<skill id="4456" toLevel="5" name="Mental Attack Vulnerability">
<!-- Confirmed CT2.5 -->
<table name="#trait_derangement"> -11 -25 -43 -67 -100 </table>
<icon>icon.skill4456</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -2285,7 +2211,6 @@
</skill>
<skill id="4457" toLevel="5" name="Fist Weapon Vulnerability">
<!-- Confirmed CT2.5 -->
<table name="#trait_dualfist"> -11 -25 -43 -67 -100 </table>
<icon>icon.skill4457</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -2304,7 +2229,6 @@
</skill>
<skill id="4458" toLevel="5" name="Spear Vulnerability">
<!-- Confirmed CT2.5 -->
<table name="#trait_pole"> -11 -25 -43 -67 -100 </table>
<icon>icon.skill4458</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -2323,7 +2247,6 @@
</skill>
<skill id="4459" toLevel="5" name="Dualsword Vulnerability">
<!-- Confirmed CT2.5 -->
<table name="#trait_dual"> -11 -25 -43 -67 -100 </table>
<icon>icon.skill4459</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -2342,7 +2265,6 @@
</skill>
<skill id="4460" toLevel="5" name="Sword Vulnerability">
<!-- Confirmed CT2.5 -->
<table name="#trait_sword"> -11 -25 -43 -67 -100 </table>
<icon>icon.skill4460</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -2361,7 +2283,6 @@
</skill>
<skill id="4461" toLevel="5" name="Dagger/Rapier Vulnerability">
<!-- Confirmed CT2.5 -->
<table name="#traits"> -11 -25 -43 -67 -100 </table>
<icon>icon.skill4461</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -2394,7 +2315,6 @@
</skill>
<skill id="4462" toLevel="5" name="Two-handed Weapon Vulnerability">
<!-- Confirmed CT2.5 -->
<table name="#traits"> -11 -25 -43 -67 -100 </table>
<icon>icon.skill4462</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -2427,8 +2347,6 @@
</skill>
<skill id="4463" toLevel="3" name="Surrender to Water">
<!-- Confirmed CT2.5 -->
<table name="#fire"> 7 12 15 </table>
<table name="#water"> 15 25 30 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -2489,8 +2407,6 @@
</skill>
<skill id="4464" toLevel="3" name="Surrender to Wind">
<!-- Confirmed CT2.5 -->
<table name="#earth"> 7 12 15 </table>
<table name="#wind"> 15 25 30 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -2551,8 +2467,6 @@
</skill>
<skill id="4465" toLevel="3" name="Surrender to Earth">
<!-- Confirmed CT2.5 -->
<table name="#earth"> 15 25 30 </table>
<table name="#wind"> 7 12 15 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -2613,8 +2527,6 @@
</skill>
<skill id="4466" toLevel="3" name="Surrender to Dark">
<!-- Confirmed CT2.5 -->
<table name="#dark"> 15 25 30 </table>
<table name="#holy"> 7 12 15 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -2675,8 +2587,6 @@
</skill>
<skill id="4467" toLevel="3" name="Surrender to Holy">
<!-- Confirmed CT2.5 -->
<table name="#dark"> 7 12 15 </table>
<table name="#holy"> 15 25 30 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -2738,7 +2648,6 @@
<skill id="4468" toLevel="2" name="Wind Walk">
<!-- Confirmed CT2.5 -->
<!-- Zone Skill -->
<table name="#speed"> 20 33 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2796,7 +2705,6 @@
</skill>
<skill id="4471" toLevel="12" name="Anger">
<!-- Confirmed CT2.5 -->
<table name="#pAtkDef"> 1.15 1.3 1.45 1.6 1.9 2.2 2.5 2.8 3.1 3.4 3.7 4 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2904,7 +2812,6 @@
</skill>
<skill id="4472" toLevel="12" name="Golem Strike">
<!-- Confirmed CT2.5 -->
<table name="#power"> 46 105 219 417 722 1136 1626 1876 2112 2320 2487 2617 </table>
<castRange>40</castRange>
<effectPoint>-100</effectPoint>
<effectRange>200</effectRange>
@@ -2964,7 +2871,6 @@
</skill>
<skill id="4473" toLevel="12" name="Stun">
<!-- Confirmed CT2.5 -->
<table name="#power"> 46 105 219 417 722 1136 1626 1876 2112 2320 2487 2617 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -3036,7 +2942,6 @@
<skill id="4474" toLevel="5" name="Restore Life">
<!-- Confirmed CT2.5 -->
<!-- Zone Skill -->
<table name="#amount"> 20 40 60 80 100 </table>
<effectPoint>100</effectPoint>
<magicLvl>
<value level="1">10</value>
@@ -3141,7 +3046,6 @@
</skill>
<skill id="4477" toLevel="12" name="Frost Wall">
<!-- Confirmed CT2.5 -->
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
<affectRange>200</affectRange>
<castRange>40</castRange>
<effectPoint>-100</effectPoint>
@@ -3468,7 +3372,6 @@
</skill>
<skill id="4486" toLevel="12" name="Decrease P. Def">
<!-- Confirmed CT2.5 -->
<table name="#pdef"> 0.83 0.8 0.8 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3567,7 +3470,6 @@
</skill>
<skill id="4487" toLevel="12" name="Decrease M. Def.">
<!-- Confirmed CT2.5 -->
<table name="#mdef"> 0.83 0.8 0.8 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3719,7 +3621,6 @@
</skill>
<skill id="4489" toLevel="12" name="Death Bomb">
<!-- Confirmed CT2.5 -->
<table name="#power"> 52 78 112 155 203 255 305 328 348 364 377 387 </table>
<affectRange>150</affectRange>
<effectPoint>-100</effectPoint>
<magicLvl>
@@ -3859,7 +3760,6 @@
</skill>
<skill id="4491" toLevel="12" name="Holy Weapon">
<!-- Confirmed CT2.5 -->
<table name="#power"> 31 70 146 278 481 758 1084 1251 1408 1547 1658 1745 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>HOLY_ATTACK</abnormalType>
@@ -3924,7 +3824,6 @@
</skill>
<skill id="4492" toLevel="12" name="Enlarging Head Curse">
<!-- Confirmed CT2.5 -->
<table name="#power"> 46 105 219 417 722 1136 1626 1876 2112 2320 2487 2617 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>BIG_HEAD</abnormalType>
@@ -3993,7 +3892,6 @@
</skill>
<skill id="4493" toLevel="12" name="Mystic Immunity">
<!-- Confirmed CT2.5 -->
<table name="#triggeredLevel"> 1 2 3 4 5 6 7 8 9 10 11 12 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>DEBUFF_SHIELD</abnormalType>
@@ -4087,7 +3985,6 @@
</skill>
<skill id="4495" toLevel="12" name="Power Shot">
<!-- Confirmed CT2.5 -->
<table name="#power"> 352 949 2607 6828 17184 33213 51007 59177 67888 77001 86359 95790 </table>
<castRange>900</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
@@ -4146,7 +4043,6 @@
</skill>
<skill id="4496" toLevel="12" name="Stun">
<!-- Confirmed CT2.5 -->
<table name="#power"> 176 475 1304 3414 8592 16607 25504 29589 33944 38501 43180 47895 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">5</value>
@@ -750,9 +750,6 @@
</effects>
</skill>
<skill id="4544" toLevel="3" name="Weakness">
<table name="#pAtk"> 0.7 0.6 0.5 </table>
<table name="#pAtkSpd"> 0.9 0.8 0.6 </table>
<table name="#pDef"> 0.8 0.6 0.7 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -890,8 +887,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="4551" toLevel="10" name="Hot Springs Rheumatism">
<table name="#pDef"> 1 0.96 0.96 0.96 0.92 0.92 0.92 0.88 0.88 0.85 </table>
<table name="#rCrit"> 30 50 80 100 50 0 0 0 0 0 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -957,8 +952,6 @@
</effects>
</skill>
<skill id="4552" toLevel="10" name="Hot Springs Cholera">
<table name="#accCombat"> 3 6 8 10 6 0 0 0 0 0 </table>
<table name="#rEvas"> 0 3 3 3 5 5 5 8 8 10 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1024,8 +1017,6 @@
</effects>
</skill>
<skill id="4553" toLevel="10" name="Hot Springs Flu">
<table name="#pAtk"> 1 0.96 0.96 0.96 0.92 0.92 0.92 0.88 0.88 0.85 </table>
<table name="#pAtkSpd"> 1.04 1.08 1.12 1.16 1.08 1 1 1 1 1 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1091,8 +1082,6 @@
</effects>
</skill>
<skill id="4554" toLevel="10" name="Hot Spring Malaria">
<table name="#mAtkSpd"> 1.04 1.08 1.12 1.16 1.08 1 1 1 1 1 </table>
<table name="#MpConsumeRate"> 1 0.96 0.96 0.96 0.92 0.92 0.92 0.88 0.88 0.84 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1256,7 +1245,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="4560" toLevel="12" name="Fire Burn">
<table name="#power"> 13 15 18 20 23 26 29 32 35 38 42 44 </table>
<castRange>150</castRange>
<effectPoint>-100</effectPoint>
<effectRange>650</effectRange>
@@ -1319,7 +1307,6 @@
</effects>
</skill>
<skill id="4561" toLevel="12" name="Fire Burn">
<table name="#power"> 13 15 18 20 23 26 29 32 35 38 42 44 </table>
<castRange>150</castRange>
<effectPoint>-100</effectPoint>
<effectRange>650</effectRange>
@@ -1381,7 +1368,6 @@
</effects>
</skill>
<skill id="4562" toLevel="12" name="Solar Flare">
<table name="#power"> 22 33 47 65 85 107 127 137 145 152 157 161 </table>
<castRange>900</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
@@ -1457,7 +1443,6 @@
</effects>
</skill>
<skill id="4563" toLevel="12" name="Solar Flare">
<table name="#power"> 22 33 47 65 85 107 127 137 145 152 157 161 </table>
<castRange>900</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
@@ -1533,7 +1518,6 @@
</effects>
</skill>
<skill id="4564" toLevel="12" name="Solar Flare">
<table name="#power"> 11 17 24 33 43 54 64 69 73 76 79 81 </table>
<castRange>1000</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1500</effectRange>
@@ -1609,7 +1593,6 @@
</effects>
</skill>
<skill id="4565" toLevel="12" name="Rain of Fire">
<table name="#power"> 37 39 41 43 45 46 48 50 51 53 54 56 </table>
<affectRange>100</affectRange>
<castRange>500</castRange>
<effectPoint>-100</effectPoint>
@@ -1673,7 +1656,6 @@
</effects>
</skill>
<skill id="4566" toLevel="12" name="Rain of Fire">
<table name="#power"> 37 39 41 43 45 46 48 50 51 53 54 56 </table>
<affectRange>100</affectRange>
<castRange>500</castRange>
<effectPoint>-100</effectPoint>
@@ -1737,7 +1719,6 @@
</effects>
</skill>
<skill id="4567" toLevel="12" name="Rain of Fire">
<table name="#power"> 37 39 41 43 45 46 48 50 51 53 54 56 </table>
<affectRange>100</affectRange>
<castRange>1000</castRange>
<effectPoint>-100</effectPoint>
@@ -1801,7 +1782,6 @@
</effects>
</skill>
<skill id="4568" toLevel="12" name="Solar Flare">
<table name="#power"> 11 17 24 33 43 54 64 69 73 76 79 81 </table>
<affectRange>200</affectRange>
<castRange>900</castRange>
<effectPoint>-100</effectPoint>
@@ -1879,7 +1859,6 @@
</effects>
</skill>
<skill id="4569" toLevel="12" name="Solar Flare">
<table name="#power"> 11 17 24 33 43 54 64 69 73 76 79 81 </table>
<affectRange>200</affectRange>
<castRange>900</castRange>
<effectPoint>-100</effectPoint>
@@ -1957,7 +1936,6 @@
</effects>
</skill>
<skill id="4570" toLevel="12" name="Solar Flare">
<table name="#power"> 6 9 12 17 22 27 32 35 37 38 40 41 </table>
<affectRange>200</affectRange>
<castRange>1000</castRange>
<effectPoint>-100</effectPoint>
@@ -2035,7 +2013,6 @@
</effects>
</skill>
<skill id="4571" toLevel="12" name="Blazing Circle">
<table name="#power"> 42 44 46 48 50 52 55 57 58 60 62 64 </table>
<affectRange>200</affectRange>
<effectPoint>-100</effectPoint>
<attributeType>FIRE</attributeType>
@@ -2097,7 +2074,6 @@
</effects>
</skill>
<skill id="4572" toLevel="12" name="Triple Sonic Slash">
<table name="#power"> 92 210 438 833 1443 2272 3252 3752 4224 4640 4974 5233 </table>
<castRange>40</castRange>
<effectPoint>-100</effectPoint>
<effectRange>400</effectRange>
@@ -2158,7 +2134,6 @@
</effects>
</skill>
<skill id="4573" toLevel="12" name="Sonic Blaster">
<table name="#power"> 46 105 219 417 722 1136 1626 1876 2112 2320 2487 2617 </table>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
@@ -2218,7 +2193,6 @@
</effects>
</skill>
<skill id="4574" toLevel="12" name="Sonic Storm">
<table name="#power"> 31 70 146 278 481 758 1084 1251 1408 1547 1658 1745 </table>
<affectRange>150</affectRange>
<castRange>500</castRange>
<effectPoint>-100</effectPoint>
@@ -2280,7 +2254,6 @@
</effects>
</skill>
<skill id="4575" toLevel="2" name="Haste">
<table name="#pAtkSpd"> 1.15 1.33 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2323,7 +2296,6 @@
</effects>
</skill>
<skill id="4576" toLevel="3" name="Reflect Damage">
<table name="#reflectDam"> 10 15 20 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2371,8 +2343,6 @@
</effects>
</skill>
<skill id="4577" toLevel="12" name="Decrease Accuracy">
<table name="#accCombat"> 1 2 3 4 5 6 7 8 9 10 11 12 </table>
<table name="#time"> 5 10 10 15 15 15 15 15 15 15 15 15 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2498,8 +2468,6 @@
</effects>
</skill>
<skill id="4579" toLevel="12" name="Bleed">
<table name="#damage"> 18 25 34 44 54 62 67 67 70 70 71 71 </table>
<table name="#power"> 137 314 656 1249 2164 3408 4878 5627 6335 6960 7461 7850 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -2599,8 +2567,6 @@
</effects>
</skill>
<skill id="4580" toLevel="12" name="Decrease P. Atk.">
<table name="#pAtk"> 0.83 0.8 0.8 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 </table>
<table name="#time"> 5 10 10 15 15 15 15 15 15 15 15 15 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2734,7 +2700,6 @@
</effects>
</skill>
<skill id="4582" toLevel="12" name="Poison">
<table name="#dmg"> 16 24 32 41 50 58 63 63 66 66 68 68 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -2817,7 +2782,6 @@
</effects>
</skill>
<skill id="4583" toLevel="12" name="Decrease Speed">
<table name="#runSpd"> 0.83 0.8 0.8 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2898,7 +2862,6 @@
</effects>
</skill>
<skill id="4584" toLevel="12" name="Reducing P. Def Stun">
<table name="#pDef"> 0.83 0.8 0.8 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 </table>
<abnormalLvl>
<value level="1">11</value>
<value level="2">12</value>
@@ -2997,13 +2960,6 @@
</effects>
</skill>
<skill id="4585" toLevel="3" name="Berserker Spirit">
<table name="#mAtk"> 1.1 1.1 1.16 </table>
<table name="#mAtkSpd"> 1.05 1.05 1.08 </table>
<table name="#mDef"> 0.9 0.9 0.84 </table>
<table name="#pAtk"> 1.13 1.18 1.24 </table>
<table name="#pAtkSpd"> 1.05 1.05 1.08 </table>
<table name="#pDef"> 0.95 0.95 0.92 </table>
<table name="#runSpd"> 5 5 8 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3102,7 +3058,6 @@
</effects>
</skill>
<skill id="4586" toLevel="12" name="Decrease Evasion">
<table name="#rEvas"> 1 2 3 4 5 6 7 8 9 10 11 12 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3184,8 +3139,6 @@
</effects>
</skill>
<skill id="4587" toLevel="12" name="Decrease P. Atk.">
<table name="#pAtk"> 0.83 0.8 0.8 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 </table>
<table name="#time"> 5 10 10 15 15 15 15 15 15 15 15 15 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3269,13 +3222,6 @@
</effects>
</skill>
<skill id="4588" toLevel="2" name="Berserker Haste">
<table name="#mAtk"> 1.1 1.16 </table>
<table name="#mAtkSpd"> 1.05 1.08 </table>
<table name="#mDef"> 0.9 0.84 </table>
<table name="#pAtk"> 1.05 1.08 </table>
<table name="#pAtkSpd"> 1.2 1.44 </table>
<table name="#pDef"> 0.95 0.92 </table>
<table name="#runSpd"> 5 8 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3359,7 +3305,6 @@
</effects>
</skill>
<skill id="4589" toLevel="12" name="Decrease Speed">
<table name="#runSpd"> 0.83 0.8 0.8 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3445,7 +3390,6 @@
</effects>
</skill>
<skill id="4590" toLevel="12" name="Decrease Speed">
<table name="#runSpd"> 0.83 0.8 0.8 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3531,7 +3475,6 @@
</effects>
</skill>
<skill id="4591" toLevel="12" name="Decrease Speed">
<table name="#runSpd"> 0.83 0.8 0.8 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3617,8 +3560,6 @@
</effects>
</skill>
<skill id="4592" toLevel="12" name="Decrease P. Def.">
<table name="#pDef"> 0.83 0.8 0.8 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 </table>
<table name="#time"> 5 10 10 15 15 15 15 15 15 15 15 15 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3702,8 +3643,6 @@
</effects>
</skill>
<skill id="4593" toLevel="12" name="Decrease P. Def.">
<table name="#pDef"> 0.83 0.8 0.8 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 </table>
<table name="#time"> 5 10 10 15 15 15 15 15 15 15 15 15 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3787,8 +3726,6 @@
</effects>
</skill>
<skill id="4594" toLevel="12" name="Decrease P. Def.">
<table name="#pDef"> 0.83 0.8 0.8 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 </table>
<table name="#time"> 5 10 10 15 15 15 15 15 15 15 15 15 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3872,8 +3809,6 @@
</effects>
</skill>
<skill id="4595" toLevel="3" name="Acumen Shield">
<table name="#mAtkSpd"> 1.15 1.23 1.3 </table>
<table name="#pDef"> 1.08 1.12 1.15 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3928,7 +3863,6 @@
</effects>
</skill>
<skill id="4596" toLevel="12" name="Bleed">
<table name="#damage"> 18 25 34 44 54 62 67 67 70 70 71 71 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -4012,7 +3946,6 @@
</effects>
</skill>
<skill id="4597" toLevel="12" name="Bleed">
<table name="#damage"> 18 25 34 44 54 62 67 67 70 70 71 71 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -4096,7 +4029,6 @@
</effects>
</skill>
<skill id="4598" toLevel="12" name="Bleed">
<table name="#damage"> 18 25 34 44 54 62 67 67 70 70 71 71 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -4180,7 +4112,6 @@
</effects>
</skill>
<skill id="4599" toLevel="12" name="Decrease Speed">
<table name="#runSpd"> 0.83 0.8 0.8 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1,7 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="4600" toLevel="12" name="Reducing P. Def Stun">
<table name="#pDef"> 0.83 0.8 0.8 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 </table>
<abnormalLvl>
<value level="1">11</value>
<value level="2">12</value>
@@ -89,8 +88,6 @@
</effects>
</skill>
<skill id="4601" toLevel="3" name="Acumen Focus">
<table name="#mAtkSpd"> 1.15 1.23 1.3 </table>
<table name="#rCrit"> 0.2 0.25 0.3 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -140,9 +137,6 @@
</effects>
</skill>
<skill id="4602" toLevel="12" name="Decrease P. Atk.">
<table name="#pAtk"> 0.83 0.8 0.8 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 </table>
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
<table name="#time"> 10 10 15 15 15 15 15 15 15 15 15 15 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -242,8 +236,6 @@
</effects>
</skill>
<skill id="4603" toLevel="12" name="Decrease P. Atk.">
<table name="#pAtk"> 0.83 0.8 0.8 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 </table>
<table name="#time"> 10 10 15 15 15 15 15 15 15 15 15 15 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -327,9 +319,6 @@
</effects>
</skill>
<skill id="4604" toLevel="12" name="Decrease P. Atk.">
<table name="#pAtk"> 0.83 0.8 0.8 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 0.77 </table>
<table name="#power"> 9 13 19 26 34 43 51 55 58 61 63 65 </table>
<table name="#time"> 10 10 15 15 15 15 15 15 15 15 15 15 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -429,10 +418,6 @@
</effects>
</skill>
<skill id="4605" toLevel="12" name="Surrender to Fire">
<table name="#fireRes"> 20 25 25 30 30 30 30 30 30 30 30 30 </table>
<table name="#power"> 46 106 219 417 722 1136 1626 1876 2112 2320 2487 2617 </table>
<table name="#time"> 5 10 10 15 15 15 15 15 15 15 15 15 </table>
<table name="#waterRes"> 20 25 25 30 30 30 30 30 30 30 30 30 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -549,8 +534,6 @@
</effects>
</skill>
<skill id="4606" toLevel="12" name="Poison">
<table name="#dot"> 16 24 32 41 50 58 63 63 66 66 68 68 </table>
<table name="#power"> 46 106 219 417 722 1136 1626 1876 2112 2320 2487 2617 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -671,13 +654,6 @@
</effects>
</skill>
<skill id="4608" toLevel="2" name="Berserker Spirit">
<table name="#mAtk"> 1.1 1.16 </table>
<table name="#mAtkSpd"> 1.05 1.08 </table>
<table name="#mDef"> 0.9 0.84 </table>
<table name="#pAtk"> 1.05 1.08 </table>
<table name="#pAtkSpd"> 1.05 1.08 </table>
<table name="#pDef"> 0.95 0.92 </table>
<table name="#runSpd"> 5 8 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -757,7 +733,6 @@
</effects>
</skill>
<skill id="4609" toLevel="4" name="Vampiric Rage">
<table name="#absorbDam"> 6 7 8 9 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -803,7 +778,6 @@
</effects>
</skill>
<skill id="4610" toLevel="3" name="Focus">
<table name="#rCrit"> 0.2 0.25 0.3 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -845,7 +819,6 @@
</effects>
</skill>
<skill id="4611" toLevel="3" name="Death Whisper">
<table name="#cAtk"> 1.25 1.3 1.35 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -887,7 +860,6 @@
</effects>
</skill>
<skill id="4612" toLevel="12" name="Wide Sweep">
<table name="#power"> 46 105 216 417 722 1136 1626 1876 2112 2320 2487 2617 </table>
<affectRange>1000</affectRange>
<castRange>40</castRange>
<effectPoint>-100</effectPoint>
@@ -949,7 +921,6 @@
</effects>
</skill>
<skill id="4613" toLevel="12" name="Clan Heal">
<table name="#amount"> 83 151 245 362 494 627 743 789 823 845 853 853 </table>
<affectRange>900</affectRange>
<effectPoint>100</effectPoint>
<hitTime>2000</hitTime>
@@ -1010,7 +981,6 @@
</skill>
<skill id="4614" toLevel="12" name="Death Bomb">
<!-- Confirmed CT2.5 -->
<table name="#power"> 52 78 112 155 203 255 305 328 348 364 377 387 </table>
<affectRange>150</affectRange>
<effectPoint>-100</effectPoint>
<isSuicideAttack>true</isSuicideAttack>
@@ -1069,7 +1039,6 @@
</effects>
</skill>
<skill id="4615" toLevel="12" name="Bleed">
<table name="#dmg"> 18 25 34 44 54 62 67 67 70 70 71 71 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -1292,7 +1261,6 @@
</effects>
</skill>
<skill id="4621" toLevel="12" name="NPC AE - 80% HP Drain">
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
<castRange>500</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1000</effectRange>
@@ -1357,7 +1325,6 @@
</effects>
</skill>
<skill id="4622" toLevel="12" name="NPC AE - 80% HP Drain - Magic">
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
<affectRange>200</affectRange>
<castRange>500</castRange>
<effectPoint>-100</effectPoint>
@@ -1422,7 +1389,6 @@
</effects>
</skill>
<skill id="4623" toLevel="12" name="NPC AE - 80% HP Drain - Slow">
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
<castRange>1000</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1500</effectRange>
@@ -1529,7 +1495,6 @@
<skill id="4625" toLevel="12" name="Decrease Speed">
<!-- Confirmed CT2.5 -->
<!-- Zone Skill -->
<table name="#runSpd"> 0.9 0.8 0.8 0.7 0.7 0.7 0.7 0.7 0.7 0.7 0.7 0.7 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1594,7 +1559,6 @@
</effects>
</skill>
<skill id="4626" toLevel="12" name="Physical Barrier">
<table name="#pDef"> 1.05 1.11 1.17 1.25 1.33 1.43 1.67 2 2.33 2.67 3 3.33 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1671,7 +1635,6 @@
</effects>
</skill>
<skill id="4627" toLevel="12" name="Magical Barrier">
<table name="#mDef"> 1.05 1.11 1.17 1.25 1.33 1.43 1.67 2 2.33 2.67 3 3.33 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1758,7 +1721,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="4629" toLevel="12" name="Drain Energy">
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
<castRange>400</castRange>
<effectPoint>-100</effectPoint>
<effectRange>900</effectRange>
@@ -1822,7 +1784,6 @@
</effects>
</skill>
<skill id="4630" toLevel="12" name="Twister">
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
<castRange>400</castRange>
<effectPoint>-100</effectPoint>
<effectRange>900</effectRange>
@@ -1884,9 +1845,6 @@
</effects>
</skill>
<skill id="4631" toLevel="3" name="Acumen Shield Wild Magic">
<table name="#mAtkSpd"> 1.15 1.23 1.3 </table>
<table name="#mCritRate"> 3 4 4 </table>
<table name="#pDef"> 1.8 1.12 1.15 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1944,9 +1902,6 @@
</effects>
</skill>
<skill id="4632" toLevel="3" name="Acumen Empower Wild Magic">
<table name="#mAtk"> 1.55 1.65 1.75 </table>
<table name="#mAtkSpd"> 1.15 1.23 1.3 </table>
<table name="#mCritRate"> 3 4 4 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2003,13 +1958,6 @@
</effects>
</skill>
<skill id="4633" toLevel="3" name="Acumen Berserker Empower">
<table name="#mAtk"> 1.71 1.82 2.03 </table>
<table name="#mAtkSpd"> 1.21 1.29 1.4 </table>
<table name="#mDef"> 0.9 0.9 0.84 </table>
<table name="#pAtk"> 1.05 1.05 1.08 </table>
<table name="#pAtkSpd"> 1.05 1.05 1.08 </table>
<table name="#pDef"> 0.95 0.95 0.92 </table>
<table name="#runSpd"> 5 5 8 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2098,9 +2046,6 @@
</effects>
</skill>
<skill id="4634" toLevel="3" name="Acumen Empower Damage Shield">
<table name="#mAtk"> 1.55 1.65 1.75 </table>
<table name="#mAtkSpd"> 1.15 1.23 1.3 </table>
<table name="#reflect"> 10 15 20 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2157,14 +2102,6 @@
</effects>
</skill>
<skill id="4635" toLevel="3" name="Acumen Berserker Wild Magic">
<table name="#mAtk"> 1.1 1.1 1.16 </table>
<table name="#mAtkSpd"> 1.21 1.29 1.4 </table>
<table name="#mCritRate"> 3 4 4 </table>
<table name="#mDef"> 0.9 0.9 0.84 </table>
<table name="#pAtk"> 1.05 1.05 1.08 </table>
<table name="#pAtkSpd"> 1.05 1.05 1.08 </table>
<table name="#pDef"> 0.95 0.95 0.92 </table>
<table name="#runSpd"> 5 5 8 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2261,14 +2198,6 @@
</effects>
</skill>
<skill id="4636" toLevel="3" name="Acumen Berserker Damage Shield">
<table name="#mAtk"> 1.1 1.1 1.16 </table>
<table name="#mAtkSpd"> 1.21 1.29 1.4 </table>
<table name="#mDef"> 0.9 0.9 0.84 </table>
<table name="#pAtk"> 1.05 1.05 1.08 </table>
<table name="#pAtkSpd"> 1.05 1.05 1.08 </table>
<table name="#pDef"> 0.95 0.95 0.92 </table>
<table name="#reflect"> 10 15 20 </table>
<table name="#runSpd"> 5 5 8 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2365,9 +2294,6 @@
</effects>
</skill>
<skill id="4637" toLevel="3" name="Acumen Wild Magic Damage Shield">
<table name="#mAtkSpd"> 1.15 1.23 1.3 </table>
<table name="#mCritRate"> 3 4 4 </table>
<table name="#reflect"> 10 15 20 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2424,9 +2350,6 @@
</effects>
</skill>
<skill id="4638" toLevel="3" name="Acumen Empower Wild Magic">
<table name="#mAtk"> 1.55 1.65 1.75 </table>
<table name="#mAtkSpd"> 1.15 1.23 1.3 </table>
<table name="#mCritRate"> 3 4 4 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2485,13 +2408,6 @@
</effects>
</skill>
<skill id="4639" toLevel="3" name="Acumen Empower Berserker">
<table name="#mAtk"> 1.71 1.82 2.03 </table>
<table name="#mAtkSpd"> 1.21 1.29 1.4 </table>
<table name="#mDef"> 0.9 0.9 0.84 </table>
<table name="#pAtk"> 1.05 1.05 1.08 </table>
<table name="#pAtkSpd"> 1.05 1.05 1.08 </table>
<table name="#pDef"> 0.95 0.95 0.92 </table>
<table name="#runSpd"> 5 5 8 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2640,7 +2556,6 @@
</effects>
</skill>
<skill id="4641" toLevel="12" name="Super Strike">
<table name="#power"> 137 314 656 1249 2164 3408 4878 5627 6335 6960 7461 7850 </table>
<castRange>40</castRange>
<effectPoint>-100</effectPoint>
<effectRange>200</effectRange>
@@ -2699,7 +2614,6 @@
</effects>
</skill>
<skill id="4642" toLevel="9" name="Fast Spell Casting">
<table name="#mAtkSpd"> 1.05 1.07 1.1 1.12 1.15 1.17 1.2 1.22 1.25 </table>
<magicLvl>
<value level="1">20</value>
<value level="2">40</value>
@@ -2731,8 +2645,6 @@
</effects>
</skill>
<skill id="4643" toLevel="12" name="Decrease Speed">
<table name="#power"> 46 105 219 417 722 1136 1626 1876 2112 2320 2487 2617 </table>
<table name="#runSpd"> 0.85 0.7 0.7 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2831,7 +2743,6 @@
<skill id="4644" toLevel="2" name="Haste">
<!-- Confirmed CT2.5 -->
<!-- Zone Skill -->
<table name="#pAtkSpd"> 1.15 1.33 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2865,7 +2776,6 @@
<skill id="4645" toLevel="3" name="Focus">
<!-- Confirmed CT2.5 -->
<!-- Zone Skill -->
<table name="#rCrit"> 0.15 0.25 0.3 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2902,7 +2812,6 @@
<skill id="4646" toLevel="3" name="Death Whisper">
<!-- Confirmed CT2.5 -->
<!-- Zone Skill -->
<table name="#cAtk"> 1.25 1.3 1.35 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2938,7 +2847,6 @@
<skill id="4647" toLevel="3" name="Might">
<!-- Confirmed CT2.5 -->
<!-- Zone Skill -->
<table name="#pAtk"> 1.08 1.12 1.15 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2975,7 +2883,6 @@
<skill id="4648" toLevel="3" name="Shield">
<!-- Confirmed CT2.5 -->
<!-- Zone Skill -->
<table name="#pDef"> 1.08 1.12 1.15 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3009,7 +2916,6 @@
</effects>
</skill>
<skill id="4649" toLevel="12" name="Poison">
<table name="#dot"> 16 24 32 41 50 58 63 63 66 66 68 68 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -3112,7 +3018,6 @@
</effects>
</skill>
<skill id="4651" toLevel="3" name="Dispel Slow">
<table name="#dispelAbnormals"> SPEED_DOWN,1 SPEED_DOWN,2 SPEED_DOWN,3 </table>
<affectRange>200</affectRange>
<effectPoint>-100</effectPoint>
<isMagic>1</isMagic> <!-- Magic Skill -->
@@ -3169,7 +3074,6 @@
</effects>
</skill>
<skill id="4653" toLevel="12" name="Corpse Life Drain">
<table name="#amount"> 131 201 271 351 451 551 651 691 731 751 771 781 </table>
<castRange>400</castRange>
<effectRange>900</effectRange>
<hitTime>2000</hitTime>
@@ -3233,7 +3137,6 @@
</effects>
</skill>
<skill id="4654" toLevel="12" name="Death Link">
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
<castRange>900</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
@@ -3295,7 +3198,6 @@
</effects>
</skill>
<skill id="4655" toLevel="12" name="Death Link">
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
<castRange>900</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
@@ -3357,7 +3259,6 @@
</effects>
</skill>
<skill id="4656" toLevel="12" name="Death Link">
<table name="#power"> 9 13 19 26 34 43 51 55 58 61 63 65 </table>
<castRange>1000</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1500</effectRange>
@@ -3419,7 +3320,6 @@
</effects>
</skill>
<skill id="4657" toLevel="12" name="Hold">
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ROOT_MAGICALLY</abnormalType>
@@ -3505,7 +3405,6 @@
</effects>
</skill>
<skill id="4658" toLevel="12" name="Hold">
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ROOT_MAGICALLY</abnormalType>
@@ -3591,7 +3490,6 @@
</effects>
</skill>
<skill id="4659" toLevel="12" name="Hold">
<table name="#power"> 9 13 19 26 34 43 51 55 58 61 63 65 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ROOT_MAGICALLY</abnormalType>
@@ -3677,7 +3575,6 @@
</effects>
</skill>
<skill id="4660" toLevel="12" name="Sleep">
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>SLEEP</abnormalType>
@@ -3764,7 +3661,6 @@
</effects>
</skill>
<skill id="4661" toLevel="12" name="Sleep">
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>SLEEP</abnormalType>
@@ -3851,7 +3747,6 @@
</effects>
</skill>
<skill id="4662" toLevel="12" name="Sleep">
<table name="#power"> 9 13 19 26 34 43 51 55 58 61 63 65 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>SLEEP</abnormalType>
@@ -3955,7 +3850,6 @@
</effects>
</skill>
<skill id="4664" toLevel="12" name="NPC 100% HP Drain">
<table name="#power"> 12 18 25 35 46 57 68 73 78 81 84 86 </table>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
@@ -4032,7 +3926,6 @@
</effects>
</skill>
<skill id="4665" toLevel="12" name="NPC 100% HP Drain - Magic">
<table name="#power"> 12 18 25 35 46 57 68 73 78 81 84 86 </table>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
@@ -4109,7 +4002,6 @@
</effects>
</skill>
<skill id="4666" toLevel="12" name="NPC 100% HP Drain - Slow">
<table name="#power"> 6 9 13 18 23 29 34 37 39 41 42 43 </table>
<castRange>1000</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1500</effectRange>
@@ -4186,7 +4078,6 @@
</effects>
</skill>
<skill id="4667" toLevel="12" name="NPC Strong 100% HP Drain">
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
@@ -4263,7 +4154,6 @@
</effects>
</skill>
<skill id="4668" toLevel="12" name="NPC Strong 100% HP Drain - Magic">
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
@@ -4340,7 +4230,6 @@
</effects>
</skill>
<skill id="4669" toLevel="12" name="NPC Strong 100% HP Drain - Slow">
<table name="#power"> 9 13 19 26 34 43 51 55 58 61 63 65 </table>
<castRange>1000</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1500</effectRange>
@@ -4501,7 +4390,6 @@
</conditions>
</skill>
<skill id="4673" toLevel="12" name="Dispel Attack">
<table name="#power"> 8 17 25 33 42 50 58 67 75 83 92 100 </table> <!-- Base Land Rate -->
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
@@ -4562,7 +4450,6 @@
</effects>
</skill>
<skill id="4674" toLevel="12" name="Dispel Defense">
<table name="#power"> 8 17 25 33 42 50 58 67 75 83 92 100 </table> <!-- Base Land Rate -->
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
@@ -4623,7 +4510,6 @@
</effects>
</skill>
<skill id="4675" toLevel="12" name="Dispel Fighter">
<table name="#power"> 8 17 25 33 42 50 58 67 75 83 92 100 </table> <!-- Base Land Rate -->
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
@@ -4684,7 +4570,6 @@
</effects>
</skill>
<skill id="4676" toLevel="12" name="Dispel Mage Empower">
<table name="#power"> 8 17 25 33 42 50 58 67 75 83 92 100 </table> <!-- Base Land Rate -->
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
@@ -4745,7 +4630,6 @@
</effects>
</skill>
<skill id="4677" toLevel="12" name="Dispel Fighter Shield">
<table name="#power"> 8 17 25 33 42 50 58 67 75 83 92 100 </table> <!-- Base Land Rate -->
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
@@ -4806,7 +4690,6 @@
</effects>
</skill>
<skill id="4678" toLevel="12" name="Dispel Mage Barrier">
<table name="#power"> 8 17 25 33 42 50 58 67 75 83 92 100 </table> <!-- Base Land Rate -->
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
@@ -5152,7 +5035,6 @@
<!-- Valakas Skills -->
<!-- Lvl 1: Valakas Fear from Front -->
<!-- Lvl 2: Valakas Fear Visual -->
<table name="#basicProperties"> MAGIC NONE </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>TURN_FLEE</abnormalType>
@@ -5224,7 +5106,6 @@
<skill id="4691" toLevel="5" name="Valakas Recovery">
<!-- Confirmed CT2.5 -->
<!-- Valakas Skills -->
<table name="#regHp"> 0.15 0.3 0.5 0.8 1 </table>
<abnormalLvl>
<value level="1">11</value>
<value level="2">12</value>
@@ -5442,7 +5323,6 @@
<skill id="4698" toLevel="12" name="Regeneration">
<!-- Confirmed CT2.5 -->
<!-- Zone Skill -->
<table name="#regHp"> 1.2 1.3 1.4 1.5 1.75 2 3 4 5 6 8.5 11 </table>
<abnormalLvl>
<value level="1">3</value>
<value level="2">4</value>
@@ -5505,8 +5385,6 @@
</skill>
<skill id="4699" toLevel="13" name="Blessing of Queen">
<!-- Confirmed CT2.5 -->
<table name="#cAtk"> 1.2 1.22 1.25 1.25 1.25 1.25 1.25 1.25 1.25 1.25 1.25 1.25 1.25 </table>
<table name="#rCrit"> 0.25 0.27 0.3 0.3 0.3 0.3 0.3 0.3 0.3 0.3 0.3 0.3 0.3 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1,9 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="4700" toLevel="13" name="Gift of Queen">
<table name="#accCombat"> 2 2 3 3 3 3 3 3 3 3 3 3 3 </table>
<table name="#pAtk"> 1.06 1.08 1.1 1.1 1.1 1.1 1.1 1.1 1.1 1.1 1.1 1.1 1.1 </table>
<table name="#time"> 120 120 120 150 165 180 195 210 225 240 255 270 285 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -132,7 +129,6 @@
</effects>
</skill>
<skill id="4701" toLevel="13" name="Cure of Queen">
<table name="#power"> 40 45 50 55 60 65 70 75 80 85 90 95 100 </table> <!-- Base Land Rate -->
<affectRange>1000</affectRange>
<effectPoint>
<value level="1">541</value>
@@ -210,8 +206,6 @@
</effects>
</skill>
<skill id="4702" toLevel="13" name="Blessing of Seraphim">
<table name="#regMp"> 1.3 1.32 1.35 1.35 1.35 1.35 1.35 1.35 1.35 1.35 1.35 1.35 1.35 </table>
<table name="#time"> 120 120 120 150 165 180 195 210 225 240 255 270 285 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -322,8 +316,6 @@
</effects>
</skill>
<skill id="4703" toLevel="13" name="Gift of Seraphim">
<table name="#mReuse"> 0.7 0.68 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 </table>
<table name="#time"> 120 120 120 150 165 180 195 210 225 240 255 270 285 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -435,7 +427,6 @@
</effects>
</skill>
<skill id="4704" toLevel="13" name="Cure of Seraphim">
<table name="#power"> 40 45 50 55 60 65 70 75 80 85 90 95 100 </table> <!-- Base Land Rate -->
<affectRange>1000</affectRange>
<effectPoint>
<value level="1">541</value>
@@ -515,7 +506,6 @@
<skill id="4705" toLevel="13" name="Curse of Shade">
<!-- Confirmed CT2.5 -->
<!-- Summon Nightshade Skill -->
<table name="#mpDef"> 0.94 0.92 0.9 0.9 0.9 0.9 0.9 0.9 0.9 0.9 0.9 0.9 0.9 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -669,7 +659,6 @@
<skill id="4706" toLevel="13" name="Mass Curse of Shade">
<!-- Confirmed CT2.5 -->
<!-- Summon Nightshade Skill -->
<table name="#mpDef"> 0.94 0.92 0.9 0.9 0.9 0.9 0.9 0.9 0.9 0.9 0.9 0.9 0.9 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -825,7 +814,6 @@
<skill id="4707" toLevel="13" name="Shade Sacrifice">
<!-- Confirmed CT2.5 -->
<!-- Summon Nightshade Skill -->
<table name="#amount"> 541 611 659 666 669 673 676 679 681 684 687 689 692 </table>
<castRange>600</castRange>
<effectPoint>
<value level="1">589</value>
@@ -906,7 +894,6 @@
<!-- Confirmed CT2.5 and Updated to Ertheia -->
<!-- Guessed -->
<!-- Guessed -->
<table name="#power"> 1046 1230 1425 1626 1727 1827 1925 2020 2067 2112 6459 6593 7004 7443 7863 8288 8713 </table> <!-- Confirmed -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -1012,7 +999,6 @@
<!-- Confirmed CT2.5 and Updated to Ertheia -->
<!-- Guessed -->
<!-- Guessed -->
<table name="#power"> 4181 4920 5700 6503 6906 7305 7698 8079 8265 8447 8743 8918 9101 9283 9465 9648 9830 </table> <!-- Confirmed -->
<castRange>40</castRange>
<effectPoint>
<value level="1">-279</value>
@@ -1106,7 +1092,6 @@
</effects>
</skill>
<skill id="4710" toLevel="12" name="Wild Stun">
<table name="#power"> 16 35 73 138 238 375 537 619 697 766 821 864 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -1281,7 +1266,6 @@
</effects>
</skill>
<skill id="4712" toLevel="12" name="Bright Burst">
<table name="#power"> 6 9 13 17 23 28 34 36 39 41 42 43 </table>
<castRange>600</castRange>
<coolTime>500</coolTime>
<effectPoint>
@@ -1356,7 +1340,6 @@
</effects>
</skill>
<skill id="4713" toLevel="12" name="Bright Heal">
<table name="#amount"> 33 61 98 145 198 251 298 316 330 338 341 342 </table>
<coolTime>1000</coolTime>
<effectPoint>
<value level="1">33</value>
@@ -1572,7 +1555,6 @@
</skill>
<skill id="4719" toLevel="12" name="Power Strike">
<!-- Boss Skill -->
<table name="#power"> 112 302 834 2177 5631 11008 17044 20119 23243 26363 29567 32796 </table>
<castRange>40</castRange>
<coolTime>660</coolTime>
<effectPoint>-100</effectPoint>
@@ -1632,7 +1614,6 @@
</skill>
<skill id="4720" toLevel="12" name="Power Strike">
<!-- Boss Skill -->
<table name="#power"> 95 255 705 1840 4754 9291 14390 16978 19710 22699 25871 28860 </table>
<castRange>40</castRange>
<coolTime>660</coolTime>
<effectPoint>-100</effectPoint>
@@ -1692,7 +1673,6 @@
</skill>
<skill id="4721" toLevel="12" name="Power Strike">
<!-- Boss Skill -->
<table name="#power"> 51 136 375 982 2536 4958 7667 9037 10483 12074 13778 15349 </table>
<castRange>40</castRange>
<coolTime>660</coolTime>
<effectPoint>-100</effectPoint>
@@ -1752,7 +1732,6 @@
</skill>
<skill id="4722" toLevel="12" name="Power Strike">
<!-- Boss Skill -->
<table name="#power"> 48 128 352 922 2377 4651 7195 8489 9855 11363 12921 14430 </table>
<castRange>40</castRange>
<coolTime>660</coolTime>
<effectPoint>-100</effectPoint>
@@ -1812,7 +1791,6 @@
</skill>
<skill id="4723" toLevel="12" name="Power Strike">
<!-- Boss Skill -->
<table name="#power"> 45 120 330 858 2218 4344 6724 7942 9228 10625 12093 13512 </table>
<castRange>40</castRange>
<coolTime>660</coolTime>
<effectPoint>-100</effectPoint>
@@ -1871,7 +1849,6 @@
</effects>
</skill>
<skill id="4724" toLevel="12" name="Stun">
<table name="#power"> 56 151 417 1089 2816 5504 8522 10060 11622 13182 14784 16398 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">5</value>
@@ -1953,7 +1930,6 @@
</effects>
</skill>
<skill id="4725" toLevel="12" name="Stun">
<table name="#power"> 48 128 352 920 2377 4645 7195 8490 9855 11350 12936 14430 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">5</value>
@@ -2035,7 +2011,6 @@
</effects>
</skill>
<skill id="4726" toLevel="12" name="Stun">
<table name="#power"> 26 68 188 491 1268 2479 3834 4519 5242 6037 6889 7675 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">5</value>
@@ -2117,7 +2092,6 @@
</effects>
</skill>
<skill id="4727" toLevel="12" name="Stun">
<table name="#power"> 24 64 176 461 1189 2326 3598 4245 4928 5682 6461 7215 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">5</value>
@@ -2199,7 +2173,6 @@
</effects>
</skill>
<skill id="4728" toLevel="12" name="Stun">
<table name="#power"> 23 60 165 429 1109 2172 3362 3971 4614 5313 6047 6756 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">5</value>
@@ -2282,7 +2255,6 @@
</skill>
<skill id="4729" toLevel="12" name="Mortal Blow">
<!-- Boss Skill -->
<table name="#power"> 168 453 1251 3265 7446 16511 25566 30178 34864 39544 44350 49193 </table>
<castRange>40</castRange>
<coolTime>660</coolTime>
<effectPoint>-100</effectPoint>
@@ -2343,7 +2315,6 @@
</skill>
<skill id="4730" toLevel="12" name="Mortal Blow">
<!-- Boss Skill -->
<table name="#power"> 142 382 1056 2760 7131 13935 21585 25467 29565 34048 38806 43290 </table>
<castRange>40</castRange>
<coolTime>660</coolTime>
<effectPoint>-100</effectPoint>
@@ -2404,7 +2375,6 @@
</skill>
<skill id="4731" toLevel="12" name="Mortal Blow">
<!-- Boss Skill -->
<table name="#power"> 76 204 563 1473 3804 7437 11500 13555 15724 18112 20667 23023 </table>
<castRange>40</castRange>
<coolTime>660</coolTime>
<effectPoint>-100</effectPoint>
@@ -2465,7 +2435,6 @@
</skill>
<skill id="4732" toLevel="12" name="Mortal Blow">
<!-- Boss Skill -->
<table name="#power"> 71 191 528 1382 3566 6977 10793 12734 14783 17044 19381 21645 </table>
<castRange>40</castRange>
<coolTime>660</coolTime>
<effectPoint>-100</effectPoint>
@@ -2526,7 +2495,6 @@
</skill>
<skill id="4733" toLevel="12" name="Mortal Blow">
<!-- Boss Skill -->
<table name="#power"> 67 179 494 1287 3327 6516 10085 11913 13841 15937 18140 20268 </table>
<castRange>40</castRange>
<coolTime>660</coolTime>
<effectPoint>-100</effectPoint>
@@ -2587,7 +2555,6 @@
</skill>
<skill id="4734" toLevel="12" name="Spinning Slasher">
<!-- Boss Skill -->
<table name="#power"> 56 151 417 1089 2816 5504 8522 10060 11622 13182 14784 16398 </table>
<affectRange>200</affectRange>
<coolTime>660</coolTime>
<effectPoint>-100</effectPoint>
@@ -2647,7 +2614,6 @@
</skill>
<skill id="4735" toLevel="12" name="Spinning Slasher">
<!-- Boss Skill -->
<table name="#power"> 48 128 352 920 2377 4645 7195 8490 9855 11350 12936 14430 </table>
<affectRange>200</affectRange>
<coolTime>660</coolTime>
<effectPoint>-100</effectPoint>
@@ -2707,7 +2673,6 @@
</skill>
<skill id="4736" toLevel="12" name="Spinning Slasher">
<!-- Boss Skill -->
<table name="#power"> 26 68 188 491 1268 2479 3834 4519 5242 6037 6889 7675 </table>
<affectRange>200</affectRange>
<coolTime>660</coolTime>
<effectPoint>-100</effectPoint>
@@ -2767,7 +2732,6 @@
</skill>
<skill id="4737" toLevel="12" name="Spinning Slasher">
<!-- Boss Skill -->
<table name="#power"> 24 64 176 461 1189 2326 3598 4245 4928 5682 6461 7215 </table>
<affectRange>200</affectRange>
<coolTime>660</coolTime>
<effectPoint>-100</effectPoint>
@@ -2827,7 +2791,6 @@
</skill>
<skill id="4738" toLevel="12" name="Spinning Slasher">
<!-- Boss Skill -->
<table name="#power"> 23 60 165 429 1109 2172 3362 3971 4614 5313 6047 6756 </table>
<affectRange>200</affectRange>
<coolTime>660</coolTime>
<effectPoint>-100</effectPoint>
@@ -2887,7 +2850,6 @@
</skill>
<skill id="4739" toLevel="12" name="Power Strike">
<!-- Boss Skill -->
<table name="#power"> 112 302 834 2177 5631 11008 17044 20119 23243 26363 29567 32796 </table>
<castRange>40</castRange>
<coolTime>660</coolTime>
<effectPoint>-100</effectPoint>
@@ -2947,7 +2909,6 @@
</skill>
<skill id="4740" toLevel="12" name="Power Strike">
<!-- Boss Skill -->
<table name="#power"> 95 255 705 1840 4754 9291 14390 16978 19710 22699 25871 28860 </table>
<castRange>40</castRange>
<coolTime>660</coolTime>
<effectPoint>-100</effectPoint>
@@ -3007,7 +2968,6 @@
</skill>
<skill id="4741" toLevel="12" name="Power Strike">
<!-- Boss Skill -->
<table name="#power"> 51 136 375 982 2536 4958 7667 9037 10483 12074 13778 15349 </table>
<castRange>40</castRange>
<coolTime>660</coolTime>
<effectPoint>-100</effectPoint>
@@ -3067,7 +3027,6 @@
</skill>
<skill id="4742" toLevel="12" name="Power Strike">
<!-- Boss Skill -->
<table name="#power"> 48 128 352 922 2377 4651 7195 8489 9855 11363 12921 14430 </table>
<castRange>40</castRange>
<coolTime>660</coolTime>
<effectPoint>-100</effectPoint>
@@ -3127,7 +3086,6 @@
</skill>
<skill id="4743" toLevel="12" name="Power Strike">
<!-- Boss Skill -->
<table name="#power"> 45 120 330 858 2218 4344 6724 7942 9228 10625 12093 13512 </table>
<castRange>40</castRange>
<coolTime>660</coolTime>
<effectPoint>-100</effectPoint>
@@ -3186,7 +3144,6 @@
</effects>
</skill>
<skill id="4744" toLevel="12" name="Stun">
<table name="#power"> 56 151 417 1089 2816 5504 8522 10060 11622 13182 14784 16398 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">5</value>
@@ -3268,7 +3225,6 @@
</effects>
</skill>
<skill id="4745" toLevel="12" name="Stun">
<table name="#power"> 48 128 352 920 2377 4645 7195 8490 9855 11350 12936 14430 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">5</value>
@@ -3350,7 +3306,6 @@
</effects>
</skill>
<skill id="4746" toLevel="12" name="Stun">
<table name="#power"> 26 68 188 491 1268 2479 3834 4519 5242 6037 6889 7675 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">5</value>
@@ -3432,7 +3387,6 @@
</effects>
</skill>
<skill id="4747" toLevel="12" name="Stun">
<table name="#power"> 24 64 176 461 1189 2326 3598 4245 4928 5682 6461 7215 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">5</value>
@@ -3514,7 +3468,6 @@
</effects>
</skill>
<skill id="4748" toLevel="12" name="Stun">
<table name="#power"> 23 60 165 429 1109 2172 3362 3971 4614 5313 6047 6756 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">5</value>
@@ -3597,7 +3550,6 @@
</skill>
<skill id="4749" toLevel="12" name="Mortal Blow">
<!-- Boss Skill -->
<table name="#power"> 280 755 2084 5441 14076 27518 42610 50296 58107 65907 73917 81989 </table>
<castRange>40</castRange>
<coolTime>660</coolTime>
<effectPoint>-100</effectPoint>
@@ -3658,7 +3610,6 @@
</skill>
<skill id="4750" toLevel="12" name="Mortal Blow">
<!-- Boss Skill -->
<table name="#power"> 236 637 1761 4600 11884 23226 35974 42445 49275 56746 64677 72150 </table>
<castRange>40</castRange>
<coolTime>660</coolTime>
<effectPoint>-100</effectPoint>
@@ -3719,7 +3670,6 @@
</skill>
<skill id="4751" toLevel="12" name="Mortal Blow">
<!-- Boss Skill -->
<table name="#power"> 126 339 937 2455 6339 12395 19166 22591 26206 30185 34445 38371 </table>
<castRange>40</castRange>
<coolTime>660</coolTime>
<effectPoint>-100</effectPoint>
@@ -3780,7 +3730,6 @@
</skill>
<skill id="4752" toLevel="12" name="Mortal Blow">
<!-- Boss Skill -->
<table name="#power"> 118 319 879 2303 5942 11627 17987 21223 24638 28406 32302 36075 </table>
<castRange>40</castRange>
<coolTime>660</coolTime>
<effectPoint>-100</effectPoint>
@@ -3841,7 +3790,6 @@
</skill>
<skill id="4753" toLevel="12" name="Mortal Blow">
<!-- Boss Skill -->
<table name="#power"> 111 298 824 2145 5545 10860 16808 19855 23069 26561 30232 33780 </table>
<castRange>40</castRange>
<coolTime>660</coolTime>
<effectPoint>-100</effectPoint>
@@ -3902,7 +3850,6 @@
</skill>
<skill id="4754" toLevel="12" name="Power Shot">
<!-- Boss Skill -->
<table name="#power"> 327 882 2435 6357 16445 32150 49783 58763 67888 77001 86359 95790 </table>
<castRange>900</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
@@ -3961,7 +3908,6 @@
</skill>
<skill id="4755" toLevel="12" name="Power Shot">
<!-- Boss Skill -->
<table name="#power"> 275 744 2057 5374 13885 27135 42030 49590 57569 66298 75565 84295 </table>
<castRange>900</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
@@ -4020,7 +3966,6 @@
</skill>
<skill id="4756" toLevel="12" name="Power Shot">
<!-- Boss Skill -->
<table name="#power"> 147 396 1095 2868 7407 14481 22392 26393 30618 35267 40244 44830 </table>
<castRange>900</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
@@ -4079,7 +4024,6 @@
</skill>
<skill id="4757" toLevel="12" name="Power Shot">
<!-- Boss Skill -->
<table name="#power"> 138 372 1027 2691 6943 13584 21015 24795 28785 33188 37739 42148 </table>
<castRange>900</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
@@ -4138,7 +4082,6 @@
</skill>
<skill id="4758" toLevel="12" name="Power Shot">
<!-- Boss Skill -->
<table name="#power"> 129 348 962 2506 6479 12688 19638 23198 26952 31032 35321 39466 </table>
<castRange>900</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
@@ -4196,7 +4139,6 @@
</effects>
</skill>
<skill id="4759" toLevel="12" name="Stun">
<table name="#power"> 164 441 1218 3179 8223 16075 24892 29382 33944 38501 43180 47895 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">5</value>
@@ -4277,7 +4219,6 @@
</effects>
</skill>
<skill id="4760" toLevel="12" name="Stun">
<table name="#power"> 138 372 1029 2687 6943 13568 21015 24795 28785 33149 37783 42148 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">5</value>
@@ -4358,7 +4299,6 @@
</effects>
</skill>
<skill id="4761" toLevel="12" name="Stun">
<table name="#power"> 74 198 548 1434 3704 7241 11196 13197 15309 17634 20122 22415 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">5</value>
@@ -4439,7 +4379,6 @@
</effects>
</skill>
<skill id="4762" toLevel="12" name="Stun">
<table name="#power"> 69 186 514 1346 3472 6792 10508 12398 14393 16594 18870 21074 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">5</value>
@@ -4520,7 +4459,6 @@
</effects>
</skill>
<skill id="4763" toLevel="12" name="Stun">
<table name="#power"> 65 174 481 1253 3240 6344 9819 11599 13476 15516 17661 19733 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">5</value>
@@ -4602,7 +4540,6 @@
</skill>
<skill id="4764" toLevel="12" name="Power Shot">
<!-- Boss Skill -->
<table name="#power"> 327 882 2435 6357 16445 32150 49783 58763 67888 77001 86359 95790 </table>
<castRange>900</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
@@ -4661,7 +4598,6 @@
</skill>
<skill id="4765" toLevel="12" name="Power Shot">
<!-- Boss Skill -->
<table name="#power"> 275 744 2057 5374 13885 27135 42030 49590 57569 66298 75565 84295 </table>
<castRange>900</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
@@ -4720,7 +4656,6 @@
</skill>
<skill id="4766" toLevel="12" name="Power Shot">
<!-- Boss Skill -->
<table name="#power"> 147 396 1095 2868 7407 14481 22392 26393 30618 35267 40244 44830 </table>
<castRange>900</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
@@ -4779,7 +4714,6 @@
</skill>
<skill id="4767" toLevel="12" name="Power Shot">
<!-- Boss Skill -->
<table name="#power"> 138 372 1027 2691 6943 13584 21015 24795 28785 33188 37739 42148 </table>
<castRange>900</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
@@ -4838,7 +4772,6 @@
</skill>
<skill id="4768" toLevel="12" name="Power Shot">
<!-- Boss Skill -->
<table name="#power"> 129 348 962 2506 6479 12688 19638 23198 26952 31032 35321 39466 </table>
<castRange>900</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
@@ -4896,7 +4829,6 @@
</effects>
</skill>
<skill id="4769" toLevel="12" name="Stun">
<table name="#power"> 164 441 1218 3179 8223 16075 24892 29382 33944 38501 43180 47895 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">5</value>
@@ -4977,7 +4909,6 @@
</effects>
</skill>
<skill id="4770" toLevel="12" name="Stun">
<table name="#power"> 138 372 1029 2687 6943 13568 21015 24795 28785 33149 37783 42148 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">5</value>
@@ -5058,7 +4989,6 @@
</effects>
</skill>
<skill id="4771" toLevel="12" name="Stun">
<table name="#power"> 74 198 548 1434 3704 7241 11196 13197 15309 17634 20122 22415 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">5</value>
@@ -5139,7 +5069,6 @@
</effects>
</skill>
<skill id="4772" toLevel="12" name="Stun">
<table name="#power"> 69 186 514 1346 3472 6792 10508 12398 14393 16594 18870 21074 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">5</value>
@@ -5220,7 +5149,6 @@
</effects>
</skill>
<skill id="4773" toLevel="12" name="Stun">
<table name="#power"> 65 174 481 1253 3240 6344 9819 11599 13476 15516 17661 19733 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">5</value>
@@ -5302,7 +5230,6 @@
</skill>
<skill id="4774" toLevel="12" name="Spear Attack">
<!-- Boss Skill -->
<table name="#power"> 352 949 2607 6828 17184 33213 51007 59177 67888 77001 86359 95790 </table>
<castRange>900</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
@@ -5361,7 +5288,6 @@
</skill>
<skill id="4775" toLevel="12" name="Spear Attack">
<!-- Boss Skill -->
<table name="#power"> 352 949 2607 6828 17184 33213 51007 59177 67888 77001 86359 95790 </table>
<castRange>900</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
@@ -5420,7 +5346,6 @@
</skill>
<skill id="4776" toLevel="12" name="Spear Attack">
<!-- Boss Skill -->
<table name="#power"> 352 949 2607 6828 17184 33213 51007 59177 67888 77001 86359 95790 </table>
<castRange>900</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
@@ -5479,7 +5404,6 @@
</skill>
<skill id="4777" toLevel="12" name="Spear Attack">
<!-- Boss Skill -->
<table name="#power"> 352 949 2607 6828 17184 33213 51007 59177 67888 77001 86359 95790 </table>
<castRange>900</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
@@ -5538,7 +5462,6 @@
</skill>
<skill id="4778" toLevel="12" name="Spear Attack">
<!-- Boss Skill -->
<table name="#power"> 352 949 2607 6828 17184 33213 51007 59177 67888 77001 86359 95790 </table>
<castRange>900</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
@@ -5597,7 +5520,6 @@
</skill>
<skill id="4779" toLevel="12" name="Heal">
<!-- Boss Skill -->
<table name="#amount"> 1640 2824 4501 6612 9334 11649 12865 13406 13624 13544 13303 13157 </table>
<castRange>700</castRange>
<effectPoint>100</effectPoint>
<effectRange>1200</effectRange>
@@ -5657,7 +5579,6 @@
</skill>
<skill id="4780" toLevel="12" name="Heal">
<!-- Boss Skill -->
<table name="#amount"> 1382 2381 3802 5590 7881 9832 10862 11314 11553 11661 11640 11578 </table>
<castRange>700</castRange>
<effectPoint>100</effectPoint>
<effectRange>1200</effectRange>
@@ -5717,7 +5638,6 @@
</skill>
<skill id="4781" toLevel="12" name="Heal">
<!-- Boss Skill -->
<table name="#amount"> 736 1267 2024 2983 4204 5247 5787 6022 6144 6203 6199 6158 </table>
<castRange>700</castRange>
<effectPoint>100</effectPoint>
<effectRange>1200</effectRange>
@@ -5777,7 +5697,6 @@
</skill>
<skill id="4782" toLevel="12" name="Heal">
<!-- Boss Skill -->
<table name="#amount"> 691 1191 1899 2799 3941 4922 5431 5657 5777 5838 5813 5789 </table>
<castRange>700</castRange>
<effectPoint>100</effectPoint>
<effectRange>1200</effectRange>
@@ -5837,7 +5756,6 @@
</skill>
<skill id="4783" toLevel="12" name="Heal">
<!-- Boss Skill -->
<table name="#amount"> 647 1115 1778 2607 3677 4597 5075 5293 5409 5458 5441 5421 </table>
<castRange>700</castRange>
<effectPoint>100</effectPoint>
<effectRange>1200</effectRange>
@@ -5897,7 +5815,6 @@
</skill>
<skill id="4784" toLevel="12" name="Chant of Life">
<!-- Boss Skill -->
<table name="#hot"> 167 210 315 507 784 1026 1195 1283 1358 1427 951 940 </table>
<abnormalLvl>
<value level="1">11</value>
<value level="2">12</value>
@@ -5977,7 +5894,6 @@
</skill>
<skill id="4785" toLevel="12" name="Chant of Life">
<!-- Boss Skill -->
<table name="#hot"> 141 177 266 428 662 866 1009 1083 1152 1229 832 827 </table>
<abnormalLvl>
<value level="1">11</value>
<value level="2">12</value>
@@ -6057,7 +5973,6 @@
</skill>
<skill id="4786" toLevel="12" name="Chant of Life">
<!-- Boss Skill -->
<table name="#hot"> 75 94 142 229 353 463 538 576 613 654 443 440 </table>
<abnormalLvl>
<value level="1">11</value>
<value level="2">12</value>
@@ -6137,7 +6052,6 @@
</skill>
<skill id="4787" toLevel="12" name="Chant of Life">
<!-- Boss Skill -->
<table name="#hot"> 71 89 133 215 331 434 505 542 576 615 416 414 </table>
<abnormalLvl>
<value level="1">11</value>
<value level="2">12</value>
@@ -6217,7 +6131,6 @@
</skill>
<skill id="4788" toLevel="12" name="Chant of Life">
<!-- Boss Skill -->
<table name="#hot"> 66 83 125 200 309 405 472 507 539 576 389 388 </table>
<abnormalLvl>
<value level="1">11</value>
<value level="2">12</value>
@@ -6296,8 +6209,6 @@
</effects>
</skill>
<skill id="4789" toLevel="10" name="High Lv.">
<table name="#mDef"> 1.03 1.06 1.09 1.12 1.15 1.18 1.21 1.24 1.27 1.3 </table>
<table name="#rEvas"> 1 2 3 4 5 6 7 8 9 10 </table>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
@@ -182,13 +182,6 @@
<skill id="5008" toLevel="5" name="Frintezza's Songs">
<!-- Confirmed CT2.5 -->
<!-- Frintezza Skills -->
<table name="#activateRate"> 0 0 0 10 10 </table>
<table name="#attackAndSpeed"> 1 1 1.2 1 1 </table>
<table name="#effectname1"> Buff Buff Buff Buff BlockActions </table>
<table name="#healEffect"> 1 1 1 0.5 1 </table>
<table name="#healPercent"> 3 0 0 0 0 </table>
<table name="#maxNegated"> 0 0 0 0 10 </table>
<table name="#time"> 0 0 5 5 5 </table>
<abnormalType>
<value level="1">NONE</value>
<value level="2">NONE</value>
@@ -477,8 +470,6 @@
<skill id="5014" toLevel="3" name="Frintezza's Daemon Attack">
<!-- Confirmed CT2.5 -->
<!-- Frintezza Skills -->
<table name="#baseCritRate"> 6 8 10 </table>
<table name="#power"> 15835 19096 16176 </table>
<affectRange>150</affectRange>
<castRange>150</castRange>
<coolTime>1200</coolTime>
@@ -635,7 +626,6 @@
<skill id="5018" toLevel="2" name="Frintezza's Daemon Field">
<!-- Confirmed CT2.5 -->
<!-- Frintezza Skills -->
<table name="#power"> 607 754 </table>
<affectRange>
<value level="1">700</value>
<value level="2">1000</value>
@@ -972,7 +962,6 @@
</skill>
<skill id="5038" toLevel="16" name="Servitor PvP Penalty">
<!-- CT2.5 retail confirmed -->
<table name="#pvpDmg"> 0.98 0.96 0.94 0.92 0.9 0.88 0.86 0.84 0.82 0.8 0.78 0.76 0.74 0.72 0.7 0.5 </table>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
@@ -1055,7 +1044,6 @@
</skill>
<skill id="5040" toLevel="12" name="Healing Potion">
<!-- CT2.5 retail confirmed -->
<table name="#hot"> 7 12 18 27 37 46 55 58 61 64 66 67 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1156,7 +1144,6 @@
</skill>
<skill id="5042" toLevel="12" name="Bomb Dispel">
<!-- CT2.5 retail confirmed -->
<table name="#power"> 52 78 112 155 203 255 305 328 348 364 377 378 </table>
<affectRange>150</affectRange>
<effectPoint>-100</effectPoint>
<magicLvl>
@@ -1220,7 +1207,6 @@
</skill>
<skill id="5043" toLevel="12" name="Supersonic Blaster">
<!-- CT2.5 retail confirmed -->
<table name="#power"> 137 314 656 1249 2164 3408 4878 5627 6335 6960 7461 7850 </table>
<castRange>1200</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1700</effectRange>
@@ -1280,9 +1266,6 @@
</skill>
<skill id="5044" toLevel="3" name="Ultimate Defense">
<!-- CT2.5 retail confirmed -->
<table name="#mDef"> 1350 2700 9000 </table>
<table name="#pDef"> 1800 3600 9000 </table>
<table name="#time"> 30 30 5 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1346,7 +1329,6 @@
</effects>
</skill>
<skill id="5045" toLevel="12" name="Power Strike">
<table name="#power"> 65 164 451 1121 2992 5736 8832 10130 11982 13131 14865 16351 </table>
<castRange>40</castRange>
<effectPoint>-100</effectPoint>
<effectRange>400</effectRange>
@@ -1406,7 +1388,6 @@
</effects>
</skill>
<skill id="5046" toLevel="12" name="Power Shot">
<table name="#power"> 65 164 451 1121 2992 5736 8832 10130 11982 13131 14865 16351 </table>
<castRange>1500</castRange>
<effectPoint>-100</effectPoint>
<effectRange>2000</effectRange>
@@ -1575,7 +1556,6 @@
</skill>
<skill id="5051" toLevel="12" name="Blazing Circle">
<!-- CT2.5 retail confirmed -->
<table name="#power"> 31 36 41 46 51 57 61 66 70 73 76 78 </table>
<affectRange>200</affectRange>
<effectPoint>-100</effectPoint>
<attributeType>FIRE</attributeType>
@@ -1651,7 +1631,6 @@
</skill>
<skill id="5052" toLevel="12" name="Flame Strike">
<!-- CT2.5 retail confirmed -->
<table name="#power"> 26 30 34 39 43 47 51 55 58 61 63 65 </table>
<affectRange>200</affectRange>
<castRange>1500</castRange>
<effectPoint>-100</effectPoint>
@@ -1728,7 +1707,6 @@
</effects>
</skill>
<skill id="5053" toLevel="12" name="Hydro Blast">
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
<castRange>1500</castRange>
<effectPoint>-100</effectPoint>
<effectRange>2000</effectRange>
@@ -1848,7 +1826,6 @@
</skill>
<skill id="5056" toLevel="12" name="Hurricane">
<!-- CT2.5 retail confirmed -->
<table name="#power"> 52 60 68 77 85 94 102 110 116 122 126 129 </table>
<castRange>1500</castRange>
<effectPoint>-100</effectPoint>
<effectRange>2000</effectRange>
@@ -2153,7 +2130,6 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="5065" toLevel="12" name="Unholy Strike">
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
<castRange>1500</castRange>
<effectPoint>-100</effectPoint>
<effectRange>2000</effectRange>
@@ -2446,7 +2422,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5073" toLevel="12" name="Power Shot">
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
<castRange>1500</castRange>
<effectPoint>-100</effectPoint>
<effectRange>2000</effectRange>
@@ -2516,10 +2491,6 @@
</effects>
</skill>
<skill id="5076" toLevel="15" name="Death Penalty">
<table name="#accCombatrEvas"> 5 9 13 17 21 25 29 33 37 40 42 44 46 48 50 </table>
<table name="#pAtkpAtkSpdmAtkmAtkSpd"> 0.9 0.81 0.73 0.66 0.6 0.55 0.51 0.47 0.44 0.41 0.38 0.35 0.32 0.28 0.25 </table>
<table name="#pDefmDef"> 0.91 0.83 0.77 0.72 0.68 0.65 0.62 0.59 0.56 0.53 0.5 0.47 0.44 0.42 0.4 </table>
<table name="#runSpd"> 0.95 0.9 0.87 0.83 0.8 0.77 0.74 0.71 0.68 0.66 0.64 0.63 0.62 0.61 0.6 </table>
<icon>
<value level="1">icon.skill5076_a</value>
<value level="2">icon.skill5076_a</value>
@@ -2813,7 +2784,6 @@
</effects>
</skill>
<skill id="5081" toLevel="4" name="Silence">
<table name="#power"> 1715 3540 7306 8602 </table>
<abnormalLvl>0</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>SILENCE_PHYSICAL</abnormalType>
@@ -2877,7 +2847,6 @@
</effects>
</skill>
<skill id="5083" toLevel="4" name="Stun">
<table name="#power"> 1715 3540 7305 8602 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">3</value>
@@ -3018,9 +2987,6 @@
</skill>
<skill id="5087" toLevel="2" name="Berserk">
<!-- Confirmed CT2.5 -->
<table name="#pAtk"> 1.9 2.8 </table>
<table name="#pAtkSpd"> 1.15 1.33 </table>
<table name="#pDef"> 1 2.8 </table>
<hitTime>4000</hitTime>
<magicLvl>85</magicLvl>
<operateType>T</operateType>
@@ -52,7 +52,6 @@
</skill>
<skill id="5104" toLevel="3" name="Battle Force">
<!-- Not Used Anymore -->
<table name="#pAtk"> 1.05 1.10 1.15 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -85,7 +84,6 @@
</skill>
<skill id="5105" toLevel="3" name="Spell Force">
<!-- Not Used Anymore -->
<table name="#mAtk"> 1.05 1.10 1.15 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1322,7 +1320,6 @@
<skill id="5146" toLevel="10" name="Heal">
<!-- Confirmed CT2.5 -->
<!-- Augmentation Skill (Trigger) -->
<table name="#amount"> 308 337 365 393 421 448 474 498 520 552 </table>
<hitTime>5000</hitTime>
<icon>icon.skill3080</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
@@ -1365,7 +1362,6 @@
<skill id="5147" toLevel="10" name="Blessed Body">
<!-- Confirmed CT2.5 -->
<!-- Augmentation Skill (Trigger) -->
<table name="#maxHp"> 24 48 72 96 120 144 168 192 216 240 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
@@ -1413,7 +1409,6 @@
<skill id="5148" toLevel="10" name="Prayer">
<!-- Confirmed CT2.5 -->
<!-- Augmentation Skill (Trigger) -->
<table name="#healEffect"> 1.04 1.04 1.04 1.05 1.05 1.05 1.06 1.06 1.06 1.07 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
@@ -1461,7 +1456,6 @@
<skill id="5149" toLevel="10" name="Recharge">
<!-- Confirmed CT2.5 -->
<!-- Augmentation Skill (Trigger) -->
<table name="#amount"> 33 35 38 40 43 45 48 50 52 55 </table>
<hitTime>6000</hitTime>
<icon>icon.skill3080</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
@@ -1504,7 +1498,6 @@
<skill id="5150" toLevel="10" name="Blessed Soul">
<!-- Confirmed CT2.5 -->
<!-- Augmentation Skill (Trigger) -->
<table name="#maxMp"> 16 32 48 68 80 96 112 128 144 160 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
@@ -1637,7 +1630,6 @@
<skill id="5153" toLevel="10" name="Cheer">
<!-- Confirmed CT2.5 -->
<!-- Augmentation Skill (Trigger) -->
<table name="#maxCp"> 24 48 72 96 120 144 168 192 216 240 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
@@ -1686,7 +1678,6 @@
<!-- Confirmed CT2.5 and Updated to Ertheia -->
<!-- Augmentation Skill (Trigger) -->
<!-- Guessed -->
<table name="#pAtk"> 23.64 27.96 32.76 37.98 43.62 49.62 55.86 62.28 68.88 79.74 89 95 110 130 150 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
@@ -1745,7 +1736,6 @@
<!-- Confirmed CT2.5 and Updated to Ertheia -->
<!-- Augmentation Skill (Trigger) -->
<!-- Guessed -->
<table name="#mAtk"> 15.9 18.65 21.6 24.9 28.4 32.15 36.05 40.1 44.2 50.95 56 62 69 75 82 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
@@ -1844,7 +1834,6 @@
<!-- Confirmed CT2.5 and Updated to Ertheia -->
<!-- Augmentation Skill (Trigger) -->
<!-- Guessed -->
<table name="#pDef"> 30.2 33.72 37.4 41.28 45.32 49.52 53.88 58.32 62.88 70.6 79 80 90 100 110 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
@@ -1903,7 +1892,6 @@
<!-- Confirmed CT2.5 and Updated to Ertheia -->
<!-- Augmentation Skill (Trigger) -->
<!-- Guessed -->
<table name="#mDef"> 37 40 44 48 52 56 61 65 70 77 85 89 95 99 105</table> <!-- Guessed -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
@@ -2006,7 +1994,6 @@
<skill id="5161" toLevel="15" name="Agility">
<!-- Confirmed CT2.5 and Updated to Ertheia -->
<!-- Augmentation Skill (Trigger) -->
<table name="#rEvas"> 1 1 1 2 2 2 3 3 3 4 4 5 5 6 7</table> <!-- Guesssed -->
<!-- Guessed -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
@@ -2065,7 +2052,6 @@
<skill id="5162" toLevel="15" name="Guidance">
<!-- Confirmed CT2.5 and Updated to Ertheia -->
<!-- Augmentation Skill (Trigger) -->
<table name="#accCombat"> 1 1 1 2 2 2 3 3 3 4 4 5 5 6 7</table> <!-- Guesssed -->
<!-- Guessed -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
@@ -2124,7 +2110,6 @@
<skill id="5163" toLevel="10" name="Focus">
<!-- Confirmed CT2.5 -->
<!-- Augmentation Skill (Trigger) -->
<table name="#rCrit"> 0.05 0.05 0.05 0.1 0.1 0.1 0.15 0.15 0.15 0.2 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
@@ -2172,7 +2157,6 @@
<skill id="5164" toLevel="10" name="Wild Magic">
<!-- Confirmed CT2.5 -->
<!-- Augmentation Skill (Trigger) -->
<table name="#mCritRate"> 1 1 1 2 2 2 3 3 3 4 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>ABNORMAL_ITEM</abnormalType>
@@ -2221,7 +2205,6 @@
<!-- Confirmed CT2.5 and Updated to Ertheia -->
<!-- Augmentation Skill (Trigger) -->
<!-- Guessed -->
<table name="#power"> -219 -234 -248 -262 -275 -287 -299 -309 -318 -330 -350 -370 -390 -410 -430 </table> <!-- Guessed -->
<castRange>600</castRange>
<effectRange>1100</effectRange>
<hitTime>1500</hitTime>
@@ -2621,7 +2604,6 @@
<!-- Confirmed CT2.5 and Updated to Ertheia -->
<!-- Augmentation Skill (Trigger) -->
<!-- Guessed -->
<table name="#dot"> 41 41 50 50 50 58 58 58 63 63 68 73 78 83 88 </table> <!-- Guessed -->
<!-- Guessed -->
<abnormalLvl>
<value level="1">5</value>
@@ -2704,7 +2686,6 @@
<!-- Confirmed CT2.5 and Updated to Ertheia -->
<!-- Augmentation Skill (Trigger) -->
<!-- Guessed -->
<table name="#dot"> 44 44 54 54 54 62 62 62 67 67 68 69 70 71 72 </table> <!-- Guessed -->
<!-- Guessed -->
<abnormalLvl>
<value level="1">5</value>
@@ -2991,7 +2972,6 @@
</effects>
</skill>
<skill id="5186" toLevel="2" name="Pet Haste">
<table name="#pAtkSpd"> 1.15 1.33 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3034,7 +3014,6 @@
</effects>
</skill>
<skill id="5187" toLevel="4" name="Pet Vampiric Rage">
<table name="#absorbDam"> 6 7 8 9 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3087,7 +3066,6 @@
</effects>
</skill>
<skill id="5188" toLevel="3" name="Pet Regeneration">
<table name="#rate"> 1.1 1.15 1.2 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3139,7 +3117,6 @@
</effects>
</skill>
<skill id="5189" toLevel="6" name="Pet Blessed Body">
<table name="#maxHp"> 1.1 1.15 1.2 1.25 1.3 1.35 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3209,7 +3186,6 @@
</effects>
</skill>
<skill id="5190" toLevel="6" name="Pet Blessed Soul">
<table name="#maxMp"> 1.1 1.15 1.2 1.25 1.3 1.35 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3279,7 +3255,6 @@
</effects>
</skill>
<skill id="5191" toLevel="3" name="Pet Guidance">
<table name="#accCombat"> 2 3 4 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3331,7 +3306,6 @@
</effects>
</skill>
<skill id="5192" toLevel="2" name="Pet Wind Walk">
<table name="#runSpd"> 20 33 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3377,7 +3351,6 @@
</effects>
</skill>
<skill id="5193" toLevel="3" name="Pet Acumen">
<table name="#mAtkSpd"> 1.15 1.23 1.3 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3429,7 +3402,6 @@
</effects>
</skill>
<skill id="5194" toLevel="3" name="Pet Empower">
<table name="#mAtk"> 1.55 1.65 1.75 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3481,7 +3453,6 @@
</effects>
</skill>
<skill id="5195" toLevel="12" name="Pet Greater Heal">
<table name="#amount"> 58 92 148 219 299 380 450 477 500 525 542 550 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">1</value>
@@ -2,7 +2,6 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="5200" toLevel="8" name="Pet Recharge">
<!-- CT2.5 retail confirmed -->
<table name="#amount"> 120 124 128 138 144 149 153 155 </table>
<castRange>400</castRange>
<effectPoint>
<value level="1">604</value>
@@ -71,7 +70,6 @@
</skill>
<skill id="5201" toLevel="6" name="Pet Concentration">
<!-- CT2.5 retail confirmed -->
<table name="#cancel"> 18 25 36 42 48 53 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -798,7 +796,6 @@
<skill id="5227" toLevel="2" name="Ground Strike">
<!-- Glory Days confirmed -->
<!-- Baylor Skills -->
<table name="#power"> 100756 213631 </table>
<affectRange>300</affectRange>
<effectPoint>-100</effectPoint>
<hitTime>3000</hitTime>
@@ -1145,7 +1142,6 @@
</skill>
<skill id="5239" toLevel="5" name="Event Timer">
<!-- CT2.5 retail confirmed -->
<table name="#Time"> 300 600 900 1200 1800 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">300</value>
@@ -1331,7 +1327,6 @@
</skill>
<skill id="5246" toLevel="12" name="Dark Explosion">
<!-- CT2.5 retail confirmed -->
<table name="#power"> 21 31 43 58 75 92 108 115 121 125 129 132 </table>
<affectRange>300</affectRange>
<castRange>900</castRange>
<effectPoint>-100</effectPoint>
@@ -1395,8 +1390,6 @@
</skill>
<skill id="5247" toLevel="12" name="Seed of Darkness">
<!-- CT2.5 retail confirmed -->
<table name="#calledSkillLevel"> 1 2 3 4 5 6 7 8 9 10 11 12 </table>
<table name="#dot"> 60 91 131 177 225 270 305 305 334 334 360 360 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -1503,7 +1496,6 @@
</skill>
<skill id="5248" toLevel="12" name="Seed Explosion">
<!-- CT2.5 retail confirmed -->
<table name="#power"> 81 121 171 231 298 367 431 458 481 500 513 526 </table>
<affectRange>300</affectRange>
<castRange>900</castRange>
<effectPoint>-100</effectPoint>
@@ -1553,7 +1545,6 @@
</skill>
<skill id="5249" toLevel="12" name="Dark Circle">
<!-- CT2.5 retail confirmed -->
<table name="#power"> 21 31 43 58 75 92 108 115 121 125 129 132 </table>
<affectRange>200</affectRange>
<effectPoint>-100</effectPoint>
<attributeType>DARK</attributeType>
@@ -1660,8 +1651,6 @@
</skill>
<skill id="5251" toLevel="12" name="Poison">
<!-- CT2.5 retail confirmed -->
<table name="#calledSkillLevel"> 1 2 3 4 5 6 7 8 9 10 11 12 </table>
<table name="#dot"> 32 47 63 82 100 115 126 126 132 132 132 135 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -1804,8 +1793,6 @@
</skill>
<skill id="5253" toLevel="12" name="Bleed">
<!-- Confirmed CT2.5 -->
<table name="#calledSkillLevel"> 1 2 3 4 5 6 7 8 9 10 11 12 </table>
<table name="#dot"> 35 50 68 87 107 123 134 134 139 139 142 142 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -1910,8 +1897,6 @@
</skill>
<skill id="5254" toLevel="12" name="Invasion of Spirit">
<!-- CT2.5 retail confirmed -->
<table name="#calledSkillLevel"> 1 2 3 4 5 6 7 8 9 10 11 12 </table>
<table name="#dot"> 4 6 8 11 14 17 20 21 22 23 23 23 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">2</value>
@@ -2089,7 +2074,6 @@
</skill>
<skill id="5257" toLevel="2" name="Death">
<!-- CT2.5 retail confirmed -->
<table name="#lethalStrikeRate"> 99 5 </table>
<effectPoint>1</effectPoint>
<isMagic>1</isMagic> <!-- Magic Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
@@ -2110,7 +2094,6 @@
</skill>
<skill id="5258" toLevel="12" name="Mana Burn">
<!-- CT2.5 retail confirmed -->
<table name="#power"> 26 39 56 78 102 128 153 164 174 182 189 194 </table>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
@@ -2338,7 +2321,6 @@
</skill>
<skill id="5262" toLevel="12" name="Rising Shot">
<!-- CT2.5 retail confirmed -->
<table name="#power"> 31 70 146 278 481 758 1084 1251 1408 1521 1658 1728 </table>
<affectRange>150</affectRange>
<castRange>500</castRange>
<coolTime>800</coolTime>
@@ -2402,7 +2384,6 @@
</skill>
<skill id="5263" toLevel="12" name="Chain Lightning">
<!-- CT2.5 retail confirmed -->
<table name="#power"> 21 31 43 58 75 92 108 115 121 125 129 132 </table>
<affectRange>200</affectRange>
<castRange>500</castRange>
<effectPoint>-100</effectPoint>
@@ -2543,7 +2524,6 @@
</skill>
<skill id="5265" toLevel="12" name="Soul Emission">
<!-- CT2.5 retail confirmed -->
<table name="#power"> 21 31 43 58 75 92 108 115 121 125 129 132 </table>
<affectRange>200</affectRange>
<castRange>40</castRange>
<effectPoint>-100</effectPoint>
@@ -2622,7 +2602,6 @@
</skill>
<skill id="5266" toLevel="12" name="Magical Backfire">
<!-- CT2.5 retail confirmed -->
<table name="#val"> 1 1.5 1.5 7 7 7 7 7 7 7 7 7 </table>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>MP_COST_UP</abnormalType>
@@ -2743,7 +2722,6 @@
</skill>
<skill id="5267" toLevel="21" name="Trap Explosion">
<!-- Confirmed CT2.5 -->
<table name="#power"> 35 46 57 66 77 85 92 99 105 107 111 112 114 115 116 117 119 120 121 122 123 </table>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
@@ -2809,7 +2787,6 @@
</skill>
<skill id="5268" toLevel="17" name="Poison">
<!-- Confirmed CT2.5 -->
<table name="#dmg"> 18 22 26 26 26 28 55 55 55 55 57 57 57 57 57 57 57 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>POISON</abnormalType>
@@ -3102,7 +3079,6 @@
</skill>
<skill id="5273" toLevel="9" name="Power Strike">
<!-- CT2.5 retail confirmed -->
<table name="#power"> 13066 18040 18486 18623 18745 18844 18909 18909 18909 </table>
<castRange>40</castRange>
<coolTime>660</coolTime>
<effectPoint>-100</effectPoint>
@@ -3153,7 +3129,6 @@
</skill>
<skill id="5274" toLevel="9" name="Power Shot">
<!-- CT2.5 retail confirmed -->
<table name="#power"> 34842 48105 49294 49660 49987 50251 50423 50423 50423 </table>
<castRange>900</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
@@ -3203,7 +3178,6 @@
</skill>
<skill id="5275" toLevel="9" name="Spinning Slasher">
<!-- CT2.5 retail confirmed -->
<table name="#power"> 13066 18040 18486 18623 18745 18844 18909 18909 18909 </table>
<affectRange>150</affectRange>
<coolTime>800</coolTime>
<effectPoint>-100</effectPoint>
@@ -3254,7 +3228,6 @@
</skill>
<skill id="5276" toLevel="9" name="Burst Shot">
<!-- CT2.5 retail confirmed -->
<table name="#power"> 8711 12027 12324 12415 12497 12563 12606 12606 12606 </table>
<affectRange>150</affectRange>
<castRange>500</castRange>
<coolTime>800</coolTime>
@@ -3307,7 +3280,6 @@
</skill>
<skill id="5277" toLevel="9" name="Power Strike">
<!-- CT2.5 retail confirmed -->
<table name="#power"> 13066 18040 18486 18623 18745 18844 18909 18909 18909 </table>
<castRange>40</castRange>
<coolTime>660</coolTime>
<effectPoint>-100</effectPoint>
@@ -3360,7 +3332,6 @@
</skill>
<skill id="5278" toLevel="9" name="Power Shot">
<!-- CT2.5 retail confirmed -->
<table name="#power"> 34842 48105 49294 49660 49987 50251 50423 50423 50423 </table>
<castRange>900</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
@@ -3454,7 +3425,6 @@
</skill>
<skill id="5280" toLevel="9" name="Burst Shot">
<!-- CT2.5 retail confirmed -->
<table name="#power"> 8711 12027 12324 12415 12497 12563 12606 12606 12606 </table>
<affectRange>150</affectRange>
<castRange>500</castRange>
<coolTime>800</coolTime>
@@ -3509,7 +3479,6 @@
</skill>
<skill id="5281" toLevel="9" name="Power Strike">
<!-- CT2.5 retail confirmed -->
<table name="#power"> 13066 18040 18486 18623 18745 18844 18909 18909 18909 </table>
<affectRange>150</affectRange>
<castRange>40</castRange>
<coolTime>660</coolTime>
@@ -3563,7 +3532,6 @@
</skill>
<skill id="5282" toLevel="9" name="Power Shot">
<!-- CT2.5 retail confirmed -->
<table name="#power"> 34842 48105 49294 49660 49987 50251 50423 50423 50423 </table>
<castRange>900</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
@@ -3657,7 +3625,6 @@
</skill>
<skill id="5284" toLevel="9" name="Burst Shot">
<!-- CT2.5 retail confirmed -->
<table name="#power"> 8711 12027 12324 12415 12497 12563 12606 12606 12606 </table>
<affectRange>150</affectRange>
<castRange>500</castRange>
<coolTime>800</coolTime>
@@ -3712,7 +3679,6 @@
</skill>
<skill id="5285" toLevel="9" name="Power Strike">
<!-- CT2.5 retail confirmed -->
<table name="#power"> 13066 18040 18486 18623 18745 18844 18909 18909 18909 </table>
<affectRange>150</affectRange>
<castRange>40</castRange>
<coolTime>660</coolTime>
@@ -3766,7 +3732,6 @@
</skill>
<skill id="5286" toLevel="9" name="Power Shot">
<!-- CT2.5 retail confirmed -->
<table name="#power"> 34842 48105 49294 49660 49987 50251 50423 50423 50423 </table>
<castRange>900</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
@@ -3860,7 +3825,6 @@
</skill>
<skill id="5288" toLevel="9" name="Burst Shot">
<!-- CT2.5 retail confirmed -->
<table name="#power"> 8711 12027 12324 12415 12497 12563 12606 12606 12606 </table>
<affectRange>150</affectRange>
<castRange>500</castRange>
<coolTime>800</coolTime>
@@ -3915,7 +3879,6 @@
</skill>
<skill id="5289" toLevel="9" name="Power Strike">
<!-- CT2.5 retail confirmed -->
<table name="#power"> 13066 18040 18486 18623 18745 18844 18909 18909 18909 </table>
<affectRange>150</affectRange>
<castRange>40</castRange>
<coolTime>660</coolTime>
@@ -3969,7 +3932,6 @@
</skill>
<skill id="5290" toLevel="9" name="Power Shot">
<!-- CT2.5 retail confirmed -->
<table name="#power"> 34842 48105 49294 49660 49987 50251 50423 50423 50423 </table>
<castRange>900</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
@@ -4063,7 +4025,6 @@
</skill>
<skill id="5292" toLevel="9" name="Burst Shot">
<!-- CT2.5 retail confirmed -->
<table name="#power"> 8711 12027 12324 12415 12497 12563 12606 12606 12606 </table>
<affectRange>150</affectRange>
<castRange>500</castRange>
<coolTime>800</coolTime>
@@ -4118,7 +4079,6 @@
</skill>
<skill id="5293" toLevel="9" name="Power Strike">
<!-- CT2.5 retail confirmed -->
<table name="#power"> 13066 18040 18486 18623 18745 18844 18909 18909 18909 </table>
<affectRange>150</affectRange>
<castRange>40</castRange>
<coolTime>660</coolTime>
@@ -4172,7 +4132,6 @@
</skill>
<skill id="5294" toLevel="9" name="Power Shot">
<!-- CT2.5 retail confirmed -->
<table name="#power"> 34842 48105 49294 49660 49987 50251 50423 50423 50423 </table>
<castRange>900</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
@@ -4266,7 +4225,6 @@
</skill>
<skill id="5296" toLevel="9" name="Burst Shot">
<!-- CT2.5 retail confirmed -->
<table name="#power"> 8711 12027 12324 12415 12497 12563 12606 12606 12606 </table>
<affectRange>150</affectRange>
<castRange>500</castRange>
<coolTime>800</coolTime>
@@ -4321,7 +4279,6 @@
</skill>
<skill id="5297" toLevel="9" name="Power Strike">
<!-- CT2.5 retail confirmed -->
<table name="#power"> 13066 18040 18486 18623 18745 18844 18909 18909 18909 </table>
<castRange>40</castRange>
<coolTime>660</coolTime>
<effectPoint>-100</effectPoint>
@@ -4374,7 +4331,6 @@
</skill>
<skill id="5298" toLevel="9" name="Power Shot">
<!-- CT2.5 retail confirmed -->
<table name="#power"> 34842 48105 49294 49660 49987 50251 50423 50423 50423 </table>
<castRange>900</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
@@ -2,7 +2,6 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="5300" toLevel="9" name="Burst Shot">
<!-- CT2.5 retail confirmed -->
<table name="#power"> 8711 12027 12324 12415 12497 12563 12606 12606 12606 </table>
<affectRange>150</affectRange>
<castRange>500</castRange>
<coolTime>800</coolTime>
@@ -57,7 +56,6 @@
</skill>
<skill id="5301" toLevel="9" name="Stun">
<!-- Temporarily gets thrown into a state of shock and immobilized. -->
<table name="#power"> 13066 18040 18486 18623 18745 18844 18909 18909 18909 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -120,8 +118,6 @@
</skill>
<skill id="5302" toLevel="9" name="Poison">
<!-- Condition causing target to instantly decrease HP by poison. Effect 8-10. -->
<table name="#dot"> 286 286 314 314 314 338 338 338 338 </table>
<table name="#power"> 13066 18040 18486 18623 18745 18844 18909 18909 18909 </table>
<abnormalLvl>
<value level="1">8</value>
<value level="2">8</value>
@@ -206,8 +202,6 @@
</skill>
<skill id="5303" toLevel="9" name="Bleed">
<!-- Condition causing target to instantly decrease HP by bleeding. Effect 8-10. -->
<table name="#dot"> 145 145 157 157 157 168 168 168 168 </table>
<table name="#power"> 13066 18040 18486 18623 18745 18844 18909 18909 18909 </table>
<abnormalLvl>
<value level="1">8</value>
<value level="2">8</value>
@@ -292,7 +286,6 @@
</skill>
<skill id="5304" toLevel="9" name="Paralysis">
<!-- A temporary paralysis which prevents movement. -->
<table name="#power"> 13066 18040 18486 18623 18745 18844 18909 18909 18909 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>PARALYZE</abnormalType>
@@ -357,8 +350,6 @@
</skill>
<skill id="5305" toLevel="9" name="Poison">
<!-- Condition causing target to instantly decrease HP by poison. Effect 8-10. -->
<table name="#dot"> 381 381 418 418 418 450 450 450 450 </table>
<table name="#power"> 13066 18040 18486 18623 18745 18844 18909 18909 18909 </table>
<abnormalLvl>8</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>POISON</abnormalType>
@@ -433,7 +424,6 @@
</skill>
<skill id="5306" toLevel="9" name="Paralysis">
<!-- A temporary paralysis which prevents movement. -->
<table name="#power"> 13066 18040 18486 18623 18745 18844 18909 18909 18909 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>PARALYZE</abnormalType>
@@ -497,7 +487,6 @@
</skill>
<skill id="5307" toLevel="9" name="Stun">
<!-- Temporarily gets thrown into a state of shock and immobilized. -->
<table name="#power"> 13066 18040 18486 18623 18745 18844 18909 18909 18909 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -559,8 +548,6 @@
</skill>
<skill id="5308" toLevel="9" name="Poison">
<!-- Condition causing target to instantly decrease HP by poison. Effect 8-10. -->
<table name="#dot"> 286 286 314 314 314 338 338 338 338 </table>
<table name="#power"> 13066 18040 18486 18623 18745 18844 18909 18909 18909 </table>
<abnormalLvl>
<value level="1">8</value>
<value level="2">8</value>
@@ -644,8 +631,6 @@
</skill>
<skill id="5309" toLevel="9" name="Bleed">
<!-- Condition causing target to instantly decrease HP by bleeding. Effect 8-10. -->
<table name="#dot"> 145 145 157 157 157 168 168 168 168 </table>
<table name="#power"> 13066 18040 18486 18623 18745 18844 18909 18909 18909 </table>
<abnormalLvl>
<value level="1">8</value>
<value level="2">8</value>
@@ -728,7 +713,6 @@
</effects>
</skill>
<skill id="5310" toLevel="9" name="Aura Burn">
<table name="#power"> 124 128 131 133 135 137 138 138 138 </table>
<castRange>150</castRange>
<effectPoint>-100</effectPoint>
<effectRange>650</effectRange>
@@ -789,7 +773,6 @@
</effects>
</skill>
<skill id="5311" toLevel="9" name="Aura Flare">
<table name="#power"> 75 77 79 80 81 82 83 83 83 83 </table>
<affectRange>200</affectRange>
<effectPoint>-100</effectPoint>
<hitTime>1000</hitTime>
@@ -851,7 +834,6 @@
</effects>
</skill>
<skill id="5312" toLevel="9" name="Blaze">
<table name="#power"> 124 128 131 133 135 137 138 138 138 </table>
<affectRange>40</affectRange>
<castRange>900</castRange>
<effectPoint>-100</effectPoint>
@@ -915,7 +897,6 @@
</effects>
</skill>
<skill id="5313" toLevel="9" name="Flame Strike">
<table name="#power"> 75 77 79 80 81 82 83 83 83 </table>
<affectRange>200</affectRange>
<castRange>500</castRange>
<effectPoint>-100</effectPoint>
@@ -980,7 +961,6 @@
</effects>
</skill>
<skill id="5314" toLevel="9" name="Blazing Circle">
<table name="#power"> 75 77 79 80 81 82 83 83 83 </table>
<affectRange>200</affectRange>
<effectPoint>-100</effectPoint>
<attributeType>FIRE</attributeType>
@@ -1044,7 +1024,6 @@
</effects>
</skill>
<skill id="5315" toLevel="9" name="Blazing Circle">
<table name="#power"> 75 77 79 80 81 82 83 83 83 </table>
<affectRange>200</affectRange>
<effectPoint>-100</effectPoint>
<attributeType>FIRE</attributeType>
@@ -1084,7 +1063,6 @@
</effects>
</skill>
<skill id="5316" toLevel="9" name="Hydro Blast">
<table name="#power"> 124 128 131 133 135 137 138 138 138 </table>
<affectRange>40</affectRange>
<castRange>900</castRange>
<effectPoint>-100</effectPoint>
@@ -1148,7 +1126,6 @@
</effects>
</skill>
<skill id="5317" toLevel="9" name="Mass Hydro Blast">
<table name="#power"> 75 77 79 80 81 82 83 83 83 </table>
<affectRange>200</affectRange>
<castRange>500</castRange>
<effectPoint>-100</effectPoint>
@@ -1213,7 +1190,6 @@
</effects>
</skill>
<skill id="5318" toLevel="9" name="Frost Wall">
<table name="#power"> 75 77 79 80 81 82 83 83 83 </table>
<affectRange>200</affectRange>
<effectPoint>-100</effectPoint>
<attributeType>WATER</attributeType>
@@ -1511,7 +1487,6 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="5328" toLevel="9" name="Unholy Strike">
<table name="#power"> 124 128 131 133 135 137 138 138 138 </table>
<affectRange>40</affectRange>
<castRange>900</castRange>
<effectPoint>-100</effectPoint>
@@ -1575,7 +1550,6 @@
</effects>
</skill>
<skill id="5329" toLevel="9" name="Unholy Blast">
<table name="#power"> 75 77 79 80 81 82 83 83 83 </table>
<affectRange>200</affectRange>
<castRange>500</castRange>
<effectPoint>-100</effectPoint>
@@ -1640,7 +1614,6 @@
</effects>
</skill>
<skill id="5330" toLevel="9" name="Unholy Circle">
<table name="#power"> 75 77 79 80 81 82 83 83 83 </table>
<affectRange>200</affectRange>
<effectPoint>-100</effectPoint>
<attributeType>DARK</attributeType>
@@ -1894,7 +1867,6 @@
</effects>
</skill>
<skill id="5334" toLevel="9" name="Power Strike">
<table name="#power"> 12777 17637 18051 18163 18259 18333 18380 18380 18380 </table>
<castRange>40</castRange>
<coolTime>660</coolTime>
<effectPoint>-100</effectPoint>
@@ -1944,7 +1916,6 @@
</effects>
</skill>
<skill id="5335" toLevel="9" name="Power Shot">
<table name="#power"> 34070 47031 48135 48433 48691 48886 49012 49012 49012 </table>
<castRange>900</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
@@ -2057,7 +2028,6 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="5338" toLevel="9" name="Power Strike">
<table name="#power"> 12777 17637 18051 18163 18259 18333 18380 18380 18380 </table>
<castRange>40</castRange>
<coolTime>660</coolTime>
<effectPoint>-100</effectPoint>
@@ -2202,7 +2172,6 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="5342" toLevel="9" name="Power Strike">
<table name="#power"> 12777 17637 18051 18163 18259 18333 18380 18380 18380 </table>
<castRange>40</castRange>
<coolTime>660</coolTime>
<effectPoint>-100</effectPoint>
@@ -2330,7 +2299,6 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="5346" toLevel="9" name="Power Strike">
<table name="#power"> 12777 17637 18051 18163 18259 18333 18380 18380 18380 </table>
<castRange>40</castRange>
<coolTime>660</coolTime>
<effectPoint>-100</effectPoint>
@@ -2458,7 +2426,6 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="5350" toLevel="9" name="Power Strike">
<table name="#power"> 12777 17637 18051 18163 18259 18333 18380 18380 18380 </table>
<castRange>40</castRange>
<coolTime>660</coolTime>
<effectPoint>-100</effectPoint>
@@ -2719,7 +2686,6 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="5358" toLevel="9" name="Power Strike">
<table name="#power"> 12777 17637 18051 18163 18259 18333 18380 18380 18380 </table>
<castRange>40</castRange>
<coolTime>660</coolTime>
<effectPoint>-100</effectPoint>
@@ -2771,7 +2737,6 @@
</effects>
</skill>
<skill id="5359" toLevel="9" name="Power Shot">
<table name="#power"> 34070 47031 48135 48433 48691 48886 49012 49012 49012 </table>
<castRange>900</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
@@ -2891,7 +2856,6 @@
</skill>
<skill id="5362" toLevel="9" name="Stun">
<!-- Temporarily gets thrown into a state of shock and immobilized. -->
<table name="#power"> 12777 17637 18051 18163 18259 18333 18380 18380 18380 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -2954,8 +2918,6 @@
</skill>
<skill id="5363" toLevel="9" name="Poison">
<!-- Condition causing target to instantly decrease HP by poison. Effect 8-10. -->
<table name="#dot"> 286 286 314 314 314 338 338 338 338 </table>
<table name="#power"> 12777 17637 18051 18163 18259 18333 18380 18380 18380 </table>
<abnormalLvl>
<value level="1">8</value>
<value level="2">8</value>
@@ -3040,8 +3002,6 @@
</skill>
<skill id="5364" toLevel="9" name="Bleed">
<!-- Condition causing target to instantly decrease HP by bleeding. Effect 8-10. -->
<table name="#dot"> 145 145 157 157 157 168 168 168 168 </table>
<table name="#power"> 12777 17637 18051 18163 18259 18333 18380 18380 18380 </table>
<abnormalLvl>
<value level="1">8</value>
<value level="2">8</value>
@@ -3126,8 +3086,6 @@
</skill>
<skill id="5365" toLevel="9" name="Paralysis">
<!-- A temporary paralysis which prevents movement. -->
<table name="#mpConsume"> 76 78 80 82 84 84 85 86 87 </table>
<table name="#power"> 12777 17637 18051 18163 18259 18333 18380 18380 18380 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>PARALYZE</abnormalType>
@@ -3169,8 +3127,6 @@
</skill>
<skill id="5366" toLevel="9" name="Poison">
<!-- Condition causing target to instantly decrease HP by poison. Effect 8-10. -->
<table name="#dot"> 381 381 418 418 418 450 450 450 450 </table>
<table name="#power"> 12777 17637 18051 18163 18259 18333 18380 18380 18380 </table>
<abnormalLvl>8</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>POISON</abnormalType>
@@ -3245,8 +3201,6 @@
</skill>
<skill id="5367" toLevel="9" name="Paralysis">
<!-- A temporary paralysis which prevents movement. -->
<table name="#mpConsume"> 76 78 80 82 84 84 85 86 87 </table>
<table name="#power"> 12777 17637 18051 18163 18259 18333 18380 18380 18380 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>PARALYZE</abnormalType>
@@ -3322,8 +3276,6 @@
</skill>
<skill id="5369" toLevel="9" name="Poison">
<!-- Condition causing target to instantly decrease HP by poison. Effect 8-10. -->
<table name="#dot"> 286 286 314 314 314 338 338 338 338 </table>
<table name="#power"> 12777 17637 18051 18163 18259 18333 18380 18380 18380 </table>
<abnormalLvl>
<value level="1">8</value>
<value level="2">8</value>
@@ -3449,7 +3401,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5371" toLevel="9" name="Aura Burn">
<table name="#power"> 160 165 169 171 174 176 178 178 178 </table>
<castRange>150</castRange>
<effectPoint>-100</effectPoint>
<effectRange>650</effectRange>
@@ -3510,7 +3461,6 @@
</effects>
</skill>
<skill id="5372" toLevel="9" name="Aura Flare">
<table name="#power"> 96 99 101 103 104 106 107 107 107 </table>
<affectRange>200</affectRange>
<effectPoint>-100</effectPoint>
<hitTime>1000</hitTime>
@@ -3596,7 +3546,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5374" toLevel="9" name="Flame Strike">
<table name="#power"> 96 99 101 103 104 106 107 107 107 </table>
<affectRange>200</affectRange>
<castRange>500</castRange>
<effectPoint>-100</effectPoint>
@@ -3688,7 +3637,6 @@
</skill>
<skill id="5376" toLevel="9" name="Blazing Circle">
<!-- Confirmed CT2.5 -->
<table name="#power"> 96 99 101 103 104 106 107 107 107 </table>
<affectRange>200</affectRange>
<effectPoint>-100</effectPoint>
<attributeType>FIRE</attributeType>
@@ -3807,7 +3755,6 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="5380" toLevel="9" name="Hurricane">
<table name="#power"> 160 165 169 171 174 176 178 178 178 </table>
<affectRange>40</affectRange>
<castRange>900</castRange>
<effectPoint>-100</effectPoint>
@@ -3886,7 +3833,6 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="5382" toLevel="9" name="Tempest">
<table name="#power"> 96 99 101 103 104 106 107 107 107 </table>
<affectRange>200</affectRange>
<effectPoint>-100</effectPoint>
<attributeType>WIND</attributeType>
@@ -3938,7 +3884,6 @@
</effects>
</skill>
<skill id="5383" toLevel="9" name="Rock Strike">
<table name="#power"> 160 165 169 171 174 176 178 178 178 </table>
<affectRange>40</affectRange>
<castRange>900</castRange>
<effectPoint>-100</effectPoint>
@@ -4121,7 +4066,6 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="5389" toLevel="9" name="Unholy Strike">
<table name="#power"> 160 165 169 171 174 176 178 178 178 </table>
<affectRange>40</affectRange>
<castRange>900</castRange>
<effectPoint>-100</effectPoint>
@@ -4173,7 +4117,6 @@
</effects>
</skill>
<skill id="5390" toLevel="9" name="Unholy Blast">
<table name="#power"> 96 99 101 103 104 106 107 107 107 </table>
<affectRange>200</affectRange>
<castRange>500</castRange>
<effectPoint>-100</effectPoint>
@@ -4238,7 +4181,6 @@
</effects>
</skill>
<skill id="5391" toLevel="9" name="Unholy Circle">
<table name="#power"> 96 99 101 103 104 106 107 107 107 </table>
<affectRange>200</affectRange>
<effectPoint>-100</effectPoint>
<attributeType>DARK</attributeType>
@@ -4302,7 +4244,6 @@
</effects>
</skill>
<skill id="5392" toLevel="9" name="Drain Energy">
<table name="#power"> 160 165 169 171 174 176 178 178 178 </table>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
@@ -4431,7 +4372,6 @@
</skill>
<skill id="5394" toLevel="9" name="Poison">
<!-- TODO: Need to be Checked in Retail -->
<table name="#power"> 96 99 101 103 104 106 107 107 107 </table>
<abnormalLvl>
<value level="1">8</value>
<value level="2">8</value>
@@ -4516,9 +4456,6 @@
</effects>
</skill>
<skill id="5395" toLevel="3" name="Super Might Haste">
<table name="#magicLvl"> 20 40 70 </table>
<table name="#pAtk"> 1.5 2.0 3.0 </table>
<table name="#pAtkSpd"> 1.33 1.33 1.5 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -279,8 +279,6 @@
</skill>
<skill id="5422" toLevel="12" name="Flame">
<!-- Body is on fire. HP continually decreases. -->
<table name="#dot"> 6.45 11.1 20.39 30.49 30.49 60.43 77 85.7 94.66 103.89 113.38 123.15 </table>
<table name="#mAtk"> 9.16 15.36 27.82 41.49 61.66 84.61 111.26 126.31 142.73 160.7 180.46 201.65 </table>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>FIRE_DOT</abnormalType>
@@ -358,7 +356,6 @@
</skill>
<skill id="5423" toLevel="12" name="Poison">
<!-- Condition causing target to be poisoned. -->
<table name="#dot"> 8 21 57 91 133 179 223 251 289 318 324 354 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>POISON</abnormalType>
@@ -419,7 +416,6 @@
</skill>
<skill id="5424" toLevel="12" name="Bleed">
<!-- Condition causing target to instantly decrease HP by bleeding. Effect 2-10. -->
<table name="#dot"> 15 21 43 55 89 103 140 168 174 232 265 295 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>BLEEDING</abnormalType>
@@ -757,8 +753,6 @@
</skill>
<skill id="5437" toLevel="2" name="Dissonance">
<!-- Confirmed CT2.5 -->
<table name="#avoid"> 50 0 </table>
<table name="#def"> 0.4 1 </table>
<icon>icon.skilltransform3</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -800,7 +794,6 @@
</effects>
</skill>
<skill id="5438" toLevel="9" name="Heal">
<table name="#amount"> 1419 1458 1503 1548 1584 1611 1630 1651 1678 </table>
<affectRange>900</affectRange>
<effectPoint>100</effectPoint>
<hitTime>2000</hitTime>
@@ -862,7 +855,6 @@
</effects>
</skill>
<skill id="5439" toLevel="9" name="Heal">
<table name="#amount"> 1971 2025 2088 2150 2200 2237 2263 2294 2331 </table>
<affectRange>900</affectRange>
<effectPoint>100</effectPoint>
<hitTime>2000</hitTime>
@@ -944,7 +936,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5442" toLevel="4" name="Bite Attack">
<table name="#power"> 916 1136 1376 1626 </table>
<castRange>40</castRange>
<coolTime>720</coolTime>
<effectPoint>
@@ -1024,8 +1015,6 @@
</effects>
</skill>
<skill id="5444" toLevel="2" name="Maul">
<table name="#dot"> 62 67 </table>
<table name="#power"> 917 1084 </table>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>BLEEDING</abnormalType>
@@ -1244,7 +1233,6 @@
</skill>
<skill id="5450" toLevel="7" name="Thin Skin">
<!-- Confirmed CT2.5 -->
<table name="#dot"> 218 266 266 307 307 335 335 </table>
<abnormalLvl>
<value level="1">4</value>
<value level="2">5</value>
@@ -1332,7 +1320,6 @@
</skill>
<skill id="5452" toLevel="3" name="Spite">
<!-- Confirmed CT2.5 -->
<table name="#defCritDamage"> 1.4 1.5 1.6 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>T_CRT_DMG_UP</abnormalType>
@@ -1367,7 +1354,6 @@
</skill>
<skill id="5453" toLevel="4" name="Mental Impoverish">
<!-- Confirmed CT2.5 -->
<table name="#power"> 148 153 157 162 </table>
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>
<value level="1">68</value>
@@ -1527,7 +1513,6 @@
</skill>
<skill id="5461" toLevel="12" name="Power Shot">
<!-- Confirmed CT2.5 -->
<table name="#power"> 1110 1479 1923 2443 3030 3668 4336 5002 5632 6187 6632 6978 </table>
<castRange>900</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1400</effectRange>
@@ -1623,7 +1608,6 @@
</skill>
<skill id="5468" toLevel="12" name="Fire Shot">
<!-- Confirmed CT2.5 -->
<table name="#power"> 1110 1479 1923 2443 3030 3668 4336 5002 5632 6187 6632 6978 </table>
<affectRange>80</affectRange>
<castRange>300</castRange>
<effectPoint>-100</effectPoint>
@@ -1976,7 +1960,6 @@
</skill>
<skill id="5492" toLevel="12" name="Power Shot">
<!-- NPC Skill -->
<table name="#power"> 122 279 584 1110 1923 3030 4336 5002 5632 6187 6632 6978 </table>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
@@ -750,7 +750,6 @@
</skill>
<skill id="5529" toLevel="12" name="Surrender to Dark">
<!-- Confirmed CT2.5 -->
<table name="#vuln"> 15 15 15 25 25 25 30 30 30 50 50 50 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">2</value>
@@ -1256,7 +1255,6 @@
</effects>
</skill>
<skill id="5550" toLevel="12" name="Trigger Stun">
<table name="#triggeredLvl"> 1 2 3 4 5 6 7 8 9 10 11 12 </table>
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>
@@ -1346,7 +1344,6 @@
</effects>
</skill>
<skill id="5552" toLevel="12" name="Heal Up">
<table name="#power"> 10 20 30 40 50 60 70 80 90 100 110 120 </table>
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>
@@ -1385,7 +1382,6 @@
</effects>
</skill>
<skill id="5553" toLevel="12" name="Recovery">
<table name="#power"> 1.2 1.3 1.4 1.5 1.75 2 3 4 5 6 8.5 11 </table>
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>
@@ -1424,7 +1420,6 @@
</effects>
</skill>
<skill id="5554" toLevel="12" name="Enhanced Silence Resistance">
<table name="#trait_derangement"> 5 10 15 20 25 30 35 40 45 50 75 100 </table>
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>
@@ -1462,7 +1457,6 @@
</effects>
</skill>
<skill id="5555" toLevel="12" name="Weakened Silence Resistance">
<table name="#trait_derangement"> -5 -10 -15 -20 -25 -30 -35 -40 -45 -50 -75 -100 </table>
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>
@@ -1633,10 +1627,6 @@
</skill>
<skill id="5561" toLevel="3" name="Seed of Revenge">
<!-- Confirmed CT2.5 -->
<table name="#activationChance"> 10 10 0 </table>
<table name="#cAtk"> 1 1 1.25 </table>
<table name="#rCrit"> 0 0.3 0.3 </table>
<table name="#triggeredLevel"> 2 3 0 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -1704,10 +1694,6 @@
</skill>
<skill id="5562" toLevel="3" name="Spirit of the Phoenix">
<!-- Confirmed CT2.5 -->
<table name="#activationChance"> 10 10 0 </table>
<table name="#elementRes"> 0 30 30 </table>
<table name="#healEffect"> 1 1 1.3 </table>
<table name="#triggeredLevel"> 2 3 0 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -1783,10 +1769,6 @@
</skill>
<skill id="5563" toLevel="3" name="Eva's Will">
<!-- Confirmed CT2.5 -->
<table name="#activationChance"> 10 10 0 </table>
<table name="#rCrit"> 0 0 0.2 </table>
<table name="#triggeredLevel"> 2 3 0 </table>
<table name="#waterPower"> 0 20 20 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -1854,10 +1836,6 @@
</skill>
<skill id="5564" toLevel="3" name="Pain of Shilen">
<!-- Confirmed CT2.5 -->
<table name="#absorbDam"> 0 0 8 </table>
<table name="#activationChance"> 10 10 0 </table>
<table name="#triggeredLevel"> 2 3 0 </table>
<table name="#windPower"> 0 20 20 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -2478,7 +2456,6 @@
</effects>
</skill>
<skill id="5586" toLevel="3" name="Pet Might">
<table name="#rate"> 1.08 1.12 1.15 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2530,7 +2507,6 @@
</effects>
</skill>
<skill id="5587" toLevel="3" name="Pet Shield">
<table name="#rate"> 1.08 1.12 1.15 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2582,7 +2558,6 @@
</effects>
</skill>
<skill id="5588" toLevel="3" name="Pet Focus">
<table name="#rCrit"> 0.2 0.25 0.3 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2634,7 +2609,6 @@
</effects>
</skill>
<skill id="5589" toLevel="3" name="Pet Death Whisper">
<table name="#cAtk"> 1.25 1.3 1.35 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2686,7 +2660,6 @@
</effects>
</skill>
<skill id="5590" toLevel="12" name="Pet Battle Heal">
<table name="#amount"> 91 166 269 398 544 690 817 867 909 954 985 1005 </table>
<castRange>600</castRange>
<effectPoint>
<value level="1">66</value>
@@ -2776,7 +2749,6 @@
<skill id="5591" toLevel="8" name="Light Flow">
<!-- Confirmed CT2.5 -->
<!-- Curse of Life Flow effect -->
<table name="#amount"> 189 196 203 210 217 223 229 234 </table>
<icon>icon.skill1511</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
@@ -2985,7 +2957,6 @@
</skill>
<skill id="5598" toLevel="12" name="Petrification Resistance">
<!-- Confirmed CT2.5 -->
<table name="#trait_turn_stone"> 5 10 15 20 25 30 35 40 45 50 75 100 </table>
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>
@@ -3024,7 +2995,6 @@
</skill>
<skill id="5599" toLevel="12" name="Stun Resistance">
<!-- Confirmed CT2.5 -->
<table name="#trait_shock"> 5 10 15 20 25 30 35 40 45 50 75 100 </table>
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>
@@ -26,7 +26,6 @@
</skill>
<skill id="5601" toLevel="12" name="Melee Attack Resistance">
<!-- Confirmed CT2.5 -->
<table name="#traits"> 5 10 15 20 25 30 35 40 45 55 70 100 </table>
<icon>icon.skill5601</icon>
<magicLvl>
<value level="1">10</value>
@@ -250,7 +249,6 @@
<skill id="5605" toLevel="2" name="Power of Apella">
<!-- Confirmed CT2.5 -->
<!-- Apella Heavy -->
<table name="#rCrit"> 0 30 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>APELLA</abnormalType>
@@ -295,7 +293,6 @@
<skill id="5607" toLevel="2" name="Power of Apella">
<!-- Confirmed CT2.5 -->
<!-- Apella Light -->
<table name="#pAtkSpd"> 1 1.025 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>APELLA</abnormalType>
@@ -340,7 +337,6 @@
<skill id="5608" toLevel="2" name="Power of Apella">
<!-- Confirmed CT2.5 -->
<!-- Apella Robe -->
<table name="#mAtk"> 1 1.0625 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>APELLA</abnormalType>
@@ -480,7 +476,6 @@
</skill>
<skill id="5620" toLevel="12" name="Melee Attack Vulnerability">
<!-- Confirmed CT2.5 -->
<table name="#traits"> -5 -10 -15 -20 -25 -30 -35 -40 -45 -55 -70 -100 </table>
<icon>icon.skill5620</icon>
<magicLvl>
<value level="1">10</value>
@@ -987,7 +982,6 @@
</skill>
<skill id="5638" toLevel="4" name="Feline Queen - Blessed Body">
<!-- Confirmed CT2.5 -->
<table name="#maxHp"> 1.2 1.25 1.3 1.35 </table>
<abnormalLvl>
<value level="1">3</value>
<value level="2">4</value>
@@ -1046,7 +1040,6 @@
</skill>
<skill id="5639" toLevel="4" name="Feline Queen - Blessed Soul">
<!-- Confirmed CT2.5 -->
<table name="#maxMp"> 1.2 1.25 1.3 1.35 </table>
<abnormalLvl>
<value level="1">3</value>
<value level="2">4</value>
@@ -1105,7 +1098,6 @@
</skill>
<skill id="5640" toLevel="2" name="Feline Queen - Haste">
<!-- Confirmed CT2.5 -->
<table name="#pAtkSpd"> 1.15 1.33 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1254,7 +1246,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5645" toLevel="3" name="not_used">
<table name="#traits"> 30 40 50 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -1308,7 +1299,6 @@
<skill id="5646" toLevel="3" name="Seraphim the Unicorn - Wild Magic">
<!-- Confirmed CT2.5 and Updated to Ertheia -->
<!-- Guessed -->
<table name="#mCritRate"> 2 3 4 </table> <!-- Guessed -->
<!-- Guessed -->
<!-- Guessed -->
<abnormalLvl>
@@ -1371,8 +1361,6 @@
</skill>
<skill id="5647" toLevel="3" name="Seraphim the Unicorn - Clarity">
<!-- Confirmed CT2.5 -->
<table name="#MagicalMpConsumeRate"> 0.9 0.85 0.8 </table>
<table name="#MpConsumeRate"> 0.96 0.93 0.9 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1450,7 +1438,6 @@
</skill>
<skill id="5648" toLevel="2" name="Seraphim the Unicorn - Empower">
<!-- Confirmed CT2.5 -->
<table name="#mAtk"> 1.65 1.75 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -1576,7 +1563,6 @@
<skill id="5652" toLevel="3" name="Nightshade - Death Whisper">
<!-- Confirmed CT2.5 -->
<!-- Summon Nightshade Skill -->
<table name="#cAtk"> 1.25 1.3 1.35 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1630,7 +1616,6 @@
<skill id="5653" toLevel="2" name="Nightshade - Focus">
<!-- Confirmed CT2.5 -->
<!-- Summon Nightshade Skill -->
<table name="#rCrit"> 0.25 0.3 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -1678,7 +1663,6 @@
<skill id="5654" toLevel="3" name="Nightshade - Guidance">
<!-- Confirmed CT2.5 -->
<!-- Summon Nightshade Skill -->
<table name="#accCombat"> 2 3 4 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1765,8 +1749,6 @@
</effects>
</skill>
<skill id="5656" toLevel="85" name="Gatekeeper Aura Flare">
<table name="#pvePower"> 60 64 68 73 77 82 87 93 98 104 110 116 112 129 136 142 150 157 165 173 181 189 197 206 215 224 233 243 253 263 273 283 294 305 316 327 338 350 361 373 385 397 410 422 435 447 460 473 486 499 512 525 539 552 565 579 592 605 619 632 645 658 672 685 697 710 723 735 748 760 772 784 795 806 817 830 845 862 884 906 929 952 976 1001 1024 </table>
<table name="#pvpPower"> 38 40 43 46 49 52 55 58 62 65 69 73 77 81 85 89 94 98 103 108 113 118 124 129 135 140 146 152 158 164 171 177 184 191 197 204 212 219 226 233 241 248 256 264 272 280 288 296 304 312 320 329 337 345 354 362 370 379 387 395 403 412 420 428 436 444 452 460 468 475 483 490 497 504 511 519 528 539 552 566 581 595 610 626 640 </table>
<abnormalLvl>0</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>MA_DOWN</abnormalType>
@@ -2237,8 +2219,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5657" toLevel="85" name="Gatekeeper Prominence">
<table name="#pvePower"> 75 80 85 91 97 103 109 116 123 130 137 145 153 161 169 178 187 196 206 216 226 236 247 257 269 280 292 304 316 328 341 354 367 381 394 408 423 437 451 466 481 496 512 527 543 559 575 591 607 624 640 657 673 690 707 723 740 757 773 790 806 823 839 856 872 888 903 919 935 950 965 979 994 1008 1022 1037 1056 1077 1104 1132 1161 1190 1220 1251 1279 </table>
<table name="#pvpPower"> 60 64 68 73 77 82 87 93 98 104 110 116 112 129 136 142 150 157 165 173 181 189 197 206 215 224 233 243 253 263 273 283 294 305 316 327 338 350 361 373 385 397 410 422 435 447 460 473 486 499 512 525 539 552 565 579 592 605 619 632 645 658 672 685 697 710 723 735 748 760 772 784 795 806 817 830 845 862 884 906 929 952 976 1001 1024 </table>
<castRange>900</castRange>
<effectPoint>
<value level="1">-92</value>
@@ -2697,8 +2677,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5658" toLevel="85" name="Gatekeeper Flame Strike">
<table name="#pvePower"> 38 40 43 46 49 52 55 58 62 65 69 73 77 81 85 89 94 98 103 108 113 118 124 129 135 140 146 152 158 164 171 177 184 191 197 204 212 219 226 233 241 248 256 264 272 280 288 296 304 312 320 329 337 345 354 362 370 379 387 395 403 412 420 428 436 444 452 460 468 475 483 490 497 504 511 519 528 539 552 566 581 595 610 626 640 </table>
<table name="#pvpPower"> 30 32 34 37 39 41 44 47 49 52 55 58 61 65 68 71 75 79 83 87 91 95 99 103 108 112 117 122 127 132 137 142 147 153 158 164 169 175 181 187 193 199 205 211 218 224 230 237 243 250 256 263 270 276 283 290 296 303 310 316 323 329 336 343 349 355 362 368 374 380 386 392 398 403 409 415 423 431 442 453 465 476 488 501 512 </table>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<castRange>500</castRange>
@@ -3160,14 +3138,6 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="5659" toLevel="2" name="Gatekeeper Berserker Spirit">
<table name="#mAtk"> 1.1 1.16 </table>
<table name="#mAtkSpd"> 1.05 1.08 </table>
<table name="#mDef"> 0.9 0.84 </table>
<table name="#pAtk"> 1.05 1.08 </table>
<table name="#pAtkSpd"> 1.05 1.08 </table>
<table name="#pDef"> 0.95 0.92 </table>
<table name="#rEvas"> 2 4 </table>
<table name="#runSpd"> 5 8 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3264,8 +3234,6 @@
</skill>
<skill id="5660" toLevel="5" name="Battleground Death Syndrome">
<!-- Confirmed CT2.5 -->
<table name="#val1"> 0.9 0.81 0.73 0.66 0.6 </table>
<table name="#val2"> 5 9 13 17 21 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>180</abnormalTime>
<abnormalType>DEATH_PENALTY</abnormalType>
@@ -3379,7 +3347,6 @@
</skill>
<skill id="5663" toLevel="5" name="Ancient Sword Resistance">
<!-- Confirmed CT2.5 -->
<table name="#trait_ancientsword"> 10 20 30 40 50 </table>
<icon>icon.skill5663</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -3398,7 +3365,6 @@
</skill>
<skill id="5664" toLevel="5" name="Ancient Sword Vulnerability">
<!-- Confirmed CT2.5 -->
<table name="#trait_ancientsword"> -11 -25 -43 -67 -100 </table>
<icon>icon.skill5664</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -479,7 +479,6 @@
<skill id="5720" toLevel="6" name="Blade Cut">
<!-- Confirmed CT2.5 -->
<!-- Kratei Cube Skills -->
<table name="#power"> 1136 1626 1876 2112 2320 2487 </table>
<castRange>40</castRange>
<coolTime>800</coolTime>
<effectPoint>-100</effectPoint>
@@ -523,7 +522,6 @@
<skill id="5721" toLevel="6" name="Blade Strike">
<!-- Confirmed CT2.5 -->
<!-- Kratei Cube Skills -->
<table name="#power"> 2272 3252 3752 4224 4640 4974 </table>
<affectRange>200</affectRange>
<coolTime>800</coolTime>
<effectPoint>-100</effectPoint>
@@ -567,7 +565,6 @@
<skill id="5722" toLevel="6" name="Hammer Assault">
<!-- Confirmed CT2.5 -->
<!-- Kratei Cube Skills -->
<table name="#power"> 1136 1626 1876 2112 2320 2487 </table>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
@@ -610,7 +607,6 @@
<skill id="5723" toLevel="6" name="Hammer Swing">
<!-- Confirmed CT2.5 -->
<!-- Kratei Cube Skills -->
<table name="#power"> 625 895 1032 1162 1276 1368 </table>
<affectRange>200</affectRange>
<castRange>100</castRange>
<effectPoint>-100</effectPoint>
@@ -655,7 +651,6 @@
<skill id="5724" toLevel="6" name="Broom Strike">
<!-- Confirmed CT2.5 -->
<!-- Kratei Cube Skills -->
<table name="#power"> 1250 1789 2064 2323 2552 2736 </table>
<castRange>40</castRange>
<effectPoint>-100</effectPoint>
<effectRange>400</effectRange>
@@ -698,7 +693,6 @@
<skill id="5725" toLevel="6" name="Broom Thrust">
<!-- Confirmed CT2.5 -->
<!-- Kratei Cube Skills -->
<table name="#power"> 2272 3252 3752 4224 4640 4974 </table>
<castRange>40</castRange>
<effectPoint>-100</effectPoint>
<effectRange>400</effectRange>
@@ -741,7 +735,6 @@
<skill id="5726" toLevel="6" name="Scissors Attack">
<!-- Confirmed CT2.5 -->
<!-- Kratei Cube Skills -->
<table name="#power"> 1136 1626 1876 2112 2320 2487 </table>
<castRange>500</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1000</effectRange>
@@ -784,7 +777,6 @@
<skill id="5727" toLevel="6" name="Scissors Strike">
<!-- Confirmed CT2.5 -->
<!-- Kratei Cube Skills -->
<table name="#power"> 2329 3333 3845 4329 4756 5099 </table>
<castRange>40</castRange>
<effectPoint>-100</effectPoint>
<effectRange>400</effectRange>
@@ -827,7 +819,6 @@
<skill id="5728" toLevel="6" name="Shovel Attack">
<!-- Confirmed CT2.5 -->
<!-- Kratei Cube Skills -->
<table name="#power"> 1136 1626 1876 2112 2320 2487 </table>
<castRange>500</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1000</effectRange>
@@ -870,7 +861,6 @@
<skill id="5729" toLevel="6" name="Shovel Whirlwind">
<!-- Confirmed CT2.5 -->
<!-- Kratei Cube Skills -->
<table name="#power"> 568 813 938 1056 1160 1244 </table>
<affectRange>200</affectRange>
<effectPoint>-100</effectPoint>
<hitTime>2500</hitTime>
@@ -913,7 +903,6 @@
<skill id="5730" toLevel="6" name="Made Fireball">
<!-- Confirmed CT2.5 -->
<!-- Kratei Cube Skills -->
<table name="#power"> 90 107 115 122 128 132 </table>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
@@ -967,7 +956,6 @@
<skill id="5731" toLevel="6" name="Incense of Death">
<!-- Confirmed CT2.5 -->
<!-- Kratei Cube Skills -->
<table name="#power"> 85 102 110 116 122 126 </table>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
@@ -1019,7 +1007,6 @@
<skill id="5732" toLevel="6" name="Flame Strike">
<!-- Confirmed CT2.5 -->
<!-- Kratei Cube Skills -->
<table name="#power"> 47 56 60 64 67 70 </table>
<affectLimit>5-12</affectLimit>
<affectRange>500</affectRange>
<castRange>500</castRange>
@@ -1084,7 +1071,6 @@
<skill id="5733" toLevel="6" name="Fear of Steward">
<!-- Confirmed CT2.5 -->
<!-- Kratei Cube Skills -->
<table name="#power"> 43 51 55 58 61 63 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>TURN_FLEE</abnormalType>
@@ -1149,7 +1135,6 @@
<skill id="5734" toLevel="6" name="Gust of Wind">
<!-- Confirmed CT2.5 -->
<!-- Kratei Cube Skills -->
<table name="#power"> 85 102 110 116 122 126 </table>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
@@ -1203,7 +1188,6 @@
<skill id="5735" toLevel="6" name="Curse of Steward">
<!-- Confirmed CT2.5 -->
<!-- Kratei Cube Skills -->
<table name="#power"> 43 51 55 58 61 63 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>SLEEP</abnormalType>
@@ -1278,7 +1262,6 @@
<skill id="5736" toLevel="6" name="Katar Trusting">
<!-- Confirmed CT2.5 -->
<!-- Kratei Cube Skills -->
<table name="#power"> 3408 4878 5627 6335 6960 7461 </table>
<castRange>40</castRange>
<effectPoint>-100</effectPoint>
<effectRange>200</effectRange>
@@ -1321,7 +1304,6 @@
<skill id="5737" toLevel="6" name="Power Stamp">
<!-- Confirmed CT2.5 -->
<!-- Kratei Cube Skills -->
<table name="#power"> 568 813 938 1056 1160 1244 </table>
<affectRange>200</affectRange>
<effectPoint>-100</effectPoint>
<hitTime>2500</hitTime>
@@ -1364,7 +1346,6 @@
<skill id="5738" toLevel="6" name="Power Roar">
<!-- Confirmed CT2.5 -->
<!-- Kratei Cube Skills -->
<table name="#power"> 568 813 938 1056 1160 1244 </table>
<affectRange>300</affectRange>
<effectPoint>-100</effectPoint>
<hitTime>2500</hitTime>
@@ -1523,7 +1504,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5745" toLevel="12" name="Death Blow">
<table name="#power"> 183 419 875 1665 2885 4544 6503 7503 8447 9280 9948 10466 </table>
<castRange>40</castRange>
<effectPoint>
<value level="1">-206</value>
@@ -1610,7 +1590,6 @@
</effects>
</skill>
<skill id="5746" toLevel="12" name="Double Attack">
<table name="#power"> 75 170 352 663 1137 1774 2515 2887 3234 3536 3772 3964 </table>
<castRange>40</castRange>
<coolTime>167</coolTime>
<effectPoint>
@@ -1684,7 +1663,6 @@
</effects>
</skill>
<skill id="5747" toLevel="12" name="Spin Attack">
<table name="#power"> 60 136 281 530 910 1420 2012 2310 2588 2829 3018 3172 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -1812,8 +1790,6 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="5749" toLevel="12" name="Thunder Bolt">
<table name="#pvePower"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
<table name="#pvpPower"> 13 20 28 39 51 64 77 82 87 91 95 97 </table>
<castRange>900</castRange>
<effectPoint>
<value level="1">-138</value>
@@ -1904,8 +1880,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5750" toLevel="12" name="Flash">
<table name="#pvePower"> 11 16 23 31 41 51 61 66 70 73 76 78 </table>
<table name="#pvpPower"> 8 12 17 24 31 39 46 50 53 55 57 58 </table>
<castRange>40</castRange>
<effectPoint>
<value level="1">-138</value>
@@ -1997,8 +1971,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5751" toLevel="12" name="Lightning Wave">
<table name="#pvePower"> 9 13 19 26 34 43 51 55 58 61 63 65 </table>
<table name="#pvpPower"> 7 10 14 20 26 32 39 41 44 46 48 49 </table>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<effectPoint>
@@ -2090,8 +2062,6 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="5752" toLevel="12" name="Flare">
<table name="#pvePower"> 52 78 112 155 203 255 305 328 348 364 377 387 </table>
<table name="#pvpPower"> 39 58 84 116 153 191 229 246 261 273 283 290 </table>
<castRange>900</castRange>
<effectPoint>
<value level="1">-138</value>
@@ -2317,7 +2287,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5761" toLevel="2" name="Power Strike">
<table name="#power"> 2500 2800 </table>
<castRange>40</castRange>
<effectPoint>-574</effectPoint>
<effectRange>400</effectRange>
@@ -2596,7 +2565,6 @@
</skill>
<skill id="5774" toLevel="2" name="Replenish Pailaka Reward Vitality">
<!-- Confirmed CT2.5 -->
<table name="#value"> 10000 20000 </table>
<castRange>900</castRange>
<effectPoint>100</effectPoint>
<effectRange>1400</effectRange>
@@ -443,7 +443,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5826" toLevel="3" name="Fire Breath">
<table name="#power"> 60 61 61 </table>
<affectLimit>5-15</affectLimit>
<affectRange>600</affectRange>
<castRange>600</castRange>
@@ -487,7 +486,6 @@
</effects>
</skill>
<skill id="5827" toLevel="6" name="Fireball">
<table name="#power"> 55 56 58 59 60 61 </table>
<affectLimit>10-10</affectLimit>
<affectRange>150</affectRange>
<castRange>600</castRange>
@@ -542,7 +540,6 @@
</effects>
</skill>
<skill id="5828" toLevel="6" name="Unholy Flare">
<table name="#power"> 55 56 58 59 60 61 </table>
<castRange>150</castRange>
<effectPoint>
<value level="1">-659</value>
@@ -601,7 +598,6 @@
</effects>
</skill>
<skill id="5829" toLevel="6" name="Fire Flare">
<table name="#power"> 55 56 58 59 60 61 </table>
<castRange>150</castRange>
<effectPoint>
<value level="1">-659</value>
@@ -1053,7 +1049,6 @@
</effects>
</skill>
<skill id="5845" toLevel="12" name="Trigger Bleed">
<table name="#skillLevel"> 1 2 3 4 5 6 7 8 9 10 11 12 </table>
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>
@@ -1101,7 +1096,6 @@
</effects>
</skill>
<skill id="5846" toLevel="12" name="Bleed">
<table name="#dot"> 18 25 34 44 54 62 67 67 70 70 71 71 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -2234,7 +2228,6 @@
</skill>
<skill id="5884" toLevel="2" name="Weakened Sweep">
<!-- Confirmed CT2.5 -->
<table name="#power"> 2319 18664 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>DISARM</abnormalType>
@@ -2275,7 +2268,6 @@
<skill id="5885" toLevel="2" name="Weakened Sweep">
<!-- Confirmed CT2.5 -->
<!-- NOTE: lvl 2 has wrong Id in client -->
<table name="#power"> 2319 18664 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -130,7 +130,6 @@
</effects>
</skill>
<skill id="5904" toLevel="3" name="Mist of Souleater">
<table name="#power"> 112 117 120 </table>
<affectLimit>10-10</affectLimit>
<affectRange>300</affectRange>
<castRange>900</castRange>
@@ -460,7 +459,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5918" toLevel="10" name="Physical Root Vulnerability">
<table name="#trait_root_physically"> -10 -20 -30 -40 -50 -60 -70 -80 -90 -99 </table>
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>
@@ -1659,7 +1657,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5975" toLevel="3" name="Dark Attack">
<table name="#power"> 1515 2365 6059 </table>
<castRange>40</castRange>
<effectPoint>
<value level="1">-484</value>
@@ -1695,7 +1692,6 @@
</effects>
</skill>
<skill id="5976" toLevel="3" name="Dark Storm">
<table name="#power"> 757 1182 4039 </table>
<affectLimit>10-10</affectLimit>
<affectRange>100</affectRange>
<effectPoint>
@@ -1779,7 +1775,6 @@
</skill>
<skill id="5980" toLevel="3" name="Seal Isolation">
<!-- Confirmed CT2.5 -->
<table name="#power"> 2273 3547 6059 </table>
<affectLimit>10-10</affectLimit>
<affectRange>300</affectRange>
<effectPoint>
@@ -623,7 +623,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6046" toLevel="14" name="Piercing Attack">
<table name="#power"> 136 313 655 1248 2163 3407 4877 5179 5478 5772 5917 6059 6198 6334 </table>
<castRange>40</castRange>
<effectPoint>
<value level="1">-136</value>
@@ -703,7 +702,6 @@
</effects>
</skill>
<skill id="6047" toLevel="14" name="Whirlwind">
<table name="#power"> 91 209 437 832 1442 2271 3251 3452 3652 3848 3944 4039 4132 4223 </table>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<effectPoint>
@@ -784,7 +782,6 @@
</effects>
</skill>
<skill id="6048" toLevel="14" name="Lance Smash">
<table name="#power"> 91 209 437 832 1442 2271 3251 3452 3652 3848 3944 4039 4132 4223 </table>
<affectLimit>5-15</affectLimit>
<castRange>40</castRange>
<effectPoint>
@@ -868,7 +865,6 @@
</skill>
<skill id="6049" toLevel="4" name="Battle Cry">
<!-- Confirmed CT2.5 -->
<table name="#amount"> 1.05 1.1 1.2 1.3 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -932,7 +928,6 @@
</effects>
</skill>
<skill id="6050" toLevel="14" name="Power Smash">
<table name="#power"> 136 313 655 1248 2163 3407 4877 5179 5478 5772 5917 6059 6198 6334 </table>
<castRange>40</castRange>
<effectPoint>
<value level="1">-136</value>
@@ -1012,7 +1007,6 @@
</effects>
</skill>
<skill id="6051" toLevel="14" name="Energy Burst">
<table name="#power"> 17 25 37 51 67 84 101 104 107 110 111 113 114 115 </table>
<affectLimit>5-15</affectLimit>
<effectPoint>
<value level="1">-273</value>
@@ -1094,7 +1088,6 @@
</effects>
</skill>
<skill id="6052" toLevel="14" name="Shock Wave">
<table name="#power"> 17 25 37 51 67 84 101 104 107 110 111 113 114 115 </table>
<castRange>900</castRange>
<effectPoint>
<value level="1">-273</value>
@@ -1176,7 +1169,6 @@
</skill>
<skill id="6053" toLevel="4" name="Howl">
<!-- Confirmed CT2.5 -->
<table name="#amount"> 1.05 1.1 1.2 1.3 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1758,7 +1750,6 @@
</skill>
<skill id="6095" toLevel="15" name="Panther Cancel">
<!-- Confirmed CT2.5 -->
<table name="#power"> 469 758 1136 1327 1525 1727 1925 2020 2067 2112 2156 2200 2241 2282 2320 </table>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>ARMOR_UNHOLY</abnormalType>
@@ -1825,7 +1816,6 @@
</skill>
<skill id="6096" toLevel="13" name="Panther Fatal Claw">
<!-- Confirmed CT2.5 -->
<table name="#power"> 3408 3980 4575 5180 5773 6060 6199 6335 6468 6598 6723 6844 6960 </table>
<castRange>40</castRange>
<coolTime>720</coolTime>
<effectPoint>-475</effectPoint>
@@ -789,8 +789,6 @@
<!-- Lvl 1: Covered in hot and sticky tar. Movement is impaired. Due to the burning tar, for 5 minbutes, moving speed is decreased 30% and P. Def. and evasion are decreased 10%. -->
<!-- Lvl 2: Covered in hot and sticky tar. Movement is impaired. Due to the burning tar, for 5 minbutes, moving speed is decreased 60% and P. Def. and evasion are decreased 20%. -->
<!-- Lvl 3: Covered in hot and sticky tar. Movement is impaired. Due to the burning tar, for 5 minbutes, moving speed is decreased 90% and P. Def. and evasion are decreased 30%. -->
<table name="#pDef"> 0.9 0.8 0.7 </table>
<table name="#speed"> 0.7 0.4 0.1 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1023,7 +1021,6 @@
<!-- Lvl 2 Only if 2 red eyes are present inside the zone -->
<!-- Lvl 3 Only if 3 red eyes are present inside the zone -->
<!-- Lvl 4 Only if 4 red eyes are present inside the zone -->
<table name="#pAtkSpd"> 1.02 1.04 1.06 1.08 </table>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>11</abnormalTime>
<abnormalType>PD_DOWN</abnormalType>
@@ -1087,7 +1084,6 @@
<!-- Lvl 2 Only if 2 green eyes are present inside the zone -->
<!-- Lvl 3 Only if 3 green eyes are present inside the zone -->
<!-- Lvl 4 Only if 4 green eyes are present inside the zone -->
<table name="#pAtk"> 1.02 1.04 1.06 1.08 </table>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>11</abnormalTime>
<abnormalType>SIGNAL_A</abnormalType>
@@ -1151,7 +1147,6 @@
<!-- Lvl 2 Only if 2 blue eyes are present inside the zone -->
<!-- Lvl 3 Only if 3 blue eyes are present inside the zone -->
<!-- Lvl 4 Only if 4 blue eyes are present inside the zone -->
<table name="#rCrit"> 150 200 520 750 </table>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>11</abnormalTime>
<abnormalType>MAX_HP_DOWN</abnormalType>
@@ -1818,7 +1813,6 @@
</conditions>
</skill>
<skill id="6199" toLevel="7" name="Tail Strike">
<table name="#power"> 1832 2272 2751 3252 3752 4224 4640 </table>
<castRange>150</castRange>
<effectPoint>
<value level="1">-1044</value>
@@ -217,8 +217,6 @@
</skill>
<skill id="6205" toLevel="19" name="Strider Bite">
<!-- Confirmed CT2.5 -->
<table name="#dot"> 65 75 75 82 82 82 82 82 85 85 85 85 85 85 85 85 85 85 87 </table>
<table name="#power"> 1649 2045 2476 2927 3108 3288 3464 3636 3801 3881 3959 4034 4107 4176 4243 4307 4367 4424 4477 </table>
<abnormalLvl>6</abnormalLvl>
<abnormalTime>20</abnormalTime>
<abnormalType>BLEEDING</abnormalType>
@@ -506,8 +504,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6209" toLevel="4" name="Weapon Grade Penalty">
<table name="#cAtk"> 0.9 0.8 0.7 0.6 </table>
<table name="#rCrit"> -0.1 -0.2 -0.3 -0.4 </table>
<icon>
<value level="1">icon.skill6209_1</value>
<value level="2">icon.skill6209_2</value>
@@ -552,8 +548,6 @@
</effects>
</skill>
<skill id="6213" toLevel="4" name="Armor Grade Penalty">
<table name="#amount"> 0.8333 0.6944 0.5787 0.4823 </table>
<table name="#rEvas"> 2.5 5 7.5 10 </table>
<icon>
<value level="1">icon.skill6213_1</value>
<value level="2">icon.skill6213_2</value>
@@ -32,7 +32,6 @@
<skill id="6301" toLevel="2" name="Cold Mana's Fragment">
<!-- Confirmed CT2.5 -->
<!-- Freya Skills -->
<table name="#mdot"> 60 30 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1202,8 +1201,6 @@
</skill>
<skill id="6343" toLevel="2" name="Maguen Plasma - Power">
<!-- Confirmed CT2.5 -->
<table name="#mAtk"> 1.08 1.15 </table>
<table name="#pAtk"> 1.02 1.03 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>SIGNAL_B</abnormalType>
@@ -1247,8 +1244,6 @@
</skill>
<skill id="6365" toLevel="2" name="Maguen Plasma - Speed">
<!-- Confirmed CT2.5 -->
<table name="#pmAtkSpd"> 1.04 1.08 </table>
<table name="#runSpd"> 5 10 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>SIGNAL_B</abnormalType>
@@ -1299,9 +1294,6 @@
</skill>
<skill id="6366" toLevel="2" name="Maguen Plasma - Critical">
<!-- Confirmed CT2.5 -->
<table name="#cAtk"> 1.05 1.1 </table>
<table name="#mCritPower"> 1.02 1.04 </table>
<table name="#rCrit"> 0.04 0.08 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>SIGNAL_B</abnormalType>
@@ -1796,7 +1788,6 @@
</effects>
</skill>
<skill id="6384" toLevel="2" name="Bistakon Deadly Blow">
<table name="#power"> 9125 13688 </table>
<castRange>60</castRange>
<coolTime>500</coolTime>
<effectPoint>-574</effectPoint>
@@ -51,7 +51,6 @@
</effects>
</skill>
<skill id="6402" toLevel="5" name="Torumba Poison Strike">
<table name="#dot"> 100 220 440 880 1600 </table>
<abnormalLvl>
<value level="1">11</value>
<value level="2">12</value>
@@ -928,9 +927,6 @@
<skill id="6435" toLevel="3" name="Curse of the Plains">
<!-- Confirmed CT2.5 -->
<!-- Zone Skill -->
<table name="#cAtk"> 1.2 1.3 1.4 </table>
<table name="#dot"> 0.005 0.01 0.02 </table>
<table name="#rCrit"> 0.2 0.5 0.75 </table>
<abnormalLvl>
<value level="1">7</value>
<value level="2">8</value>
@@ -1040,7 +1036,6 @@
</effects>
</skill>
<skill id="6437" toLevel="7" name="Freezing Core Area">
<table name="#dot"> 30 60 90 150 250 350 500 </table>
<abnormalLvl>10</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>POISON</abnormalType>
@@ -1328,7 +1328,6 @@
</skill>
<skill id="6618" toLevel="7" name="Maguen Strike">
<!-- Moving Spd. Is decreased by 50% for 10 seconds. -->
<table name="#power"> 1832 2272 2751 3252 3752 4224 4640 </table>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -1385,7 +1384,6 @@
</skill>
<skill id="6619" toLevel="7" name="Maguen Power Strike">
<!-- Moving Spd. Is decreased by 90% for 10 seconds. -->
<table name="#power"> 1832 2272 2751 3252 3752 4224 4640 </table>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -1441,8 +1439,6 @@
</effects>
</skill>
<skill id="6620" toLevel="7" name="Maguen Plasma">
<table name="#mAtk"> 5 10 15 20 25 30 35 </table>
<table name="#pAtk"> 100 150 200 250 300 350 400 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>IMPROVE_MA_MD_UP</abnormalType>
@@ -1490,8 +1486,6 @@
</effects>
</skill>
<skill id="6621" toLevel="7" name="Maguen Plasma">
<table name="#mAtk"> 15 20 25 30 35 40 45 </table>
<table name="#pAtk"> 200 250 300 350 400 450 500 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>IMPROVE_MA_MD_UP</abnormalType>
@@ -341,7 +341,6 @@
</skill>
<skill id="6813" toLevel="8" name="Sonic Focus">
<!-- High Five Skill -->
<table name="#maxCharges"> 1 2 3 4 5 6 7 8 </table>
<blockedInOlympiad>false</blockedInOlympiad>
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>
@@ -399,7 +398,6 @@
</skill>
<skill id="6814" toLevel="8" name="Focus Force">
<!-- High Five Skill -->
<table name="#maxCharges"> 1 2 3 4 5 6 7 8 </table>
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>
<value level="1">24</value>
@@ -1020,8 +1018,6 @@
<skill id="6842" toLevel="2" name="Enhance">
<!-- High Five Skill -->
<!-- FIXME: value unconfirmed -->
<table name="#pAtk"> 1.12 1 </table>
<table name="#pAtkSpd"> 1.15 1.4 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -1766,7 +1762,6 @@
<skill id="6873" toLevel="2" name="Hex">
<!-- High Five Skill -->
<!-- FIXME: value unconfirmed -->
<table name="#pDef"> 0.77 0.67 </table>
<abnormalLvl>
<value level="1">3</value>
<value level="2">4</value>
@@ -1827,7 +1822,6 @@
<skill id="6875" toLevel="2" name="Poison">
<!-- High Five Skill -->
<!-- FIXME: value unconfirmed -->
<table name="#dmg"> 120 140 </table>
<abnormalLvl>10</abnormalLvl>
<abnormalTime>8</abnormalTime>
<abnormalType>POISON</abnormalType>
@@ -2086,12 +2080,6 @@
<skill id="6885" toLevel="3" name="Morale Boost">
<!-- "The persistence of the brave who fight together in Dragon Valley receive resistance to Paralysis/Bleed/Poison/Stun +90, Critical Rate +50%, Critical Damage +15%, P. Atk. +15%, M. Atk. +15%, Atk. Spd. +15%, Casting Spd. +15%, and EXP bonus +20%." -->
<!-- High Five Skill -->
<table name="#bonusExp"> 1 1 1.2 </table>
<table name="#cAtk"> 1.1 1.15 1.15 </table>
<table name="#pmAtk"> 1 1.15 1.15 </table>
<table name="#pmAtkSpd"> 1 1 1.15 </table>
<table name="#rCrit"> 0.1 0.3 0.5 </table>
<table name="#traits"> 50 80 90 </table>
<abnormalTime>60</abnormalTime>
<blockedInOlympiad>false</blockedInOlympiad>
<effectPoint>100</effectPoint>
@@ -330,12 +330,6 @@
</skill>
<skill id="7029" toLevel="4" name="Super Haste">
<!-- GM Skill -->
<table name="#amount"> 1 1 1 1 </table> <!-- Retail value: 1 1 1 2 -->
<table name="#mAtkSpd"> 2 3 4 5 </table> <!-- Retail value: 2 3 3 2 -->
<table name="#pAtk"> 2500 5000 7500 10000 </table> <!-- Retail value: 1 1 10000 1 -->
<table name="#pAtkSpd"> 2 3 4 5 </table> <!-- Retail value: 2 3 3 2 -->
<table name="#reuse"> 0.01 0.01 0.01 0.01 </table> <!-- Retail value: 0.01 0.01 0.01 1 -->
<table name="#runSpd"> 2 3 4 5 </table> <!-- Retail value: 2 3 3 1 -->
<effectPoint>1</effectPoint>
<icon>icon.skill7029</icon>
<magicLvl>1</magicLvl>
@@ -1860,8 +1860,6 @@
</skill>
<skill id="8240" toLevel="3" name="Obliteration Storm">
<!-- Confirmed CT2.5 -->
<table name="#abnormalLvl"> 4 6 8 </table>
<table name="#power"> 9132 12784 16436 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -2132,7 +2130,6 @@
</effects>
</skill>
<skill id="8250" toLevel="2" name="Summon Tigress">
<table name="#npcIds"> 14916 14917 </table>
<hitTime>15000</hitTime>
<icon>icon.skill0283</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
@@ -2931,7 +2928,6 @@
</skill>
<skill id="8289" toLevel="3" name="Special Ability: Focus">
<!-- Confirmed CT2.5 -->
<table name="#rCrit"> 128.7 137.1 137.1 </table>
<icon>icon.skill1077</icon>
<magicLvl>
<value level="1">84</value>
@@ -2989,7 +2985,6 @@
</effects>
</skill>
<skill id="8291" toLevel="12" name="Add Belt Weight Gauge">
<table name="#weightPenalty"> 1000 2000 3000 4000 5000 6000 7000 8000 9000 10000 11000 12000 </table>
<icon>icon.skill0150</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -466,7 +466,6 @@
</effects>
</skill>
<skill id="8312" toLevel="2" name="Special Ability: Cheap Shot">
<table name="#MpConsumeRate"> 0.96 0.92 </table>
<icon>icon.skill0198</icon>
<magicLvl>
<value level="1">80</value>
@@ -1079,8 +1078,6 @@
</skill>
<skill id="8338" toLevel="4" name="Low-grade Magic Rune Clip Iron Belt">
<!-- Confirmed CT2.5 -->
<table name="#hp"> 0.4 1 1.4 2 </table>
<table name="#hpsit"> 0.3 0.75 1.05 1.5 </table>
<icon>icon.skill0332</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1109,8 +1106,6 @@
</skill>
<skill id="8339" toLevel="4" name="Low-grade Magic Rune Clip Mithril Belt">
<!-- Confirmed CT2.5 -->
<table name="#hp"> 0.78 1.95 2.73 3.9 </table>
<table name="#hpsit"> 0.6 1.5 2.1 3 </table>
<icon>icon.skill0332</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1139,8 +1134,6 @@
</skill>
<skill id="8340" toLevel="4" name="Low-grade Magic Rune Clip Iron Belt">
<!-- Confirmed CT2.5 -->
<table name="#mp"> 0.14 0.35 0.49 0.7 </table>
<table name="#mpsit"> 0.16 0.4 0.56 0.8 </table>
<icon>icon.skill0332</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1169,7 +1162,6 @@
</skill>
<skill id="8341" toLevel="4" name="Low-grade Magic Rune Clip Mithril Belt">
<!-- Confirmed CT2.5 -->
<table name="#amount"> 0.3 0.75 1.05 1.5 </table>
<icon>icon.skill0332</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1198,7 +1190,6 @@
</skill>
<skill id="8342" toLevel="4" name="Low-grade Magic Ornament Iron Belt">
<!-- Confirmed CT2.5 -->
<table name="#pvp"> 1.006 1.015 1.021 1.03 </table>
<icon>icon.skill0332</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1217,7 +1208,6 @@
</skill>
<skill id="8343" toLevel="4" name="Low-grade Magic Ornament Iron Belt">
<!-- Confirmed CT2.5 -->
<table name="#pvp"> 1.006 1.015 1.021 1.03 </table>
<icon>icon.skill0332</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1245,7 +1235,6 @@
</skill>
<skill id="8344" toLevel="4" name="Low-grade Magic Ornament Iron Belt">
<!-- Confirmed CT2.5 -->
<table name="#pvp"> 1.006 1.015 1.021 1.03 </table>
<icon>icon.skill0332</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1282,7 +1271,6 @@
</skill>
<skill id="8345" toLevel="4" name="Low-grade Magic Ornament Mithril Belt">
<!-- Confirmed CT2.5 -->
<table name="#pvp"> 1.01 1.025 1.035 1.05 </table>
<icon>icon.skill0332</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1301,7 +1289,6 @@
</skill>
<skill id="8346" toLevel="4" name="Low-grade Magic Ornament Mithril Belt">
<!-- Confirmed CT2.5 -->
<table name="#pvp"> 1.01 1.025 1.035 1.05 </table>
<icon>icon.skill0332</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1329,7 +1316,6 @@
</skill>
<skill id="8347" toLevel="4" name="Low-grade Magic Ornament Mithril Belt">
<!-- Confirmed CT2.5 -->
<table name="#pvp"> 1.012 1.03 1.042 1.06 </table>
<icon>icon.skill0332</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1365,7 +1351,6 @@
</effects>
</skill>
<skill id="8348" toLevel="2" name="Resistance Earring - Gludio">
<table name="#maxCp"> 1 1.05 </table>
<icon>
<value level="1">icon.accessary_inferno_earing_i00</value>
<value level="2">icon.accessory_earring_of_domi_protection_i00</value>
@@ -1390,7 +1375,6 @@
</effects>
</skill>
<skill id="8349" toLevel="2" name="Resistance Earring - Dion">
<table name="#maxCp"> 1 1.05 </table>
<icon>
<value level="1">icon.accessary_inferno_earing_i00</value>
<value level="2">icon.accessory_earring_of_domi_protection_i00</value>
@@ -1415,7 +1399,6 @@
</effects>
</skill>
<skill id="8350" toLevel="2" name="Resistance Earring - Giran">
<table name="#maxCp"> 1 1.05 </table>
<icon>
<value level="1">icon.accessary_inferno_earing_i00</value>
<value level="2">icon.accessory_earring_of_domi_protection_i00</value>
@@ -1440,7 +1423,6 @@
</effects>
</skill>
<skill id="8351" toLevel="2" name="Resistance Earring - Oren">
<table name="#maxCp"> 1 1.05 </table>
<icon>
<value level="1">icon.accessary_inferno_earing_i00</value>
<value level="2">icon.accessory_earring_of_domi_protection_i00</value>
@@ -1465,7 +1447,6 @@
</effects>
</skill>
<skill id="8352" toLevel="2" name="Resistance Earring - Aden">
<table name="#maxCp"> 1 1.05 </table>
<icon>
<value level="1">icon.accessary_inferno_earing_i00</value>
<value level="2">icon.accessory_earring_of_domi_protection_i00</value>
@@ -1490,7 +1471,6 @@
</effects>
</skill>
<skill id="8353" toLevel="2" name="Resistance Earring - Innadril">
<table name="#maxCp"> 1 1.05 </table>
<icon>
<value level="1">icon.accessary_inferno_earing_i00</value>
<value level="2">icon.accessory_earring_of_domi_protection_i00</value>
@@ -1515,7 +1495,6 @@
</effects>
</skill>
<skill id="8354" toLevel="2" name="Resistance Earring - Goddard">
<table name="#maxCp"> 1 1.05 </table>
<icon>
<value level="1">icon.accessary_inferno_earing_i00</value>
<value level="2">icon.accessory_earring_of_domi_protection_i00</value>
@@ -1540,7 +1519,6 @@
</effects>
</skill>
<skill id="8355" toLevel="2" name="Resistance Earring - Rune">
<table name="#maxCp"> 1 1.05 </table>
<icon>
<value level="1">icon.accessary_inferno_earing_i00</value>
<value level="2">icon.accessory_earring_of_domi_protection_i00</value>
@@ -1565,7 +1543,6 @@
</effects>
</skill>
<skill id="8356" toLevel="2" name="Resistance Earring - Schuttgart">
<table name="#maxCp"> 1 1.05 </table>
<icon>
<value level="1">icon.accessary_inferno_earing_i00</value>
<value level="2">icon.accessory_earring_of_domi_protection_i00</value>
@@ -1971,7 +1948,6 @@
<affectObject>FRIEND</affectObject>
</skill>
<skill id="8379" toLevel="2" name="Protection Ring - Gludio">
<table name="#earthRes"> 12 15 </table>
<icon>
<value level="1">icon.accessary_inferno_ring_i00</value>
<value level="2">icon.accessory_ring_of_domi_protection_i00</value>
@@ -1990,7 +1966,6 @@
</effects>
</skill>
<skill id="8380" toLevel="2" name="Protection Ring - Dion">
<table name="#waterRes"> 12 15 </table>
<icon>
<value level="1">icon.accessary_inferno_ring_i00</value>
<value level="2">icon.accessory_ring_of_domi_protection_i00</value>
@@ -2009,7 +1984,6 @@
</effects>
</skill>
<skill id="8381" toLevel="2" name="Protection Ring - Giran">
<table name="#fireRes"> 12 15 </table>
<icon>
<value level="1">icon.accessary_inferno_ring_i00</value>
<value level="2">icon.accessory_ring_of_domi_protection_i00</value>
@@ -2028,7 +2002,6 @@
</effects>
</skill>
<skill id="8382" toLevel="2" name="Protection Ring - Oren">
<table name="#earthRes"> 12 15 </table>
<icon>
<value level="1">icon.accessary_inferno_ring_i00</value>
<value level="2">icon.accessory_ring_of_domi_protection_i00</value>
@@ -2047,7 +2020,6 @@
</effects>
</skill>
<skill id="8383" toLevel="2" name="Protection Ring - Aden">
<table name="#holyRes"> 12 15 </table>
<icon>
<value level="1">icon.accessary_inferno_ring_i00</value>
<value level="2">icon.accessory_ring_of_domi_protection_i00</value>
@@ -2066,7 +2038,6 @@
</effects>
</skill>
<skill id="8384" toLevel="2" name="Protection Ring - Innadril">
<table name="#holyRes"> 12 15 </table>
<icon>
<value level="1">icon.accessary_inferno_ring_i00</value>
<value level="2">icon.accessory_ring_of_domi_protection_i00</value>
@@ -2085,7 +2056,6 @@
</effects>
</skill>
<skill id="8385" toLevel="2" name="Protection Ring - Goddard">
<table name="#darkRes"> 12 15 </table>
<icon>
<value level="1">icon.accessary_inferno_ring_i00</value>
<value level="2">icon.accessory_ring_of_domi_protection_i00</value>
@@ -2104,7 +2074,6 @@
</effects>
</skill>
<skill id="8386" toLevel="2" name="Protection Ring - Rune">
<table name="#windRes"> 12 15 </table>
<icon>
<value level="1">icon.accessary_inferno_ring_i00</value>
<value level="2">icon.accessory_ring_of_domi_protection_i00</value>
@@ -2123,7 +2092,6 @@
</effects>
</skill>
<skill id="8387" toLevel="2" name="Protection Ring - Schuttgart">
<table name="#darkRes"> 12 15 </table>
<icon>
<value level="1">icon.accessary_inferno_ring_i00</value>
<value level="2">icon.accessory_ring_of_domi_protection_i00</value>
@@ -2142,7 +2110,6 @@
</effects>
</skill>
<skill id="8388" toLevel="2" name="Protection Necklace - Gludio">
<table name="#waterRes"> 26 30 </table>
<icon>
<value level="1">icon.accessary_inferno_necklace_i00</value>
<value level="2">icon.accessory_nectklace_of_domi_protection_i00</value>
@@ -2161,7 +2128,6 @@
</effects>
</skill>
<skill id="8389" toLevel="2" name="Protection Necklace - Dion">
<table name="#holyRes"> 26 30 </table>
<icon>
<value level="1">icon.accessary_inferno_necklace_i00</value>
<value level="2">icon.accessory_nectklace_of_domi_protection_i00</value>
@@ -2180,7 +2146,6 @@
</effects>
</skill>
<skill id="8390" toLevel="2" name="Protection Necklace - Giran">
<table name="#windRes"> 26 30 </table>
<icon>
<value level="1">icon.accessary_inferno_necklace_i00</value>
<value level="2">icon.accessory_nectklace_of_domi_protection_i00</value>
@@ -2199,7 +2164,6 @@
</effects>
</skill>
<skill id="8391" toLevel="2" name="Protection Necklace - Oren">
<table name="#darkRes"> 26 30 </table>
<icon>
<value level="1">icon.accessary_inferno_necklace_i00</value>
<value level="2">icon.accessory_nectklace_of_domi_protection_i00</value>
@@ -2218,7 +2182,6 @@
</effects>
</skill>
<skill id="8392" toLevel="2" name="Protection Necklace - Aden">
<table name="#earthRes"> 26 30 </table>
<icon>
<value level="1">icon.accessary_inferno_necklace_i00</value>
<value level="2">icon.accessory_nectklace_of_domi_protection_i00</value>
@@ -2237,7 +2200,6 @@
</effects>
</skill>
<skill id="8393" toLevel="2" name="Protection Necklace - Innadril">
<table name="#waterRes"> 26 30 </table>
<icon>
<value level="1">icon.accessary_inferno_necklace_i00</value>
<value level="2">icon.accessory_nectklace_of_domi_protection_i00</value>
@@ -2256,7 +2218,6 @@
</effects>
</skill>
<skill id="8394" toLevel="2" name="Protection Necklace - Goddard">
<table name="#fireRes"> 26 30 </table>
<icon>
<value level="1">icon.accessary_inferno_necklace_i00</value>
<value level="2">icon.accessory_nectklace_of_domi_protection_i00</value>
@@ -2275,7 +2236,6 @@
</effects>
</skill>
<skill id="8395" toLevel="2" name="Protection Necklace - Rune">
<table name="#fireRes"> 26 30 </table>
<icon>
<value level="1">icon.accessary_inferno_necklace_i00</value>
<value level="2">icon.accessory_nectklace_of_domi_protection_i00</value>
@@ -2294,7 +2254,6 @@
</effects>
</skill>
<skill id="8396" toLevel="2" name="Protection Necklace - Schuttgart">
<table name="#windRes"> 26 30 </table>
<icon>
<value level="1">icon.accessary_inferno_necklace_i00</value>
<value level="2">icon.accessory_nectklace_of_domi_protection_i00</value>
@@ -2074,8 +2074,6 @@
</skill>
<skill id="8461" toLevel="3" name="Enchant Heavy Armor (S-grade)">
<!-- Confirmed CT2.5 and Updated to Ertheia -->
<table name="#pDef"> 70 80 90 </table> <!-- Guessed -->
<table name="#regMp"> 32 35 37 </table> <!-- Guessed -->
<icon>icon.skill0231</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -2114,8 +2112,6 @@
</skill>
<skill id="8462" toLevel="3" name="Enchant Light Armor (S-grade)">
<!-- Confirmed CT2.5 and Updated to Ertheia -->
<table name="#mDef"> 39 49 59 </table> <!-- Guessed -->
<table name="#rEvas"> 2 4 6 </table> <!-- Guessed -->
<icon>icon.skill0233</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -2147,7 +2143,6 @@
</skill>
<skill id="8463" toLevel="3" name="Enchant Robe (S-grade)">
<!-- Confirmed CT2.5 and Updated to Ertheia -->
<table name="#weightLimit"> 1.10 1.20 1.30 </table> <!-- Guessed -->
<icon>icon.skill0234</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -3144,7 +3144,6 @@
</skill>
<skill id="9180" toLevel="2" name="10,000,000 SP scroll">
<!-- High Five Skill -->
<table name="#amount"> 5000000 10000000 </table>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>
@@ -1443,7 +1443,6 @@
<skill id="9256" toLevel="3" name="Mentee's Appreciation">
<!-- AUTO GENERATED SKILL -->
<!-- Mentee's appreciation. Obtained XP/SP + 5%. Applied only when mentee is logged in. -->
<table name="#isMagics"> 3 0 0 </table>
<icon>br_cashtex.item.br_cash_rune_of_exp_i00</icon>
<abnormalTime>-1</abnormalTime>
<canBeDispelled>false</canBeDispelled>
@@ -94,7 +94,6 @@
<skill id="10002" toLevel="10" name="Superior Heavy Armor Mastery">
<!-- Glory Days confirmed -->
<!-- Max HP + 6883 and P. Def. + 1904 when equipped with Heavy Armor. MP Recovery Bonus + 8.4 and Critical Damage received - 35%. STR + 2. Reflects 10% of incurred damage back to the opponent. -->
<table name="#pDef"> 1904 2091 2297 2478 2776 2881 2990 3104 3234 3357 </table>
<icon>icon.skill10002</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -207,7 +206,6 @@
<skill id="10004" toLevel="10" name="Superior M. Def.">
<!-- Glory Days confirmed -->
<!-- M. Def. + 949, Magic Attack Resistance + 25%, STR + 2. -->
<table name="#mDef"> 949 1073 1214 1340 1511 1588 1668 1753 1842 1935 </table>
<icon>icon.skill10004</icon>
<operateType>P</operateType>
<magicLvl>
@@ -2585,7 +2583,6 @@
<skill id="10040" toLevel="6" name="Summon Golden Lion">
<!-- Glory Days confirmed -->
<!-- Summons a golden lion to fight alongside you. -->
<table name="#npcIds"> 14936 14937 14938 14939 14974 14975 </table>
<icon>icon.skill10040</icon>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>
@@ -2748,7 +2745,6 @@
<skill id="10044" toLevel="10" name="Superior Elemental Mastery">
<!-- Glory Days confirmed -->
<!-- STR + 2 and Attribute Resistance + 20. -->
<table name="#elemRes"> 20 22 24 26 30 32 34 36 38 40 </table>
<icon>icon.skill10044</icon>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>
@@ -3011,10 +3007,6 @@
</skill>
<skill id="10047" toLevel="3" name="Shield Charge IV">
<!-- Strikes with the shield. Attacks target with 16359 Power added to P. Atk. Decreases P. Def. by 10% and Evasion by 2. Increases Critical damage by 10%. -->
<table name="#power"> 16359 0 0 </table>
<table name="#pDef"> 0.9 0.8 0.7 </table>
<table name="#rEvas"> -2 -3 -4 </table>
<table name="#defCritRate"> 1.1 1.2 1.3 </table>
<icon>icon.skill10047</icon>
<operateType>A4</operateType>
<mpConsume>
@@ -3089,10 +3081,6 @@
</skill>
<skill id="10048" toLevel="3" name="Shield Charge V">
<!-- Strikes with the shield. Attacks target with 17449 Power added to P. Atk. Decreases P. Def. by 10% and Evasion by 2. Increases Critical damage by 10%. -->
<table name="#power"> 17449 0 0 </table>
<table name="#pDef"> 0.9 0.8 0.7 </table>
<table name="#rEvas"> -2 -3 -4 </table>
<table name="#defCritRate"> 1.1 1.2 1.3 </table>
<icon>icon.skill10048</icon>
<operateType>A4</operateType>
<mpConsume>
@@ -3167,10 +3155,6 @@
</skill>
<skill id="10049" toLevel="3" name="Shield Charge VI">
<!-- Strikes with the shield. Attacks target with 18539 Power added to P. Atk. Decreases P. Def. by 10% and Evasion by 2. Increases Critical damage by 10%. -->
<table name="#power"> 18539 0 0 </table>
<table name="#pDef"> 0.9 0.8 0.7 </table>
<table name="#rEvas"> -2 -3 -4 </table>
<table name="#defCritRate"> 1.1 1.2 1.3 </table>
<icon>icon.skill10049</icon>
<operateType>A4</operateType>
<mpConsume>
@@ -3321,7 +3305,6 @@
<!-- Glory Days confirmed -->
<!-- Updated to IO -->
<!-- Attack the nearby enemies and block the physical skills. -->
<table name="#power"> 6459 6593 7004 7443 7905 8399 </table>
<icon>icon.skill0217</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>8</abnormalTime>
@@ -3379,7 +3362,6 @@
<!-- Glory Days confirmed -->
<!-- Updated to IO -->
<!-- Flourishes claws to attack enemies at the front. -->
<table name="#power"> 4536 4630 4922 5232 5560 5909 </table>
<icon>icon.skill0217</icon>
<affectLimit>5-12</affectLimit>
<fanRange>0;0;80;150</fanRange>
@@ -3428,8 +3410,6 @@
<!-- Glory Days confirmed -->
<!-- Updated to IO -->
<!-- Dashes to the enemy to inflict damage and shock. -->
<table name="#abnormalLvl"> 1 2 3 4 5 6 </table>
<table name="#power"> 2421 2476 2646 2829 3022 3229 </table>
<icon>icon.skill0217</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
@@ -3488,7 +3468,6 @@
<!-- Glory Days confirmed -->
<!-- Updated to IO -->
<!-- Spews flames at the enemy to inflict damage. -->
<table name="#power"> 109 109 112 116 120 125 </table> <!-- Guessed from Elemental Spike -->
<icon>icon.skill0217</icon>
<attributeType>FIRE</attributeType>
<attributeValue>20</attributeValue>
@@ -4058,7 +4037,6 @@
<skill id="10067" toLevel="4" name="Spirit of Revenge">
<!-- TODO abnormalType -->
<!-- For 10 sec., all party members' P. Atk./ M. Atk. + 2%. -->
<table name="#atk"> 1.02 1.03 1.04 1.06 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -4207,8 +4185,6 @@
</skill>
<skill id="10071" toLevel="4" name="Eva's Presence">
<!-- P. Def./ M. Def. + 2%. Has a 30% chance of increasing all party members' P. Def./ M. Def. and heal amount by 1% for 10 sec. when attacked. -->
<table name="#def"> 1.02 1.03 1.04 1.06 </table>
<table name="#triggerLevel"> 1 2 3 4 </table>
<icon>icon.skill10071</icon>
<magicLvl>
<value level="1">85</value>
@@ -4838,7 +4814,6 @@
<skill id="10087" toLevel="7" name="Blood Panther Roar">
<!-- Updated to IO -->
<!-- Inflicts 7750 damage onto nearby enemies, and has a chance of restraining their P. Atk. For 5 sec. -->
<table name="#power"> 7750 7911 8404 8931 11911 12491 13071 </table>
<icon>icon.skill1336</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
@@ -4883,7 +4858,6 @@
<skill id="10088" toLevel="7" name="Blood Panther Rush">
<!-- Updated to IO -->
<!-- Rush toward the enemy to inflict 3875 damage and inflict Shock for 5 sec. -->
<table name="#power"> 3875 3955 4202 4465 10249 10829 11409 </table>
<icon>icon.skill0100</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -3,7 +3,6 @@
<skill id="10244" toLevel="3" name="True Vanguard">
<!-- Glory Days confirmed -->
<!-- Damage inflicted on monsters + 50%, and M. Skill MP Consumption + 30%. -->
<table name="#pve"> 1.5 1.55 1.6 </table>
<icon>icon.skill0810</icon>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>
@@ -847,7 +846,6 @@
<skill id="10262" toLevel="9" name="Power Bomber">
<!-- Glory Days confirmed -->
<!-- Inflicts a powerful strike on target with 20483 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. -->
<table name="#power"> 20483 22595 24708 26821 28934 30343 32981 34497 36013 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>KNOCKDOWN</abnormalType>
@@ -1068,7 +1066,6 @@
<skill id="10265" toLevel="11" name="Eruption">
<!-- Glory Days confirmed -->
<!-- Attacks nearby enemies with 11557 Power added to P. Atk., Stuns them for 2 seconds and remove their target. Power is decreased by 10% when equipped with a sword/blunt/fist weapon and increased by 50% when equipped with a spear. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical. -->
<table name="#power"> 11557 11956 12754 13553 14351 15150 15948 16747 17896 18622 19348 </table>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>2</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -1372,7 +1369,6 @@
<skill id="10268" toLevel="6" name="Rolling Thunder">
<!-- Glory Days confirmed -->
<!-- Becomes enveloped with the energy of a whirlwind. Continuously decreases nearby enemies' HP. Continuously decreases your MP. -->
<table name="#skillLvl"> 1 2 3 4 5 6 </table>
<abnormalVisualEffect>HURRICANE_SELF</abnormalVisualEffect>
<icon>icon.skill10268</icon>
<operateType>AU</operateType>
@@ -1575,7 +1571,6 @@
<skill id="10271" toLevel="2" name="Power Provoke">
<!-- Glory Days confirmed and updated to IO -->
<!-- Provokes nearby enemies. Raises their P. Atk. and Atk. Spd. for 10 seconds but lower their P. Def. -->
<table name="#pDef"> 0.8 0.75 </table>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>PD_DOWN</abnormalType>
@@ -1627,7 +1622,6 @@
<skill id="10273" toLevel="4" name="Lightning Disarm">
<!-- Glory Days confirmed -->
<!-- Disarms nearby enemies for 5 seconds. Lowers P. Atk. and M. Atk. by 10%. -->
<table name="#atk"> 0.9 0.85 0.8 0.75 </table>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>DISARM</abnormalType>
@@ -464,8 +464,6 @@
</skill>
<skill id="10311" toLevel="4" name="Superior Two-handed Weapon Mastery">
<!-- When a two-handed sword or two handed blunt is equipped, P. Atk. + 2 % and additional + 709. -->
<table name="#pAtkAdd"> 709 825 982 1190 </table>
<table name="#pAtkMul"> 1.02 1.03 1.04 1.05 </table>
<icon>icon.skill11838</icon>
<magicLvl>
<value level="1">85</value>
@@ -811,8 +809,6 @@
<skill id="10319" toLevel="3" name="Duelist's Fury">
<!-- TODO: AbnormalType -->
<!-- PvP Damage + 20%, Speed + 66, Debuff Resistance + 90%. -->
<table name="#abnormalLvl"> 1 2 3 </table>
<table name="#pvpBonus"> 1.2 1.25 1.3 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalVisualEffect>DUELING</abnormalVisualEffect>
@@ -1641,7 +1637,6 @@
</effects>
</skill>
<skill id="10340" toLevel="3" name="Blade Slasher">
<table name="#power"> 48641 51282 53878 </table>
<!-- AUTO GENERATED SKILL -->
<!-- Attacks enemies in front with 16214 Power added to P. Atk. If the target is stunned, attacks with 48641 power. Can be used while a sword or blunt weapon is equipped. Consumes 1 Soulstone. -->
<icon>
@@ -78,8 +78,6 @@
</skill>
<skill id="10608" toLevel="4" name="Superior Haste">
<!-- Physical skill Cooldown - 5%. Spd. + 5. -->
<table name="#pReuse"> 0.95 0.94 0.93 0.9 </table>
<table name="#runSpd"> 5 6 7 10 </table>
<icon>icon.skill10608</icon>
<magicLvl>
<value level="1">85</value>
@@ -2732,7 +2732,6 @@
<skill id="10786" toLevel="6" name="Time Bomb">
<!-- Glory Days confirmed -->
<!-- Plants a bomb on target that detonates after 10 seconds to inflict damage with 30000 power. While the bomb is being installed, target's P. Accuracy decreases by 10. -->
<table name="#triggerLvl"> 1 1 1 2 3 4 </table>
<icon>icon.skill10786</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
@@ -2799,7 +2798,6 @@
<!-- Updated to IO -->
<!-- Glory Days confirmed -->
<!-- Summons a Thunder Hawk. -->
<table name="#npcIds"> 14932 14940 14941 14942 14986 14987 14988 14989 </table>
<icon>icon.skill10787</icon>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -382,7 +382,6 @@
<skill id="10806" toLevel="4" name="Frost Trap">
<!-- Glory Days confirmed -->
<!-- Decreases Speed, Atk. Spd. and Casting Spd. -->
<table name="#magicLvl"> 99 101 103 105 </table>
<icon>icon.skill0516</icon>
<operateType>A2</operateType>
<effectPoint>-2</effectPoint>
@@ -421,7 +420,6 @@
<skill id="10807" toLevel="4" name="Gravity Trap">
<!-- Glory Days confirmed -->
<!-- Inflicted with Hold and unable to move. -->
<table name="#magicLvl"> 99 101 103 105 </table>
<icon>icon.skill0518</icon>
<operateType>A2</operateType>
<effectPoint>-2</effectPoint>
@@ -153,7 +153,6 @@
</skill>
<skill id="10950" toLevel="4" name="Vengeful Sniper">
<!-- For 30 minutes when a bow or crossbow is equipped, P. Atk. + 5%, PvP damage + 5%, received magic skill damage during PvP - 5%. -->
<table name="#power"> 1.05 1.06 1.07 1.10 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2354,7 +2354,6 @@
<!-- Updated to IO -->
<!-- Glory Days confirmed -->
<!-- Attacks nearby targets with 157 Power and pushes them back. Over-hit. -->
<table name="#power"> 157 168 180 189 194 198 202 </table>
<icon>icon.skill11032</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1</abnormalTime>
@@ -3082,7 +3081,6 @@
<!-- Updated to IO -->
<!-- Glory Days confirmed -->
<!-- Inflicts a magic attack imbued with elemental properties on target and surrounding enemies with 262 Power added to attribute damage. Over-hit. -->
<table name="#power"> 262 270 277 285 292 299 307 315 </table>
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<icon>icon.skill11040</icon>
@@ -3196,7 +3194,6 @@
<!-- Updated to IO -->
<!-- Glory Days confirmed -->
<!-- Inflicts a magic attack imbued with elemental properties on target and surrounding enemies with 262 Power added to attribute damage. Over-hit. -->
<table name="#power"> 262 270 277 285 292 299 307 315 </table>
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<icon>icon.skill11040</icon>
@@ -3292,7 +3289,6 @@
<!-- Updated to IO -->
<!-- Glory Days confirmed -->
<!-- Inflicts a magic attack imbued with elemental properties on target and surrounding enemies with 262 Power added to attribute damage. Over-hit. -->
<table name="#power"> 262 270 277 285 292 299 307 315 </table>
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<icon>icon.skill11040</icon>
@@ -3388,7 +3384,6 @@
<!-- Updated to IO -->
<!-- Glory Days confirmed -->
<!-- Inflicts a magic attack imbued with elemental properties on target and surrounding enemies with 262 Power added to attribute damage. Over-hit. -->
<table name="#power"> 262 270 277 285 292 299 307 315 </table>
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<icon>icon.skill11040</icon>
@@ -3484,7 +3479,6 @@
<!-- Updated to IO -->
<!-- Glory Days confirmed -->
<!-- Inflicts a magic attack imbued with elemental properties on target and surrounding enemies with 262 Power added to attribute damage. Over-hit. -->
<table name="#power"> 262 270 277 285 292 299 307 315 </table>
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<icon>icon.skill11040</icon>
@@ -3580,7 +3574,6 @@
<!-- Updated to IO -->
<!-- Glory Days confirmed -->
<!-- Inflicts a magic attack imbued with elemental properties on target and surrounding enemies with 262 Power added to attribute damage. Over-hit. -->
<table name="#power"> 262 270 277 285 292 299 307 315 </table>
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<icon>icon.skill11040</icon>
@@ -3899,7 +3892,6 @@
<!-- Updated to IO -->
<!-- Glory Days confirmed -->
<!-- Attacks target and surrounding enemies with 125 power and absorbs 25% of the damage inflicted as HP. Additionally, for 10 seconds, target's M. Atk. and M. Def. - 30%; P. Def., M. Atk., Casting Spd., M. Def., P. Critical Rate, M. Critical Rate, and Speed - 8%; and Accuracy - 12. -->
<table name="#power"> 125 128 133 139 144 150 155 159 163 </table>
<icon>icon.skill11048</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>20</abnormalTime>
@@ -4668,7 +4660,6 @@
<!-- Updated to IO -->
<!-- Glory Days confirmed -->
<!-- Attacks nearby enemies with 133 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the back. -->
<table name="#power"> 133 136 142 149 154 160 163 167 171 </table>
<icon>icon.skill11057</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1</abnormalTime>
@@ -5444,7 +5435,6 @@
<!-- Updated to IO -->
<!-- Glory Days confirmed -->
<!-- Decreases Fire resistance by 20 for 3 seconds. -->
<table name="#fireRes"> 20 50 100 </table>
<icon>icon.skill11011</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>
@@ -5484,7 +5474,6 @@
<!-- Updated to IO -->
<!-- Glory Days confirmed -->
<!-- Decreases Water resistance by 20 for 3 seconds. -->
<table name="#waterRes"> 20 50 100 </table>
<icon>icon.skill11011</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>
@@ -5524,7 +5513,6 @@
<!-- Updated to IO -->
<!-- Glory Days confirmed -->
<!-- Decreases Wind resistance by 20 for 3 seconds. -->
<table name="#windRes"> 20 50 100 </table>
<icon>icon.skill11011</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>
@@ -5564,7 +5552,6 @@
<!-- Updated to IO -->
<!-- Glory Days confirmed -->
<!-- Decreases Earth resistance by 20 for 3 seconds. -->
<table name="#earthRes"> 20 50 100 </table>
<icon>icon.skill11011</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>
@@ -5602,7 +5589,6 @@
<!-- Updated to IO -->
<!-- Glory Days confirmed -->
<!-- Decreases Fire/Water/Wind/Earth resistances by 20 for 3 seconds. -->
<table name="#allRes"> 20 50 100 </table>
<icon>icon.skill11011</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>
@@ -5821,7 +5807,6 @@
<!-- Updated to IO -->
<!-- Glory Days confirmed -->
<!-- Decreases target's Speed. -->
<table name="#runSpd"> 0.6 0.4 0.2 </table>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>
<value level="1">3</value>
@@ -5942,7 +5927,6 @@
<skill id="11092" toLevel="3" name="Damaged Area">
<!-- Glory Days confirmed -->
<!-- Momentarily incurs damage. All speeds are decreased. -->
<table name="#runSpd"> 0.6 0.4 0.2 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">3</value>
@@ -6031,7 +6015,6 @@
<!-- Updated to IO -->
<!-- Glory Days confirmed -->
<!-- Attacks nearby enemies with 133 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. -->
<table name="#power"> 133 136 142 149 154 160 163 167 171 </table>
<icon>icon.skill11094</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1</abnormalTime>
@@ -1642,8 +1642,6 @@
<!-- Updated to IO -->
<!-- Glory Days confirmed -->
<!-- Retrieves any Mark of Weakness, Mark of Plague, or Mark of Trick from target. Inflicts damage according to the number of retrieved marks. -->
<table name="#power">85 89 93 97 101 105 109 113 117 121 125 </table>
<table name="#power"> 204 214 223 233 242 252 262 271 281 290 300 </table> <!-- TODO Taken from Mark of Weakness x2.4 (because level 2 power calculated in retail seems to be 214) -->
<icon>icon.skill11271</icon>
<operateType>A1</operateType>
<mpConsume>
@@ -2288,7 +2286,6 @@
<!-- Updated to IO -->
<!-- Glory Days confirmed -->
<!-- Provokes the enemy and inflicts damage. -->
<table name="#power"> 6277 6494 6930 7365 7800 8236 8671 9106 9324 </table>
<icon>icon.skill0028</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -2374,7 +2371,6 @@
<!-- Updated to IO -->
<!-- Glory Days confirmed -->
<!-- Rolls over at the same spot to give a shock to the ground and temporarily stops nearby targets from moving. -->
<table name="#power"> 5337 5521 5889 6258 6627 6995 7364 7732 7917 </table>
<icon>icon.skill0028</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -2461,7 +2457,6 @@
<!-- Updated to IO -->
<!-- Glory Days confirmed -->
<!-- Bites target to inflict damage. -->
<table name="#power"> 6300 6518 6954 7391 7827 8264 8700 9137 9355 </table>
<icon>icon.skill0121</icon>
<operateType>A1</operateType>
<mpConsume>
@@ -2527,7 +2522,6 @@
<!-- Updated to IO -->
<!-- Glory Days confirmed -->
<!-- Jumps to inflict damage on targets within a certain range. Speed - 100. Can be used when below 200 grids. -->
<table name="#power"> 2683 2780 2975 3170 3365 3560 3755 3950 4048 </table>
<icon>icon.skill0121</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>5</abnormalTime>
@@ -2598,7 +2592,6 @@
<!-- Updated to IO -->
<!-- Glory Days confirmed -->
<!-- Inflicts damage on the enemy and absorbs 20% of damage as HP. -->
<table name="#power"> 125 127 131 134 138 141 145 149 150 </table>
<icon>icon.skill1234</icon>
<operateType>A1</operateType>
<mpConsume>
@@ -2665,7 +2658,6 @@
<!-- Updated to IO -->
<!-- Glory Days confirmed -->
<!-- Creates a death space near the enemy to inflict damage. -->
<table name="#power"> 100 102 104 107 110 113 116 119 120 </table>
<icon>icon.skill1171</icon>
<affectRange>150</affectRange>
<operateType>A1</operateType>
@@ -2733,7 +2725,6 @@
<skill id="11284" toLevel="4" name="Naviarope Smash">
<!-- Glory Days confirmed -->
<!-- Inflicts a powerful attack on target. -->
<table name="#power"> 8690 9051 9392 9392 </table>
<icon>icon.skill0121</icon>
<operateType>A1</operateType>
<mpConsume>
@@ -2778,7 +2769,6 @@
<skill id="11285" toLevel="4" name="Naviarope Power">
<!-- Glory Days confirmed -->
<!-- Uses the authority of Naviarope to inflict powerful damage on nearby targets. -->
<table name="#power"> 7183 7481 7757 7757 </table>
<icon>icon.skill0121</icon>
<affectRange>200</affectRange>
<operateType>A1</operateType>
@@ -2842,7 +2832,6 @@
<skill id="11287" toLevel="10" name="Superior Resistance">
<!-- Glory Days confirmed -->
<!-- Fire/Water/Wind/Earth Resistance + 20. INT + 2. -->
<table name="#res"> 20 22 24 26 30 32 34 36 38 40 </table>
<icon>icon.skill10005</icon>
<operateType>P</operateType>
<magicLvl>
@@ -2928,9 +2917,6 @@
<skill id="11288" toLevel="4" name="Ultimate Servitor Share">
<!-- Glory Days confirmed -->
<!-- For 30 min., shares the following with your servitor (s): 60% of P. Atk., 50% of P. Def., 30% of M. Def., 15% of Max HP/MP, 10% of Atk. Spd., 30% of P. Critical Rate, 15% of P. Critical Damage. -->
<table name="#pAtk"> 0.60 0.65 0.70 0.70 </table>
<table name="#pDef"> 0.50 0.53 0.53 0.60 </table>
<table name="#mDef"> 0.30 0.35 0.35 0.50 </table>
<icon>icon.skill11288</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -2966,9 +2952,9 @@
<effects>
<!-- Note: 0.5 means 50% of owner's patk! -->
<effect name="ServitorShare">
<share stat="pAtk" val="#pAtk" />
<share stat="pDef" val="#pDef" />
<share stat="mDef" val="#mDef" />
<share stat="pAtk" val="0.60" />
<share stat="pDef" val="0.50" />
<share stat="mDef" val="0.30" />
<share stat="maxHp" val="0.15" />
<share stat="maxMp" val="0.15" />
<share stat="pAtkSpd" val="0.10" />
@@ -3038,7 +3024,6 @@
<!-- Updated to IO -->
<!-- Glory Days confirmed -->
<!-- Inflicts magic damage on nearby enemies. -->
<table name="#power"> 58 60 61 63 </table> <!-- First level is retail, others are guessed -->
<icon>icon.skill0028</icon>
<affectLimit>6-12</affectLimit>
<affectRange>150</affectRange>
@@ -89,7 +89,6 @@
<!-- Updated to IO -->
<!-- Glory Days confirmed -->
<!-- Heals the servitor with 1637 Power. -->
<table name="#power"> 1637 1645 1658 1671 1685 1698 1713 1727 1928 1944 1960 </table>
<icon>icon.skill1127</icon>
<operateType>A1</operateType>
<mpConsume>70</mpConsume>
@@ -2649,7 +2648,6 @@
<skill id="11361" toLevel="3" name="Summon Moving Portal">
<!-- Updated to IO -->
<!-- Summons an instant Moving Portal for 30 sec. Consumes 5 Spirit Ores. -->
<table name="#despawnDelay"> 30000 45000 30000 </table>
<icon>icon.skill11361</icon>
<itemConsumeCount>5</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
@@ -2713,7 +2711,6 @@
<skill id="11364" toLevel="3" name="Elemental Dash">
<!-- Updated to IO -->
<!-- Party's Speed + 15. -->
<table name="#runSpd"> 15 20 30 </table>
<icon>icon.skill0028</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime> <!-- Guessed -->
@@ -3144,7 +3144,7 @@
<abnormalLvl>5</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>MULTI_DEBUFF</abnormalType>
<activateRate>100
<activateRate>
<value fromLevel="1" toLevel="4">100</value>
<value fromLevel="1" toLevel="4" fromSubLevel="2001" toSubLevel="2030">{base + base / 100 * subIndex}</value>
</activateRate>
@@ -195,7 +195,6 @@
<skill id="11603" toLevel="4" name="Mass Restriction">
<!-- Updated to IO -->
<!-- During PvP, limits the CP, HP, and MP recovery of target and nearby enemies to maximum 60% for 30 seconds. -->
<table name="#limit"> 0.60 0.50 0.40 0.30 </table>
<icon>icon.skill11603</icon>
<abnormalLvl>4</abnormalLvl> <!-- Custom -->
<abnormalTime>30</abnormalTime>
@@ -798,7 +797,6 @@
<skill id="11614" toLevel="4" name="Battle Rhapsody Dance">
<!-- Updated to IO -->
<!-- For 30 sec., increases your P. Atk./M. Atk./Atk. Spd./Casting Spd. + 50%. -->
<table name="#stats"> 1.50 1.60 1.70 2.00 </table>
<icon>icon.skill11614</icon>
<abnormalTime>
<value fromLevel="1" toLevel="4">30</value>
@@ -1060,8 +1058,6 @@
<skill id="11619" toLevel="3" name="Soul Ditty">
<!-- Updated to IO -->
<!-- Entire party's P. Atk. + 3%, P. Critical Damage + 3%, Atk. Spd. + 2%, M. Atk. + 2%, Casting Spd. + 2%, P. Def. + 2%, M. Def. + 2%, Skill Power + 2%. -->
<table name="#pAtkcAtk"> 1.03 1.05 1.07 </table>
<table name="#atkSpdDefPower"> 1.02 1.03 1.05 </table>
<icon>icon.skill11529</icon>
<abnormalTime>1800</abnormalTime> <!-- Custom -->
<affectRange>1000</affectRange>
@@ -324,7 +324,6 @@
<skill id="11753" toLevel="3" name="Sustain">
<!-- Glory Days confirmed -->
<!-- For 10 seconds, increases Healing power by 50. If triggered again, the effect will increase. -->
<table name="#healPower"> 50 100 200 </table>
<abnormalTime>15</abnormalTime>
<abnormalLvl>1</abnormalLvl>
<abnormalType>LIFE_FORCE_HEALER_SELF</abnormalType>
@@ -552,7 +551,6 @@
<skill id="11756" toLevel="11" name="Panic Heal">
<!-- Glory Days confirmed -->
<!-- Heals target with 1488 Power added to M. Atk. If HP is full, CP is restored. -->
<table name="#power"> 1488 1495 1507 1519 1532 1544 1557 1570 1749 1763 1777 </table>
<icon>icon.skill11756</icon>
<operateType>A1</operateType>
<magicLvl>
@@ -1015,8 +1013,6 @@
<skill id="11761" toLevel="8" name="Brilliant Recharge">
<!-- Glory Days confirmed -->
<!-- Instantly recovers party members' MP with a maximum of 700 Power depending on their level. Also, for 10 seconds, recovers 50 MP per second. -->
<table name="#amount"> 700 715 725 740 750 768 786 804 </table>
<table name="#amoutOverTime"> 10 10 10 10 11 11 11 11 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalType>MP_RECOVER</abnormalType>
<abnormalTime>10</abnormalTime>
@@ -1965,7 +1961,6 @@
<skill id="11773" toLevel="2" name="Lakcis Disc">
<!-- Glory Days confirmed -->
<!-- Directly manipulates the power of light to Heal nearby allies and damage nearby enemies. Continuously consumes MP. -->
<table name="#skillLevel"> 1 2 </table>
<icon>icon.skill11773</icon>
<operateType>AU</operateType>
<effectPoint>
@@ -2007,7 +2002,6 @@
<skill id="11774" toLevel="4" name="Summon Tree of Life">
<!-- Glory Days confirmed -->
<!-- Summons a Tree of Life. The summoned tree heals nearby party members for 30 seconds. Can also cast a debuff canceling blessing. -->
<table name="#npcIds"> 14933 14943 15010 15011 </table>
<icon>icon.skill11774</icon>
<operateType>A1</operateType>
<magicLvl>
@@ -2084,7 +2078,6 @@
<!-- Updated to IO -->
<!-- Glory Days confirmed -->
<!-- Summons a Spirit of Light. -->
<table name="#npcIds"> 14925 14944 14945 14946 </table>
<icon>icon.skill11776</icon>
<operateType>A1</operateType>
<magicLvl>
@@ -2130,8 +2123,6 @@
<!-- Updated to IO -->
<!-- Glory Days confirmed -->
<!-- Leaves a mark that decreases target's P. Def. and M. Def. by 10%, and consumes 113 HP every second for 60 seconds. -->
<table name="#dot"> 113 118 123 128 134 134 134 134 </table>
<table name="#defences"> 0.9 0.85 0.8 0.75 0.7 0.7 0.7 0.7 </table>
<abnormalTime>60</abnormalTime>
<abnormalLvl>3</abnormalLvl>
<abnormalType>MARK_OF_LUMI</abnormalType>
@@ -2320,7 +2311,6 @@
<!-- Updated to Ertheia -->
<!-- Glory Days confirmed -->
<!-- Decreases Speed, Atk. Spd. and Casting Spd. by 50%. -->
<table name="#speeds"> 0.5 0.4 0.3 0.2 0.1 0.1 0.1 0.1 </table>
<icon>icon.skill1394</icon>
<abnormalTime>10</abnormalTime>
<abnormalLvl>1</abnormalLvl>
@@ -2393,7 +2383,6 @@
<!-- Updated to IO -->
<!-- Glory Days confirmed -->
<!-- Decreases target's Recovery by 50%. -->
<table name="#healEffect"> 0.5 0.48 0.44 0.4 0.35 0.3 0.3 0.3 0.3 </table>
<abnormalTime>60</abnormalTime>
<abnormalLvl>3</abnormalLvl>
<abnormalType>HEAL_EFFECT_DOWN</abnormalType>
@@ -2522,7 +2511,6 @@
<!-- Updated to IO -->
<!-- Glory Days confirmed -->
<!-- Casting Spd. + 30% when equipped with a Robe/ Light Armor. MP is continuously consumed. -->
<table name="#mAtkSpd"> 1.30 1.50 </table>
<icon>icon.skill11782</icon>
<magicLvl>
<value level="1">93</value>
@@ -2575,8 +2563,6 @@
<skill id="11784" toLevel="4" name="Blessed Resurrection">
<!-- Glory Days confirmed -->
<!-- Resurrects a dead target and restores 85% of the XP lost. -->
<table name="#mpInitialConsume"> 7 7 8 9 </table>
<table name="#power"> 85 90 95 100 </table>
<blockedInOlympiad>true</blockedInOlympiad>
<castRange>400</castRange>
<hitTime>2000</hitTime>
@@ -3181,7 +3167,6 @@
<!-- Updated to Ertheia -->
<!-- Glory Days confirmed -->
<!-- For 10 second, increases Healing power by 50. If triggered again, the effect will increase. -->
<table name="#healPower"> 50 100 200 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>LIFE_FORCE_HEALER_SELF</abnormalType>
@@ -3210,9 +3195,6 @@
<skill id="11795" toLevel="3" name="Sustain">
<!-- Updated to Ertheia -->
<!-- For 15 seconds, Heals allies over time. Also increases your Healing power. If triggered again, the effect will increase. -->
<table name="#power"> 1.10 1.20 1.30 </table> <!-- Custom -->
<!-- Custom -->
<table name="#hotValue"> 172 174 176 </table> <!-- Custom -->
<icon>icon.skill1217</icon>
<abnormalTime>15</abnormalTime>
<castRange>600</castRange>
@@ -3273,8 +3255,6 @@
<skill id="11796" toLevel="3" name="Sustain">
<!-- Updated to Ertheia -->
<!-- For 10 second, increases Healing power by 50. If triggered again, the effect will increase. -->
<table name="#healPower"> 50 100 200 </table>
<table name="#abnormalLevel"> 1 2 3 </table>
<abnormalTime>10</abnormalTime>
<icon>icon.skill1217</icon>
<operateType>A4</operateType>
@@ -3303,9 +3283,7 @@
<skill id="11797" toLevel="3" name="Sustain">
<!-- Updated to Ertheia -->
<!-- For 15 seconds, Heals allies over time. Also increases your Healing power. If triggered again, the effect will increase. -->
<table name="#power"> 1.10 1.20 1.30 </table> <!-- Custom -->
<!-- Custom -->
<table name="#hotValue"> 172 174 176 </table> <!-- Custom -->
<icon>icon.skill1217</icon>
<abnormalTime>15</abnormalTime>
<castRange>600</castRange>
@@ -3366,8 +3344,6 @@
<skill id="11798" toLevel="3" name="Sustain">
<!-- Updated to Ertheia -->
<!-- For 10 second, increases Healing power by 50. If triggered again, the effect will increase. -->
<table name="#healPower"> 50 100 200 </table>
<table name="#abnormalLevel"> 1 2 3 </table>
<abnormalTime>10</abnormalTime>
<icon>icon.skill1217</icon>
<operateType>A4</operateType>
@@ -3396,9 +3372,7 @@
<skill id="11799" toLevel="3" name="Sustain">
<!-- Updated to Ertheia -->
<!-- For 15 seconds, Heals allies over time. Also increases your Healing power. If triggered again, the effect will increase. -->
<table name="#power"> 1.10 1.20 1.30 </table> <!-- Custom -->
<!-- Custom -->
<table name="#hotValue"> 172 174 176 </table> <!-- Custom -->
<icon>icon.skill1217</icon>
<abnormalTime>15</abnormalTime>
<castRange>600</castRange>
@@ -33,8 +33,6 @@
<!-- Glory Days confirmed -->
<!-- Updated to Ertheia -->
<!-- For 15 seconds, Heals allies over time. Also increases your Healing power. If triggered again, the effect will increase. -->
<table name="#healEffect"> 1.1 1.2 1.3 </table>
<table name="#hotValue"> 106 142 178 </table>
<icon>icon.skill1217</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -92,7 +90,6 @@
<!-- Glory Days confirmed -->
<!-- Updated to Ertheia -->
<!-- For 10 second, increases Healing power by 50. If triggered again, the effect will increase. -->
<table name="#healPower"> 50 100 200 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>LIFE_FORCE_HEALER_SELF</abnormalType>
@@ -122,8 +119,6 @@
<!-- Updated to Ertheia -->
<!-- Glory Days confirmed -->
<!-- For 15 seconds, Heals allies over time. Also increases your Healing power. If triggered again, the effect will increase. -->
<table name="#power"> 1.1 1.2 1.3 </table>
<table name="#hotValue"> 107 143 179 </table>
<icon>icon.skill1217</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -181,7 +176,6 @@
<!-- Updated to Ertheia -->
<!-- Glory Days confirmed -->
<!-- For 10 second, increases Healing power by 50. If triggered again, the effect will increase. -->
<table name="#healPower"> 50 100 200 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>LIFE_FORCE_HEALER_SELF</abnormalType>
@@ -218,7 +212,6 @@
<!-- Updated to Ertheia -->
<!-- Glory Days confirmed -->
<!-- Recovers HP and removes bad abnormal statuses. -->
<table name="#heal"> 3274 3296 3319 3338 </table>
<icon>icon.skill1258</icon>
<operateType>A1</operateType>
<reuseDelay>7000</reuseDelay>
@@ -255,7 +248,6 @@
<skill id="11807" toLevel="5" name="Miracle of Fairy">
<!-- Updated to Ertheia -->
<!-- Glory Days confirmed -->
<table name="#heal"> 5 6 7 8 9 </table>
<icon>icon.skill11807</icon>
<magicLvl>
<value level="1">87</value>
@@ -290,7 +282,6 @@
<!-- Updated to Ertheia -->
<!-- Glory Days confirmed -->
<!-- Affected by Elegance of Light. HP is decreased. -->
<table name="#dot"> 200 400 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>11</abnormalTime>
<abnormalType>ALL_REGEN_DOWN</abnormalType>
@@ -326,7 +317,6 @@
<!-- Updated to Ertheia -->
<!-- Glory Days confirmed -->
<!-- Affected by Elegance of Light. Increases HP. -->
<table name="#dot"> 200 400 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>11</abnormalTime>
<abnormalType>MULTI_DEBUFF_EARTH</abnormalType>
@@ -579,8 +569,6 @@
<!-- Updated to Ertheia -->
<!-- Glory Days confirmed -->
<!-- For 15 seconds, Heals allies over time. Also increases your Healing power. If triggered again, the effect will increase. -->
<table name="#power"> 1.1 1.2 1.3 </table>
<table name="#hotValue"> 107 143 179 </table>
<icon>icon.skill1217</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -639,7 +627,6 @@
<!-- Updated to Ertheia -->
<!-- Glory Days confirmed -->
<!-- For 10 second, increases Healing power by 50. If triggered again, the effect will increase. -->
<table name="#healPower"> 50 100 200 </table>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>LIFE_FORCE_HEALER_SELF</abnormalType>
@@ -1151,7 +1138,6 @@
<!-- Updated to Ertheia -->
<!-- TODO: Level 4 was 1077 before update, supposed to be confirmed -->
<!-- Glory Days confirmed -->
<table name="#power"> 521 532 540 546 554 </table>
<icon>icon.skill11827</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
@@ -1707,7 +1693,6 @@
</skill>
<skill id="11852" toLevel="4" name="Mass Mana Gain">
<!-- For 30 min., party members' MP heal amount + 33. -->
<table name="#power"> 33 35 37 40 </table>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
@@ -797,14 +797,6 @@
</skill>
<skill id="13019" toLevel="4" name="Elegia Heavy Armor Set">
<!-- 2 Pieces: Increases Max HP by 550. 3 Pieces: Increases Max HP by 550, P. Atk by 6.59%. 4 Pieces: Increases Max HP by 550, P. Atk by 6.59%, Critical Rate + 12.74, M. Def. by 2%. 5 Pieces: Increases Max HP by 550, P. Atk by 6.59%, Critical Rate + 12.74, M. Def. by 2%, Bleeding/Hold/Sleep Resistance by 50%, Fire/Water/Wind/Earth Resistance + 5, restores HP by using some of the damage inflicted upon the enemy with a certain probability. Can wear cloak. STR+ 3, CON-2. -->
<table name="#Trait">0 0 0 50</table>
<table name="#base">0 0 0 3</table>
<table name="#base1">0 0 0 2</table>
<table name="#pAtk">1 1.0659 1.0659 1.0659</table>
<table name="#rCrit">0 0 12.74 12.74</table>
<table name="#resist">0 0 0 5</table>
<table name="#absorbDam">0 0 0 3</table>
<table name="#magicSuccRes">1 1 1.02 1.02</table>
<icon>icon.armor_t97_u_i00</icon>
<magicLvl>85</magicLvl>
<operateType>P</operateType>
@@ -924,13 +916,6 @@
</skill>
<skill id="13020" toLevel="4" name="Elegia Leather Armor Set">
<!-- 2 Pieces: Increases Speed by 3%. 3 Pieces: Increases Speed by 3%, P. Atk by 6.59%. 4 Pieces: Increases Speed by 3%, P. Atk by 6.59%, Critical Rate + 17.05. 5 Pieces: Increases Speed by 3%, P. Atk by 6.59%, Critical Rate + 17.05, P. Atk Spd by 6%, Paralysis Resistance by 50%, Fire/Water/Wind/Earth Resistance + 5. Can wear cloak. STR+ 1, DEX+ 2, CON-2. -->
<table name="#base">0 0 0 1</table>
<table name="#base1">0 0 0 2</table>
<table name="#Trait">0 0 0 50</table>
<table name="#pAtk">1 1.0659 1.0659 1.0659</table>
<table name="#pAtkSpd">1 1 1 1.06</table>
<table name="#resist">0 0 0 5</table>
<table name="#rCrit">0 0 17.05 17.05</table>
<icon>icon.armor_t98_u_i00</icon>
<magicLvl>85</magicLvl>
<operateType>P</operateType>
@@ -1043,15 +1028,6 @@
</skill>
<skill id="13021" toLevel="4" name="Elegia Robe Set">
<!-- 2 Pieces: Increases Speed by 7. 3 Pieces: Increases Speed by 7, Magic by 10%, Max MP + 97. 4 Pieces: Increases Speed by 7, Magic by 10%, Max MP + 97, Casting Spd. by 15%, MP Recovery Bonus by 5%. 5 Pieces: Increases Speed by 7, Magic by 10%, Max MP + 97, Casting Spd. by 15%, MP Recovery Bonus by 5%., Stun Resistance by 50%, Fire/Water/Wind/Earth Resistance + 5. Decreases Magic Skill MP Consumption by 3% . Can wear cloak. WIT+ 2, INT+ 1, MEN-2. -->
<table name="#base">0 0 0 2</table>
<table name="#base1">0 0 0 1</table>
<table name="#Trait">0 0 0 50</table>
<table name="#MpConsumeRate">1 1 1 0.97</table>
<table name="#maxMp">0 97 97 97</table>
<table name="#resist">0 0 0 5</table>
<table name="#mAtk">1 1.1 1.1 1.1</table>
<table name="#mAtkSpd">1 1 1.15 1.15</table>
<table name="#regMp">1 1 1.0557 1.0557</table>
<icon>icon.armor_t99_u_i00</icon>
<magicLvl>85</magicLvl>
<operateType>P</operateType>
@@ -1871,7 +1847,6 @@
</skill>
<skill id="13062" toLevel="5" name="Special Ability: Damage Up">
<!-- Increases P. Atk. Inflicts additional damage during PvP. -->
<table name="#pAtk"> 288 332 377 415 600 </table>
<icon>icon.skill1068</icon>
<magicLvl>
<value level="1">85</value>
@@ -1918,12 +1893,6 @@
</effects>
</skill>
<skill id="13064" toLevel="4" name="Set Effect - Immortal Heavy Armor 2 Piece (Defense Type)">
<table name="#defCritRate"> 1.0 0.967 0.967 0.967 </table>
<table name="#stunRes"> 0 5 5 5 </table>
<table name="#mDef"> 0 0 38 38 </table>
<table name="#pDef"> 0 0 0 77 </table>
<table name="#pDefMul"> 1 1 1 1.07 </table>
<table name="#elements"> 0 0 0 10 </table>
<operateType>P</operateType>
<icon>icon.armor_t501_u_i00</icon>
<magicCriticalRate>5</magicCriticalRate>
@@ -2020,12 +1989,6 @@
</effects>
</skill>
<skill id="13065" toLevel="4" name="Set Effect - Immortal Heavy Armor 2 Piece (Attack Type)">
<table name="#maxHp"> 0 0 463 463 </table>
<table name="#holdRes"> 0 5 5 5 </table>
<table name="#pAtk"> 0 0 0 115 </table>
<table name="#pDefMul"> 1 1 1 1.07 </table>
<table name="#critDmgAdd"> 0 209 209 209 </table>
<table name="#elements"> 0 0 0 10 </table>
<operateType>P</operateType>
<icon>icon.armor_t501_u_i00</icon>
<magicCriticalRate>5</magicCriticalRate>
@@ -2118,13 +2081,6 @@
</effects>
</skill>
<skill id="13066" toLevel="4" name="Set Effect - Twilight Heavy Armor 2 Piece (Defense Type)">
<table name="#defCritRate"> 1.0 0.967 0.967 0.967 </table>
<table name="#stunRes"> 0 7 7 7 </table>
<table name="#maxMp"> 0 202 202 202 </table>
<table name="#mDef"> 0 0 44 44 </table>
<table name="#pDef"> 0 0 0 87 </table>
<table name="#pDefMul"> 1 1 1 1.07 </table>
<table name="#elements"> 0 0 0 10 </table>
<operateType>P</operateType>
<icon>icon.armor_t601_u_i00</icon>
<magicCriticalRate>5</magicCriticalRate>
@@ -2234,13 +2190,6 @@
</effects>
</skill>
<skill id="13067" toLevel="4" name="Set Effect - Twilight Heavy Armor 2 Piece (Attack Type)">
<table name="#maxHp"> 0 0 463 463 </table>
<table name="#holdRes"> 0 7 7 7 </table>
<table name="#pAtk"> 0 0 0 180 </table>
<table name="#pDefMul"> 1 1 1 1.07 </table>
<table name="#critDmgAdd"> 0 242 242 242 </table>
<table name="#elements"> 0 0 0 10 </table>
<table name="#mpConsum"> 1 1 1.04 1.04 </table>
<operateType>P</operateType>
<icon>icon.armor_t601_u_i00</icon>
<magicCriticalRate>5</magicCriticalRate>
@@ -2367,13 +2316,6 @@
</effects>
</skill>
<skill id="13068" toLevel="4" name="Set Effect - Seraph Heavy Armor 2 Piece (Defense Type)">
<table name="#defCritRate"> 1.0 0.967 0.967 0.967 </table>
<table name="#stunRes"> 0 10 10 10 </table>
<table name="#defCritDamageAdd"> 0 0 281 281 </table>
<table name="#mDef"> 0 0 50 50 </table>
<table name="#pDef"> 0 0 0 96 </table>
<table name="#pDefMul"> 1 1 1 1.07 </table>
<table name="#elements"> 0 0 0 15 </table>
<operateType>P</operateType>
<icon>icon.armor_t401_u_i00</icon>
<magicCriticalRate>5</magicCriticalRate>
@@ -2483,13 +2425,6 @@
</effects>
</skill>
<skill id="13069" toLevel="4" name="Set Effect - Seraph Heavy Armor 2 Piece (Attack Type)">
<table name="#maxHp"> 0 0 511 511 </table>
<table name="#holdRes"> 0 10 10 10 </table>
<table name="#pAtk"> 0 0 0 214 </table>
<table name="#pDefMul"> 1 1 1 1.07 </table>
<table name="#critDmgAdd"> 0 281 281 281 </table>
<table name="#elements"> 0 0 0 15 </table>
<table name="#skillPower"> 1 1 1.06 1.06 </table>
<operateType>P</operateType>
<icon>icon.armor_t401_u_i00</icon>
<magicCriticalRate>5</magicCriticalRate>
@@ -2595,13 +2530,6 @@
</effects>
</skill>
<skill id="13070" toLevel="4" name="Set Effect - Eternal Heavy Armor 2 Piece (Defense Type)">
<table name="#defCritRate"> 1.0 0.967 0.967 0.967 </table>
<table name="#stunRes"> 0 10 10 10 </table>
<table name="#healEffect"> 0 0 108 108 </table>
<table name="#mDef"> 0 0 54 54 </table>
<table name="#pDef"> 0 0 0 103 </table>
<table name="#pDefMul"> 1 1 1 1.07 </table>
<table name="#elements"> 0 0 0 15 </table>
<operateType>P</operateType>
<icon>icon.armor_t701_u_i00</icon>
<magicCriticalRate>5</magicCriticalRate>
@@ -2711,13 +2639,6 @@
</effects>
</skill>
<skill id="13071" toLevel="4" name="Set Effect - Eternal Heavy Armor 2 Piece (Attack Type)">
<table name="#maxHp"> 0 0 521 521 </table>
<table name="#holdRes"> 0 10 10 10 </table>
<table name="#pAtk"> 0 0 0 246 </table>
<table name="#pDefMul"> 1 1 1 1.07 </table>
<table name="#critDmgAdd"> 0 298 298 298 </table>
<table name="#elements"> 0 0 0 15 </table>
<table name="#absorbDam"> 0 0 2 2 </table>
<operateType>P</operateType>
<icon>icon.armor_t701_u_i00</icon>
<magicCriticalRate>5</magicCriticalRate>
@@ -2819,13 +2740,6 @@
</skill>
<skill id="13072" toLevel="4" name="Set Effect - R99 Rare Heavy Armor 2 Piece (Defense Type)">
<!-- CON + 4, STR -2, HP + 536. -->
<table name="#defCritRate"> 1.0 0.967 0.967 0.967 </table>
<table name="#stunRes"> 0 15 15 15 </table>
<table name="#reflect"> 1 1 1.20 1.20 </table>
<table name="#mDef"> 0 0 58 58 </table>
<table name="#pDef"> 0 0 0 108 </table>
<table name="#pDefMul"> 1 1 1 1.07 </table>
<table name="#elements"> 0 0 0 20 </table>
<operateType>P</operateType>
<icon>icon.armor_t94_u_i00</icon>
<magicCriticalRate>5</magicCriticalRate>
@@ -2936,14 +2850,6 @@
</skill>
<skill id="13073" toLevel="4" name="Set Effect - R99 Rare Heavy Armor 2 Piece (Attack Type)">
<!-- STR + 4, CON -2, Atk. Spd. + 3%. -->
<table name="#maxHp"> 0 0 536 536 </table>
<table name="#holdRes"> 0 15 15 15 </table>
<table name="#stunKnockProf"> 0 15 15 15 </table>
<table name="#pAtk"> 0 0 0 255 </table>
<table name="#pDefMul"> 1 1 1 1.07 </table>
<table name="#critDmgAdd"> 0 325 325 325 </table>
<table name="#elements"> 0 0 0 20 </table>
<table name="#absorbDam"> 0 0 2 2 </table>
<operateType>P</operateType>
<icon>icon.armor_t94_u_i00</icon>
<magicCriticalRate>5</magicCriticalRate>
@@ -3060,14 +2966,6 @@
<skill id="13074" toLevel="4" name="Set Effect - Immortal Light Armor 2 Piece (Assassin Type)">
<!-- Updated to IO -->
<!-- DEX + 1 -->
<table name="#rEvas"> 0 2.3 2.3 2.3 </table>
<table name="#SLEEP"> 0 5 5 5 </table>
<table name="#PhysicalMpConsumeRate"> 1 1 0.96 0.96 </table>
<table name="#pAtkSpd"> 1 1 1 1.03 </table>
<table name="#pAtk"> 1 1 1 1.07 </table>
<table name="#healEffect"> 1 1 1 1.07 </table>
<table name="#rCrit"> 0 0 0 0.033 </table>
<table name="#elements"> 0 0 0 10 </table>
<icon>icon.armor_t502_u_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -3181,13 +3079,6 @@
<skill id="13075" toLevel="4" name="Set Effect - Immortal Light Armor 2 Piece (Enchant Type)">
<!-- Updated to IO -->
<!-- STR + 1, P. Atk. + 155. -->
<table name="#pAtk"> 1 1 1 1.07 </table>
<table name="#HOLD"> 0 5 5 5 </table>
<table name="#MpConsume"> 1 0.96 0.96 0.96 </table>
<table name="#maxHp"> 0 0 463 463 </table>
<table name="#healEffect"> 1 1 1 1.07 </table>
<table name="#pAtkSpd"> 1 1 1 1.03 </table>
<table name="#elements"> 0 0 0 10 </table>
<icon>icon.armor_t502_u_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -3306,14 +3197,6 @@
<skill id="13076" toLevel="4" name="Set Effect - Twilight Light Armor 2 Piece (Assassin Type)">
<!-- Updated to IO -->
<!-- DEX + 2, STR -1 -->
<table name="#rEvas"> 0 2.3 2.3 2.3 </table>
<table name="#SLEEP"> 0 7 7 7 </table>
<table name="#pAtkSpd"> 1 1 1 1.03 </table>
<table name="#pAtk"> 1 1 1 1.07 </table>
<table name="#pAtkAdd"> 0 0 180 180 </table>
<table name="#healEffect"> 1 1 1 1.07 </table>
<table name="#rCrit"> 0 0 0 0.033 </table>
<table name="#elements"> 0 0 0 10 </table>
<icon>icon.armor_t602_u_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -3575,15 +3458,6 @@
<skill id="13078" toLevel="4" name="Set Effect - Seraph Light Armor 2 Piece (Assassin Type)">
<!-- Updated to IO -->
<!-- DEX + 3, STR -2 -->
<table name="#rEvas"> 0 2.3 2.3 2.3 </table>
<table name="#SLEEP"> 0 10 10 10 </table>
<table name="#MpConsume"> 1 1 0.96 0.96 </table>
<table name="#physicalSkillPower"> 1 1 1.06 1.06 </table>
<table name="#pAtkSpd"> 1 1 1 1.03 </table>
<table name="#pAtk"> 1 1 1 1.07 </table>
<table name="#healEffect"> 1 1 1 1.07 </table>
<table name="#rCrit"> 0 0 0 0.033 </table>
<table name="#elements"> 0 0 0 15 </table>
<icon>icon.armor_t402_u_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -3710,16 +3584,6 @@
<skill id="13079" toLevel="4" name="Set Effect - Seraph Light Armor 2 Piece (Enchant Type)">
<!-- Updated to IO -->
<!-- STR + 3, CON -2, P. Atk. + 214. -->
<table name="#pAtkAdd"> 214 214 214 0 </table>
<table name="#HOLD"> 0 10 10 7 </table>
<table name="#MpConsume"> 1 0.96 0.96 0.96 </table>
<table name="#maxHp"> 0 0 511 511 </table>
<table name="#DERANGEMENT"> 0 0 20 20 </table>
<table name="#pAtkSpd"> 1 1 1 1.03 </table>
<table name="#pAtk"> 1 1 1 1.07 </table>
<table name="#healEffect"> 1 1 1 1.07 </table>
<table name="#healEffectAdd"> 0 0 0 217 </table>
<table name="#elements"> 0 0 0 15 </table>
<icon>icon.armor_t402_u_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -3983,15 +3847,6 @@
<skill id="13081" toLevel="4" name="Set Effect - Eternal Light Armor 2 Piece (Enchant Type)">
<!-- Updated to IO -->
<!-- STR + 3, CON -1, P. Atk. + 246. -->
<table name="#pAtkAdd"> 246 246 246 246 </table>
<table name="#HOLD"> 0 10 10 10 </table>
<table name="#MpConsume"> 1 0.96 0.96 0.96 </table>
<table name="#physicalSkillPower"> 1 1 1.06 1.06 </table>
<table name="#maxHp"> 0 0 521 521 </table>
<table name="#pAtkSpd"> 1 1 1 1.03 </table>
<table name="#pAtk"> 1 1 1 1.07 </table>
<table name="#healEffect"> 1 1 1 1.07 </table>
<table name="#elements"> 0 0 0 15 </table>
<icon>icon.armor_t702_u_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -4128,14 +3983,6 @@
<skill id="13082" toLevel="4" name="Set Effect - R99 Rare Light Armor 2 Piece (Assassin Type)">
<!-- Updated to IO -->
<!-- DEX + 4, STR -2. Atk. Spd. + 3%. -->
<table name="#pAtkSpd"> 1.03 1.03 1.03 1.13 </table>
<table name="#rEvas"> 0 2.3 2.3 2.3 </table>
<table name="#SLEEP"> 0 15 15 15 </table>
<table name="#MpConsume"> 1 1 0.96 0.96 </table>
<table name="#cAtkAdd"> 0 0 325 325 </table>
<table name="#rCrit"> 0 0 0 0.033 </table>
<table name="#pAtk"> 1 1 1 1.07 </table>
<table name="#elements"> 0 0 0 20 </table>
<icon>icon.armor_t702_u_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -4263,15 +4110,7 @@
<skill id="13083" toLevel="4" name="Set Effect - R99 Rare Light Armor 2 Piece (Enchant Type)">
<!-- Updated to IO -->
<!-- STR + 4, CON -2, P. Atk. + 255. -->
<table name="#pAtkAdd"> 255 255 255 0 </table>
<!-- TODO Casting time of beneficial magic + 10% -->
<table name="#HOLD"> 0 15 15 15 </table>
<table name="#pAtkSpd"> 1 1 1.03 1.10 </table>
<table name="#maxHp"> 0 0 536 536 </table>
<table name="#pDef"> 1 1 1 1.07 </table>
<table name="#pDefAdd"> 0 0 0 255 </table>
<table name="#MpConsume"> 1 1 1 0.96 </table>
<table name="#elements"> 0 0 0 20 </table>
<icon>icon.armor_t702_u_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -4399,14 +4238,6 @@
<skill id="13084" toLevel="4" name="Set Effect - Immortal Robe 2 Piece (Magic Type)">
<!-- Updated to IO -->
<!-- INT + 1. Casting Spd. + 3%. -->
<table name="#mAtkSpd"> 1.03 1.03 1.03 1.15 </table>
<table name="#maxMp"> 0 185 185 185 </table>
<table name="#SLEEP"> 0 5 5 5 </table>
<table name="#regMp"> 1 1 1.06 1.06 </table>
<table name="#mAtk"> 1 1 1 1.15 </table>
<table name="#healEffect"> 1 1 1 1.10 </table>
<table name="#mCritRate"> 1 1 1 1.03 </table>
<table name="#elements"> 0 0 0 10 </table>
<icon>icon.armor_t503_u_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -4519,14 +4350,6 @@
<skill id="13085" toLevel="4" name="Set Effect - Immortal Robe 2 Piece (Recovery Type)">
<!-- Updated to IO -->
<!-- WIT + 1. Casting Spd. + 3%. -->
<table name="#mAtkSpd"> 1.03 1.03 1.03 1.15 </table>
<table name="#maxMp"> 0 185 185 185 </table>
<table name="#SHOCK"> 0 5 5 5 </table>
<table name="#regMp"> 1 1 1.06 1.06 </table>
<table name="#mAtk"> 1 1 1 1.15 </table>
<table name="#healEffect"> 1 1 1 1.10 </table>
<table name="#healEffectAdd"> 0 0 0 65 </table>
<table name="#elements"> 0 0 0 10 </table>
<icon>icon.armor_t503_u_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -4639,14 +4462,6 @@
<skill id="13086" toLevel="4" name="Set Effect - Twilight Robe 2 Piece (Magic Type)">
<!-- Updated to IO -->
<!-- INT + 2. MEN -1. Casting Spd. + 3%. -->
<table name="#mAtkSpd"> 1.03 1.03 1.03 1.15 </table>
<table name="#maxMp"> 0 202 202 202 </table>
<table name="#SLEEP"> 0 7 7 7 </table>
<table name="#mAtkAdd"> 0 0 184 0 </table>
<table name="#mAtk"> 1 1 1 1.15 </table>
<table name="#healEffect"> 1 1 1 1.10 </table>
<table name="#mCritRate"> 1 1 1 1.03 </table>
<table name="#elements"> 0 0 0 10 </table>
<icon>icon.armor_t603_u_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -4763,14 +4578,6 @@
<skill id="13087" toLevel="4" name="Set Effect - Twilight Robe 2 Piece (Recovery Type)">
<!-- Updated to IO -->
<!-- WIT+ 2. MEN -1. Casting Spd. + 3%. -->
<table name="#mAtkSpd"> 1.03 1.03 1.03 1.15 </table>
<table name="#maxMp"> 0 202 202 202 </table>
<table name="#SHOCK"> 0 7 7 7 </table>
<table name="#regMp"> 1 1.07 1.07 1.07 </table>
<table name="#mAtk"> 1 1 1 1.15 </table>
<table name="#healEffect"> 1 1 1 1.10 </table>
<table name="#healEffectAdd"> 0 0 0 85 </table>
<table name="#elements"> 0 0 0 10 </table>
<icon>icon.armor_t603_u_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -4887,15 +4694,7 @@
<skill id="13088" toLevel="4" name="Set Effect - Seraph Robe 2 Piece (Magic Type)">
<!-- Updated to IO -->
<!-- INT + 3. MEN -2. Casting Spd. + 3%. -->
<table name="#mAtkSpd"> 1.03 1.03 1.03 1.15 </table>
<table name="#maxMp"> 0 221 221 221 </table>
<table name="#SLEEP"> 0 10 10 10 </table>
<table name="#mAtkAdd"> 0 0 222 0 </table>
<!-- TODO Magic Cancel Resistance. -->
<table name="#mAtk"> 1 1 1 1.15 </table>
<table name="#healEffect"> 1 1 1 1.10 </table>
<table name="#mCritRate"> 1 1 1 1.03 </table>
<table name="#elements"> 0 0 0 10 </table>
<icon>icon.armor_t403_u_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -5012,15 +4811,6 @@
<skill id="13089" toLevel="4" name="Set Effect - Seraph Robe 2 Piece (Recovery Type)">
<!-- Updated to IO -->
<!-- WIT+ 3. MEN -2. Casting Spd. + 3%. -->
<table name="#mAtkSpd"> 1.03 1.03 1.03 1.15 </table>
<table name="#maxMp"> 0 221 221 221 </table>
<table name="#SHOCK"> 0 10 10 10 </table>
<table name="#regMp"> 1 1 1.08 1.08 </table>
<table name="#mCritRate"> 1 1 1.03 1.03 </table>
<table name="#mAtk"> 1 1 1 1.15 </table>
<table name="#healEffect"> 1 1 1 1.10 </table>
<table name="#healEffectAdd"> 0 0 0 89 </table>
<table name="#elements"> 0 0 0 15 </table>
<icon>icon.armor_t403_u_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -5146,15 +4936,6 @@
<skill id="13090" toLevel="4" name="Set Effect - Eternal Robe 2 Piece (Magic Type)">
<!-- Updated to IO -->
<!-- INT + 3. MEN -1. Casting Spd. + 3%. -->
<table name="#mAtkSpd"> 1.03 1.03 1.03 1.15 </table>
<table name="#maxMp"> 0 228 228 228 </table>
<table name="#SLEEP"> 0 10 10 10 </table>
<table name="#mAtkAdd"> 0 0 256 0 </table>
<table name="#mCritPowerAdd"> 0 0 297 297 </table>
<table name="#mAtk"> 1 1 1 1.15 </table>
<table name="#healEffect"> 1 1 1 1.10 </table>
<table name="#mCritRate"> 1 1 1 1.03 </table>
<table name="#elements"> 0 0 0 15 </table>
<icon>icon.armor_t703_u_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -5280,15 +5061,6 @@
<skill id="13091" toLevel="4" name="Set Effect - Eternal Robe 2 Piece (Recovery Type)">
<!-- Updated to IO -->
<!-- WIT+ 3. MEN -1. Casting Spd. + 3%. -->
<table name="#mAtkSpd"> 1.03 1.03 1.03 1.15 </table>
<table name="#maxMp"> 0 228 228 228 </table>
<table name="#SHOCK"> 0 10 10 10 </table>
<table name="#DERANGEMENT"> 0 0 15 15 </table>
<table name="#regMp"> 0 0 0.9 0.9 </table>
<table name="#mAtk"> 1 1 1 1.15 </table>
<table name="#healEffect"> 1 1 1 1.10 </table>
<table name="#healEffectAdd"> 0 0 0 108 </table>
<table name="#elements"> 0 0 0 15 </table>
<icon>icon.armor_t703_u_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -5413,14 +5185,6 @@
<skill id="13092" toLevel="4" name="Set Effect - R99 Rare Robe 2 Piece (Magic Type)">
<!-- Updated to IO -->
<!-- INT + 4. MEN -2. Casting Spd. + 15%. -->
<table name="#mAtkSpd"> 1.15 1.15 1.15 1.25 </table>
<table name="#maxMp"> 0 239 239 239 </table>
<table name="#SLEEP"> 0 15 15 15 </table>
<table name="#mAtkAdd"> 0 0 267 267 </table>
<table name="#DERANGEMENT"> 0 0 20 20 </table>
<table name="#mAtk"> 1 1 1 1.15 </table>
<table name="#mCritRate"> 1 1 1 1.03 </table>
<table name="#elements"> 0 0 0 20 </table>
<icon>icon.armor_t703_u_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -5536,14 +5300,6 @@
<skill id="13093" toLevel="4" name="Set Effect - R99 Rare Robe 2 Piece (Recovery Type)">
<!-- Updated to IO -->
<!-- WIT+ 4. MEN -2. Casting Spd. + 15%. -->
<table name="#mAtkSpd"> 1.15 1.15 1.15 1.25 </table>
<table name="#maxMp"> 0 239 239 239 </table>
<table name="#SHOCK"> 0 15 15 15 </table>
<table name="#regMp"> 0 0 1 1 </table>
<table name="#mAtkAdd"> 0 0 267 267 </table>
<table name="#mAtk"> 1 1 1 1.15 </table>
<table name="#healEffectAdd"> 0 0 0 111 </table>
<table name="#elements"> 0 0 0 20 </table>
<icon>icon.armor_t703_u_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -533,16 +533,6 @@
<value level="2">icon.anakim_talisman_i00</value>
<value level="3">icon.sevensign_talisman_i00</value>
</icon>
<table name="#mp"> 3 0 4 </table>
<table name="#hp"> 0 6 8 </table>
<table name="#pDef"> 0 971 1126 </table>
<table name="#mDef"> 552 0 736 </table>
<table name="#reflect"> 6 6 14 </table>
<table name="#fireRes"> 0 0 10 </table>
<table name="#windRes"> 0 0 10 </table>
<table name="#waterRes"> 0 0 10 </table>
<table name="#earthRes"> 0 0 10</table>
<table name="#holyRes"> 0 10 10</table>
<operateType>P</operateType>
<magicLvl>3</magicLvl>
<operateType>P</operateType>
@@ -100,7 +100,6 @@
<reuseDelay>600000</reuseDelay>
</skill>
<skill id="13703" toLevel="12" name="Item Skill: Power Eruption">
<table name="#power"> 4250 4724 5250 13478 14976 16641 18864 20961 23291 21019 23355 25951 </table>
<!-- AUTO GENERATED SKILL -->
<!-- Attacks nearby enemies with 4250 Power added to P. Atk. -->
<icon>icon.skill3123</icon>
@@ -125,7 +124,6 @@
<reuseDelay>15000</reuseDelay>
</skill>
<skill id="13704" toLevel="12" name="Item Skill: Power Multi Shot">
<table name="#power"> 4250 4724 5250 13478 14976 16641 18864 20961 23291 21019 23355 25951 </table>
<!-- AUTO GENERATED SKILL -->
<!-- Attacks target and nearby enemies with 4250 Power added to P. Atk. -->
<icon>icon.skill3123</icon>
@@ -151,7 +149,6 @@
<reuseDelay>15000</reuseDelay>
</skill>
<skill id="13705" toLevel="12" name="Item Skill: Power Shot">
<table name="#power"> 5466 6074 6750 17329 19255 21395 24255 26950 29945 27025 30028 33365 </table>
<!-- AUTO GENERATED SKILL -->
<!-- Attacks target with 5466 Power added to P. Atk. -->
<icon>icon.skill3123</icon>
@@ -177,7 +174,6 @@
<reuseDelay>15000</reuseDelay>
</skill>
<skill id="13706" toLevel="12" name="Item Skill: Power Storm">
<table name="#power"> 4250 4724 5250 13478 14976 16641 18864 20961 23291 21019 23355 25951 </table>
<!-- AUTO GENERATED SKILL -->
<!-- Attacks target and nearby enemies with 4250 Power added to P. Atk. -->
<icon>icon.skill3123</icon>
@@ -203,7 +199,6 @@
<reuseDelay>15000</reuseDelay>
</skill>
<skill id="13707" toLevel="12" name="Item Skill: Power Strike">
<table name="#power"> 6074 6750 7500 19255 21395 23773 26950 29945 33273 30028 33365 37073 </table>
<!-- AUTO GENERATED SKILL -->
<!-- Attacks target with 6074 Power added to P. Atk. -->
<icon>icon.skill3123</icon>
@@ -957,7 +952,6 @@
<reuseDelay>20000</reuseDelay>
</skill>
<skill id="13728" toLevel="12" name="Item Skill: Wind Circle">
<table name="#power"> 62 69 77 98 109 122 122 136 152 132 147 164 </table>
<!-- AUTO GENERATED SKILL -->
<!-- Attacks nearby enemies with 62 Power added to M. Atk. -->
<icon>icon.skill3123</icon>
@@ -983,7 +977,6 @@
<isMagic>1</isMagic>
</skill>
<skill id="13729" toLevel="12" name="Item Skill: Wind Flare">
<table name="#power"> 89 99 111 141 157 175 173 193 215 186 207 231 </table>
<!-- AUTO GENERATED SKILL -->
<!-- Attacks target with 89 Power added to M. Atk. -->
<icon>icon.skill3123</icon>
@@ -1010,7 +1003,6 @@
<isMagic>1</isMagic>
</skill>
<skill id="13730" toLevel="12" name="Item Skill: Wind Flash">
<table name="#power"> 62 69 77 98 109 122 122 136 152 132 147 164 </table>
<!-- AUTO GENERATED SKILL -->
<!-- Attacks target and nearby enemies with 62 Power added to M. Atk. -->
<icon>icon.skill3123</icon>
@@ -1037,7 +1029,6 @@
<isMagic>1</isMagic>
</skill>
<skill id="13731" toLevel="12" name="Item Skill: Wind Storm">
<table name="#power"> 62 69 77 98 109 122 122 136 152 132 147 164 </table>
<!-- AUTO GENERATED SKILL -->
<!-- Attacks target and nearby enemies with 62 Power added to M. Atk. -->
<icon>icon.skill3123</icon>
@@ -1064,7 +1055,6 @@
<isMagic>1</isMagic>
</skill>
<skill id="13732" toLevel="12" name="Item Skill: Wind Strike">
<table name="#power"> 80 89 99 126 141 157 159 177 197 171 191 213 </table>
<!-- AUTO GENERATED SKILL -->
<!-- Attacks target with 80 Power added to M. Atk. -->
<icon>icon.skill3123</icon>
@@ -2,7 +2,6 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="14001" toLevel="3" name="Cross Slash">
<!-- Glory Days confirmed -->
<table name="#power"> 132687 138779 64068 </table>
<icon>icon.skill0003</icon>
<operateType>A1</operateType>
<mpConsume>
@@ -36,7 +35,6 @@
</skill>
<skill id="14002" toLevel="3" name="Transfixion Attack">
<!-- Glory Days confirmed -->
<table name="#power"> 132687 138779 168092 </table>
<icon>icon.skill0484</icon>
<operateType>DA1</operateType>
<mpConsume>20</mpConsume>
@@ -71,7 +69,6 @@
<skill id="14003" toLevel="3" name="Straight Slash">
<!-- Glory Days confirmed -->
<!-- Inflicts a powerful blow on the target. P. Def. and M. Def. decreased 10%. Additional 500 decrease. Evasion 4 decrease. Accumulates with every incurred attack. -->
<table name="#power"> 132687 138779 237433 </table>
<icon>icon.skill0122</icon>
<operateType>A2</operateType>
<mpConsume>
@@ -136,7 +133,6 @@
</skill>
<skill id="14004" toLevel="3" name="Front Elven Bow">
<!-- Glory Days confirmed -->
<table name="#power"> 132687 138779 98750 </table>
<icon>icon.skill0003</icon>
<operateType>A1</operateType>
<mpConsume>
@@ -170,7 +166,6 @@
</skill>
<skill id="14005" toLevel="3" name="Battlefront Slash">
<!-- Glory Days confirmed -->
<table name="#power"> 53147 67537 81105 </table>
<icon>icon.skill0320</icon>
<operateType>A1</operateType>
<mpConsume>
@@ -208,7 +203,6 @@
<skill id="14006" toLevel="3" name="Shield Stun">
<!-- Glory Days confirmed -->
<!-- Stun status. -->
<table name="#power"> 132687 138779 59777 </table>
<icon>icon.skill0092</icon>
<operateType>A2</operateType>
<mpConsume>
@@ -268,7 +262,6 @@
</skill>
<skill id="14007" toLevel="3" name="Power Blow">
<!-- Glory Days confirmed -->
<table name="#power"> 132687 138779 144943 </table>
<icon>icon.skill0003</icon>
<operateType>A1</operateType>
<mpConsume>
@@ -302,7 +295,6 @@
</skill>
<skill id="14008" toLevel="3" name="Power Zeppelin">
<!-- Glory Days confirmed -->
<table name="#power"> 53147 67537 57977 </table>
<icon>icon.skill0493</icon>
<operateType>DA1</operateType>
<mpConsume>20</mpConsume>
@@ -334,7 +326,6 @@
</skill>
<skill id="14009" toLevel="3" name="Electric Shock">
<!-- Glory Days confirmed -->
<table name="#power"> 175 180 186 </table>
<icon>icon.skill1172</icon>
<operateType>A1</operateType>
<mpConsume>
@@ -371,7 +362,6 @@
</skill>
<skill id="14010" toLevel="3" name="Electric Range">
<!-- Glory Days confirmed -->
<table name="#power"> 175 180 186 </table>
<icon>icon.skill0279</icon>
<operateType>A1</operateType>
<mpConsume>
@@ -408,8 +398,6 @@
<skill id="14011" toLevel="3" name="Electric Staff">
<!-- Glory Days confirmed -->
<!-- Bleed status. -->
<table name="#dot"> 318 323 328 </table>
<table name="#power"> 175 180 186 </table>
<icon>icon.skill1265</icon>
<operateType>A2</operateType>
<mpConsume>
@@ -461,7 +449,6 @@
</skill>
<skill id="14012" toLevel="3" name="Iron Deal">
<!-- Glory Days confirmed -->
<table name="#power"> 53147 67537 403420 </table>
<icon>icon.skill0320</icon>
<operateType>A1</operateType>
<mpConsume>
@@ -498,7 +485,6 @@
</skill>
<skill id="14013" toLevel="3" name="Iron Drop Deal">
<!-- Glory Days confirmed -->
<table name="#power"> 53147 67537 403420 </table>
<icon>icon.skill0320</icon>
<operateType>A1</operateType>
<mpConsume>
@@ -2016,7 +2002,6 @@
</skill>
<skill id="14056" toLevel="4" name="Power Arrow">
<!-- Glory Days confirmed -->
<table name="#power"> 6960 7178 7373 7373 </table>
<icon>icon.skill0924</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
@@ -2169,7 +2154,6 @@
</skill>
<skill id="14061" toLevel="2" name="Frontal Brandish">
<!-- Glory Days confirmed -->
<table name="#power"> 12411 14186 </table>
<icon>icon.skill0320</icon>
<operateType>A1</operateType>
<mpConsume>
@@ -3553,7 +3537,6 @@
</skill>
<skill id="14093" toLevel="5" name="Sakum Follower Blow">
<!-- Glory Days Confimed -->
<table name="#power"> 460 494 531 571 612 </table>
<icon>icon.skill0003</icon>
<operateType>A1</operateType>
<mpConsume>
@@ -3600,7 +3583,6 @@
</skill>
<skill id="14094" toLevel="5" name="Sakum Follower Blow">
<!-- Glory Days Confimed -->
<table name="#power"> 460 494 531 571 612 </table>
<icon>icon.skill0003</icon>
<operateType>A1</operateType>
<mpConsume>
@@ -450,7 +450,6 @@
<skill id="15221" toLevel="3" name="Blood Spear">
<!-- Glory Days confirmed -->
<!-- Attacks the target with an arrow of darkness. -->
<table name="#power"> 1000 1500 2000 </table>
<icon>icon.skill0122</icon>
<operateType>A1</operateType>
<mpConsume>10</mpConsume>
@@ -483,7 +482,6 @@
<skill id="15222" toLevel="3" name="Home Thrust">
<!-- Glory Days confirmed -->
<!-- Launches a powerful attack on the target. -->
<table name="#power"> 30000 40000 50000 </table>
<icon>icon.skill0003</icon>
<operateType>A1</operateType>
<mpConsume>10</mpConsume>
@@ -1754,8 +1754,6 @@
<skill id="15374" toLevel="2" name="Clan Hall - Horn Melody">
<!-- Glory Days confirmed -->
<!-- For 30 min., P. Atk. + 17%, P. Def. + 15%, M. Atk. + 79%, and M. Def. + 30%. -->
<table name="#pAtk"> 1.17 1.19 </table>
<table name="#mAtk"> 1.79 1.83 </table>
<icon>icon.skill11517</icon>
<operateType>A2</operateType>
<hitTime>700</hitTime>
@@ -1817,7 +1815,6 @@
<skill id="15375" toLevel="2" name="Clan Hall - Drum Melody">
<!-- Glory Days confirmed -->
<!-- For 30 min., Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a standard attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10%, damage received from a critical attack - 30%, Speed - 15%, and Critical Damage during a standard attack is increased after receiving a certain amount of damage. -->
<table name="#moveSpeed"> 0.85 0.9 </table>
<icon>icon.skill11522</icon>
<operateType>A2</operateType>
<hitTime>700</hitTime>
@@ -1925,8 +1922,6 @@
<skill id="15376" toLevel="2" name="Clan Hall - Pipe Organ Melody">
<!-- Glory Days confirmed -->
<!-- For 30 min., Max HP/ MP/ CP + 37%, and HP Recovery Bonus + 20%. -->
<table name="#maxHp"> 37 39 </table>
<table name="#max"> 1.37 1.39 </table>
<icon>icon.skill11519</icon>
<operateType>A2</operateType>
<hitTime>700</hitTime>
@@ -1991,7 +1986,6 @@
<skill id="15377" toLevel="2" name="Clan Hall - Guitar Melody">
<!-- Glory Days confirmed -->
<!-- For 30 min., P. Critical Rate + 32%, P. Critical Damage + 35%, and M. Critical Rate + 20. Also, P. Skill MP Consumption - 20%, M. Skill MP Consumption -10%, and the Iss Enchanter's Enchant Skill MP Consumption - 20%. -->
<table name="#rCrit"> 0.32 0.34 </table>
<icon>icon.skill11520</icon>
<operateType>A2</operateType>
<hitTime>700</hitTime>
@@ -2053,8 +2047,6 @@
<skill id="15378" toLevel="2" name="Clan Hall - Harp Melody">
<!-- Glory Days confirmed -->
<!-- For 30 min., P. Accuracy + 5, P. Evasion/ M. Evasion + 5, and Spd. + 34. Also, Received Critical Damage - 30%. -->
<table name="#bonus"> 5 6 </table>
<table name="#moveSpeed"> 34 35 </table>
<icon>icon.skill11521</icon>
<operateType>A2</operateType>
<hitTime>700</hitTime>
@@ -2123,8 +2115,6 @@
<skill id="15379" toLevel="2" name="Clan Hall - Lute Melody">
<!-- Glory Days confirmed -->
<!-- For 30 min., Atk. Spd. + 34%, Casting Spd. + 31%, and has a chance of applying 9% Vampiric Rage effect. -->
<table name="#pAtkSpd"> 1.34 1.35 </table>
<table name="#mAtkSpd"> 1.31 1.32 </table>
<icon>icon.skill11518</icon>
<operateType>A2</operateType>
<hitTime>700</hitTime>
@@ -299,7 +299,6 @@
<!-- Receive an additional 11% XP/SP when hunting. Receive an 11th Anniversary Coin once the buff ends. (Note:) Cannot receive item if you are dead or don't have space in your inventory. -->
<!-- When level 1 ends, you get 11 coins and lvl 2 is casted. It cannot be canceled. Lv2 gives no coins. NPC which gives this buff doesnt give again, until it disappears. -->
<icon>icon.ev_buff_11th</icon>
<table name="#bonusExp"> 1.11 1.30 </table>
<abnormalTime>
<value level="1">3600</value>
<value level="2">7200</value>
@@ -54,7 +54,6 @@
<skill id="19003" toLevel="5" name="Clan Resistance Hall">
<!-- Updated to Ertheia -->
<!-- Only 4 level are in use -->
<table name="#res"> 3 4 5 6 7 </table> <!-- Confirmed -->
<icon>icon.skill19003</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -92,7 +91,6 @@
</skill>
<skill id="19005" toLevel="5" name="Clan Muzzle Control">
<!-- Updated to Ertheia -->
<table name="#trait_paralyze"> 12 13 14 15 16 </table> <!-- Confirmed -->
<icon>icon.skill19005</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -111,7 +109,6 @@
</skill>
<skill id="19006" toLevel="5" name="Clan Mental Control">
<!-- Updated to Ertheia -->
<table name="#trait_derangement"> 12 13 14 15 16 </table> <!-- Confirmed -->
<icon>icon.skill19006</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -322,7 +322,6 @@
</skill>
<skill id="19120" toLevel="4" name="Noble Shield">
<!-- P. Def. + 2%. -->
<table name="#bonus"> 1.02 1.04 1.06 1.08 </table>
<icon>icon.skill19120</icon>
<operateType>P</operateType>
<effects>
@@ -339,7 +338,6 @@
</skill>
<skill id="19121" toLevel="4" name="Noble Magic Barrier">
<!-- M. Def. + 3%. -->
<table name="#bonus"> 1.03 1.05 1.07 1.10 </table>
<icon>icon.skill19121</icon>
<operateType>P</operateType>
<effects>
@@ -356,7 +354,6 @@
</skill>
<skill id="19122" toLevel="4" name="Noble Blessed Body">
<!-- Max HP + 6%. -->
<table name="#bonus"> 6 10 12 16 </table>
<icon>icon.skill1045</icon>
<operateType>P</operateType>
<effects>
@@ -373,7 +370,6 @@
</skill>
<skill id="19123" toLevel="4" name="Noble Haste">
<!-- Atk. Spd. + 2%. -->
<table name="#bonus"> 1.02 1.04 1.06 1.09 </table>
<icon>icon.skill1086</icon>
<operateType>P</operateType>
<effects>
@@ -390,7 +386,6 @@
</skill>
<skill id="19124" toLevel="2" name="Noble Knight Buffs">
<!-- Paralysis/Stun success rate and defense rate + 5%. -->
<table name="#bonus"> 5 10 </table>
<icon>icon.skill19124</icon>
<operateType>P</operateType>
<effects>
@@ -418,7 +413,6 @@
</skill>
<skill id="19125" toLevel="2" name="Noble Critical Focus">
<!-- Physical Skill Critical Rate + 5%. -->
<table name="#bonus"> 1.05 1.10 </table>
<icon>icon.skill0193</icon>
<operateType>P</operateType>
<effects>
@@ -433,7 +427,6 @@
</skill>
<skill id="19126" toLevel="2" name="Noble Mindset">
<!-- MP Recovery Bonus + 4. -->
<table name="#bonus"> 4 10 </table>
<icon>icon.skill0229</icon>
<operateType>P</operateType>
<effects>
@@ -448,7 +441,6 @@
</skill>
<skill id="19127" toLevel="2" name="Noble Guidance">
<!-- P. Accuracy + 8, M. Accuracy + 8, servitor's P. Accuracy + 15. -->
<table name="#bonus"> 8 16 </table>
<icon>icon.skill19127</icon>
<operateType>P</operateType>
<effects>
@@ -481,7 +473,6 @@
</skill>
<skill id="19129" toLevel="2" name="Noble Protection">
<!-- Critical rate in a normal attack - 2%. -->
<table name="#bonus"> 0.02 0.04 </table>
<icon>icon.skill19129</icon>
<operateType>P</operateType>
<effects>
@@ -496,7 +487,6 @@
</skill>
<skill id="19130" toLevel="2" name="Noble Attributes">
<!-- Attack Attribute + 20. 6 Attributes Resistance + 20. -->
<table name="#bonus"> 20 50 </table>
<icon>icon.skill19130</icon>
<operateType>P</operateType>
<effects>
@@ -546,7 +536,6 @@
</skill>
<skill id="19131" toLevel="2" name="Noble Expertise">
<!-- P. Atk. + 3% when a melee two-handed weapon is equipped. Atk. Spd. + 3% when a shield is equipped. -->
<table name="#bonus"> 1.03 1.05 </table>
<icon>icon.skill19131</icon>
<operateType>P</operateType>
<effects>
@@ -588,7 +577,6 @@
</skill>
<skill id="19132" toLevel="2" name="Noble Mind">
<!-- Physical Skill Cooldown - 3%. -->
<table name="#bonus"> 0.97 0.95 </table>
<icon>icon.skill19132</icon>
<operateType>P</operateType>
<effects>
@@ -625,7 +613,6 @@
</skill>
<skill id="19134" toLevel="4" name="Noble Heavy Armor Defense">
<!-- When equipped with Heavy Armor, P. Def. + 3%. -->
<table name="#bonus"> 1.03 1.05 1.07 1.10 </table>
<icon>icon.skill19134</icon>
<operateType>P</operateType>
<effects>
@@ -645,7 +632,6 @@
</skill>
<skill id="19135" toLevel="4" name="Noble Heavy Armor Attack">
<!-- When equipped with Heavy Armor, P. Atk. + 2%. -->
<table name="#bonus"> 1.02 1.04 1.06 1.08 </table>
<operateType>P</operateType>
<icon>icon.skill19135</icon>
<effects>
@@ -665,7 +651,6 @@
</skill>
<skill id="19136" toLevel="3" name="Noble Prayer">
<!-- Received heal amount + 3%. -->
<table name="#bonus"> 1.03 1.06 1.09 </table>
<operateType>P</operateType>
<icon>icon.skill1273</icon>
<effects>
@@ -698,7 +683,6 @@
</skill>
<skill id="19139" toLevel="4" name="Noble Might">
<!-- P. Atk. + 2%. -->
<table name="#bonus"> 1.02 1.04 1.06 1.09 </table>
<operateType>P</operateType>
<icon>icon.skill19139</icon>
<effects>
@@ -715,7 +699,6 @@
</skill>
<skill id="19140" toLevel="2" name="Noble Cost">
<!-- Physical Skill MP Consumption - 5%. -->
<table name="#bonus"> 0.95 0.90 </table>
<operateType>P</operateType>
<icon>icon.skill19140</icon>
<effects>
@@ -731,7 +714,6 @@
</skill>
<skill id="19141" toLevel="2" name="Noble Wind Walk">
<!-- Speed + 5. -->
<table name="#bonus"> 5 10 </table>
<operateType>P</operateType>
<icon>icon.skill1204</icon>
<effects>
@@ -746,7 +728,6 @@
</skill>
<skill id="19142" toLevel="2" name="Noble Warrior Buffs">
<!-- Stun/Restrain success rate and defense rate + 5%. -->
<table name="#bonus"> 5 10 </table>
<operateType>P</operateType>
<icon>icon.skill19142</icon>
<effects>
@@ -767,7 +748,6 @@
</skill>
<skill id="19143" toLevel="2" name="Noble Focus">
<!-- P. Critical Rate + 20. -->
<table name="#bonus"> 20 40 </table>
<operateType>P</operateType>
<icon>icon.skill1077</icon>
<effects>
@@ -782,14 +762,12 @@
</skill>
<skill id="19144" toLevel="2" name="Noble Backfire">
<!-- Rear Damage + 3%. -->
<table name="#bonus"> 1.03 1.05 </table>
<operateType>P</operateType>
<icon>icon.skill0030</icon>
<!-- TODO: Handle rear damage stat -->
</skill>
<skill id="19145" toLevel="2" name="Noble Death Whisper">
<!-- Physical Critical Damage + 3%. -->
<table name="#bonus"> 1.03 1.05 </table>
<operateType>P</operateType>
<icon>icon.skill4278</icon>
<effects>
@@ -812,7 +790,6 @@
</skill>
<skill id="19147" toLevel="2" name="Noble Ambush">
<!-- Spd. + 6 when not engaged in battle. -->
<table name="#bonus"> 6 12 </table>
<operateType>P</operateType>
<icon>icon.skill1905</icon>
<effects>
@@ -849,7 +826,6 @@
</skill>
<skill id="19149" toLevel="4" name="Noble Anti Magic">
<!-- When equipped with Light Armor, M. Def. + 3%. -->
<table name="#bonus"> 1.03 1.05 1.09 1.12 </table>
<operateType>P</operateType>
<icon>icon.skill0146</icon>
<effects>
@@ -869,7 +845,6 @@
</skill>
<skill id="19150" toLevel="4" name="Noble Light Armor Attack">
<!-- When equipped with Light Armor, P. Atk. + 2%. -->
<table name="#bonus"> 1.02 1.04 1.06 1.08 </table>
<operateType>P</operateType>
<icon>icon.skill19150</icon>
<effects>
@@ -889,7 +864,6 @@
</skill>
<skill id="19151" toLevel="3" name="Noble Vampiric Rage">
<!-- During an attack, there is a chance of restoring 3% of damage as HP. -->
<table name="#bonus"> 3 6 9 </table>
<operateType>P</operateType>
<icon>icon.skill1268</icon>
<effects>
@@ -930,7 +904,6 @@
</skill>
<skill id="19154" toLevel="4" name="Noble Empower">
<!-- M. Atk. + 3% and recovery magic Power + 47. -->
<table name="#bonus"> 1.03 1.06 1.09 1.14 </table>
<operateType>P</operateType>
<icon>icon.skill1059</icon>
<effects>
@@ -947,7 +920,6 @@
</skill>
<skill id="19155" toLevel="2" name="Noble Acumen">
<!-- Casting Spd. + 2%. -->
<table name="#bonus"> 1.02 1.04 </table>
<operateType>P</operateType>
<icon>icon.skill1085</icon>
<effects>
@@ -962,7 +934,6 @@
</skill>
<skill id="19156" toLevel="2" name="Noble Wizard Buffs">
<!-- Restrain/Mind success rate and defense rate + 5%. -->
<table name="#bonus"> 5 10 </table>
<operateType>P</operateType>
<icon>icon.skill19156</icon>
<effects>
@@ -983,7 +954,6 @@
</skill>
<skill id="19157" toLevel="2" name="Noble Wild Magic">
<!-- M. Critical Rate + 20. -->
<table name="#bonus"> 20 30 </table>
<operateType>P</operateType>
<icon>icon.skill1303</icon>
<effects>
@@ -998,7 +968,6 @@
</skill>
<skill id="19158" toLevel="2" name="Noble Blessed Soul">
<!-- Max MP + 6%. -->
<table name="#bonus"> 1.06 1.10 </table>
<operateType>P</operateType>
<icon>icon.skill1048</icon>
<effects>
@@ -1013,7 +982,6 @@
</skill>
<skill id="19159" toLevel="2" name="Noble Resistance">
<!-- Debuff Resistance + 5%. -->
<table name="#bonus"> 5 10 </table>
<operateType>P</operateType>
<icon>icon.skill11567</icon>
<effects>
@@ -1028,7 +996,6 @@
</skill>
<skill id="19160" toLevel="2" name="Noble Magic Death">
<!-- M. Critical Damage + 3% and recovery magic Power + 94. -->
<table name="#bonus"> 1.03 1.05 </table>
<operateType>P</operateType>
<icon>icon.skill19160</icon>
<effects>
@@ -1043,7 +1010,6 @@
</skill>
<skill id="19161" toLevel="2" name="Noble Protection Armor">
<!-- Critical Damage during a normal attack - 2%. -->
<table name="#defCritDamage"> 0.98 0.96 </table>
<operateType>P</operateType>
<icon>icon.skill19161</icon>
<effects>
@@ -1073,7 +1039,6 @@
</skill>
<skill id="19163" toLevel="2" name="Noble Skill Mastery">
<!-- Skill Mastery rate + 30%. -->
<table name="#bonus"> 1.30 1.50 </table>
<operateType>P</operateType>
<icon>icon.skill0330</icon>
<effects>
@@ -1109,7 +1074,6 @@
</skill>
<skill id="19165" toLevel="4" name="Noble Robe Defense">
<!-- When equipped with a Robe, P. Def. + 3%. -->
<table name="#bonus"> 1.03 1.05 1.07 1.10 </table>
<operateType>P</operateType>
<icon>icon.skill19165</icon>
<effects>
@@ -1129,7 +1093,6 @@
</skill>
<skill id="19166" toLevel="4" name="Noble Robe Attack">
<!-- When equipped with a Robe, M. Atk. + 3% and recovery skill Power + 47. -->
<table name="#bonus"> 1.03 1.06 1.09 1.12 </table>
<operateType>P</operateType>
<icon>icon.skill19166</icon>
<effects>
@@ -1149,7 +1112,6 @@
</skill>
<skill id="19167" toLevel="3" name="Noble Heal Boost">
<!-- Recovery effects not affected by magic + 3%. -->
<table name="#bonus"> 1.03 1.06 1.09 </table>
<operateType>P</operateType>
<icon>icon.skill19167</icon>
<effects>
@@ -1196,7 +1158,6 @@
</skill>
<skill id="19170" toLevel="2" name="Noble Blessing">
<!-- P. Def. + 3%. -->
<table name="#bonus"> 1.03 1.05 </table>
<operateType>P</operateType>
<icon>icon.skill19120</icon>
<effects>
@@ -1211,7 +1172,6 @@
</skill>
<skill id="19171" toLevel="4" name="Noble Condition">
<!-- Max HP + 6%. -->
<table name="#bonus"> 6 10 14 20 </table>
<operateType>P</operateType>
<icon>icon.skill1045</icon>
<effects>
@@ -1228,7 +1188,6 @@
</skill>
<skill id="19172" toLevel="2" name="Noble Eagle Eye">
<!-- P. Accuracy + 8, M. Accuracy + 8, servitor's P. Accuracy + 15. -->
<table name="#bonus"> 8 16 </table>
<operateType>P</operateType>
<icon>icon.skill19127</icon>
<effects>
@@ -1250,7 +1209,6 @@
</skill>
<skill id="19173" toLevel="2" name="Noble Emblem">
<!-- Attack Attribute + 20. 6 Attributes Resistance + 20. -->
<table name="#bonus"> 20 50 </table>
<operateType>P</operateType>
<icon>icon.skill19130</icon>
<effects>
@@ -1300,7 +1258,6 @@
</skill>
<skill id="19174" toLevel="4" name="Noble Earth">
<!-- Physical P. Def. + 3%. -->
<table name="#bonus"> 1.03 1.05 1.06 1.08 </table>
<operateType>P</operateType>
<icon>icon.skill19121</icon>
<effects>
@@ -1317,7 +1274,6 @@
</skill>
<skill id="19175" toLevel="2" name="Noble Life">
<!-- Max HP + 6%. -->
<table name="#bonus"> 6 10 </table>
<operateType>P</operateType>
<icon>icon.skill1045</icon>
<effects>
@@ -1332,7 +1288,6 @@
</skill>
<skill id="19176" toLevel="2" name="Noble Vision">
<!-- P. Accuracy + 8, M. Accuracy + 8, servitor's P. Accuracy + 15. -->
<table name="#bonus"> 8 16 </table>
<operateType>P</operateType>
<icon>icon.skill19127</icon>
<effects>
@@ -1354,7 +1309,6 @@
</skill>
<skill id="19177" toLevel="2" name="Noble Spirit">
<!-- Attack Attribute + 20. 6 Attributes Resistance + 20. -->
<table name="#bonus"> 20 50 </table>
<operateType>P</operateType>
<icon>icon.skill19130</icon>
<effects>
@@ -1215,7 +1215,6 @@
</skill>
<skill id="22039" toLevel="2" name="XP Rune III (Lv. 1-99) 30%">
<!-- Confirmed CT2.5 -->
<table name="#bonusExp"> 30 50 </table>
<icon>
<value level="1">br_cashtex.skill.br_cash_rune_of_exp_buff_3</value>
<value level="2">br_cashtex.skill.br_cash_rune_of_exp_buff_5</value>
@@ -1235,7 +1234,6 @@
</skill>
<skill id="22040" toLevel="2" name="SP Rune 30%">
<!-- Confirmed CT2.5 -->
<table name="#bonusSp"> 30 50 </table>
<icon>
<value level="1">br_cashtex.skill.br_cash_rune_of_sp_buff_3</value>
<value level="2">br_cashtex.skill.br_cash_rune_of_sp_buff_5</value>
@@ -1636,9 +1634,6 @@
</skill>
<skill id="22053" toLevel="19" name="Scroll of Escape: Talking Island Village">
<!-- Confirmed CT2.5 -->
<table name="#coordX"> -84200 46915 9723 -45208 115158 -80831 -12728 15633 17860 83378 105760 111388 82916 85289 117052 146818 147922 43840 87326 </table>
<table name="#coordY"> 244566 51441 15576 -112502 -178170 149808 122726 142962 170191 147999 113064 219331 53210 16225 76884 25807 -55316 -47779 -143370 </table>
<table name="#coordZ"> -3728 -2976 -4568 -240 -880 -3040 -3112 -2696 -3496 -3400 -3176 -3544 -1488 -3672 -2688 -2008 -2728 -792 -1319 </table>
<blockedInOlympiad>true</blockedInOlympiad>
<hitTime>20000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
@@ -909,7 +909,6 @@
</skill>
<skill id="22128" toLevel="3" name="Rudolph's Joy">
<!-- Confirmed CT2.5 -->
<table name="#AtkSpd"> 1.1 1.15 1.2 </table>
<abnormalInstant>true</abnormalInstant>
<abnormalLvl>
<value level="1">1</value>
@@ -556,7 +556,6 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="23420" toLevel="3" name="Borna Heal">
<table name="#power"> 1191 1210 1230 </table>
<!-- AUTO GENERATED SKILL -->
<!-- Heals self and surrounding party members with 1191 power. If HP is full, CP is restored with the remaining power. -->
<icon>icon.skill11757</icon>
@@ -1360,7 +1359,6 @@
</skill>
<skill id="23449" toLevel="3" name="(Gust Blade)">
<!-- Glory Days confirmed -->
<table name="#power"> 10314 12450 13874 </table>
<icon>icon.skill10013</icon>
<operateType>A1</operateType>
<mpConsume>121</mpConsume>
@@ -1398,7 +1396,6 @@
<skill id="23450" toLevel="3" name="(Chain Galaxy)">
<!-- Glory Days confirmed -->
<!-- Inflicts 14300 physical damage to surrounding enemies and decreases their HP heal amount by 90%. -->
<table name="#power"> 14300 16748 19686 </table>
<icon>icon.skill10014</icon>
<operateType>A2</operateType>
<mpConsume>159</mpConsume>
@@ -1444,8 +1441,6 @@
<skill id="23451" toLevel="3" name="(Final Ultimate Defense)">
<!-- Glory Days confirmed -->
<!-- For 30 sec., P. Def. + 4000, M. Def. + 4000, receive only up to 300 damage, and reflect 40% of received damage back to enemy. Buff Cancel Resistance + 80%. -->
<table name="#def"> 4000 6000 8000 </table>
<table name="#reflectDam"> 40 60 80 </table>
<icon>icon.skill10017</icon>
<operateType>A2</operateType>
<mpConsume>58</mpConsume>
@@ -1603,7 +1598,6 @@
<skill id="23456" toLevel="3" name="(Fairy of Life)">
<!-- Glory Days confirmed -->
<!-- Summons a fairy that follows target around for 1 min. and restores HP. Also has a chance of restoring HP when attacked. -->
<table name="#level"> 1 3 5 </table>
<icon>icon.skill11754</icon>
<operateType>A2</operateType>
<mpConsume>43</mpConsume>
@@ -1748,7 +1742,6 @@
<skill id="23461" toLevel="3" name="(Armor Destruction)">
<!-- Glory Days Confirmed -->
<!-- Inflicts 11159 physical damage on target, decreases their P. Def., and absorbs their Momentum. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical. -->
<table name="#power"> 11159 11936 12714 </table>
<icon>icon.skill10258</icon>
<operateType>A2</operateType>
<mpConsume>50</mpConsume>
@@ -1247,7 +1247,6 @@
</skill>
<skill id="26046" toLevel="7" name="XP Rune III (Lv. 1-99) 10%">
<!-- Confirmed CT2.5 -->
<table name="#bonusExp"> 10 20 30 40 50 100 200 </table>
<icon>
<value level="1">br_cashtex.skill.br_cash_rune_of_exp_buff_1</value>
<value level="2">br_cashtex.skill.br_cash_rune_of_exp_buff_2</value>
@@ -1277,7 +1276,6 @@
</skill>
<skill id="26047" toLevel="7" name="SP Rune 10%">
<!-- Confirmed CT2.5 -->
<table name="#bonusSp"> 10 20 30 40 50 100 200 </table>
<icon>
<value level="1">br_cashtex.skill.br_cash_rune_of_sp_buff_1</value>
<value level="2">br_cashtex.skill.br_cash_rune_of_sp_buff_2</value>
@@ -1561,7 +1559,6 @@
</skill>
<skill id="26067" toLevel="5" name="Bone Quiver">
<!-- Confirmed CT2.5 -->
<table name="#itemId"> 22067 22068 22069 22070 22071 </table>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -1591,8 +1588,6 @@
</skill>
<skill id="26068" toLevel="10" name="Blessed Spiritshot Pack (D-grade)">
<!-- Confirmed CT2.5 -->
<table name="#itemCount"> 5000 5000 5000 5000 5000 10000 10000 10000 10000 10000 </table>
<table name="#itemId"> 22072 22073 22074 22075 22076 22072 22073 22074 22075 22076 </table>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -1638,8 +1633,6 @@
</skill>
<skill id="26069" toLevel="10" name="Spiritshot Pack (D-grade)">
<!-- Confirmed CT2.5 -->
<table name="#itemCount"> 5000 5000 5000 5000 5000 10000 10000 10000 10000 10000 </table>
<table name="#itemId"> 22077 22078 22079 22080 22081 22077 22078 22079 22080 22081 </table>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -1685,8 +1678,6 @@
</skill>
<skill id="26070" toLevel="10" name="Soulshot Pack (D-grade)">
<!-- Confirmed CT2.5 -->
<table name="#itemCount"> 5000 5000 5000 5000 5000 10000 10000 10000 10000 10000 </table>
<table name="#itemId"> 22082 22083 22084 22085 22086 22082 22083 22084 22085 22086 </table>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -1732,7 +1723,6 @@
</skill>
<skill id="26071" toLevel="17" name="Wrapped Daisy Hairpin">
<!-- Confirmed CT2.5 -->
<table name="#itemId"> 22156 22157 22158 22159 22160 22161 22162 22163 22164 22165 22166 22167 22168 22169 22170 22171 22172 </table>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -1774,7 +1764,6 @@
</skill>
<skill id="26072" toLevel="3" name="Wrapped Pet Coupon - Buffalo">
<!-- Confirmed CT2.5 -->
<table name="#itemId"> 7583 7584 7585 </table>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -1802,7 +1791,6 @@
</skill>
<skill id="26073" toLevel="5" name="Bone Bolt Container">
<!-- Confirmed CT2.5 -->
<table name="#itemId"> 22144 22145 22146 22147 22148 </table>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -2,7 +2,6 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="30400" toLevel="2" name="Divine Wind">
<!-- Wind/Holy Resistance + 10. -->
<table name="#res"> 10 20</table>
<icon>icon.skill30400</icon>
<operateType>P</operateType>
<magicLvl>
@@ -28,8 +27,6 @@
</skill>
<skill id="30401" toLevel="2" name="Tenacity">
<!-- Max. HP + 1%, Speed + 4. -->
<table name="#maxHp"> 1 2 </table>
<table name="#runSpd"> 4 7 </table>
<magicLvl>
<value level="1">85</value>
<value level="2">85</value>
@@ -55,11 +52,8 @@
</skill>
<skill id="30402" toLevel="2" name="Efficacy">
<!-- MP Consumption - 1%. -->
<table name="#consumeRate"> 0.99 0.98 </table>
<table name="#magicLvl"> 85 85 </table>
<icon>icon.skill30402</icon>
<operateType>P</operateType>
<table name="#magicLvl"> 85 85 </table>
<effects>
<effect name="MagicMpCost">
<amount>
@@ -910,7 +910,6 @@
<!-- Updated to IO -->
<!-- For 60 sec., distorts space to attack from behind. Requires a fist weapon. -->
<icon>icon.skill30512</icon>
<table name="#attack"> 1.05 1.10 1.15 </table>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -963,10 +962,6 @@
<skill id="30514" toLevel="3" name="Fluid Weave">
<!-- Updated to IO -->
<!-- For 3 sec., P. Skill Evasion + 50%, P. Evasion + 50, M. Evasion + 50. Requires a fist weapon. -->
<table name="#pSkillEvas"> 50 70 70 </table>
<table name="#rEvas"> 50 70 70 </table>
<table name="#mEvas"> 50 70 70 </table>
<table name="#blockDebuff"> 0 1 3 </table>
<icon>icon.skill30514</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -1142,7 +1137,6 @@
<skill id="30518" toLevel="11" name="Reverse Weight">
<!-- Updated to IO -->
<!-- Attacks nearby enemies with 19693 Power added to P. Atk. and knocks them down. Damage increases with the number of enemies affected. Requires a fist weapon. -->
<table name="#power"> 19693 20582 22701 25350 28648 32757 37894 44352 49769 51343 52917 </table>
<icon>icon.skill30518</icon>
<abnormalTime>1</abnormalTime> <!-- Unconfirmed -->
<abnormalType>KNOCKDOWN</abnormalType>
@@ -1361,9 +1355,6 @@
<skill id="30523" toLevel="3" name="Battle Dash">
<!-- Updated to IO -->
<!-- Speed + 10. -->
<table name="#triggeredLevel"> 2 3 0 </table>
<table name="#runSpd"> 10 20 40 </table>
<table name="#pDefMDef"> 1.10 1.15 1.20 </table>
<icon>icon.skill30523</icon>
<abnormalTime>10</abnormalTime> <!-- Unconfirmed -->
<operateType>A2</operateType>