Moved loading configs after creating log folders.
This commit is contained in:
parent
ac93aae76c
commit
d60dd8338f
@ -184,11 +184,8 @@ public class GameServer
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new Gui();
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}
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// Initialize config
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Config.load(ServerMode.GAME);
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// Create log folder
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final File logFolder = new File(Config.DATAPACK_ROOT, "log");
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final File logFolder = new File(".", "log");
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logFolder.mkdir();
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// Create input stream for log file -- or store file data into memory
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@ -197,6 +194,9 @@ public class GameServer
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LogManager.getLogManager().readConfiguration(is);
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}
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// Initialize config
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Config.load(ServerMode.GAME);
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printSection("Database");
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DatabaseFactory.init();
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@ -69,9 +69,6 @@ public class LoginServer
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new Gui();
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}
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// Load Config
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Config.load(ServerMode.LOGIN);
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// Create log folder
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final File logFolder = new File(".", "log");
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logFolder.mkdir();
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@ -87,6 +84,9 @@ public class LoginServer
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LOGGER.warning(getClass().getSimpleName() + ": " + e.getMessage());
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}
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// Load Config
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Config.load(ServerMode.LOGIN);
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// Prepare Database
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DatabaseFactory.init();
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@ -188,11 +188,8 @@ public class GameServer
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new Gui();
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}
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// Initialize config
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Config.load(ServerMode.GAME);
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// Create log folder
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final File logFolder = new File(Config.DATAPACK_ROOT, "log");
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final File logFolder = new File(".", "log");
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logFolder.mkdir();
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// Create input stream for log file -- or store file data into memory
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@ -201,6 +198,9 @@ public class GameServer
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LogManager.getLogManager().readConfiguration(is);
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}
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// Initialize config
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Config.load(ServerMode.GAME);
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printSection("Database");
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DatabaseFactory.init();
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@ -69,9 +69,6 @@ public class LoginServer
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new Gui();
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}
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// Load Config
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Config.load(ServerMode.LOGIN);
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// Create log folder
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final File logFolder = new File(".", "log");
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logFolder.mkdir();
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@ -87,6 +84,9 @@ public class LoginServer
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LOGGER.warning(getClass().getSimpleName() + ": " + e.getMessage());
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}
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// Load Config
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Config.load(ServerMode.LOGIN);
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// Prepare Database
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DatabaseFactory.init();
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@ -188,11 +188,8 @@ public class GameServer
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new Gui();
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}
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// Initialize config
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Config.load(ServerMode.GAME);
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// Create log folder
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final File logFolder = new File(Config.DATAPACK_ROOT, "log");
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final File logFolder = new File(".", "log");
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logFolder.mkdir();
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// Create input stream for log file -- or store file data into memory
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@ -201,6 +198,9 @@ public class GameServer
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LogManager.getLogManager().readConfiguration(is);
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}
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// Initialize config
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Config.load(ServerMode.GAME);
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printSection("Database");
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DatabaseFactory.init();
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@ -69,9 +69,6 @@ public class LoginServer
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new Gui();
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}
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// Load Config
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Config.load(ServerMode.LOGIN);
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// Create log folder
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final File logFolder = new File(".", "log");
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logFolder.mkdir();
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@ -87,6 +84,9 @@ public class LoginServer
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LOGGER.warning(getClass().getSimpleName() + ": " + e.getMessage());
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}
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// Load Config
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Config.load(ServerMode.LOGIN);
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// Prepare Database
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DatabaseFactory.init();
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@ -188,11 +188,8 @@ public class GameServer
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new Gui();
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}
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// Initialize config
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Config.load(ServerMode.GAME);
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// Create log folder
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final File logFolder = new File(Config.DATAPACK_ROOT, "log");
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final File logFolder = new File(".", "log");
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logFolder.mkdir();
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// Create input stream for log file -- or store file data into memory
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@ -201,6 +198,9 @@ public class GameServer
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LogManager.getLogManager().readConfiguration(is);
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}
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// Initialize config
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Config.load(ServerMode.GAME);
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printSection("Database");
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DatabaseFactory.init();
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@ -69,9 +69,6 @@ public class LoginServer
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new Gui();
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}
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// Load Config
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Config.load(ServerMode.LOGIN);
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// Create log folder
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final File logFolder = new File(".", "log");
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logFolder.mkdir();
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@ -87,6 +84,9 @@ public class LoginServer
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LOGGER.warning(getClass().getSimpleName() + ": " + e.getMessage());
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}
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// Load Config
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Config.load(ServerMode.LOGIN);
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// Prepare Database
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DatabaseFactory.init();
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@ -190,11 +190,8 @@ public class GameServer
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new Gui();
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}
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// Initialize config
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Config.load(ServerMode.GAME);
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// Create log folder
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final File logFolder = new File(Config.DATAPACK_ROOT, "log");
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final File logFolder = new File(".", "log");
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logFolder.mkdir();
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// Create input stream for log file -- or store file data into memory
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@ -203,6 +200,9 @@ public class GameServer
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LogManager.getLogManager().readConfiguration(is);
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}
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// Initialize config
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Config.load(ServerMode.GAME);
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printSection("Database");
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DatabaseFactory.init();
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@ -69,9 +69,6 @@ public class LoginServer
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new Gui();
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}
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// Load Config
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Config.load(ServerMode.LOGIN);
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// Create log folder
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final File logFolder = new File(".", "log");
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logFolder.mkdir();
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@ -87,6 +84,9 @@ public class LoginServer
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LOGGER.warning(getClass().getSimpleName() + ": " + e.getMessage());
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}
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// Load Config
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Config.load(ServerMode.LOGIN);
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// Prepare Database
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DatabaseFactory.init();
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@ -190,11 +190,8 @@ public class GameServer
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new Gui();
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}
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// Initialize config
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Config.load(ServerMode.GAME);
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// Create log folder
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final File logFolder = new File(Config.DATAPACK_ROOT, "log");
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final File logFolder = new File(".", "log");
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logFolder.mkdir();
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// Create input stream for log file -- or store file data into memory
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@ -203,6 +200,9 @@ public class GameServer
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LogManager.getLogManager().readConfiguration(is);
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}
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// Initialize config
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Config.load(ServerMode.GAME);
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printSection("Database");
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DatabaseFactory.init();
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@ -69,9 +69,6 @@ public class LoginServer
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new Gui();
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}
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// Load Config
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Config.load(ServerMode.LOGIN);
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// Create log folder
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final File logFolder = new File(".", "log");
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logFolder.mkdir();
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@ -87,6 +84,9 @@ public class LoginServer
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LOGGER.warning(getClass().getSimpleName() + ": " + e.getMessage());
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}
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// Load Config
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Config.load(ServerMode.LOGIN);
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// Prepare Database
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DatabaseFactory.init();
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@ -191,11 +191,8 @@ public class GameServer
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new Gui();
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}
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// Initialize config
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Config.load(ServerMode.GAME);
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// Create log folder
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final File logFolder = new File(Config.DATAPACK_ROOT, "log");
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final File logFolder = new File(".", "log");
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logFolder.mkdir();
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// Create input stream for log file -- or store file data into memory
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@ -204,6 +201,9 @@ public class GameServer
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LogManager.getLogManager().readConfiguration(is);
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}
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// Initialize config
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Config.load(ServerMode.GAME);
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printSection("Database");
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DatabaseFactory.init();
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@ -69,9 +69,6 @@ public class LoginServer
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new Gui();
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}
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// Load Config
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Config.load(ServerMode.LOGIN);
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// Create log folder
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final File logFolder = new File(".", "log");
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logFolder.mkdir();
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@ -87,6 +84,9 @@ public class LoginServer
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LOGGER.warning(getClass().getSimpleName() + ": " + e.getMessage());
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}
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// Load Config
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Config.load(ServerMode.LOGIN);
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// Prepare Database
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DatabaseFactory.init();
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@ -153,6 +153,8 @@ public class GameServer
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public static void main(String[] args) throws Exception
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{
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final long serverLoadStart = System.currentTimeMillis();
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// GUI
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if (!GraphicsEnvironment.isHeadless())
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{
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@ -160,11 +162,8 @@ public class GameServer
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new Gui();
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}
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// Load GameServer Configs
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Config.load(ServerMode.GAME);
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// Create log folder
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final File logFolder = new File(Config.DATAPACK_ROOT, "log");
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final File logFolder = new File(".", "log");
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logFolder.mkdir();
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// Create input stream for log file -- or store file data into memory
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@ -173,7 +172,8 @@ public class GameServer
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LogManager.getLogManager().readConfiguration(is);
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}
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final long serverLoadStart = System.currentTimeMillis();
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// Initialize config
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Config.load(ServerMode.GAME);
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Util.printSection("Database");
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DatabaseFactory.init();
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@ -188,8 +188,8 @@ public class GameServer
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Util.printSection("IdFactory");
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if (!IdFactory.getInstance().isInitialized())
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{
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LOGGER.info("Could not read object IDs from DB. Please Check Your Data.");
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throw new Exception("Could not initialize the ID factory");
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LOGGER.severe("IdFactory: Could not read object IDs from database. Please check your configuration.");
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throw new Exception("Could not initialize the ID factory!");
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}
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new File(Config.DATAPACK_ROOT, "data/clans").mkdirs();
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@ -38,6 +38,9 @@ import org.l2jmobius.loginserver.network.gameserverpackets.ServerStatus;
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import org.l2jmobius.loginserver.ui.Gui;
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import org.l2jmobius.telnet.TelnetStatusThread;
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/**
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* @author KenM
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*/
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public class LoginServer
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{
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public Logger LOGGER = Logger.getLogger(LoginServer.class.getName());
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@ -68,9 +71,6 @@ public class LoginServer
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new Gui();
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}
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// Load LoginServer Configs
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Config.load(ServerMode.LOGIN);
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// Create log folder
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final File logFolder = new File(".", "log");
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logFolder.mkdir();
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@ -86,6 +86,9 @@ public class LoginServer
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LOGGER.warning(getClass().getSimpleName() + ": " + e.getMessage());
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}
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// Load Config
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Config.load(ServerMode.LOGIN);
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// Prepare Database
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DatabaseFactory.init();
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@ -95,7 +98,7 @@ public class LoginServer
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}
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catch (GeneralSecurityException e)
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{
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LOGGER.severe("Failed initializing LoginController " + e);
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LOGGER.severe("FATAL: Failed initializing LoginController. Reason: " + e);
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System.exit(1);
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}
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@ -182,11 +182,8 @@ public class GameServer
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new Gui();
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}
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// Initialize config
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Config.load(ServerMode.GAME);
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// Create log folder
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final File logFolder = new File(Config.DATAPACK_ROOT, "log");
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final File logFolder = new File(".", "log");
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logFolder.mkdir();
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// Create input stream for log file -- or store file data into memory
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@ -195,7 +192,8 @@ public class GameServer
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LogManager.getLogManager().readConfiguration(is);
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}
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new File("log/game").mkdirs();
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// Initialize config
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Config.load(ServerMode.GAME);
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printSection("Database");
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DatabaseFactory.init();
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@ -69,9 +69,6 @@ public class LoginServer
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new Gui();
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}
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// Load Config
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Config.load(ServerMode.LOGIN);
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// Create log folder
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final File logFolder = new File(".", "log");
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logFolder.mkdir();
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@ -87,6 +84,9 @@ public class LoginServer
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LOGGER.warning(getClass().getSimpleName() + ": " + e.getMessage());
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}
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// Load Config
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Config.load(ServerMode.LOGIN);
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// Prepare Database
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DatabaseFactory.init();
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@ -185,11 +185,8 @@ public class GameServer
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new Gui();
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}
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// Initialize config
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Config.load(ServerMode.GAME);
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// Create log folder
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final File logFolder = new File(Config.DATAPACK_ROOT, "log");
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final File logFolder = new File(".", "log");
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logFolder.mkdir();
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// Create input stream for log file -- or store file data into memory
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@ -198,6 +195,9 @@ public class GameServer
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LogManager.getLogManager().readConfiguration(is);
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}
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// Initialize config
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Config.load(ServerMode.GAME);
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printSection("Database");
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DatabaseFactory.init();
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@ -69,9 +69,6 @@ public class LoginServer
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new Gui();
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}
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// Load Config
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Config.load(ServerMode.LOGIN);
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// Create log folder
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final File logFolder = new File(".", "log");
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logFolder.mkdir();
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@ -87,6 +84,9 @@ public class LoginServer
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LOGGER.warning(getClass().getSimpleName() + ": " + e.getMessage());
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}
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// Load Config
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Config.load(ServerMode.LOGIN);
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// Prepare Database
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DatabaseFactory.init();
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@ -185,11 +185,8 @@ public class GameServer
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new Gui();
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}
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// Initialize config
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Config.load(ServerMode.GAME);
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// Create log folder
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final File logFolder = new File(Config.DATAPACK_ROOT, "log");
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final File logFolder = new File(".", "log");
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logFolder.mkdir();
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// Create input stream for log file -- or store file data into memory
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@ -198,6 +195,9 @@ public class GameServer
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LogManager.getLogManager().readConfiguration(is);
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}
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// Initialize config
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Config.load(ServerMode.GAME);
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printSection("Database");
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DatabaseFactory.init();
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@ -69,9 +69,6 @@ public class LoginServer
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new Gui();
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}
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// Load Config
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Config.load(ServerMode.LOGIN);
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// Create log folder
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final File logFolder = new File(".", "log");
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logFolder.mkdir();
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@ -87,6 +84,9 @@ public class LoginServer
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LOGGER.warning(getClass().getSimpleName() + ": " + e.getMessage());
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}
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// Load Config
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Config.load(ServerMode.LOGIN);
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// Prepare Database
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DatabaseFactory.init();
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@ -185,11 +185,8 @@ public class GameServer
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new Gui();
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}
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// Initialize config
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Config.load(ServerMode.GAME);
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// Create log folder
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final File logFolder = new File(Config.DATAPACK_ROOT, "log");
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final File logFolder = new File(".", "log");
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logFolder.mkdir();
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// Create input stream for log file -- or store file data into memory
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@ -198,6 +195,9 @@ public class GameServer
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LogManager.getLogManager().readConfiguration(is);
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}
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// Initialize config
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Config.load(ServerMode.GAME);
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printSection("Database");
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DatabaseFactory.init();
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@ -69,9 +69,6 @@ public class LoginServer
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new Gui();
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}
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// Load Config
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Config.load(ServerMode.LOGIN);
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// Create log folder
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final File logFolder = new File(".", "log");
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logFolder.mkdir();
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@ -87,6 +84,9 @@ public class LoginServer
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LOGGER.warning(getClass().getSimpleName() + ": " + e.getMessage());
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}
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// Load Config
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Config.load(ServerMode.LOGIN);
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// Prepare Database
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DatabaseFactory.init();
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||||
|
@ -186,11 +186,8 @@ public class GameServer
|
||||
new Gui();
|
||||
}
|
||||
|
||||
// Initialize config
|
||||
Config.load(ServerMode.GAME);
|
||||
|
||||
// Create log folder
|
||||
final File logFolder = new File(Config.DATAPACK_ROOT, "log");
|
||||
final File logFolder = new File(".", "log");
|
||||
logFolder.mkdir();
|
||||
|
||||
// Create input stream for log file -- or store file data into memory
|
||||
@ -199,6 +196,9 @@ public class GameServer
|
||||
LogManager.getLogManager().readConfiguration(is);
|
||||
}
|
||||
|
||||
// Initialize config
|
||||
Config.load(ServerMode.GAME);
|
||||
|
||||
printSection("Database");
|
||||
DatabaseFactory.init();
|
||||
|
||||
|
@ -69,9 +69,6 @@ public class LoginServer
|
||||
new Gui();
|
||||
}
|
||||
|
||||
// Load Config
|
||||
Config.load(ServerMode.LOGIN);
|
||||
|
||||
// Create log folder
|
||||
final File logFolder = new File(".", "log");
|
||||
logFolder.mkdir();
|
||||
@ -87,6 +84,9 @@ public class LoginServer
|
||||
LOGGER.warning(getClass().getSimpleName() + ": " + e.getMessage());
|
||||
}
|
||||
|
||||
// Load Config
|
||||
Config.load(ServerMode.LOGIN);
|
||||
|
||||
// Prepare Database
|
||||
DatabaseFactory.init();
|
||||
|
||||
|
@ -187,11 +187,8 @@ public class GameServer
|
||||
new Gui();
|
||||
}
|
||||
|
||||
// Initialize config
|
||||
Config.load(ServerMode.GAME);
|
||||
|
||||
// Create log folder
|
||||
final File logFolder = new File(Config.DATAPACK_ROOT, "log");
|
||||
final File logFolder = new File(".", "log");
|
||||
logFolder.mkdir();
|
||||
|
||||
// Create input stream for log file -- or store file data into memory
|
||||
@ -200,6 +197,9 @@ public class GameServer
|
||||
LogManager.getLogManager().readConfiguration(is);
|
||||
}
|
||||
|
||||
// Initialize config
|
||||
Config.load(ServerMode.GAME);
|
||||
|
||||
printSection("Database");
|
||||
DatabaseFactory.init();
|
||||
|
||||
|
@ -69,9 +69,6 @@ public class LoginServer
|
||||
new Gui();
|
||||
}
|
||||
|
||||
// Load Config
|
||||
Config.load(ServerMode.LOGIN);
|
||||
|
||||
// Create log folder
|
||||
final File logFolder = new File(".", "log");
|
||||
logFolder.mkdir();
|
||||
@ -87,6 +84,9 @@ public class LoginServer
|
||||
LOGGER.warning(getClass().getSimpleName() + ": " + e.getMessage());
|
||||
}
|
||||
|
||||
// Load Config
|
||||
Config.load(ServerMode.LOGIN);
|
||||
|
||||
// Prepare Database
|
||||
DatabaseFactory.init();
|
||||
|
||||
|
@ -187,11 +187,8 @@ public class GameServer
|
||||
new Gui();
|
||||
}
|
||||
|
||||
// Initialize config
|
||||
Config.load(ServerMode.GAME);
|
||||
|
||||
// Create log folder
|
||||
final File logFolder = new File(Config.DATAPACK_ROOT, "log");
|
||||
final File logFolder = new File(".", "log");
|
||||
logFolder.mkdir();
|
||||
|
||||
// Create input stream for log file -- or store file data into memory
|
||||
@ -200,6 +197,9 @@ public class GameServer
|
||||
LogManager.getLogManager().readConfiguration(is);
|
||||
}
|
||||
|
||||
// Initialize config
|
||||
Config.load(ServerMode.GAME);
|
||||
|
||||
printSection("Database");
|
||||
DatabaseFactory.init();
|
||||
|
||||
|
@ -69,9 +69,6 @@ public class LoginServer
|
||||
new Gui();
|
||||
}
|
||||
|
||||
// Load Config
|
||||
Config.load(ServerMode.LOGIN);
|
||||
|
||||
// Create log folder
|
||||
final File logFolder = new File(".", "log");
|
||||
logFolder.mkdir();
|
||||
@ -87,6 +84,9 @@ public class LoginServer
|
||||
LOGGER.warning(getClass().getSimpleName() + ": " + e.getMessage());
|
||||
}
|
||||
|
||||
// Load Config
|
||||
Config.load(ServerMode.LOGIN);
|
||||
|
||||
// Prepare Database
|
||||
DatabaseFactory.init();
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user