Refactored item additionalName XML value.

This commit is contained in:
MobiusDev
2016-06-13 18:15:13 +00:00
parent 68c58fd88e
commit d1c2bf17e3
274 changed files with 14848 additions and 14848 deletions

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="25000" name="Maid Costume" name_additional="Low-grade / Debuff Reflect" type="Armor">
<item id="25000" name="Maid Costume" additionalName="Low-grade / Debuff Reflect" type="Armor">
<!-- Maid costume. Female only. When modified, Debuff Reflect + 3%. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -12,7 +12,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25001" name="Maid Costume" name_additional="Low-grade / Damage Reflect Resistance" type="Armor">
<item id="25001" name="Maid Costume" additionalName="Low-grade / Damage Reflect Resistance" type="Armor">
<!-- Maid costume. Female only. When modified, Debuff Reflect Resistance + 5%. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -24,7 +24,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25002" name="Maid Costume" name_additional="Low-grade / Ranged Resistance" type="Armor">
<item id="25002" name="Maid Costume" additionalName="Low-grade / Ranged Resistance" type="Armor">
<!-- Maid costume. Female only. When modified, Bow/Crossbow Resistance + 3%. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -36,7 +36,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25003" name="Maid Costume" name_additional="Low-grade / P. Def. Increase" type="Armor">
<item id="25003" name="Maid Costume" additionalName="Low-grade / P. Def. Increase" type="Armor">
<!-- Maid costume. Female only. When modified, P. Def. + 3%. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -48,7 +48,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25004" name="Maid Costume" name_additional="Low-grade / M. Def. Increase" type="Armor">
<item id="25004" name="Maid Costume" additionalName="Low-grade / M. Def. Increase" type="Armor">
<!-- Maid costume. Female only. When modified, M. Def. + 3%. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -60,7 +60,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25005" name="Maid Costume" name_additional="Low-grade / Attribute Resistance" type="Armor">
<item id="25005" name="Maid Costume" additionalName="Low-grade / Attribute Resistance" type="Armor">
<!-- Maid costume. Female only. When modified, Attribute Resistance + 5. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -72,7 +72,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25006" name="Maid Costume" name_additional="Low-grade / Received Heal Amount Increase" type="Armor">
<item id="25006" name="Maid Costume" additionalName="Low-grade / Received Heal Amount Increase" type="Armor">
<!-- Maid costume. Female only. When modified, Received Heal Amount + 3%. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -84,7 +84,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25007" name="Maid Costume" name_additional="Low-grade / Max. HP Increase" type="Armor">
<item id="25007" name="Maid Costume" additionalName="Low-grade / Max. HP Increase" type="Armor">
<!-- Maid costume. Female only. When modified, Max. HP + 3%. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -96,7 +96,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25008" name="Maid Costume" name_additional="Low-grade / Max. MP Increase" type="Armor">
<item id="25008" name="Maid Costume" additionalName="Low-grade / Max. MP Increase" type="Armor">
<!-- Maid costume. Female only. When modified, Max. MP + 3%. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -108,7 +108,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25009" name="Maid Costume" name_additional="Low-grade / Max CP Increase" type="Armor">
<item id="25009" name="Maid Costume" additionalName="Low-grade / Max CP Increase" type="Armor">
<!-- Maid costume. Female only. When modified, Max. CP + 3%. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -120,7 +120,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25010" name="Maid Costume" name_additional="Low-grade / Speed Increase" type="Armor">
<item id="25010" name="Maid Costume" additionalName="Low-grade / Speed Increase" type="Armor">
<!-- Maid costume. Female only. When modified, Speed + 3. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -132,7 +132,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25011" name="Maid Costume" name_additional="Low-grade / HP Recovery Bonus Increase" type="Armor">
<item id="25011" name="Maid Costume" additionalName="Low-grade / HP Recovery Bonus Increase" type="Armor">
<!-- Maid costume. Female only. When modified, HP Recovery Bonus + 5. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -144,7 +144,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25012" name="Maid Costume" name_additional="Low-grade / MP Recovery Bonus Increase" type="Armor">
<item id="25012" name="Maid Costume" additionalName="Low-grade / MP Recovery Bonus Increase" type="Armor">
<!-- Maid costume. Female only. When modified, MP Recovery Bonus + 3. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -156,7 +156,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25013" name="Maid Costume" name_additional="Low-grade / Evasion Increase" type="Armor">
<item id="25013" name="Maid Costume" additionalName="Low-grade / Evasion Increase" type="Armor">
<!-- Maid costume. Female only. When modified, P./M. Evasion + 3. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -168,7 +168,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25014" name="Maid Costume" name_additional="Low-grade / Option 15" type="Armor">
<item id="25014" name="Maid Costume" additionalName="Low-grade / Option 15" type="Armor">
<!-- Maid costume. Female only. When modified, Low-grade / Option + 15. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -180,7 +180,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25015" name="Maid Costume" name_additional="Low-grade / Option 16" type="Armor">
<item id="25015" name="Maid Costume" additionalName="Low-grade / Option 16" type="Armor">
<!-- Maid costume. Female only. When modified, Low-grade / Option + 16. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -192,7 +192,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25016" name="Maid Costume" name_additional="Low-grade / Option 17" type="Armor">
<item id="25016" name="Maid Costume" additionalName="Low-grade / Option 17" type="Armor">
<!-- Maid costume. Female only. When modified, Low-grade / Option + 17. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -204,7 +204,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25017" name="Maid Costume" name_additional="Low-grade / Option 18" type="Armor">
<item id="25017" name="Maid Costume" additionalName="Low-grade / Option 18" type="Armor">
<!-- Maid costume. Female only. When modified, Low-grade / Option + 18. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -216,7 +216,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25018" name="Maid Costume" name_additional="Low-grade / Option 19" type="Armor">
<item id="25018" name="Maid Costume" additionalName="Low-grade / Option 19" type="Armor">
<!-- Maid costume. Female only. When modified, Low-grade / Option + 19. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -228,7 +228,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25019" name="Maid Costume" name_additional="Low-grade / Option 20" type="Armor">
<item id="25019" name="Maid Costume" additionalName="Low-grade / Option 20" type="Armor">
<!-- Maid costume. Female only. When modified, Low-grade / Option + 20. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -240,7 +240,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25020" name="Maid Costume" name_additional="Mid-grade / Debuff Reflect" type="Armor">
<item id="25020" name="Maid Costume" additionalName="Mid-grade / Debuff Reflect" type="Armor">
<!-- Maid costume. Female only. When modified, Debuff Reflect + 5%. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -252,7 +252,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25021" name="Maid Costume" name_additional="Mid-grade / Damage Reflect Resistance" type="Armor">
<item id="25021" name="Maid Costume" additionalName="Mid-grade / Damage Reflect Resistance" type="Armor">
<!-- Maid costume. Female only. When modified, Debuff Reflect Resistance + 7%. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -264,7 +264,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25022" name="Maid Costume" name_additional="Mid-grade / Ranged Resistance" type="Armor">
<item id="25022" name="Maid Costume" additionalName="Mid-grade / Ranged Resistance" type="Armor">
<!-- Maid costume. Female only. When modified, Bow/Crossbow Resistance + 5%. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -276,7 +276,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25023" name="Maid Costume" name_additional="Mid-grade / P. Def. Increase" type="Armor">
<item id="25023" name="Maid Costume" additionalName="Mid-grade / P. Def. Increase" type="Armor">
<!-- Maid costume. Female only. When modified, P. Def. + 5%. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -288,7 +288,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25024" name="Maid Costume" name_additional="Mid-grade / M. Def. Increase" type="Armor">
<item id="25024" name="Maid Costume" additionalName="Mid-grade / M. Def. Increase" type="Armor">
<!-- Maid costume. Female only. When modified, M. Def. + 5%. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -300,7 +300,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25025" name="Maid Costume" name_additional="Mid-grade / Attribute Resistance" type="Armor">
<item id="25025" name="Maid Costume" additionalName="Mid-grade / Attribute Resistance" type="Armor">
<!-- Maid costume. Female only. When modified, Attribute Resistance + 7. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -312,7 +312,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25026" name="Maid Costume" name_additional="Mid-grade / Received Heal Amount Increase" type="Armor">
<item id="25026" name="Maid Costume" additionalName="Mid-grade / Received Heal Amount Increase" type="Armor">
<!-- Maid costume. Female only. When modified, Received Heal Amount + 7%. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -324,7 +324,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25027" name="Maid Costume" name_additional="Mid-grade / Max. HP Increase" type="Armor">
<item id="25027" name="Maid Costume" additionalName="Mid-grade / Max. HP Increase" type="Armor">
<!-- Maid costume. Female only. When modified, Max. HP + 7%. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -336,7 +336,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25028" name="Maid Costume" name_additional="Mid-grade / Max. MP Increase" type="Armor">
<item id="25028" name="Maid Costume" additionalName="Mid-grade / Max. MP Increase" type="Armor">
<!-- Maid costume. Female only. When modified, Max. MP + 5%. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -348,7 +348,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25029" name="Maid Costume" name_additional="Mid-grade / Max CP Increase" type="Armor">
<item id="25029" name="Maid Costume" additionalName="Mid-grade / Max CP Increase" type="Armor">
<!-- Maid costume. Female only. When modified, Max. CP + 7%. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -360,7 +360,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25030" name="Maid Costume" name_additional="Mid-grade / Speed Increase" type="Armor">
<item id="25030" name="Maid Costume" additionalName="Mid-grade / Speed Increase" type="Armor">
<!-- Maid costume. Female only. When modified, Speed + 7. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -372,7 +372,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25031" name="Maid Costume" name_additional="Mid-grade / HP Recovery Bonus Increase" type="Armor">
<item id="25031" name="Maid Costume" additionalName="Mid-grade / HP Recovery Bonus Increase" type="Armor">
<!-- Maid costume. Female only. When modified, HP Recovery Bonus + 8. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -384,7 +384,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25032" name="Maid Costume" name_additional="Mid-grade / MP Recovery Bonus Increase" type="Armor">
<item id="25032" name="Maid Costume" additionalName="Mid-grade / MP Recovery Bonus Increase" type="Armor">
<!-- Maid costume. Female only. When modified, MP Recovery Bonus + 4. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -396,7 +396,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25033" name="Maid Costume" name_additional="Mid-grade / Evasion Increase" type="Armor">
<item id="25033" name="Maid Costume" additionalName="Mid-grade / Evasion Increase" type="Armor">
<!-- Maid costume. Female only. When modified, P./M. Evasion + 4. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -408,7 +408,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25034" name="Maid Costume" name_additional="Mid-grade / Option 15" type="Armor">
<item id="25034" name="Maid Costume" additionalName="Mid-grade / Option 15" type="Armor">
<!-- Maid costume. Female only. When modified, Mid-grade / Option + 15. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -420,7 +420,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25035" name="Maid Costume" name_additional="Mid-grade / Option 16" type="Armor">
<item id="25035" name="Maid Costume" additionalName="Mid-grade / Option 16" type="Armor">
<!-- Maid costume. Female only. When modified, Mid-grade / Option + 16. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -432,7 +432,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25036" name="Maid Costume" name_additional="Mid-grade / Option 17" type="Armor">
<item id="25036" name="Maid Costume" additionalName="Mid-grade / Option 17" type="Armor">
<!-- Maid costume. Female only. When modified, Mid-grade / Option + 17. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -444,7 +444,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25037" name="Maid Costume" name_additional="Mid-grade / Option 18" type="Armor">
<item id="25037" name="Maid Costume" additionalName="Mid-grade / Option 18" type="Armor">
<!-- Maid costume. Female only. When modified, Mid-grade / Option + 18. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -456,7 +456,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25038" name="Maid Costume" name_additional="Mid-grade / Option 19" type="Armor">
<item id="25038" name="Maid Costume" additionalName="Mid-grade / Option 19" type="Armor">
<!-- Maid costume. Female only. When modified, Mid-grade / Option + 19. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -468,7 +468,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25039" name="Maid Costume" name_additional="Mid-grade / Option 20" type="Armor">
<item id="25039" name="Maid Costume" additionalName="Mid-grade / Option 20" type="Armor">
<!-- Maid costume. Female only. When modified, Mid-grade / Option + 20. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -480,7 +480,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25040" name="Maid Costume" name_additional="Top-grade / Debuff Reflect" type="Armor">
<item id="25040" name="Maid Costume" additionalName="Top-grade / Debuff Reflect" type="Armor">
<!-- Maid costume. Female only. When modified, Debuff Reflect + 10%. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -492,7 +492,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25041" name="Maid Costume" name_additional="Top-grade / Damage Reflect Resistance" type="Armor">
<item id="25041" name="Maid Costume" additionalName="Top-grade / Damage Reflect Resistance" type="Armor">
<!-- Maid costume. Female only. When modified, Debuff Reflect Resistance + 15%. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -504,7 +504,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25042" name="Maid Costume" name_additional="Top-grade / Ranged Resistance" type="Armor">
<item id="25042" name="Maid Costume" additionalName="Top-grade / Ranged Resistance" type="Armor">
<!-- Maid costume. Female only. When modified, Bow/Crossbow Resistance + 10%. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -516,7 +516,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25043" name="Maid Costume" name_additional="Top-grade / P. Def. Increase" type="Armor">
<item id="25043" name="Maid Costume" additionalName="Top-grade / P. Def. Increase" type="Armor">
<!-- Maid costume. Female only. When modified, P. Def. + 10%. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -528,7 +528,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25044" name="Maid Costume" name_additional="Top-grade / M. Def. Increase" type="Armor">
<item id="25044" name="Maid Costume" additionalName="Top-grade / M. Def. Increase" type="Armor">
<!-- Maid costume. Female only. When modified, M. Def. + 10%. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -540,7 +540,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25045" name="Maid Costume" name_additional="Top-grade / Attribute Resistance" type="Armor">
<item id="25045" name="Maid Costume" additionalName="Top-grade / Attribute Resistance" type="Armor">
<!-- Maid costume. Female only. When modified, Attribute Resistance + 15. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -552,7 +552,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25046" name="Maid Costume" name_additional="Top-grade / Received Heal Amount Increase" type="Armor">
<item id="25046" name="Maid Costume" additionalName="Top-grade / Received Heal Amount Increase" type="Armor">
<!-- Maid costume. Female only. When modified, Received Heal Amount + 15%. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -564,7 +564,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25047" name="Maid Costume" name_additional="Top-grade / Max. HP Increase" type="Armor">
<item id="25047" name="Maid Costume" additionalName="Top-grade / Max. HP Increase" type="Armor">
<!-- Maid costume. Female only. When modified, Max. HP + 15%. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -576,7 +576,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25048" name="Maid Costume" name_additional="Top-grade / Max. MP Increase" type="Armor">
<item id="25048" name="Maid Costume" additionalName="Top-grade / Max. MP Increase" type="Armor">
<!-- Maid costume. Female only. When modified, Max. MP + 10%. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -588,7 +588,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25049" name="Maid Costume" name_additional="Top-grade / Max CP Increase" type="Armor">
<item id="25049" name="Maid Costume" additionalName="Top-grade / Max CP Increase" type="Armor">
<!-- Maid costume. Female only. When modified, Max. CP + 15%. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -600,7 +600,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25050" name="Maid Costume" name_additional="Top-grade / Speed Increase" type="Armor">
<item id="25050" name="Maid Costume" additionalName="Top-grade / Speed Increase" type="Armor">
<!-- Maid costume. Female only. When modified, Speed + 15. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -612,7 +612,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25051" name="Maid Costume" name_additional="Top-grade / HP Recovery Bonus Increase" type="Armor">
<item id="25051" name="Maid Costume" additionalName="Top-grade / HP Recovery Bonus Increase" type="Armor">
<!-- Maid costume. Female only. When modified, HP Recovery Bonus + 16. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -624,7 +624,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25052" name="Maid Costume" name_additional="Top-grade / MP Recovery Bonus Increase" type="Armor">
<item id="25052" name="Maid Costume" additionalName="Top-grade / MP Recovery Bonus Increase" type="Armor">
<!-- Maid costume. Female only. When modified, MP Recovery Bonus + 8. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -636,7 +636,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25053" name="Maid Costume" name_additional="Top-grade / Evasion Increase" type="Armor">
<item id="25053" name="Maid Costume" additionalName="Top-grade / Evasion Increase" type="Armor">
<!-- Maid costume. Female only. When modified, P./M. Evasion + 8. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -648,7 +648,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25054" name="Maid Costume" name_additional="Top-grade / Option 15" type="Armor">
<item id="25054" name="Maid Costume" additionalName="Top-grade / Option 15" type="Armor">
<!-- Maid costume. Female only. When modified, Top-grade / Option + 15. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -660,7 +660,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25055" name="Maid Costume" name_additional="Top-grade / Option 16" type="Armor">
<item id="25055" name="Maid Costume" additionalName="Top-grade / Option 16" type="Armor">
<!-- Maid costume. Female only. When modified, Top-grade / Option + 16. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -672,7 +672,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25056" name="Maid Costume" name_additional="Top-grade / Option 17" type="Armor">
<item id="25056" name="Maid Costume" additionalName="Top-grade / Option 17" type="Armor">
<!-- Maid costume. Female only. When modified, Top-grade / Option + 17. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -684,7 +684,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25057" name="Maid Costume" name_additional="Top-grade / Option 18" type="Armor">
<item id="25057" name="Maid Costume" additionalName="Top-grade / Option 18" type="Armor">
<!-- Maid costume. Female only. When modified, Top-grade / Option + 18. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -696,7 +696,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25058" name="Maid Costume" name_additional="Top-grade / Option 19" type="Armor">
<item id="25058" name="Maid Costume" additionalName="Top-grade / Option 19" type="Armor">
<!-- Maid costume. Female only. When modified, Top-grade / Option + 19. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -708,7 +708,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25059" name="Maid Costume" name_additional="Top-grade / Option 20" type="Armor">
<item id="25059" name="Maid Costume" additionalName="Top-grade / Option 20" type="Armor">
<!-- Maid costume. Female only. When modified, Top-grade / Option + 20. -->
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid" />
<set name="is_clan_depositable" val="false" />
@@ -720,7 +720,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="EQUIP" />
</item>
<item id="25060" name="Formal Wear Appearance Stone" name_additional="Low-grade / Debuff Reflect" type="EtcItem">
<item id="25060" name="Formal Wear Appearance Stone" additionalName="Low-grade / Debuff Reflect" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Debuff Reflect + 3%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -728,7 +728,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="25061" name="Formal Wear Appearance Stone" name_additional="Low-grade / Damage Reflect Resistance" type="EtcItem">
<item id="25061" name="Formal Wear Appearance Stone" additionalName="Low-grade / Damage Reflect Resistance" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Debuff Reflect Resistance + 5%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -736,7 +736,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="25062" name="Formal Wear Appearance Stone" name_additional="Low-grade / Ranged Resistance" type="EtcItem">
<item id="25062" name="Formal Wear Appearance Stone" additionalName="Low-grade / Ranged Resistance" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Bow/Crossbow Resistance + 3%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -744,7 +744,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="25063" name="Formal Wear Appearance Stone" name_additional="Low-grade / P. Def. Increase" type="EtcItem">
<item id="25063" name="Formal Wear Appearance Stone" additionalName="Low-grade / P. Def. Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, P. Def. + 3%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -752,7 +752,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="25064" name="Formal Wear Appearance Stone" name_additional="Low-grade / M. Def. Increase" type="EtcItem">
<item id="25064" name="Formal Wear Appearance Stone" additionalName="Low-grade / M. Def. Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, M. Def. + 3%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -760,7 +760,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="25065" name="Formal Wear Appearance Stone" name_additional="Low-grade / Attribute Resistance" type="EtcItem">
<item id="25065" name="Formal Wear Appearance Stone" additionalName="Low-grade / Attribute Resistance" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Attribute Resistance + 5. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -768,7 +768,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="25066" name="Formal Wear Appearance Stone" name_additional="Low-grade / Received Heal Amount Increase" type="EtcItem">
<item id="25066" name="Formal Wear Appearance Stone" additionalName="Low-grade / Received Heal Amount Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Received Heal Amount + 3%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -776,7 +776,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="25067" name="Formal Wear Appearance Stone" name_additional="Low-grade / Max. HP Increase" type="EtcItem">
<item id="25067" name="Formal Wear Appearance Stone" additionalName="Low-grade / Max. HP Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Max. HP + 3%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -784,7 +784,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="25068" name="Formal Wear Appearance Stone" name_additional="Low-grade / Max. MP Increase" type="EtcItem">
<item id="25068" name="Formal Wear Appearance Stone" additionalName="Low-grade / Max. MP Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Max. MP + 3%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -792,7 +792,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="25069" name="Formal Wear Appearance Stone" name_additional="Low-grade / Max CP Increase" type="EtcItem">
<item id="25069" name="Formal Wear Appearance Stone" additionalName="Low-grade / Max CP Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Max. CP + 3%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -800,7 +800,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="25070" name="Formal Wear Appearance Stone" name_additional="Low-grade / Speed Increase" type="EtcItem">
<item id="25070" name="Formal Wear Appearance Stone" additionalName="Low-grade / Speed Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Speed + 3. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -808,7 +808,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="25071" name="Formal Wear Appearance Stone" name_additional="Low-grade / HP Recovery Bonus Increase" type="EtcItem">
<item id="25071" name="Formal Wear Appearance Stone" additionalName="Low-grade / HP Recovery Bonus Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, HP Recovery Bonus + 5. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -816,7 +816,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="25072" name="Formal Wear Appearance Stone" name_additional="Low-grade / MP Recovery Bonus Increase" type="EtcItem">
<item id="25072" name="Formal Wear Appearance Stone" additionalName="Low-grade / MP Recovery Bonus Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, MP Recovery Bonus + 3. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -824,7 +824,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="25073" name="Formal Wear Appearance Stone" name_additional="Low-grade / Evasion Increase" type="EtcItem">
<item id="25073" name="Formal Wear Appearance Stone" additionalName="Low-grade / Evasion Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, P./M. Evasion + 3. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -832,7 +832,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="25074" name="Formal Wear Appearance Stone" name_additional="Low-grade / Option 15" type="EtcItem">
<item id="25074" name="Formal Wear Appearance Stone" additionalName="Low-grade / Option 15" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Low-grade / Option + 15. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -840,7 +840,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="25075" name="Formal Wear Appearance Stone" name_additional="Low-grade / Option 16" type="EtcItem">
<item id="25075" name="Formal Wear Appearance Stone" additionalName="Low-grade / Option 16" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Low-grade / Option + 16. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -848,7 +848,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="25076" name="Formal Wear Appearance Stone" name_additional="Low-grade / Option 17" type="EtcItem">
<item id="25076" name="Formal Wear Appearance Stone" additionalName="Low-grade / Option 17" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Low-grade / Option + 17. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -856,7 +856,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="25077" name="Formal Wear Appearance Stone" name_additional="Low-grade / Option 18" type="EtcItem">
<item id="25077" name="Formal Wear Appearance Stone" additionalName="Low-grade / Option 18" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Low-grade / Option + 18. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -864,7 +864,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="25078" name="Formal Wear Appearance Stone" name_additional="Low-grade / Option 19" type="EtcItem">
<item id="25078" name="Formal Wear Appearance Stone" additionalName="Low-grade / Option 19" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Low-grade / Option + 19. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -872,7 +872,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="25079" name="Formal Wear Appearance Stone" name_additional="Low-grade / Option 20" type="EtcItem">
<item id="25079" name="Formal Wear Appearance Stone" additionalName="Low-grade / Option 20" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Low-grade / Option + 20. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -880,7 +880,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="25080" name="Formal Wear Appearance Stone" name_additional="Mid-grade / Debuff Reflect" type="EtcItem">
<item id="25080" name="Formal Wear Appearance Stone" additionalName="Mid-grade / Debuff Reflect" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Debuff Reflect + 5%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -888,7 +888,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="25081" name="Formal Wear Appearance Stone" name_additional="Mid-grade / Damage Reflect Resistance" type="EtcItem">
<item id="25081" name="Formal Wear Appearance Stone" additionalName="Mid-grade / Damage Reflect Resistance" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Debuff Reflect Resistance + 7%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -896,7 +896,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="25082" name="Formal Wear Appearance Stone" name_additional="Mid-grade / Ranged Resistance" type="EtcItem">
<item id="25082" name="Formal Wear Appearance Stone" additionalName="Mid-grade / Ranged Resistance" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Bow/Crossbow Resistance + 5%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -904,7 +904,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="25083" name="Formal Wear Appearance Stone" name_additional="Mid-grade / P. Def. Increase" type="EtcItem">
<item id="25083" name="Formal Wear Appearance Stone" additionalName="Mid-grade / P. Def. Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, P. Def. + 5%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -912,7 +912,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="25084" name="Formal Wear Appearance Stone" name_additional="Mid-grade / M. Def. Increase" type="EtcItem">
<item id="25084" name="Formal Wear Appearance Stone" additionalName="Mid-grade / M. Def. Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, M. Def. + 5%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -920,7 +920,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="25085" name="Formal Wear Appearance Stone" name_additional="Mid-grade / Attribute Resistance" type="EtcItem">
<item id="25085" name="Formal Wear Appearance Stone" additionalName="Mid-grade / Attribute Resistance" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Attribute Resistance + 7. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -928,7 +928,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="25086" name="Formal Wear Appearance Stone" name_additional="Mid-grade / Received Heal Amount Increase" type="EtcItem">
<item id="25086" name="Formal Wear Appearance Stone" additionalName="Mid-grade / Received Heal Amount Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Received Heal Amount + 7%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -936,7 +936,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="25087" name="Formal Wear Appearance Stone" name_additional="Mid-grade / Max. HP Increase" type="EtcItem">
<item id="25087" name="Formal Wear Appearance Stone" additionalName="Mid-grade / Max. HP Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Max. HP + 7%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -944,7 +944,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="25088" name="Formal Wear Appearance Stone" name_additional="Mid-grade / Max. MP Increase" type="EtcItem">
<item id="25088" name="Formal Wear Appearance Stone" additionalName="Mid-grade / Max. MP Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Max. MP + 5%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -952,7 +952,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="25089" name="Formal Wear Appearance Stone" name_additional="Mid-grade / Max CP Increase" type="EtcItem">
<item id="25089" name="Formal Wear Appearance Stone" additionalName="Mid-grade / Max CP Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Max. CP + 7%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -960,7 +960,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="25090" name="Formal Wear Appearance Stone" name_additional="Mid-grade / Speed Increase" type="EtcItem">
<item id="25090" name="Formal Wear Appearance Stone" additionalName="Mid-grade / Speed Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Speed + 7. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -968,7 +968,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="25091" name="Formal Wear Appearance Stone" name_additional="Mid-grade / HP Recovery Bonus Increase" type="EtcItem">
<item id="25091" name="Formal Wear Appearance Stone" additionalName="Mid-grade / HP Recovery Bonus Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, HP Recovery Bonus + 8. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -976,7 +976,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="25092" name="Formal Wear Appearance Stone" name_additional="Mid-grade / MP Recovery Bonus Increase" type="EtcItem">
<item id="25092" name="Formal Wear Appearance Stone" additionalName="Mid-grade / MP Recovery Bonus Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, MP Recovery Bonus + 4. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -984,7 +984,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="25093" name="Formal Wear Appearance Stone" name_additional="Mid-grade / Evasion Increase" type="EtcItem">
<item id="25093" name="Formal Wear Appearance Stone" additionalName="Mid-grade / Evasion Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, P./M. Evasion + 4. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -992,7 +992,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="25094" name="Formal Wear Appearance Stone" name_additional="Mid-grade / Option 15" type="EtcItem">
<item id="25094" name="Formal Wear Appearance Stone" additionalName="Mid-grade / Option 15" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Mid-grade / Option + 15. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -1000,7 +1000,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="25095" name="Formal Wear Appearance Stone" name_additional="Mid-grade / Option 16" type="EtcItem">
<item id="25095" name="Formal Wear Appearance Stone" additionalName="Mid-grade / Option 16" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Mid-grade / Option + 16. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -1008,7 +1008,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="25096" name="Formal Wear Appearance Stone" name_additional="Mid-grade / Option 17" type="EtcItem">
<item id="25096" name="Formal Wear Appearance Stone" additionalName="Mid-grade / Option 17" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Mid-grade / Option + 17. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -1016,7 +1016,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="25097" name="Formal Wear Appearance Stone" name_additional="Mid-grade / Option 18" type="EtcItem">
<item id="25097" name="Formal Wear Appearance Stone" additionalName="Mid-grade / Option 18" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Mid-grade / Option + 18. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -1024,7 +1024,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="25098" name="Formal Wear Appearance Stone" name_additional="Mid-grade / Option 19" type="EtcItem">
<item id="25098" name="Formal Wear Appearance Stone" additionalName="Mid-grade / Option 19" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Mid-grade / Option + 19. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />
@@ -1032,7 +1032,7 @@
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
</item>
<item id="25099" name="Formal Wear Appearance Stone" name_additional="Mid-grade / Option 20" type="EtcItem">
<item id="25099" name="Formal Wear Appearance Stone" additionalName="Mid-grade / Option 20" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Formal Wear. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Mid-grade / Option + 20. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="weight" val="1000" />