Scheme buffer improvements.
Contributed by Sahar.
This commit is contained in:
parent
fbe58c63a9
commit
d82c8e3575
@ -1,5 +1,5 @@
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<html><body>
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<html><body>
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<font color="LEVEL">%schemename%</font> scheme holds %count% buffs.<br>
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<font color="LEVEL">%schemename%</font> scheme holds %count%.<br>
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<center>
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<center>
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%typesframe%<br>
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%typesframe%<br>
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%skilllistframe%<br>
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%skilllistframe%<br>
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@ -30,6 +30,7 @@ import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.L2Summon;
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import com.l2jmobius.gameserver.model.actor.L2Summon;
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import com.l2jmobius.gameserver.model.actor.templates.L2NpcTemplate;
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import com.l2jmobius.gameserver.model.actor.templates.L2NpcTemplate;
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import com.l2jmobius.gameserver.model.skills.Skill;
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import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
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import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
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public class L2SchemeBufferInstance extends L2Npc
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public class L2SchemeBufferInstance extends L2Npc
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@ -136,13 +137,28 @@ public class L2SchemeBufferInstance extends L2Npc
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if (currentCommand.startsWith("skillselect") && !schemeName.equalsIgnoreCase("none"))
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if (currentCommand.startsWith("skillselect") && !schemeName.equalsIgnoreCase("none"))
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{
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{
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if (skills.size() < player.getStat().getMaxBuffCount())
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final Skill skill = SkillData.getInstance().getSkill(skillId, SkillData.getInstance().getMaxLevel(skillId));
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if (skill.isDance())
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{
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{
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skills.add(skillId);
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if (getCountOf(skills, true) < Config.DANCES_MAX_AMOUNT)
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{
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skills.add(skillId);
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}
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else
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{
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player.sendMessage("This scheme has reached the maximum amount of dances/songs.");
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}
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}
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}
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else
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else
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{
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{
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player.sendMessage("This scheme has reached the maximum amount of buffs.");
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if (getCountOf(skills, false) < player.getStat().getMaxBuffCount())
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{
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skills.add(skillId);
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}
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else
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{
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player.sendMessage("This scheme has reached the maximum amount of buffs.");
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}
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}
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}
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}
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}
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else if (currentCommand.startsWith("skillunselect"))
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else if (currentCommand.startsWith("skillunselect"))
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@ -241,7 +257,7 @@ public class L2SchemeBufferInstance extends L2Npc
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for (Map.Entry<String, ArrayList<Integer>> scheme : schemes.entrySet())
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for (Map.Entry<String, ArrayList<Integer>> scheme : schemes.entrySet())
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{
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{
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final int cost = getFee(scheme.getValue());
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final int cost = getFee(scheme.getValue());
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sb.append("<font color=\"LEVEL\">" + scheme.getKey() + " [" + scheme.getValue().size() + " / " + player.getStat().getMaxBuffCount() + "]" + ((cost > 0) ? " - cost: " + NumberFormat.getInstance(Locale.ENGLISH).format(cost) : "") + "</font><br1>");
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sb.append("<font color=\"LEVEL\">" + scheme.getKey() + " [" + scheme.getValue().size() + " skill(s)]" + ((cost > 0) ? " - cost: " + NumberFormat.getInstance(Locale.ENGLISH).format(cost) : "") + "</font><br1>");
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sb.append("<a action=\"bypass -h npc_%objectId%_givebuffs " + scheme.getKey() + " " + cost + "\">Use on Me</a> | ");
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sb.append("<a action=\"bypass -h npc_%objectId%_givebuffs " + scheme.getKey() + " " + cost + "\">Use on Me</a> | ");
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sb.append("<a action=\"bypass -h npc_%objectId%_givebuffs " + scheme.getKey() + " " + cost + " pet\">Use on Pet</a> | ");
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sb.append("<a action=\"bypass -h npc_%objectId%_givebuffs " + scheme.getKey() + " " + cost + " pet\">Use on Pet</a> | ");
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sb.append("<a action=\"bypass -h npc_%objectId%_editschemes Buffs " + scheme.getKey() + " 1\">Edit</a> | ");
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sb.append("<a action=\"bypass -h npc_%objectId%_editschemes Buffs " + scheme.getKey() + " 1\">Edit</a> | ");
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@ -271,7 +287,7 @@ public class L2SchemeBufferInstance extends L2Npc
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html.setFile(player, getHtmlPath(getId(), 2));
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html.setFile(player, getHtmlPath(getId(), 2));
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html.replace("%schemename%", schemeName);
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html.replace("%schemename%", schemeName);
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html.replace("%count%", schemeSkills.size() + " / " + player.getStat().getMaxBuffCount());
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html.replace("%count%", getCountOf(schemeSkills, false) + " / " + player.getStat().getMaxBuffCount() + " buffs, " + getCountOf(schemeSkills, true) + " / " + Config.DANCES_MAX_AMOUNT + " dances/songs");
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html.replace("%typesframe%", getTypesFrame(groupType, schemeName));
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html.replace("%typesframe%", getTypesFrame(groupType, schemeName));
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html.replace("%skilllistframe%", getGroupSkillList(player, groupType, schemeName, page));
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html.replace("%skilllistframe%", getGroupSkillList(player, groupType, schemeName, page));
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html.replace("%objectId%", getObjectId());
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html.replace("%objectId%", getObjectId());
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@ -447,4 +463,9 @@ public class L2SchemeBufferInstance extends L2Npc
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{
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{
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return (objectsSize / pageSize) + ((objectsSize % pageSize) == 0 ? 0 : 1);
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return (objectsSize / pageSize) + ((objectsSize % pageSize) == 0 ? 0 : 1);
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}
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}
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private static long getCountOf(List<Integer> skills, boolean dances)
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{
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return skills.stream().filter(sId -> SkillData.getInstance().getSkill(sId, 1).isDance() == dances).count();
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}
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}
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}
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@ -1,5 +1,5 @@
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<html><body>
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<html><body>
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<font color="LEVEL">%schemename%</font> scheme holds %count% buffs.<br>
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<font color="LEVEL">%schemename%</font> scheme holds %count%.<br>
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<center>
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<center>
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%typesframe%<br>
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%typesframe%<br>
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%skilllistframe%<br>
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%skilllistframe%<br>
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@ -30,6 +30,7 @@ import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.L2Summon;
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import com.l2jmobius.gameserver.model.actor.L2Summon;
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import com.l2jmobius.gameserver.model.actor.templates.L2NpcTemplate;
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import com.l2jmobius.gameserver.model.actor.templates.L2NpcTemplate;
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import com.l2jmobius.gameserver.model.skills.Skill;
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import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
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import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
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public class L2SchemeBufferInstance extends L2Npc
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public class L2SchemeBufferInstance extends L2Npc
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@ -136,13 +137,28 @@ public class L2SchemeBufferInstance extends L2Npc
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if (currentCommand.startsWith("skillselect") && !schemeName.equalsIgnoreCase("none"))
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if (currentCommand.startsWith("skillselect") && !schemeName.equalsIgnoreCase("none"))
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{
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{
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if (skills.size() < player.getStat().getMaxBuffCount())
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final Skill skill = SkillData.getInstance().getSkill(skillId, SkillData.getInstance().getMaxLevel(skillId));
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if (skill.isDance())
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{
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{
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skills.add(skillId);
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if (getCountOf(skills, true) < Config.DANCES_MAX_AMOUNT)
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{
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skills.add(skillId);
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}
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else
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{
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player.sendMessage("This scheme has reached the maximum amount of dances/songs.");
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}
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}
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}
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else
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else
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{
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{
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player.sendMessage("This scheme has reached the maximum amount of buffs.");
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if (getCountOf(skills, false) < player.getStat().getMaxBuffCount())
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{
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skills.add(skillId);
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}
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else
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{
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player.sendMessage("This scheme has reached the maximum amount of buffs.");
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}
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}
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}
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}
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}
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else if (currentCommand.startsWith("skillunselect"))
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else if (currentCommand.startsWith("skillunselect"))
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@ -241,7 +257,7 @@ public class L2SchemeBufferInstance extends L2Npc
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for (Map.Entry<String, ArrayList<Integer>> scheme : schemes.entrySet())
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for (Map.Entry<String, ArrayList<Integer>> scheme : schemes.entrySet())
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{
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{
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final int cost = getFee(scheme.getValue());
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final int cost = getFee(scheme.getValue());
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sb.append("<font color=\"LEVEL\">" + scheme.getKey() + " [" + scheme.getValue().size() + " / " + player.getStat().getMaxBuffCount() + "]" + ((cost > 0) ? " - cost: " + NumberFormat.getInstance(Locale.ENGLISH).format(cost) : "") + "</font><br1>");
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sb.append("<font color=\"LEVEL\">" + scheme.getKey() + " [" + scheme.getValue().size() + " skill(s)]" + ((cost > 0) ? " - cost: " + NumberFormat.getInstance(Locale.ENGLISH).format(cost) : "") + "</font><br1>");
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sb.append("<a action=\"bypass -h npc_%objectId%_givebuffs " + scheme.getKey() + " " + cost + "\">Use on Me</a> | ");
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sb.append("<a action=\"bypass -h npc_%objectId%_givebuffs " + scheme.getKey() + " " + cost + "\">Use on Me</a> | ");
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sb.append("<a action=\"bypass -h npc_%objectId%_givebuffs " + scheme.getKey() + " " + cost + " pet\">Use on Pet</a> | ");
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sb.append("<a action=\"bypass -h npc_%objectId%_givebuffs " + scheme.getKey() + " " + cost + " pet\">Use on Pet</a> | ");
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sb.append("<a action=\"bypass -h npc_%objectId%_editschemes Buffs " + scheme.getKey() + " 1\">Edit</a> | ");
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sb.append("<a action=\"bypass -h npc_%objectId%_editschemes Buffs " + scheme.getKey() + " 1\">Edit</a> | ");
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@ -271,7 +287,7 @@ public class L2SchemeBufferInstance extends L2Npc
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html.setFile(player, getHtmlPath(getId(), 2));
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html.setFile(player, getHtmlPath(getId(), 2));
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html.replace("%schemename%", schemeName);
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html.replace("%schemename%", schemeName);
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html.replace("%count%", schemeSkills.size() + " / " + player.getStat().getMaxBuffCount());
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html.replace("%count%", getCountOf(schemeSkills, false) + " / " + player.getStat().getMaxBuffCount() + " buffs, " + getCountOf(schemeSkills, true) + " / " + Config.DANCES_MAX_AMOUNT + " dances/songs");
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html.replace("%typesframe%", getTypesFrame(groupType, schemeName));
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html.replace("%typesframe%", getTypesFrame(groupType, schemeName));
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html.replace("%skilllistframe%", getGroupSkillList(player, groupType, schemeName, page));
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html.replace("%skilllistframe%", getGroupSkillList(player, groupType, schemeName, page));
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html.replace("%objectId%", getObjectId());
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html.replace("%objectId%", getObjectId());
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@ -447,4 +463,9 @@ public class L2SchemeBufferInstance extends L2Npc
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{
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{
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return (objectsSize / pageSize) + ((objectsSize % pageSize) == 0 ? 0 : 1);
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return (objectsSize / pageSize) + ((objectsSize % pageSize) == 0 ? 0 : 1);
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}
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}
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private static long getCountOf(List<Integer> skills, boolean dances)
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{
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return skills.stream().filter(sId -> SkillData.getInstance().getSkill(sId, 1).isDance() == dances).count();
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}
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}
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}
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@ -1,5 +1,5 @@
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<html><body>
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<html><body>
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<font color="LEVEL">%schemename%</font> scheme holds %count% buffs.<br>
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<font color="LEVEL">%schemename%</font> scheme holds %count%.<br>
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<center>
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<center>
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%typesframe%<br>
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%typesframe%<br>
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%skilllistframe%<br>
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%skilllistframe%<br>
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@ -30,6 +30,7 @@ import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.L2Summon;
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import com.l2jmobius.gameserver.model.actor.L2Summon;
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import com.l2jmobius.gameserver.model.actor.templates.L2NpcTemplate;
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import com.l2jmobius.gameserver.model.actor.templates.L2NpcTemplate;
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import com.l2jmobius.gameserver.model.skills.Skill;
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import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
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import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
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public class L2SchemeBufferInstance extends L2Npc
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public class L2SchemeBufferInstance extends L2Npc
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@ -136,13 +137,28 @@ public class L2SchemeBufferInstance extends L2Npc
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if (currentCommand.startsWith("skillselect") && !schemeName.equalsIgnoreCase("none"))
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if (currentCommand.startsWith("skillselect") && !schemeName.equalsIgnoreCase("none"))
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{
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{
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if (skills.size() < player.getStat().getMaxBuffCount())
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final Skill skill = SkillData.getInstance().getSkill(skillId, SkillData.getInstance().getMaxLevel(skillId));
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if (skill.isDance())
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{
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{
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skills.add(skillId);
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if (getCountOf(skills, true) < Config.DANCES_MAX_AMOUNT)
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{
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skills.add(skillId);
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}
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else
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{
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player.sendMessage("This scheme has reached the maximum amount of dances/songs.");
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}
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}
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}
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else
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else
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{
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{
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player.sendMessage("This scheme has reached the maximum amount of buffs.");
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if (getCountOf(skills, false) < player.getStat().getMaxBuffCount())
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{
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skills.add(skillId);
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}
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else
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{
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player.sendMessage("This scheme has reached the maximum amount of buffs.");
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}
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}
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}
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}
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}
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else if (currentCommand.startsWith("skillunselect"))
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else if (currentCommand.startsWith("skillunselect"))
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@ -241,7 +257,7 @@ public class L2SchemeBufferInstance extends L2Npc
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for (Map.Entry<String, ArrayList<Integer>> scheme : schemes.entrySet())
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for (Map.Entry<String, ArrayList<Integer>> scheme : schemes.entrySet())
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{
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{
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final int cost = getFee(scheme.getValue());
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final int cost = getFee(scheme.getValue());
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sb.append("<font color=\"LEVEL\">" + scheme.getKey() + " [" + scheme.getValue().size() + " / " + player.getStat().getMaxBuffCount() + "]" + ((cost > 0) ? " - cost: " + NumberFormat.getInstance(Locale.ENGLISH).format(cost) : "") + "</font><br1>");
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sb.append("<font color=\"LEVEL\">" + scheme.getKey() + " [" + scheme.getValue().size() + " skill(s)]" + ((cost > 0) ? " - cost: " + NumberFormat.getInstance(Locale.ENGLISH).format(cost) : "") + "</font><br1>");
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sb.append("<a action=\"bypass -h npc_%objectId%_givebuffs " + scheme.getKey() + " " + cost + "\">Use on Me</a> | ");
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sb.append("<a action=\"bypass -h npc_%objectId%_givebuffs " + scheme.getKey() + " " + cost + "\">Use on Me</a> | ");
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sb.append("<a action=\"bypass -h npc_%objectId%_givebuffs " + scheme.getKey() + " " + cost + " pet\">Use on Pet</a> | ");
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sb.append("<a action=\"bypass -h npc_%objectId%_givebuffs " + scheme.getKey() + " " + cost + " pet\">Use on Pet</a> | ");
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sb.append("<a action=\"bypass -h npc_%objectId%_editschemes Buffs " + scheme.getKey() + " 1\">Edit</a> | ");
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sb.append("<a action=\"bypass -h npc_%objectId%_editschemes Buffs " + scheme.getKey() + " 1\">Edit</a> | ");
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@ -271,7 +287,7 @@ public class L2SchemeBufferInstance extends L2Npc
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html.setFile(player, getHtmlPath(getId(), 2));
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html.setFile(player, getHtmlPath(getId(), 2));
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html.replace("%schemename%", schemeName);
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html.replace("%schemename%", schemeName);
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html.replace("%count%", schemeSkills.size() + " / " + player.getStat().getMaxBuffCount());
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html.replace("%count%", getCountOf(schemeSkills, false) + " / " + player.getStat().getMaxBuffCount() + " buffs, " + getCountOf(schemeSkills, true) + " / " + Config.DANCES_MAX_AMOUNT + " dances/songs");
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html.replace("%typesframe%", getTypesFrame(groupType, schemeName));
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html.replace("%typesframe%", getTypesFrame(groupType, schemeName));
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html.replace("%skilllistframe%", getGroupSkillList(player, groupType, schemeName, page));
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html.replace("%skilllistframe%", getGroupSkillList(player, groupType, schemeName, page));
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html.replace("%objectId%", getObjectId());
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html.replace("%objectId%", getObjectId());
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@ -447,4 +463,9 @@ public class L2SchemeBufferInstance extends L2Npc
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{
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{
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return (objectsSize / pageSize) + ((objectsSize % pageSize) == 0 ? 0 : 1);
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return (objectsSize / pageSize) + ((objectsSize % pageSize) == 0 ? 0 : 1);
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}
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}
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private static long getCountOf(List<Integer> skills, boolean dances)
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{
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return skills.stream().filter(sId -> SkillData.getInstance().getSkill(sId, 1).isDance() == dances).count();
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}
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}
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}
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@ -1,5 +1,5 @@
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<html><body>
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<html><body>
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<font color="LEVEL">%schemename%</font> scheme holds %count% buffs.<br>
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<font color="LEVEL">%schemename%</font> scheme holds %count%.<br>
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<center>
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<center>
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%typesframe%<br>
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%typesframe%<br>
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%skilllistframe%<br>
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%skilllistframe%<br>
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@ -30,6 +30,7 @@ import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.L2Summon;
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import com.l2jmobius.gameserver.model.actor.L2Summon;
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import com.l2jmobius.gameserver.model.actor.templates.L2NpcTemplate;
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import com.l2jmobius.gameserver.model.actor.templates.L2NpcTemplate;
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import com.l2jmobius.gameserver.model.skills.Skill;
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import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
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import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
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public class L2SchemeBufferInstance extends L2Npc
|
public class L2SchemeBufferInstance extends L2Npc
|
||||||
@ -136,13 +137,28 @@ public class L2SchemeBufferInstance extends L2Npc
|
|||||||
|
|
||||||
if (currentCommand.startsWith("skillselect") && !schemeName.equalsIgnoreCase("none"))
|
if (currentCommand.startsWith("skillselect") && !schemeName.equalsIgnoreCase("none"))
|
||||||
{
|
{
|
||||||
if (skills.size() < player.getStat().getMaxBuffCount())
|
final Skill skill = SkillData.getInstance().getSkill(skillId, SkillData.getInstance().getMaxLevel(skillId));
|
||||||
|
if (skill.isDance())
|
||||||
{
|
{
|
||||||
skills.add(skillId);
|
if (getCountOf(skills, true) < Config.DANCES_MAX_AMOUNT)
|
||||||
|
{
|
||||||
|
skills.add(skillId);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
player.sendMessage("This scheme has reached the maximum amount of dances/songs.");
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
player.sendMessage("This scheme has reached the maximum amount of buffs.");
|
if (getCountOf(skills, false) < player.getStat().getMaxBuffCount())
|
||||||
|
{
|
||||||
|
skills.add(skillId);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
player.sendMessage("This scheme has reached the maximum amount of buffs.");
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (currentCommand.startsWith("skillunselect"))
|
else if (currentCommand.startsWith("skillunselect"))
|
||||||
@ -241,7 +257,7 @@ public class L2SchemeBufferInstance extends L2Npc
|
|||||||
for (Map.Entry<String, ArrayList<Integer>> scheme : schemes.entrySet())
|
for (Map.Entry<String, ArrayList<Integer>> scheme : schemes.entrySet())
|
||||||
{
|
{
|
||||||
final int cost = getFee(scheme.getValue());
|
final int cost = getFee(scheme.getValue());
|
||||||
sb.append("<font color=\"LEVEL\">" + scheme.getKey() + " [" + scheme.getValue().size() + " / " + player.getStat().getMaxBuffCount() + "]" + ((cost > 0) ? " - cost: " + NumberFormat.getInstance(Locale.ENGLISH).format(cost) : "") + "</font><br1>");
|
sb.append("<font color=\"LEVEL\">" + scheme.getKey() + " [" + scheme.getValue().size() + " skill(s)]" + ((cost > 0) ? " - cost: " + NumberFormat.getInstance(Locale.ENGLISH).format(cost) : "") + "</font><br1>");
|
||||||
sb.append("<a action=\"bypass -h npc_%objectId%_givebuffs " + scheme.getKey() + " " + cost + "\">Use on Me</a> | ");
|
sb.append("<a action=\"bypass -h npc_%objectId%_givebuffs " + scheme.getKey() + " " + cost + "\">Use on Me</a> | ");
|
||||||
sb.append("<a action=\"bypass -h npc_%objectId%_givebuffs " + scheme.getKey() + " " + cost + " pet\">Use on Pet</a> | ");
|
sb.append("<a action=\"bypass -h npc_%objectId%_givebuffs " + scheme.getKey() + " " + cost + " pet\">Use on Pet</a> | ");
|
||||||
sb.append("<a action=\"bypass -h npc_%objectId%_editschemes Buffs " + scheme.getKey() + " 1\">Edit</a> | ");
|
sb.append("<a action=\"bypass -h npc_%objectId%_editschemes Buffs " + scheme.getKey() + " 1\">Edit</a> | ");
|
||||||
@ -271,7 +287,7 @@ public class L2SchemeBufferInstance extends L2Npc
|
|||||||
|
|
||||||
html.setFile(player, getHtmlPath(getId(), 2));
|
html.setFile(player, getHtmlPath(getId(), 2));
|
||||||
html.replace("%schemename%", schemeName);
|
html.replace("%schemename%", schemeName);
|
||||||
html.replace("%count%", schemeSkills.size() + " / " + player.getStat().getMaxBuffCount());
|
html.replace("%count%", getCountOf(schemeSkills, false) + " / " + player.getStat().getMaxBuffCount() + " buffs, " + getCountOf(schemeSkills, true) + " / " + Config.DANCES_MAX_AMOUNT + " dances/songs");
|
||||||
html.replace("%typesframe%", getTypesFrame(groupType, schemeName));
|
html.replace("%typesframe%", getTypesFrame(groupType, schemeName));
|
||||||
html.replace("%skilllistframe%", getGroupSkillList(player, groupType, schemeName, page));
|
html.replace("%skilllistframe%", getGroupSkillList(player, groupType, schemeName, page));
|
||||||
html.replace("%objectId%", getObjectId());
|
html.replace("%objectId%", getObjectId());
|
||||||
@ -447,4 +463,9 @@ public class L2SchemeBufferInstance extends L2Npc
|
|||||||
{
|
{
|
||||||
return (objectsSize / pageSize) + ((objectsSize % pageSize) == 0 ? 0 : 1);
|
return (objectsSize / pageSize) + ((objectsSize % pageSize) == 0 ? 0 : 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private static long getCountOf(List<Integer> skills, boolean dances)
|
||||||
|
{
|
||||||
|
return skills.stream().filter(sId -> SkillData.getInstance().getSkill(sId, 1).isDance() == dances).count();
|
||||||
|
}
|
||||||
}
|
}
|
Loading…
Reference in New Issue
Block a user