Refactored item additionalName XML value.

This commit is contained in:
MobiusDev
2016-06-13 18:15:13 +00:00
parent 68c58fd88e
commit d1c2bf17e3
274 changed files with 14848 additions and 14848 deletions

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="33700" name="Unidentified Dragon Slayer" name_additional="Event" type="EtcItem">
<item id="33700" name="Unidentified Dragon Slayer" additionalName="Event" type="EtcItem">
<!-- Dragon Slayer in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / sword) -->
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@@ -19,7 +19,7 @@
<skill id="12985" level="1" /> <!-- Check Item -->
</skills>
</item>
<item id="33701" name="Unidentified Soul Bow" name_additional="Event" type="EtcItem">
<item id="33701" name="Unidentified Soul Bow" additionalName="Event" type="EtcItem">
<!-- Soul Bow in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / bow) -->
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@@ -38,7 +38,7 @@
<skill id="12986" level="1" /> <!-- Check Item -->
</skills>
</item>
<item id="33702" name="Unidentified Elysian" name_additional="Event" type="EtcItem">
<item id="33702" name="Unidentified Elysian" additionalName="Event" type="EtcItem">
<!-- Elysian in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon / blunt) -->
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@@ -57,7 +57,7 @@
<skill id="12987" level="1" /> <!-- Check Item -->
</skills>
</item>
<item id="33703" name="Unidentified Flaming Dragon Skull" name_additional="Event" type="EtcItem">
<item id="33703" name="Unidentified Flaming Dragon Skull" additionalName="Event" type="EtcItem">
<!-- Flaming Dragon Skull in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon / blunt) -->
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@@ -76,7 +76,7 @@
<skill id="12988" level="1" /> <!-- Check Item -->
</skills>
</item>
<item id="33704" name="Unidentified Branch of the Mother Tree" name_additional="Event" type="EtcItem">
<item id="33704" name="Unidentified Branch of the Mother Tree" additionalName="Event" type="EtcItem">
<!-- Branch of the Mother Tree in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / blunt) -->
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@@ -95,7 +95,7 @@
<skill id="12989" level="1" /> <!-- Check Item -->
</skills>
</item>
<item id="33705" name="Unidentified Doom Crusher" name_additional="Event" type="EtcItem">
<item id="33705" name="Unidentified Doom Crusher" additionalName="Event" type="EtcItem">
<!-- Doom Crusher in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / blunt) -->
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@@ -114,7 +114,7 @@
<skill id="12990" level="1" /> <!-- Check Item -->
</skills>
</item>
<item id="33706" name="Unidentified Tallum Glaive" name_additional="Event" type="EtcItem">
<item id="33706" name="Unidentified Tallum Glaive" additionalName="Event" type="EtcItem">
<!-- Tallum Glaive in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / spear) -->
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@@ -133,7 +133,7 @@
<skill id="12991" level="1" /> <!-- Check Item -->
</skills>
</item>
<item id="33707" name="Unidentified Dragon Grinder" name_additional="Event" type="EtcItem">
<item id="33707" name="Unidentified Dragon Grinder" additionalName="Event" type="EtcItem">
<!-- Dragon Grinder in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / fist weapon) -->
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@@ -152,7 +152,7 @@
<skill id="12992" level="1" /> <!-- Check Item -->
</skills>
</item>
<item id="33708" name="Unidentified Tallum Blade*Damascus" name_additional="Event" type="EtcItem">
<item id="33708" name="Unidentified Tallum Blade*Damascus" additionalName="Event" type="EtcItem">
<!-- Tallum Blade*Damascus in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / dual weapon) -->
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@@ -169,7 +169,7 @@
<skill id="12933" level="1" /> <!-- Check Item -->
</skills>
</item>
<item id="33709" name="Unidentified Helm of Nightmare" name_additional="Event" type="EtcItem">
<item id="33709" name="Unidentified Helm of Nightmare" additionalName="Event" type="EtcItem">
<!-- Helm of Nightmare in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Headgear) -->
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@@ -186,7 +186,7 @@
<skill id="12993" level="1" /> <!-- Check Item -->
</skills>
</item>
<item id="33710" name="Unidentified Shield of Nightmare" name_additional="Event" type="EtcItem">
<item id="33710" name="Unidentified Shield of Nightmare" additionalName="Event" type="EtcItem">
<!-- Shield of Nightmare in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Shield) -->
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@@ -203,7 +203,7 @@
<skill id="12994" level="1" /> <!-- Check Item -->
</skills>
</item>
<item id="33711" name="Unidentified Boots of Nightmare" name_additional="Event" type="EtcItem">
<item id="33711" name="Unidentified Boots of Nightmare" additionalName="Event" type="EtcItem">
<!-- Boots of Nightmare in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: boots) -->
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@@ -220,7 +220,7 @@
<skill id="12995" level="1" /> <!-- Check Item -->
</skills>
</item>
<item id="33712" name="Unidentified Robe of Nightmare" name_additional="Event" type="EtcItem">
<item id="33712" name="Unidentified Robe of Nightmare" additionalName="Event" type="EtcItem">
<!-- Robe of Nightmare in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one piece / robe) -->
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@@ -237,7 +237,7 @@
<skill id="12996" level="1" /> <!-- Check Item -->
</skills>
</item>
<item id="33713" name="Unidentified Leather Armor of Nightmare" name_additional="Event" type="EtcItem">
<item id="33713" name="Unidentified Leather Armor of Nightmare" additionalName="Event" type="EtcItem">
<!-- Leather Armor of Nightmare in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one piece / light armor) -->
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@@ -254,7 +254,7 @@
<skill id="12997" level="1" /> <!-- Check Item -->
</skills>
</item>
<item id="33714" name="Unidentified Gauntlets of Nightmare" name_additional="Event" type="EtcItem">
<item id="33714" name="Unidentified Gauntlets of Nightmare" additionalName="Event" type="EtcItem">
<!-- Gauntlets of Nightmare in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Gloves) -->
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@@ -271,7 +271,7 @@
<skill id="12998" level="1" /> <!-- Check Item -->
</skills>
</item>
<item id="33715" name="Unidentified Armor of Nightmare" name_additional="Event" type="EtcItem">
<item id="33715" name="Unidentified Armor of Nightmare" additionalName="Event" type="EtcItem">
<!-- Armor of Nightmare in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one piece / heavy armor) -->
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@@ -288,7 +288,7 @@
<skill id="12999" level="1" /> <!-- Check Item -->
</skills>
</item>
<item id="33716" name="Unidentified Dynasty Bow" name_additional="Event" type="EtcItem">
<item id="33716" name="Unidentified Dynasty Bow" additionalName="Event" type="EtcItem">
<!-- Dynasty Bow in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / bow) -->
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@@ -1920,7 +1920,7 @@
<item id="6622" min="1" max="1" chance="100" /> <!-- Lesser Giant's Codex -->
</capsuled_items>
</item>
<item id="33774" name="Soulshot (No-grade)" name_additional="Event" type="EtcItem">
<item id="33774" name="Soulshot (No-grade)" additionalName="Event" type="EtcItem">
<!-- Spirit light is bestowed on the weapon to temporarily inflict a powerful attack on the enemy. Can be used on no-grade weapons. -->
<set name="icon" val="icon.etc_spirit_bullet_white_i00" />
<set name="is_clan_depositable" val="false" />
@@ -1939,7 +1939,7 @@
<skill id="2039" level="1" /> <!-- Soulshot (No-grade) -->
</skills>
</item>
<item id="33775" name="Soulshot (D-grade)" name_additional="Event" type="EtcItem">
<item id="33775" name="Soulshot (D-grade)" additionalName="Event" type="EtcItem">
<!-- Spirit light is bestowed on the weapon to temporarily inflict a powerful attack on the enemy. Can be used on D-grade weapons. -->
<set name="icon" val="icon.etc_spirit_bullet_blue_i00" />
<set name="is_clan_depositable" val="false" />
@@ -1959,7 +1959,7 @@
<skill id="2150" level="1" /> <!-- Soulshot (D-grade) -->
</skills>
</item>
<item id="33776" name="Soulshot (C-grade)" name_additional="Event" type="EtcItem">
<item id="33776" name="Soulshot (C-grade)" additionalName="Event" type="EtcItem">
<!-- Spirit light is bestowed on the weapon to temporarily inflict a powerful attack on the enemy. Can be used on C-grade weapons. -->
<set name="icon" val="icon.etc_spirit_bullet_green_i00" />
<set name="is_clan_depositable" val="false" />
@@ -1979,7 +1979,7 @@
<skill id="2151" level="1" /> <!-- Soulshot (C-grade) -->
</skills>
</item>
<item id="33777" name="Soulshot (B-grade)" name_additional="Event" type="EtcItem">
<item id="33777" name="Soulshot (B-grade)" additionalName="Event" type="EtcItem">
<!-- Spirit light is bestowed on the weapon to temporarily inflict a powerful attack on the enemy. Can be used on B-grade weapons. -->
<set name="icon" val="icon.etc_spirit_bullet_red_i00" />
<set name="is_clan_depositable" val="false" />
@@ -1999,7 +1999,7 @@
<skill id="2152" level="1" /> <!-- Soulshot (B-grade) -->
</skills>
</item>
<item id="33778" name="Soulshot (A-grade)" name_additional="Event" type="EtcItem">
<item id="33778" name="Soulshot (A-grade)" additionalName="Event" type="EtcItem">
<!-- Spirit light is bestowed on the weapon to temporarily inflict a powerful attack on the enemy. Can be used on A-grade weapons. -->
<set name="icon" val="icon.etc_spirit_bullet_silver_i00" />
<set name="is_clan_depositable" val="false" />
@@ -2019,7 +2019,7 @@
<skill id="2153" level="1" /> <!-- Soulshot (A-grade) -->
</skills>
</item>
<item id="33779" name="Soulshot (S-grade)" name_additional="Event" type="EtcItem">
<item id="33779" name="Soulshot (S-grade)" additionalName="Event" type="EtcItem">
<!-- Spirit light is bestowed on the weapon to temporarily inflict a powerful attack on the enemy. Can be used on S-grade weapons. -->
<set name="icon" val="icon.etc_spirit_bullet_gold_i00" />
<set name="is_clan_depositable" val="false" />
@@ -2039,7 +2039,7 @@
<skill id="2154" level="1" /> <!-- Soulshot (S-grade) -->
</skills>
</item>
<item id="33780" name="Soulshot (R-grade)" name_additional="Event" type="EtcItem">
<item id="33780" name="Soulshot (R-grade)" additionalName="Event" type="EtcItem">
<!-- Spirit light is bestowed on the weapon to temporarily inflict a powerful attack on the enemy. Can be used on R-grade weapons. -->
<set name="icon" val="icon.soulshot_r_i00" />
<set name="is_clan_depositable" val="false" />
@@ -2059,7 +2059,7 @@
<skill id="9193" level="1" /> <!-- Soulshot (R-grade) -->
</skills>
</item>
<item id="33781" name="Spiritshot (No-grade)" name_additional="Event" type="EtcItem">
<item id="33781" name="Spiritshot (No-grade)" additionalName="Event" type="EtcItem">
<!-- Spirit light is bestowed on the weapon to temporarily strengthen M. Atk. Can be used on no-grade weapons. -->
<set name="icon" val="icon.etc_spell_shot_white_i00" />
<set name="is_clan_depositable" val="false" />
@@ -2078,7 +2078,7 @@
<skill id="2047" level="1" /> <!-- Spiritshot (No-grade) -->
</skills>
</item>
<item id="33782" name="Spiritshot (D-grade)" name_additional="Event" type="EtcItem">
<item id="33782" name="Spiritshot (D-grade)" additionalName="Event" type="EtcItem">
<!-- Spirit light is bestowed on the weapon to temporarily strengthen M. Atk. Can be used on D-grade weapons. -->
<set name="icon" val="icon.etc_spell_shot_blue_i00" />
<set name="is_clan_depositable" val="false" />
@@ -2098,7 +2098,7 @@
<skill id="2155" level="1" /> <!-- Spiritshot (D-grade) -->
</skills>
</item>
<item id="33783" name="Spiritshot (C-grade)" name_additional="Event" type="EtcItem">
<item id="33783" name="Spiritshot (C-grade)" additionalName="Event" type="EtcItem">
<!-- Spirit light is bestowed on the weapon to temporarily strengthen M. Atk. Can be used on C-grade weapons. -->
<set name="icon" val="icon.etc_spell_shot_green_i00" />
<set name="is_clan_depositable" val="false" />
@@ -2118,7 +2118,7 @@
<skill id="2156" level="1" /> <!-- Spiritshot (C-grade) -->
</skills>
</item>
<item id="33784" name="Spiritshot (B-grade)" name_additional="Event" type="EtcItem">
<item id="33784" name="Spiritshot (B-grade)" additionalName="Event" type="EtcItem">
<!-- Spirit light is bestowed on the weapon to temporarily strengthen M. Atk. Can be used on B-grade weapons. -->
<set name="icon" val="icon.etc_spell_shot_red_i00" />
<set name="is_clan_depositable" val="false" />
@@ -2138,7 +2138,7 @@
<skill id="2157" level="1" /> <!-- Spiritshot (B-grade) -->
</skills>
</item>
<item id="33785" name="Spiritshot (A-grade)" name_additional="Event" type="EtcItem">
<item id="33785" name="Spiritshot (A-grade)" additionalName="Event" type="EtcItem">
<!-- Spirit light is bestowed on the weapon to temporarily strengthen M. Atk. Can be used on A-grade weapons. -->
<set name="icon" val="icon.etc_spell_shot_silver_i00" />
<set name="is_clan_depositable" val="false" />
@@ -2158,7 +2158,7 @@
<skill id="2158" level="1" /> <!-- Spiritshot (A-grade) -->
</skills>
</item>
<item id="33786" name="Spiritshot (S-grade)" name_additional="Event" type="EtcItem">
<item id="33786" name="Spiritshot (S-grade)" additionalName="Event" type="EtcItem">
<!-- Spirit light is bestowed on the weapon to temporarily strengthen M. Atk. Can be used on S-grade weapons. -->
<set name="icon" val="icon.etc_spell_shot_gold_i00" />
<set name="is_clan_depositable" val="false" />
@@ -2178,7 +2178,7 @@
<skill id="2159" level="1" /> <!-- Spiritshot (S-grade) -->
</skills>
</item>
<item id="33787" name="Spiritshot (R-grade)" name_additional="Event" type="EtcItem">
<item id="33787" name="Spiritshot (R-grade)" additionalName="Event" type="EtcItem">
<!-- Spirit light is bestowed on the weapon to temporarily strengthen M. Atk. Can be used on R-grade weapons. -->
<set name="icon" val="icon.spiritshot_r_i00" />
<set name="is_clan_depositable" val="false" />
@@ -2198,7 +2198,7 @@
<skill id="9194" level="1" /> <!-- Spiritshot (R-grade) -->
</skills>
</item>
<item id="33788" name="Blessed Spiritshot (No-grade)" name_additional="Event" type="EtcItem">
<item id="33788" name="Blessed Spiritshot (No-grade)" additionalName="Event" type="EtcItem">
<!-- Higher level spirit light is bestowed on the weapon to temporarily strengthen M. Atk. greatly. Can be used on no-grade weapons. -->
<set name="icon" val="icon.etc_spell_shot_white_i01" />
<set name="is_clan_depositable" val="false" />
@@ -2217,7 +2217,7 @@
<skill id="2061" level="1" /> <!-- Blessed Spiritshot (No-grade) -->
</skills>
</item>
<item id="33789" name="Blessed Spiritshot (D-grade)" name_additional="Event" type="EtcItem">
<item id="33789" name="Blessed Spiritshot (D-grade)" additionalName="Event" type="EtcItem">
<!-- Higher level spirit light is bestowed on the weapon to temporarily strengthen M. Atk. greatly. Can be used on D-grade weapons. -->
<set name="icon" val="icon.etc_spell_shot_blue_i01" />
<set name="is_clan_depositable" val="false" />
@@ -2237,7 +2237,7 @@
<skill id="2160" level="1" /> <!-- Blessed Spiritshot (D-grade) -->
</skills>
</item>
<item id="33790" name="Blessed Spiritshot (C-grade)" name_additional="Event" type="EtcItem">
<item id="33790" name="Blessed Spiritshot (C-grade)" additionalName="Event" type="EtcItem">
<!-- Higher level spirit light is bestowed on the weapon to temporarily strengthen M. Atk. greatly. Can be used on C-grade weapons. -->
<set name="icon" val="icon.etc_spell_shot_green_i01" />
<set name="is_clan_depositable" val="false" />
@@ -2257,7 +2257,7 @@
<skill id="2161" level="1" /> <!-- Blessed Spiritshot (C-grade) -->
</skills>
</item>
<item id="33791" name="Blessed Spiritshot (B-grade)" name_additional="Event" type="EtcItem">
<item id="33791" name="Blessed Spiritshot (B-grade)" additionalName="Event" type="EtcItem">
<!-- Higher level spirit light is bestowed on the weapon to temporarily strengthen M. Atk. greatly. Can be used on B-grade weapons. -->
<set name="icon" val="icon.etc_spell_shot_red_i01" />
<set name="is_clan_depositable" val="false" />
@@ -2277,7 +2277,7 @@
<skill id="2162" level="1" /> <!-- Blessed Spiritshot (B-grade) -->
</skills>
</item>
<item id="33792" name="Blessed Spiritshot (A-grade)" name_additional="Event" type="EtcItem">
<item id="33792" name="Blessed Spiritshot (A-grade)" additionalName="Event" type="EtcItem">
<!-- Higher level spirit light is bestowed on the weapon to temporarily strengthen M. Atk. greatly. Can be used on A-grade weapons. -->
<set name="icon" val="icon.etc_spell_shot_silver_i01" />
<set name="is_clan_depositable" val="false" />
@@ -2297,7 +2297,7 @@
<skill id="2163" level="1" /> <!-- Blessed Spiritshot (A-grade) -->
</skills>
</item>
<item id="33793" name="Blessed Spiritshot (S-grade)" name_additional="Event" type="EtcItem">
<item id="33793" name="Blessed Spiritshot (S-grade)" additionalName="Event" type="EtcItem">
<!-- Higher level spirit light is bestowed on the weapon to temporarily strengthen M. Atk. greatly. Can be used on S-grade weapons. -->
<set name="icon" val="icon.etc_spell_shot_gold_i01" />
<set name="is_clan_depositable" val="false" />
@@ -2317,7 +2317,7 @@
<skill id="2164" level="1" /> <!-- Blessed Spiritshot (S-grade) -->
</skills>
</item>
<item id="33794" name="Blessed Spiritshot (R-grade)" name_additional="Event" type="EtcItem">
<item id="33794" name="Blessed Spiritshot (R-grade)" additionalName="Event" type="EtcItem">
<!-- Higher level spirit light is bestowed on the weapon to temporarily strengthen M. Atk. greatly. Can be used on R-grade weapons. -->
<set name="icon" val="icon.blessed_spiritshot_r_i00" />
<set name="is_clan_depositable" val="false" />
@@ -2337,7 +2337,7 @@
<skill id="9195" level="1" /> <!-- Blessed Spiritshot (R-grade) -->
</skills>
</item>
<item id="33795" name="Returning Hero's Vitality Replenishing Juice 3-unit Pack" name_additional="Event" type="EtcItem">
<item id="33795" name="Returning Hero's Vitality Replenishing Juice 3-unit Pack" additionalName="Event" type="EtcItem">
<!-- Contains 3 Returning Hero's Vitality Replenishing Juices that replenish your vitality for 4 hours. -->
<set name="icon" val="icon.etc_pi_gift_box_i00" />
<set name="weight" val="100" />
@@ -2355,7 +2355,7 @@
<item id="33512" min="3" max="3" chance="100" /> <!-- Returning Hero's Vitality Replenishing Juice -->
</capsuled_items>
</item>
<item id="33796" name="Returning Hero's Gold Chest" name_additional="Event" type="EtcItem">
<item id="33796" name="Returning Hero's Gold Chest" additionalName="Event" type="EtcItem">
<!-- Gift box that contains 250 Returning Hero's Marks, 1 Returning Hero's Potion Pack, and 1 Returning Hero's Support Box. -->
<set name="icon" val="icon.present_of_destination_event" />
<set name="weight" val="100" />
@@ -2376,7 +2376,7 @@
<item id="36023" min="1" max="1" chance="100" /> <!-- Returning Hero's Support Box -->
</capsuled_items>
</item>
<item id="33797" name="Agathion - Tersi's Light" name_additional="Event" type="Armor">
<item id="33797" name="Agathion - Tersi's Light" additionalName="Event" type="Armor">
<!-- Bracelet that can summon Tersi's Light, which was distributed by the temple to oppose Shilen's darkness. Requires room in the inventory and the weight limit to receive the Specter of Light. -->
<set name="icon" val="icon.bracelet_tersi_agathion" />
<set name="default_action" val="EQUIP" />
@@ -2399,7 +2399,7 @@
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
</skills>
</item>
<item id="33798" name="Specter of Light" name_additional="Event" type="EtcItem">
<item id="33798" name="Specter of Light" additionalName="Event" type="EtcItem">
<!-- Summons a Specter of Light. It can only be used in a Peaceful Zone. -->
<set name="icon" val="icon.tersi_specter_seed" />
<set name="is_freightable" val="false" />
@@ -2416,7 +2416,7 @@
<skill id="9225" level="1" /> <!-- Specter of Light -->
</skills>
</item>
<item id="33799" name="Fragment of Light" name_additional="Event" type="EtcItem">
<item id="33799" name="Fragment of Light" additionalName="Event" type="EtcItem">
<!-- Shards of Light are summoned when used on a Specter of Light. It can only be used in a Peaceful Zone. -->
<set name="icon" val="icon.tersi_light_gragment" />
<set name="is_freightable" val="false" />