Refactored item additionalName XML value.

This commit is contained in:
MobiusDev
2016-06-13 18:15:13 +00:00
parent 68c58fd88e
commit d1c2bf17e3
274 changed files with 14848 additions and 14848 deletions

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="39300" name="+ 6 Twilight Circlet Coupon" name_additional="Robe" type="Armor">
<item id="39300" name="+ 6 Twilight Circlet Coupon" additionalName="Robe" type="Armor">
<!-- Bring this to the Memory Fragment manager Chaotic Chronicle to exchange it for a + 6 Twilight Circlet. Deleted after event. -->
<set name="icon" val="icon.armor_circlet_i00" />
<set name="default_action" val="EQUIP" />
@@ -9,7 +9,7 @@
<set name="is_freightable" val="false" />
<set name="weight" val="530" />
</item>
<item id="39301" name="+ 6 Twilight Tunic Coupon" name_additional="Robe" type="Armor">
<item id="39301" name="+ 6 Twilight Tunic Coupon" additionalName="Robe" type="Armor">
<!-- Bring this to the Memory Fragment manager Chaotic Chronicle to exchange it for a + 6 Twilight Tunic. Deleted after event. -->
<set name="icon" val="icon.armor_t603_u_i00" />
<set name="armor_type" val="MAGIC" />
@@ -19,7 +19,7 @@
<set name="is_freightable" val="false" />
<set name="weight" val="1750" />
</item>
<item id="39302" name="+ 6 Twilight Stockings Coupon" name_additional="Robe" type="Armor">
<item id="39302" name="+ 6 Twilight Stockings Coupon" additionalName="Robe" type="Armor">
<!-- Bring this to the Memory Fragment manager Chaotic Chronicle to exchange it for + 6 Twilight Stockings. Deleted after event. -->
<set name="icon" val="icon.armor_t603_l_i00" />
<set name="armor_type" val="MAGIC" />
@@ -29,7 +29,7 @@
<set name="is_freightable" val="false" />
<set name="weight" val="850" />
</item>
<item id="39303" name="+ 6 Twilight Gloves Coupon" name_additional="Robe" type="Armor">
<item id="39303" name="+ 6 Twilight Gloves Coupon" additionalName="Robe" type="Armor">
<!-- Bring this to the Memory Fragment manager Chaotic Chronicle to exchange it for + 6 Twilight Gloves. Deleted after event. -->
<set name="icon" val="icon.armor_t603_g_i00" />
<set name="default_action" val="EQUIP" />
@@ -38,7 +38,7 @@
<set name="is_freightable" val="false" />
<set name="weight" val="510" />
</item>
<item id="39304" name="+ 6 Twilight Shoes Coupon" name_additional="Robe" type="Armor">
<item id="39304" name="+ 6 Twilight Shoes Coupon" additionalName="Robe" type="Armor">
<!-- Bring this to the Memory Fragment manager Chaotic Chronicle to exchange it for + 6 Twilight Shoes. Deleted after event. -->
<set name="icon" val="icon.armor_t603_b_i00" />
<set name="default_action" val="EQUIP" />
@@ -47,7 +47,7 @@
<set name="is_freightable" val="false" />
<set name="weight" val="1070" />
</item>
<item id="39305" name="+ 6 Twilight Sigil Coupon" name_additional="Robe" type="Armor">
<item id="39305" name="+ 6 Twilight Sigil Coupon" additionalName="Robe" type="Armor">
<!-- Bring this to the Memory Fragment manager Chaotic Chronicle to exchange it for a + 6 Twilight Sigil. Deleted after event. -->
<set name="icon" val="icon.weapon_dynaksus_i00" />
<set name="armor_type" val="SIGIL" />
@@ -57,7 +57,7 @@
<set name="is_freightable" val="false" />
<set name="weight" val="920" />
</item>
<item id="39306" name="+ 8 Twilight Helmet Coupon" name_additional="Heavy Armor" type="Armor">
<item id="39306" name="+ 8 Twilight Helmet Coupon" additionalName="Heavy Armor" type="Armor">
<!-- Bring this to the Memory Fragment manager Chaotic Chronicle to exchange it for a + 8 Twilight Helmet. Deleted after event. -->
<set name="icon" val="icon.armor_helmet_i00" />
<set name="default_action" val="EQUIP" />
@@ -66,7 +66,7 @@
<set name="is_freightable" val="false" />
<set name="weight" val="530" />
</item>
<item id="39307" name="+ 8 Twilight Breastplate Coupon" name_additional="Heavy Armor" type="Armor">
<item id="39307" name="+ 8 Twilight Breastplate Coupon" additionalName="Heavy Armor" type="Armor">
<!-- Bring this to the Memory Fragment manager Chaotic Chronicle to exchange it for a + 8 Twilight Breastplate. Deleted after event. -->
<set name="icon" val="icon.armor_t601_u_i00" />
<set name="armor_type" val="HEAVY" />
@@ -76,7 +76,7 @@
<set name="is_freightable" val="false" />
<set name="weight" val="7520" />
</item>
<item id="39308" name="+ 8 Twilight Gaiters Coupon" name_additional="Heavy Armor" type="Armor">
<item id="39308" name="+ 8 Twilight Gaiters Coupon" additionalName="Heavy Armor" type="Armor">
<!-- Bring this to the Memory Fragment manager Chaotic Chronicle to exchange it for + 8 Twilight Gaiters. Deleted after event. -->
<set name="icon" val="icon.armor_t601_l_i00" />
<set name="armor_type" val="HEAVY" />
@@ -86,7 +86,7 @@
<set name="is_freightable" val="false" />
<set name="weight" val="3170" />
</item>
<item id="39309" name="+ 8 Twilight Gauntlets Coupon" name_additional="Heavy Armor" type="Armor">
<item id="39309" name="+ 8 Twilight Gauntlets Coupon" additionalName="Heavy Armor" type="Armor">
<!-- Bring this to the Memory Fragment manager Chaotic Chronicle to exchange it for + 8 Twilight Gauntlets. Deleted after event. -->
<set name="icon" val="icon.armor_t601_g_i00" />
<set name="default_action" val="EQUIP" />
@@ -95,7 +95,7 @@
<set name="is_freightable" val="false" />
<set name="weight" val="510" />
</item>
<item id="39310" name="+ 8 Twilight Boots Coupon" name_additional="Heavy Armor" type="Armor">
<item id="39310" name="+ 8 Twilight Boots Coupon" additionalName="Heavy Armor" type="Armor">
<!-- Bring this to the Memory Fragment manager Chaotic Chronicle to exchange it for + 8 Twilight Boots. Deleted after event. -->
<set name="icon" val="icon.armor_t601_b_i00" />
<set name="default_action" val="EQUIP" />
@@ -104,7 +104,7 @@
<set name="is_freightable" val="false" />
<set name="weight" val="1070" />
</item>
<item id="39311" name="+ 8 Twilight Shield Coupon" name_additional="Heavy Armor" type="Weapon">
<item id="39311" name="+ 8 Twilight Shield Coupon" additionalName="Heavy Armor" type="Weapon">
<!-- Bring this to the Memory Fragment manager Chaotic Chronicle to exchange it for a + 8 Twilight Shield. Deleted after event. -->
<set name="icon" val="icon.kratere_i00" />
<set name="default_action" val="EQUIP" />
@@ -113,7 +113,7 @@
<set name="is_freightable" val="false" />
<set name="weight" val="1130" />
</item>
<item id="39312" name="+ 8 Twilight Leather Helmet Coupon" name_additional="Light Armor" type="Armor">
<item id="39312" name="+ 8 Twilight Leather Helmet Coupon" additionalName="Light Armor" type="Armor">
<!-- Bring this to the Memory Fragment manager Chaotic Chronicle to exchange it for a + 8 Twilight Leather Helmet. Deleted after event. -->
<set name="icon" val="icon.armor_leather_helmet_i00" />
<set name="default_action" val="EQUIP" />
@@ -122,7 +122,7 @@
<set name="is_freightable" val="false" />
<set name="weight" val="530" />
</item>
<item id="39313" name="+ 8 Twilight Leather Armor Coupon" name_additional="Light Armor" type="Armor">
<item id="39313" name="+ 8 Twilight Leather Armor Coupon" additionalName="Light Armor" type="Armor">
<!-- Bring this to the Memory Fragment manager Chaotic Chronicle to exchange it for + 8 Twilight Leather Armor. Deleted after event. -->
<set name="icon" val="icon.armor_t602_u_i00" />
<set name="armor_type" val="LIGHT" />
@@ -132,7 +132,7 @@
<set name="is_freightable" val="false" />
<set name="weight" val="4140" />
</item>
<item id="39314" name="+ 8 Twilight Leather Leggings Coupon" name_additional="Light Armor" type="Armor">
<item id="39314" name="+ 8 Twilight Leather Leggings Coupon" additionalName="Light Armor" type="Armor">
<!-- Bring this to the Memory Fragment manager Chaotic Chronicle to exchange it for + 8 Twilight Leather Leggings. Deleted after event. -->
<set name="icon" val="icon.armor_t602_l_i00" />
<set name="armor_type" val="LIGHT" />
@@ -142,7 +142,7 @@
<set name="is_freightable" val="false" />
<set name="weight" val="1320" />
</item>
<item id="39315" name="+ 8 Twilight Leather Gloves Coupon" name_additional="Light Armor" type="Armor">
<item id="39315" name="+ 8 Twilight Leather Gloves Coupon" additionalName="Light Armor" type="Armor">
<!-- Bring this to the Memory Fragment manager Chaotic Chronicle to exchange it for + 8 Twilight Leather Gloves. Deleted after event. -->
<set name="icon" val="icon.armor_t602_g_i00" />
<set name="default_action" val="EQUIP" />
@@ -151,7 +151,7 @@
<set name="is_freightable" val="false" />
<set name="weight" val="510" />
</item>
<item id="39316" name="+ 8 Twilight Leather Boots Coupon" name_additional="Light Armor" type="Armor">
<item id="39316" name="+ 8 Twilight Leather Boots Coupon" additionalName="Light Armor" type="Armor">
<!-- Bring this to the Memory Fragment manager Chaotic Chronicle to exchange it for + 8 Twilight Leather Boots. Deleted after event. -->
<set name="icon" val="icon.armor_t602_b_i00" />
<set name="default_action" val="EQUIP" />
@@ -160,7 +160,7 @@
<set name="is_freightable" val="false" />
<set name="weight" val="1070" />
</item>
<item id="39317" name="+ 8 Twilight Circlet Coupon" name_additional="Robe" type="Armor">
<item id="39317" name="+ 8 Twilight Circlet Coupon" additionalName="Robe" type="Armor">
<!-- Bring this to the Memory Fragment manager Chaotic Chronicle to exchange it for a + 8 Twilight Circlet. Deleted after event. -->
<set name="icon" val="icon.armor_circlet_i00" />
<set name="default_action" val="EQUIP" />
@@ -169,7 +169,7 @@
<set name="is_freightable" val="false" />
<set name="weight" val="530" />
</item>
<item id="39318" name="+ 8 Twilight Tunic Coupon" name_additional="Robe" type="Armor">
<item id="39318" name="+ 8 Twilight Tunic Coupon" additionalName="Robe" type="Armor">
<!-- Bring this to the Memory Fragment manager Chaotic Chronicle to exchange it for a + 8 Twilight Tunic. Deleted after event. -->
<set name="icon" val="icon.armor_t603_u_i00" />
<set name="armor_type" val="MAGIC" />
@@ -179,7 +179,7 @@
<set name="is_freightable" val="false" />
<set name="weight" val="1750" />
</item>
<item id="39319" name="+ 8 Twilight Stockings Coupon" name_additional="Robe" type="Armor">
<item id="39319" name="+ 8 Twilight Stockings Coupon" additionalName="Robe" type="Armor">
<!-- Bring this to the Memory Fragment manager Chaotic Chronicle to exchange it for + 8 Twilight Stockings. Deleted after event. -->
<set name="icon" val="icon.armor_t603_l_i00" />
<set name="armor_type" val="MAGIC" />
@@ -189,7 +189,7 @@
<set name="is_freightable" val="false" />
<set name="weight" val="850" />
</item>
<item id="39320" name="+ 8 Twilight Gloves Coupon" name_additional="Robe" type="Armor">
<item id="39320" name="+ 8 Twilight Gloves Coupon" additionalName="Robe" type="Armor">
<!-- Bring this to the Memory Fragment manager Chaotic Chronicle to exchange it for + 8 Twilight Gloves. Deleted after event. -->
<set name="icon" val="icon.armor_t603_g_i00" />
<set name="default_action" val="EQUIP" />
@@ -198,7 +198,7 @@
<set name="is_freightable" val="false" />
<set name="weight" val="510" />
</item>
<item id="39321" name="+ 8 Twilight Shoes Coupon" name_additional="Robe" type="Armor">
<item id="39321" name="+ 8 Twilight Shoes Coupon" additionalName="Robe" type="Armor">
<!-- Bring this to the Memory Fragment manager Chaotic Chronicle to exchange it for + 8 Twilight Shoes. Deleted after event. -->
<set name="icon" val="icon.armor_t603_b_i00" />
<set name="default_action" val="EQUIP" />
@@ -207,7 +207,7 @@
<set name="is_freightable" val="false" />
<set name="weight" val="1070" />
</item>
<item id="39322" name="+ 8 Twilight Sigil Coupon" name_additional="Robe" type="Armor">
<item id="39322" name="+ 8 Twilight Sigil Coupon" additionalName="Robe" type="Armor">
<!-- Bring this to the Memory Fragment manager Chaotic Chronicle to exchange it for a + 8 Twilight Sigil. Deleted after event. -->
<set name="icon" val="icon.weapon_dynaksus_i00" />
<set name="armor_type" val="SIGIL" />
@@ -679,7 +679,7 @@
<set name="etcitem_type" val="SCROLL" />
<set name="commissionItemType" val="SCROLL_OTHER" />
</item>
<item id="39374" name="Scroll: 5,000,000 SP" name_additional="Event" type="EtcItem">
<item id="39374" name="Scroll: 5,000,000 SP" additionalName="Event" type="EtcItem">
<!-- Scroll that replenishes 5,000,000 SP. -->
<set name="icon" val="icon.etc_sp_scroll3_i00" />
<set name="weight" val="30" />
@@ -689,7 +689,7 @@
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
</item>
<item id="39375" name="Scroll: 10,000,000 SP" name_additional="Event" type="EtcItem">
<item id="39375" name="Scroll: 10,000,000 SP" additionalName="Event" type="EtcItem">
<!-- Scroll that replenishes 10,000,000 SP. -->
<set name="icon" val="icon.etc_sp_scroll3_i00" />
<set name="weight" val="30" />
@@ -750,7 +750,7 @@
<set name="is_freightable" val="false" />
<set name="weight" val="1000" />
</item>
<item id="39381" name="Lv. 1 Windy CHA Dye" name_additional="CHA + 1" type="EtcItem">
<item id="39381" name="Lv. 1 Windy CHA Dye" additionalName="CHA + 1" type="EtcItem">
<!-- Lv. 1 Windy CHA Dye (CHA + 1). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_wind_dye_cha" />
<set name="weight" val="150" />
@@ -759,7 +759,7 @@
<set name="etcitem_type" val="DYE" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="39382" name="Lv. 2 Windy CHA Dye" name_additional="CHA + 2" type="EtcItem">
<item id="39382" name="Lv. 2 Windy CHA Dye" additionalName="CHA + 2" type="EtcItem">
<!-- Lv. 1 Windy CHA Dye (CHA + 2). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_wind_dye_cha" />
<set name="weight" val="150" />
@@ -768,7 +768,7 @@
<set name="etcitem_type" val="DYE" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="39383" name="Lv. 3 Windy CHA Dye" name_additional="CHA + 3" type="EtcItem">
<item id="39383" name="Lv. 3 Windy CHA Dye" additionalName="CHA + 3" type="EtcItem">
<!-- Lv. 1 Windy CHA Dye (CHA + 3). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_wind_dye_cha" />
<set name="weight" val="150" />
@@ -777,7 +777,7 @@
<set name="etcitem_type" val="DYE" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="39384" name="Lv. 4 Windy CHA Dye" name_additional="CHA + 4" type="EtcItem">
<item id="39384" name="Lv. 4 Windy CHA Dye" additionalName="CHA + 4" type="EtcItem">
<!-- Lv. 1 Windy CHA Dye (CHA + 4). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_wind_dye_cha" />
<set name="weight" val="150" />
@@ -786,7 +786,7 @@
<set name="etcitem_type" val="DYE" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="39385" name="Lv. 5 Windy CHA Dye" name_additional="CHA + 5" type="EtcItem">
<item id="39385" name="Lv. 5 Windy CHA Dye" additionalName="CHA + 5" type="EtcItem">
<!-- Lv. 1 Windy CHA Dye (CHA + 5). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_wind_dye_cha" />
<set name="weight" val="150" />
@@ -795,7 +795,7 @@
<set name="etcitem_type" val="DYE" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="39386" name="Lv. 1 Windy LUC Dye" name_additional="LUC + 1" type="EtcItem">
<item id="39386" name="Lv. 1 Windy LUC Dye" additionalName="LUC + 1" type="EtcItem">
<!-- Lv. 1 Windy LUC Dye (LUC + 1). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_wind_dye_luc" />
<set name="weight" val="150" />
@@ -804,7 +804,7 @@
<set name="etcitem_type" val="DYE" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="39387" name="Lv. 2 Windy LUC Dye" name_additional="LUC + 2" type="EtcItem">
<item id="39387" name="Lv. 2 Windy LUC Dye" additionalName="LUC + 2" type="EtcItem">
<!-- Lv. 1 Windy LUC Dye (LUC + 2). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_wind_dye_luc" />
<set name="weight" val="150" />
@@ -813,7 +813,7 @@
<set name="etcitem_type" val="DYE" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="39388" name="Lv. 3 Windy LUC Dye" name_additional="LUC + 3" type="EtcItem">
<item id="39388" name="Lv. 3 Windy LUC Dye" additionalName="LUC + 3" type="EtcItem">
<!-- Lv. 1 Windy LUC Dye (LUC + 3). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_wind_dye_luc" />
<set name="weight" val="150" />
@@ -822,7 +822,7 @@
<set name="etcitem_type" val="DYE" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="39389" name="Lv. 4 Windy LUC Dye" name_additional="LUC + 4" type="EtcItem">
<item id="39389" name="Lv. 4 Windy LUC Dye" additionalName="LUC + 4" type="EtcItem">
<!-- Lv. 1 Windy LUC Dye (LUC + 4). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_wind_dye_luc" />
<set name="weight" val="150" />
@@ -831,7 +831,7 @@
<set name="etcitem_type" val="DYE" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="39390" name="Lv. 5 Windy LUC Dye" name_additional="LUC + 5" type="EtcItem">
<item id="39390" name="Lv. 5 Windy LUC Dye" additionalName="LUC + 5" type="EtcItem">
<!-- Lv. 1 Windy LUC Dye (LUC + 5). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_wind_dye_luc" />
<set name="weight" val="150" />
@@ -840,7 +840,7 @@
<set name="etcitem_type" val="DYE" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="39391" name="Lv. 1 Legendary STR Dye (Charisma)" name_additional="STR + 3 CHA + 1" type="EtcItem">
<item id="39391" name="Lv. 1 Legendary STR Dye (Charisma)" additionalName="STR + 3 CHA + 1" type="EtcItem">
<!-- Lv. 1 Legendary STR Dye (Charisma) (STR + 3 CHA + 1). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_unique_dye_str_cha" />
<set name="weight" val="150" />
@@ -849,7 +849,7 @@
<set name="etcitem_type" val="DYE" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="39392" name="Lv. 1 Legendary DEX Dye (Charisma)" name_additional="DEX + 3 CHA + 1" type="EtcItem">
<item id="39392" name="Lv. 1 Legendary DEX Dye (Charisma)" additionalName="DEX + 3 CHA + 1" type="EtcItem">
<!-- Lv. 1 Legendary DEX Dye (Charisma) (DEX + 3 CHA + 1). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_unique_dye_dex_cha" />
<set name="weight" val="150" />
@@ -858,7 +858,7 @@
<set name="etcitem_type" val="DYE" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="39393" name="Lv. 1 Legendary CON Dye (Charisma)" name_additional="CON + 3 CHA + 1" type="EtcItem">
<item id="39393" name="Lv. 1 Legendary CON Dye (Charisma)" additionalName="CON + 3 CHA + 1" type="EtcItem">
<!-- Lv. 1 Legendary CON Dye (Charisma) (CON + 3 CHA + 1). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_unique_dye_con_cha" />
<set name="weight" val="150" />
@@ -867,7 +867,7 @@
<set name="etcitem_type" val="DYE" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="39394" name="Lv. 1 Legendary INT Dye (Charisma)" name_additional="INT + 3 CHA + 1" type="EtcItem">
<item id="39394" name="Lv. 1 Legendary INT Dye (Charisma)" additionalName="INT + 3 CHA + 1" type="EtcItem">
<!-- Lv. 1 Legendary INT Dye (Charisma) (INT + 3 CHA + 1). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_unique_dye_int_cha" />
<set name="weight" val="150" />
@@ -876,7 +876,7 @@
<set name="etcitem_type" val="DYE" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="39395" name="Lv. 1 Legendary WIT Dye (Charisma)" name_additional="WIT + 3 CHA + 1" type="EtcItem">
<item id="39395" name="Lv. 1 Legendary WIT Dye (Charisma)" additionalName="WIT + 3 CHA + 1" type="EtcItem">
<!-- Lv. 1 Legendary WIT Dye (Charisma) (WIT + 3 CHA + 1). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_unique_dye_wit_cha" />
<set name="weight" val="150" />
@@ -885,7 +885,7 @@
<set name="etcitem_type" val="DYE" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="39396" name="Lv. 1 Legendary MEN Dye (Charisma)" name_additional="MEN + 3 CHA + 1" type="EtcItem">
<item id="39396" name="Lv. 1 Legendary MEN Dye (Charisma)" additionalName="MEN + 3 CHA + 1" type="EtcItem">
<!-- Lv. 1 Legendary MEN Dye (Charisma) (MEN + 3 CHA + 1). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_unique_dye_men_cha" />
<set name="weight" val="150" />
@@ -893,7 +893,7 @@
<set name="etcitem_type" val="DYE" />
<set name="is_stackable" val="true" />
</item>
<item id="39397" name="Lv. 2 Legendary STR Dye (Charisma)" name_additional="STR + 4 CHA + 2" type="EtcItem">
<item id="39397" name="Lv. 2 Legendary STR Dye (Charisma)" additionalName="STR + 4 CHA + 2" type="EtcItem">
<!-- Lv. 2 Legendary STR Dye (Charisma) (STR + 4 CHA + 2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_unique_dye_str_cha" />
<set name="weight" val="150" />
@@ -902,7 +902,7 @@
<set name="etcitem_type" val="DYE" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="39398" name="Lv. 2 Legendary DEX Dye (Charisma)" name_additional="DEX + 4 CHA + 2" type="EtcItem">
<item id="39398" name="Lv. 2 Legendary DEX Dye (Charisma)" additionalName="DEX + 4 CHA + 2" type="EtcItem">
<!-- Lv. 2 Legendary DEX Dye (Charisma) (DEX + 4 CHA + 2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_unique_dye_dex_cha" />
<set name="weight" val="150" />
@@ -911,7 +911,7 @@
<set name="etcitem_type" val="DYE" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="39399" name="Lv. 2 Legendary CON Dye (Charisma)" name_additional="CON + 4 CHA + 2" type="EtcItem">
<item id="39399" name="Lv. 2 Legendary CON Dye (Charisma)" additionalName="CON + 4 CHA + 2" type="EtcItem">
<!-- Lv. 2 Legendary CON Dye (Charisma) (CON + 4 CHA + 2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_unique_dye_con_cha" />
<set name="weight" val="150" />