Refactored item additionalName XML value.
This commit is contained in:
200
trunk/dist/game/data/stats/items/25200-25299.xml
vendored
200
trunk/dist/game/data/stats/items/25200-25299.xml
vendored
@@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
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<item id="25200" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Mid-grade / Debuff Reflect" type="EtcItem">
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<item id="25200" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Mid-grade / Debuff Reflect" type="EtcItem">
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<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Debuff Reflect + 5%. -->
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<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
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<set name="weight" val="1000" />
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@@ -9,7 +9,7 @@
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<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="25201" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Mid-grade / Damage Reflect Resistance" type="EtcItem">
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<item id="25201" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Mid-grade / Damage Reflect Resistance" type="EtcItem">
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<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Debuff Reflect Resistance + 7%. -->
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<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
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<set name="weight" val="1000" />
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@@ -18,7 +18,7 @@
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<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="25202" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Mid-grade / Ranged Resistance" type="EtcItem">
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<item id="25202" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Mid-grade / Ranged Resistance" type="EtcItem">
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<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Bow/Crossbow Resistance + 5%. -->
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<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
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<set name="weight" val="1000" />
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@@ -27,7 +27,7 @@
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<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="25203" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Mid-grade / P. Def. Increase" type="EtcItem">
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<item id="25203" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Mid-grade / P. Def. Increase" type="EtcItem">
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<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, P. Def. + 5%. -->
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<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
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<set name="weight" val="1000" />
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@@ -36,7 +36,7 @@
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<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="25204" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Mid-grade / M. Def. Increase" type="EtcItem">
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<item id="25204" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Mid-grade / M. Def. Increase" type="EtcItem">
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<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, M. Def. + 5%. -->
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<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
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<set name="weight" val="1000" />
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@@ -45,7 +45,7 @@
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<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="25205" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Mid-grade / Attribute Resistance" type="EtcItem">
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<item id="25205" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Mid-grade / Attribute Resistance" type="EtcItem">
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<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Attribute Resistance + 7. -->
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<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
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<set name="weight" val="1000" />
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@@ -54,7 +54,7 @@
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<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="25206" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Mid-grade / Received Heal Amount Increase" type="EtcItem">
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<item id="25206" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Mid-grade / Received Heal Amount Increase" type="EtcItem">
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<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Received Heal Amount + 7%. -->
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<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
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<set name="weight" val="1000" />
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@@ -63,7 +63,7 @@
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<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="25207" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Mid-grade / Max. HP Increase" type="EtcItem">
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<item id="25207" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Mid-grade / Max. HP Increase" type="EtcItem">
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<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Max. HP + 7%. -->
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<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
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<set name="weight" val="1000" />
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@@ -72,7 +72,7 @@
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<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="25208" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Mid-grade / Max. MP Increase" type="EtcItem">
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<item id="25208" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Mid-grade / Max. MP Increase" type="EtcItem">
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<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Max. MP + 5%. -->
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<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
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<set name="weight" val="1000" />
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@@ -81,7 +81,7 @@
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<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="25209" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Mid-grade / Max CP Increase" type="EtcItem">
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<item id="25209" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Mid-grade / Max CP Increase" type="EtcItem">
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<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Max. CP + 7%. -->
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<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
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<set name="weight" val="1000" />
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@@ -90,7 +90,7 @@
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<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="25210" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Mid-grade / Speed Increase" type="EtcItem">
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<item id="25210" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Mid-grade / Speed Increase" type="EtcItem">
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<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Speed + 7. -->
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<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
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<set name="weight" val="1000" />
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@@ -99,7 +99,7 @@
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<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="25211" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Mid-grade / HP Recovery Bonus Increase" type="EtcItem">
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<item id="25211" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Mid-grade / HP Recovery Bonus Increase" type="EtcItem">
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<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, HP Recovery Bonus + 8. -->
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<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
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<set name="weight" val="1000" />
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@@ -108,7 +108,7 @@
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<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="25212" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Mid-grade / MP Recovery Bonus Increase" type="EtcItem">
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<item id="25212" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Mid-grade / MP Recovery Bonus Increase" type="EtcItem">
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<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, MP Recovery Bonus + 4. -->
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<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
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<set name="weight" val="1000" />
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@@ -117,7 +117,7 @@
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<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="25213" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Mid-grade / Evasion Increase" type="EtcItem">
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<item id="25213" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Mid-grade / Evasion Increase" type="EtcItem">
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<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, P./M. Evasion + 4. -->
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<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
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<set name="weight" val="1000" />
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@@ -126,7 +126,7 @@
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<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="25214" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Mid-grade / Option 15" type="EtcItem">
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<item id="25214" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Mid-grade / Option 15" type="EtcItem">
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<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Mid-grade / Option + 15. -->
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<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
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<set name="weight" val="1000" />
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@@ -135,7 +135,7 @@
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<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="25215" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Mid-grade / Option 16" type="EtcItem">
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<item id="25215" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Mid-grade / Option 16" type="EtcItem">
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<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Mid-grade / Option + 16. -->
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<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
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<set name="weight" val="1000" />
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@@ -144,7 +144,7 @@
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<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="25216" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Mid-grade / Option 17" type="EtcItem">
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<item id="25216" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Mid-grade / Option 17" type="EtcItem">
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<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Mid-grade / Option + 17. -->
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<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
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<set name="weight" val="1000" />
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@@ -153,7 +153,7 @@
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<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="25217" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Mid-grade / Option 18" type="EtcItem">
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<item id="25217" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Mid-grade / Option 18" type="EtcItem">
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<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Mid-grade / Option + 18. -->
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<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
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<set name="weight" val="1000" />
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@@ -162,7 +162,7 @@
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<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="25218" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Mid-grade / Option 19" type="EtcItem">
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<item id="25218" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Mid-grade / Option 19" type="EtcItem">
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<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Mid-grade / Option + 19. -->
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<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
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<set name="weight" val="1000" />
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@@ -171,7 +171,7 @@
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<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="25219" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Mid-grade / Option 20" type="EtcItem">
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<item id="25219" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Mid-grade / Option 20" type="EtcItem">
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<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Mid-grade / Option + 20. -->
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<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
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<set name="weight" val="1000" />
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@@ -180,7 +180,7 @@
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<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="25220" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Top-grade / Debuff Reflect" type="EtcItem">
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<item id="25220" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Top-grade / Debuff Reflect" type="EtcItem">
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<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Debuff Reflect + 10%. -->
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<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
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<set name="weight" val="1000" />
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@@ -189,7 +189,7 @@
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<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="25221" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Top-grade / Damage Reflect Resistance" type="EtcItem">
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<item id="25221" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Top-grade / Damage Reflect Resistance" type="EtcItem">
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<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Debuff Reflect Resistance + 15%. -->
|
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<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
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<set name="weight" val="1000" />
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@@ -198,7 +198,7 @@
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<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="25222" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Top-grade / Ranged Resistance" type="EtcItem">
|
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<item id="25222" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Top-grade / Ranged Resistance" type="EtcItem">
|
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<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Bow/Crossbow Resistance + 10%. -->
|
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<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
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<set name="weight" val="1000" />
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@@ -207,7 +207,7 @@
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<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="25223" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Top-grade / P. Def. Increase" type="EtcItem">
|
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<item id="25223" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Top-grade / P. Def. Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, P. Def. + 10%. -->
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<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
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||||
<set name="weight" val="1000" />
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||||
@@ -216,7 +216,7 @@
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<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
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<set name="is_stackable" val="true" />
|
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</item>
|
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<item id="25224" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Top-grade / M. Def. Increase" type="EtcItem">
|
||||
<item id="25224" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Top-grade / M. Def. Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, M. Def. + 10%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
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@@ -225,7 +225,7 @@
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||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25225" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Top-grade / Attribute Resistance" type="EtcItem">
|
||||
<item id="25225" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Top-grade / Attribute Resistance" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Attribute Resistance + 15. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -234,7 +234,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25226" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Top-grade / Received Heal Amount Increase" type="EtcItem">
|
||||
<item id="25226" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Top-grade / Received Heal Amount Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Received Heal Amount + 15%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -243,7 +243,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25227" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Top-grade / Max. HP Increase" type="EtcItem">
|
||||
<item id="25227" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Top-grade / Max. HP Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Max. HP + 15%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -252,7 +252,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25228" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Top-grade / Max. MP Increase" type="EtcItem">
|
||||
<item id="25228" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Top-grade / Max. MP Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Max. MP + 10%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -261,7 +261,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25229" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Top-grade / Max CP Increase" type="EtcItem">
|
||||
<item id="25229" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Top-grade / Max CP Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Max. CP + 15%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -270,7 +270,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25230" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Top-grade / Speed Increase" type="EtcItem">
|
||||
<item id="25230" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Top-grade / Speed Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Speed + 15. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -279,7 +279,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25231" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Top-grade / HP Recovery Bonus Increase" type="EtcItem">
|
||||
<item id="25231" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Top-grade / HP Recovery Bonus Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, HP Recovery Bonus + 16. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -288,7 +288,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25232" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Top-grade / MP Recovery Bonus Increase" type="EtcItem">
|
||||
<item id="25232" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Top-grade / MP Recovery Bonus Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, MP Recovery Bonus + 8. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -297,7 +297,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25233" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Top-grade / Evasion Increase" type="EtcItem">
|
||||
<item id="25233" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Top-grade / Evasion Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, P./M. Evasion + 8. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -306,7 +306,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25234" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Top-grade / Option 15" type="EtcItem">
|
||||
<item id="25234" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Top-grade / Option 15" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Top-grade / Option + 15. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -315,7 +315,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25235" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Top-grade / Option 16" type="EtcItem">
|
||||
<item id="25235" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Top-grade / Option 16" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Top-grade / Option + 16. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -324,7 +324,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25236" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Top-grade / Option 17" type="EtcItem">
|
||||
<item id="25236" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Top-grade / Option 17" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Top-grade / Option + 17. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -333,7 +333,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25237" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Top-grade / Option 18" type="EtcItem">
|
||||
<item id="25237" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Top-grade / Option 18" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Top-grade / Option + 18. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -342,7 +342,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25238" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Top-grade / Option 19" type="EtcItem">
|
||||
<item id="25238" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Top-grade / Option 19" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Top-grade / Option + 19. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -351,7 +351,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25239" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Top-grade / Option 20" type="EtcItem">
|
||||
<item id="25239" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Top-grade / Option 20" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Top-grade / Option + 20. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -360,7 +360,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25240" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Low-grade / Debuff Reflect" type="EtcItem">
|
||||
<item id="25240" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Low-grade / Debuff Reflect" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Debuff Reflect + 3%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -369,7 +369,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25241" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Low-grade / Damage Reflect Resistance" type="EtcItem">
|
||||
<item id="25241" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Low-grade / Damage Reflect Resistance" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Debuff Reflect Resistance + 5%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -378,7 +378,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25242" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Low-grade / Ranged Resistance" type="EtcItem">
|
||||
<item id="25242" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Low-grade / Ranged Resistance" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Bow/Crossbow Resistance + 3%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -387,7 +387,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25243" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Low-grade / P. Def. Increase" type="EtcItem">
|
||||
<item id="25243" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Low-grade / P. Def. Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, P. Def. + 3%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -396,7 +396,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25244" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Low-grade / M. Def. Increase" type="EtcItem">
|
||||
<item id="25244" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Low-grade / M. Def. Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, M. Def. + 3%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -405,7 +405,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25245" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Low-grade / Attribute Resistance" type="EtcItem">
|
||||
<item id="25245" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Low-grade / Attribute Resistance" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Attribute Resistance + 5. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -414,7 +414,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25246" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Low-grade / Received Heal Amount Increase" type="EtcItem">
|
||||
<item id="25246" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Low-grade / Received Heal Amount Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Received Heal Amount + 3%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -423,7 +423,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25247" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Low-grade / Max. HP Increase" type="EtcItem">
|
||||
<item id="25247" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Low-grade / Max. HP Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Max. HP + 3%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -432,7 +432,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25248" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Low-grade / Max. MP Increase" type="EtcItem">
|
||||
<item id="25248" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Low-grade / Max. MP Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Max. MP + 3%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -441,7 +441,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25249" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Low-grade / Max CP Increase" type="EtcItem">
|
||||
<item id="25249" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Low-grade / Max CP Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Max. CP + 3%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -450,7 +450,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25250" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Low-grade / Speed Increase" type="EtcItem">
|
||||
<item id="25250" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Low-grade / Speed Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Speed + 3. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -459,7 +459,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25251" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Low-grade / HP Recovery Bonus Increase" type="EtcItem">
|
||||
<item id="25251" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Low-grade / HP Recovery Bonus Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, HP Recovery Bonus + 5. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -468,7 +468,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25252" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Low-grade / MP Recovery Bonus Increase" type="EtcItem">
|
||||
<item id="25252" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Low-grade / MP Recovery Bonus Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, MP Recovery Bonus + 3. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -477,7 +477,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25253" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Low-grade / Evasion Increase" type="EtcItem">
|
||||
<item id="25253" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Low-grade / Evasion Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, P./M. Evasion + 3. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -486,7 +486,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25254" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Low-grade / Option 15" type="EtcItem">
|
||||
<item id="25254" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Low-grade / Option 15" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Low-grade / Option + 15. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -495,7 +495,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25255" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Low-grade / Option 16" type="EtcItem">
|
||||
<item id="25255" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Low-grade / Option 16" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Low-grade / Option + 16. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -504,7 +504,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25256" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Low-grade / Option 17" type="EtcItem">
|
||||
<item id="25256" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Low-grade / Option 17" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Low-grade / Option + 17. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -513,7 +513,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25257" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Low-grade / Option 18" type="EtcItem">
|
||||
<item id="25257" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Low-grade / Option 18" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Low-grade / Option + 18. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -522,7 +522,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25258" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Low-grade / Option 19" type="EtcItem">
|
||||
<item id="25258" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Low-grade / Option 19" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Low-grade / Option + 19. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -531,7 +531,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25259" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Low-grade / Option 20" type="EtcItem">
|
||||
<item id="25259" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Low-grade / Option 20" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Low-grade / Option + 20. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -540,7 +540,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25260" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Mid-grade / Debuff Reflect" type="EtcItem">
|
||||
<item id="25260" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Mid-grade / Debuff Reflect" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Debuff Reflect + 5%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -549,7 +549,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25261" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Mid-grade / Damage Reflect Resistance" type="EtcItem">
|
||||
<item id="25261" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Mid-grade / Damage Reflect Resistance" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Debuff Reflect Resistance + 7%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -558,7 +558,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25262" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Mid-grade / Ranged Resistance" type="EtcItem">
|
||||
<item id="25262" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Mid-grade / Ranged Resistance" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Bow/Crossbow Resistance + 5%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -567,7 +567,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25263" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Mid-grade / P. Def. Increase" type="EtcItem">
|
||||
<item id="25263" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Mid-grade / P. Def. Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, P. Def. + 5%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -576,7 +576,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25264" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Mid-grade / M. Def. Increase" type="EtcItem">
|
||||
<item id="25264" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Mid-grade / M. Def. Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, M. Def. + 5%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -585,7 +585,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25265" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Mid-grade / Attribute Resistance" type="EtcItem">
|
||||
<item id="25265" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Mid-grade / Attribute Resistance" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Attribute Resistance + 7. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -594,7 +594,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25266" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Mid-grade / Received Heal Amount Increase" type="EtcItem">
|
||||
<item id="25266" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Mid-grade / Received Heal Amount Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Received Heal Amount + 7%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -603,7 +603,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25267" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Mid-grade / Max. HP Increase" type="EtcItem">
|
||||
<item id="25267" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Mid-grade / Max. HP Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Max. HP + 7%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -612,7 +612,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25268" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Mid-grade / Max. MP Increase" type="EtcItem">
|
||||
<item id="25268" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Mid-grade / Max. MP Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Max. MP + 5%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -621,7 +621,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25269" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Mid-grade / Max CP Increase" type="EtcItem">
|
||||
<item id="25269" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Mid-grade / Max CP Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Max. CP + 7%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -630,7 +630,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25270" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Mid-grade / Speed Increase" type="EtcItem">
|
||||
<item id="25270" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Mid-grade / Speed Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Speed + 7. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -639,7 +639,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25271" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Mid-grade / HP Recovery Bonus Increase" type="EtcItem">
|
||||
<item id="25271" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Mid-grade / HP Recovery Bonus Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, HP Recovery Bonus + 8. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -648,7 +648,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25272" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Mid-grade / MP Recovery Bonus Increase" type="EtcItem">
|
||||
<item id="25272" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Mid-grade / MP Recovery Bonus Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, MP Recovery Bonus + 4. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -657,7 +657,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25273" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Mid-grade / Evasion Increase" type="EtcItem">
|
||||
<item id="25273" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Mid-grade / Evasion Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, P./M. Evasion + 4. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -666,7 +666,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25274" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Mid-grade / Option 15" type="EtcItem">
|
||||
<item id="25274" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Mid-grade / Option 15" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Mid-grade / Option + 15. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -675,7 +675,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25275" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Mid-grade / Option 16" type="EtcItem">
|
||||
<item id="25275" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Mid-grade / Option 16" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Mid-grade / Option + 16. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -684,7 +684,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25276" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Mid-grade / Option 17" type="EtcItem">
|
||||
<item id="25276" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Mid-grade / Option 17" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Mid-grade / Option + 17. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -693,7 +693,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25277" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Mid-grade / Option 18" type="EtcItem">
|
||||
<item id="25277" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Mid-grade / Option 18" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Mid-grade / Option + 18. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -702,7 +702,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25278" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Mid-grade / Option 19" type="EtcItem">
|
||||
<item id="25278" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Mid-grade / Option 19" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Mid-grade / Option + 19. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -711,7 +711,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25279" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Mid-grade / Option 20" type="EtcItem">
|
||||
<item id="25279" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Mid-grade / Option 20" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Mid-grade / Option + 20. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -720,7 +720,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25280" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Top-grade / Debuff Reflect" type="EtcItem">
|
||||
<item id="25280" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Top-grade / Debuff Reflect" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Debuff Reflect + 10%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -729,7 +729,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25281" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Top-grade / Damage Reflect Resistance" type="EtcItem">
|
||||
<item id="25281" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Top-grade / Damage Reflect Resistance" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Debuff Reflect Resistance + 15%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -738,7 +738,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25282" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Top-grade / Ranged Resistance" type="EtcItem">
|
||||
<item id="25282" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Top-grade / Ranged Resistance" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Bow/Crossbow Resistance + 10%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -747,7 +747,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25283" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Top-grade / P. Def. Increase" type="EtcItem">
|
||||
<item id="25283" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Top-grade / P. Def. Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, P. Def. + 10%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -756,7 +756,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25284" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Top-grade / M. Def. Increase" type="EtcItem">
|
||||
<item id="25284" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Top-grade / M. Def. Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, M. Def. + 10%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -765,7 +765,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25285" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Top-grade / Attribute Resistance" type="EtcItem">
|
||||
<item id="25285" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Top-grade / Attribute Resistance" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Attribute Resistance + 15. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -774,7 +774,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25286" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Top-grade / Received Heal Amount Increase" type="EtcItem">
|
||||
<item id="25286" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Top-grade / Received Heal Amount Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Received Heal Amount + 15%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -783,7 +783,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25287" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Top-grade / Max. HP Increase" type="EtcItem">
|
||||
<item id="25287" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Top-grade / Max. HP Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Max. HP + 15%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -792,7 +792,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25288" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Top-grade / Max. MP Increase" type="EtcItem">
|
||||
<item id="25288" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Top-grade / Max. MP Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Max. MP + 10%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -801,7 +801,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25289" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Top-grade / Max CP Increase" type="EtcItem">
|
||||
<item id="25289" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Top-grade / Max CP Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Max. CP + 15%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -810,7 +810,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25290" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Top-grade / Speed Increase" type="EtcItem">
|
||||
<item id="25290" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Top-grade / Speed Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Speed + 15. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -819,7 +819,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25291" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Top-grade / HP Recovery Bonus Increase" type="EtcItem">
|
||||
<item id="25291" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Top-grade / HP Recovery Bonus Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, HP Recovery Bonus + 16. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -828,7 +828,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25292" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Top-grade / MP Recovery Bonus Increase" type="EtcItem">
|
||||
<item id="25292" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Top-grade / MP Recovery Bonus Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, MP Recovery Bonus + 8. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -837,7 +837,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25293" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Top-grade / Evasion Increase" type="EtcItem">
|
||||
<item id="25293" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Top-grade / Evasion Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, P./M. Evasion + 8. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -846,7 +846,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25294" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Top-grade / Option 15" type="EtcItem">
|
||||
<item id="25294" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Top-grade / Option 15" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Top-grade / Option + 15. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -855,7 +855,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25295" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Top-grade / Option 16" type="EtcItem">
|
||||
<item id="25295" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Top-grade / Option 16" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Top-grade / Option + 16. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -864,7 +864,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25296" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Top-grade / Option 17" type="EtcItem">
|
||||
<item id="25296" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Top-grade / Option 17" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Top-grade / Option + 17. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -873,7 +873,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25297" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Top-grade / Option 18" type="EtcItem">
|
||||
<item id="25297" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Top-grade / Option 18" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Top-grade / Option + 18. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -882,7 +882,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25298" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Top-grade / Option 19" type="EtcItem">
|
||||
<item id="25298" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Top-grade / Option 19" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Top-grade / Option + 19. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -891,7 +891,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25299" name="Appearance Stone: Female Swimsuit No. 1" name_additional="Top-grade / Option 20" type="EtcItem">
|
||||
<item id="25299" name="Appearance Stone: Female Swimsuit No. 1" additionalName="Top-grade / Option 20" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Female Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Top-grade / Option + 20. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
|
||||
Reference in New Issue
Block a user