Replaced a lot of guessed skill values for retail values.
Contributed by Iris.
This commit is contained in:
parent
2207553fe1
commit
d9d6b10e4f
@ -253,8 +253,8 @@
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<value level="12">78</value>
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<value level="13">80</value>
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<value level="14">82</value>
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<value level="15">113</value>
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<value level="16">117</value>
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<value level="15">92</value>
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<value level="16">96</value>
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</mpConsume>
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<mpInitialConsume>
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<value level="1">11</value>
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@ -471,6 +471,12 @@
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<value level="3">113</value>
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<value level="4">122</value>
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</mpConsume>
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<mpInitialConsume>
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<value level="1">20</value>
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<value level="2">23</value>
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<value level="3">29</value>
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<value level="4">31</value>
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</mpInitialConsume>
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<operateType>A2</operateType>
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<reuseDelay>5000</reuseDelay>
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<magicCriticalRate>5</magicCriticalRate>
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@ -631,14 +637,14 @@
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<effect name="Summon">
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<npcId>
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<value level="1">14111</value>
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<value level="2">14116</value>
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<value level="3">14112</value>
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<value level="4">14117</value>
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<value level="5">14113</value>
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<value level="6">14118</value>
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<value level="7">14114</value>
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<value level="8">14119</value>
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<value level="9">14115</value>
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<value level="2">14112</value>
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<value level="3">14113</value>
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<value level="4">14114</value>
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<value level="5">14115</value>
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<value level="6">14116</value>
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<value level="7">14117</value>
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<value level="8">14118</value>
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<value level="9">14119</value>
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<value level="10">14120</value>
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<value level="11">14121</value>
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<value level="12">14122</value>
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@ -772,9 +778,9 @@
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<value level="32">106</value>
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<value level="33">108</value>
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<value level="34">109</value>
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<value level="35">151</value>
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<value level="36">153</value>
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<value level="37">155</value>
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<value level="35">123</value>
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<value level="36">125</value>
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<value level="37">127</value>
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</mpConsume>
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<mpInitialConsume>
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<value level="1">9</value>
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@ -1017,9 +1023,9 @@
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<value level="43">93</value>
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<value level="44">95</value>
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<value level="45">96</value>
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<value level="46">132</value>
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<value level="47">134</value>
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<value level="48">136</value>
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<value level="46">108</value>
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<value level="47">110</value>
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<value level="48">111</value>
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</mpConsume>
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<mpInitialConsume>
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<value level="1">5</value>
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@ -1268,14 +1274,14 @@
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<effect name="Summon">
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<npcId>
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<value level="1">14479</value>
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<value level="2">14484</value>
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<value level="3">14480</value>
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<value level="4">14485</value>
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<value level="5">14481</value>
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<value level="6">14486</value>
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<value level="7">14482</value>
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<value level="8">14487</value>
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<value level="9">14483</value>
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<value level="2">14480</value>
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<value level="3">14481</value>
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<value level="4">14482</value>
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<value level="5">14483</value>
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<value level="6">14484</value>
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<value level="7">14485</value>
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<value level="8">14486</value>
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<value level="9">14487</value>
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<value level="10">14488</value>
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<value level="11">14489</value>
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<value level="12">14490</value>
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@ -1295,14 +1301,14 @@
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<hitTime>3500</hitTime>
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<isMagic>1</isMagic> <!-- Magic Skill -->
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<itemConsumeCount>
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<value level="1">11</value>
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<value level="2">13</value>
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<value level="3">6</value>
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<value level="4">9</value>
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<value level="5">9</value>
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<value level="6">6</value>
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<value level="1">3</value>
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<value level="2">3</value>
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<value level="3">5</value>
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<value level="4">5</value>
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<value level="5">7</value>
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<value level="6">7</value>
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<value level="7">9</value>
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<value level="8">0</value>
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<value level="8">12</value>
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</itemConsumeCount>
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<itemConsumeId>3031</itemConsumeId>
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<mpConsume>
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@ -1313,7 +1319,7 @@
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<value level="5">102</value>
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<value level="6">106</value>
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<value level="7">110</value>
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<value level="8">338</value>
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<value level="8">121</value>
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</mpConsume>
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<mpInitialConsume>
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<value level="1">16</value>
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@ -1323,7 +1329,7 @@
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<value level="5">25</value>
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<value level="6">27</value>
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<value level="7">27</value>
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<value level="8">85</value>
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<value level="8">30</value>
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</mpInitialConsume>
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<operateType>A1</operateType>
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<reuseDelay>5000</reuseDelay>
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@ -1355,7 +1361,7 @@
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<value level="5">14005</value>
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<value level="6">14006</value>
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<value level="7">14007</value>
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<value level="8">15148</value>
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<value level="8">14008</value>
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</npcId>
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</effect>
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</effects>
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@ -1767,8 +1773,8 @@
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<value level="11">37</value>
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<value level="12">38</value>
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<value level="13">40</value>
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<value level="14">53</value>
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<value level="15">55</value>
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<value level="14">43</value>
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<value level="15">45</value>
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</mpConsume>
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<mpInitialConsume>
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<value level="1">4</value>
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@ -1859,8 +1865,8 @@
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<value level="14">26</value>
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<value level="15">27</value>
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<value level="16">28</value>
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<value level="17">39</value>
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<value level="18">42</value>
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<value level="17">32</value>
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<value level="18">35</value>
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</mpConsume>
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<mpInitialConsume>
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<value level="1">3</value>
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@ -1909,8 +1915,8 @@
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<value level="14">645</value>
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<value level="15">662</value>
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<value level="16">678</value>
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<value level="17">695</value> <!-- Guessed -->
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<value level="18">713</value> <!-- Guessed -->
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<value level="17">704</value>
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<value level="18">755</value>
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</power>
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</effect>
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<effect name="ConsumeBody" />
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@ -1976,7 +1982,6 @@
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<value level="5">14042</value>
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<value level="6">14043</value>
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</npcId>
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<expMultiplier>0.1</expMultiplier>
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</effect>
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</effects>
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</skill>
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@ -2044,8 +2049,8 @@
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<value level="13">52</value>
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<value level="14">53</value>
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<value level="15">55</value>
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<value level="16">76</value>
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<value level="17">78</value>
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<value level="16">62</value>
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<value level="17">64</value>
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</mpConsume>
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<mpInitialConsume>
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<value level="1">9</value>
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@ -2294,9 +2299,9 @@
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<value level="20">53</value>
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<value level="21">54</value>
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<value level="22">55</value>
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<value level="23">75</value>
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<value level="24">77</value>
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<value level="25">79</value>
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<value level="23">61</value>
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<value level="24">63</value>
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<value level="25">64</value>
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</mpConsume>
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<mpInitialConsume>
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<value level="1">9</value>
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@ -2448,8 +2453,8 @@
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<value level="13">52</value>
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<value level="14">53</value>
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<value level="15">55</value>
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<value level="16">75</value>
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<value level="17">79</value>
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<value level="16">61</value>
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<value level="17">65</value>
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</mpConsume>
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<mpInitialConsume>
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<value level="1">6</value>
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@ -2686,8 +2691,8 @@
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<value level="17">52</value>
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<value level="18">53</value>
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<value level="19">55</value>
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<value level="20">75</value>
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<value level="21">77</value>
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<value level="20">61</value>
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<value level="21">63</value>
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</mpConsume>
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<mpInitialConsume>
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<value level="1">1</value>
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@ -2899,7 +2904,7 @@
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<effects>
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<effect name="DamOverTime">
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<power>
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<value level="1">11</value>
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<value level="1">21</value>
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<value level="2">24</value>
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<value level="3">32</value>
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<value level="4">41</value>
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@ -2977,8 +2982,8 @@
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<value level="12">52</value>
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<value level="13">53</value>
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<value level="14">55</value>
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<value level="15">76</value>
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<value level="16">78</value>
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<value level="15">62</value>
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<value level="16">64</value>
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</mpConsume>
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<mpInitialConsume>
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<value level="1">7</value>
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@ -3013,7 +3018,7 @@
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<!-- Causes the enemy's body to go completely rigid for $s1 and causes paralysis for $s2. -->
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<icon>icon.skill1170</icon>
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<abnormalTime>5</abnormalTime>
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<activateRate>100</activateRate>
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<activateRate>80</activateRate>
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<basicProperty>MAGIC</basicProperty>
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<castRange>400</castRange>
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<effectPoint>
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@ -3069,8 +3074,8 @@
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<value level="11">52</value>
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<value level="12">53</value>
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<value level="13">55</value>
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<value level="14">75</value>
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<value level="15">77</value>
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<value level="14">61</value>
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<value level="15">63</value>
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</mpConsume>
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<mpInitialConsume>
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<value level="1">8</value>
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@ -3193,8 +3198,8 @@
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<value level="17">78</value>
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<value level="18">80</value>
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<value level="19">82</value>
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<value level="20">123</value>
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<value level="21">125</value>
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<value level="20">102</value>
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<value level="21">104</value>
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</mpConsume>
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<mpInitialConsume>
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<value level="1">10</value>
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@ -3409,9 +3414,9 @@
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<value level="20">80</value>
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<value level="21">81</value>
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<value level="22">82</value>
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<value level="23">113</value>
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<value level="24">115</value>
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<value level="25">117</value>
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<value level="23">91</value>
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<value level="24">93</value>
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<value level="25">95</value>
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</mpConsume>
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<mpInitialConsume>
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<value level="1">14</value>
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@ -3613,8 +3618,8 @@
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<value level="13">78</value>
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<value level="14">80</value>
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<value level="15">82</value>
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<value level="16">113</value>
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<value level="17">117</value>
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<value level="16">92</value>
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<value level="17">96</value>
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</mpConsume>
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<mpInitialConsume>
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<value level="1">13</value>
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File diff suppressed because it is too large
Load Diff
@ -102,8 +102,8 @@
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<effects>
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<effect name="MagicCriticalRate">
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<amount>
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<value level="1">1</value>
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<value level="2">2</value>
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<value level="1">10</value>
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<value level="2">20</value>
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</amount>
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<mode>DIFF</mode>
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</effect>
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@ -140,11 +140,11 @@
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<value level="5">72</value>
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</magicLvl>
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<mpConsume>
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<value level="1">44</value>
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<value level="2">49</value>
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<value level="3">54</value>
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<value level="4">61</value>
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<value level="5">67</value>
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<value level="1">33</value>
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<value level="2">36</value>
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<value level="3">40</value>
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<value level="4">47</value>
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<value level="5">52</value>
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</mpConsume>
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<mpInitialConsume>
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<value level="1">11</value>
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@ -208,18 +208,18 @@
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<value level="12">78</value>
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</magicLvl>
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<mpConsume>
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<value level="1">184</value>
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<value level="2">189</value>
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<value level="3">195</value>
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<value level="4">201</value>
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<value level="5">208</value>
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<value level="6">214</value>
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<value level="7">222</value>
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<value level="8">228</value>
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<value level="9">233</value>
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<value level="10">239</value>
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<value level="11">263</value>
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<value level="12">267</value>
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<value level="1">147</value>
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<value level="2">151</value>
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<value level="3">156</value>
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<value level="4">160</value>
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<value level="5">166</value>
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<value level="6">171</value>
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<value level="7">177</value>
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<value level="8">182</value>
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<value level="9">186</value>
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<value level="10">191</value>
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<value level="11">215</value>
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<value level="12">218</value>
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</mpConsume>
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<mpInitialConsume>
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<value level="1">37</value>
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@ -239,7 +239,7 @@
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<reuseDelay>5000</reuseDelay>
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<magicCriticalRate>5</magicCriticalRate>
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<targetType>SELF</targetType>
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<affectScope>PARTY_PLEDGE</affectScope>
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<affectScope>PLEDGE</affectScope>
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<affectObject>FRIEND</affectObject>
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<effects>
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<effect name="Cp">
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@ -297,18 +297,18 @@
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<value level="12">78</value>
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</magicLvl>
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<mpConsume>
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<value level="1">88</value>
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<value level="2">92</value>
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<value level="3">95</value>
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<value level="4">100</value>
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<value level="5">104</value>
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<value level="6">108</value>
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<value level="7">112</value>
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<value level="8">114</value>
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<value level="9">117</value>
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<value level="10">120</value>
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<value level="11">132</value>
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<value level="12">136</value>
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<value level="1">69</value>
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<value level="2">72</value>
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<value level="3">75</value>
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<value level="4">79</value>
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<value level="5">83</value>
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<value level="6">86</value>
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<value level="7">89</value>
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<value level="8">91</value>
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<value level="9">93</value>
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<value level="10">96</value>
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<value level="11">107</value>
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<value level="12">111</value>
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</mpConsume>
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<mpInitialConsume>
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<value level="1">19</value>
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@ -342,8 +342,8 @@
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<value level="8">817</value>
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<value level="9">839</value>
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<value level="10">858</value>
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<value level="11">839</value>
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<value level="12">858</value>
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<value level="11">863</value>
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<value level="12">871</value>
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</amount>
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<mode>DIFF</mode>
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</effect>
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@ -555,7 +555,7 @@
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<value level="3">8</value>
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<value level="4">9</value>
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</amount>
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<chance>30</chance>
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<chance>80</chance>
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</effect>
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</effects>
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</skill>
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@ -1382,7 +1382,7 @@
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<hitTime>5000</hitTime>
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<isMagic>1</isMagic> <!-- Magic Skill -->
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<magicLvl>76</magicLvl>
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<mpConsume>123</mpConsume>
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<mpConsume>98</mpConsume>
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<mpInitialConsume>25</mpInitialConsume>
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<operateType>A1</operateType>
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<reuseDelay>30000</reuseDelay>
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@ -1408,10 +1408,11 @@
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<effectRange>1100</effectRange>
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<hitTime>4000</hitTime>
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<isDebuff>true</isDebuff>
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<canBeDispelled>false</canBeDispelled>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<lvlBonusRate>30</lvlBonusRate>
|
||||
<magicLvl>77</magicLvl>
|
||||
<mpConsume>70</mpConsume>
|
||||
<mpConsume>56</mpConsume>
|
||||
<mpInitialConsume>14</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
@ -1440,7 +1441,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<lvlBonusRate>30</lvlBonusRate>
|
||||
<magicLvl>78</magicLvl>
|
||||
<mpConsume>72</mpConsume>
|
||||
<mpConsume>57</mpConsume>
|
||||
<mpInitialConsume>15</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
@ -1542,7 +1543,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<lvlBonusRate>2</lvlBonusRate>
|
||||
<magicLvl>76</magicLvl>
|
||||
<mpConsume>116</mpConsume>
|
||||
<mpConsume>95</mpConsume>
|
||||
<mpInitialConsume>21</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>15000</reuseDelay>
|
||||
@ -1590,7 +1591,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<lvlBonusRate>2</lvlBonusRate>
|
||||
<magicLvl>76</magicLvl>
|
||||
<mpConsume>116</mpConsume>
|
||||
<mpConsume>95</mpConsume>
|
||||
<mpInitialConsume>21</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>15000</reuseDelay>
|
||||
@ -1630,7 +1631,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<lvlBonusRate>2</lvlBonusRate>
|
||||
<magicLvl>76</magicLvl>
|
||||
<mpConsume>116</mpConsume>
|
||||
<mpConsume>95</mpConsume>
|
||||
<mpInitialConsume>21</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>15000</reuseDelay>
|
||||
@ -1717,7 +1718,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<lvlBonusRate>2</lvlBonusRate>
|
||||
<magicLvl>76</magicLvl>
|
||||
<mpConsume>116</mpConsume>
|
||||
<mpConsume>95</mpConsume>
|
||||
<mpInitialConsume>21</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>15000</reuseDelay>
|
||||
@ -1805,7 +1806,7 @@
|
||||
<itemConsumeCount>20</itemConsumeCount>
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
<magicLvl>78</magicLvl>
|
||||
<mpConsume>70</mpConsume>
|
||||
<mpConsume>56</mpConsume>
|
||||
<mpInitialConsume>14</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
@ -1854,7 +1855,7 @@
|
||||
<itemConsumeCount>20</itemConsumeCount>
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
<magicLvl>78</magicLvl>
|
||||
<mpConsume>70</mpConsume>
|
||||
<mpConsume>56</mpConsume>
|
||||
<mpInitialConsume>14</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
@ -1883,6 +1884,11 @@
|
||||
<amount>-20</amount>
|
||||
<slot>DEBUFF</slot>
|
||||
</effect>
|
||||
<effect name="MagicMpCost">
|
||||
<amount>-3</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>0</magicType>
|
||||
</effect>
|
||||
<effect name="MagicMpCost">
|
||||
<amount>-3</amount>
|
||||
<mode>PER</mode>
|
||||
@ -1904,7 +1910,7 @@
|
||||
<itemConsumeCount>20</itemConsumeCount>
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
<magicLvl>78</magicLvl>
|
||||
<mpConsume>70</mpConsume>
|
||||
<mpConsume>56</mpConsume>
|
||||
<mpInitialConsume>14</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
@ -1915,7 +1921,7 @@
|
||||
<effects>
|
||||
<effect name="VampiricAttack">
|
||||
<amount>5</amount>
|
||||
<chance>30</chance>
|
||||
<chance>80</chance>
|
||||
</effect>
|
||||
<effect name="PhysicalEvasion">
|
||||
<amount>3</amount>
|
||||
@ -1957,7 +1963,7 @@
|
||||
<itemConsumeCount>40</itemConsumeCount>
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
<magicLvl>79</magicLvl>
|
||||
<mpConsume>72</mpConsume>
|
||||
<mpConsume>57</mpConsume>
|
||||
<mpInitialConsume>15</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
@ -1997,7 +2003,15 @@
|
||||
<effect name="MAtk">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalDefence">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MagicalDefence">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>5</amount>
|
||||
<mode>PER</mode>
|
||||
@ -2037,7 +2051,7 @@
|
||||
<hitTime>4000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>76</magicLvl>
|
||||
<mpConsume>70</mpConsume>
|
||||
<mpConsume>56</mpConsume>
|
||||
<mpInitialConsume>14</mpInitialConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
@ -2060,7 +2074,7 @@
|
||||
<hitTime>4000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>76</magicLvl>
|
||||
<mpConsume>70</mpConsume>
|
||||
<mpConsume>56</mpConsume>
|
||||
<mpInitialConsume>14</mpInitialConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
@ -2189,7 +2203,7 @@
|
||||
<itemConsumeCount>20</itemConsumeCount>
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
<magicLvl>76</magicLvl>
|
||||
<mpConsume>72</mpConsume>
|
||||
<mpConsume>57</mpConsume>
|
||||
<mpInitialConsume>15</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>4000</reuseDelay>
|
||||
@ -2226,12 +2240,12 @@
|
||||
<effect name="MagicMpCost">
|
||||
<amount>-3</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>1</magicType>
|
||||
<magicType>0</magicType>
|
||||
</effect>
|
||||
<effect name="MagicMpCost">
|
||||
<amount>-3</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>0</magicType>
|
||||
<magicType>1</magicType>
|
||||
</effect>
|
||||
<effect name="MagicMpCost">
|
||||
<amount>-3</amount>
|
||||
@ -2251,10 +2265,10 @@
|
||||
<effectRange>600</effectRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<itemConsumeCount>2</itemConsumeCount>
|
||||
<itemConsumeCount>20</itemConsumeCount>
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
<magicLvl>76</magicLvl>
|
||||
<mpConsume>72</mpConsume>
|
||||
<mpConsume>57</mpConsume>
|
||||
<mpInitialConsume>15</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>4000</reuseDelay>
|
||||
@ -2308,7 +2322,7 @@
|
||||
<itemConsumeCount>20</itemConsumeCount>
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
<magicLvl>76</magicLvl>
|
||||
<mpConsume>72</mpConsume>
|
||||
<mpConsume>57</mpConsume>
|
||||
<mpInitialConsume>15</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>4000</reuseDelay>
|
||||
@ -2364,7 +2378,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<lvlBonusRate>30</lvlBonusRate>
|
||||
<magicLvl>77</magicLvl>
|
||||
<mpConsume>70</mpConsume>
|
||||
<mpConsume>56</mpConsume>
|
||||
<mpInitialConsume>14</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>8000</reuseDelay>
|
||||
@ -2401,7 +2415,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<lvlBonusRate>30</lvlBonusRate>
|
||||
<magicLvl>77</magicLvl>
|
||||
<mpConsume>70</mpConsume>
|
||||
<mpConsume>56</mpConsume>
|
||||
<mpInitialConsume>14</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>8000</reuseDelay>
|
||||
@ -2509,7 +2523,7 @@
|
||||
<hitTime>2500</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>77</magicLvl>
|
||||
<mpConsume>280</mpConsume>
|
||||
<mpConsume>224</mpConsume>
|
||||
<mpInitialConsume>56</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
@ -2542,7 +2556,7 @@
|
||||
<itemConsumeCount>60</itemConsumeCount>
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
<magicLvl>76</magicLvl>
|
||||
<mpConsume>284</mpConsume>
|
||||
<mpConsume>227</mpConsume>
|
||||
<mpInitialConsume>57</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>300000</reuseDelay>
|
||||
@ -2629,7 +2643,7 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="DispelBySlot">
|
||||
@ -2667,7 +2681,7 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="DispelBySlot">
|
||||
@ -2702,7 +2716,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<lvlBonusRate>20</lvlBonusRate>
|
||||
<magicLvl>79</magicLvl>
|
||||
<mpConsume>107</mpConsume>
|
||||
<mpConsume>85</mpConsume>
|
||||
<mpInitialConsume>22</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
@ -2759,7 +2773,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<lvlBonusRate>20</lvlBonusRate>
|
||||
<magicLvl>77</magicLvl>
|
||||
<mpConsume>105</mpConsume>
|
||||
<mpConsume>84</mpConsume>
|
||||
<mpInitialConsume>21</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>15000</reuseDelay>
|
||||
@ -2970,6 +2984,7 @@
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>120</abnormalTime>
|
||||
<abnormalType>HERO_BUFF</abnormalType>
|
||||
<abnormalVisualEffect>DIVINITY</abnormalVisualEffect>
|
||||
<affectRange>1000</affectRange>
|
||||
<blockedInOlympiad>true</blockedInOlympiad>
|
||||
<effectPoint>676</effectPoint>
|
||||
@ -3011,6 +3026,7 @@
|
||||
<abnormalLvl>2</abnormalLvl>
|
||||
<abnormalTime>15</abnormalTime>
|
||||
<abnormalType>HERO_DEBUFF</abnormalType>
|
||||
<abnormalVisualEffect>SU_SUMCROSS</abnormalVisualEffect>
|
||||
<activateRate>80</activateRate>
|
||||
<affectRange>1000</affectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
@ -3223,7 +3239,7 @@
|
||||
<value level="3">66</value>
|
||||
<value level="4">70</value>
|
||||
<value level="5">74</value>
|
||||
<value level="6">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="6">76</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">64</value>
|
||||
@ -3238,7 +3254,7 @@
|
||||
<value level="3">19</value>
|
||||
<value level="4">20</value>
|
||||
<value level="5">21</value>
|
||||
<value level="6">21</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="6">21</value>
|
||||
</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>75000</reuseDelay>
|
||||
@ -3256,9 +3272,9 @@
|
||||
<!-- Imposes a Curse Gloom on surrounding targets, decreasing their M. Def. by $s1. Requires $s2 Cursed Bones. -->
|
||||
<icon>icon.skill1382</icon>
|
||||
<abnormalLvl>3</abnormalLvl>
|
||||
<abnormalTime>60</abnormalTime>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
<abnormalType>MD_DOWN</abnormalType>
|
||||
<activateRate>100</activateRate>
|
||||
<activateRate>80</activateRate>
|
||||
<affectLimit>10-10</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
@ -3303,16 +3319,6 @@
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">33</value>
|
||||
<value level="2">36</value>
|
||||
<value level="3">39</value>
|
||||
<value level="4">41</value>
|
||||
<value level="5">44</value>
|
||||
<value level="6">46</value>
|
||||
</power>
|
||||
</effect>
|
||||
<effect name="MagicalDefence">
|
||||
<amount>-23</amount>
|
||||
<mode>PER</mode>
|
||||
@ -3550,8 +3556,8 @@
|
||||
<value level="8">70</value>
|
||||
<value level="9">72</value>
|
||||
<value level="10">74</value>
|
||||
<value level="11">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="12">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="11">76</value>
|
||||
<value level="12">78</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">52</value>
|
||||
@ -4020,7 +4026,9 @@
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="BlockActions" />
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>35016;35045;18103</allowedSkills>
|
||||
</effect>
|
||||
<effect name="DefenceTrait">
|
||||
<SLEEP>100</SLEEP>
|
||||
</effect>
|
||||
@ -4149,18 +4157,18 @@
|
||||
<value level="12">78</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">52</value>
|
||||
<value level="2">54</value>
|
||||
<value level="3">55</value>
|
||||
<value level="4">58</value>
|
||||
<value level="5">60</value>
|
||||
<value level="6">62</value>
|
||||
<value level="7">64</value>
|
||||
<value level="8">65</value>
|
||||
<value level="9">67</value>
|
||||
<value level="10">69</value>
|
||||
<value level="11">75</value>
|
||||
<value level="12">79</value>
|
||||
<value level="1">41</value>
|
||||
<value level="2">43</value>
|
||||
<value level="3">44</value>
|
||||
<value level="4">46</value>
|
||||
<value level="5">48</value>
|
||||
<value level="6">49</value>
|
||||
<value level="7">51</value>
|
||||
<value level="8">52</value>
|
||||
<value level="9">53</value>
|
||||
<value level="10">55</value>
|
||||
<value level="11">61</value>
|
||||
<value level="12">64</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">11</value>
|
||||
@ -4241,15 +4249,6 @@
|
||||
<targetType>TARGET</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="MagicMpCost">
|
||||
<amount>
|
||||
<value level="1">-4</value>
|
||||
<value level="2">-7</value>
|
||||
<value level="3">-10</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>1</magicType>
|
||||
</effect>
|
||||
<effect name="MagicMpCost">
|
||||
<amount>
|
||||
<value level="1">-10</value>
|
||||
@ -4259,6 +4258,15 @@
|
||||
<mode>PER</mode>
|
||||
<magicType>0</magicType>
|
||||
</effect>
|
||||
<effect name="MagicMpCost">
|
||||
<amount>
|
||||
<value level="1">-4</value>
|
||||
<value level="2">-7</value>
|
||||
<value level="3">-10</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>1</magicType>
|
||||
</effect>
|
||||
<effect name="MagicMpCost">
|
||||
<amount>
|
||||
<value level="1">-10</value>
|
||||
|
@ -314,7 +314,7 @@
|
||||
<itemConsumeCount>12</itemConsumeCount>
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
<magicLvl>77</magicLvl>
|
||||
<mpConsume>144</mpConsume>
|
||||
<mpConsume>115</mpConsume>
|
||||
<mpInitialConsume>29</mpInitialConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
@ -338,7 +338,7 @@
|
||||
<itemConsumeCount>12</itemConsumeCount>
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
<magicLvl>77</magicLvl>
|
||||
<mpConsume>144</mpConsume>
|
||||
<mpConsume>115</mpConsume>
|
||||
<mpInitialConsume>29</mpInitialConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
@ -364,7 +364,7 @@
|
||||
<itemConsumeCount>12</itemConsumeCount>
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
<magicLvl>77</magicLvl>
|
||||
<mpConsume>144</mpConsume>
|
||||
<mpConsume>115</mpConsume>
|
||||
<mpInitialConsume>29</mpInitialConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
@ -420,7 +420,7 @@
|
||||
<itemConsumeCount>200</itemConsumeCount>
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
<magicLvl>79</magicLvl>
|
||||
<mpConsume>87</mpConsume>
|
||||
<mpConsume>69</mpConsume>
|
||||
<mpInitialConsume>18</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>3600000</reuseDelay>
|
||||
@ -591,14 +591,14 @@
|
||||
<itemConsumeCount>60</itemConsumeCount>
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
<magicLvl>76</magicLvl>
|
||||
<mpConsume>284</mpConsume>
|
||||
<mpConsume>227</mpConsume>
|
||||
<mpInitialConsume>57</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>300000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MaxCp">
|
||||
@ -678,7 +678,7 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="ResistDispelByCategory">
|
||||
@ -703,15 +703,15 @@
|
||||
<hitTime>2500</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>79</magicLvl>
|
||||
<mpConsume>228</mpConsume>
|
||||
<mpInitialConsume>56</mpInitialConsume>
|
||||
<mpConsume>80</mpConsume>
|
||||
<mpInitialConsume>25</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<coolTime>500</coolTime>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="CpHealPercent">
|
||||
@ -1101,7 +1101,7 @@
|
||||
<skill id="1427" toLevel="1" name="Flames of Invincibility">
|
||||
<!-- Calls down a blessing of flames on nearby clan members to make them invincible. Consumes 100 Spirit Ore. -->
|
||||
<icon>icon.skill1427</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalLvl>3</abnormalLvl>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
<abnormalType>INVINCIBILITY</abnormalType>
|
||||
<abnormalVisualEffect>INVINCIBILITY</abnormalVisualEffect>
|
||||
@ -1110,7 +1110,7 @@
|
||||
<hitTime>5000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<itemConsumeCount>100</itemConsumeCount>
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Magic Symbol -->
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
<magicLvl>80</magicLvl>
|
||||
<mpConsume>73</mpConsume>
|
||||
<mpInitialConsume>36</mpInitialConsume>
|
||||
@ -1171,8 +1171,8 @@
|
||||
<itemConsumeCount>500</itemConsumeCount>
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
<magicLvl>78</magicLvl>
|
||||
<mpConsume>383</mpConsume>
|
||||
<mpInitialConsume>227</mpInitialConsume>
|
||||
<mpConsume>283</mpConsume>
|
||||
<mpInitialConsume>100</mpInitialConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>600000</reuseDelay>
|
||||
<staticReuse>true</staticReuse>
|
||||
@ -2787,7 +2787,7 @@
|
||||
<hitTime>2000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>78</magicLvl>
|
||||
<mpConsume>118</mpConsume>
|
||||
<mpConsume>90</mpConsume>
|
||||
<mpInitialConsume>28</mpInitialConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>15000</reuseDelay>
|
||||
@ -2888,7 +2888,7 @@
|
||||
<hitTime>2000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>78</magicLvl>
|
||||
<mpConsume>118</mpConsume>
|
||||
<mpConsume>90</mpConsume>
|
||||
<mpInitialConsume>28</mpInitialConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>15000</reuseDelay>
|
||||
@ -3038,7 +3038,7 @@
|
||||
<hitTime>3000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>79</magicLvl>
|
||||
<mpConsume>180</mpConsume>
|
||||
<mpConsume>142</mpConsume>
|
||||
<mpInitialConsume>38</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>150000</reuseDelay>
|
||||
@ -3104,10 +3104,7 @@
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>NORMAL_ATTACK_BLOCK</abnormalType>
|
||||
<activateRate>
|
||||
<value fromLevel="1" toLevel="7">80</value>
|
||||
<value fromLevel="6" toLevel="7" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
|
||||
</activateRate>
|
||||
<activateRate>80</activateRate>
|
||||
<affectLimit>10-10</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
@ -4458,7 +4455,7 @@
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>ULTIMATE_DEBUFF</abnormalType>
|
||||
<activateRate>100</activateRate>
|
||||
<activateRate>80</activateRate>
|
||||
<affectLimit>10-10</affectLimit>
|
||||
<affectRange>300</affectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
@ -4474,7 +4471,7 @@
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>DERANGEMENT</trait>
|
||||
<trait>DEATH</trait>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
|
@ -237,7 +237,7 @@
|
||||
<hitTime>3000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>80</magicLvl>
|
||||
<mpConsume>73</mpConsume>
|
||||
<mpConsume>58</mpConsume>
|
||||
<mpInitialConsume>15</mpInitialConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>1200000</reuseDelay>
|
||||
@ -245,8 +245,8 @@
|
||||
<targetType>ENEMY_NOT</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="CpHeal">
|
||||
<power>9000</power>
|
||||
<effect name="CpHealPercent">
|
||||
<power>100</power>
|
||||
</effect>
|
||||
<effect name="HealPercent">
|
||||
<power>100</power>
|
||||
@ -273,7 +273,7 @@
|
||||
<hitTime>4000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>80</magicLvl>
|
||||
<mpConsume>37</mpConsume>
|
||||
<mpConsume>29</mpConsume>
|
||||
<mpInitialConsume>8</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>150000</reuseDelay>
|
||||
@ -335,10 +335,7 @@
|
||||
<abnormalLvl>3</abnormalLvl>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
<abnormalType>LIMIT</abnormalType>
|
||||
<activateRate>
|
||||
<value fromLevel="1" toLevel="6">60</value>
|
||||
<value fromLevel="5" toLevel="6" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
|
||||
</activateRate>
|
||||
<activateRate>60</activateRate>
|
||||
<affectLimit>10-10</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
@ -2360,7 +2357,7 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MaxCp">
|
||||
@ -2372,9 +2369,12 @@
|
||||
<skill id="1535" toLevel="2" name="Chant of Movement">
|
||||
<!-- Increases a party member's Speed by $s2 for $s1. -->
|
||||
<icon>icon.skill1535</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalLvl>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>2400</abnormalTime>
|
||||
<abnormalType>IMPROVE_SPEED_AVOID_UP</abnormalType>
|
||||
<abnormalType>SPEED_UP</abnormalType>
|
||||
<affectRange>1000</affectRange>
|
||||
<effectPoint>1</effectPoint>
|
||||
<hitTime>1500</hitTime>
|
||||
@ -2384,8 +2384,8 @@
|
||||
<value level="2">52</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">69</value>
|
||||
<value level="2">76</value>
|
||||
<value level="1">55</value>
|
||||
<value level="2">62</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">14</value>
|
||||
@ -2399,12 +2399,6 @@
|
||||
<affectScope>PARTY</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="DispelBySlot">
|
||||
<dispel>SPEED_UP,9;AVOID_UP,9</dispel>
|
||||
</effect>
|
||||
<effect name="BlockAbnormalSlot">
|
||||
<slot>SPEED_UP;AVOID_UP</slot>
|
||||
</effect>
|
||||
<effect name="Speed">
|
||||
<amount>
|
||||
<value level="1">20</value>
|
||||
@ -2412,10 +2406,6 @@
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalEvasion">
|
||||
<amount>4</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1536" toLevel="1" name="Combat of Pa'agrio">
|
||||
@ -2437,7 +2427,7 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="DispelBySlot">
|
||||
@ -2475,7 +2465,7 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="DispelBySlot">
|
||||
@ -2513,7 +2503,7 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="DispelBySlot">
|
||||
@ -2550,7 +2540,7 @@
|
||||
<value level="2">700</value>
|
||||
<value level="3">800</value>
|
||||
<value level="4">900</value>
|
||||
<value level="5">1000</value>
|
||||
<value level="5">900</value>
|
||||
</castRange>
|
||||
<effectPoint>
|
||||
<value level="1">-379</value>
|
||||
@ -2564,7 +2554,7 @@
|
||||
<value level="2">1200</value>
|
||||
<value level="3">1300</value>
|
||||
<value level="4">1400</value>
|
||||
<value level="5">1500</value>
|
||||
<value level="5">1400</value>
|
||||
</effectRange>
|
||||
<hitTime>1500</hitTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
@ -2678,7 +2668,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>35016</allowedSkills>
|
||||
<allowedSkills>35016;35045;18103</allowedSkills>
|
||||
</effect>
|
||||
<effect name="DamageBlock">
|
||||
<type>BLOCK_HP</type>
|
||||
@ -2783,14 +2773,29 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="TriggerSkillBySkill">
|
||||
<!-- Burning Chop -->
|
||||
<!-- Great Fury -->
|
||||
<castSkillId>927</castSkillId>
|
||||
<skillId>6060</skillId> <!-- Great Fury -->
|
||||
<skillLevel>1</skillLevel>
|
||||
<chance>30</chance>
|
||||
<effect name="TriggerSkillByAttack">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>5</chance>
|
||||
<targetType>MY_PARTY</targetType>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>6060</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>10</chance>
|
||||
<targetType>MY_PARTY</targetType>
|
||||
<isCritical>true</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>6060</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@ -2930,6 +2935,8 @@
|
||||
<value level="2">12</value>
|
||||
<value level="3">13</value>
|
||||
</mpInitialConsume>
|
||||
<itemConsumeCount>5</itemConsumeCount>
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
@ -2939,39 +2946,31 @@
|
||||
<effects>
|
||||
<effect name="PAtk">
|
||||
<amount>
|
||||
<value level="1">3</value>
|
||||
<value level="2">4</value>
|
||||
<value level="3">5</value>
|
||||
<value level="1">4</value>
|
||||
<value level="2">7</value>
|
||||
<value level="3">10</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MAtk">
|
||||
<amount>
|
||||
<value level="1">3</value>
|
||||
<value level="2">4</value>
|
||||
<value level="3">5</value>
|
||||
<value level="1">4</value>
|
||||
<value level="2">7</value>
|
||||
<value level="3">10</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>
|
||||
<value level="1">2</value>
|
||||
<value level="2">5</value>
|
||||
<value level="3">7</value>
|
||||
<value level="1">4</value>
|
||||
<value level="2">7</value>
|
||||
<value level="3">10</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MagicalAttackSpeed">
|
||||
<amount>
|
||||
<value level="1">1</value>
|
||||
<value level="2">3</value>
|
||||
<value level="3">5</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalSkillPower">
|
||||
<amount>
|
||||
<value level="1">5</value>
|
||||
<value level="1">4</value>
|
||||
<value level="2">7</value>
|
||||
<value level="3">10</value>
|
||||
</amount>
|
||||
@ -2979,11 +2978,19 @@
|
||||
</effect>
|
||||
<effect name="CriticalRate">
|
||||
<amount>
|
||||
<value level="1">5</value>
|
||||
<value level="2">7</value>
|
||||
<value level="3">10</value>
|
||||
<value level="1">10</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">30</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="MagicCriticalRate">
|
||||
<amount>
|
||||
<value level="1">10</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">30</value>
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@ -3081,7 +3088,7 @@
|
||||
<hitTime>4000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>77</magicLvl>
|
||||
<mpConsume>83</mpConsume>
|
||||
<mpConsume>66</mpConsume>
|
||||
<mpInitialConsume>17</mpInitialConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>15000</reuseDelay>
|
||||
@ -3103,7 +3110,7 @@
|
||||
<hitTime>3000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>77</magicLvl>
|
||||
<mpConsume>83</mpConsume>
|
||||
<mpConsume>66</mpConsume>
|
||||
<mpInitialConsume>17</mpInitialConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>9000</reuseDelay>
|
||||
@ -3155,7 +3162,7 @@
|
||||
<itemConsumeCount>4</itemConsumeCount>
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
<magicLvl>78</magicLvl>
|
||||
<mpConsume>194</mpConsume>
|
||||
<mpConsume>155</mpConsume>
|
||||
<mpInitialConsume>39</mpInitialConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
@ -3251,7 +3258,7 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>80</magicLvl>
|
||||
<mpConsume>123</mpConsume>
|
||||
<mpConsume>100</mpConsume>
|
||||
<mpInitialConsume>23</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>300000</reuseDelay>
|
||||
@ -3277,7 +3284,7 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>80</magicLvl>
|
||||
<mpConsume>105</mpConsume>
|
||||
<mpConsume>98</mpConsume>
|
||||
<mpInitialConsume>7</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
@ -3293,13 +3300,12 @@
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="ServitorShare">
|
||||
<PHYSICAL_ATTACK>50</PHYSICAL_ATTACK>
|
||||
<PHYSICAL_DEFENCE>50</PHYSICAL_DEFENCE>
|
||||
<MAGIC_ATTACK>25</MAGIC_ATTACK>
|
||||
<MAGICAL_DEFENCE>25</MAGICAL_DEFENCE>
|
||||
<PHYSICAL_ATTACK>30</PHYSICAL_ATTACK>
|
||||
<PHYSICAL_DEFENCE>30</PHYSICAL_DEFENCE>
|
||||
<MAGIC_ATTACK>10</MAGIC_ATTACK>
|
||||
<MAGICAL_DEFENCE>10</MAGICAL_DEFENCE>
|
||||
<MAX_HP>10</MAX_HP>
|
||||
<MAX_MP>10</MAX_MP>
|
||||
<CRITICAL_RATE>20</CRITICAL_RATE>
|
||||
<PHYSICAL_ATTACK_SPEED>10</PHYSICAL_ATTACK_SPEED>
|
||||
<MAGIC_ATTACK_SPEED>3</MAGIC_ATTACK_SPEED>
|
||||
</effect>
|
||||
@ -3535,10 +3541,6 @@
|
||||
<chanceBoost>600</chanceBoost>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="Lethal">
|
||||
<fullLethal>0.1</fullLethal>
|
||||
<halfLethal>8</halfLethal>
|
||||
</effect>
|
||||
<effect name="Spoil" />
|
||||
</effects>
|
||||
</skill>
|
||||
@ -3724,7 +3726,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<affectLimit>50-50</affectLimit>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
|
@ -253,8 +253,8 @@
|
||||
<value level="12">78</value>
|
||||
<value level="13">80</value>
|
||||
<value level="14">82</value>
|
||||
<value level="15">113</value>
|
||||
<value level="16">117</value>
|
||||
<value level="15">92</value>
|
||||
<value level="16">96</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">11</value>
|
||||
@ -471,6 +471,12 @@
|
||||
<value level="3">113</value>
|
||||
<value level="4">122</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">20</value>
|
||||
<value level="2">23</value>
|
||||
<value level="3">29</value>
|
||||
<value level="4">31</value>
|
||||
</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@ -631,14 +637,14 @@
|
||||
<effect name="Summon">
|
||||
<npcId>
|
||||
<value level="1">14111</value>
|
||||
<value level="2">14116</value>
|
||||
<value level="3">14112</value>
|
||||
<value level="4">14117</value>
|
||||
<value level="5">14113</value>
|
||||
<value level="6">14118</value>
|
||||
<value level="7">14114</value>
|
||||
<value level="8">14119</value>
|
||||
<value level="9">14115</value>
|
||||
<value level="2">14112</value>
|
||||
<value level="3">14113</value>
|
||||
<value level="4">14114</value>
|
||||
<value level="5">14115</value>
|
||||
<value level="6">14116</value>
|
||||
<value level="7">14117</value>
|
||||
<value level="8">14118</value>
|
||||
<value level="9">14119</value>
|
||||
<value level="10">14120</value>
|
||||
<value level="11">14121</value>
|
||||
<value level="12">14122</value>
|
||||
@ -782,9 +788,9 @@
|
||||
<value level="32">106</value>
|
||||
<value level="33">108</value>
|
||||
<value level="34">109</value>
|
||||
<value level="35">151</value>
|
||||
<value level="36">153</value>
|
||||
<value level="37">155</value>
|
||||
<value level="35">123</value>
|
||||
<value level="36">125</value>
|
||||
<value level="37">127</value>
|
||||
<value level="38">158</value>
|
||||
<value level="39">160</value>
|
||||
<value level="40">162</value>
|
||||
@ -1052,9 +1058,9 @@
|
||||
<value level="43">93</value>
|
||||
<value level="44">95</value>
|
||||
<value level="45">96</value>
|
||||
<value level="46">132</value>
|
||||
<value level="47">134</value>
|
||||
<value level="48">136</value>
|
||||
<value level="46">108</value>
|
||||
<value level="47">110</value>
|
||||
<value level="48">111</value>
|
||||
<value level="49">140</value>
|
||||
<value level="50">142</value>
|
||||
<value level="51">144</value>
|
||||
@ -1318,14 +1324,14 @@
|
||||
<effect name="Summon">
|
||||
<npcId>
|
||||
<value level="1">14479</value>
|
||||
<value level="2">14484</value>
|
||||
<value level="3">14480</value>
|
||||
<value level="4">14485</value>
|
||||
<value level="5">14481</value>
|
||||
<value level="6">14486</value>
|
||||
<value level="7">14482</value>
|
||||
<value level="8">14487</value>
|
||||
<value level="9">14483</value>
|
||||
<value level="2">14480</value>
|
||||
<value level="3">14481</value>
|
||||
<value level="4">14482</value>
|
||||
<value level="5">14483</value>
|
||||
<value level="6">14484</value>
|
||||
<value level="7">14485</value>
|
||||
<value level="8">14486</value>
|
||||
<value level="9">14487</value>
|
||||
<value level="10">14488</value>
|
||||
<value level="11">14489</value>
|
||||
<value level="12">14490</value>
|
||||
@ -1345,14 +1351,14 @@
|
||||
<hitTime>3500</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<itemConsumeCount>
|
||||
<value level="1">11</value>
|
||||
<value level="2">13</value>
|
||||
<value level="3">6</value>
|
||||
<value level="4">9</value>
|
||||
<value level="5">9</value>
|
||||
<value level="6">6</value>
|
||||
<value level="1">3</value>
|
||||
<value level="2">3</value>
|
||||
<value level="3">5</value>
|
||||
<value level="4">5</value>
|
||||
<value level="5">7</value>
|
||||
<value level="6">7</value>
|
||||
<value level="7">9</value>
|
||||
<value level="8">0</value>
|
||||
<value level="8">12</value>
|
||||
</itemConsumeCount>
|
||||
<itemConsumeId>3031</itemConsumeId>
|
||||
<mpConsume>
|
||||
@ -1363,7 +1369,7 @@
|
||||
<value level="5">102</value>
|
||||
<value level="6">106</value>
|
||||
<value level="7">110</value>
|
||||
<value level="8">338</value>
|
||||
<value level="8">121</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">16</value>
|
||||
@ -1373,7 +1379,7 @@
|
||||
<value level="5">25</value>
|
||||
<value level="6">27</value>
|
||||
<value level="7">27</value>
|
||||
<value level="8">85</value>
|
||||
<value level="8">30</value>
|
||||
</mpInitialConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
@ -1405,7 +1411,7 @@
|
||||
<value level="5">14005</value>
|
||||
<value level="6">14006</value>
|
||||
<value level="7">14007</value>
|
||||
<value level="8">15148</value>
|
||||
<value level="8">14008</value>
|
||||
</npcId>
|
||||
</effect>
|
||||
</effects>
|
||||
@ -1827,8 +1833,8 @@
|
||||
<value level="11">37</value>
|
||||
<value level="12">38</value>
|
||||
<value level="13">40</value>
|
||||
<value level="14">53</value>
|
||||
<value level="15">55</value>
|
||||
<value level="14">43</value>
|
||||
<value level="15">45</value>
|
||||
<value level="16">61</value>
|
||||
<value level="17">64</value>
|
||||
<value level="18">67</value>
|
||||
@ -1934,8 +1940,8 @@
|
||||
<value level="14">26</value>
|
||||
<value level="15">27</value>
|
||||
<value level="16">28</value>
|
||||
<value level="17">39</value>
|
||||
<value level="18">42</value>
|
||||
<value level="17">32</value>
|
||||
<value level="18">35</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">3</value>
|
||||
@ -1984,8 +1990,8 @@
|
||||
<value level="14">645</value>
|
||||
<value level="15">662</value>
|
||||
<value level="16">678</value>
|
||||
<value level="17">695</value> <!-- Guessed -->
|
||||
<value level="18">713</value> <!-- Guessed -->
|
||||
<value level="17">704</value>
|
||||
<value level="18">755</value>
|
||||
</power>
|
||||
</effect>
|
||||
<effect name="ConsumeBody" />
|
||||
@ -2051,7 +2057,6 @@
|
||||
<value level="5">14042</value>
|
||||
<value level="6">14043</value>
|
||||
</npcId>
|
||||
<expMultiplier>0.1</expMultiplier>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@ -2119,8 +2124,8 @@
|
||||
<value level="13">52</value>
|
||||
<value level="14">53</value>
|
||||
<value level="15">55</value>
|
||||
<value level="16">76</value>
|
||||
<value level="17">78</value>
|
||||
<value level="16">62</value>
|
||||
<value level="17">64</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">9</value>
|
||||
@ -2373,9 +2378,9 @@
|
||||
<value level="20">53</value>
|
||||
<value level="21">54</value>
|
||||
<value level="22">55</value>
|
||||
<value level="23">75</value>
|
||||
<value level="24">77</value>
|
||||
<value level="25">79</value>
|
||||
<value level="23">61</value>
|
||||
<value level="24">63</value>
|
||||
<value level="25">64</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">9</value>
|
||||
@ -2527,8 +2532,8 @@
|
||||
<value level="13">52</value>
|
||||
<value level="14">53</value>
|
||||
<value level="15">55</value>
|
||||
<value level="16">75</value>
|
||||
<value level="17">79</value>
|
||||
<value level="16">61</value>
|
||||
<value level="17">65</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">6</value>
|
||||
@ -2765,8 +2770,8 @@
|
||||
<value level="17">52</value>
|
||||
<value level="18">53</value>
|
||||
<value level="19">55</value>
|
||||
<value level="20">75</value>
|
||||
<value level="21">77</value>
|
||||
<value level="20">61</value>
|
||||
<value level="21">63</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">1</value>
|
||||
@ -2978,7 +2983,7 @@
|
||||
<effects>
|
||||
<effect name="DamOverTime">
|
||||
<power>
|
||||
<value level="1">11</value>
|
||||
<value level="1">21</value>
|
||||
<value level="2">24</value>
|
||||
<value level="3">32</value>
|
||||
<value level="4">41</value>
|
||||
@ -3056,8 +3061,8 @@
|
||||
<value level="12">52</value>
|
||||
<value level="13">53</value>
|
||||
<value level="14">55</value>
|
||||
<value level="15">76</value>
|
||||
<value level="16">78</value>
|
||||
<value level="15">62</value>
|
||||
<value level="16">64</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">7</value>
|
||||
@ -3092,7 +3097,7 @@
|
||||
<!-- Causes the enemy's body to go completely rigid for $s1 and causes paralysis for $s2. -->
|
||||
<icon>icon.skill1170</icon>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<activateRate>100</activateRate>
|
||||
<activateRate>80</activateRate>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<castRange>400</castRange>
|
||||
<effectPoint>
|
||||
@ -3148,8 +3153,8 @@
|
||||
<value level="11">52</value>
|
||||
<value level="12">53</value>
|
||||
<value level="13">55</value>
|
||||
<value level="14">75</value>
|
||||
<value level="15">77</value>
|
||||
<value level="14">61</value>
|
||||
<value level="15">63</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">8</value>
|
||||
@ -3272,8 +3277,8 @@
|
||||
<value level="17">78</value>
|
||||
<value level="18">80</value>
|
||||
<value level="19">82</value>
|
||||
<value level="20">123</value>
|
||||
<value level="21">125</value>
|
||||
<value level="20">102</value>
|
||||
<value level="21">104</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">10</value>
|
||||
@ -3488,9 +3493,9 @@
|
||||
<value level="20">80</value>
|
||||
<value level="21">81</value>
|
||||
<value level="22">82</value>
|
||||
<value level="23">113</value>
|
||||
<value level="24">115</value>
|
||||
<value level="25">117</value>
|
||||
<value level="23">91</value>
|
||||
<value level="24">93</value>
|
||||
<value level="25">95</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">14</value>
|
||||
@ -3792,8 +3797,8 @@
|
||||
<value level="13">78</value>
|
||||
<value level="14">80</value>
|
||||
<value level="15">82</value>
|
||||
<value level="16">113</value>
|
||||
<value level="17">117</value>
|
||||
<value level="16">92</value>
|
||||
<value level="17">96</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">13</value>
|
||||
@ -3949,7 +3954,7 @@
|
||||
<hitTime>4000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>
|
||||
<value level="1">20</value>
|
||||
<value level="1">17</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">23</value>
|
||||
<value level="4">25</value>
|
||||
@ -3984,14 +3989,14 @@
|
||||
<value level="33">84</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">18</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">22</value>
|
||||
<value level="4">23</value>
|
||||
<value level="5">25</value>
|
||||
<value level="6">27</value>
|
||||
<value level="7">29</value>
|
||||
<value level="8">31</value>
|
||||
<value level="1">14</value>
|
||||
<value level="2">16</value>
|
||||
<value level="3">17</value>
|
||||
<value level="4">18</value>
|
||||
<value level="5">20</value>
|
||||
<value level="6">21</value>
|
||||
<value level="7">23</value>
|
||||
<value level="8">24</value>
|
||||
<value level="9">33</value> <!-- Guessed -->
|
||||
<value level="10">35</value> <!-- Guessed -->
|
||||
<value level="11">37</value> <!-- Guessed -->
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -86,8 +86,8 @@
|
||||
<value level="2">70</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">58</value>
|
||||
<value level="2">65</value>
|
||||
<value level="1">46</value>
|
||||
<value level="2">52</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">12</value>
|
||||
@ -140,11 +140,11 @@
|
||||
<value level="5">72</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">44</value>
|
||||
<value level="2">49</value>
|
||||
<value level="3">54</value>
|
||||
<value level="4">61</value>
|
||||
<value level="5">67</value>
|
||||
<value level="1">33</value>
|
||||
<value level="2">36</value>
|
||||
<value level="3">40</value>
|
||||
<value level="4">47</value>
|
||||
<value level="5">52</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">11</value>
|
||||
@ -208,18 +208,18 @@
|
||||
<value level="12">78</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">184</value>
|
||||
<value level="2">189</value>
|
||||
<value level="3">195</value>
|
||||
<value level="4">201</value>
|
||||
<value level="5">208</value>
|
||||
<value level="6">214</value>
|
||||
<value level="7">222</value>
|
||||
<value level="8">228</value>
|
||||
<value level="9">233</value>
|
||||
<value level="10">239</value>
|
||||
<value level="11">263</value>
|
||||
<value level="12">267</value>
|
||||
<value level="1">147</value>
|
||||
<value level="2">151</value>
|
||||
<value level="3">156</value>
|
||||
<value level="4">160</value>
|
||||
<value level="5">166</value>
|
||||
<value level="6">171</value>
|
||||
<value level="7">177</value>
|
||||
<value level="8">182</value>
|
||||
<value level="9">186</value>
|
||||
<value level="10">191</value>
|
||||
<value level="11">215</value>
|
||||
<value level="12">218</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">37</value>
|
||||
@ -239,7 +239,7 @@
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="Cp">
|
||||
@ -297,18 +297,18 @@
|
||||
<value level="12">78</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">88</value>
|
||||
<value level="2">92</value>
|
||||
<value level="3">95</value>
|
||||
<value level="4">100</value>
|
||||
<value level="5">104</value>
|
||||
<value level="6">108</value>
|
||||
<value level="7">112</value>
|
||||
<value level="8">114</value>
|
||||
<value level="9">117</value>
|
||||
<value level="10">120</value>
|
||||
<value level="11">132</value>
|
||||
<value level="12">136</value>
|
||||
<value level="1">69</value>
|
||||
<value level="2">72</value>
|
||||
<value level="3">75</value>
|
||||
<value level="4">79</value>
|
||||
<value level="5">83</value>
|
||||
<value level="6">86</value>
|
||||
<value level="7">89</value>
|
||||
<value level="8">91</value>
|
||||
<value level="9">93</value>
|
||||
<value level="10">96</value>
|
||||
<value level="11">107</value>
|
||||
<value level="12">111</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">19</value>
|
||||
@ -342,8 +342,8 @@
|
||||
<value level="8">817</value>
|
||||
<value level="9">839</value>
|
||||
<value level="10">858</value>
|
||||
<value level="11">839</value>
|
||||
<value level="12">858</value>
|
||||
<value level="11">863</value>
|
||||
<value level="12">871</value>
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
@ -555,7 +555,7 @@
|
||||
<value level="3">8</value>
|
||||
<value level="4">9</value>
|
||||
</amount>
|
||||
<chance>30</chance>
|
||||
<chance>80</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@ -1394,7 +1394,7 @@
|
||||
<hitTime>5000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>76</magicLvl>
|
||||
<mpConsume>123</mpConsume>
|
||||
<mpConsume>98</mpConsume>
|
||||
<mpInitialConsume>25</mpInitialConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
@ -1420,10 +1420,11 @@
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
<canBeDispelled>false</canBeDispelled>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<lvlBonusRate>30</lvlBonusRate>
|
||||
<magicLvl>77</magicLvl>
|
||||
<mpConsume>70</mpConsume>
|
||||
<mpConsume>56</mpConsume>
|
||||
<mpInitialConsume>14</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
@ -1452,7 +1453,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<lvlBonusRate>30</lvlBonusRate>
|
||||
<magicLvl>78</magicLvl>
|
||||
<mpConsume>72</mpConsume>
|
||||
<mpConsume>57</mpConsume>
|
||||
<mpInitialConsume>15</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
@ -1731,7 +1732,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<lvlBonusRate>2</lvlBonusRate>
|
||||
<magicLvl>76</magicLvl>
|
||||
<mpConsume>116</mpConsume>
|
||||
<mpConsume>84</mpConsume>
|
||||
<mpInitialConsume>21</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>15000</reuseDelay>
|
||||
@ -1740,11 +1741,11 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>126</power>
|
||||
<power>139</power>
|
||||
</effect>
|
||||
<effect name="ManaDamOverTime">
|
||||
<power>12</power>
|
||||
<ticks>1</ticks>
|
||||
<ticks>5</ticks>
|
||||
</effect>
|
||||
<effect name="Accuracy">
|
||||
<amount>-6</amount>
|
||||
@ -1774,7 +1775,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<lvlBonusRate>2</lvlBonusRate>
|
||||
<magicLvl>76</magicLvl>
|
||||
<mpConsume>116</mpConsume>
|
||||
<mpConsume>95</mpConsume>
|
||||
<mpInitialConsume>21</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>15000</reuseDelay>
|
||||
@ -2054,6 +2055,14 @@
|
||||
<effect name="MAtk">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalDefence">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MagicalDefence">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>5</amount>
|
||||
@ -2644,7 +2653,7 @@
|
||||
<hitTime>2500</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>77</magicLvl>
|
||||
<mpConsume>280</mpConsume>
|
||||
<mpConsume>224</mpConsume>
|
||||
<mpInitialConsume>56</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
@ -2791,7 +2800,7 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="DispelBySlot">
|
||||
@ -2829,7 +2838,7 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="DispelBySlot">
|
||||
@ -2864,7 +2873,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<lvlBonusRate>20</lvlBonusRate>
|
||||
<magicLvl>79</magicLvl>
|
||||
<mpConsume>107</mpConsume>
|
||||
<mpConsume>85</mpConsume>
|
||||
<mpInitialConsume>22</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
@ -2921,7 +2930,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<lvlBonusRate>20</lvlBonusRate>
|
||||
<magicLvl>77</magicLvl>
|
||||
<mpConsume>105</mpConsume>
|
||||
<mpConsume>84</mpConsume>
|
||||
<mpInitialConsume>21</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>15000</reuseDelay>
|
||||
@ -3132,6 +3141,7 @@
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>120</abnormalTime>
|
||||
<abnormalType>HERO_BUFF</abnormalType>
|
||||
<abnormalVisualEffect>DIVINITY</abnormalVisualEffect>
|
||||
<affectRange>1000</affectRange>
|
||||
<blockedInOlympiad>true</blockedInOlympiad>
|
||||
<effectPoint>676</effectPoint>
|
||||
@ -3173,6 +3183,7 @@
|
||||
<abnormalLvl>2</abnormalLvl>
|
||||
<abnormalTime>15</abnormalTime>
|
||||
<abnormalType>HERO_DEBUFF</abnormalType>
|
||||
<abnormalVisualEffect>SU_SUMCROSS</abnormalVisualEffect>
|
||||
<activateRate>80</activateRate>
|
||||
<affectRange>1000</affectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
@ -3385,7 +3396,7 @@
|
||||
<value level="3">66</value>
|
||||
<value level="4">70</value>
|
||||
<value level="5">74</value>
|
||||
<value level="6">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="6">76</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">64</value>
|
||||
@ -3400,7 +3411,7 @@
|
||||
<value level="3">19</value>
|
||||
<value level="4">20</value>
|
||||
<value level="5">21</value>
|
||||
<value level="6">21</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="6">21</value>
|
||||
</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>75000</reuseDelay>
|
||||
@ -3465,16 +3476,6 @@
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">33</value>
|
||||
<value level="2">36</value>
|
||||
<value level="3">39</value>
|
||||
<value level="4">41</value>
|
||||
<value level="5">44</value>
|
||||
<value level="6">46</value>
|
||||
</power>
|
||||
</effect>
|
||||
<effect name="MagicalDefence">
|
||||
<amount>-23</amount>
|
||||
<mode>PER</mode>
|
||||
@ -3712,8 +3713,8 @@
|
||||
<value level="8">70</value>
|
||||
<value level="9">72</value>
|
||||
<value level="10">74</value>
|
||||
<value level="11">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="12">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="11">76</value>
|
||||
<value level="12">78</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">52</value>
|
||||
@ -4182,7 +4183,9 @@
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="BlockActions" />
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>35016;35045;18103</allowedSkills>
|
||||
</effect>
|
||||
<effect name="DefenceTrait">
|
||||
<SLEEP>100</SLEEP>
|
||||
</effect>
|
||||
@ -4311,18 +4314,18 @@
|
||||
<value level="12">78</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">52</value>
|
||||
<value level="2">54</value>
|
||||
<value level="3">55</value>
|
||||
<value level="4">58</value>
|
||||
<value level="5">60</value>
|
||||
<value level="6">62</value>
|
||||
<value level="7">64</value>
|
||||
<value level="8">65</value>
|
||||
<value level="9">67</value>
|
||||
<value level="10">69</value>
|
||||
<value level="11">75</value>
|
||||
<value level="12">79</value>
|
||||
<value level="1">41</value>
|
||||
<value level="2">43</value>
|
||||
<value level="3">44</value>
|
||||
<value level="4">46</value>
|
||||
<value level="5">48</value>
|
||||
<value level="6">49</value>
|
||||
<value level="7">51</value>
|
||||
<value level="8">52</value>
|
||||
<value level="9">53</value>
|
||||
<value level="10">55</value>
|
||||
<value level="11">61</value>
|
||||
<value level="12">64</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">11</value>
|
||||
@ -4403,15 +4406,6 @@
|
||||
<targetType>TARGET</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="MagicMpCost">
|
||||
<amount>
|
||||
<value level="1">-4</value>
|
||||
<value level="2">-7</value>
|
||||
<value level="3">-10</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>1</magicType>
|
||||
</effect>
|
||||
<effect name="MagicMpCost">
|
||||
<amount>
|
||||
<value level="1">-10</value>
|
||||
@ -4421,6 +4415,15 @@
|
||||
<mode>PER</mode>
|
||||
<magicType>0</magicType>
|
||||
</effect>
|
||||
<effect name="MagicMpCost">
|
||||
<amount>
|
||||
<value level="1">-4</value>
|
||||
<value level="2">-7</value>
|
||||
<value level="3">-10</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>1</magicType>
|
||||
</effect>
|
||||
<effect name="MagicMpCost">
|
||||
<amount>
|
||||
<value level="1">-10</value>
|
||||
|
@ -453,7 +453,7 @@
|
||||
<itemConsumeCount>200</itemConsumeCount>
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
<magicLvl>79</magicLvl>
|
||||
<mpConsume>87</mpConsume>
|
||||
<mpConsume>69</mpConsume>
|
||||
<mpInitialConsume>18</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>3600000</reuseDelay>
|
||||
@ -740,7 +740,7 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="ResistDispelByCategory">
|
||||
@ -765,15 +765,15 @@
|
||||
<hitTime>2500</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>79</magicLvl>
|
||||
<mpConsume>228</mpConsume>
|
||||
<mpInitialConsume>56</mpInitialConsume>
|
||||
<mpConsume>80</mpConsume>
|
||||
<mpInitialConsume>25</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<coolTime>500</coolTime>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="CpHealPercent">
|
||||
@ -1163,7 +1163,7 @@
|
||||
<skill id="1427" toLevel="1" name="Flames of Invincibility">
|
||||
<!-- Calls down a blessing of flames on nearby clan members to make them invincible. Consumes 100 Spirit Ore. -->
|
||||
<icon>icon.skill1427</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalLvl>3</abnormalLvl>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
<abnormalType>INVINCIBILITY</abnormalType>
|
||||
<abnormalVisualEffect>INVINCIBILITY</abnormalVisualEffect>
|
||||
@ -1172,7 +1172,7 @@
|
||||
<hitTime>5000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<itemConsumeCount>100</itemConsumeCount>
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Magic Symbol -->
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
<magicLvl>80</magicLvl>
|
||||
<mpConsume>73</mpConsume>
|
||||
<mpInitialConsume>36</mpInitialConsume>
|
||||
@ -3136,7 +3136,7 @@
|
||||
<hitTime>3000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>79</magicLvl>
|
||||
<mpConsume>180</mpConsume>
|
||||
<mpConsume>142</mpConsume>
|
||||
<mpInitialConsume>38</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>150000</reuseDelay>
|
||||
@ -3202,10 +3202,7 @@
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>NORMAL_ATTACK_BLOCK</abnormalType>
|
||||
<activateRate>
|
||||
<value fromLevel="1" toLevel="7">80</value>
|
||||
<value fromLevel="6" toLevel="7" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
|
||||
</activateRate>
|
||||
<activateRate>80</activateRate>
|
||||
<affectLimit>10-10</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
@ -4556,7 +4553,7 @@
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>ULTIMATE_DEBUFF</abnormalType>
|
||||
<activateRate>100</activateRate>
|
||||
<activateRate>80</activateRate>
|
||||
<affectLimit>10-10</affectLimit>
|
||||
<affectRange>300</affectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
@ -4572,7 +4569,7 @@
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>DERANGEMENT</trait>
|
||||
<trait>DEATH</trait>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
|
@ -237,7 +237,7 @@
|
||||
<hitTime>3000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>80</magicLvl>
|
||||
<mpConsume>73</mpConsume>
|
||||
<mpConsume>58</mpConsume>
|
||||
<mpInitialConsume>15</mpInitialConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>1200000</reuseDelay>
|
||||
@ -245,8 +245,8 @@
|
||||
<targetType>ENEMY_NOT</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="CpHeal">
|
||||
<power>9000</power>
|
||||
<effect name="CpHealPercent">
|
||||
<power>100</power>
|
||||
</effect>
|
||||
<effect name="HealPercent">
|
||||
<power>100</power>
|
||||
@ -273,7 +273,7 @@
|
||||
<hitTime>4000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>80</magicLvl>
|
||||
<mpConsume>37</mpConsume>
|
||||
<mpConsume>29</mpConsume>
|
||||
<mpInitialConsume>8</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>150000</reuseDelay>
|
||||
@ -335,10 +335,7 @@
|
||||
<abnormalLvl>3</abnormalLvl>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
<abnormalType>LIMIT</abnormalType>
|
||||
<activateRate>
|
||||
<value fromLevel="1" toLevel="6">60</value>
|
||||
<value fromLevel="5" toLevel="6" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
|
||||
</activateRate>
|
||||
<activateRate>60</activateRate>
|
||||
<affectLimit>10-10</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
@ -2372,9 +2369,12 @@
|
||||
<skill id="1535" toLevel="2" name="Chant of Movement">
|
||||
<!-- Increases a party member's Speed by $s2 for $s1. -->
|
||||
<icon>icon.skill1535</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalLvl>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>2400</abnormalTime>
|
||||
<abnormalType>IMPROVE_SPEED_AVOID_UP</abnormalType>
|
||||
<abnormalType>SPEED_UP</abnormalType>
|
||||
<affectRange>1000</affectRange>
|
||||
<effectPoint>1</effectPoint>
|
||||
<hitTime>1500</hitTime>
|
||||
@ -2384,8 +2384,8 @@
|
||||
<value level="2">52</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">69</value>
|
||||
<value level="2">76</value>
|
||||
<value level="1">55</value>
|
||||
<value level="2">62</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">14</value>
|
||||
@ -2399,12 +2399,6 @@
|
||||
<affectScope>PARTY</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="DispelBySlot">
|
||||
<dispel>SPEED_UP,9;AVOID_UP,9</dispel>
|
||||
</effect>
|
||||
<effect name="BlockAbnormalSlot">
|
||||
<slot>SPEED_UP;AVOID_UP</slot>
|
||||
</effect>
|
||||
<effect name="Speed">
|
||||
<amount>
|
||||
<value level="1">20</value>
|
||||
@ -2412,10 +2406,6 @@
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalEvasion">
|
||||
<amount>4</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1536" toLevel="1" name="Combat of Pa'agrio">
|
||||
@ -2437,7 +2427,7 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="DispelBySlot">
|
||||
@ -2475,7 +2465,7 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="DispelBySlot">
|
||||
@ -2513,7 +2503,7 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="DispelBySlot">
|
||||
@ -2550,7 +2540,7 @@
|
||||
<value level="2">700</value>
|
||||
<value level="3">800</value>
|
||||
<value level="4">900</value>
|
||||
<value level="5">1000</value>
|
||||
<value level="5">900</value>
|
||||
</castRange>
|
||||
<effectPoint>
|
||||
<value level="1">-379</value>
|
||||
@ -2564,7 +2554,7 @@
|
||||
<value level="2">1200</value>
|
||||
<value level="3">1300</value>
|
||||
<value level="4">1400</value>
|
||||
<value level="5">1500</value>
|
||||
<value level="5">1400</value>
|
||||
</effectRange>
|
||||
<hitTime>1500</hitTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
@ -2678,7 +2668,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>35016</allowedSkills>
|
||||
<allowedSkills>35016;35045;18103</allowedSkills>
|
||||
</effect>
|
||||
<effect name="DamageBlock">
|
||||
<type>BLOCK_HP</type>
|
||||
@ -2792,14 +2782,29 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="TriggerSkillBySkill">
|
||||
<!-- Burning Chop -->
|
||||
<!-- Great Fury -->
|
||||
<castSkillId>927</castSkillId>
|
||||
<skillId>6060</skillId> <!-- Great Fury -->
|
||||
<skillLevel>1</skillLevel>
|
||||
<chance>30</chance>
|
||||
<effect name="TriggerSkillByAttack">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>5</chance>
|
||||
<targetType>MY_PARTY</targetType>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>6060</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>10</chance>
|
||||
<targetType>MY_PARTY</targetType>
|
||||
<isCritical>true</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>6060</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@ -2951,6 +2956,8 @@
|
||||
<value level="4">17</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="5">17</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</mpInitialConsume>
|
||||
<itemConsumeCount>5</itemConsumeCount>
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
@ -3114,7 +3121,7 @@
|
||||
<hitTime>4000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>77</magicLvl>
|
||||
<mpConsume>83</mpConsume>
|
||||
<mpConsume>66</mpConsume>
|
||||
<mpInitialConsume>17</mpInitialConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>15000</reuseDelay>
|
||||
@ -3136,7 +3143,7 @@
|
||||
<hitTime>3000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>77</magicLvl>
|
||||
<mpConsume>83</mpConsume>
|
||||
<mpConsume>66</mpConsume>
|
||||
<mpInitialConsume>17</mpInitialConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>9000</reuseDelay>
|
||||
@ -3305,7 +3312,7 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>80</magicLvl>
|
||||
<mpConsume>123</mpConsume>
|
||||
<mpConsume>100</mpConsume>
|
||||
<mpInitialConsume>23</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>300000</reuseDelay>
|
||||
@ -3331,7 +3338,7 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>80</magicLvl>
|
||||
<mpConsume>105</mpConsume>
|
||||
<mpConsume>98</mpConsume>
|
||||
<mpInitialConsume>7</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
@ -3347,13 +3354,12 @@
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="ServitorShare">
|
||||
<PHYSICAL_ATTACK>50</PHYSICAL_ATTACK>
|
||||
<PHYSICAL_DEFENCE>50</PHYSICAL_DEFENCE>
|
||||
<MAGIC_ATTACK>25</MAGIC_ATTACK>
|
||||
<MAGICAL_DEFENCE>25</MAGICAL_DEFENCE>
|
||||
<PHYSICAL_ATTACK>30</PHYSICAL_ATTACK>
|
||||
<PHYSICAL_DEFENCE>30</PHYSICAL_DEFENCE>
|
||||
<MAGIC_ATTACK>10</MAGIC_ATTACK>
|
||||
<MAGICAL_DEFENCE>10</MAGICAL_DEFENCE>
|
||||
<MAX_HP>10</MAX_HP>
|
||||
<MAX_MP>10</MAX_MP>
|
||||
<CRITICAL_RATE>20</CRITICAL_RATE>
|
||||
<PHYSICAL_ATTACK_SPEED>10</PHYSICAL_ATTACK_SPEED>
|
||||
<MAGIC_ATTACK_SPEED>3</MAGIC_ATTACK_SPEED>
|
||||
</effect>
|
||||
@ -3589,10 +3595,6 @@
|
||||
<chanceBoost>600</chanceBoost>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="Lethal">
|
||||
<fullLethal>0.1</fullLethal>
|
||||
<halfLethal>8</halfLethal>
|
||||
</effect>
|
||||
<effect name="Spoil" />
|
||||
</effects>
|
||||
</skill>
|
||||
@ -3778,7 +3780,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<affectLimit>50-50</affectLimit>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
|
@ -253,8 +253,8 @@
|
||||
<value level="12">78</value>
|
||||
<value level="13">80</value>
|
||||
<value level="14">82</value>
|
||||
<value level="15">113</value>
|
||||
<value level="16">117</value>
|
||||
<value level="15">92</value>
|
||||
<value level="16">96</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">11</value>
|
||||
@ -471,6 +471,12 @@
|
||||
<value level="3">113</value>
|
||||
<value level="4">122</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">20</value>
|
||||
<value level="2">23</value>
|
||||
<value level="3">29</value>
|
||||
<value level="4">31</value>
|
||||
</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@ -631,14 +637,14 @@
|
||||
<effect name="Summon">
|
||||
<npcId>
|
||||
<value level="1">14111</value>
|
||||
<value level="2">14116</value>
|
||||
<value level="3">14112</value>
|
||||
<value level="4">14117</value>
|
||||
<value level="5">14113</value>
|
||||
<value level="6">14118</value>
|
||||
<value level="7">14114</value>
|
||||
<value level="8">14119</value>
|
||||
<value level="9">14115</value>
|
||||
<value level="2">14112</value>
|
||||
<value level="3">14113</value>
|
||||
<value level="4">14114</value>
|
||||
<value level="5">14115</value>
|
||||
<value level="6">14116</value>
|
||||
<value level="7">14117</value>
|
||||
<value level="8">14118</value>
|
||||
<value level="9">14119</value>
|
||||
<value level="10">14120</value>
|
||||
<value level="11">14121</value>
|
||||
<value level="12">14122</value>
|
||||
@ -782,9 +788,9 @@
|
||||
<value level="32">106</value>
|
||||
<value level="33">108</value>
|
||||
<value level="34">109</value>
|
||||
<value level="35">151</value>
|
||||
<value level="36">153</value>
|
||||
<value level="37">155</value>
|
||||
<value level="35">123</value>
|
||||
<value level="36">125</value>
|
||||
<value level="37">127</value>
|
||||
<value level="38">158</value>
|
||||
<value level="39">160</value>
|
||||
<value level="40">162</value>
|
||||
@ -1052,9 +1058,9 @@
|
||||
<value level="43">93</value>
|
||||
<value level="44">95</value>
|
||||
<value level="45">96</value>
|
||||
<value level="46">132</value>
|
||||
<value level="47">134</value>
|
||||
<value level="48">136</value>
|
||||
<value level="46">108</value>
|
||||
<value level="47">110</value>
|
||||
<value level="48">111</value>
|
||||
<value level="49">140</value>
|
||||
<value level="50">142</value>
|
||||
<value level="51">144</value>
|
||||
@ -1184,7 +1190,6 @@
|
||||
<skill id="1128" toLevel="18" name="Summon Shadow">
|
||||
<!-- Summons Shadow. Consumes $s1 Spirit Ore. -->
|
||||
<icon>icon.skill1128</icon>
|
||||
<!-- H5 hitTime -->
|
||||
<hitTime>
|
||||
<value level="1">15000</value>
|
||||
<value level="2">15000</value>
|
||||
@ -1318,14 +1323,14 @@
|
||||
<effect name="Summon">
|
||||
<npcId>
|
||||
<value level="1">14479</value>
|
||||
<value level="2">14484</value>
|
||||
<value level="3">14480</value>
|
||||
<value level="4">14485</value>
|
||||
<value level="5">14481</value>
|
||||
<value level="6">14486</value>
|
||||
<value level="7">14482</value>
|
||||
<value level="8">14487</value>
|
||||
<value level="9">14483</value>
|
||||
<value level="2">14480</value>
|
||||
<value level="3">14481</value>
|
||||
<value level="4">14482</value>
|
||||
<value level="5">14483</value>
|
||||
<value level="6">14484</value>
|
||||
<value level="7">14485</value>
|
||||
<value level="8">14486</value>
|
||||
<value level="9">14487</value>
|
||||
<value level="10">14488</value>
|
||||
<value level="11">14489</value>
|
||||
<value level="12">14490</value>
|
||||
@ -1345,14 +1350,14 @@
|
||||
<hitTime>3500</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<itemConsumeCount>
|
||||
<value level="1">11</value>
|
||||
<value level="2">13</value>
|
||||
<value level="3">6</value>
|
||||
<value level="4">9</value>
|
||||
<value level="5">9</value>
|
||||
<value level="6">6</value>
|
||||
<value level="1">3</value>
|
||||
<value level="2">3</value>
|
||||
<value level="3">5</value>
|
||||
<value level="4">5</value>
|
||||
<value level="5">7</value>
|
||||
<value level="6">7</value>
|
||||
<value level="7">9</value>
|
||||
<value level="8">0</value>
|
||||
<value level="8">12</value>
|
||||
</itemConsumeCount>
|
||||
<itemConsumeId>3031</itemConsumeId>
|
||||
<mpConsume>
|
||||
@ -1363,7 +1368,7 @@
|
||||
<value level="5">102</value>
|
||||
<value level="6">106</value>
|
||||
<value level="7">110</value>
|
||||
<value level="8">338</value>
|
||||
<value level="8">121</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">16</value>
|
||||
@ -1373,7 +1378,7 @@
|
||||
<value level="5">25</value>
|
||||
<value level="6">27</value>
|
||||
<value level="7">27</value>
|
||||
<value level="8">85</value>
|
||||
<value level="8">30</value>
|
||||
</mpInitialConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
@ -1405,7 +1410,7 @@
|
||||
<value level="5">14005</value>
|
||||
<value level="6">14006</value>
|
||||
<value level="7">14007</value>
|
||||
<value level="8">15148</value>
|
||||
<value level="8">14008</value>
|
||||
</npcId>
|
||||
</effect>
|
||||
</effects>
|
||||
@ -1827,8 +1832,8 @@
|
||||
<value level="11">37</value>
|
||||
<value level="12">38</value>
|
||||
<value level="13">40</value>
|
||||
<value level="14">53</value>
|
||||
<value level="15">55</value>
|
||||
<value level="14">43</value>
|
||||
<value level="15">45</value>
|
||||
<value level="16">61</value>
|
||||
<value level="17">64</value>
|
||||
<value level="18">67</value>
|
||||
@ -1934,8 +1939,8 @@
|
||||
<value level="14">26</value>
|
||||
<value level="15">27</value>
|
||||
<value level="16">28</value>
|
||||
<value level="17">39</value>
|
||||
<value level="18">42</value>
|
||||
<value level="17">32</value>
|
||||
<value level="18">35</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">3</value>
|
||||
@ -1984,8 +1989,8 @@
|
||||
<value level="14">645</value>
|
||||
<value level="15">662</value>
|
||||
<value level="16">678</value>
|
||||
<value level="17">695</value> <!-- Guessed -->
|
||||
<value level="18">713</value> <!-- Guessed -->
|
||||
<value level="17">704</value>
|
||||
<value level="18">755</value>
|
||||
</power>
|
||||
</effect>
|
||||
<effect name="ConsumeBody" />
|
||||
@ -2051,7 +2056,6 @@
|
||||
<value level="5">14042</value>
|
||||
<value level="6">14043</value>
|
||||
</npcId>
|
||||
<expMultiplier>0.1</expMultiplier>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@ -2119,8 +2123,8 @@
|
||||
<value level="13">52</value>
|
||||
<value level="14">53</value>
|
||||
<value level="15">55</value>
|
||||
<value level="16">76</value>
|
||||
<value level="17">78</value>
|
||||
<value level="16">62</value>
|
||||
<value level="17">64</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">9</value>
|
||||
@ -2373,9 +2377,9 @@
|
||||
<value level="20">53</value>
|
||||
<value level="21">54</value>
|
||||
<value level="22">55</value>
|
||||
<value level="23">75</value>
|
||||
<value level="24">77</value>
|
||||
<value level="25">79</value>
|
||||
<value level="23">61</value>
|
||||
<value level="24">63</value>
|
||||
<value level="25">64</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">9</value>
|
||||
@ -2527,8 +2531,8 @@
|
||||
<value level="13">52</value>
|
||||
<value level="14">53</value>
|
||||
<value level="15">55</value>
|
||||
<value level="16">75</value>
|
||||
<value level="17">79</value>
|
||||
<value level="16">61</value>
|
||||
<value level="17">65</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">6</value>
|
||||
@ -2765,8 +2769,8 @@
|
||||
<value level="17">52</value>
|
||||
<value level="18">53</value>
|
||||
<value level="19">55</value>
|
||||
<value level="20">75</value>
|
||||
<value level="21">77</value>
|
||||
<value level="20">61</value>
|
||||
<value level="21">63</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">1</value>
|
||||
@ -2978,7 +2982,7 @@
|
||||
<effects>
|
||||
<effect name="DamOverTime">
|
||||
<power>
|
||||
<value level="1">11</value>
|
||||
<value level="1">21</value>
|
||||
<value level="2">24</value>
|
||||
<value level="3">32</value>
|
||||
<value level="4">41</value>
|
||||
@ -3056,8 +3060,8 @@
|
||||
<value level="12">52</value>
|
||||
<value level="13">53</value>
|
||||
<value level="14">55</value>
|
||||
<value level="15">76</value>
|
||||
<value level="16">78</value>
|
||||
<value level="15">62</value>
|
||||
<value level="16">64</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">7</value>
|
||||
@ -3092,7 +3096,7 @@
|
||||
<!-- Causes the enemy's body to go completely rigid for $s1 and causes paralysis for $s2. -->
|
||||
<icon>icon.skill1170</icon>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<activateRate>100</activateRate>
|
||||
<activateRate>80</activateRate>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<castRange>400</castRange>
|
||||
<effectPoint>
|
||||
@ -3148,8 +3152,8 @@
|
||||
<value level="11">52</value>
|
||||
<value level="12">53</value>
|
||||
<value level="13">55</value>
|
||||
<value level="14">75</value>
|
||||
<value level="15">77</value>
|
||||
<value level="14">61</value>
|
||||
<value level="15">63</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">8</value>
|
||||
@ -3272,8 +3276,8 @@
|
||||
<value level="17">78</value>
|
||||
<value level="18">80</value>
|
||||
<value level="19">82</value>
|
||||
<value level="20">123</value>
|
||||
<value level="21">125</value>
|
||||
<value level="20">102</value>
|
||||
<value level="21">104</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">10</value>
|
||||
@ -3488,9 +3492,9 @@
|
||||
<value level="20">80</value>
|
||||
<value level="21">81</value>
|
||||
<value level="22">82</value>
|
||||
<value level="23">113</value>
|
||||
<value level="24">115</value>
|
||||
<value level="25">117</value>
|
||||
<value level="23">91</value>
|
||||
<value level="24">93</value>
|
||||
<value level="25">95</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">14</value>
|
||||
@ -3610,31 +3614,31 @@
|
||||
<value level="6">30</value>
|
||||
<value level="7">33</value>
|
||||
<value level="8">35</value>
|
||||
<value level="9">35</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="10">35</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="11">35</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="12">35</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="13">35</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="14">35</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="15">35</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="16">35</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="17">35</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="18">35</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="19">35</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="20">35</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="21">35</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="22">35</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="23">35</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="24">35</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="25">35</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="26">35</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="27">35</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="28">35</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="29">35</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="30">35</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="31">35</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="32">35</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="33">35</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="9">40</value>
|
||||
<value level="10">42</value>
|
||||
<value level="11">44</value>
|
||||
<value level="12">46</value>
|
||||
<value level="13">48</value>
|
||||
<value level="14">50</value>
|
||||
<value level="15">52</value>
|
||||
<value level="16">54</value>
|
||||
<value level="17">56</value>
|
||||
<value level="18">58</value>
|
||||
<value level="19">60</value>
|
||||
<value level="20">62</value>
|
||||
<value level="21">64</value>
|
||||
<value level="22">66</value>
|
||||
<value level="23">68</value>
|
||||
<value level="24">70</value>
|
||||
<value level="25">72</value>
|
||||
<value level="26">74</value>
|
||||
<value level="27">76</value>
|
||||
<value level="28">78</value>
|
||||
<value level="29">80</value>
|
||||
<value level="30">81</value>
|
||||
<value level="31">82</value>
|
||||
<value level="32">83</value>
|
||||
<value level="33">84</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">14</value>
|
||||
@ -3645,6 +3649,31 @@
|
||||
<value level="6">21</value>
|
||||
<value level="7">23</value>
|
||||
<value level="8">24</value>
|
||||
<value level="9">38</value>
|
||||
<value level="10">39</value>
|
||||
<value level="11">40</value>
|
||||
<value level="12">42</value>
|
||||
<value level="13">43</value>
|
||||
<value level="14">44</value>
|
||||
<value level="15">46</value>
|
||||
<value level="16">47</value>
|
||||
<value level="17">48</value>
|
||||
<value level="18">50</value>
|
||||
<value level="19">51</value>
|
||||
<value level="20">52</value>
|
||||
<value level="21">54</value>
|
||||
<value level="22">55</value>
|
||||
<value level="23">56</value>
|
||||
<value level="24">58</value>
|
||||
<value level="25">59</value>
|
||||
<value level="26">60</value>
|
||||
<value level="27">66</value>
|
||||
<value level="28">97</value>
|
||||
<value level="29">68</value>
|
||||
<value level="30">70</value>
|
||||
<value level="31">71</value>
|
||||
<value level="32">72</value>
|
||||
<value level="33">74</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">4</value>
|
||||
@ -3655,31 +3684,31 @@
|
||||
<value level="6">6</value>
|
||||
<value level="7">6</value>
|
||||
<value level="8">6</value>
|
||||
<value level="9">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="10">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="11">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="12">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="13">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="14">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="15">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="16">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="17">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="18">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="19">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="20">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="21">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="22">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="23">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="24">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="25">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="26">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="27">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="28">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="29">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="30">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="31">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="32">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="33">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="9">6</value>
|
||||
<value level="10">7</value>
|
||||
<value level="11">8</value>
|
||||
<value level="12">9</value>
|
||||
<value level="13">10</value>
|
||||
<value level="14">10</value>
|
||||
<value level="15">10</value>
|
||||
<value level="16">10</value>
|
||||
<value level="17">10</value>
|
||||
<value level="18">10</value>
|
||||
<value level="19">10</value>
|
||||
<value level="20">10</value>
|
||||
<value level="21">10</value>
|
||||
<value level="22">10</value>
|
||||
<value level="23">10</value>
|
||||
<value level="24">10</value>
|
||||
<value level="25">10</value>
|
||||
<value level="26">10</value>
|
||||
<value level="27">10</value>
|
||||
<value level="28">10</value>
|
||||
<value level="29">10</value>
|
||||
<value level="30">10</value>
|
||||
<value level="31">10</value>
|
||||
<value level="32">10</value>
|
||||
<value level="33">10</value>
|
||||
</mpInitialConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>1200</reuseDelay>
|
||||
@ -3697,31 +3726,31 @@
|
||||
<value level="6">38</value>
|
||||
<value level="7">42</value>
|
||||
<value level="8">44</value>
|
||||
<value level="9">44</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="10">44</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="11">44</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="12">44</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="13">44</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="14">44</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="15">44</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="16">44</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="17">44</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="18">44</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="19">44</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="20">44</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="21">44</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="22">44</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="23">44</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="24">44</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="25">44</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="26">44</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="27">44</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="28">44</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="29">44</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="30">44</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="31">44</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="32">44</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="33">44</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="9">47</value>
|
||||
<value level="10">49</value>
|
||||
<value level="11">51</value>
|
||||
<value level="12">53</value>
|
||||
<value level="13">55</value>
|
||||
<value level="14">57</value>
|
||||
<value level="15">59</value>
|
||||
<value level="16">61</value>
|
||||
<value level="17">63</value>
|
||||
<value level="18">65</value>
|
||||
<value level="19">67</value>
|
||||
<value level="20">69</value>
|
||||
<value level="21">71</value>
|
||||
<value level="22">73</value>
|
||||
<value level="23">75</value>
|
||||
<value level="24">77</value>
|
||||
<value level="25">79</value>
|
||||
<value level="26">81</value>
|
||||
<value level="27">83</value>
|
||||
<value level="28">85</value>
|
||||
<value level="29">87</value>
|
||||
<value level="30">89</value>
|
||||
<value level="31">91</value>
|
||||
<value level="32">93</value>
|
||||
<value level="33">95</value>
|
||||
</power>
|
||||
<shieldDefPercent>40</shieldDefPercent>
|
||||
</effect>
|
||||
@ -3789,23 +3818,23 @@
|
||||
<value level="23">84</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">56</value>
|
||||
<value level="2">59</value>
|
||||
<value level="3">62</value>
|
||||
<value level="4">63</value>
|
||||
<value level="5">67</value>
|
||||
<value level="6">70</value>
|
||||
<value level="7">72</value>
|
||||
<value level="8">75</value>
|
||||
<value level="9">79</value>
|
||||
<value level="10">81</value>
|
||||
<value level="11">84</value>
|
||||
<value level="12">86</value>
|
||||
<value level="13">89</value>
|
||||
<value level="14">90</value>
|
||||
<value level="15">93</value>
|
||||
<value level="16">102</value>
|
||||
<value level="17">106</value>
|
||||
<value level="1">49</value>
|
||||
<value level="2">52</value>
|
||||
<value level="3">54</value>
|
||||
<value level="4">56</value>
|
||||
<value level="5">59</value>
|
||||
<value level="6">61</value>
|
||||
<value level="7">64</value>
|
||||
<value level="8">66</value>
|
||||
<value level="9">69</value>
|
||||
<value level="10">71</value>
|
||||
<value level="11">74</value>
|
||||
<value level="12">76</value>
|
||||
<value level="13">78</value>
|
||||
<value level="14">80</value>
|
||||
<value level="15">82</value>
|
||||
<value level="16">92</value>
|
||||
<value level="17">96</value>
|
||||
<value level="18">108</value>
|
||||
<value level="19">111</value>
|
||||
<value level="20">114</value>
|
||||
@ -3979,7 +4008,7 @@
|
||||
<hitTime>4000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>
|
||||
<value level="1">20</value>
|
||||
<value level="1">17</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">23</value>
|
||||
<value level="4">25</value>
|
||||
@ -4014,14 +4043,14 @@
|
||||
<value level="33">84</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">18</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">22</value>
|
||||
<value level="4">23</value>
|
||||
<value level="5">25</value>
|
||||
<value level="6">27</value>
|
||||
<value level="7">29</value>
|
||||
<value level="8">31</value>
|
||||
<value level="1">14</value>
|
||||
<value level="2">16</value>
|
||||
<value level="3">17</value>
|
||||
<value level="4">18</value>
|
||||
<value level="5">20</value>
|
||||
<value level="6">21</value>
|
||||
<value level="7">23</value>
|
||||
<value level="8">24</value>
|
||||
<value level="9">33</value> <!-- Guessed -->
|
||||
<value level="10">35</value> <!-- Guessed -->
|
||||
<value level="11">37</value> <!-- Guessed -->
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -86,8 +86,8 @@
|
||||
<value level="2">70</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">58</value>
|
||||
<value level="2">65</value>
|
||||
<value level="1">46</value>
|
||||
<value level="2">52</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">12</value>
|
||||
@ -140,11 +140,11 @@
|
||||
<value level="5">72</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">44</value>
|
||||
<value level="2">49</value>
|
||||
<value level="3">54</value>
|
||||
<value level="4">61</value>
|
||||
<value level="5">67</value>
|
||||
<value level="1">33</value>
|
||||
<value level="2">36</value>
|
||||
<value level="3">40</value>
|
||||
<value level="4">47</value>
|
||||
<value level="5">52</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">11</value>
|
||||
@ -208,18 +208,18 @@
|
||||
<value level="12">78</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">184</value>
|
||||
<value level="2">189</value>
|
||||
<value level="3">195</value>
|
||||
<value level="4">201</value>
|
||||
<value level="5">208</value>
|
||||
<value level="6">214</value>
|
||||
<value level="7">222</value>
|
||||
<value level="8">228</value>
|
||||
<value level="9">233</value>
|
||||
<value level="10">239</value>
|
||||
<value level="11">263</value>
|
||||
<value level="12">267</value>
|
||||
<value level="1">147</value>
|
||||
<value level="2">151</value>
|
||||
<value level="3">156</value>
|
||||
<value level="4">160</value>
|
||||
<value level="5">166</value>
|
||||
<value level="6">171</value>
|
||||
<value level="7">177</value>
|
||||
<value level="8">182</value>
|
||||
<value level="9">186</value>
|
||||
<value level="10">191</value>
|
||||
<value level="11">215</value>
|
||||
<value level="12">218</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">37</value>
|
||||
@ -239,7 +239,7 @@
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="Cp">
|
||||
@ -297,18 +297,18 @@
|
||||
<value level="12">78</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">88</value>
|
||||
<value level="2">92</value>
|
||||
<value level="3">95</value>
|
||||
<value level="4">100</value>
|
||||
<value level="5">104</value>
|
||||
<value level="6">108</value>
|
||||
<value level="7">112</value>
|
||||
<value level="8">114</value>
|
||||
<value level="9">117</value>
|
||||
<value level="10">120</value>
|
||||
<value level="11">132</value>
|
||||
<value level="12">136</value>
|
||||
<value level="1">69</value>
|
||||
<value level="2">72</value>
|
||||
<value level="3">75</value>
|
||||
<value level="4">79</value>
|
||||
<value level="5">83</value>
|
||||
<value level="6">86</value>
|
||||
<value level="7">89</value>
|
||||
<value level="8">91</value>
|
||||
<value level="9">93</value>
|
||||
<value level="10">96</value>
|
||||
<value level="11">107</value>
|
||||
<value level="12">111</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">19</value>
|
||||
@ -342,8 +342,8 @@
|
||||
<value level="8">817</value>
|
||||
<value level="9">839</value>
|
||||
<value level="10">858</value>
|
||||
<value level="11">839</value>
|
||||
<value level="12">858</value>
|
||||
<value level="11">863</value>
|
||||
<value level="12">871</value>
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
@ -555,7 +555,7 @@
|
||||
<value level="3">8</value>
|
||||
<value level="4">9</value>
|
||||
</amount>
|
||||
<chance>30</chance>
|
||||
<chance>80</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@ -1394,7 +1394,7 @@
|
||||
<hitTime>5000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>76</magicLvl>
|
||||
<mpConsume>123</mpConsume>
|
||||
<mpConsume>98</mpConsume>
|
||||
<mpInitialConsume>25</mpInitialConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
@ -1420,10 +1420,11 @@
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
<canBeDispelled>false</canBeDispelled>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<lvlBonusRate>30</lvlBonusRate>
|
||||
<magicLvl>77</magicLvl>
|
||||
<mpConsume>70</mpConsume>
|
||||
<mpConsume>56</mpConsume>
|
||||
<mpInitialConsume>14</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
@ -1452,7 +1453,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<lvlBonusRate>30</lvlBonusRate>
|
||||
<magicLvl>78</magicLvl>
|
||||
<mpConsume>72</mpConsume>
|
||||
<mpConsume>57</mpConsume>
|
||||
<mpInitialConsume>15</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
@ -1731,7 +1732,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<lvlBonusRate>2</lvlBonusRate>
|
||||
<magicLvl>76</magicLvl>
|
||||
<mpConsume>116</mpConsume>
|
||||
<mpConsume>84</mpConsume>
|
||||
<mpInitialConsume>21</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>15000</reuseDelay>
|
||||
@ -1740,11 +1741,11 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>126</power>
|
||||
<power>139</power>
|
||||
</effect>
|
||||
<effect name="ManaDamOverTime">
|
||||
<power>12</power>
|
||||
<ticks>1</ticks>
|
||||
<ticks>5</ticks>
|
||||
</effect>
|
||||
<effect name="Accuracy">
|
||||
<amount>-6</amount>
|
||||
@ -1774,7 +1775,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<lvlBonusRate>2</lvlBonusRate>
|
||||
<magicLvl>76</magicLvl>
|
||||
<mpConsume>116</mpConsume>
|
||||
<mpConsume>95</mpConsume>
|
||||
<mpInitialConsume>21</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>15000</reuseDelay>
|
||||
@ -2054,6 +2055,14 @@
|
||||
<effect name="MAtk">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalDefence">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MagicalDefence">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>5</amount>
|
||||
@ -2644,7 +2653,7 @@
|
||||
<hitTime>2500</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>77</magicLvl>
|
||||
<mpConsume>280</mpConsume>
|
||||
<mpConsume>224</mpConsume>
|
||||
<mpInitialConsume>56</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
@ -2791,7 +2800,7 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="DispelBySlot">
|
||||
@ -2829,7 +2838,7 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="DispelBySlot">
|
||||
@ -2864,7 +2873,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<lvlBonusRate>20</lvlBonusRate>
|
||||
<magicLvl>79</magicLvl>
|
||||
<mpConsume>107</mpConsume>
|
||||
<mpConsume>85</mpConsume>
|
||||
<mpInitialConsume>22</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
@ -2921,7 +2930,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<lvlBonusRate>20</lvlBonusRate>
|
||||
<magicLvl>77</magicLvl>
|
||||
<mpConsume>105</mpConsume>
|
||||
<mpConsume>84</mpConsume>
|
||||
<mpInitialConsume>21</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>15000</reuseDelay>
|
||||
@ -3132,6 +3141,7 @@
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>120</abnormalTime>
|
||||
<abnormalType>HERO_BUFF</abnormalType>
|
||||
<abnormalVisualEffect>DIVINITY</abnormalVisualEffect>
|
||||
<affectRange>1000</affectRange>
|
||||
<blockedInOlympiad>true</blockedInOlympiad>
|
||||
<effectPoint>676</effectPoint>
|
||||
@ -3173,6 +3183,7 @@
|
||||
<abnormalLvl>2</abnormalLvl>
|
||||
<abnormalTime>15</abnormalTime>
|
||||
<abnormalType>HERO_DEBUFF</abnormalType>
|
||||
<abnormalVisualEffect>SU_SUMCROSS</abnormalVisualEffect>
|
||||
<activateRate>80</activateRate>
|
||||
<affectRange>1000</affectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
@ -3385,7 +3396,7 @@
|
||||
<value level="3">66</value>
|
||||
<value level="4">70</value>
|
||||
<value level="5">74</value>
|
||||
<value level="6">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="6">76</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">64</value>
|
||||
@ -3400,7 +3411,7 @@
|
||||
<value level="3">19</value>
|
||||
<value level="4">20</value>
|
||||
<value level="5">21</value>
|
||||
<value level="6">21</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="6">21</value>
|
||||
</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>75000</reuseDelay>
|
||||
@ -3465,16 +3476,6 @@
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">33</value>
|
||||
<value level="2">36</value>
|
||||
<value level="3">39</value>
|
||||
<value level="4">41</value>
|
||||
<value level="5">44</value>
|
||||
<value level="6">46</value>
|
||||
</power>
|
||||
</effect>
|
||||
<effect name="MagicalDefence">
|
||||
<amount>-23</amount>
|
||||
<mode>PER</mode>
|
||||
@ -3712,8 +3713,8 @@
|
||||
<value level="8">70</value>
|
||||
<value level="9">72</value>
|
||||
<value level="10">74</value>
|
||||
<value level="11">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="12">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="11">76</value>
|
||||
<value level="12">78</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">52</value>
|
||||
@ -4182,7 +4183,9 @@
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="BlockActions" />
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>35016;35045;18103</allowedSkills>
|
||||
</effect>
|
||||
<effect name="DefenceTrait">
|
||||
<SLEEP>100</SLEEP>
|
||||
</effect>
|
||||
@ -4311,18 +4314,18 @@
|
||||
<value level="12">78</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">52</value>
|
||||
<value level="2">54</value>
|
||||
<value level="3">55</value>
|
||||
<value level="4">58</value>
|
||||
<value level="5">60</value>
|
||||
<value level="6">62</value>
|
||||
<value level="7">64</value>
|
||||
<value level="8">65</value>
|
||||
<value level="9">67</value>
|
||||
<value level="10">69</value>
|
||||
<value level="11">75</value>
|
||||
<value level="12">79</value>
|
||||
<value level="1">41</value>
|
||||
<value level="2">43</value>
|
||||
<value level="3">44</value>
|
||||
<value level="4">46</value>
|
||||
<value level="5">48</value>
|
||||
<value level="6">49</value>
|
||||
<value level="7">51</value>
|
||||
<value level="8">52</value>
|
||||
<value level="9">53</value>
|
||||
<value level="10">55</value>
|
||||
<value level="11">61</value>
|
||||
<value level="12">64</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">11</value>
|
||||
@ -4403,15 +4406,6 @@
|
||||
<targetType>TARGET</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="MagicMpCost">
|
||||
<amount>
|
||||
<value level="1">-4</value>
|
||||
<value level="2">-7</value>
|
||||
<value level="3">-10</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>1</magicType>
|
||||
</effect>
|
||||
<effect name="MagicMpCost">
|
||||
<amount>
|
||||
<value level="1">-10</value>
|
||||
@ -4421,6 +4415,15 @@
|
||||
<mode>PER</mode>
|
||||
<magicType>0</magicType>
|
||||
</effect>
|
||||
<effect name="MagicMpCost">
|
||||
<amount>
|
||||
<value level="1">-4</value>
|
||||
<value level="2">-7</value>
|
||||
<value level="3">-10</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>1</magicType>
|
||||
</effect>
|
||||
<effect name="MagicMpCost">
|
||||
<amount>
|
||||
<value level="1">-10</value>
|
||||
|
@ -421,7 +421,7 @@
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<itemConsumeCount>100</itemConsumeCount>
|
||||
<itemConsumeCount>40</itemConsumeCount>
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
<magicLvl>77</magicLvl>
|
||||
<mpConsume>58</mpConsume>
|
||||
@ -453,7 +453,7 @@
|
||||
<itemConsumeCount>200</itemConsumeCount>
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
<magicLvl>79</magicLvl>
|
||||
<mpConsume>87</mpConsume>
|
||||
<mpConsume>69</mpConsume>
|
||||
<mpInitialConsume>18</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>3600000</reuseDelay>
|
||||
@ -740,7 +740,7 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="ResistDispelByCategory">
|
||||
@ -765,15 +765,15 @@
|
||||
<hitTime>2500</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>79</magicLvl>
|
||||
<mpConsume>228</mpConsume>
|
||||
<mpInitialConsume>56</mpInitialConsume>
|
||||
<mpConsume>80</mpConsume>
|
||||
<mpInitialConsume>25</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<coolTime>500</coolTime>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="CpHealPercent">
|
||||
@ -1163,7 +1163,7 @@
|
||||
<skill id="1427" toLevel="1" name="Flames of Invincibility">
|
||||
<!-- Calls down a blessing of flames on nearby clan members to make them invincible. Consumes 100 Spirit Ore. -->
|
||||
<icon>icon.skill1427</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalLvl>3</abnormalLvl>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
<abnormalType>INVINCIBILITY</abnormalType>
|
||||
<abnormalVisualEffect>INVINCIBILITY</abnormalVisualEffect>
|
||||
@ -1172,7 +1172,7 @@
|
||||
<hitTime>5000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<itemConsumeCount>100</itemConsumeCount>
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Magic Symbol -->
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
<magicLvl>80</magicLvl>
|
||||
<mpConsume>73</mpConsume>
|
||||
<mpInitialConsume>36</mpInitialConsume>
|
||||
@ -3180,10 +3180,10 @@
|
||||
<hitTime>3000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>79</magicLvl>
|
||||
<mpConsume>180</mpConsume>
|
||||
<mpConsume>142</mpConsume>
|
||||
<mpInitialConsume>38</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<reuseDelay>150000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>TARGET</targetType>
|
||||
@ -3246,10 +3246,7 @@
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>NORMAL_ATTACK_BLOCK</abnormalType>
|
||||
<activateRate>
|
||||
<value fromLevel="1" toLevel="7">80</value>
|
||||
<value fromLevel="6" toLevel="7" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
|
||||
</activateRate>
|
||||
<activateRate>80</activateRate>
|
||||
<affectLimit>10-10</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
@ -4600,7 +4597,7 @@
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>ULTIMATE_DEBUFF</abnormalType>
|
||||
<activateRate>100</activateRate>
|
||||
<activateRate>80</activateRate>
|
||||
<affectLimit>10-10</affectLimit>
|
||||
<affectRange>300</affectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
@ -4616,7 +4613,7 @@
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>DERANGEMENT</trait>
|
||||
<trait>DEATH</trait>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
|
@ -237,7 +237,7 @@
|
||||
<hitTime>3000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>80</magicLvl>
|
||||
<mpConsume>73</mpConsume>
|
||||
<mpConsume>58</mpConsume>
|
||||
<mpInitialConsume>15</mpInitialConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>1200000</reuseDelay>
|
||||
@ -245,8 +245,8 @@
|
||||
<targetType>ENEMY_NOT</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="CpHeal">
|
||||
<power>9000</power>
|
||||
<effect name="CpHealPercent">
|
||||
<power>100</power>
|
||||
</effect>
|
||||
<effect name="HealPercent">
|
||||
<power>100</power>
|
||||
@ -273,7 +273,7 @@
|
||||
<hitTime>4000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>80</magicLvl>
|
||||
<mpConsume>37</mpConsume>
|
||||
<mpConsume>29</mpConsume>
|
||||
<mpInitialConsume>8</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>150000</reuseDelay>
|
||||
@ -335,10 +335,7 @@
|
||||
<abnormalLvl>3</abnormalLvl>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
<abnormalType>LIMIT</abnormalType>
|
||||
<activateRate>
|
||||
<value fromLevel="1" toLevel="6">60</value>
|
||||
<value fromLevel="5" toLevel="6" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
|
||||
</activateRate>
|
||||
<activateRate>60</activateRate>
|
||||
<affectLimit>10-10</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
@ -2372,9 +2369,12 @@
|
||||
<skill id="1535" toLevel="2" name="Chant of Movement">
|
||||
<!-- Party member's Speed +$s2 for $s1. -->
|
||||
<icon>icon.skill1535</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalLvl>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>2400</abnormalTime>
|
||||
<abnormalType>IMPROVE_SPEED_AVOID_UP</abnormalType>
|
||||
<abnormalType>SPEED_UP</abnormalType>
|
||||
<affectRange>1000</affectRange>
|
||||
<effectPoint>1</effectPoint>
|
||||
<hitTime>1500</hitTime>
|
||||
@ -2384,8 +2384,8 @@
|
||||
<value level="2">52</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">69</value>
|
||||
<value level="2">76</value>
|
||||
<value level="1">55</value>
|
||||
<value level="2">62</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">14</value>
|
||||
@ -2399,12 +2399,6 @@
|
||||
<affectScope>PARTY</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="DispelBySlot">
|
||||
<dispel>SPEED_UP,9;AVOID_UP,9</dispel>
|
||||
</effect>
|
||||
<effect name="BlockAbnormalSlot">
|
||||
<slot>SPEED_UP;AVOID_UP</slot>
|
||||
</effect>
|
||||
<effect name="Speed">
|
||||
<amount>
|
||||
<value level="1">20</value>
|
||||
@ -2412,10 +2406,6 @@
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalEvasion">
|
||||
<amount>4</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1536" toLevel="1" name="Combat of Pa'agrio">
|
||||
@ -2437,7 +2427,7 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="DispelBySlot">
|
||||
@ -2475,7 +2465,7 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="DispelBySlot">
|
||||
@ -2513,7 +2503,7 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="DispelBySlot">
|
||||
@ -2550,7 +2540,7 @@
|
||||
<value level="2">700</value>
|
||||
<value level="3">800</value>
|
||||
<value level="4">900</value>
|
||||
<value level="5">1000</value>
|
||||
<value level="5">900</value>
|
||||
</castRange>
|
||||
<effectPoint>
|
||||
<value level="1">-379</value>
|
||||
@ -2564,7 +2554,7 @@
|
||||
<value level="2">1200</value>
|
||||
<value level="3">1300</value>
|
||||
<value level="4">1400</value>
|
||||
<value level="5">1500</value>
|
||||
<value level="5">1400</value>
|
||||
</effectRange>
|
||||
<hitTime>1500</hitTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
@ -2678,7 +2668,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>35016</allowedSkills>
|
||||
<allowedSkills>35016;35045;18103</allowedSkills>
|
||||
</effect>
|
||||
<effect name="DamageBlock">
|
||||
<type>BLOCK_HP</type>
|
||||
@ -2793,18 +2783,28 @@
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="TriggerSkillByAttack">
|
||||
<castSkillId>927</castSkillId> <!-- Burning Chop -->
|
||||
<skillId>6060</skillId> <!-- Great Fury -->
|
||||
<skillLevel>1</skillLevel>
|
||||
<chance>30</chance>
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>5</chance>
|
||||
<targetType>MY_PARTY</targetType>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>6060</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillBySkill">
|
||||
<castSkillId>927</castSkillId> <!-- Burning Chop -->
|
||||
<skillId>6060</skillId> <!-- Great Fury -->
|
||||
<skillLevel>1</skillLevel>
|
||||
<chance>30</chance>
|
||||
<effect name="TriggerSkillByAttack">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>10</chance>
|
||||
<targetType>MY_PARTY</targetType>
|
||||
<isCritical>true</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>6060</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@ -2956,6 +2956,8 @@
|
||||
<value level="4">17</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="5">17</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</mpInitialConsume>
|
||||
<itemConsumeCount>5</itemConsumeCount>
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
@ -3119,7 +3121,7 @@
|
||||
<hitTime>4000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>77</magicLvl>
|
||||
<mpConsume>83</mpConsume>
|
||||
<mpConsume>66</mpConsume>
|
||||
<mpInitialConsume>17</mpInitialConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>15000</reuseDelay>
|
||||
@ -3141,7 +3143,7 @@
|
||||
<hitTime>3000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>77</magicLvl>
|
||||
<mpConsume>83</mpConsume>
|
||||
<mpConsume>66</mpConsume>
|
||||
<mpInitialConsume>17</mpInitialConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>9000</reuseDelay>
|
||||
@ -3310,7 +3312,7 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>80</magicLvl>
|
||||
<mpConsume>123</mpConsume>
|
||||
<mpConsume>100</mpConsume>
|
||||
<mpInitialConsume>23</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>300000</reuseDelay>
|
||||
@ -3336,7 +3338,7 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>80</magicLvl>
|
||||
<mpConsume>105</mpConsume>
|
||||
<mpConsume>98</mpConsume>
|
||||
<mpInitialConsume>7</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
@ -3352,13 +3354,12 @@
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="ServitorShare">
|
||||
<PHYSICAL_ATTACK>50</PHYSICAL_ATTACK>
|
||||
<PHYSICAL_DEFENCE>50</PHYSICAL_DEFENCE>
|
||||
<MAGIC_ATTACK>25</MAGIC_ATTACK>
|
||||
<MAGICAL_DEFENCE>25</MAGICAL_DEFENCE>
|
||||
<PHYSICAL_ATTACK>30</PHYSICAL_ATTACK>
|
||||
<PHYSICAL_DEFENCE>30</PHYSICAL_DEFENCE>
|
||||
<MAGIC_ATTACK>10</MAGIC_ATTACK>
|
||||
<MAGICAL_DEFENCE>10</MAGICAL_DEFENCE>
|
||||
<MAX_HP>10</MAX_HP>
|
||||
<MAX_MP>10</MAX_MP>
|
||||
<CRITICAL_RATE>20</CRITICAL_RATE>
|
||||
<PHYSICAL_ATTACK_SPEED>10</PHYSICAL_ATTACK_SPEED>
|
||||
<MAGIC_ATTACK_SPEED>3</MAGIC_ATTACK_SPEED>
|
||||
</effect>
|
||||
@ -3594,10 +3595,6 @@
|
||||
<chanceBoost>600</chanceBoost>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="Lethal">
|
||||
<fullLethal>0.1</fullLethal>
|
||||
<halfLethal>8</halfLethal>
|
||||
</effect>
|
||||
<effect name="Spoil" />
|
||||
</effects>
|
||||
</skill>
|
||||
@ -3783,7 +3780,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<affectLimit>50-50</affectLimit>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
|
@ -14,8 +14,8 @@
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<castRange>600</castRange>
|
||||
<effectPoint>
|
||||
<value level="1">-61</value>
|
||||
<value level="2">-81</value>
|
||||
<value level="1">-121</value>
|
||||
<value level="2">-162</value>
|
||||
</effectPoint>
|
||||
<effectRange>1100</effectRange>
|
||||
<attributeType>FIRE</attributeType>
|
||||
@ -66,8 +66,8 @@
|
||||
<affectRange>200</affectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<effectPoint>
|
||||
<value level="1">-122</value>
|
||||
<value level="2">-166</value>
|
||||
<value level="1">-243</value>
|
||||
<value level="2">-331</value>
|
||||
</effectPoint>
|
||||
<attributeType>FIRE</attributeType>
|
||||
<attributeValue>20</attributeValue>
|
||||
@ -121,12 +121,12 @@
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<castRange>600</castRange>
|
||||
<effectPoint>
|
||||
<value level="1">-122</value>
|
||||
<value level="2">-166</value>
|
||||
<value level="3">-209</value>
|
||||
<value level="4">-248</value>
|
||||
<value level="5">-299</value>
|
||||
<value level="6">-318</value>
|
||||
<value level="1">-243</value>
|
||||
<value level="2">-331</value>
|
||||
<value level="3">-418</value>
|
||||
<value level="4">-495</value>
|
||||
<value level="5">-597</value>
|
||||
<value level="6">-635</value>
|
||||
</effectPoint>
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>4000</hitTime>
|
||||
@ -265,8 +265,8 @@
|
||||
<value level="12">78</value>
|
||||
<value level="13">80</value>
|
||||
<value level="14">82</value>
|
||||
<value level="15">113</value>
|
||||
<value level="16">117</value>
|
||||
<value level="15">92</value>
|
||||
<value level="16">96</value>
|
||||
<value level="17">120</value>
|
||||
<value level="18">123</value>
|
||||
<value level="19">126</value>
|
||||
@ -424,8 +424,8 @@
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<castRange>750</castRange>
|
||||
<effectPoint>
|
||||
<value level="1">-102</value>
|
||||
<value level="2">-143</value>
|
||||
<value level="1">-204</value>
|
||||
<value level="2">-285</value>
|
||||
</effectPoint>
|
||||
<effectRange>1250</effectRange>
|
||||
<attributeType>FIRE</attributeType>
|
||||
@ -478,10 +478,10 @@
|
||||
<affectRange>200</affectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<effectPoint>
|
||||
<value level="1">-143</value>
|
||||
<value level="2">-167</value>
|
||||
<value level="3">-195</value>
|
||||
<value level="4">-205</value>
|
||||
<value level="1">-286</value>
|
||||
<value level="2">-333</value>
|
||||
<value level="3">-390</value>
|
||||
<value level="4">-409</value>
|
||||
</effectPoint>
|
||||
<attributeType>FIRE</attributeType>
|
||||
<attributeValue>20</attributeValue>
|
||||
@ -495,6 +495,12 @@
|
||||
<value level="3">113</value>
|
||||
<value level="4">122</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">20</value>
|
||||
<value level="2">23</value>
|
||||
<value level="3">29</value>
|
||||
<value level="4">31</value>
|
||||
</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@ -655,14 +661,14 @@
|
||||
<effect name="Summon">
|
||||
<npcId>
|
||||
<value level="1">14111</value>
|
||||
<value level="2">14116</value>
|
||||
<value level="3">14112</value>
|
||||
<value level="4">14117</value>
|
||||
<value level="5">14113</value>
|
||||
<value level="6">14118</value>
|
||||
<value level="7">14114</value>
|
||||
<value level="8">14119</value>
|
||||
<value level="9">14115</value>
|
||||
<value level="2">14112</value>
|
||||
<value level="3">14113</value>
|
||||
<value level="4">14114</value>
|
||||
<value level="5">14115</value>
|
||||
<value level="6">14116</value>
|
||||
<value level="7">14117</value>
|
||||
<value level="8">14118</value>
|
||||
<value level="9">14119</value>
|
||||
<value level="10">14120</value>
|
||||
<value level="11">14121</value>
|
||||
<value level="12">14122</value>
|
||||
@ -681,48 +687,48 @@
|
||||
<icon>icon.skill1126</icon>
|
||||
<castRange>400</castRange>
|
||||
<effectPoint>
|
||||
<value level="1">113</value>
|
||||
<value level="2">121</value>
|
||||
<value level="3">134</value>
|
||||
<value level="4">142</value>
|
||||
<value level="5">156</value>
|
||||
<value level="6">165</value>
|
||||
<value level="7">180</value>
|
||||
<value level="8">189</value>
|
||||
<value level="9">199</value>
|
||||
<value level="10">209</value>
|
||||
<value level="11">219</value>
|
||||
<value level="12">228</value>
|
||||
<value level="13">238</value>
|
||||
<value level="14">247</value>
|
||||
<value level="15">257</value>
|
||||
<value level="16">266</value>
|
||||
<value level="17">270</value>
|
||||
<value level="18">274</value>
|
||||
<value level="19">279</value>
|
||||
<value level="20">283</value>
|
||||
<value level="21">287</value>
|
||||
<value level="22">291</value>
|
||||
<value level="23">295</value>
|
||||
<value level="24">298</value>
|
||||
<value level="25">302</value>
|
||||
<value level="26">305</value>
|
||||
<value level="27">308</value>
|
||||
<value level="28">312</value>
|
||||
<value level="29">315</value>
|
||||
<value level="30">317</value>
|
||||
<value level="31">320</value>
|
||||
<value level="32">323</value>
|
||||
<value level="33">325</value>
|
||||
<value level="34">327</value>
|
||||
<value level="35">332</value>
|
||||
<value level="36">336</value>
|
||||
<value level="37">341</value>
|
||||
<value level="38">345</value>
|
||||
<value level="39">350</value>
|
||||
<value level="40">354</value>
|
||||
<value level="41">359</value>
|
||||
<value level="42">363</value>
|
||||
<value level="1">227</value>
|
||||
<value level="2">243</value>
|
||||
<value level="3">268</value>
|
||||
<value level="4">285</value>
|
||||
<value level="5">313</value>
|
||||
<value level="6">331</value>
|
||||
<value level="7">360</value>
|
||||
<value level="8">379</value>
|
||||
<value level="9">399</value>
|
||||
<value level="10">418</value>
|
||||
<value level="11">438</value>
|
||||
<value level="12">457</value>
|
||||
<value level="13">477</value>
|
||||
<value level="14">495</value>
|
||||
<value level="15">514</value>
|
||||
<value level="16">532</value>
|
||||
<value level="17">541</value>
|
||||
<value level="18">549</value>
|
||||
<value level="19">558</value>
|
||||
<value level="20">566</value>
|
||||
<value level="21">574</value>
|
||||
<value level="22">582</value>
|
||||
<value level="23">590</value>
|
||||
<value level="24">597</value>
|
||||
<value level="25">604</value>
|
||||
<value level="26">611</value>
|
||||
<value level="27">617</value>
|
||||
<value level="28">624</value>
|
||||
<value level="29">630</value>
|
||||
<value level="30">635</value>
|
||||
<value level="31">641</value>
|
||||
<value level="32">646</value>
|
||||
<value level="33">650</value>
|
||||
<value level="34">655</value>
|
||||
<value level="35">664</value>
|
||||
<value level="36">673</value>
|
||||
<value level="37">682</value>
|
||||
<value level="38">691</value>
|
||||
<value level="39">700</value>
|
||||
<value level="40">709</value>
|
||||
<value level="41">718</value>
|
||||
<value level="42">727</value>
|
||||
</effectPoint>
|
||||
<effectRange>900</effectRange>
|
||||
<hitTime>4000</hitTime>
|
||||
@ -806,9 +812,9 @@
|
||||
<value level="32">106</value>
|
||||
<value level="33">108</value>
|
||||
<value level="34">109</value>
|
||||
<value level="35">151</value>
|
||||
<value level="36">153</value>
|
||||
<value level="37">155</value>
|
||||
<value level="35">123</value>
|
||||
<value level="36">125</value>
|
||||
<value level="37">127</value>
|
||||
<value level="38">158</value>
|
||||
<value level="39">160</value>
|
||||
<value level="40">162</value>
|
||||
@ -918,59 +924,59 @@
|
||||
<icon>icon.skill1127</icon>
|
||||
<castRange>600</castRange>
|
||||
<effectPoint>
|
||||
<value level="1">60</value>
|
||||
<value level="2">67</value>
|
||||
<value level="3">75</value>
|
||||
<value level="4">88</value>
|
||||
<value level="5">92</value>
|
||||
<value level="6">97</value>
|
||||
<value level="7">112</value>
|
||||
<value level="8">117</value>
|
||||
<value level="9">122</value>
|
||||
<value level="10">139</value>
|
||||
<value level="11">144</value>
|
||||
<value level="12">150</value>
|
||||
<value level="13">168</value>
|
||||
<value level="14">174</value>
|
||||
<value level="15">181</value>
|
||||
<value level="16">194</value>
|
||||
<value level="17">200</value>
|
||||
<value level="18">207</value>
|
||||
<value level="19">220</value>
|
||||
<value level="20">227</value>
|
||||
<value level="21">233</value>
|
||||
<value level="22">247</value>
|
||||
<value level="23">254</value>
|
||||
<value level="24">260</value>
|
||||
<value level="25">274</value>
|
||||
<value level="26">281</value>
|
||||
<value level="27">287</value>
|
||||
<value level="28">294</value>
|
||||
<value level="29">301</value>
|
||||
<value level="30">307</value>
|
||||
<value level="31">314</value>
|
||||
<value level="32">320</value>
|
||||
<value level="33">326</value>
|
||||
<value level="34">332</value>
|
||||
<value level="35">338</value>
|
||||
<value level="36">344</value>
|
||||
<value level="37">350</value>
|
||||
<value level="38">355</value>
|
||||
<value level="39">361</value>
|
||||
<value level="40">366</value>
|
||||
<value level="41">371</value>
|
||||
<value level="42">376</value>
|
||||
<value level="43">381</value>
|
||||
<value level="44">386</value>
|
||||
<value level="45">390</value>
|
||||
<value level="46">394</value>
|
||||
<value level="47">398</value>
|
||||
<value level="48">402</value>
|
||||
<value level="49">406</value>
|
||||
<value level="50">410</value>
|
||||
<value level="51">414</value>
|
||||
<value level="52">418</value>
|
||||
<value level="53">422</value>
|
||||
<value level="1">121</value>
|
||||
<value level="2">135</value>
|
||||
<value level="3">151</value>
|
||||
<value level="4">176</value>
|
||||
<value level="5">185</value>
|
||||
<value level="6">195</value>
|
||||
<value level="7">224</value>
|
||||
<value level="8">234</value>
|
||||
<value level="9">245</value>
|
||||
<value level="10">278</value>
|
||||
<value level="11">289</value>
|
||||
<value level="12">301</value>
|
||||
<value level="13">337</value>
|
||||
<value level="14">349</value>
|
||||
<value level="15">362</value>
|
||||
<value level="16">388</value>
|
||||
<value level="17">401</value>
|
||||
<value level="18">414</value>
|
||||
<value level="19">440</value>
|
||||
<value level="20">454</value>
|
||||
<value level="21">467</value>
|
||||
<value level="22">494</value>
|
||||
<value level="23">508</value>
|
||||
<value level="24">521</value>
|
||||
<value level="25">549</value>
|
||||
<value level="26">562</value>
|
||||
<value level="27">575</value>
|
||||
<value level="28">589</value>
|
||||
<value level="29">602</value>
|
||||
<value level="30">615</value>
|
||||
<value level="31">628</value>
|
||||
<value level="32">640</value>
|
||||
<value level="33">653</value>
|
||||
<value level="34">665</value>
|
||||
<value level="35">677</value>
|
||||
<value level="36">689</value>
|
||||
<value level="37">700</value>
|
||||
<value level="38">711</value>
|
||||
<value level="39">722</value>
|
||||
<value level="40">733</value>
|
||||
<value level="41">743</value>
|
||||
<value level="42">753</value>
|
||||
<value level="43">763</value>
|
||||
<value level="44">772</value>
|
||||
<value level="45">780</value>
|
||||
<value level="46">788</value>
|
||||
<value level="47">796</value>
|
||||
<value level="48">804</value>
|
||||
<value level="49">812</value>
|
||||
<value level="50">820</value>
|
||||
<value level="51">828</value>
|
||||
<value level="52">836</value>
|
||||
<value level="53">844</value>
|
||||
</effectPoint>
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>4000</hitTime>
|
||||
@ -1076,9 +1082,9 @@
|
||||
<value level="43">93</value>
|
||||
<value level="44">95</value>
|
||||
<value level="45">96</value>
|
||||
<value level="46">132</value>
|
||||
<value level="47">134</value>
|
||||
<value level="48">136</value>
|
||||
<value level="46">108</value>
|
||||
<value level="47">110</value>
|
||||
<value level="48">111</value>
|
||||
<value level="49">140</value>
|
||||
<value level="50">142</value>
|
||||
<value level="51">144</value>
|
||||
@ -1341,14 +1347,14 @@
|
||||
<effect name="Summon">
|
||||
<npcId>
|
||||
<value level="1">14479</value>
|
||||
<value level="2">14484</value>
|
||||
<value level="3">14480</value>
|
||||
<value level="4">14485</value>
|
||||
<value level="5">14481</value>
|
||||
<value level="6">14486</value>
|
||||
<value level="7">14482</value>
|
||||
<value level="8">14487</value>
|
||||
<value level="9">14483</value>
|
||||
<value level="2">14480</value>
|
||||
<value level="3">14481</value>
|
||||
<value level="4">14482</value>
|
||||
<value level="5">14483</value>
|
||||
<value level="6">14484</value>
|
||||
<value level="7">14485</value>
|
||||
<value level="8">14486</value>
|
||||
<value level="9">14487</value>
|
||||
<value level="10">14488</value>
|
||||
<value level="11">14489</value>
|
||||
<value level="12">14490</value>
|
||||
@ -1368,14 +1374,14 @@
|
||||
<hitTime>3500</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<itemConsumeCount>
|
||||
<value level="1">11</value>
|
||||
<value level="2">13</value>
|
||||
<value level="3">6</value>
|
||||
<value level="4">9</value>
|
||||
<value level="5">9</value>
|
||||
<value level="6">6</value>
|
||||
<value level="1">3</value>
|
||||
<value level="2">3</value>
|
||||
<value level="3">5</value>
|
||||
<value level="4">5</value>
|
||||
<value level="5">7</value>
|
||||
<value level="6">7</value>
|
||||
<value level="7">9</value>
|
||||
<value level="8">0</value>
|
||||
<value level="8">12</value>
|
||||
</itemConsumeCount>
|
||||
<itemConsumeId>3031</itemConsumeId>
|
||||
<mpConsume>
|
||||
@ -1386,7 +1392,7 @@
|
||||
<value level="5">102</value>
|
||||
<value level="6">106</value>
|
||||
<value level="7">110</value>
|
||||
<value level="8">338</value>
|
||||
<value level="8">121</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">16</value>
|
||||
@ -1396,7 +1402,7 @@
|
||||
<value level="5">25</value>
|
||||
<value level="6">27</value>
|
||||
<value level="7">27</value>
|
||||
<value level="8">85</value>
|
||||
<value level="8">30</value>
|
||||
</mpInitialConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
@ -1428,7 +1434,7 @@
|
||||
<value level="5">14005</value>
|
||||
<value level="6">14006</value>
|
||||
<value level="7">14007</value>
|
||||
<value level="8">15148</value>
|
||||
<value level="8">14008</value>
|
||||
</npcId>
|
||||
</effect>
|
||||
</effects>
|
||||
@ -1726,12 +1732,12 @@
|
||||
<icon>icon.skill1147</icon>
|
||||
<castRange>600</castRange>
|
||||
<effectPoint>
|
||||
<value level="1">-72</value>
|
||||
<value level="2">-81</value>
|
||||
<value level="3">-91</value>
|
||||
<value level="4">-102</value>
|
||||
<value level="5">-114</value>
|
||||
<value level="6">-122</value>
|
||||
<value level="1">-143</value>
|
||||
<value level="2">-162</value>
|
||||
<value level="3">-182</value>
|
||||
<value level="4">-204</value>
|
||||
<value level="5">-227</value>
|
||||
<value level="6">-243</value>
|
||||
</effectPoint>
|
||||
<effectRange>1100</effectRange>
|
||||
<attributeType>DARK</attributeType>
|
||||
@ -1786,26 +1792,26 @@
|
||||
<icon>icon.skill1148</icon>
|
||||
<castRange>900</castRange>
|
||||
<effectPoint>
|
||||
<value level="1">-209</value>
|
||||
<value level="2">-229</value>
|
||||
<value level="3">-248</value>
|
||||
<value level="4">-266</value>
|
||||
<value level="5">-275</value>
|
||||
<value level="6">-283</value>
|
||||
<value level="7">-291</value>
|
||||
<value level="8">-299</value>
|
||||
<value level="9">-306</value>
|
||||
<value level="10">-312</value>
|
||||
<value level="11">-318</value>
|
||||
<value level="12">-323</value>
|
||||
<value level="13">-328</value>
|
||||
<value level="14">-330</value>
|
||||
<value level="15">-332</value>
|
||||
<value level="16">-336</value>
|
||||
<value level="17">-338</value>
|
||||
<value level="18">-340</value>
|
||||
<value level="19">-342</value>
|
||||
<value level="20">-344</value>
|
||||
<value level="1">-418</value>
|
||||
<value level="2">-457</value>
|
||||
<value level="3">-495</value>
|
||||
<value level="4">-532</value>
|
||||
<value level="5">-549</value>
|
||||
<value level="6">-566</value>
|
||||
<value level="7">-582</value>
|
||||
<value level="8">-597</value>
|
||||
<value level="9">-611</value>
|
||||
<value level="10">-624</value>
|
||||
<value level="11">-635</value>
|
||||
<value level="12">-646</value>
|
||||
<value level="13">-655</value>
|
||||
<value level="14">-659</value>
|
||||
<value level="15">-663</value>
|
||||
<value level="16">-671</value>
|
||||
<value level="17">-675</value>
|
||||
<value level="18">-679</value>
|
||||
<value level="19">-683</value>
|
||||
<value level="20">-687</value>
|
||||
</effectPoint>
|
||||
<effectRange>1400</effectRange>
|
||||
<attributeType>DARK</attributeType>
|
||||
@ -1850,8 +1856,8 @@
|
||||
<value level="11">37</value>
|
||||
<value level="12">38</value>
|
||||
<value level="13">40</value>
|
||||
<value level="14">53</value>
|
||||
<value level="15">55</value>
|
||||
<value level="14">43</value>
|
||||
<value level="15">45</value>
|
||||
<value level="16">61</value>
|
||||
<value level="17">64</value>
|
||||
<value level="18">67</value>
|
||||
@ -1957,8 +1963,8 @@
|
||||
<value level="14">26</value>
|
||||
<value level="15">27</value>
|
||||
<value level="16">28</value>
|
||||
<value level="17">39</value>
|
||||
<value level="18">42</value>
|
||||
<value level="17">32</value>
|
||||
<value level="18">35</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">3</value>
|
||||
@ -2007,8 +2013,8 @@
|
||||
<value level="14">645</value>
|
||||
<value level="15">662</value>
|
||||
<value level="16">678</value>
|
||||
<value level="17">695</value> <!-- Guessed -->
|
||||
<value level="18">713</value> <!-- Guessed -->
|
||||
<value level="17">704</value>
|
||||
<value level="18">755</value>
|
||||
</power>
|
||||
</effect>
|
||||
<effect name="ConsumeBody" />
|
||||
@ -2074,7 +2080,6 @@
|
||||
<value level="5">14042</value>
|
||||
<value level="6">14043</value>
|
||||
</npcId>
|
||||
<expMultiplier>0.1</expMultiplier>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@ -2154,14 +2159,14 @@
|
||||
<value level="13">52</value>
|
||||
<value level="14">53</value>
|
||||
<value level="15">55</value>
|
||||
<value level="16">76</value>
|
||||
<value level="17">78</value>
|
||||
<value level="18">80</value>
|
||||
<value level="19">84</value>
|
||||
<value level="20">86</value>
|
||||
<value level="21">88</value>
|
||||
<value level="22">92</value>
|
||||
<value level="23">95</value>
|
||||
<value level="16">62</value>
|
||||
<value level="17">64</value>
|
||||
<value level="18">70</value>
|
||||
<value level="19">74</value>
|
||||
<value level="20">76</value>
|
||||
<value level="21">78</value>
|
||||
<value level="22">82</value>
|
||||
<value level="23">85</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">9</value>
|
||||
@ -2621,8 +2626,8 @@
|
||||
<value level="13">52</value>
|
||||
<value level="14">53</value>
|
||||
<value level="15">55</value>
|
||||
<value level="16">75</value>
|
||||
<value level="17">79</value>
|
||||
<value level="16">61</value>
|
||||
<value level="17">65</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">6</value>
|
||||
@ -2874,8 +2879,8 @@
|
||||
<value level="17">52</value>
|
||||
<value level="18">53</value>
|
||||
<value level="19">55</value>
|
||||
<value level="20">75</value>
|
||||
<value level="21">77</value>
|
||||
<value level="20">61</value>
|
||||
<value level="21">63</value>
|
||||
<value level="22">79</value>
|
||||
<value level="23">80</value>
|
||||
<value level="24">81</value>
|
||||
@ -3102,7 +3107,7 @@
|
||||
<effects>
|
||||
<effect name="DamOverTime">
|
||||
<power>
|
||||
<value level="1">11</value>
|
||||
<value level="1">21</value>
|
||||
<value level="2">24</value>
|
||||
<value level="3">32</value>
|
||||
<value level="4">41</value>
|
||||
@ -3180,8 +3185,8 @@
|
||||
<value level="12">52</value>
|
||||
<value level="13">53</value>
|
||||
<value level="14">55</value>
|
||||
<value level="15">76</value>
|
||||
<value level="16">78</value>
|
||||
<value level="15">62</value>
|
||||
<value level="16">64</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">7</value>
|
||||
@ -3216,7 +3221,7 @@
|
||||
<!-- Causes the enemy's body to go completely rigid for $s1 and causes paralysis for $s2 -->
|
||||
<icon>icon.skill1170</icon>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<activateRate>100</activateRate>
|
||||
<activateRate>80</activateRate>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<castRange>400</castRange>
|
||||
<effectPoint>
|
||||
@ -3282,8 +3287,8 @@
|
||||
<value level="11">52</value>
|
||||
<value level="12">53</value>
|
||||
<value level="13">55</value>
|
||||
<value level="14">75</value>
|
||||
<value level="15">77</value>
|
||||
<value level="14">61</value>
|
||||
<value level="15">63</value>
|
||||
<value level="16">79</value>
|
||||
<value level="17">80</value>
|
||||
<value level="18">81</value>
|
||||
@ -3428,8 +3433,8 @@
|
||||
<value level="17">78</value>
|
||||
<value level="18">80</value>
|
||||
<value level="19">82</value>
|
||||
<value level="20">123</value>
|
||||
<value level="21">125</value>
|
||||
<value level="20">102</value>
|
||||
<value level="21">104</value>
|
||||
<value level="22">127</value>
|
||||
<value level="23">131</value>
|
||||
<value level="24">133</value>
|
||||
@ -3511,14 +3516,14 @@
|
||||
<icon>icon.skill1172</icon>
|
||||
<castRange>150</castRange>
|
||||
<effectPoint>
|
||||
<value level="1">-73</value>
|
||||
<value level="2">-82</value>
|
||||
<value level="3">-91</value>
|
||||
<value level="4">-97</value>
|
||||
<value level="5">-107</value>
|
||||
<value level="6">-114</value>
|
||||
<value level="7">-125</value>
|
||||
<value level="8">-133</value>
|
||||
<value level="1">-146</value>
|
||||
<value level="2">-163</value>
|
||||
<value level="3">-181</value>
|
||||
<value level="4">-194</value>
|
||||
<value level="5">-214</value>
|
||||
<value level="6">-228</value>
|
||||
<value level="7">-250</value>
|
||||
<value level="8">-265</value>
|
||||
</effectPoint>
|
||||
<effectRange>650</effectRange>
|
||||
<hitTime>1500</hitTime>
|
||||
@ -3674,9 +3679,9 @@
|
||||
<value level="20">80</value>
|
||||
<value level="21">81</value>
|
||||
<value level="22">82</value>
|
||||
<value level="23">113</value>
|
||||
<value level="24">115</value>
|
||||
<value level="25">117</value>
|
||||
<value level="23">91</value>
|
||||
<value level="24">93</value>
|
||||
<value level="25">95</value>
|
||||
<value level="26">118</value>
|
||||
<value level="27">121</value>
|
||||
<value level="28">123</value>
|
||||
@ -4018,23 +4023,23 @@
|
||||
<value level="23">84</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">56</value>
|
||||
<value level="2">59</value>
|
||||
<value level="3">62</value>
|
||||
<value level="4">63</value>
|
||||
<value level="5">67</value>
|
||||
<value level="6">70</value>
|
||||
<value level="7">72</value>
|
||||
<value level="8">75</value>
|
||||
<value level="9">79</value>
|
||||
<value level="10">81</value>
|
||||
<value level="11">84</value>
|
||||
<value level="12">86</value>
|
||||
<value level="13">89</value>
|
||||
<value level="14">90</value>
|
||||
<value level="15">93</value>
|
||||
<value level="16">102</value>
|
||||
<value level="17">106</value>
|
||||
<value level="1">49</value>
|
||||
<value level="2">52</value>
|
||||
<value level="3">54</value>
|
||||
<value level="4">56</value>
|
||||
<value level="5">59</value>
|
||||
<value level="6">61</value>
|
||||
<value level="7">64</value>
|
||||
<value level="8">66</value>
|
||||
<value level="9">69</value>
|
||||
<value level="10">71</value>
|
||||
<value level="11">74</value>
|
||||
<value level="12">76</value>
|
||||
<value level="13">78</value>
|
||||
<value level="14">80</value>
|
||||
<value level="15">82</value>
|
||||
<value level="16">92</value>
|
||||
<value level="17">96</value>
|
||||
<value level="18">108</value>
|
||||
<value level="19">111</value>
|
||||
<value level="20">114</value>
|
||||
@ -4108,11 +4113,11 @@
|
||||
<icon>icon.skill1177</icon>
|
||||
<castRange>600</castRange>
|
||||
<effectPoint>
|
||||
<value level="1">-46</value>
|
||||
<value level="2">-53</value>
|
||||
<value level="3">-61</value>
|
||||
<value level="4">-72</value>
|
||||
<value level="5">-81</value>
|
||||
<value level="1">-92</value>
|
||||
<value level="2">-106</value>
|
||||
<value level="3">-121</value>
|
||||
<value level="4">-143</value>
|
||||
<value level="5">-162</value>
|
||||
</effectPoint>
|
||||
<effectRange>1100</effectRange>
|
||||
<attributeType>WIND</attributeType>
|
||||
@ -4168,39 +4173,39 @@
|
||||
<icon>icon.skill1178</icon>
|
||||
<castRange>750</castRange>
|
||||
<effectPoint>
|
||||
<value level="1">-46</value>
|
||||
<value level="2">-102</value>
|
||||
<value level="3">-114</value>
|
||||
<value level="4">-122</value>
|
||||
<value level="5">-134</value>
|
||||
<value level="6">-143</value>
|
||||
<value level="7">-157</value>
|
||||
<value level="8">-166</value>
|
||||
<value level="9">-190</value>
|
||||
<value level="10">-200</value>
|
||||
<value level="11">-209</value>
|
||||
<value level="12">-219</value>
|
||||
<value level="13">-229</value>
|
||||
<value level="14">-239</value>
|
||||
<value level="15">-248</value>
|
||||
<value level="16">-257</value>
|
||||
<value level="17">-266</value>
|
||||
<value level="18">-271</value>
|
||||
<value level="19">-275</value>
|
||||
<value level="20">-279</value>
|
||||
<value level="21">-283</value>
|
||||
<value level="22">-287</value>
|
||||
<value level="23">-291</value>
|
||||
<value level="24">-295</value>
|
||||
<value level="25">-299</value>
|
||||
<value level="26">-302</value>
|
||||
<value level="27">-306</value>
|
||||
<value level="28">-309</value>
|
||||
<value level="29">-312</value>
|
||||
<value level="30">-315</value>
|
||||
<value level="31">-318</value>
|
||||
<value level="32">-321</value>
|
||||
<value level="33">-323</value>
|
||||
<value level="1">-182</value>
|
||||
<value level="2">-204</value>
|
||||
<value level="3">-227</value>
|
||||
<value level="4">-243</value>
|
||||
<value level="5">-268</value>
|
||||
<value level="6">-285</value>
|
||||
<value level="7">-313</value>
|
||||
<value level="8">-331</value>
|
||||
<value level="9">-379</value>
|
||||
<value level="10">-399</value>
|
||||
<value level="11">-418</value>
|
||||
<value level="12">-438</value>
|
||||
<value level="13">-457</value>
|
||||
<value level="14">-477</value>
|
||||
<value level="15">-495</value>
|
||||
<value level="16">-514</value>
|
||||
<value level="17">-532</value>
|
||||
<value level="18">-541</value>
|
||||
<value level="19">-549</value>
|
||||
<value level="20">-558</value>
|
||||
<value level="21">-566</value>
|
||||
<value level="22">-574</value>
|
||||
<value level="23">-582</value>
|
||||
<value level="24">-590</value>
|
||||
<value level="25">-597</value>
|
||||
<value level="26">-604</value>
|
||||
<value level="27">-611</value>
|
||||
<value level="28">-617</value>
|
||||
<value level="29">-624</value>
|
||||
<value level="30">-630</value>
|
||||
<value level="31">-635</value>
|
||||
<value level="32">-641</value>
|
||||
<value level="33">-646</value>
|
||||
</effectPoint>
|
||||
<effectRange>1250</effectRange>
|
||||
<attributeType>WIND</attributeType>
|
||||
@ -4208,7 +4213,7 @@
|
||||
<hitTime>4000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>
|
||||
<value level="1">20</value>
|
||||
<value level="1">17</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">23</value>
|
||||
<value level="4">25</value>
|
||||
@ -4243,14 +4248,14 @@
|
||||
<value level="33">84</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">18</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">22</value>
|
||||
<value level="4">23</value>
|
||||
<value level="5">25</value>
|
||||
<value level="6">27</value>
|
||||
<value level="7">29</value>
|
||||
<value level="8">31</value>
|
||||
<value level="1">14</value>
|
||||
<value level="2">16</value>
|
||||
<value level="3">17</value>
|
||||
<value level="4">18</value>
|
||||
<value level="5">20</value>
|
||||
<value level="6">21</value>
|
||||
<value level="7">23</value>
|
||||
<value level="8">24</value>
|
||||
<value level="9">33</value> <!-- Guessed -->
|
||||
<value level="10">35</value> <!-- Guessed -->
|
||||
<value level="11">37</value> <!-- Guessed -->
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -86,8 +86,8 @@
|
||||
<value level="2">70</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">58</value>
|
||||
<value level="2">65</value>
|
||||
<value level="1">46</value>
|
||||
<value level="2">52</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">12</value>
|
||||
@ -140,11 +140,11 @@
|
||||
<value level="5">72</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">44</value>
|
||||
<value level="2">49</value>
|
||||
<value level="3">54</value>
|
||||
<value level="4">61</value>
|
||||
<value level="5">67</value>
|
||||
<value level="1">33</value>
|
||||
<value level="2">36</value>
|
||||
<value level="3">40</value>
|
||||
<value level="4">47</value>
|
||||
<value level="5">52</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">11</value>
|
||||
@ -220,18 +220,18 @@
|
||||
<value level="18">84</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">184</value>
|
||||
<value level="2">189</value>
|
||||
<value level="3">195</value>
|
||||
<value level="4">201</value>
|
||||
<value level="5">208</value>
|
||||
<value level="6">214</value>
|
||||
<value level="7">222</value>
|
||||
<value level="8">228</value>
|
||||
<value level="9">233</value>
|
||||
<value level="10">239</value>
|
||||
<value level="11">263</value>
|
||||
<value level="12">267</value>
|
||||
<value level="1">147</value>
|
||||
<value level="2">151</value>
|
||||
<value level="3">156</value>
|
||||
<value level="4">160</value>
|
||||
<value level="5">166</value>
|
||||
<value level="6">171</value>
|
||||
<value level="7">177</value>
|
||||
<value level="8">182</value>
|
||||
<value level="9">186</value>
|
||||
<value level="10">191</value>
|
||||
<value level="11">215</value>
|
||||
<value level="12">218</value>
|
||||
<value level="13">271</value>
|
||||
<value level="14">275</value>
|
||||
<value level="15">279</value>
|
||||
@ -263,7 +263,7 @@
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="Cp">
|
||||
@ -339,18 +339,18 @@
|
||||
<value level="18">84</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">88</value>
|
||||
<value level="2">92</value>
|
||||
<value level="3">95</value>
|
||||
<value level="4">100</value>
|
||||
<value level="5">104</value>
|
||||
<value level="6">108</value>
|
||||
<value level="7">112</value>
|
||||
<value level="8">114</value>
|
||||
<value level="9">117</value>
|
||||
<value level="10">120</value>
|
||||
<value level="11">132</value>
|
||||
<value level="12">136</value>
|
||||
<value level="1">69</value>
|
||||
<value level="2">72</value>
|
||||
<value level="3">75</value>
|
||||
<value level="4">79</value>
|
||||
<value level="5">83</value>
|
||||
<value level="6">86</value>
|
||||
<value level="7">89</value>
|
||||
<value level="8">91</value>
|
||||
<value level="9">93</value>
|
||||
<value level="10">96</value>
|
||||
<value level="11">107</value>
|
||||
<value level="12">111</value>
|
||||
<value level="13">140</value>
|
||||
<value level="14">144</value>
|
||||
<value level="15">148</value>
|
||||
@ -615,7 +615,7 @@
|
||||
<value level="3">8</value>
|
||||
<value level="4">9</value>
|
||||
</amount>
|
||||
<chance>30</chance>
|
||||
<chance>80</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@ -1454,7 +1454,7 @@
|
||||
<hitTime>5000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>76</magicLvl>
|
||||
<mpConsume>123</mpConsume>
|
||||
<mpConsume>98</mpConsume>
|
||||
<mpInitialConsume>25</mpInitialConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
@ -1480,10 +1480,11 @@
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
<canBeDispelled>false</canBeDispelled>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<lvlBonusRate>30</lvlBonusRate>
|
||||
<magicLvl>77</magicLvl>
|
||||
<mpConsume>70</mpConsume>
|
||||
<mpConsume>56</mpConsume>
|
||||
<mpInitialConsume>14</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
@ -1512,7 +1513,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<lvlBonusRate>30</lvlBonusRate>
|
||||
<magicLvl>78</magicLvl>
|
||||
<mpConsume>72</mpConsume>
|
||||
<mpConsume>57</mpConsume>
|
||||
<mpInitialConsume>15</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
@ -1619,7 +1620,7 @@
|
||||
<lvlBonusRate>2</lvlBonusRate>
|
||||
<magicLvl>
|
||||
<value level="1">76</value>
|
||||
<value level="2">82</value>
|
||||
<value level="2">84</value>
|
||||
<value level="3">84</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
@ -1818,7 +1819,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<lvlBonusRate>2</lvlBonusRate>
|
||||
<magicLvl>76</magicLvl>
|
||||
<mpConsume>116</mpConsume>
|
||||
<mpConsume>84</mpConsume>
|
||||
<mpInitialConsume>21</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>15000</reuseDelay>
|
||||
@ -1827,11 +1828,11 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>126</power>
|
||||
<power>139</power>
|
||||
</effect>
|
||||
<effect name="ManaDamOverTime">
|
||||
<power>12</power>
|
||||
<ticks>1</ticks>
|
||||
<ticks>5</ticks>
|
||||
</effect>
|
||||
<effect name="Accuracy">
|
||||
<amount>-6</amount>
|
||||
@ -2888,7 +2889,7 @@
|
||||
<hitTime>2500</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>77</magicLvl>
|
||||
<mpConsume>280</mpConsume>
|
||||
<mpConsume>224</mpConsume>
|
||||
<mpInitialConsume>56</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
@ -3038,7 +3039,7 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="DispelBySlot">
|
||||
@ -3076,7 +3077,7 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="DispelBySlot">
|
||||
@ -3196,7 +3197,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<lvlBonusRate>20</lvlBonusRate>
|
||||
<magicLvl>77</magicLvl>
|
||||
<mpConsume>105</mpConsume>
|
||||
<mpConsume>84</mpConsume>
|
||||
<mpInitialConsume>21</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>15000</reuseDelay>
|
||||
@ -3407,6 +3408,7 @@
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>120</abnormalTime>
|
||||
<abnormalType>HERO_BUFF</abnormalType>
|
||||
<abnormalVisualEffect>DIVINITY</abnormalVisualEffect>
|
||||
<affectRange>1000</affectRange>
|
||||
<blockedInOlympiad>true</blockedInOlympiad>
|
||||
<effectPoint>676</effectPoint>
|
||||
@ -3448,6 +3450,7 @@
|
||||
<abnormalLvl>2</abnormalLvl>
|
||||
<abnormalTime>15</abnormalTime>
|
||||
<abnormalType>HERO_DEBUFF</abnormalType>
|
||||
<abnormalVisualEffect>SU_SUMCROSS</abnormalVisualEffect>
|
||||
<activateRate>80</activateRate>
|
||||
<affectRange>1000</affectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
@ -3660,7 +3663,7 @@
|
||||
<value level="3">66</value>
|
||||
<value level="4">70</value>
|
||||
<value level="5">74</value>
|
||||
<value level="6">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="6">76</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">64</value>
|
||||
@ -3675,7 +3678,7 @@
|
||||
<value level="3">19</value>
|
||||
<value level="4">20</value>
|
||||
<value level="5">21</value>
|
||||
<value level="6">21</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="6">21</value>
|
||||
</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>75000</reuseDelay>
|
||||
@ -3749,6 +3752,8 @@
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<itemConsumeCount>4</itemConsumeCount>
|
||||
<itemConsumeId>2508</itemConsumeId>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
@ -3990,8 +3995,8 @@
|
||||
<value level="8">70</value>
|
||||
<value level="9">72</value>
|
||||
<value level="10">74</value>
|
||||
<value level="11">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="12">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="11">76</value>
|
||||
<value level="12">78</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">52</value>
|
||||
@ -4460,7 +4465,9 @@
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="BlockActions" />
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>35016;35045;18103</allowedSkills>
|
||||
</effect>
|
||||
<effect name="DefenceTrait">
|
||||
<SLEEP>100</SLEEP>
|
||||
</effect>
|
||||
@ -4601,18 +4608,18 @@
|
||||
<value level="18">84</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">52</value>
|
||||
<value level="2">54</value>
|
||||
<value level="3">55</value>
|
||||
<value level="4">58</value>
|
||||
<value level="5">60</value>
|
||||
<value level="6">62</value>
|
||||
<value level="7">64</value>
|
||||
<value level="8">65</value>
|
||||
<value level="9">67</value>
|
||||
<value level="10">69</value>
|
||||
<value level="11">75</value>
|
||||
<value level="12">79</value>
|
||||
<value level="1">41</value>
|
||||
<value level="2">43</value>
|
||||
<value level="3">44</value>
|
||||
<value level="4">46</value>
|
||||
<value level="5">48</value>
|
||||
<value level="6">49</value>
|
||||
<value level="7">51</value>
|
||||
<value level="8">52</value>
|
||||
<value level="9">53</value>
|
||||
<value level="10">55</value>
|
||||
<value level="11">61</value>
|
||||
<value level="12">64</value>
|
||||
<value level="13">81</value>
|
||||
<value level="14">83</value>
|
||||
<value level="15">85</value>
|
||||
@ -4705,15 +4712,6 @@
|
||||
<targetType>TARGET</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="MagicMpCost">
|
||||
<amount>
|
||||
<value level="1">-4</value>
|
||||
<value level="2">-7</value>
|
||||
<value level="3">-10</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>1</magicType>
|
||||
</effect>
|
||||
<effect name="MagicMpCost">
|
||||
<amount>
|
||||
<value level="1">-10</value>
|
||||
@ -4723,6 +4721,15 @@
|
||||
<mode>PER</mode>
|
||||
<magicType>0</magicType>
|
||||
</effect>
|
||||
<effect name="MagicMpCost">
|
||||
<amount>
|
||||
<value level="1">-4</value>
|
||||
<value level="2">-7</value>
|
||||
<value level="3">-10</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>1</magicType>
|
||||
</effect>
|
||||
<effect name="MagicMpCost">
|
||||
<amount>
|
||||
<value level="1">-10</value>
|
||||
@ -4754,16 +4761,16 @@
|
||||
<hitTime>4000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>
|
||||
<value level="1">76</value>
|
||||
<value level="2">77</value>
|
||||
<value level="3">78</value>
|
||||
<value level="4">79</value>
|
||||
<value level="5">80</value>
|
||||
<value level="6">81</value>
|
||||
<value level="7">82</value>
|
||||
<value level="8">83</value>
|
||||
<value level="9">84</value>
|
||||
<value level="10">85</value>
|
||||
<value level="1">56</value>
|
||||
<value level="2">58</value>
|
||||
<value level="3">60</value>
|
||||
<value level="4">62</value>
|
||||
<value level="5">64</value>
|
||||
<value level="6">66</value>
|
||||
<value level="7">68</value>
|
||||
<value level="8">70</value>
|
||||
<value level="9">72</value>
|
||||
<value level="10">74</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">77</value>
|
||||
|
@ -482,7 +482,7 @@
|
||||
<itemConsumeCount>100</itemConsumeCount>
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
<magicLvl>79</magicLvl>
|
||||
<mpConsume>87</mpConsume>
|
||||
<mpConsume>69</mpConsume>
|
||||
<mpInitialConsume>18</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>3600000</reuseDelay>
|
||||
@ -772,7 +772,7 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="ResistDispelByCategory">
|
||||
@ -797,15 +797,15 @@
|
||||
<hitTime>2500</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>79</magicLvl>
|
||||
<mpConsume>228</mpConsume>
|
||||
<mpInitialConsume>56</mpInitialConsume>
|
||||
<mpConsume>80</mpConsume>
|
||||
<mpInitialConsume>25</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<coolTime>500</coolTime>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="CpHealPercent">
|
||||
@ -1195,7 +1195,7 @@
|
||||
<skill id="1427" toLevel="1" name="Flames of Invincibility">
|
||||
<!-- Calls down a blessing of flames on nearby clan members to make them invincible. Consumes 100 Spirit Ore. -->
|
||||
<icon>icon.skill1427</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalLvl>3</abnormalLvl>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
<abnormalType>INVINCIBILITY</abnormalType>
|
||||
<abnormalVisualEffect>INVINCIBILITY</abnormalVisualEffect>
|
||||
@ -1204,7 +1204,7 @@
|
||||
<hitTime>5000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<itemConsumeCount>100</itemConsumeCount>
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Magic Symbol -->
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
<magicLvl>80</magicLvl>
|
||||
<mpConsume>73</mpConsume>
|
||||
<mpInitialConsume>36</mpInitialConsume>
|
||||
@ -1239,16 +1239,16 @@
|
||||
<hitTime>5000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<itemConsumeCount>
|
||||
<value level="1">2</value>
|
||||
<value level="2">2</value>
|
||||
<value level="3">2</value>
|
||||
<value level="4">2</value>
|
||||
<value level="5">2</value>
|
||||
<value level="6">3</value>
|
||||
<value level="7">3</value>
|
||||
<value level="8">3</value>
|
||||
<value level="9">3</value>
|
||||
<value level="10">3</value>
|
||||
<value level="1">5</value>
|
||||
<value level="2">5</value>
|
||||
<value level="3">5</value>
|
||||
<value level="4">5</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">7</value>
|
||||
<value level="7">7</value>
|
||||
<value level="8">7</value>
|
||||
<value level="9">7</value>
|
||||
<value level="10">7</value>
|
||||
</itemConsumeCount>
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
<magicLvl>
|
||||
@ -1276,7 +1276,7 @@
|
||||
<value level="10">143</value>
|
||||
</mpConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<reuseDelay>180000</reuseDelay>
|
||||
<staticReuse>true</staticReuse>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
@ -1286,16 +1286,16 @@
|
||||
<effects>
|
||||
<effect name="ManaHealByLevel">
|
||||
<power>
|
||||
<value level="1">264</value>
|
||||
<value level="2">277</value>
|
||||
<value level="3">292</value>
|
||||
<value level="4">306</value>
|
||||
<value level="5">321</value>
|
||||
<value level="6">343</value>
|
||||
<value level="7">367</value>
|
||||
<value level="8">393</value>
|
||||
<value level="9">420</value>
|
||||
<value level="10">450</value>
|
||||
<value level="1">240</value>
|
||||
<value level="2">252</value>
|
||||
<value level="3">265</value>
|
||||
<value level="4">278</value>
|
||||
<value level="5">292</value>
|
||||
<value level="6">312</value>
|
||||
<value level="7">334</value>
|
||||
<value level="8">357</value>
|
||||
<value level="9">382</value>
|
||||
<value level="10">409</value>
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
@ -3337,11 +3337,13 @@
|
||||
<effect name="PhysicalAttackMute" />
|
||||
<effect name="PhysicalDefence" fromLevel="6" toLevel="10" fromSubLevel="2001" toSubLevel="2030">
|
||||
<amount>
|
||||
<value fromLevel="6" toLevel="7" fromSubLevel="2001" toSubLevel="2030">{-0.6 - 0.4 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MagicalDefence" fromLevel="6" toLevel="10" fromSubLevel="3001" toSubLevel="3030">
|
||||
<amount>
|
||||
<value fromLevel="6" toLevel="7" fromSubLevel="3001" toSubLevel="3030">{-0.6 - 0.4 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@ -4658,7 +4660,7 @@
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>ULTIMATE_DEBUFF</abnormalType>
|
||||
<activateRate>100</activateRate>
|
||||
<activateRate>80</activateRate>
|
||||
<affectLimit>10-10</affectLimit>
|
||||
<affectRange>300</affectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
@ -4674,7 +4676,7 @@
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>DERANGEMENT</trait>
|
||||
<trait>DEATH</trait>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
|
@ -237,7 +237,7 @@
|
||||
<hitTime>3000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>80</magicLvl>
|
||||
<mpConsume>73</mpConsume>
|
||||
<mpConsume>58</mpConsume>
|
||||
<mpInitialConsume>15</mpInitialConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>1200000</reuseDelay>
|
||||
@ -245,8 +245,8 @@
|
||||
<targetType>ENEMY_NOT</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="CpHeal">
|
||||
<power>9000</power>
|
||||
<effect name="CpHealPercent">
|
||||
<power>100</power>
|
||||
</effect>
|
||||
<effect name="HealPercent">
|
||||
<power>100</power>
|
||||
@ -273,7 +273,7 @@
|
||||
<hitTime>4000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>80</magicLvl>
|
||||
<mpConsume>37</mpConsume>
|
||||
<mpConsume>29</mpConsume>
|
||||
<mpInitialConsume>8</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>150000</reuseDelay>
|
||||
@ -335,10 +335,7 @@
|
||||
<abnormalLvl>3</abnormalLvl>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
<abnormalType>LIMIT</abnormalType>
|
||||
<activateRate>
|
||||
<value fromLevel="1" toLevel="6">60</value>
|
||||
<value fromLevel="5" toLevel="6" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
|
||||
</activateRate>
|
||||
<activateRate>60</activateRate>
|
||||
<affectLimit>10-10</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
@ -2372,9 +2369,12 @@
|
||||
<skill id="1535" toLevel="2" name="Chant of Movement">
|
||||
<!-- Party member's Speed +$s2 for $s1. -->
|
||||
<icon>icon.skill1535</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalLvl>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>2400</abnormalTime>
|
||||
<abnormalType>IMPROVE_SPEED_AVOID_UP</abnormalType>
|
||||
<abnormalType>SPEED_UP</abnormalType>
|
||||
<affectRange>1000</affectRange>
|
||||
<effectPoint>1</effectPoint>
|
||||
<hitTime>1500</hitTime>
|
||||
@ -2384,8 +2384,8 @@
|
||||
<value level="2">52</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">69</value>
|
||||
<value level="2">76</value>
|
||||
<value level="1">55</value>
|
||||
<value level="2">62</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">14</value>
|
||||
@ -2399,12 +2399,6 @@
|
||||
<affectScope>PARTY</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="DispelBySlot">
|
||||
<dispel>SPEED_UP,9;AVOID_UP,9</dispel>
|
||||
</effect>
|
||||
<effect name="BlockAbnormalSlot">
|
||||
<slot>SPEED_UP;AVOID_UP</slot>
|
||||
</effect>
|
||||
<effect name="Speed">
|
||||
<amount>
|
||||
<value level="1">20</value>
|
||||
@ -2412,10 +2406,6 @@
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalEvasion">
|
||||
<amount>4</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1536" toLevel="1" name="Combat of Pa'agrio">
|
||||
@ -2437,7 +2427,7 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="DispelBySlot">
|
||||
@ -2475,7 +2465,7 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="DispelBySlot">
|
||||
@ -2513,7 +2503,7 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="DispelBySlot">
|
||||
@ -2556,7 +2546,7 @@
|
||||
<value level="2">700</value>
|
||||
<value level="3">800</value>
|
||||
<value level="4">900</value>
|
||||
<value level="5">1000</value>
|
||||
<value level="5">900</value>
|
||||
<value level="6">1000</value>
|
||||
<value level="7">1000</value>
|
||||
<value level="8">1000</value>
|
||||
@ -2582,7 +2572,7 @@
|
||||
<value level="2">1200</value>
|
||||
<value level="3">1300</value>
|
||||
<value level="4">1400</value>
|
||||
<value level="5">1500</value>
|
||||
<value level="5">1400</value>
|
||||
<value level="6">1500</value>
|
||||
<value level="7">1500</value>
|
||||
<value level="8">1500</value>
|
||||
@ -2759,7 +2749,6 @@
|
||||
<hitTime>1200</hitTime>
|
||||
<magicLvl>79</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<reuseDelay>600000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@ -2769,7 +2758,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>35016</allowedSkills>
|
||||
<allowedSkills>35016;35045;18103</allowedSkills>
|
||||
</effect>
|
||||
<effect name="DamageBlock">
|
||||
<type>BLOCK_HP</type>
|
||||
@ -2884,18 +2873,28 @@
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="TriggerSkillByAttack">
|
||||
<castSkillId>927</castSkillId> <!-- Burning Chop -->
|
||||
<skillId>6060</skillId> <!-- Great Fury -->
|
||||
<skillLevel>1</skillLevel>
|
||||
<chance>30</chance>
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>5</chance>
|
||||
<targetType>MY_PARTY</targetType>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>6060</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillBySkill">
|
||||
<castSkillId>927</castSkillId> <!-- Burning Chop -->
|
||||
<skillId>6060</skillId> <!-- Great Fury -->
|
||||
<skillLevel>1</skillLevel>
|
||||
<chance>30</chance>
|
||||
<effect name="TriggerSkillByAttack">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>10</chance>
|
||||
<targetType>MY_PARTY</targetType>
|
||||
<isCritical>true</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>6060</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@ -3047,6 +3046,8 @@
|
||||
<value level="4">17</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="5">17</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</mpInitialConsume>
|
||||
<itemConsumeCount>5</itemConsumeCount>
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
@ -3210,7 +3211,7 @@
|
||||
<hitTime>4000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>77</magicLvl>
|
||||
<mpConsume>83</mpConsume>
|
||||
<mpConsume>66</mpConsume>
|
||||
<mpInitialConsume>17</mpInitialConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>15000</reuseDelay>
|
||||
@ -3232,7 +3233,7 @@
|
||||
<hitTime>3000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>77</magicLvl>
|
||||
<mpConsume>83</mpConsume>
|
||||
<mpConsume>66</mpConsume>
|
||||
<mpInitialConsume>17</mpInitialConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>9000</reuseDelay>
|
||||
@ -3473,13 +3474,12 @@
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="ServitorShare">
|
||||
<PHYSICAL_ATTACK>50</PHYSICAL_ATTACK>
|
||||
<PHYSICAL_DEFENCE>50</PHYSICAL_DEFENCE>
|
||||
<MAGIC_ATTACK>25</MAGIC_ATTACK>
|
||||
<MAGICAL_DEFENCE>25</MAGICAL_DEFENCE>
|
||||
<PHYSICAL_ATTACK>30</PHYSICAL_ATTACK>
|
||||
<PHYSICAL_DEFENCE>30</PHYSICAL_DEFENCE>
|
||||
<MAGIC_ATTACK>10</MAGIC_ATTACK>
|
||||
<MAGICAL_DEFENCE>10</MAGICAL_DEFENCE>
|
||||
<MAX_HP>10</MAX_HP>
|
||||
<MAX_MP>10</MAX_MP>
|
||||
<CRITICAL_RATE>20</CRITICAL_RATE>
|
||||
<PHYSICAL_ATTACK_SPEED>10</PHYSICAL_ATTACK_SPEED>
|
||||
<MAGIC_ATTACK_SPEED>3</MAGIC_ATTACK_SPEED>
|
||||
</effect>
|
||||
@ -3715,10 +3715,6 @@
|
||||
<chanceBoost>600</chanceBoost>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="Lethal">
|
||||
<fullLethal>0.1</fullLethal>
|
||||
<halfLethal>8</halfLethal>
|
||||
</effect>
|
||||
<effect name="Spoil" />
|
||||
</effects>
|
||||
</skill>
|
||||
@ -3904,7 +3900,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<affectLimit>50-50</affectLimit>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
|
@ -14,8 +14,8 @@
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<castRange>600</castRange>
|
||||
<effectPoint>
|
||||
<value level="1">-61</value>
|
||||
<value level="2">-81</value>
|
||||
<value level="1">-121</value>
|
||||
<value level="2">-162</value>
|
||||
</effectPoint>
|
||||
<effectRange>1100</effectRange>
|
||||
<attributeType>FIRE</attributeType>
|
||||
@ -66,8 +66,8 @@
|
||||
<affectRange>200</affectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<effectPoint>
|
||||
<value level="1">-122</value>
|
||||
<value level="2">-166</value>
|
||||
<value level="1">-243</value>
|
||||
<value level="2">-331</value>
|
||||
</effectPoint>
|
||||
<attributeType>FIRE</attributeType>
|
||||
<attributeValue>20</attributeValue>
|
||||
@ -121,12 +121,12 @@
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<castRange>600</castRange>
|
||||
<effectPoint>
|
||||
<value level="1">-122</value>
|
||||
<value level="2">-166</value>
|
||||
<value level="3">-209</value>
|
||||
<value level="4">-248</value>
|
||||
<value level="5">-299</value>
|
||||
<value level="6">-318</value>
|
||||
<value level="1">-243</value>
|
||||
<value level="2">-331</value>
|
||||
<value level="3">-418</value>
|
||||
<value level="4">-495</value>
|
||||
<value level="5">-597</value>
|
||||
<value level="6">-635</value>
|
||||
</effectPoint>
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>4000</hitTime>
|
||||
@ -265,8 +265,8 @@
|
||||
<value level="12">78</value>
|
||||
<value level="13">80</value>
|
||||
<value level="14">82</value>
|
||||
<value level="15">113</value>
|
||||
<value level="16">117</value>
|
||||
<value level="15">92</value>
|
||||
<value level="16">96</value>
|
||||
<value level="17">120</value>
|
||||
<value level="18">123</value>
|
||||
<value level="19">126</value>
|
||||
@ -424,8 +424,8 @@
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<castRange>750</castRange>
|
||||
<effectPoint>
|
||||
<value level="1">-102</value>
|
||||
<value level="2">-143</value>
|
||||
<value level="1">-204</value>
|
||||
<value level="2">-285</value>
|
||||
</effectPoint>
|
||||
<effectRange>1250</effectRange>
|
||||
<attributeType>FIRE</attributeType>
|
||||
@ -478,10 +478,10 @@
|
||||
<affectRange>200</affectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<effectPoint>
|
||||
<value level="1">-143</value>
|
||||
<value level="2">-167</value>
|
||||
<value level="3">-195</value>
|
||||
<value level="4">-205</value>
|
||||
<value level="1">-286</value>
|
||||
<value level="2">-333</value>
|
||||
<value level="3">-390</value>
|
||||
<value level="4">-409</value>
|
||||
</effectPoint>
|
||||
<attributeType>FIRE</attributeType>
|
||||
<attributeValue>20</attributeValue>
|
||||
@ -495,6 +495,12 @@
|
||||
<value level="3">113</value>
|
||||
<value level="4">122</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">20</value>
|
||||
<value level="2">23</value>
|
||||
<value level="3">29</value>
|
||||
<value level="4">31</value>
|
||||
</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@ -655,14 +661,14 @@
|
||||
<effect name="Summon">
|
||||
<npcId>
|
||||
<value level="1">14111</value>
|
||||
<value level="2">14116</value>
|
||||
<value level="3">14112</value>
|
||||
<value level="4">14117</value>
|
||||
<value level="5">14113</value>
|
||||
<value level="6">14118</value>
|
||||
<value level="7">14114</value>
|
||||
<value level="8">14119</value>
|
||||
<value level="9">14115</value>
|
||||
<value level="2">14112</value>
|
||||
<value level="3">14113</value>
|
||||
<value level="4">14114</value>
|
||||
<value level="5">14115</value>
|
||||
<value level="6">14116</value>
|
||||
<value level="7">14117</value>
|
||||
<value level="8">14118</value>
|
||||
<value level="9">14119</value>
|
||||
<value level="10">14120</value>
|
||||
<value level="11">14121</value>
|
||||
<value level="12">14122</value>
|
||||
@ -681,48 +687,48 @@
|
||||
<icon>icon.skill1126</icon>
|
||||
<castRange>400</castRange>
|
||||
<effectPoint>
|
||||
<value level="1">113</value>
|
||||
<value level="2">121</value>
|
||||
<value level="3">134</value>
|
||||
<value level="4">142</value>
|
||||
<value level="5">156</value>
|
||||
<value level="6">165</value>
|
||||
<value level="7">180</value>
|
||||
<value level="8">189</value>
|
||||
<value level="9">199</value>
|
||||
<value level="10">209</value>
|
||||
<value level="11">219</value>
|
||||
<value level="12">228</value>
|
||||
<value level="13">238</value>
|
||||
<value level="14">247</value>
|
||||
<value level="15">257</value>
|
||||
<value level="16">266</value>
|
||||
<value level="17">270</value>
|
||||
<value level="18">274</value>
|
||||
<value level="19">279</value>
|
||||
<value level="20">283</value>
|
||||
<value level="21">287</value>
|
||||
<value level="22">291</value>
|
||||
<value level="23">295</value>
|
||||
<value level="24">298</value>
|
||||
<value level="25">302</value>
|
||||
<value level="26">305</value>
|
||||
<value level="27">308</value>
|
||||
<value level="28">312</value>
|
||||
<value level="29">315</value>
|
||||
<value level="30">317</value>
|
||||
<value level="31">320</value>
|
||||
<value level="32">323</value>
|
||||
<value level="33">325</value>
|
||||
<value level="34">327</value>
|
||||
<value level="35">332</value>
|
||||
<value level="36">336</value>
|
||||
<value level="37">341</value>
|
||||
<value level="38">345</value>
|
||||
<value level="39">350</value>
|
||||
<value level="40">354</value>
|
||||
<value level="41">359</value>
|
||||
<value level="42">363</value>
|
||||
<value level="1">227</value>
|
||||
<value level="2">243</value>
|
||||
<value level="3">268</value>
|
||||
<value level="4">285</value>
|
||||
<value level="5">313</value>
|
||||
<value level="6">331</value>
|
||||
<value level="7">360</value>
|
||||
<value level="8">379</value>
|
||||
<value level="9">399</value>
|
||||
<value level="10">418</value>
|
||||
<value level="11">438</value>
|
||||
<value level="12">457</value>
|
||||
<value level="13">477</value>
|
||||
<value level="14">495</value>
|
||||
<value level="15">514</value>
|
||||
<value level="16">532</value>
|
||||
<value level="17">541</value>
|
||||
<value level="18">549</value>
|
||||
<value level="19">558</value>
|
||||
<value level="20">566</value>
|
||||
<value level="21">574</value>
|
||||
<value level="22">582</value>
|
||||
<value level="23">590</value>
|
||||
<value level="24">597</value>
|
||||
<value level="25">604</value>
|
||||
<value level="26">611</value>
|
||||
<value level="27">617</value>
|
||||
<value level="28">624</value>
|
||||
<value level="29">630</value>
|
||||
<value level="30">635</value>
|
||||
<value level="31">641</value>
|
||||
<value level="32">646</value>
|
||||
<value level="33">650</value>
|
||||
<value level="34">655</value>
|
||||
<value level="35">664</value>
|
||||
<value level="36">673</value>
|
||||
<value level="37">682</value>
|
||||
<value level="38">691</value>
|
||||
<value level="39">700</value>
|
||||
<value level="40">709</value>
|
||||
<value level="41">718</value>
|
||||
<value level="42">727</value>
|
||||
</effectPoint>
|
||||
<effectRange>900</effectRange>
|
||||
<hitTime>4000</hitTime>
|
||||
@ -806,9 +812,9 @@
|
||||
<value level="32">106</value>
|
||||
<value level="33">108</value>
|
||||
<value level="34">109</value>
|
||||
<value level="35">151</value>
|
||||
<value level="36">153</value>
|
||||
<value level="37">155</value>
|
||||
<value level="35">123</value>
|
||||
<value level="36">125</value>
|
||||
<value level="37">127</value>
|
||||
<value level="38">158</value>
|
||||
<value level="39">160</value>
|
||||
<value level="40">162</value>
|
||||
@ -918,59 +924,59 @@
|
||||
<icon>icon.skill1127</icon>
|
||||
<castRange>600</castRange>
|
||||
<effectPoint>
|
||||
<value level="1">60</value>
|
||||
<value level="2">67</value>
|
||||
<value level="3">75</value>
|
||||
<value level="4">88</value>
|
||||
<value level="5">92</value>
|
||||
<value level="6">97</value>
|
||||
<value level="7">112</value>
|
||||
<value level="8">117</value>
|
||||
<value level="9">122</value>
|
||||
<value level="10">139</value>
|
||||
<value level="11">144</value>
|
||||
<value level="12">150</value>
|
||||
<value level="13">168</value>
|
||||
<value level="14">174</value>
|
||||
<value level="15">181</value>
|
||||
<value level="16">194</value>
|
||||
<value level="17">200</value>
|
||||
<value level="18">207</value>
|
||||
<value level="19">220</value>
|
||||
<value level="20">227</value>
|
||||
<value level="21">233</value>
|
||||
<value level="22">247</value>
|
||||
<value level="23">254</value>
|
||||
<value level="24">260</value>
|
||||
<value level="25">274</value>
|
||||
<value level="26">281</value>
|
||||
<value level="27">287</value>
|
||||
<value level="28">294</value>
|
||||
<value level="29">301</value>
|
||||
<value level="30">307</value>
|
||||
<value level="31">314</value>
|
||||
<value level="32">320</value>
|
||||
<value level="33">326</value>
|
||||
<value level="34">332</value>
|
||||
<value level="35">338</value>
|
||||
<value level="36">344</value>
|
||||
<value level="37">350</value>
|
||||
<value level="38">355</value>
|
||||
<value level="39">361</value>
|
||||
<value level="40">366</value>
|
||||
<value level="41">371</value>
|
||||
<value level="42">376</value>
|
||||
<value level="43">381</value>
|
||||
<value level="44">386</value>
|
||||
<value level="45">390</value>
|
||||
<value level="46">394</value>
|
||||
<value level="47">398</value>
|
||||
<value level="48">402</value>
|
||||
<value level="49">406</value>
|
||||
<value level="50">410</value>
|
||||
<value level="51">414</value>
|
||||
<value level="52">418</value>
|
||||
<value level="53">422</value>
|
||||
<value level="1">121</value>
|
||||
<value level="2">135</value>
|
||||
<value level="3">151</value>
|
||||
<value level="4">176</value>
|
||||
<value level="5">185</value>
|
||||
<value level="6">195</value>
|
||||
<value level="7">224</value>
|
||||
<value level="8">234</value>
|
||||
<value level="9">245</value>
|
||||
<value level="10">278</value>
|
||||
<value level="11">289</value>
|
||||
<value level="12">301</value>
|
||||
<value level="13">337</value>
|
||||
<value level="14">349</value>
|
||||
<value level="15">362</value>
|
||||
<value level="16">388</value>
|
||||
<value level="17">401</value>
|
||||
<value level="18">414</value>
|
||||
<value level="19">440</value>
|
||||
<value level="20">454</value>
|
||||
<value level="21">467</value>
|
||||
<value level="22">494</value>
|
||||
<value level="23">508</value>
|
||||
<value level="24">521</value>
|
||||
<value level="25">549</value>
|
||||
<value level="26">562</value>
|
||||
<value level="27">575</value>
|
||||
<value level="28">589</value>
|
||||
<value level="29">602</value>
|
||||
<value level="30">615</value>
|
||||
<value level="31">628</value>
|
||||
<value level="32">640</value>
|
||||
<value level="33">653</value>
|
||||
<value level="34">665</value>
|
||||
<value level="35">677</value>
|
||||
<value level="36">689</value>
|
||||
<value level="37">700</value>
|
||||
<value level="38">711</value>
|
||||
<value level="39">722</value>
|
||||
<value level="40">733</value>
|
||||
<value level="41">743</value>
|
||||
<value level="42">753</value>
|
||||
<value level="43">763</value>
|
||||
<value level="44">772</value>
|
||||
<value level="45">780</value>
|
||||
<value level="46">788</value>
|
||||
<value level="47">796</value>
|
||||
<value level="48">804</value>
|
||||
<value level="49">812</value>
|
||||
<value level="50">820</value>
|
||||
<value level="51">828</value>
|
||||
<value level="52">836</value>
|
||||
<value level="53">844</value>
|
||||
</effectPoint>
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>4000</hitTime>
|
||||
@ -1076,9 +1082,9 @@
|
||||
<value level="43">93</value>
|
||||
<value level="44">95</value>
|
||||
<value level="45">96</value>
|
||||
<value level="46">132</value>
|
||||
<value level="47">134</value>
|
||||
<value level="48">136</value>
|
||||
<value level="46">108</value>
|
||||
<value level="47">110</value>
|
||||
<value level="48">111</value>
|
||||
<value level="49">140</value>
|
||||
<value level="50">142</value>
|
||||
<value level="51">144</value>
|
||||
@ -1341,14 +1347,14 @@
|
||||
<effect name="Summon">
|
||||
<npcId>
|
||||
<value level="1">14479</value>
|
||||
<value level="2">14484</value>
|
||||
<value level="3">14480</value>
|
||||
<value level="4">14485</value>
|
||||
<value level="5">14481</value>
|
||||
<value level="6">14486</value>
|
||||
<value level="7">14482</value>
|
||||
<value level="8">14487</value>
|
||||
<value level="9">14483</value>
|
||||
<value level="2">14480</value>
|
||||
<value level="3">14481</value>
|
||||
<value level="4">14482</value>
|
||||
<value level="5">14483</value>
|
||||
<value level="6">14484</value>
|
||||
<value level="7">14485</value>
|
||||
<value level="8">14486</value>
|
||||
<value level="9">14487</value>
|
||||
<value level="10">14488</value>
|
||||
<value level="11">14489</value>
|
||||
<value level="12">14490</value>
|
||||
@ -1368,14 +1374,14 @@
|
||||
<hitTime>3500</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<itemConsumeCount>
|
||||
<value level="1">11</value>
|
||||
<value level="2">13</value>
|
||||
<value level="3">6</value>
|
||||
<value level="4">9</value>
|
||||
<value level="5">9</value>
|
||||
<value level="6">6</value>
|
||||
<value level="1">3</value>
|
||||
<value level="2">3</value>
|
||||
<value level="3">5</value>
|
||||
<value level="4">5</value>
|
||||
<value level="5">7</value>
|
||||
<value level="6">7</value>
|
||||
<value level="7">9</value>
|
||||
<value level="8">0</value>
|
||||
<value level="8">12</value>
|
||||
</itemConsumeCount>
|
||||
<itemConsumeId>3031</itemConsumeId>
|
||||
<mpConsume>
|
||||
@ -1386,7 +1392,7 @@
|
||||
<value level="5">102</value>
|
||||
<value level="6">106</value>
|
||||
<value level="7">110</value>
|
||||
<value level="8">338</value>
|
||||
<value level="8">121</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">16</value>
|
||||
@ -1396,7 +1402,7 @@
|
||||
<value level="5">25</value>
|
||||
<value level="6">27</value>
|
||||
<value level="7">27</value>
|
||||
<value level="8">85</value>
|
||||
<value level="8">30</value>
|
||||
</mpInitialConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
@ -1428,7 +1434,7 @@
|
||||
<value level="5">14005</value>
|
||||
<value level="6">14006</value>
|
||||
<value level="7">14007</value>
|
||||
<value level="8">15148</value>
|
||||
<value level="8">14008</value>
|
||||
</npcId>
|
||||
</effect>
|
||||
</effects>
|
||||
@ -1726,12 +1732,12 @@
|
||||
<icon>icon.skill1147</icon>
|
||||
<castRange>600</castRange>
|
||||
<effectPoint>
|
||||
<value level="1">-72</value>
|
||||
<value level="2">-81</value>
|
||||
<value level="3">-91</value>
|
||||
<value level="4">-102</value>
|
||||
<value level="5">-114</value>
|
||||
<value level="6">-122</value>
|
||||
<value level="1">-143</value>
|
||||
<value level="2">-162</value>
|
||||
<value level="3">-182</value>
|
||||
<value level="4">-204</value>
|
||||
<value level="5">-227</value>
|
||||
<value level="6">-243</value>
|
||||
</effectPoint>
|
||||
<effectRange>1100</effectRange>
|
||||
<attributeType>DARK</attributeType>
|
||||
@ -1786,26 +1792,26 @@
|
||||
<icon>icon.skill1148</icon>
|
||||
<castRange>900</castRange>
|
||||
<effectPoint>
|
||||
<value level="1">-209</value>
|
||||
<value level="2">-229</value>
|
||||
<value level="3">-248</value>
|
||||
<value level="4">-266</value>
|
||||
<value level="5">-275</value>
|
||||
<value level="6">-283</value>
|
||||
<value level="7">-291</value>
|
||||
<value level="8">-299</value>
|
||||
<value level="9">-306</value>
|
||||
<value level="10">-312</value>
|
||||
<value level="11">-318</value>
|
||||
<value level="12">-323</value>
|
||||
<value level="13">-328</value>
|
||||
<value level="14">-330</value>
|
||||
<value level="15">-332</value>
|
||||
<value level="16">-336</value>
|
||||
<value level="17">-338</value>
|
||||
<value level="18">-340</value>
|
||||
<value level="19">-342</value>
|
||||
<value level="20">-344</value>
|
||||
<value level="1">-418</value>
|
||||
<value level="2">-457</value>
|
||||
<value level="3">-495</value>
|
||||
<value level="4">-532</value>
|
||||
<value level="5">-549</value>
|
||||
<value level="6">-566</value>
|
||||
<value level="7">-582</value>
|
||||
<value level="8">-597</value>
|
||||
<value level="9">-611</value>
|
||||
<value level="10">-624</value>
|
||||
<value level="11">-635</value>
|
||||
<value level="12">-646</value>
|
||||
<value level="13">-655</value>
|
||||
<value level="14">-659</value>
|
||||
<value level="15">-663</value>
|
||||
<value level="16">-671</value>
|
||||
<value level="17">-675</value>
|
||||
<value level="18">-679</value>
|
||||
<value level="19">-683</value>
|
||||
<value level="20">-687</value>
|
||||
</effectPoint>
|
||||
<effectRange>1400</effectRange>
|
||||
<attributeType>DARK</attributeType>
|
||||
@ -1850,8 +1856,8 @@
|
||||
<value level="11">37</value>
|
||||
<value level="12">38</value>
|
||||
<value level="13">40</value>
|
||||
<value level="14">53</value>
|
||||
<value level="15">55</value>
|
||||
<value level="14">43</value>
|
||||
<value level="15">45</value>
|
||||
<value level="16">61</value>
|
||||
<value level="17">64</value>
|
||||
<value level="18">67</value>
|
||||
@ -1957,8 +1963,8 @@
|
||||
<value level="14">26</value>
|
||||
<value level="15">27</value>
|
||||
<value level="16">28</value>
|
||||
<value level="17">39</value>
|
||||
<value level="18">42</value>
|
||||
<value level="17">32</value>
|
||||
<value level="18">35</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">3</value>
|
||||
@ -2007,8 +2013,8 @@
|
||||
<value level="14">645</value>
|
||||
<value level="15">662</value>
|
||||
<value level="16">678</value>
|
||||
<value level="17">695</value> <!-- Guessed -->
|
||||
<value level="18">713</value> <!-- Guessed -->
|
||||
<value level="17">704</value>
|
||||
<value level="18">755</value>
|
||||
</power>
|
||||
</effect>
|
||||
<effect name="ConsumeBody" />
|
||||
@ -2074,7 +2080,6 @@
|
||||
<value level="5">14042</value>
|
||||
<value level="6">14043</value>
|
||||
</npcId>
|
||||
<expMultiplier>0.1</expMultiplier>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@ -2154,14 +2159,14 @@
|
||||
<value level="13">52</value>
|
||||
<value level="14">53</value>
|
||||
<value level="15">55</value>
|
||||
<value level="16">76</value>
|
||||
<value level="17">78</value>
|
||||
<value level="18">80</value>
|
||||
<value level="19">84</value>
|
||||
<value level="20">86</value>
|
||||
<value level="21">88</value>
|
||||
<value level="22">92</value>
|
||||
<value level="23">95</value>
|
||||
<value level="16">62</value>
|
||||
<value level="17">64</value>
|
||||
<value level="18">70</value>
|
||||
<value level="19">74</value>
|
||||
<value level="20">76</value>
|
||||
<value level="21">78</value>
|
||||
<value level="22">82</value>
|
||||
<value level="23">85</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">9</value>
|
||||
@ -2621,8 +2626,8 @@
|
||||
<value level="13">52</value>
|
||||
<value level="14">53</value>
|
||||
<value level="15">55</value>
|
||||
<value level="16">75</value>
|
||||
<value level="17">79</value>
|
||||
<value level="16">61</value>
|
||||
<value level="17">65</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">6</value>
|
||||
@ -2874,8 +2879,8 @@
|
||||
<value level="17">52</value>
|
||||
<value level="18">53</value>
|
||||
<value level="19">55</value>
|
||||
<value level="20">75</value>
|
||||
<value level="21">77</value>
|
||||
<value level="20">61</value>
|
||||
<value level="21">63</value>
|
||||
<value level="22">79</value>
|
||||
<value level="23">80</value>
|
||||
<value level="24">81</value>
|
||||
@ -3102,7 +3107,7 @@
|
||||
<effects>
|
||||
<effect name="DamOverTime">
|
||||
<power>
|
||||
<value level="1">11</value>
|
||||
<value level="1">21</value>
|
||||
<value level="2">24</value>
|
||||
<value level="3">32</value>
|
||||
<value level="4">41</value>
|
||||
@ -3180,8 +3185,8 @@
|
||||
<value level="12">52</value>
|
||||
<value level="13">53</value>
|
||||
<value level="14">55</value>
|
||||
<value level="15">76</value>
|
||||
<value level="16">78</value>
|
||||
<value level="15">62</value>
|
||||
<value level="16">64</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">7</value>
|
||||
@ -3216,7 +3221,7 @@
|
||||
<!-- Causes the enemy's body to go completely rigid for $s1 and causes paralysis for $s2 -->
|
||||
<icon>icon.skill1170</icon>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<activateRate>100</activateRate>
|
||||
<activateRate>80</activateRate>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<castRange>400</castRange>
|
||||
<effectPoint>
|
||||
@ -3282,8 +3287,8 @@
|
||||
<value level="11">52</value>
|
||||
<value level="12">53</value>
|
||||
<value level="13">55</value>
|
||||
<value level="14">75</value>
|
||||
<value level="15">77</value>
|
||||
<value level="14">61</value>
|
||||
<value level="15">63</value>
|
||||
<value level="16">79</value>
|
||||
<value level="17">80</value>
|
||||
<value level="18">81</value>
|
||||
@ -3428,8 +3433,8 @@
|
||||
<value level="17">78</value>
|
||||
<value level="18">80</value>
|
||||
<value level="19">82</value>
|
||||
<value level="20">123</value>
|
||||
<value level="21">125</value>
|
||||
<value level="20">102</value>
|
||||
<value level="21">104</value>
|
||||
<value level="22">127</value>
|
||||
<value level="23">131</value>
|
||||
<value level="24">133</value>
|
||||
@ -3511,14 +3516,14 @@
|
||||
<icon>icon.skill1172</icon>
|
||||
<castRange>150</castRange>
|
||||
<effectPoint>
|
||||
<value level="1">-73</value>
|
||||
<value level="2">-82</value>
|
||||
<value level="3">-91</value>
|
||||
<value level="4">-97</value>
|
||||
<value level="5">-107</value>
|
||||
<value level="6">-114</value>
|
||||
<value level="7">-125</value>
|
||||
<value level="8">-133</value>
|
||||
<value level="1">-146</value>
|
||||
<value level="2">-163</value>
|
||||
<value level="3">-181</value>
|
||||
<value level="4">-194</value>
|
||||
<value level="5">-214</value>
|
||||
<value level="6">-228</value>
|
||||
<value level="7">-250</value>
|
||||
<value level="8">-265</value>
|
||||
</effectPoint>
|
||||
<effectRange>650</effectRange>
|
||||
<hitTime>1500</hitTime>
|
||||
@ -3674,9 +3679,9 @@
|
||||
<value level="20">80</value>
|
||||
<value level="21">81</value>
|
||||
<value level="22">82</value>
|
||||
<value level="23">113</value>
|
||||
<value level="24">115</value>
|
||||
<value level="25">117</value>
|
||||
<value level="23">91</value>
|
||||
<value level="24">93</value>
|
||||
<value level="25">95</value>
|
||||
<value level="26">118</value>
|
||||
<value level="27">121</value>
|
||||
<value level="28">123</value>
|
||||
@ -4018,23 +4023,23 @@
|
||||
<value level="23">84</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">56</value>
|
||||
<value level="2">59</value>
|
||||
<value level="3">62</value>
|
||||
<value level="4">63</value>
|
||||
<value level="5">67</value>
|
||||
<value level="6">70</value>
|
||||
<value level="7">72</value>
|
||||
<value level="8">75</value>
|
||||
<value level="9">79</value>
|
||||
<value level="10">81</value>
|
||||
<value level="11">84</value>
|
||||
<value level="12">86</value>
|
||||
<value level="13">89</value>
|
||||
<value level="14">90</value>
|
||||
<value level="15">93</value>
|
||||
<value level="16">102</value>
|
||||
<value level="17">106</value>
|
||||
<value level="1">49</value>
|
||||
<value level="2">52</value>
|
||||
<value level="3">54</value>
|
||||
<value level="4">56</value>
|
||||
<value level="5">59</value>
|
||||
<value level="6">61</value>
|
||||
<value level="7">64</value>
|
||||
<value level="8">66</value>
|
||||
<value level="9">69</value>
|
||||
<value level="10">71</value>
|
||||
<value level="11">74</value>
|
||||
<value level="12">76</value>
|
||||
<value level="13">78</value>
|
||||
<value level="14">80</value>
|
||||
<value level="15">82</value>
|
||||
<value level="16">92</value>
|
||||
<value level="17">96</value>
|
||||
<value level="18">108</value>
|
||||
<value level="19">111</value>
|
||||
<value level="20">114</value>
|
||||
@ -4108,11 +4113,11 @@
|
||||
<icon>icon.skill1177</icon>
|
||||
<castRange>600</castRange>
|
||||
<effectPoint>
|
||||
<value level="1">-46</value>
|
||||
<value level="2">-53</value>
|
||||
<value level="3">-61</value>
|
||||
<value level="4">-72</value>
|
||||
<value level="5">-81</value>
|
||||
<value level="1">-92</value>
|
||||
<value level="2">-106</value>
|
||||
<value level="3">-121</value>
|
||||
<value level="4">-143</value>
|
||||
<value level="5">-162</value>
|
||||
</effectPoint>
|
||||
<effectRange>1100</effectRange>
|
||||
<attributeType>WIND</attributeType>
|
||||
@ -4168,39 +4173,39 @@
|
||||
<icon>icon.skill1178</icon>
|
||||
<castRange>750</castRange>
|
||||
<effectPoint>
|
||||
<value level="1">-46</value>
|
||||
<value level="2">-102</value>
|
||||
<value level="3">-114</value>
|
||||
<value level="4">-122</value>
|
||||
<value level="5">-134</value>
|
||||
<value level="6">-143</value>
|
||||
<value level="7">-157</value>
|
||||
<value level="8">-166</value>
|
||||
<value level="9">-190</value>
|
||||
<value level="10">-200</value>
|
||||
<value level="11">-209</value>
|
||||
<value level="12">-219</value>
|
||||
<value level="13">-229</value>
|
||||
<value level="14">-239</value>
|
||||
<value level="15">-248</value>
|
||||
<value level="16">-257</value>
|
||||
<value level="17">-266</value>
|
||||
<value level="18">-271</value>
|
||||
<value level="19">-275</value>
|
||||
<value level="20">-279</value>
|
||||
<value level="21">-283</value>
|
||||
<value level="22">-287</value>
|
||||
<value level="23">-291</value>
|
||||
<value level="24">-295</value>
|
||||
<value level="25">-299</value>
|
||||
<value level="26">-302</value>
|
||||
<value level="27">-306</value>
|
||||
<value level="28">-309</value>
|
||||
<value level="29">-312</value>
|
||||
<value level="30">-315</value>
|
||||
<value level="31">-318</value>
|
||||
<value level="32">-321</value>
|
||||
<value level="33">-323</value>
|
||||
<value level="1">-182</value>
|
||||
<value level="2">-204</value>
|
||||
<value level="3">-227</value>
|
||||
<value level="4">-243</value>
|
||||
<value level="5">-268</value>
|
||||
<value level="6">-285</value>
|
||||
<value level="7">-313</value>
|
||||
<value level="8">-331</value>
|
||||
<value level="9">-379</value>
|
||||
<value level="10">-399</value>
|
||||
<value level="11">-418</value>
|
||||
<value level="12">-438</value>
|
||||
<value level="13">-457</value>
|
||||
<value level="14">-477</value>
|
||||
<value level="15">-495</value>
|
||||
<value level="16">-514</value>
|
||||
<value level="17">-532</value>
|
||||
<value level="18">-541</value>
|
||||
<value level="19">-549</value>
|
||||
<value level="20">-558</value>
|
||||
<value level="21">-566</value>
|
||||
<value level="22">-574</value>
|
||||
<value level="23">-582</value>
|
||||
<value level="24">-590</value>
|
||||
<value level="25">-597</value>
|
||||
<value level="26">-604</value>
|
||||
<value level="27">-611</value>
|
||||
<value level="28">-617</value>
|
||||
<value level="29">-624</value>
|
||||
<value level="30">-630</value>
|
||||
<value level="31">-635</value>
|
||||
<value level="32">-641</value>
|
||||
<value level="33">-646</value>
|
||||
</effectPoint>
|
||||
<effectRange>1250</effectRange>
|
||||
<attributeType>WIND</attributeType>
|
||||
@ -4208,7 +4213,7 @@
|
||||
<hitTime>4000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>
|
||||
<value level="1">20</value>
|
||||
<value level="1">17</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">23</value>
|
||||
<value level="4">25</value>
|
||||
@ -4243,14 +4248,14 @@
|
||||
<value level="33">84</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">18</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">22</value>
|
||||
<value level="4">23</value>
|
||||
<value level="5">25</value>
|
||||
<value level="6">27</value>
|
||||
<value level="7">29</value>
|
||||
<value level="8">31</value>
|
||||
<value level="1">14</value>
|
||||
<value level="2">16</value>
|
||||
<value level="3">17</value>
|
||||
<value level="4">18</value>
|
||||
<value level="5">20</value>
|
||||
<value level="6">21</value>
|
||||
<value level="7">23</value>
|
||||
<value level="8">24</value>
|
||||
<value level="9">33</value> <!-- Guessed -->
|
||||
<value level="10">35</value> <!-- Guessed -->
|
||||
<value level="11">37</value> <!-- Guessed -->
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -86,8 +86,8 @@
|
||||
<value level="2">70</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">58</value>
|
||||
<value level="2">65</value>
|
||||
<value level="1">46</value>
|
||||
<value level="2">52</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">12</value>
|
||||
@ -140,11 +140,11 @@
|
||||
<value level="5">72</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">44</value>
|
||||
<value level="2">49</value>
|
||||
<value level="3">54</value>
|
||||
<value level="4">61</value>
|
||||
<value level="5">67</value>
|
||||
<value level="1">33</value>
|
||||
<value level="2">36</value>
|
||||
<value level="3">40</value>
|
||||
<value level="4">47</value>
|
||||
<value level="5">52</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">11</value>
|
||||
@ -220,18 +220,18 @@
|
||||
<value level="18">84</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">184</value>
|
||||
<value level="2">189</value>
|
||||
<value level="3">195</value>
|
||||
<value level="4">201</value>
|
||||
<value level="5">208</value>
|
||||
<value level="6">214</value>
|
||||
<value level="7">222</value>
|
||||
<value level="8">228</value>
|
||||
<value level="9">233</value>
|
||||
<value level="10">239</value>
|
||||
<value level="11">263</value>
|
||||
<value level="12">267</value>
|
||||
<value level="1">147</value>
|
||||
<value level="2">151</value>
|
||||
<value level="3">156</value>
|
||||
<value level="4">160</value>
|
||||
<value level="5">166</value>
|
||||
<value level="6">171</value>
|
||||
<value level="7">177</value>
|
||||
<value level="8">182</value>
|
||||
<value level="9">186</value>
|
||||
<value level="10">191</value>
|
||||
<value level="11">215</value>
|
||||
<value level="12">218</value>
|
||||
<value level="13">271</value>
|
||||
<value level="14">275</value>
|
||||
<value level="15">279</value>
|
||||
@ -263,7 +263,7 @@
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="Cp">
|
||||
@ -339,18 +339,18 @@
|
||||
<value level="18">84</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">88</value>
|
||||
<value level="2">92</value>
|
||||
<value level="3">95</value>
|
||||
<value level="4">100</value>
|
||||
<value level="5">104</value>
|
||||
<value level="6">108</value>
|
||||
<value level="7">112</value>
|
||||
<value level="8">114</value>
|
||||
<value level="9">117</value>
|
||||
<value level="10">120</value>
|
||||
<value level="11">132</value>
|
||||
<value level="12">136</value>
|
||||
<value level="1">69</value>
|
||||
<value level="2">72</value>
|
||||
<value level="3">75</value>
|
||||
<value level="4">79</value>
|
||||
<value level="5">83</value>
|
||||
<value level="6">86</value>
|
||||
<value level="7">89</value>
|
||||
<value level="8">91</value>
|
||||
<value level="9">93</value>
|
||||
<value level="10">96</value>
|
||||
<value level="11">107</value>
|
||||
<value level="12">111</value>
|
||||
<value level="13">140</value>
|
||||
<value level="14">144</value>
|
||||
<value level="15">148</value>
|
||||
@ -615,7 +615,7 @@
|
||||
<value level="3">8</value>
|
||||
<value level="4">9</value>
|
||||
</amount>
|
||||
<chance>30</chance>
|
||||
<chance>80</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@ -1454,7 +1454,7 @@
|
||||
<hitTime>5000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>76</magicLvl>
|
||||
<mpConsume>123</mpConsume>
|
||||
<mpConsume>98</mpConsume>
|
||||
<mpInitialConsume>25</mpInitialConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
@ -1480,10 +1480,11 @@
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
<canBeDispelled>false</canBeDispelled>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<lvlBonusRate>30</lvlBonusRate>
|
||||
<magicLvl>77</magicLvl>
|
||||
<mpConsume>70</mpConsume>
|
||||
<mpConsume>56</mpConsume>
|
||||
<mpInitialConsume>14</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
@ -1512,7 +1513,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<lvlBonusRate>30</lvlBonusRate>
|
||||
<magicLvl>78</magicLvl>
|
||||
<mpConsume>72</mpConsume>
|
||||
<mpConsume>57</mpConsume>
|
||||
<mpInitialConsume>15</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
@ -1619,7 +1620,7 @@
|
||||
<lvlBonusRate>2</lvlBonusRate>
|
||||
<magicLvl>
|
||||
<value level="1">76</value>
|
||||
<value level="2">82</value>
|
||||
<value level="2">84</value>
|
||||
<value level="3">84</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
@ -1818,7 +1819,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<lvlBonusRate>2</lvlBonusRate>
|
||||
<magicLvl>76</magicLvl>
|
||||
<mpConsume>116</mpConsume>
|
||||
<mpConsume>84</mpConsume>
|
||||
<mpInitialConsume>21</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>15000</reuseDelay>
|
||||
@ -1827,11 +1828,11 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>126</power>
|
||||
<power>139</power>
|
||||
</effect>
|
||||
<effect name="ManaDamOverTime">
|
||||
<power>12</power>
|
||||
<ticks>1</ticks>
|
||||
<ticks>5</ticks>
|
||||
</effect>
|
||||
<effect name="Accuracy">
|
||||
<amount>-6</amount>
|
||||
@ -2888,7 +2889,7 @@
|
||||
<hitTime>2500</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>77</magicLvl>
|
||||
<mpConsume>280</mpConsume>
|
||||
<mpConsume>224</mpConsume>
|
||||
<mpInitialConsume>56</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
@ -3038,7 +3039,7 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="DispelBySlot">
|
||||
@ -3076,7 +3077,7 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="DispelBySlot">
|
||||
@ -3196,7 +3197,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<lvlBonusRate>20</lvlBonusRate>
|
||||
<magicLvl>77</magicLvl>
|
||||
<mpConsume>105</mpConsume>
|
||||
<mpConsume>84</mpConsume>
|
||||
<mpInitialConsume>21</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>15000</reuseDelay>
|
||||
@ -3401,6 +3402,7 @@
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>120</abnormalTime>
|
||||
<abnormalType>HERO_BUFF</abnormalType>
|
||||
<abnormalVisualEffect>DIVINITY</abnormalVisualEffect>
|
||||
<affectRange>1000</affectRange>
|
||||
<blockedInOlympiad>true</blockedInOlympiad>
|
||||
<effectPoint>676</effectPoint>
|
||||
@ -3442,6 +3444,7 @@
|
||||
<abnormalLvl>2</abnormalLvl>
|
||||
<abnormalTime>15</abnormalTime>
|
||||
<abnormalType>HERO_DEBUFF</abnormalType>
|
||||
<abnormalVisualEffect>SU_SUMCROSS</abnormalVisualEffect>
|
||||
<activateRate>80</activateRate>
|
||||
<affectRange>1000</affectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
@ -3692,7 +3695,7 @@
|
||||
<value level="3">66</value>
|
||||
<value level="4">70</value>
|
||||
<value level="5">74</value>
|
||||
<value level="6">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="6">76</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">64</value>
|
||||
@ -3707,7 +3710,7 @@
|
||||
<value level="3">19</value>
|
||||
<value level="4">20</value>
|
||||
<value level="5">21</value>
|
||||
<value level="6">21</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="6">21</value>
|
||||
</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>75000</reuseDelay>
|
||||
@ -3781,6 +3784,8 @@
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<itemConsumeCount>4</itemConsumeCount>
|
||||
<itemConsumeId>2508</itemConsumeId>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
@ -4022,8 +4027,8 @@
|
||||
<value level="8">70</value>
|
||||
<value level="9">72</value>
|
||||
<value level="10">74</value>
|
||||
<value level="11">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="12">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="11">76</value>
|
||||
<value level="12">78</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">52</value>
|
||||
@ -4492,7 +4497,9 @@
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="BlockActions" />
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>35016;35045;18103</allowedSkills>
|
||||
</effect>
|
||||
<effect name="DefenceTrait">
|
||||
<SLEEP>100</SLEEP>
|
||||
</effect>
|
||||
@ -4633,18 +4640,18 @@
|
||||
<value level="18">84</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">52</value>
|
||||
<value level="2">54</value>
|
||||
<value level="3">55</value>
|
||||
<value level="4">58</value>
|
||||
<value level="5">60</value>
|
||||
<value level="6">62</value>
|
||||
<value level="7">64</value>
|
||||
<value level="8">65</value>
|
||||
<value level="9">67</value>
|
||||
<value level="10">69</value>
|
||||
<value level="11">75</value>
|
||||
<value level="12">79</value>
|
||||
<value level="1">41</value>
|
||||
<value level="2">43</value>
|
||||
<value level="3">44</value>
|
||||
<value level="4">46</value>
|
||||
<value level="5">48</value>
|
||||
<value level="6">49</value>
|
||||
<value level="7">51</value>
|
||||
<value level="8">52</value>
|
||||
<value level="9">53</value>
|
||||
<value level="10">55</value>
|
||||
<value level="11">61</value>
|
||||
<value level="12">64</value>
|
||||
<value level="13">81</value>
|
||||
<value level="14">83</value>
|
||||
<value level="15">85</value>
|
||||
@ -4737,15 +4744,6 @@
|
||||
<targetType>TARGET</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="MagicMpCost">
|
||||
<amount>
|
||||
<value level="1">-4</value>
|
||||
<value level="2">-7</value>
|
||||
<value level="3">-10</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>1</magicType>
|
||||
</effect>
|
||||
<effect name="MagicMpCost">
|
||||
<amount>
|
||||
<value level="1">-10</value>
|
||||
@ -4755,6 +4753,15 @@
|
||||
<mode>PER</mode>
|
||||
<magicType>0</magicType>
|
||||
</effect>
|
||||
<effect name="MagicMpCost">
|
||||
<amount>
|
||||
<value level="1">-4</value>
|
||||
<value level="2">-7</value>
|
||||
<value level="3">-10</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>1</magicType>
|
||||
</effect>
|
||||
<effect name="MagicMpCost">
|
||||
<amount>
|
||||
<value level="1">-10</value>
|
||||
@ -4786,16 +4793,16 @@
|
||||
<hitTime>4000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>
|
||||
<value level="1">76</value>
|
||||
<value level="2">77</value>
|
||||
<value level="3">78</value>
|
||||
<value level="4">79</value>
|
||||
<value level="5">80</value>
|
||||
<value level="6">81</value>
|
||||
<value level="7">82</value>
|
||||
<value level="8">83</value>
|
||||
<value level="9">84</value>
|
||||
<value level="10">85</value>
|
||||
<value level="1">56</value>
|
||||
<value level="2">58</value>
|
||||
<value level="3">60</value>
|
||||
<value level="4">62</value>
|
||||
<value level="5">64</value>
|
||||
<value level="6">66</value>
|
||||
<value level="7">68</value>
|
||||
<value level="8">70</value>
|
||||
<value level="9">72</value>
|
||||
<value level="10">74</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">77</value>
|
||||
|
@ -482,7 +482,7 @@
|
||||
<itemConsumeCount>100</itemConsumeCount>
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
<magicLvl>79</magicLvl>
|
||||
<mpConsume>87</mpConsume>
|
||||
<mpConsume>69</mpConsume>
|
||||
<mpInitialConsume>18</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>3600000</reuseDelay>
|
||||
@ -772,7 +772,7 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="ResistDispelByCategory">
|
||||
@ -797,15 +797,15 @@
|
||||
<hitTime>2500</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>79</magicLvl>
|
||||
<mpConsume>228</mpConsume>
|
||||
<mpInitialConsume>56</mpInitialConsume>
|
||||
<mpConsume>80</mpConsume>
|
||||
<mpInitialConsume>25</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<coolTime>500</coolTime>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="CpHealPercent">
|
||||
@ -1195,7 +1195,7 @@
|
||||
<skill id="1427" toLevel="1" name="Flames of Invincibility">
|
||||
<!-- Calls down a blessing of flames on nearby clan members to make them invincible. Consumes 100 Spirit Ore. -->
|
||||
<icon>icon.skill1427</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalLvl>3</abnormalLvl>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
<abnormalType>INVINCIBILITY</abnormalType>
|
||||
<abnormalVisualEffect>INVINCIBILITY</abnormalVisualEffect>
|
||||
@ -1204,7 +1204,7 @@
|
||||
<hitTime>5000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<itemConsumeCount>100</itemConsumeCount>
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Magic Symbol -->
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
<magicLvl>80</magicLvl>
|
||||
<mpConsume>73</mpConsume>
|
||||
<mpInitialConsume>36</mpInitialConsume>
|
||||
@ -1239,16 +1239,16 @@
|
||||
<hitTime>5000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<itemConsumeCount>
|
||||
<value level="1">2</value>
|
||||
<value level="2">2</value>
|
||||
<value level="3">2</value>
|
||||
<value level="4">2</value>
|
||||
<value level="5">2</value>
|
||||
<value level="6">3</value>
|
||||
<value level="7">3</value>
|
||||
<value level="8">3</value>
|
||||
<value level="9">3</value>
|
||||
<value level="10">3</value>
|
||||
<value level="1">5</value>
|
||||
<value level="2">5</value>
|
||||
<value level="3">5</value>
|
||||
<value level="4">5</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">7</value>
|
||||
<value level="7">7</value>
|
||||
<value level="8">7</value>
|
||||
<value level="9">7</value>
|
||||
<value level="10">7</value>
|
||||
</itemConsumeCount>
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
<magicLvl>
|
||||
@ -1276,7 +1276,7 @@
|
||||
<value level="10">143</value>
|
||||
</mpConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<reuseDelay>180000</reuseDelay>
|
||||
<staticReuse>true</staticReuse>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
@ -1286,16 +1286,16 @@
|
||||
<effects>
|
||||
<effect name="ManaHealByLevel">
|
||||
<power>
|
||||
<value level="1">264</value>
|
||||
<value level="2">277</value>
|
||||
<value level="3">292</value>
|
||||
<value level="4">306</value>
|
||||
<value level="5">321</value>
|
||||
<value level="6">343</value>
|
||||
<value level="7">367</value>
|
||||
<value level="8">393</value>
|
||||
<value level="9">420</value>
|
||||
<value level="10">450</value>
|
||||
<value level="1">240</value>
|
||||
<value level="2">252</value>
|
||||
<value level="3">265</value>
|
||||
<value level="4">278</value>
|
||||
<value level="5">292</value>
|
||||
<value level="6">312</value>
|
||||
<value level="7">334</value>
|
||||
<value level="8">357</value>
|
||||
<value level="9">382</value>
|
||||
<value level="10">409</value>
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
@ -4574,7 +4574,7 @@
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>ULTIMATE_DEBUFF</abnormalType>
|
||||
<activateRate>100</activateRate>
|
||||
<activateRate>80</activateRate>
|
||||
<affectLimit>10-10</affectLimit>
|
||||
<affectRange>300</affectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
@ -4590,7 +4590,7 @@
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>DERANGEMENT</trait>
|
||||
<trait>DEATH</trait>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
|
@ -237,7 +237,7 @@
|
||||
<hitTime>3000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>80</magicLvl>
|
||||
<mpConsume>73</mpConsume>
|
||||
<mpConsume>58</mpConsume>
|
||||
<mpInitialConsume>15</mpInitialConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>1200000</reuseDelay>
|
||||
@ -245,8 +245,8 @@
|
||||
<targetType>ENEMY_NOT</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="CpHeal">
|
||||
<power>9000</power>
|
||||
<effect name="CpHealPercent">
|
||||
<power>100</power>
|
||||
</effect>
|
||||
<effect name="HealPercent">
|
||||
<power>100</power>
|
||||
@ -273,7 +273,7 @@
|
||||
<hitTime>4000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>80</magicLvl>
|
||||
<mpConsume>37</mpConsume>
|
||||
<mpConsume>29</mpConsume>
|
||||
<mpInitialConsume>8</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>150000</reuseDelay>
|
||||
@ -335,10 +335,7 @@
|
||||
<abnormalLvl>3</abnormalLvl>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
<abnormalType>LIMIT</abnormalType>
|
||||
<activateRate>
|
||||
<value fromLevel="1" toLevel="6">60</value>
|
||||
<value fromLevel="5" toLevel="6" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
|
||||
</activateRate>
|
||||
<activateRate>60</activateRate>
|
||||
<affectLimit>10-10</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
@ -2329,9 +2326,12 @@
|
||||
<skill id="1535" toLevel="2" name="Chant of Movement">
|
||||
<!-- Party member's Speed +$s2 for $s1. -->
|
||||
<icon>icon.skill1535</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalLvl>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>2400</abnormalTime>
|
||||
<abnormalType>IMPROVE_SPEED_AVOID_UP</abnormalType>
|
||||
<abnormalType>SPEED_UP</abnormalType>
|
||||
<affectRange>1000</affectRange>
|
||||
<effectPoint>1</effectPoint>
|
||||
<hitTime>1500</hitTime>
|
||||
@ -2341,8 +2341,8 @@
|
||||
<value level="2">52</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">69</value>
|
||||
<value level="2">76</value>
|
||||
<value level="1">55</value>
|
||||
<value level="2">62</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">14</value>
|
||||
@ -2356,12 +2356,6 @@
|
||||
<affectScope>PARTY</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="DispelBySlot">
|
||||
<dispel>SPEED_UP,9;AVOID_UP,9</dispel>
|
||||
</effect>
|
||||
<effect name="BlockAbnormalSlot">
|
||||
<slot>SPEED_UP;AVOID_UP</slot>
|
||||
</effect>
|
||||
<effect name="Speed">
|
||||
<amount>
|
||||
<value level="1">20</value>
|
||||
@ -2369,10 +2363,6 @@
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalEvasion">
|
||||
<amount>4</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1536" toLevel="1" name="Combat of Pa'agrio">
|
||||
@ -2394,7 +2384,7 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="DispelBySlot">
|
||||
@ -2432,7 +2422,7 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="DispelBySlot">
|
||||
@ -2470,7 +2460,7 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="DispelBySlot">
|
||||
@ -2513,7 +2503,7 @@
|
||||
<value level="2">700</value>
|
||||
<value level="3">800</value>
|
||||
<value level="4">900</value>
|
||||
<value level="5">1000</value>
|
||||
<value level="5">900</value>
|
||||
<value level="6">1000</value>
|
||||
<value level="7">1000</value>
|
||||
<value level="8">1000</value>
|
||||
@ -2539,7 +2529,7 @@
|
||||
<value level="2">1200</value>
|
||||
<value level="3">1300</value>
|
||||
<value level="4">1400</value>
|
||||
<value level="5">1500</value>
|
||||
<value level="5">1400</value>
|
||||
<value level="6">1500</value>
|
||||
<value level="7">1500</value>
|
||||
<value level="8">1500</value>
|
||||
@ -2716,7 +2706,6 @@
|
||||
<hitTime>1200</hitTime>
|
||||
<magicLvl>79</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<reuseDelay>600000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@ -2726,7 +2715,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>35016</allowedSkills>
|
||||
<allowedSkills>35016;35045;18103</allowedSkills>
|
||||
</effect>
|
||||
<effect name="DamageBlock">
|
||||
<type>BLOCK_HP</type>
|
||||
@ -2841,18 +2830,28 @@
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="TriggerSkillByAttack">
|
||||
<castSkillId>927</castSkillId> <!-- Burning Chop -->
|
||||
<skillId>6060</skillId> <!-- Great Fury -->
|
||||
<skillLevel>1</skillLevel>
|
||||
<chance>30</chance>
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>5</chance>
|
||||
<targetType>MY_PARTY</targetType>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>6060</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillBySkill">
|
||||
<castSkillId>927</castSkillId> <!-- Burning Chop -->
|
||||
<skillId>6060</skillId> <!-- Great Fury -->
|
||||
<skillLevel>1</skillLevel>
|
||||
<chance>30</chance>
|
||||
<effect name="TriggerSkillByAttack">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>10</chance>
|
||||
<targetType>MY_PARTY</targetType>
|
||||
<isCritical>true</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>6060</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@ -3004,6 +3003,8 @@
|
||||
<value level="4">17</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="5">17</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</mpInitialConsume>
|
||||
<itemConsumeCount>5</itemConsumeCount>
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
@ -3167,7 +3168,7 @@
|
||||
<hitTime>4000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>77</magicLvl>
|
||||
<mpConsume>83</mpConsume>
|
||||
<mpConsume>66</mpConsume>
|
||||
<mpInitialConsume>17</mpInitialConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>15000</reuseDelay>
|
||||
@ -3189,7 +3190,7 @@
|
||||
<hitTime>3000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>77</magicLvl>
|
||||
<mpConsume>83</mpConsume>
|
||||
<mpConsume>66</mpConsume>
|
||||
<mpInitialConsume>17</mpInitialConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>9000</reuseDelay>
|
||||
@ -3436,13 +3437,12 @@
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="ServitorShare">
|
||||
<PHYSICAL_ATTACK>50</PHYSICAL_ATTACK>
|
||||
<PHYSICAL_DEFENCE>50</PHYSICAL_DEFENCE>
|
||||
<MAGIC_ATTACK>25</MAGIC_ATTACK>
|
||||
<MAGICAL_DEFENCE>25</MAGICAL_DEFENCE>
|
||||
<PHYSICAL_ATTACK>30</PHYSICAL_ATTACK>
|
||||
<PHYSICAL_DEFENCE>30</PHYSICAL_DEFENCE>
|
||||
<MAGIC_ATTACK>10</MAGIC_ATTACK>
|
||||
<MAGICAL_DEFENCE>10</MAGICAL_DEFENCE>
|
||||
<MAX_HP>10</MAX_HP>
|
||||
<MAX_MP>10</MAX_MP>
|
||||
<CRITICAL_RATE>20</CRITICAL_RATE>
|
||||
<PHYSICAL_ATTACK_SPEED>10</PHYSICAL_ATTACK_SPEED>
|
||||
<MAGIC_ATTACK_SPEED>3</MAGIC_ATTACK_SPEED>
|
||||
</effect>
|
||||
@ -3678,10 +3678,6 @@
|
||||
<chanceBoost>600</chanceBoost>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="Lethal">
|
||||
<fullLethal>0.1</fullLethal>
|
||||
<halfLethal>8</halfLethal>
|
||||
</effect>
|
||||
<effect name="Spoil" />
|
||||
</effects>
|
||||
</skill>
|
||||
@ -3867,7 +3863,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<affectLimit>50-50</affectLimit>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
|
Loading…
Reference in New Issue
Block a user