Addition of Story of Tauti.
Contributed by gigilo1968.
This commit is contained in:
@@ -102,7 +102,7 @@
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<height normal="0.1" />
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</collision>
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</npc>
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<npc id="19606" level="85" type="Npc" name="Flame Flower">
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<npc id="19606" level="99" type="FriendlyNpc" name="Flame Flower">
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<!-- AUTO GENERATED NPC TODO: FIX IT -->
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<race>HUMAN</race>
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<sex>FEMALE</sex>
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@@ -113,24 +113,24 @@
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<run ground="1" />
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</speed>
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</stats>
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<status attackable="false" />
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<status attackable="false" randomWalk="false" talkable="false" />
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<collision>
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<radius normal="12" />
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<height normal="10" />
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</collision>
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</npc>
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<npc id="19607" level="85" type="Npc" name="Seal Tombstone">
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<!-- AUTO GENERATED NPC TODO: FIX IT -->
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<race>HUMAN</race>
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<sex>FEMALE</sex>
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<npc id="19607" level="100" type="Monster" name="Seal Tombstone">
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<race>ETC</race>
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<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
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<vitals hp="1613128" hpRegen="7.5" mp="23928" mpRegen="2.7" />
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<vitals hp="17131280.0" hpRegen="7.5" mp="23928.0" mpRegen="2.7" />
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<attack physical="1280.9" magical="1001.1" critical="4" attackSpeed="253" range="40" />
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<defence physical="16389.1" magical="13989.5" />
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<speed>
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<walk ground="1" />
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<run ground="1" />
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</speed>
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</stats>
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<status attackable="false" />
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<status attackable="false" randomWalk="false" canMove="false" randomAnimation="false" />
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<collision>
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<radius normal="30" />
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<height normal="60.8" />
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@@ -147,7 +147,7 @@
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<run ground="1" />
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</speed>
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</stats>
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<status attackable="false" />
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<status attackable="false" targetable="false" showName="false" />
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<collision>
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<radius normal="160" />
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<height normal="40" />
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@@ -691,20 +691,39 @@
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<skill id="16571" toLevel="1" name="Weakened Defense">
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<!-- P. Def. is decreased -->
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<icon>icon.skill11276</icon>
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<operateType>A1</operateType>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>1</abnormalTime>
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<operateType>A2</operateType>
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<castRange>900</castRange>
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<hitTime>600000</hitTime>
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<reuseDelay>300000</reuseDelay>
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<effectPoint>-707</effectPoint>
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<isMagic>2</isMagic>
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<isDebuff>true</isDebuff>
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<targetType>TARGET</targetType>
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<affectScope>SINGLE</affectScope>
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</skill>
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<skill id="16572" toLevel="1" name="Seal Archangel's Wrath">
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<!-- Seal Archangel's Wrath causes Action Prohibit state -->
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<icon>icon.skill4111</icon>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>3</abnormalTime>
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<abnormalType>STUN</abnormalType>
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<abnormalVisualEffect>STUN</abnormalVisualEffect>
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<operateType>A2</operateType>
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<castRange>400</castRange>
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<effectPoint>-100</effectPoint>
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<affectLimit>10-10</affectLimit>
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<isDebuff>true</isDebuff>
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<fanRange>0;0;80;300</fanRange>
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<targetType>SELF</targetType>
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<affectScope>FAN_PB</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<effects>
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<effect name="BlockActions">
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<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
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</effect>
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</effects>
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</skill>
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<skill id="16573" toLevel="1" name="Kelbim Petrify">
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<!-- A Petrify spell causes the body to temporarily turn to rock. -->
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@@ -123,36 +123,70 @@
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<coolTime>500</coolTime>
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</skill>
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<skill id="18513" toLevel="1" name="Summon Flame Flower">
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<icon>icon.skill0000</icon>
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<itemConsumeCount>1</itemConsumeCount>
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<itemConsumeId>46554</itemConsumeId> <!-- Flame Flower -->
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<operateType>A1</operateType>
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<hitTime>1500</hitTime>
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<reuseDelay>3000</reuseDelay>
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<magicCriticalRate>5</magicCriticalRate>
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<hitCancelTime>0</hitCancelTime>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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</skill>
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<skill id="18514" toLevel="1" name="Seal Altar of Earth">
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<!-- The seal of the ruler is engraved on the ancient relic protecting the fort. -->
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<icon>icon.skill0246</icon>
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<operateType>A1</operateType>
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<coolTime>500</coolTime>
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<mpConsume>10</mpConsume>
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<castRange>100</castRange>
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<hitTime>60000</hitTime>
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<hitTime>120000</hitTime>
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<reuseDelay>5000</reuseDelay>
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</skill>
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<skill id="18515" toLevel="3" name="Weakened Defense">
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<!-- P./ M. Def. -10% -->
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<!-- P./M. Def. is decreased by Lvl 1 - 10%. -->
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<!-- P./M. Def. is decreased by Lvl 2 - 30%. -->
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<!-- P./M. Def. is decreased by Lvl 3 - 50%. -->
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<icon>icon.skill1042</icon>
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<abnormalLvl>5</abnormalLvl>
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<abnormalTime>60</abnormalTime>
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<abnormalType>PD_DOWN</abnormalType>
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<operateType>A2</operateType>
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<castRange>500</castRange>
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<castRange>600</castRange>
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<effectPoint>-692</effectPoint>
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<isDebuff>true</isDebuff>
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<targetType>TARGET</targetType>
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<affectScope>SINGLE</affectScope>
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<effects>
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<effect name="PhysicalDefence">
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<amount>
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<value level="1">-10</value>
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<value level="2">-30</value>
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<value level="2">-50</value>
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</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MagicalDefence">
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<amount>
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<value level="1">-10</value>
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<value level="2">-30</value>
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<value level="3">-50</value>
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</amount>
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<mode>PER</mode>
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</effect>
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<effect name="CallSkill">
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<skillId>16571</skillId>
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<skillLevel>1</skillLevel>
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</effect>
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</effects>
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</skill>
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<skill id="18516" toLevel="1" name="Seal Altar of Wind">
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<!-- The seal of the ruler is engraved on the ancient relic protecting the fort. -->
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<icon>icon.skill0246</icon>
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<operateType>A1</operateType>
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<coolTime>500</coolTime>
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<mpConsume>10</mpConsume>
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<castRange>100</castRange>
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<hitTime>60000</hitTime>
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<hitTime>120000</hitTime>
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<reuseDelay>5000</reuseDelay>
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</skill>
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<skill id="18517" toLevel="1" name="Top-grade Love Potion - Party">
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