Adjustments for some Sayha Grace related items.
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@ -852,6 +852,9 @@
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<cond msgId="1902">
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<player levelRange="1;74" />
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</cond>
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<skills>
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<skill id="54068" level="1" /> <!-- Sayha's Gust -->
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</skills>
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</item>
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<item id="91777" name="Magic Fire" additionalName="Event" type="EtcItem">
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<!-- Required level: 1-74. For 1 h., magic lantern recharge rate +100%. Cooldown: 1 min. -->
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@ -174,15 +174,23 @@
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<set name="is_stackable" val="true" />
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</item>
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<item id="91910" name="Sayha's Blessing" additionalName="Event" type="EtcItem">
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<!-- Sayha's Grace points +35,000. Reqiured level: 1-75. -->
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<!-- Sayha's Grace points +35,000. Required level: 1-75. -->
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<set name="icon" val="icon.etc_wind_potion_i00" />
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<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="material" val="STEEL" />
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<set name="is_tradable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="handler" val="ItemSkills" />
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<set name="immediate_effect" val="true" />
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<cond msgId="1902">
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<player levelRange="1;75" />
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</cond>
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<skills>
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<skill id="50149" level="1" /> <!-- Sayha's Blessing -->
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</skills>
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</item>
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<item id="91911" name="Sayha's Effect Scroll" additionalName="Event" type="EtcItem">
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<!-- For 20 min., grants the following effects: Sayha's Shield, Sayha's Magic Barrier, Sayha's Decrease Weight, Sayha's Clarity, Sayha's Berserker Spirit, Sayha's Wind Walk, Sayha's Might, Sayha's Focus, Sayha's Haste, Sayha's Death Whisper, Sayha's Empower, Sayha's Wild Magic, Sayha's Acumen, Sayha's Concentration, Sayha's Victory, Sayha's Recover HP, Sayha's Recover MP. Cooldown: 1 min. Can't be used when the Sayha's Recover MP effect is active. Note: The Sayha's Victory effect does not stack if the identical effect is active. -->
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@ -561,8 +561,25 @@
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<effectPoint>1</effectPoint>
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</skill>
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<skill id="15678" toLevel="1" name="Sayha's Blessing">
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<operateType>A1</operateType>
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<castRange>900</castRange>
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<operateType>A2</operateType>
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<reuseDelay>60000</reuseDelay>
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<abnormalTime>1200</abnormalTime>
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<isMagic>4</isMagic>
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<stayAfterDeath>true</stayAfterDeath>
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<abnormalType>BR_EVENT_BUF6</abnormalType>
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<conditions>
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<condition name="HasVitalityPoints">
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<amount>35000</amount>
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</condition>
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</conditions>
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<effects>
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<effect name="ExpModify">
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<amount>200</amount>
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</effect>
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<effect name="SpModify">
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<amount>200</amount>
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</effect>
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</effects>
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</skill>
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<skill id="15679" toLevel="1" name="Dandy's Precise Swing">
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<!-- Throws back the target and inflicts heavy physical damage. -->
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@ -367,6 +367,18 @@
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</skill>
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<skill id="50149" toLevel="1" name="Sayha's Blessing (Event)">
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<operateType>A1</operateType>
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<reuseDelay>300</reuseDelay>
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<conditions>
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<condition name="CanUseVitalityIncreaseItem">
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<amount>35000</amount>
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</condition>
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</conditions>
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<effects>
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<effect name="SayhaGraceSupport" />
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<effect name="VitalityPointUp">
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<value>35000</value>
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</effect>
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</effects>
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</skill>
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<skill id="50150" toLevel="1" name="Sayha's Buff Scroll - Event">
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<!-- A magic scroll which allows getting various buffs. -->
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@ -946,9 +946,20 @@
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<skill id="54068" toLevel="1" name="Sayha's Gust - Event">
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<!-- For 20 min., momentum consumption speed while hunting +100%, acquired XP/ SP +300%. Buff does not disappear after death. Cooldown: 1 min. -->
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<icon>icon.ev_magic_flame_game_wind2</icon>
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<operateType>A1</operateType>
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<isMagic>4</isMagic>
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<operateType>A2</operateType>
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<reuseDelay>60000</reuseDelay>
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<abnormalTime>1200</abnormalTime>
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<isMagic>4</isMagic>
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<stayAfterDeath>true</stayAfterDeath>
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<abnormalType>BR_EVENT_BUF6</abnormalType>
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<effects>
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<effect name="ExpModify">
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<amount>300</amount>
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</effect>
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<effect name="SpModify">
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<amount>300</amount>
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</effect>
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</effects>
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</skill>
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<skill id="54069" toLevel="1" name="Magic Fire (Event)">
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<!-- Magic Lantern recharge speed +100%. -->
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