Minor GameServer.ini adjustments.
This commit is contained in:
		| @@ -1,22 +1,24 @@ | ||||
| # ===================================# | ||||
| #   Game Server Settings             # | ||||
| # ===================================# | ||||
| # --------------------------------------------------------------------------- | ||||
| # Game Server Settings | ||||
| # --------------------------------------------------------------------------- | ||||
| # This is the server configuration file. Here you can set up the connection information for your server. | ||||
| # This was written with the assumption that you are behind a router. | ||||
| # Dumbed Down Definitions... | ||||
| # LAN (LOCAL area network) - typically consists of computers connected to the same router as you. | ||||
| # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet). | ||||
| # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers. | ||||
| # ----------------------------------------------------------------------------------------------------------------------------------------------------------------- | ||||
|  | ||||
|  | ||||
| # --------------------------------------------------------------------------- | ||||
| # Networking | ||||
| # ----------------------------------------------------------------------------------------------------------------------------------------------------------------- | ||||
| # --------------------------------------------------------------------------- | ||||
| # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname | ||||
| # Common settings... | ||||
| # 127.0.0.1 - If you are playing alone on a test server | ||||
| # 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect | ||||
| # x.x.x.x - WAN IP obtained from http://www.whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server. | ||||
| # If this IP is resolvable by the Login Server, just leave *. | ||||
| # ---------------------------------------------------------------------------------------- | ||||
| # --------------------------------------------------------------------------- | ||||
|  | ||||
| # Enter here (ip) address of your game server, or use the symbol * | ||||
| GameserverHostname = * | ||||
| @@ -28,11 +30,17 @@ ExternalHostname = 127.0.0.1 | ||||
| # Configure your internal ip | ||||
| InternalHostname = 127.0.0.1 | ||||
|  | ||||
| # Bunch ID and game server. It is better not to change. | ||||
| # TCP port the login server listen to for gameserver connection requests | ||||
| # Default: 9014 | ||||
| LoginPort = 9014 | ||||
| LoginHost = 127.0.0.1 | ||||
|  | ||||
| # Specify the appropriate driver and url for your database. | ||||
|  | ||||
| # --------------------------------------------------------------------------- | ||||
| # Database | ||||
| # --------------------------------------------------------------------------- | ||||
|  | ||||
| # Specify the appropriate driver and url for the database you're using. | ||||
| # Default: org.mariadb.jdbc.Driver | ||||
| Driver = org.mariadb.jdbc.Driver | ||||
|  | ||||
| @@ -40,12 +48,12 @@ Driver = org.mariadb.jdbc.Driver | ||||
| # Default: jdbc:mariadb://localhost/l2jmobiusc6?useUnicode=true&characterEncoding=utf-8&useSSL=false | ||||
| URL = jdbc:mariadb://localhost/l2jmobiusc6?useUnicode=true&characterEncoding=utf-8&useSSL=false | ||||
|  | ||||
| # Login - Mysql user | ||||
| # Database user info (default is "root" but it's not recommended) | ||||
| Login = root | ||||
| # Password - Mysql Password | ||||
|  | ||||
| # Database connection password | ||||
| Password =  | ||||
| # Attention: lazy init connections disabled! | ||||
| # Please, set only real values for your database | ||||
|  | ||||
| # Default: 40 | ||||
| MaximumDbConnections = 40 | ||||
|  | ||||
| @@ -53,6 +61,7 @@ MaximumDbConnections = 40 | ||||
| # --------------------------------------------------------------------------- | ||||
| # Automatic Database Backup Settings | ||||
| # --------------------------------------------------------------------------- | ||||
|  | ||||
| # Generate database backups when server restarts or shuts down.  | ||||
| BackupDatabase = False | ||||
|  | ||||
| @@ -63,11 +72,15 @@ MySqlBinLocation = C:/xampp/mysql/bin/ | ||||
| BackupPath = ../backup/ | ||||
|  | ||||
| # Maximum number of days that backups will be kept. | ||||
| # Old backups will be deleted. | ||||
| # Old files in backup folder will be deleted. | ||||
| # Set to 0 to disable. | ||||
| BackupDays = 30 | ||||
|  | ||||
|  | ||||
| # --------------------------------------------------------------------------- | ||||
| # Misc Server Settings | ||||
| # --------------------------------------------------------------------------- | ||||
|  | ||||
| # Setting emulation off the kernel (package SendStatus) | ||||
| RemoteWhoLog = True | ||||
| RemoteWhoSendTrash = True | ||||
| @@ -76,10 +89,10 @@ RemoteOnlineIncrement = 50 | ||||
| RemoteWhoForceInc = 50 | ||||
| RemotePrivStoreFactor = 12 | ||||
|  | ||||
| # Datapack folder | ||||
| # To exacute the server under debugger with eclipse use: | ||||
| # DatapackRoot = ../L2jMobius_DataPack | ||||
| # or point the folder directly to your server. | ||||
| # Datapack root directory. | ||||
| # Defaults to current directory from which the server is started unless the below line is uncommented. | ||||
| # WARNING: <u><b><font color="red">If the specified path is invalid, it will lead to multiple errors!</font></b></u> | ||||
| # Default: . | ||||
| DatapackRoot = . | ||||
|  | ||||
| # Scripts root directory. | ||||
|   | ||||
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