Refactored item additionalName XML value.

This commit is contained in:
MobiusDev
2016-06-13 18:15:13 +00:00
parent 68c58fd88e
commit d1c2bf17e3
274 changed files with 14848 additions and 14848 deletions

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="27400" name="Pirate Captain Appeareance Stone" name_additional="Mid-grade / MP Recovery Bonus Increase" type="EtcItem">
<item id="27400" name="Pirate Captain Appeareance Stone" additionalName="Mid-grade / MP Recovery Bonus Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Captain. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Captain. Appearance is restored through the use of a Restoration Stone. When modified, MP Recovery Bonus + 4. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -8,7 +8,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27401" name="Pirate Captain Appeareance Stone" name_additional="Mid-grade / Evasion Increase" type="EtcItem">
<item id="27401" name="Pirate Captain Appeareance Stone" additionalName="Mid-grade / Evasion Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Captain. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Captain. Appearance is restored through the use of a Restoration Stone. When modified, P./M. Evasion + 4. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -16,7 +16,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27402" name="Pirate Captain Appeareance Stone" name_additional="Top-grade / Debuff Reflect" type="EtcItem">
<item id="27402" name="Pirate Captain Appeareance Stone" additionalName="Top-grade / Debuff Reflect" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Captain. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Captain. Appearance is restored through the use of a Restoration Stone. When modified, Debuff Reflect + 10%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -24,7 +24,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27403" name="Pirate Captain Appeareance Stone" name_additional="Top-grade / Damage Reflect Resistance" type="EtcItem">
<item id="27403" name="Pirate Captain Appeareance Stone" additionalName="Top-grade / Damage Reflect Resistance" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Captain. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Captain. Appearance is restored through the use of a Restoration Stone. When modified, Debuff Reflect Resistance + 15%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -32,7 +32,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27404" name="Pirate Captain Appeareance Stone" name_additional="Top-grade / Ranged Resistance" type="EtcItem">
<item id="27404" name="Pirate Captain Appeareance Stone" additionalName="Top-grade / Ranged Resistance" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Captain. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Captain. Appearance is restored through the use of a Restoration Stone. When modified, Bow/Crossbow Resistance + 10%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -40,7 +40,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27405" name="Pirate Captain Appeareance Stone" name_additional="Top-grade / P. Def. Increase" type="EtcItem">
<item id="27405" name="Pirate Captain Appeareance Stone" additionalName="Top-grade / P. Def. Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Captain. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Captain. Appearance is restored through the use of a Restoration Stone. When modified, P. Def. + 10%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -48,7 +48,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27406" name="Pirate Captain Appeareance Stone" name_additional="Top-grade / M. Def. Increase" type="EtcItem">
<item id="27406" name="Pirate Captain Appeareance Stone" additionalName="Top-grade / M. Def. Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Captain. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Captain. Appearance is restored through the use of a Restoration Stone. When modified, M. Def. + 10%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -56,7 +56,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27407" name="Pirate Captain Appeareance Stone" name_additional="Top-grade / Attribute Resistance" type="EtcItem">
<item id="27407" name="Pirate Captain Appeareance Stone" additionalName="Top-grade / Attribute Resistance" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Captain. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Captain. Appearance is restored through the use of a Restoration Stone. When modified, Attribute Resistance + 15. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -64,7 +64,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27408" name="Pirate Captain Appeareance Stone" name_additional="Top-grade / Received Heal Amount Increase" type="EtcItem">
<item id="27408" name="Pirate Captain Appeareance Stone" additionalName="Top-grade / Received Heal Amount Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Captain. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Captain. Appearance is restored through the use of a Restoration Stone. When modified, Received Heal Amoun + 15%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -72,7 +72,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27409" name="Pirate Captain Appeareance Stone" name_additional="Top-grade / Max. HP Increase" type="EtcItem">
<item id="27409" name="Pirate Captain Appeareance Stone" additionalName="Top-grade / Max. HP Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Captain. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Captain. Appearance is restored through the use of a Restoration Stone. When modified, Max HP + 15%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -80,7 +80,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27410" name="Pirate Captain Appeareance Stone" name_additional="Top-grade / Max. MP Increase" type="EtcItem">
<item id="27410" name="Pirate Captain Appeareance Stone" additionalName="Top-grade / Max. MP Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Captain. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Captain. Appearance is restored through the use of a Restoration Stone. When modified, Max MP + 10%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -88,7 +88,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27411" name="Pirate Captain Appeareance Stone" name_additional="Top-grade / Max CP Increase" type="EtcItem">
<item id="27411" name="Pirate Captain Appeareance Stone" additionalName="Top-grade / Max CP Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Captain. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Captain. Appearance is restored through the use of a Restoration Stone. When modified, Max CP + 15%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -96,7 +96,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27412" name="Pirate Captain Appeareance Stone" name_additional="Top-grade / Speed Increase" type="EtcItem">
<item id="27412" name="Pirate Captain Appeareance Stone" additionalName="Top-grade / Speed Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Captain. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Captain. Appearance is restored through the use of a Restoration Stone. When modified, Speed + 15. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -104,7 +104,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27413" name="Pirate Captain Appeareance Stone" name_additional="Top-grade / HP Recovery Bonus Increase" type="EtcItem">
<item id="27413" name="Pirate Captain Appeareance Stone" additionalName="Top-grade / HP Recovery Bonus Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Captain. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Captain. Appearance is restored through the use of a Restoration Stone. When modified, HP Recovery Bonus + 16. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -112,7 +112,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27414" name="Pirate Captain Appeareance Stone" name_additional="Top-grade / MP Recovery Bonus Increase" type="EtcItem">
<item id="27414" name="Pirate Captain Appeareance Stone" additionalName="Top-grade / MP Recovery Bonus Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Captain. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Captain. Appearance is restored through the use of a Restoration Stone. When modified, MP Recovery Bonus + 8. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -120,7 +120,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27415" name="Pirate Captain Appeareance Stone" name_additional="Top-grade / Evasion Increase" type="EtcItem">
<item id="27415" name="Pirate Captain Appeareance Stone" additionalName="Top-grade / Evasion Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Captain. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Captain. Appearance is restored through the use of a Restoration Stone. When modified, P./M. Evasion + 8. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -128,7 +128,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27416" name="Pirate Crew Appeareance Stone" name_additional="Low-grade / Debuff Reflect" type="EtcItem">
<item id="27416" name="Pirate Crew Appeareance Stone" additionalName="Low-grade / Debuff Reflect" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Crew Member. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Crew Member. Appearance is restored through the use of a Restoration Stone. When modified, Debuff Reflect + 3%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -136,7 +136,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27417" name="Pirate Crew Appeareance Stone" name_additional="Low-grade / Damage Reflect Resistance" type="EtcItem">
<item id="27417" name="Pirate Crew Appeareance Stone" additionalName="Low-grade / Damage Reflect Resistance" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Crew Member. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Crew Member. Appearance is restored through the use of a Restoration Stone. When modified, Debuff Reflect Resistance + 5%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -144,7 +144,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27418" name="Pirate Crew Appeareance Stone" name_additional="Low-grade / Ranged Resistance" type="EtcItem">
<item id="27418" name="Pirate Crew Appeareance Stone" additionalName="Low-grade / Ranged Resistance" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Crew Member. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Crew Member. Appearance is restored through the use of a Restoration Stone. When modified, Bow/Crossbow Resistance + 3%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -152,7 +152,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27419" name="Pirate Crew Appeareance Stone" name_additional="Low-grade / P. Def. Increase" type="EtcItem">
<item id="27419" name="Pirate Crew Appeareance Stone" additionalName="Low-grade / P. Def. Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Crew Member. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Crew Member. Appearance is restored through the use of a Restoration Stone. When modified, P. Def. + 3%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -160,7 +160,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27420" name="Pirate Crew Appeareance Stone" name_additional="Low-grade / M. Def. Increase" type="EtcItem">
<item id="27420" name="Pirate Crew Appeareance Stone" additionalName="Low-grade / M. Def. Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Crew Member. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Crew Member. Appearance is restored through the use of a Restoration Stone. When modified, M. Def. + 3%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -168,7 +168,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27421" name="Pirate Crew Appeareance Stone" name_additional="Low-grade / Attribute Resistance" type="EtcItem">
<item id="27421" name="Pirate Crew Appeareance Stone" additionalName="Low-grade / Attribute Resistance" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Crew Member. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Crew Member. Appearance is restored through the use of a Restoration Stone. When modified, Attribute Resistance + 5. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -176,7 +176,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27422" name="Pirate Crew Appeareance Stone" name_additional="Low-grade / Received Heal Amount Increase" type="EtcItem">
<item id="27422" name="Pirate Crew Appeareance Stone" additionalName="Low-grade / Received Heal Amount Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Crew Member. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Crew Member. Appearance is restored through the use of a Restoration Stone. When modified, Received Heal Amoun + 3%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -184,7 +184,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27423" name="Pirate Crew Appeareance Stone" name_additional="Low-grade / Max. HP Increase" type="EtcItem">
<item id="27423" name="Pirate Crew Appeareance Stone" additionalName="Low-grade / Max. HP Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Crew Member. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Crew Member. Appearance is restored through the use of a Restoration Stone. When modified, Max HP + 3%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -192,7 +192,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27424" name="Pirate Crew Appeareance Stone" name_additional="Low-grade / Max. MP Increase" type="EtcItem">
<item id="27424" name="Pirate Crew Appeareance Stone" additionalName="Low-grade / Max. MP Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Crew Member. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Crew Member. Appearance is restored through the use of a Restoration Stone. When modified, Max MP + 3%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -200,7 +200,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27425" name="Pirate Crew Appeareance Stone" name_additional="Low-grade / Max CP Increase" type="EtcItem">
<item id="27425" name="Pirate Crew Appeareance Stone" additionalName="Low-grade / Max CP Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Crew Member. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Crew Member. Appearance is restored through the use of a Restoration Stone. When modified, Max CP + 3%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -208,7 +208,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27426" name="Pirate Crew Appeareance Stone" name_additional="Low-grade / Speed Increase" type="EtcItem">
<item id="27426" name="Pirate Crew Appeareance Stone" additionalName="Low-grade / Speed Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Crew Member. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Crew Member. Appearance is restored through the use of a Restoration Stone. When modified, Speed + 3. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -216,7 +216,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27427" name="Pirate Crew Appeareance Stone" name_additional="Low-grade / HP Recovery Bonus Increase" type="EtcItem">
<item id="27427" name="Pirate Crew Appeareance Stone" additionalName="Low-grade / HP Recovery Bonus Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Crew Member. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Crew Member. Appearance is restored through the use of a Restoration Stone. When modified, HP Recovery Bonus + 5. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -224,7 +224,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27428" name="Pirate Crew Appeareance Stone" name_additional="Low-grade / MP Recovery Bonus Increase" type="EtcItem">
<item id="27428" name="Pirate Crew Appeareance Stone" additionalName="Low-grade / MP Recovery Bonus Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Crew Member. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Crew Member. Appearance is restored through the use of a Restoration Stone. When modified, MP Recovery Bonus + 3. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -232,7 +232,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27429" name="Pirate Crew Appeareance Stone" name_additional="Low-grade / Evasion Increase" type="EtcItem">
<item id="27429" name="Pirate Crew Appeareance Stone" additionalName="Low-grade / Evasion Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Crew Member. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Crew Member. Appearance is restored through the use of a Restoration Stone. When modified, P./M. Evasion + 3. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -240,7 +240,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27430" name="Pirate Crew Appeareance Stone" name_additional="Mid-grade / Debuff Reflect" type="EtcItem">
<item id="27430" name="Pirate Crew Appeareance Stone" additionalName="Mid-grade / Debuff Reflect" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Crew Member. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Crew Member. Appearance is restored through the use of a Restoration Stone. When modified, Debuff Reflect + 5%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -248,7 +248,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27431" name="Pirate Crew Appeareance Stone" name_additional="Mid-grade / Damage Reflect Resistance" type="EtcItem">
<item id="27431" name="Pirate Crew Appeareance Stone" additionalName="Mid-grade / Damage Reflect Resistance" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Crew Member. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Crew Member. Appearance is restored through the use of a Restoration Stone. When modified, Debuff Reflect Resistance + 7%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -256,7 +256,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27432" name="Pirate Crew Appeareance Stone" name_additional="Mid-grade / Ranged Resistance" type="EtcItem">
<item id="27432" name="Pirate Crew Appeareance Stone" additionalName="Mid-grade / Ranged Resistance" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Crew Member. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Crew Member. Appearance is restored through the use of a Restoration Stone. When modified, Bow/Crossbow Resistance + 5%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -264,7 +264,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27433" name="Pirate Crew Appeareance Stone" name_additional="Mid-grade / P. Def. Increase" type="EtcItem">
<item id="27433" name="Pirate Crew Appeareance Stone" additionalName="Mid-grade / P. Def. Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Crew Member. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Crew Member. Appearance is restored through the use of a Restoration Stone. When modified, P. Def. + 5%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -272,7 +272,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27434" name="Pirate Crew Appeareance Stone" name_additional="Mid-grade / M. Def. Increase" type="EtcItem">
<item id="27434" name="Pirate Crew Appeareance Stone" additionalName="Mid-grade / M. Def. Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Crew Member. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Crew Member. Appearance is restored through the use of a Restoration Stone. When modified, M. Def. + 5%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -280,7 +280,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27435" name="Pirate Crew Appeareance Stone" name_additional="Mid-grade / Attribute Resistance" type="EtcItem">
<item id="27435" name="Pirate Crew Appeareance Stone" additionalName="Mid-grade / Attribute Resistance" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Crew Member. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Crew Member. Appearance is restored through the use of a Restoration Stone. When modified, Attribute Resistance + 7. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -288,7 +288,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27436" name="Pirate Crew Appeareance Stone" name_additional="Mid-grade / Received Heal Amount Increase" type="EtcItem">
<item id="27436" name="Pirate Crew Appeareance Stone" additionalName="Mid-grade / Received Heal Amount Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Crew Member. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Crew Member. Appearance is restored through the use of a Restoration Stone. When modified, Received Heal Amoun + 7%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -296,7 +296,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27437" name="Pirate Crew Appeareance Stone" name_additional="Mid-grade / Max. HP Increase" type="EtcItem">
<item id="27437" name="Pirate Crew Appeareance Stone" additionalName="Mid-grade / Max. HP Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Crew Member. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Crew Member. Appearance is restored through the use of a Restoration Stone. When modified, Max HP + 7%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -304,7 +304,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27438" name="Pirate Crew Appeareance Stone" name_additional="Mid-grade / Max. MP Increase" type="EtcItem">
<item id="27438" name="Pirate Crew Appeareance Stone" additionalName="Mid-grade / Max. MP Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Crew Member. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Crew Member. Appearance is restored through the use of a Restoration Stone. When modified, Max MP + 5%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -312,7 +312,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27439" name="Pirate Crew Appeareance Stone" name_additional="Mid-grade / Max CP Increase" type="EtcItem">
<item id="27439" name="Pirate Crew Appeareance Stone" additionalName="Mid-grade / Max CP Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Crew Member. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Crew Member. Appearance is restored through the use of a Restoration Stone. When modified, Max CP + 7%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -320,7 +320,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27440" name="Pirate Crew Appeareance Stone" name_additional="Mid-grade / Speed Increase" type="EtcItem">
<item id="27440" name="Pirate Crew Appeareance Stone" additionalName="Mid-grade / Speed Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Crew Member. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Crew Member. Appearance is restored through the use of a Restoration Stone. When modified, Speed + 7. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -328,7 +328,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27441" name="Pirate Crew Appeareance Stone" name_additional="Mid-grade / HP Recovery Bonus Increase" type="EtcItem">
<item id="27441" name="Pirate Crew Appeareance Stone" additionalName="Mid-grade / HP Recovery Bonus Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Crew Member. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Crew Member. Appearance is restored through the use of a Restoration Stone. When modified, HP Recovery Bonus + 8. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -336,7 +336,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27442" name="Pirate Crew Appeareance Stone" name_additional="Mid-grade / MP Recovery Bonus Increase" type="EtcItem">
<item id="27442" name="Pirate Crew Appeareance Stone" additionalName="Mid-grade / MP Recovery Bonus Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Crew Member. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Crew Member. Appearance is restored through the use of a Restoration Stone. When modified, MP Recovery Bonus + 4. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -344,7 +344,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27443" name="Pirate Crew Appeareance Stone" name_additional="Mid-grade / Evasion Increase" type="EtcItem">
<item id="27443" name="Pirate Crew Appeareance Stone" additionalName="Mid-grade / Evasion Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Crew Member. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Crew Member. Appearance is restored through the use of a Restoration Stone. When modified, P./M. Evasion + 4. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -352,7 +352,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27444" name="Pirate Crew Appeareance Stone" name_additional="Top-grade / Debuff Reflect" type="EtcItem">
<item id="27444" name="Pirate Crew Appeareance Stone" additionalName="Top-grade / Debuff Reflect" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Crew Member. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Crew Member. Appearance is restored through the use of a Restoration Stone. When modified, Debuff Reflect + 10%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -360,7 +360,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27445" name="Pirate Crew Appeareance Stone" name_additional="Top-grade / Damage Reflect Resistance" type="EtcItem">
<item id="27445" name="Pirate Crew Appeareance Stone" additionalName="Top-grade / Damage Reflect Resistance" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Crew Member. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Crew Member. Appearance is restored through the use of a Restoration Stone. When modified, Debuff Reflect Resistance + 15%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -368,7 +368,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27446" name="Pirate Crew Appeareance Stone" name_additional="Top-grade / Ranged Resistance" type="EtcItem">
<item id="27446" name="Pirate Crew Appeareance Stone" additionalName="Top-grade / Ranged Resistance" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Crew Member. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Crew Member. Appearance is restored through the use of a Restoration Stone. When modified, Bow/Crossbow Resistance + 10%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -376,7 +376,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27447" name="Pirate Crew Appeareance Stone" name_additional="Top-grade / P. Def. Increase" type="EtcItem">
<item id="27447" name="Pirate Crew Appeareance Stone" additionalName="Top-grade / P. Def. Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Crew Member. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Crew Member. Appearance is restored through the use of a Restoration Stone. When modified, P. Def. + 10%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -384,7 +384,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27448" name="Pirate Crew Appeareance Stone" name_additional="Top-grade / M. Def. Increase" type="EtcItem">
<item id="27448" name="Pirate Crew Appeareance Stone" additionalName="Top-grade / M. Def. Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Crew Member. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Crew Member. Appearance is restored through the use of a Restoration Stone. When modified, M. Def. + 10%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -392,7 +392,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27449" name="Pirate Crew Appeareance Stone" name_additional="Top-grade / Attribute Resistance" type="EtcItem">
<item id="27449" name="Pirate Crew Appeareance Stone" additionalName="Top-grade / Attribute Resistance" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Crew Member. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Crew Member. Appearance is restored through the use of a Restoration Stone. When modified, Attribute Resistance + 15. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -400,7 +400,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27450" name="Pirate Crew Appeareance Stone" name_additional="Top-grade / Received Heal Amount Increase" type="EtcItem">
<item id="27450" name="Pirate Crew Appeareance Stone" additionalName="Top-grade / Received Heal Amount Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Crew Member. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Crew Member. Appearance is restored through the use of a Restoration Stone. When modified, Received Heal Amoun + 15%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -408,7 +408,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27451" name="Pirate Crew Appeareance Stone" name_additional="Top-grade / Max. HP Increase" type="EtcItem">
<item id="27451" name="Pirate Crew Appeareance Stone" additionalName="Top-grade / Max. HP Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Crew Member. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Crew Member. Appearance is restored through the use of a Restoration Stone. When modified, Max HP + 15%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -416,7 +416,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27452" name="Pirate Crew Appeareance Stone" name_additional="Top-grade / Max. MP Increase" type="EtcItem">
<item id="27452" name="Pirate Crew Appeareance Stone" additionalName="Top-grade / Max. MP Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Crew Member. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Crew Member. Appearance is restored through the use of a Restoration Stone. When modified, Max MP + 10%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -424,7 +424,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27453" name="Pirate Crew Appeareance Stone" name_additional="Top-grade / Max CP Increase" type="EtcItem">
<item id="27453" name="Pirate Crew Appeareance Stone" additionalName="Top-grade / Max CP Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Crew Member. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Crew Member. Appearance is restored through the use of a Restoration Stone. When modified, Max CP + 15%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -432,7 +432,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27454" name="Pirate Crew Appeareance Stone" name_additional="Top-grade / Speed Increase" type="EtcItem">
<item id="27454" name="Pirate Crew Appeareance Stone" additionalName="Top-grade / Speed Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Crew Member. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Crew Member. Appearance is restored through the use of a Restoration Stone. When modified, Speed + 15. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -440,7 +440,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27455" name="Pirate Crew Appeareance Stone" name_additional="Top-grade / HP Recovery Bonus Increase" type="EtcItem">
<item id="27455" name="Pirate Crew Appeareance Stone" additionalName="Top-grade / HP Recovery Bonus Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Crew Member. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Crew Member. Appearance is restored through the use of a Restoration Stone. When modified, HP Recovery Bonus + 16. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -448,7 +448,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27456" name="Pirate Crew Appeareance Stone" name_additional="Top-grade / MP Recovery Bonus Increase" type="EtcItem">
<item id="27456" name="Pirate Crew Appeareance Stone" additionalName="Top-grade / MP Recovery Bonus Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Crew Member. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Crew Member. Appearance is restored through the use of a Restoration Stone. When modified, MP Recovery Bonus + 8. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -456,7 +456,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27457" name="Pirate Crew Appeareance Stone" name_additional="Top-grade / Evasion Increase" type="EtcItem">
<item id="27457" name="Pirate Crew Appeareance Stone" additionalName="Top-grade / Evasion Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Crew Member. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Crew Member. Appearance is restored through the use of a Restoration Stone. When modified, P./M. Evasion + 8. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -464,7 +464,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="27458" name="Rabbit Ears Box" name_additional="" type="EtcItem">
<item id="27458" name="Rabbit Ears Box" additionalName="" type="EtcItem">
<!-- Double-click to get one Rabbit Ears with 2 types of effects. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
@@ -472,7 +472,7 @@
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="27459" name="Raccoon Ears Box" name_additional="" type="EtcItem">
<item id="27459" name="Raccoon Ears Box" additionalName="" type="EtcItem">
<!-- Double-click to get one Raccoon Ears with 2 types of effects. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
@@ -480,7 +480,7 @@
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="27460" name="Cat Ears Box" name_additional="" type="EtcItem">
<item id="27460" name="Cat Ears Box" additionalName="" type="EtcItem">
<!-- Double-click to get one Cat Ears with 2 types of effects. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
@@ -488,7 +488,7 @@
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="27461" name="Romantic Chapeau Box" name_additional="" type="EtcItem">
<item id="27461" name="Romantic Chapeau Box" additionalName="" type="EtcItem">
<!-- Double-click to get one Romantic Chapeau with 2 types of effects. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
@@ -496,7 +496,7 @@
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="27462" name="Angel Circlet Box" name_additional="" type="EtcItem">
<item id="27462" name="Angel Circlet Box" additionalName="" type="EtcItem">
<!-- Double-click to get one Angel Circlet with 2 types of effects. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
@@ -504,7 +504,7 @@
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="27463" name="Demon Circlet Box" name_additional="" type="EtcItem">
<item id="27463" name="Demon Circlet Box" additionalName="" type="EtcItem">
<!-- Double-click to get one Demon Circlet with 2 types of effects. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
@@ -512,7 +512,7 @@
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="27464" name="Pirate's Eyepatch Box" name_additional="" type="EtcItem">
<item id="27464" name="Pirate's Eyepatch Box" additionalName="" type="EtcItem">
<!-- Double-click to get one Pirate's Eyepatch with 2 types of effects. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
@@ -520,7 +520,7 @@
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="27465" name="Outlaw's Eyepatch Box" name_additional="" type="EtcItem">
<item id="27465" name="Outlaw's Eyepatch Box" additionalName="" type="EtcItem">
<!-- Double-click to get one Outlaw's Eyepatch with 2 types of effects. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
@@ -528,7 +528,7 @@
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="27466" name="Eyepatch Box" name_additional="" type="EtcItem">
<item id="27466" name="Eyepatch Box" additionalName="" type="EtcItem">
<!-- Double-click to get one Eyepatch with 2 types of effects. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
@@ -536,7 +536,7 @@
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="27467" name="Party Hat Box" name_additional="" type="EtcItem">
<item id="27467" name="Party Hat Box" additionalName="" type="EtcItem">
<!-- Double-click to get one Party Hat with 2 types of effects. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
@@ -544,7 +544,7 @@
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="27468" name="Refined Angel Ring Box" name_additional="" type="EtcItem">
<item id="27468" name="Refined Angel Ring Box" additionalName="" type="EtcItem">
<!-- Double-click to get one Refined Angel Ring with 2 types of effects. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
@@ -552,7 +552,7 @@
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="27469" name="Refined Devil Horn Box" name_additional="" type="EtcItem">
<item id="27469" name="Refined Devil Horn Box" additionalName="" type="EtcItem">
<!-- Double-click to get one Refined Devil Horn with 2 types of effects. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
@@ -560,7 +560,7 @@
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="27470" name="Shadai's Jewelry Box" name_additional="" type="EtcItem">
<item id="27470" name="Shadai's Jewelry Box" additionalName="" type="EtcItem">
<!-- Double-click to acquire 1 of the La Vie En Rose's Jewelry Boxes. Has a very low chance of obtaining a Radiant Gemstone Fragment or a La Vie En Rose's Radiant Brooch. -->
<set name="icon" val="icon.etc_bm_jewelbox_main_i00" />
<set name="is_freightable" val="false" />
@@ -568,7 +568,7 @@
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="27471" name="Vital Stone" name_additional="Lv. 4" type="Armor">
<item id="27471" name="Vital Stone" additionalName="Lv. 4" type="Armor">
<!-- Increases Vitality Status Bonus EXP by 25% and decreases Vitality Point Consumption Speed by 7%. Can use Vital Wind skill. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_vital" />
<set name="default_action" val="EQUIP" />
@@ -582,7 +582,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
</item>
<item id="27472" name="Vital Stone" name_additional="Lv. 5" type="Armor">
<item id="27472" name="Vital Stone" additionalName="Lv. 5" type="Armor">
<!-- Increases Vitality Status Bonus EXP by 50% and decreases Vitality Point Consumption Speed by 15%. Can use Vital Wind skill. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_vital" />
<set name="default_action" val="EQUIP" />
@@ -591,7 +591,7 @@
<set name="is_commissionable" val="false" />
<set name="weight" val="5" />
</item>
<item id="27473" name="Garnet" name_additional="Lv. 5" type="Armor">
<item id="27473" name="Garnet" additionalName="Lv. 5" type="Armor">
<!-- Resistance to Debuffs + 30%. Cancels your debuffs. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_garnet" />
<set name="default_action" val="EQUIP" />
@@ -600,7 +600,7 @@
<set name="is_commissionable" val="false" />
<set name="weight" val="5" />
</item>
<item id="27474" name="Tanzanite" name_additional="Lv. 1" type="Armor">
<item id="27474" name="Tanzanite" additionalName="Lv. 1" type="Armor">
<!-- Creates a protection shield that absorbs 5,000 damage for 5 seconds. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
<set name="default_action" val="EQUIP" />
@@ -614,7 +614,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
</item>
<item id="27475" name="Tanzanite" name_additional="Lv. 2" type="Armor">
<item id="27475" name="Tanzanite" additionalName="Lv. 2" type="Armor">
<!-- Creates a protection shield that absorbs 10,000 damage for 5 seconds. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
<set name="default_action" val="EQUIP" />
@@ -628,7 +628,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
</item>
<item id="27476" name="Tanzanite" name_additional="Lv. 3" type="Armor">
<item id="27476" name="Tanzanite" additionalName="Lv. 3" type="Armor">
<!-- Creates a protection shield that absorbs 15,000 damage for 10 seconds. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
<set name="default_action" val="EQUIP" />
@@ -642,7 +642,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
</item>
<item id="27477" name="Tanzanite" name_additional="Lv. 4" type="Armor">
<item id="27477" name="Tanzanite" additionalName="Lv. 4" type="Armor">
<!-- Creates a protection shield that absorbs 30,000 damage for 10 seconds. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
<set name="default_action" val="EQUIP" />
@@ -656,7 +656,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
</item>
<item id="27478" name="Tanzanite" name_additional="Lv. 5" type="Armor">
<item id="27478" name="Tanzanite" additionalName="Lv. 5" type="Armor">
<!-- Creates a protection shield that absorbs 50,000 damage for 15 seconds. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
<set name="default_action" val="EQUIP" />
@@ -665,7 +665,7 @@
<set name="is_commissionable" val="false" />
<set name="weight" val="5" />
</item>
<item id="27479" name="La Vie En Rose's Tanzanite Chest" name_additional="" type="EtcItem">
<item id="27479" name="La Vie En Rose's Tanzanite Chest" additionalName="" type="EtcItem">
<!-- Double-click to acquire a Lv. 1 Tanzanite. -->
<set name="icon" val="icon.etc_bm_jewelbox_tanzanite" />
<set name="is_freightable" val="false" />
@@ -673,7 +673,7 @@
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="27480" name="Vital Stone" name_additional="Lv. 1" type="Armor">
<item id="27480" name="Vital Stone" additionalName="Lv. 1" type="Armor">
<!-- Increases Vitality Status Bonus EXP by 3%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_vital" />
<set name="default_action" val="EQUIP" />
@@ -687,7 +687,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
</item>
<item id="27481" name="Vital Stone" name_additional="Lv. 2" type="Armor">
<item id="27481" name="Vital Stone" additionalName="Lv. 2" type="Armor">
<!-- Increases Vitality Status Bonus EXP by 6%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_vital" />
<set name="default_action" val="EQUIP" />
@@ -701,7 +701,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
</item>
<item id="27482" name="Vital Stone" name_additional="Lv. 3" type="Armor">
<item id="27482" name="Vital Stone" additionalName="Lv. 3" type="Armor">
<!-- Increases Vitality Status Bonus EXP by 12%. Can use Vital Wind skill. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_vital" />
<set name="default_action" val="EQUIP" />
@@ -715,7 +715,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
</item>
<item id="27483" name="La Vie En Rose's Vital Stone Chest" name_additional="" type="EtcItem">
<item id="27483" name="La Vie En Rose's Vital Stone Chest" additionalName="" type="EtcItem">
<!-- Double-click to acquire a Lv. 1 Vital Stone. -->
<set name="icon" val="icon.etc_bm_jewelbox_vital" />
<set name="is_freightable" val="false" />
@@ -723,7 +723,7 @@
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="27484" name="Maphr's Wind Scroll" name_additional="Event" type="EtcItem">
<item id="27484" name="Maphr's Wind Scroll" additionalName="Event" type="EtcItem">
<!-- Vitality consumption + 200% and XP/SP acquisition + 200% while hunting. Remains after death. Duration is 30 sec. Cooldown is 1 min. Only usable when 1 or more Vitality slot is full. Cannot be used in the Olympiad. Deleted after event. -->
<set name="icon" val="icon.freya_scroll" />
<set name="is_clan_depositable" val="false" />
@@ -733,7 +733,7 @@
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
</item>
<item id="27485" name="Entrance Pass: Kartia's Labyrinth Lv. 85 Solo" name_additional="Event" type="EtcItem">
<item id="27485" name="Entrance Pass: Kartia's Labyrinth Lv. 85 Solo" additionalName="Event" type="EtcItem">
<!-- Kartia's Labyrinth Extra Pass delivered to adventurers from the Kartia Research Center. When used, you can reset your instance timer for the level 85 solo dungeon. Deleted after event. -->
<set name="icon" val="icon.etc_ticket_red_i00" />
<set name="is_clan_depositable" val="false" />
@@ -744,7 +744,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="27486" name="Entrance Pass: Kartia's Labyrinth Lv. 90 Solo" name_additional="Event" type="EtcItem">
<item id="27486" name="Entrance Pass: Kartia's Labyrinth Lv. 90 Solo" additionalName="Event" type="EtcItem">
<!-- Kartia's Labyrinth Extra Pass delivered to adventurers from the Kartia Research Center. When used, you can reset your instance timer for the level 90 solo dungeon. Deleted after event. -->
<set name="icon" val="icon.etc_ticket_red_i00" />
<set name="is_clan_depositable" val="false" />
@@ -755,7 +755,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="27487" name="Entrance Pass: Kartia's Labyrinth Lv. 95 Solo" name_additional="Event" type="EtcItem">
<item id="27487" name="Entrance Pass: Kartia's Labyrinth Lv. 95 Solo" additionalName="Event" type="EtcItem">
<!-- Kartia's Labyrinth Extra Pass delivered to adventurers from the Kartia Research Center. When used, you can reset your instance timer for the level 95 solo dungeon. Deleted after event. -->
<set name="icon" val="icon.etc_ticket_red_i00" />
<set name="is_clan_depositable" val="false" />
@@ -766,7 +766,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="27488" name="Entrance Pass: Kartia's Labyrinth Lv. 85 Party" name_additional="Event" type="EtcItem">
<item id="27488" name="Entrance Pass: Kartia's Labyrinth Lv. 85 Party" additionalName="Event" type="EtcItem">
<!-- Kartia's Labyrinth Extra Pass delivered to adventurers from the Kartia Research Center. When used, you can reset your instance timer for the level 85 party dungeon. Deleted after event. -->
<set name="icon" val="icon.etc_ticket_red_i00" />
<set name="is_clan_depositable" val="false" />
@@ -777,7 +777,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="27489" name="Entrance Pass: Kartia's Labyrinth Lv. 90 Party" name_additional="Event" type="EtcItem">
<item id="27489" name="Entrance Pass: Kartia's Labyrinth Lv. 90 Party" additionalName="Event" type="EtcItem">
<!-- Kartia's Labyrinth Extra Pass delivered to adventurers from the Kartia Research Center. When used, you can reset your instance timer for the level 90 party dungeon. Deleted after event. -->
<set name="icon" val="icon.etc_ticket_red_i00" />
<set name="is_clan_depositable" val="false" />
@@ -788,7 +788,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="27490" name="Entrance Pass: Kartia's Labyrinth Lv. 95 Party" name_additional="Event" type="EtcItem">
<item id="27490" name="Entrance Pass: Kartia's Labyrinth Lv. 95 Party" additionalName="Event" type="EtcItem">
<!-- Kartia's Labyrinth Extra Pass delivered to adventurers from the Kartia Research Center. When used, you can reset your instance timer for the level 95 party dungeon. Deleted after event. -->
<set name="icon" val="icon.etc_ticket_red_i00" />
<set name="is_clan_depositable" val="false" />
@@ -799,7 +799,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="27491" name="EP2.5 Aden Recostruction Item ID" name_additional="No translation needed" type="EtcItem">
<item id="27491" name="EP2.5 Aden Recostruction Item ID" additionalName="No translation needed" type="EtcItem">
<!-- No translation needed. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="weight" val="10" />
@@ -807,7 +807,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="27492" name="EP2.5 Aden Recostruction Item ID" name_additional="No translation needed" type="EtcItem">
<item id="27492" name="EP2.5 Aden Recostruction Item ID" additionalName="No translation needed" type="EtcItem">
<!-- No translation needed. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="weight" val="10" />
@@ -815,7 +815,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="27493" name="EP2.5 Aden Recostruction Item ID" name_additional="No translation needed" type="EtcItem">
<item id="27493" name="EP2.5 Aden Recostruction Item ID" additionalName="No translation needed" type="EtcItem">
<!-- No translation needed. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="weight" val="10" />
@@ -823,7 +823,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="27494" name="EP2.5 Aden Recostruction Item ID" name_additional="No translation needed" type="EtcItem">
<item id="27494" name="EP2.5 Aden Recostruction Item ID" additionalName="No translation needed" type="EtcItem">
<!-- No translation needed. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="weight" val="10" />
@@ -831,7 +831,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="27495" name="EP2.5 Aden Recostruction Item ID" name_additional="No translation needed" type="EtcItem">
<item id="27495" name="EP2.5 Aden Recostruction Item ID" additionalName="No translation needed" type="EtcItem">
<!-- No translation needed. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="weight" val="10" />
@@ -839,7 +839,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="27496" name="EP2.5 Aden Recostruction Item ID" name_additional="No translation needed" type="EtcItem">
<item id="27496" name="EP2.5 Aden Recostruction Item ID" additionalName="No translation needed" type="EtcItem">
<!-- No translation needed. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="weight" val="10" />
@@ -847,7 +847,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="27497" name="EP2.5 Aden Recostruction Item ID" name_additional="No translation needed" type="EtcItem">
<item id="27497" name="EP2.5 Aden Recostruction Item ID" additionalName="No translation needed" type="EtcItem">
<!-- No translation needed. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="weight" val="10" />
@@ -855,7 +855,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="27498" name="EP2.5 Aden Recostruction Item ID" name_additional="No translation needed" type="EtcItem">
<item id="27498" name="EP2.5 Aden Recostruction Item ID" additionalName="No translation needed" type="EtcItem">
<!-- No translation needed. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="weight" val="10" />
@@ -863,7 +863,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="27499" name="EP2.5 Aden Recostruction Item ID" name_additional="No translation needed" type="EtcItem">
<item id="27499" name="EP2.5 Aden Recostruction Item ID" additionalName="No translation needed" type="EtcItem">
<!-- No translation needed. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="weight" val="10" />