Minor GameServer.ini adjustments.
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# ===================================#
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# Game Server Settings #
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# ===================================#
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# ---------------------------------------------------------------------------
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# Game Server Settings
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# ---------------------------------------------------------------------------
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# This is the server configuration file. Here you can set up the connection information for your server.
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# This was written with the assumption that you are behind a router.
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# Dumbed Down Definitions...
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# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
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# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
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# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
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# -----------------------------------------------------------------------------------------------------------------------------------------------------------------
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# ---------------------------------------------------------------------------
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# Networking
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# -----------------------------------------------------------------------------------------------------------------------------------------------------------------
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# ---------------------------------------------------------------------------
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# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
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# Common settings...
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# 127.0.0.1 - If you are playing alone on a test server
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# 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect
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# x.x.x.x - WAN IP obtained from http://www.whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server.
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# If this IP is resolvable by the Login Server, just leave *.
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# ----------------------------------------------------------------------------------------
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# ---------------------------------------------------------------------------
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# Enter here (ip) address of your game server, or use the symbol *
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GameserverHostname = *
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@ -28,11 +30,17 @@ ExternalHostname = 127.0.0.1
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# Configure your internal ip
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InternalHostname = 127.0.0.1
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# Bunch ID and game server. It is better not to change.
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# TCP port the login server listen to for gameserver connection requests
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# Default: 9014
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LoginPort = 9014
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LoginHost = 127.0.0.1
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# Specify the appropriate driver and url for your database.
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# ---------------------------------------------------------------------------
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# Database
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# ---------------------------------------------------------------------------
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# Specify the appropriate driver and url for the database you're using.
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# Default: org.mariadb.jdbc.Driver
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Driver = org.mariadb.jdbc.Driver
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@ -40,12 +48,12 @@ Driver = org.mariadb.jdbc.Driver
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# Default: jdbc:mariadb://localhost/l2jmobiusc6?useUnicode=true&characterEncoding=utf-8&useSSL=false
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URL = jdbc:mariadb://localhost/l2jmobiusc6?useUnicode=true&characterEncoding=utf-8&useSSL=false
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# Login - Mysql user
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# Database user info (default is "root" but it's not recommended)
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Login = root
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# Password - Mysql Password
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# Database connection password
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Password =
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# Attention: lazy init connections disabled!
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# Please, set only real values for your database
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# Default: 40
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MaximumDbConnections = 40
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@ -53,6 +61,7 @@ MaximumDbConnections = 40
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# ---------------------------------------------------------------------------
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# Automatic Database Backup Settings
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# ---------------------------------------------------------------------------
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# Generate database backups when server restarts or shuts down.
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BackupDatabase = False
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@ -63,11 +72,15 @@ MySqlBinLocation = C:/xampp/mysql/bin/
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BackupPath = ../backup/
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# Maximum number of days that backups will be kept.
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# Old backups will be deleted.
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# Old files in backup folder will be deleted.
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# Set to 0 to disable.
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BackupDays = 30
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# ---------------------------------------------------------------------------
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# Misc Server Settings
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# ---------------------------------------------------------------------------
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# Setting emulation off the kernel (package SendStatus)
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RemoteWhoLog = True
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RemoteWhoSendTrash = True
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@ -76,10 +89,10 @@ RemoteOnlineIncrement = 50
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RemoteWhoForceInc = 50
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RemotePrivStoreFactor = 12
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# Datapack folder
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# To exacute the server under debugger with eclipse use:
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# DatapackRoot = ../L2jMobius_DataPack
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# or point the folder directly to your server.
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# Datapack root directory.
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# Defaults to current directory from which the server is started unless the below line is uncommented.
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# WARNING: <u><b><font color="red">If the specified path is invalid, it will lead to multiple errors!</font></b></u>
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# Default: .
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DatapackRoot = .
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# Scripts root directory.
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