Minor GameServer.ini adjustments.

This commit is contained in:
MobiusDevelopment
2019-07-26 10:53:29 +00:00
parent e70ad4bdb2
commit d6fde0dde0

View File

@@ -1,22 +1,24 @@
# ===================================# # ---------------------------------------------------------------------------
# Game Server Settings # # Game Server Settings
# ===================================# # ---------------------------------------------------------------------------
# This is the server configuration file. Here you can set up the connection information for your server. # This is the server configuration file. Here you can set up the connection information for your server.
# This was written with the assumption that you are behind a router. # This was written with the assumption that you are behind a router.
# Dumbed Down Definitions... # Dumbed Down Definitions...
# LAN (LOCAL area network) - typically consists of computers connected to the same router as you. # LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet). # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers. # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
# -----------------------------------------------------------------------------------------------------------------------------------------------------------------
# ---------------------------------------------------------------------------
# Networking # Networking
# ----------------------------------------------------------------------------------------------------------------------------------------------------------------- # ---------------------------------------------------------------------------
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# Common settings... # Common settings...
# 127.0.0.1 - If you are playing alone on a test server # 127.0.0.1 - If you are playing alone on a test server
# 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect # 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect
# x.x.x.x - WAN IP obtained from http://www.whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server. # x.x.x.x - WAN IP obtained from http://www.whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server.
# If this IP is resolvable by the Login Server, just leave *. # If this IP is resolvable by the Login Server, just leave *.
# ---------------------------------------------------------------------------------------- # ---------------------------------------------------------------------------
# Enter here (ip) address of your game server, or use the symbol * # Enter here (ip) address of your game server, or use the symbol *
GameserverHostname = * GameserverHostname = *
@@ -28,11 +30,17 @@ ExternalHostname = 127.0.0.1
# Configure your internal ip # Configure your internal ip
InternalHostname = 127.0.0.1 InternalHostname = 127.0.0.1
# Bunch ID and game server. It is better not to change. # TCP port the login server listen to for gameserver connection requests
# Default: 9014
LoginPort = 9014 LoginPort = 9014
LoginHost = 127.0.0.1 LoginHost = 127.0.0.1
# Specify the appropriate driver and url for your database.
# ---------------------------------------------------------------------------
# Database
# ---------------------------------------------------------------------------
# Specify the appropriate driver and url for the database you're using.
# Default: org.mariadb.jdbc.Driver # Default: org.mariadb.jdbc.Driver
Driver = org.mariadb.jdbc.Driver Driver = org.mariadb.jdbc.Driver
@@ -40,12 +48,12 @@ Driver = org.mariadb.jdbc.Driver
# Default: jdbc:mariadb://localhost/l2jmobiusc6?useUnicode=true&characterEncoding=utf-8&useSSL=false # Default: jdbc:mariadb://localhost/l2jmobiusc6?useUnicode=true&characterEncoding=utf-8&useSSL=false
URL = jdbc:mariadb://localhost/l2jmobiusc6?useUnicode=true&characterEncoding=utf-8&useSSL=false URL = jdbc:mariadb://localhost/l2jmobiusc6?useUnicode=true&characterEncoding=utf-8&useSSL=false
# Login - Mysql user # Database user info (default is "root" but it's not recommended)
Login = root Login = root
# Password - Mysql Password
# Database connection password
Password = Password =
# Attention: lazy init connections disabled!
# Please, set only real values for your database
# Default: 40 # Default: 40
MaximumDbConnections = 40 MaximumDbConnections = 40
@@ -53,6 +61,7 @@ MaximumDbConnections = 40
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
# Automatic Database Backup Settings # Automatic Database Backup Settings
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
# Generate database backups when server restarts or shuts down. # Generate database backups when server restarts or shuts down.
BackupDatabase = False BackupDatabase = False
@@ -63,11 +72,15 @@ MySqlBinLocation = C:/xampp/mysql/bin/
BackupPath = ../backup/ BackupPath = ../backup/
# Maximum number of days that backups will be kept. # Maximum number of days that backups will be kept.
# Old backups will be deleted. # Old files in backup folder will be deleted.
# Set to 0 to disable. # Set to 0 to disable.
BackupDays = 30 BackupDays = 30
# ---------------------------------------------------------------------------
# Misc Server Settings
# ---------------------------------------------------------------------------
# Setting emulation off the kernel (package SendStatus) # Setting emulation off the kernel (package SendStatus)
RemoteWhoLog = True RemoteWhoLog = True
RemoteWhoSendTrash = True RemoteWhoSendTrash = True
@@ -76,10 +89,10 @@ RemoteOnlineIncrement = 50
RemoteWhoForceInc = 50 RemoteWhoForceInc = 50
RemotePrivStoreFactor = 12 RemotePrivStoreFactor = 12
# Datapack folder # Datapack root directory.
# To exacute the server under debugger with eclipse use: # Defaults to current directory from which the server is started unless the below line is uncommented.
# DatapackRoot = ../L2jMobius_DataPack # WARNING: <u><b><font color="red">If the specified path is invalid, it will lead to multiple errors!</font></b></u>
# or point the folder directly to your server. # Default: .
DatapackRoot = . DatapackRoot = .
# Scripts root directory. # Scripts root directory.