Adjustments for some Sayha Grace related items.
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@ -852,6 +852,9 @@
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<cond msgId="1902">
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<cond msgId="1902">
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<player levelRange="1;74" />
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<player levelRange="1;74" />
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</cond>
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</cond>
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<skills>
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<skill id="54068" level="1" /> <!-- Sayha's Gust -->
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</skills>
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</item>
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</item>
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<item id="91777" name="Magic Fire" additionalName="Event" type="EtcItem">
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<item id="91777" name="Magic Fire" additionalName="Event" type="EtcItem">
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<!-- Required level: 1-74. For 1 h., magic lantern recharge rate +100%. Cooldown: 1 min. -->
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<!-- Required level: 1-74. For 1 h., magic lantern recharge rate +100%. Cooldown: 1 min. -->
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@ -174,15 +174,23 @@
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<set name="is_stackable" val="true" />
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<set name="is_stackable" val="true" />
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</item>
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</item>
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<item id="91910" name="Sayha's Blessing" additionalName="Event" type="EtcItem">
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<item id="91910" name="Sayha's Blessing" additionalName="Event" type="EtcItem">
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<!-- Sayha's Grace points +35,000. Reqiured level: 1-75. -->
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<!-- Sayha's Grace points +35,000. Required level: 1-75. -->
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<set name="icon" val="icon.etc_wind_potion_i00" />
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<set name="icon" val="icon.etc_wind_potion_i00" />
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<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="material" val="STEEL" />
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<set name="material" val="STEEL" />
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<set name="is_tradable" val="false" />
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<set name="is_tradable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_stackable" val="true" />
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<set name="handler" val="ItemSkills" />
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<set name="immediate_effect" val="true" />
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<cond msgId="1902">
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<player levelRange="1;75" />
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</cond>
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<skills>
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<skill id="50149" level="1" /> <!-- Sayha's Blessing -->
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</skills>
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</item>
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</item>
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<item id="91911" name="Sayha's Effect Scroll" additionalName="Event" type="EtcItem">
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<item id="91911" name="Sayha's Effect Scroll" additionalName="Event" type="EtcItem">
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<!-- For 20 min., grants the following effects: Sayha's Shield, Sayha's Magic Barrier, Sayha's Decrease Weight, Sayha's Clarity, Sayha's Berserker Spirit, Sayha's Wind Walk, Sayha's Might, Sayha's Focus, Sayha's Haste, Sayha's Death Whisper, Sayha's Empower, Sayha's Wild Magic, Sayha's Acumen, Sayha's Concentration, Sayha's Victory, Sayha's Recover HP, Sayha's Recover MP. Cooldown: 1 min. Can't be used when the Sayha's Recover MP effect is active. Note: The Sayha's Victory effect does not stack if the identical effect is active. -->
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<!-- For 20 min., grants the following effects: Sayha's Shield, Sayha's Magic Barrier, Sayha's Decrease Weight, Sayha's Clarity, Sayha's Berserker Spirit, Sayha's Wind Walk, Sayha's Might, Sayha's Focus, Sayha's Haste, Sayha's Death Whisper, Sayha's Empower, Sayha's Wild Magic, Sayha's Acumen, Sayha's Concentration, Sayha's Victory, Sayha's Recover HP, Sayha's Recover MP. Cooldown: 1 min. Can't be used when the Sayha's Recover MP effect is active. Note: The Sayha's Victory effect does not stack if the identical effect is active. -->
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@ -561,8 +561,25 @@
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<effectPoint>1</effectPoint>
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<effectPoint>1</effectPoint>
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</skill>
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</skill>
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<skill id="15678" toLevel="1" name="Sayha's Blessing">
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<skill id="15678" toLevel="1" name="Sayha's Blessing">
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<operateType>A1</operateType>
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<operateType>A2</operateType>
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<castRange>900</castRange>
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<reuseDelay>60000</reuseDelay>
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<abnormalTime>1200</abnormalTime>
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<isMagic>4</isMagic>
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<stayAfterDeath>true</stayAfterDeath>
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<abnormalType>BR_EVENT_BUF6</abnormalType>
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<conditions>
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<condition name="HasVitalityPoints">
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<amount>35000</amount>
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</condition>
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</conditions>
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<effects>
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<effect name="ExpModify">
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<amount>200</amount>
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</effect>
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<effect name="SpModify">
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<amount>200</amount>
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</effect>
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</effects>
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</skill>
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</skill>
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<skill id="15679" toLevel="1" name="Dandy's Precise Swing">
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<skill id="15679" toLevel="1" name="Dandy's Precise Swing">
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<!-- Throws back the target and inflicts heavy physical damage. -->
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<!-- Throws back the target and inflicts heavy physical damage. -->
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@ -367,6 +367,18 @@
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</skill>
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</skill>
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<skill id="50149" toLevel="1" name="Sayha's Blessing (Event)">
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<skill id="50149" toLevel="1" name="Sayha's Blessing (Event)">
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<operateType>A1</operateType>
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<operateType>A1</operateType>
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<reuseDelay>300</reuseDelay>
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<conditions>
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<condition name="CanUseVitalityIncreaseItem">
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<amount>35000</amount>
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</condition>
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</conditions>
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<effects>
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<effect name="SayhaGraceSupport" />
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<effect name="VitalityPointUp">
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<value>35000</value>
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</effect>
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</effects>
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</skill>
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</skill>
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<skill id="50150" toLevel="1" name="Sayha's Buff Scroll - Event">
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<skill id="50150" toLevel="1" name="Sayha's Buff Scroll - Event">
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<!-- A magic scroll which allows getting various buffs. -->
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<!-- A magic scroll which allows getting various buffs. -->
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@ -946,9 +946,20 @@
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<skill id="54068" toLevel="1" name="Sayha's Gust - Event">
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<skill id="54068" toLevel="1" name="Sayha's Gust - Event">
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<!-- For 20 min., momentum consumption speed while hunting +100%, acquired XP/ SP +300%. Buff does not disappear after death. Cooldown: 1 min. -->
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<!-- For 20 min., momentum consumption speed while hunting +100%, acquired XP/ SP +300%. Buff does not disappear after death. Cooldown: 1 min. -->
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<icon>icon.ev_magic_flame_game_wind2</icon>
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<icon>icon.ev_magic_flame_game_wind2</icon>
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<operateType>A1</operateType>
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<operateType>A2</operateType>
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<isMagic>4</isMagic>
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<reuseDelay>60000</reuseDelay>
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<reuseDelay>60000</reuseDelay>
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<abnormalTime>1200</abnormalTime>
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<isMagic>4</isMagic>
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<stayAfterDeath>true</stayAfterDeath>
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<abnormalType>BR_EVENT_BUF6</abnormalType>
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<effects>
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<effect name="ExpModify">
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<amount>300</amount>
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</effect>
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<effect name="SpModify">
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<amount>300</amount>
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</effect>
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</effects>
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</skill>
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</skill>
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<skill id="54069" toLevel="1" name="Magic Fire (Event)">
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<skill id="54069" toLevel="1" name="Magic Fire (Event)">
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<!-- Magic Lantern recharge speed +100%. -->
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<!-- Magic Lantern recharge speed +100%. -->
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