Refactored item additionalName XML value.
This commit is contained in:
200
trunk/dist/game/data/stats/items/25100-25199.xml
vendored
200
trunk/dist/game/data/stats/items/25100-25199.xml
vendored
@@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
|
||||
<item id="25100" name="Formal Wear Appearance Stone" name_additional="Top-grade / Debuff Reflect" type="EtcItem">
|
||||
<item id="25100" name="Formal Wear Appearance Stone" additionalName="Top-grade / Debuff Reflect" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Debuff Reflect + 10%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -8,7 +8,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25101" name="Formal Wear Appearance Stone" name_additional="Top-grade / Damage Reflect Resistance" type="EtcItem">
|
||||
<item id="25101" name="Formal Wear Appearance Stone" additionalName="Top-grade / Damage Reflect Resistance" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Debuff Reflect Resistance + 15%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -16,7 +16,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25102" name="Formal Wear Appearance Stone" name_additional="Top-grade / Ranged Resistance" type="EtcItem">
|
||||
<item id="25102" name="Formal Wear Appearance Stone" additionalName="Top-grade / Ranged Resistance" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Bow/Crossbow Resistance + 10%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -24,7 +24,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25103" name="Formal Wear Appearance Stone" name_additional="Top-grade / P. Def. Increase" type="EtcItem">
|
||||
<item id="25103" name="Formal Wear Appearance Stone" additionalName="Top-grade / P. Def. Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, P. Def. + 10%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -32,7 +32,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25104" name="Formal Wear Appearance Stone" name_additional="Top-grade / M. Def. Increase" type="EtcItem">
|
||||
<item id="25104" name="Formal Wear Appearance Stone" additionalName="Top-grade / M. Def. Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, M. Def. + 10%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -40,7 +40,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25105" name="Formal Wear Appearance Stone" name_additional="Top-grade / Attribute Resistance" type="EtcItem">
|
||||
<item id="25105" name="Formal Wear Appearance Stone" additionalName="Top-grade / Attribute Resistance" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Attribute Resistance + 15. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -48,7 +48,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25106" name="Formal Wear Appearance Stone" name_additional="Top-grade / Received Heal Amount Increase" type="EtcItem">
|
||||
<item id="25106" name="Formal Wear Appearance Stone" additionalName="Top-grade / Received Heal Amount Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Received Heal Amount + 15%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -56,7 +56,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25107" name="Formal Wear Appearance Stone" name_additional="Top-grade / Max. HP Increase" type="EtcItem">
|
||||
<item id="25107" name="Formal Wear Appearance Stone" additionalName="Top-grade / Max. HP Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Max. HP + 15%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -64,7 +64,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25108" name="Formal Wear Appearance Stone" name_additional="Top-grade / Max. MP Increase" type="EtcItem">
|
||||
<item id="25108" name="Formal Wear Appearance Stone" additionalName="Top-grade / Max. MP Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Max. MP + 10%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -72,7 +72,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25109" name="Formal Wear Appearance Stone" name_additional="Top-grade / Max CP Increase" type="EtcItem">
|
||||
<item id="25109" name="Formal Wear Appearance Stone" additionalName="Top-grade / Max CP Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Max. CP + 15%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -80,7 +80,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25110" name="Formal Wear Appearance Stone" name_additional="Top-grade / Speed Increase" type="EtcItem">
|
||||
<item id="25110" name="Formal Wear Appearance Stone" additionalName="Top-grade / Speed Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Speed + 15. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -88,7 +88,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25111" name="Formal Wear Appearance Stone" name_additional="Top-grade / HP Recovery Bonus Increase" type="EtcItem">
|
||||
<item id="25111" name="Formal Wear Appearance Stone" additionalName="Top-grade / HP Recovery Bonus Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, HP Recovery Bonus + 16. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -96,7 +96,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25112" name="Formal Wear Appearance Stone" name_additional="Top-grade / MP Recovery Bonus Increase" type="EtcItem">
|
||||
<item id="25112" name="Formal Wear Appearance Stone" additionalName="Top-grade / MP Recovery Bonus Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, MP Recovery Bonus + 8. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -104,7 +104,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25113" name="Formal Wear Appearance Stone" name_additional="Top-grade / Evasion Increase" type="EtcItem">
|
||||
<item id="25113" name="Formal Wear Appearance Stone" additionalName="Top-grade / Evasion Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, P./M. Evasion + 8. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -112,7 +112,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25114" name="Formal Wear Appearance Stone" name_additional="Top-grade / Option 15" type="EtcItem">
|
||||
<item id="25114" name="Formal Wear Appearance Stone" additionalName="Top-grade / Option 15" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Top-grade / Option + 15. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -120,7 +120,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25115" name="Formal Wear Appearance Stone" name_additional="Top-grade / Option 16" type="EtcItem">
|
||||
<item id="25115" name="Formal Wear Appearance Stone" additionalName="Top-grade / Option 16" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Top-grade / Option + 16. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -128,7 +128,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25116" name="Formal Wear Appearance Stone" name_additional="Top-grade / Option 17" type="EtcItem">
|
||||
<item id="25116" name="Formal Wear Appearance Stone" additionalName="Top-grade / Option 17" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Top-grade / Option + 17. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -136,7 +136,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25117" name="Formal Wear Appearance Stone" name_additional="Top-grade / Option 18" type="EtcItem">
|
||||
<item id="25117" name="Formal Wear Appearance Stone" additionalName="Top-grade / Option 18" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Top-grade / Option + 18. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -144,7 +144,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25118" name="Formal Wear Appearance Stone" name_additional="Top-grade / Option 19" type="EtcItem">
|
||||
<item id="25118" name="Formal Wear Appearance Stone" additionalName="Top-grade / Option 19" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Top-grade / Option + 19. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -152,7 +152,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25119" name="Formal Wear Appearance Stone" name_additional="Top-grade / Option 20" type="EtcItem">
|
||||
<item id="25119" name="Formal Wear Appearance Stone" additionalName="Top-grade / Option 20" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Top-grade / Option + 20. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -160,7 +160,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25120" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Low-grade / Debuff Reflect" type="EtcItem">
|
||||
<item id="25120" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Low-grade / Debuff Reflect" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Debuff Reflect + 3%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -169,7 +169,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25121" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Low-grade / Damage Reflect Resistance" type="EtcItem">
|
||||
<item id="25121" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Low-grade / Damage Reflect Resistance" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Debuff Reflect Resistance + 5%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -178,7 +178,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25122" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Low-grade / Ranged Resistance" type="EtcItem">
|
||||
<item id="25122" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Low-grade / Ranged Resistance" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Bow/Crossbow Resistance + 3%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -187,7 +187,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25123" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Low-grade / P. Def. Increase" type="EtcItem">
|
||||
<item id="25123" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Low-grade / P. Def. Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, P. Def. + 3%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -196,7 +196,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25124" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Low-grade / M. Def. Increase" type="EtcItem">
|
||||
<item id="25124" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Low-grade / M. Def. Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, M. Def. + 3%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -205,7 +205,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25125" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Low-grade / Attribute Resistance" type="EtcItem">
|
||||
<item id="25125" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Low-grade / Attribute Resistance" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Attribute Resistance + 5. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -214,7 +214,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25126" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Low-grade / Received Heal Amount Increase" type="EtcItem">
|
||||
<item id="25126" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Low-grade / Received Heal Amount Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Received Heal Amount + 3%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -223,7 +223,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25127" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Low-grade / Max. HP Increase" type="EtcItem">
|
||||
<item id="25127" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Low-grade / Max. HP Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Max. HP + 3%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -232,7 +232,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25128" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Low-grade / Max. MP Increase" type="EtcItem">
|
||||
<item id="25128" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Low-grade / Max. MP Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Max. MP + 3%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -241,7 +241,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25129" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Low-grade / Max CP Increase" type="EtcItem">
|
||||
<item id="25129" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Low-grade / Max CP Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Max. CP + 3%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -250,7 +250,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25130" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Low-grade / Speed Increase" type="EtcItem">
|
||||
<item id="25130" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Low-grade / Speed Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Speed + 3. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -259,7 +259,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25131" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Low-grade / HP Recovery Bonus Increase" type="EtcItem">
|
||||
<item id="25131" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Low-grade / HP Recovery Bonus Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, HP Recovery Bonus + 5. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -268,7 +268,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25132" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Low-grade / MP Recovery Bonus Increase" type="EtcItem">
|
||||
<item id="25132" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Low-grade / MP Recovery Bonus Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, MP Recovery Bonus + 3. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -277,7 +277,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25133" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Low-grade / Evasion Increase" type="EtcItem">
|
||||
<item id="25133" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Low-grade / Evasion Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, P./M. Evasion + 3. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -286,7 +286,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25134" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Low-grade / Option 15" type="EtcItem">
|
||||
<item id="25134" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Low-grade / Option 15" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Low-grade / Option + 15. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -295,7 +295,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25135" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Low-grade / Option 16" type="EtcItem">
|
||||
<item id="25135" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Low-grade / Option 16" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Low-grade / Option + 16. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -304,7 +304,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25136" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Low-grade / Option 17" type="EtcItem">
|
||||
<item id="25136" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Low-grade / Option 17" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Low-grade / Option + 17. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -313,7 +313,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25137" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Low-grade / Option 18" type="EtcItem">
|
||||
<item id="25137" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Low-grade / Option 18" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Low-grade / Option + 18. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -322,7 +322,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25138" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Low-grade / Option 19" type="EtcItem">
|
||||
<item id="25138" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Low-grade / Option 19" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Low-grade / Option + 19. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -331,7 +331,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25139" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Low-grade / Option 20" type="EtcItem">
|
||||
<item id="25139" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Low-grade / Option 20" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Low-grade / Option + 20. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -340,7 +340,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25140" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Mid-grade / Debuff Reflect" type="EtcItem">
|
||||
<item id="25140" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Mid-grade / Debuff Reflect" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Debuff Reflect + 5%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -349,7 +349,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25141" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Mid-grade / Damage Reflect Resistance" type="EtcItem">
|
||||
<item id="25141" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Mid-grade / Damage Reflect Resistance" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Debuff Reflect Resistance + 7%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -358,7 +358,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25142" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Mid-grade / Ranged Resistance" type="EtcItem">
|
||||
<item id="25142" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Mid-grade / Ranged Resistance" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Bow/Crossbow Resistance + 5%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -367,7 +367,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25143" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Mid-grade / P. Def. Increase" type="EtcItem">
|
||||
<item id="25143" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Mid-grade / P. Def. Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, P. Def. + 5%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -376,7 +376,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25144" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Mid-grade / M. Def. Increase" type="EtcItem">
|
||||
<item id="25144" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Mid-grade / M. Def. Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, M. Def. + 5%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -385,7 +385,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25145" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Mid-grade / Attribute Resistance" type="EtcItem">
|
||||
<item id="25145" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Mid-grade / Attribute Resistance" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Attribute Resistance + 7. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -394,7 +394,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25146" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Mid-grade / Received Heal Amount Increase" type="EtcItem">
|
||||
<item id="25146" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Mid-grade / Received Heal Amount Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Received Heal Amount + 7%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -403,7 +403,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25147" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Mid-grade / Max. HP Increase" type="EtcItem">
|
||||
<item id="25147" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Mid-grade / Max. HP Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Max. HP + 7%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -412,7 +412,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25148" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Mid-grade / Max. MP Increase" type="EtcItem">
|
||||
<item id="25148" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Mid-grade / Max. MP Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Max. MP + 5%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -421,7 +421,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25149" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Mid-grade / Max CP Increase" type="EtcItem">
|
||||
<item id="25149" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Mid-grade / Max CP Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Max. CP + 7%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -430,7 +430,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25150" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Mid-grade / Speed Increase" type="EtcItem">
|
||||
<item id="25150" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Mid-grade / Speed Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Speed + 7. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -439,7 +439,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25151" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Mid-grade / HP Recovery Bonus Increase" type="EtcItem">
|
||||
<item id="25151" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Mid-grade / HP Recovery Bonus Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, HP Recovery Bonus + 8. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -448,7 +448,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25152" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Mid-grade / MP Recovery Bonus Increase" type="EtcItem">
|
||||
<item id="25152" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Mid-grade / MP Recovery Bonus Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, MP Recovery Bonus + 4. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -457,7 +457,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25153" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Mid-grade / Evasion Increase" type="EtcItem">
|
||||
<item id="25153" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Mid-grade / Evasion Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, P./M. Evasion + 4. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -466,7 +466,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25154" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Mid-grade / Option 15" type="EtcItem">
|
||||
<item id="25154" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Mid-grade / Option 15" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Mid-grade / Option + 15. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -475,7 +475,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25155" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Mid-grade / Option 16" type="EtcItem">
|
||||
<item id="25155" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Mid-grade / Option 16" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Mid-grade / Option + 16. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -484,7 +484,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25156" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Mid-grade / Option 17" type="EtcItem">
|
||||
<item id="25156" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Mid-grade / Option 17" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Mid-grade / Option + 17. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -493,7 +493,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25157" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Mid-grade / Option 18" type="EtcItem">
|
||||
<item id="25157" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Mid-grade / Option 18" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Mid-grade / Option + 18. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -502,7 +502,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25158" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Mid-grade / Option 19" type="EtcItem">
|
||||
<item id="25158" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Mid-grade / Option 19" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Mid-grade / Option + 19. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -511,7 +511,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25159" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Mid-grade / Option 20" type="EtcItem">
|
||||
<item id="25159" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Mid-grade / Option 20" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Mid-grade / Option + 20. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -520,7 +520,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25160" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Top-grade / Debuff Reflect" type="EtcItem">
|
||||
<item id="25160" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Top-grade / Debuff Reflect" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Debuff Reflect + 10%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -529,7 +529,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25161" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Top-grade / Damage Reflect Resistance" type="EtcItem">
|
||||
<item id="25161" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Top-grade / Damage Reflect Resistance" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Debuff Reflect Resistance + 15%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -538,7 +538,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25162" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Top-grade / Ranged Resistance" type="EtcItem">
|
||||
<item id="25162" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Top-grade / Ranged Resistance" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Bow/Crossbow Resistance + 10%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -547,7 +547,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25163" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Top-grade / P. Def. Increase" type="EtcItem">
|
||||
<item id="25163" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Top-grade / P. Def. Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, P. Def. + 10%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -556,7 +556,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25164" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Top-grade / M. Def. Increase" type="EtcItem">
|
||||
<item id="25164" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Top-grade / M. Def. Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, M. Def. + 10%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -565,7 +565,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25165" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Top-grade / Attribute Resistance" type="EtcItem">
|
||||
<item id="25165" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Top-grade / Attribute Resistance" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Attribute Resistance + 15. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -574,7 +574,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25166" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Top-grade / Received Heal Amount Increase" type="EtcItem">
|
||||
<item id="25166" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Top-grade / Received Heal Amount Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Received Heal Amount + 15%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -583,7 +583,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25167" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Top-grade / Max. HP Increase" type="EtcItem">
|
||||
<item id="25167" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Top-grade / Max. HP Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Max. HP + 15%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -592,7 +592,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25168" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Top-grade / Max. MP Increase" type="EtcItem">
|
||||
<item id="25168" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Top-grade / Max. MP Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Max. MP + 10%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -601,7 +601,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25169" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Top-grade / Max CP Increase" type="EtcItem">
|
||||
<item id="25169" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Top-grade / Max CP Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Max. CP + 15%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -610,7 +610,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25170" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Top-grade / Speed Increase" type="EtcItem">
|
||||
<item id="25170" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Top-grade / Speed Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Speed + 15. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -619,7 +619,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25171" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Top-grade / HP Recovery Bonus Increase" type="EtcItem">
|
||||
<item id="25171" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Top-grade / HP Recovery Bonus Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, HP Recovery Bonus + 16. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -628,7 +628,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25172" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Top-grade / MP Recovery Bonus Increase" type="EtcItem">
|
||||
<item id="25172" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Top-grade / MP Recovery Bonus Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, MP Recovery Bonus + 8. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -637,7 +637,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25173" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Top-grade / Evasion Increase" type="EtcItem">
|
||||
<item id="25173" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Top-grade / Evasion Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, P./M. Evasion + 8. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -646,7 +646,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25174" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Top-grade / Option 15" type="EtcItem">
|
||||
<item id="25174" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Top-grade / Option 15" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Top-grade / Option + 15. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -655,7 +655,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25175" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Top-grade / Option 16" type="EtcItem">
|
||||
<item id="25175" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Top-grade / Option 16" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Top-grade / Option + 16. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -664,7 +664,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25176" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Top-grade / Option 17" type="EtcItem">
|
||||
<item id="25176" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Top-grade / Option 17" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Top-grade / Option + 17. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -673,7 +673,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25177" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Top-grade / Option 18" type="EtcItem">
|
||||
<item id="25177" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Top-grade / Option 18" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Top-grade / Option + 18. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -682,7 +682,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25178" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Top-grade / Option 19" type="EtcItem">
|
||||
<item id="25178" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Top-grade / Option 19" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Top-grade / Option + 19. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -691,7 +691,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25179" name="Appearance Stone: Male Swimsuit No. 1" name_additional="Top-grade / Option 20" type="EtcItem">
|
||||
<item id="25179" name="Appearance Stone: Male Swimsuit No. 1" additionalName="Top-grade / Option 20" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 1. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Top-grade / Option + 20. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -700,7 +700,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25180" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Low-grade / Debuff Reflect" type="EtcItem">
|
||||
<item id="25180" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Low-grade / Debuff Reflect" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Debuff Reflect + 3%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -709,7 +709,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25181" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Low-grade / Damage Reflect Resistance" type="EtcItem">
|
||||
<item id="25181" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Low-grade / Damage Reflect Resistance" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Debuff Reflect Resistance + 5%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -718,7 +718,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25182" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Low-grade / Ranged Resistance" type="EtcItem">
|
||||
<item id="25182" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Low-grade / Ranged Resistance" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Bow/Crossbow Resistance + 3%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -727,7 +727,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25183" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Low-grade / P. Def. Increase" type="EtcItem">
|
||||
<item id="25183" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Low-grade / P. Def. Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, P. Def. + 3%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -736,7 +736,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25184" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Low-grade / M. Def. Increase" type="EtcItem">
|
||||
<item id="25184" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Low-grade / M. Def. Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, M. Def. + 3%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -745,7 +745,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25185" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Low-grade / Attribute Resistance" type="EtcItem">
|
||||
<item id="25185" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Low-grade / Attribute Resistance" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Attribute Resistance + 5. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -754,7 +754,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25186" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Low-grade / Received Heal Amount Increase" type="EtcItem">
|
||||
<item id="25186" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Low-grade / Received Heal Amount Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Received Heal Amount + 3%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -763,7 +763,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25187" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Low-grade / Max. HP Increase" type="EtcItem">
|
||||
<item id="25187" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Low-grade / Max. HP Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Max. HP + 3%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -772,7 +772,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25188" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Low-grade / Max. MP Increase" type="EtcItem">
|
||||
<item id="25188" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Low-grade / Max. MP Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Max. MP + 3%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -781,7 +781,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25189" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Low-grade / Max CP Increase" type="EtcItem">
|
||||
<item id="25189" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Low-grade / Max CP Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Max. CP + 3%. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -790,7 +790,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25190" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Low-grade / Speed Increase" type="EtcItem">
|
||||
<item id="25190" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Low-grade / Speed Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Speed + 3. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -799,7 +799,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25191" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Low-grade / HP Recovery Bonus Increase" type="EtcItem">
|
||||
<item id="25191" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Low-grade / HP Recovery Bonus Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, HP Recovery Bonus + 5. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -808,7 +808,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25192" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Low-grade / MP Recovery Bonus Increase" type="EtcItem">
|
||||
<item id="25192" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Low-grade / MP Recovery Bonus Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, MP Recovery Bonus + 3. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -817,7 +817,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25193" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Low-grade / Evasion Increase" type="EtcItem">
|
||||
<item id="25193" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Low-grade / Evasion Increase" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, P./M. Evasion + 3. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -826,7 +826,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25194" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Low-grade / Option 15" type="EtcItem">
|
||||
<item id="25194" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Low-grade / Option 15" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Low-grade / Option + 15. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -835,7 +835,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25195" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Low-grade / Option 16" type="EtcItem">
|
||||
<item id="25195" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Low-grade / Option 16" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Low-grade / Option + 16. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -844,7 +844,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25196" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Low-grade / Option 17" type="EtcItem">
|
||||
<item id="25196" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Low-grade / Option 17" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Low-grade / Option + 17. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -853,7 +853,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25197" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Low-grade / Option 18" type="EtcItem">
|
||||
<item id="25197" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Low-grade / Option 18" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Low-grade / Option + 18. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -862,7 +862,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25198" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Low-grade / Option 19" type="EtcItem">
|
||||
<item id="25198" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Low-grade / Option 19" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Low-grade / Option + 19. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
@@ -871,7 +871,7 @@
|
||||
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="25199" name="Appearance Stone: Male Swimsuit No. 2" name_additional="Low-grade / Option 20" type="EtcItem">
|
||||
<item id="25199" name="Appearance Stone: Male Swimsuit No. 2" additionalName="Low-grade / Option 20" type="EtcItem">
|
||||
<!-- Changes the appearance of the entire armor into that of Male Swimsuit No. 2. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Low-grade / Option + 20. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
||||
<set name="weight" val="1000" />
|
||||
|
||||
Reference in New Issue
Block a user