Minor GameServer.ini adjustments.

This commit is contained in:
MobiusDevelopment 2019-07-26 10:53:29 +00:00
parent e70ad4bdb2
commit d6fde0dde0

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@ -1,22 +1,24 @@
# ===================================#
# Game Server Settings #
# ===================================#
# ---------------------------------------------------------------------------
# Game Server Settings
# ---------------------------------------------------------------------------
# This is the server configuration file. Here you can set up the connection information for your server.
# This was written with the assumption that you are behind a router.
# Dumbed Down Definitions...
# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
# -----------------------------------------------------------------------------------------------------------------------------------------------------------------
# ---------------------------------------------------------------------------
# Networking
# -----------------------------------------------------------------------------------------------------------------------------------------------------------------
# ---------------------------------------------------------------------------
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# Common settings...
# 127.0.0.1 - If you are playing alone on a test server
# 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect
# x.x.x.x - WAN IP obtained from http://www.whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server.
# If this IP is resolvable by the Login Server, just leave *.
# ----------------------------------------------------------------------------------------
# ---------------------------------------------------------------------------
# Enter here (ip) address of your game server, or use the symbol *
GameserverHostname = *
@ -28,11 +30,17 @@ ExternalHostname = 127.0.0.1
# Configure your internal ip
InternalHostname = 127.0.0.1
# Bunch ID and game server. It is better not to change.
# TCP port the login server listen to for gameserver connection requests
# Default: 9014
LoginPort = 9014
LoginHost = 127.0.0.1
# Specify the appropriate driver and url for your database.
# ---------------------------------------------------------------------------
# Database
# ---------------------------------------------------------------------------
# Specify the appropriate driver and url for the database you're using.
# Default: org.mariadb.jdbc.Driver
Driver = org.mariadb.jdbc.Driver
@ -40,12 +48,12 @@ Driver = org.mariadb.jdbc.Driver
# Default: jdbc:mariadb://localhost/l2jmobiusc6?useUnicode=true&characterEncoding=utf-8&useSSL=false
URL = jdbc:mariadb://localhost/l2jmobiusc6?useUnicode=true&characterEncoding=utf-8&useSSL=false
# Login - Mysql user
# Database user info (default is "root" but it's not recommended)
Login = root
# Password - Mysql Password
# Database connection password
Password =
# Attention: lazy init connections disabled!
# Please, set only real values for your database
# Default: 40
MaximumDbConnections = 40
@ -53,6 +61,7 @@ MaximumDbConnections = 40
# ---------------------------------------------------------------------------
# Automatic Database Backup Settings
# ---------------------------------------------------------------------------
# Generate database backups when server restarts or shuts down.
BackupDatabase = False
@ -63,11 +72,15 @@ MySqlBinLocation = C:/xampp/mysql/bin/
BackupPath = ../backup/
# Maximum number of days that backups will be kept.
# Old backups will be deleted.
# Old files in backup folder will be deleted.
# Set to 0 to disable.
BackupDays = 30
# ---------------------------------------------------------------------------
# Misc Server Settings
# ---------------------------------------------------------------------------
# Setting emulation off the kernel (package SendStatus)
RemoteWhoLog = True
RemoteWhoSendTrash = True
@ -76,10 +89,10 @@ RemoteOnlineIncrement = 50
RemoteWhoForceInc = 50
RemotePrivStoreFactor = 12
# Datapack folder
# To exacute the server under debugger with eclipse use:
# DatapackRoot = ../L2jMobius_DataPack
# or point the folder directly to your server.
# Datapack root directory.
# Defaults to current directory from which the server is started unless the below line is uncommented.
# WARNING: <u><b><font color="red">If the specified path is invalid, it will lead to multiple errors!</font></b></u>
# Default: .
DatapackRoot = .
# Scripts root directory.