Refactored item additionalName XML value.
This commit is contained in:
200
trunk/dist/game/data/stats/items/24400-24499.xml
vendored
200
trunk/dist/game/data/stats/items/24400-24499.xml
vendored
@@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
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<item id="24400" name="Formal Wear" name_additional="Low-grade / Debuff Reflect" type="Armor">
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<item id="24400" name="Formal Wear" additionalName="Low-grade / Debuff Reflect" type="Armor">
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<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Debuff Reflect + 3%. -->
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<set name="icon" val="icon.armor_t2000_ul_i00" />
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<set name="armor_type" val="HEAVY" />
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@@ -8,7 +8,7 @@
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<set name="is_freightable" val="false" />
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<set name="weight" val="1000" />
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</item>
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<item id="24401" name="Formal Wear" name_additional="Low-grade / Damage Reflect Resistance" type="Armor">
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<item id="24401" name="Formal Wear" additionalName="Low-grade / Damage Reflect Resistance" type="Armor">
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<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Debuff Reflect Resistance + 5%. -->
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<set name="icon" val="icon.armor_t2000_ul_i00" />
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<set name="armor_type" val="HEAVY" />
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@@ -16,7 +16,7 @@
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<set name="is_freightable" val="false" />
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<set name="weight" val="1000" />
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</item>
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<item id="24402" name="Formal Wear" name_additional="Low-grade / Ranged Resistance" type="Armor">
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<item id="24402" name="Formal Wear" additionalName="Low-grade / Ranged Resistance" type="Armor">
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<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Bow/Crossbow Resistance + 3%. -->
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<set name="icon" val="icon.armor_t2000_ul_i00" />
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<set name="armor_type" val="HEAVY" />
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@@ -24,7 +24,7 @@
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<set name="is_freightable" val="false" />
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<set name="weight" val="1000" />
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</item>
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<item id="24403" name="Formal Wear" name_additional="Low-grade / P. Def. Increase" type="Armor">
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<item id="24403" name="Formal Wear" additionalName="Low-grade / P. Def. Increase" type="Armor">
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<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, P. Def. + 3%. -->
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<set name="icon" val="icon.armor_t2000_ul_i00" />
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<set name="armor_type" val="HEAVY" />
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@@ -32,7 +32,7 @@
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<set name="is_freightable" val="false" />
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<set name="weight" val="1000" />
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</item>
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<item id="24404" name="Formal Wear" name_additional="Low-grade / M. Def. Increase" type="Armor">
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<item id="24404" name="Formal Wear" additionalName="Low-grade / M. Def. Increase" type="Armor">
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<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, M. Def. + 3%. -->
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<set name="icon" val="icon.armor_t2000_ul_i00" />
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<set name="armor_type" val="HEAVY" />
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@@ -40,7 +40,7 @@
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<set name="is_freightable" val="false" />
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<set name="weight" val="1000" />
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</item>
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<item id="24405" name="Formal Wear" name_additional="Low-grade / Attribute Resistance" type="Armor">
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<item id="24405" name="Formal Wear" additionalName="Low-grade / Attribute Resistance" type="Armor">
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<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Attribute Resistance + 5. -->
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<set name="icon" val="icon.armor_t2000_ul_i00" />
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<set name="armor_type" val="HEAVY" />
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@@ -48,7 +48,7 @@
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<set name="is_freightable" val="false" />
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<set name="weight" val="1000" />
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</item>
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<item id="24406" name="Formal Wear" name_additional="Low-grade / Received Heal Amount Increase" type="Armor">
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<item id="24406" name="Formal Wear" additionalName="Low-grade / Received Heal Amount Increase" type="Armor">
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<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Received Heal Amount + 3%. -->
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<set name="icon" val="icon.armor_t2000_ul_i00" />
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<set name="armor_type" val="HEAVY" />
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@@ -56,7 +56,7 @@
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<set name="is_freightable" val="false" />
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<set name="weight" val="1000" />
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</item>
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<item id="24407" name="Formal Wear" name_additional="Low-grade / Max. HP Increase" type="Armor">
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<item id="24407" name="Formal Wear" additionalName="Low-grade / Max. HP Increase" type="Armor">
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<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Max. HP + 3%. -->
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<set name="icon" val="icon.armor_t2000_ul_i00" />
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<set name="armor_type" val="HEAVY" />
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@@ -64,7 +64,7 @@
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<set name="is_freightable" val="false" />
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<set name="weight" val="1000" />
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</item>
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<item id="24408" name="Formal Wear" name_additional="Low-grade / Max. MP Increase" type="Armor">
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<item id="24408" name="Formal Wear" additionalName="Low-grade / Max. MP Increase" type="Armor">
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<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Max. MP + 3%. -->
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<set name="icon" val="icon.armor_t2000_ul_i00" />
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<set name="armor_type" val="HEAVY" />
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@@ -72,7 +72,7 @@
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<set name="is_freightable" val="false" />
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<set name="weight" val="1000" />
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</item>
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<item id="24409" name="Formal Wear" name_additional="Low-grade / Max CP Increase" type="Armor">
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<item id="24409" name="Formal Wear" additionalName="Low-grade / Max CP Increase" type="Armor">
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<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Max. CP + 3%. -->
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<set name="icon" val="icon.armor_t2000_ul_i00" />
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<set name="armor_type" val="HEAVY" />
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@@ -80,7 +80,7 @@
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<set name="is_freightable" val="false" />
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<set name="weight" val="1000" />
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</item>
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<item id="24410" name="Formal Wear" name_additional="Low-grade / Speed Increase" type="Armor">
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<item id="24410" name="Formal Wear" additionalName="Low-grade / Speed Increase" type="Armor">
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<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Speed + 3. -->
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<set name="icon" val="icon.armor_t2000_ul_i00" />
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<set name="armor_type" val="HEAVY" />
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@@ -88,7 +88,7 @@
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<set name="is_freightable" val="false" />
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<set name="weight" val="1000" />
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</item>
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<item id="24411" name="Formal Wear" name_additional="Low-grade / HP Recovery Bonus Increase" type="Armor">
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<item id="24411" name="Formal Wear" additionalName="Low-grade / HP Recovery Bonus Increase" type="Armor">
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<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, HP Recovery Bonus + 5. -->
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<set name="icon" val="icon.armor_t2000_ul_i00" />
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<set name="armor_type" val="HEAVY" />
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@@ -96,7 +96,7 @@
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<set name="is_freightable" val="false" />
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<set name="weight" val="1000" />
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</item>
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<item id="24412" name="Formal Wear" name_additional="Low-grade / MP Recovery Bonus Increase" type="Armor">
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<item id="24412" name="Formal Wear" additionalName="Low-grade / MP Recovery Bonus Increase" type="Armor">
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<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, MP Recovery Bonus + 3. -->
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<set name="icon" val="icon.armor_t2000_ul_i00" />
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<set name="armor_type" val="HEAVY" />
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@@ -104,7 +104,7 @@
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<set name="is_freightable" val="false" />
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<set name="weight" val="1000" />
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</item>
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<item id="24413" name="Formal Wear" name_additional="Low-grade / Evasion Increase" type="Armor">
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<item id="24413" name="Formal Wear" additionalName="Low-grade / Evasion Increase" type="Armor">
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<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, P./M. Evasion + 3. -->
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<set name="icon" val="icon.armor_t2000_ul_i00" />
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<set name="armor_type" val="HEAVY" />
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@@ -112,7 +112,7 @@
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<set name="is_freightable" val="false" />
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<set name="weight" val="1000" />
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</item>
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<item id="24414" name="Formal Wear" name_additional="Low-grade / Option 15" type="Armor">
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<item id="24414" name="Formal Wear" additionalName="Low-grade / Option 15" type="Armor">
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<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Low-grade / Option + 15. -->
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<set name="icon" val="icon.armor_t2000_ul_i00" />
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<set name="armor_type" val="HEAVY" />
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@@ -120,7 +120,7 @@
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<set name="is_freightable" val="false" />
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<set name="weight" val="1000" />
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</item>
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<item id="24415" name="Formal Wear" name_additional="Low-grade / Option 16" type="Armor">
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<item id="24415" name="Formal Wear" additionalName="Low-grade / Option 16" type="Armor">
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<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Low-grade / Option + 16. -->
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<set name="icon" val="icon.armor_t2000_ul_i00" />
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<set name="armor_type" val="HEAVY" />
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@@ -128,7 +128,7 @@
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<set name="is_freightable" val="false" />
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<set name="weight" val="1000" />
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</item>
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<item id="24416" name="Formal Wear" name_additional="Low-grade / Option 17" type="Armor">
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<item id="24416" name="Formal Wear" additionalName="Low-grade / Option 17" type="Armor">
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<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Low-grade / Option + 17. -->
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<set name="icon" val="icon.armor_t2000_ul_i00" />
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<set name="armor_type" val="HEAVY" />
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@@ -136,7 +136,7 @@
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<set name="is_freightable" val="false" />
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<set name="weight" val="1000" />
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</item>
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<item id="24417" name="Formal Wear" name_additional="Low-grade / Option 18" type="Armor">
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<item id="24417" name="Formal Wear" additionalName="Low-grade / Option 18" type="Armor">
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<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Low-grade / Option + 18. -->
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<set name="icon" val="icon.armor_t2000_ul_i00" />
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<set name="armor_type" val="HEAVY" />
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@@ -144,7 +144,7 @@
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<set name="is_freightable" val="false" />
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<set name="weight" val="1000" />
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</item>
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<item id="24418" name="Formal Wear" name_additional="Low-grade / Option 19" type="Armor">
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<item id="24418" name="Formal Wear" additionalName="Low-grade / Option 19" type="Armor">
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<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Low-grade / Option + 19. -->
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<set name="icon" val="icon.armor_t2000_ul_i00" />
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<set name="armor_type" val="HEAVY" />
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@@ -152,7 +152,7 @@
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<set name="is_freightable" val="false" />
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<set name="weight" val="1000" />
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</item>
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<item id="24419" name="Formal Wear" name_additional="Low-grade / Option 20" type="Armor">
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<item id="24419" name="Formal Wear" additionalName="Low-grade / Option 20" type="Armor">
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<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Low-grade / Option + 20. -->
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<set name="icon" val="icon.armor_t2000_ul_i00" />
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<set name="armor_type" val="HEAVY" />
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@@ -160,7 +160,7 @@
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<set name="is_freightable" val="false" />
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<set name="weight" val="1000" />
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</item>
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<item id="24420" name="Formal Wear" name_additional="Mid-grade / Debuff Reflect" type="Armor">
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<item id="24420" name="Formal Wear" additionalName="Mid-grade / Debuff Reflect" type="Armor">
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<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Debuff Reflect + 5%. -->
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<set name="icon" val="icon.armor_t2000_ul_i00" />
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<set name="armor_type" val="HEAVY" />
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@@ -168,7 +168,7 @@
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<set name="is_freightable" val="false" />
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<set name="weight" val="1000" />
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</item>
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<item id="24421" name="Formal Wear" name_additional="Mid-grade / Damage Reflect Resistance" type="Armor">
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<item id="24421" name="Formal Wear" additionalName="Mid-grade / Damage Reflect Resistance" type="Armor">
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<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Debuff Reflect Resistance + 7%. -->
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<set name="icon" val="icon.armor_t2000_ul_i00" />
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<set name="armor_type" val="HEAVY" />
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@@ -176,7 +176,7 @@
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<set name="is_freightable" val="false" />
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<set name="weight" val="1000" />
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</item>
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<item id="24422" name="Formal Wear" name_additional="Mid-grade / Ranged Resistance" type="Armor">
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<item id="24422" name="Formal Wear" additionalName="Mid-grade / Ranged Resistance" type="Armor">
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<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Bow/Crossbow Resistance + 5%. -->
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<set name="icon" val="icon.armor_t2000_ul_i00" />
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<set name="armor_type" val="HEAVY" />
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@@ -184,7 +184,7 @@
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<set name="is_freightable" val="false" />
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<set name="weight" val="1000" />
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</item>
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<item id="24423" name="Formal Wear" name_additional="Mid-grade / P. Def. Increase" type="Armor">
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<item id="24423" name="Formal Wear" additionalName="Mid-grade / P. Def. Increase" type="Armor">
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<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, P. Def. + 5%. -->
|
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<set name="icon" val="icon.armor_t2000_ul_i00" />
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<set name="armor_type" val="HEAVY" />
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@@ -192,7 +192,7 @@
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<set name="is_freightable" val="false" />
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<set name="weight" val="1000" />
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</item>
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<item id="24424" name="Formal Wear" name_additional="Mid-grade / M. Def. Increase" type="Armor">
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<item id="24424" name="Formal Wear" additionalName="Mid-grade / M. Def. Increase" type="Armor">
|
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<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, M. Def. + 5%. -->
|
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<set name="icon" val="icon.armor_t2000_ul_i00" />
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<set name="armor_type" val="HEAVY" />
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@@ -200,7 +200,7 @@
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<set name="is_freightable" val="false" />
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<set name="weight" val="1000" />
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</item>
|
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<item id="24425" name="Formal Wear" name_additional="Mid-grade / Attribute Resistance" type="Armor">
|
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<item id="24425" name="Formal Wear" additionalName="Mid-grade / Attribute Resistance" type="Armor">
|
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<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Attribute Resistance + 7. -->
|
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<set name="icon" val="icon.armor_t2000_ul_i00" />
|
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<set name="armor_type" val="HEAVY" />
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@@ -208,7 +208,7 @@
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<set name="is_freightable" val="false" />
|
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<set name="weight" val="1000" />
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</item>
|
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<item id="24426" name="Formal Wear" name_additional="Mid-grade / Received Heal Amount Increase" type="Armor">
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<item id="24426" name="Formal Wear" additionalName="Mid-grade / Received Heal Amount Increase" type="Armor">
|
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<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Received Heal Amount + 7%. -->
|
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<set name="icon" val="icon.armor_t2000_ul_i00" />
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<set name="armor_type" val="HEAVY" />
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@@ -216,7 +216,7 @@
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<set name="is_freightable" val="false" />
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<set name="weight" val="1000" />
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</item>
|
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<item id="24427" name="Formal Wear" name_additional="Mid-grade / Max. HP Increase" type="Armor">
|
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<item id="24427" name="Formal Wear" additionalName="Mid-grade / Max. HP Increase" type="Armor">
|
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<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Max. HP + 7%. -->
|
||||
<set name="icon" val="icon.armor_t2000_ul_i00" />
|
||||
<set name="armor_type" val="HEAVY" />
|
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@@ -224,7 +224,7 @@
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<set name="is_freightable" val="false" />
|
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<set name="weight" val="1000" />
|
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</item>
|
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<item id="24428" name="Formal Wear" name_additional="Mid-grade / Max. MP Increase" type="Armor">
|
||||
<item id="24428" name="Formal Wear" additionalName="Mid-grade / Max. MP Increase" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Max. MP + 5%. -->
|
||||
<set name="icon" val="icon.armor_t2000_ul_i00" />
|
||||
<set name="armor_type" val="HEAVY" />
|
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@@ -232,7 +232,7 @@
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24429" name="Formal Wear" name_additional="Mid-grade / Max CP Increase" type="Armor">
|
||||
<item id="24429" name="Formal Wear" additionalName="Mid-grade / Max CP Increase" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Max. CP + 7%. -->
|
||||
<set name="icon" val="icon.armor_t2000_ul_i00" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -240,7 +240,7 @@
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24430" name="Formal Wear" name_additional="Mid-grade / Speed Increase" type="Armor">
|
||||
<item id="24430" name="Formal Wear" additionalName="Mid-grade / Speed Increase" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Speed + 7. -->
|
||||
<set name="icon" val="icon.armor_t2000_ul_i00" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -248,7 +248,7 @@
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24431" name="Formal Wear" name_additional="Mid-grade / HP Recovery Bonus Increase" type="Armor">
|
||||
<item id="24431" name="Formal Wear" additionalName="Mid-grade / HP Recovery Bonus Increase" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, HP Recovery Bonus + 8. -->
|
||||
<set name="icon" val="icon.armor_t2000_ul_i00" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -256,7 +256,7 @@
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24432" name="Formal Wear" name_additional="Mid-grade / MP Recovery Bonus Increase" type="Armor">
|
||||
<item id="24432" name="Formal Wear" additionalName="Mid-grade / MP Recovery Bonus Increase" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, MP Recovery Bonus + 4. -->
|
||||
<set name="icon" val="icon.armor_t2000_ul_i00" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -264,7 +264,7 @@
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24433" name="Formal Wear" name_additional="Mid-grade / Evasion Increase" type="Armor">
|
||||
<item id="24433" name="Formal Wear" additionalName="Mid-grade / Evasion Increase" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, P./M. Evasion + 4. -->
|
||||
<set name="icon" val="icon.armor_t2000_ul_i00" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -272,7 +272,7 @@
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24434" name="Formal Wear" name_additional="Mid-grade / Option 15" type="Armor">
|
||||
<item id="24434" name="Formal Wear" additionalName="Mid-grade / Option 15" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Mid-grade / Option + 15. -->
|
||||
<set name="icon" val="icon.armor_t2000_ul_i00" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -280,7 +280,7 @@
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24435" name="Formal Wear" name_additional="Mid-grade / Option 16" type="Armor">
|
||||
<item id="24435" name="Formal Wear" additionalName="Mid-grade / Option 16" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Mid-grade / Option + 16. -->
|
||||
<set name="icon" val="icon.armor_t2000_ul_i00" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -288,7 +288,7 @@
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24436" name="Formal Wear" name_additional="Mid-grade / Option 17" type="Armor">
|
||||
<item id="24436" name="Formal Wear" additionalName="Mid-grade / Option 17" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Mid-grade / Option + 17. -->
|
||||
<set name="icon" val="icon.armor_t2000_ul_i00" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -296,7 +296,7 @@
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24437" name="Formal Wear" name_additional="Mid-grade / Option 18" type="Armor">
|
||||
<item id="24437" name="Formal Wear" additionalName="Mid-grade / Option 18" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Mid-grade / Option + 18. -->
|
||||
<set name="icon" val="icon.armor_t2000_ul_i00" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -304,7 +304,7 @@
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24438" name="Formal Wear" name_additional="Mid-grade / Option 19" type="Armor">
|
||||
<item id="24438" name="Formal Wear" additionalName="Mid-grade / Option 19" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Mid-grade / Option + 19. -->
|
||||
<set name="icon" val="icon.armor_t2000_ul_i00" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -312,7 +312,7 @@
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24439" name="Formal Wear" name_additional="Mid-grade / Option 20" type="Armor">
|
||||
<item id="24439" name="Formal Wear" additionalName="Mid-grade / Option 20" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Mid-grade / Option + 20. -->
|
||||
<set name="icon" val="icon.armor_t2000_ul_i00" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -320,7 +320,7 @@
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24440" name="Formal Wear" name_additional="Top-grade / Debuff Reflect" type="Armor">
|
||||
<item id="24440" name="Formal Wear" additionalName="Top-grade / Debuff Reflect" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Debuff Reflect + 10%. -->
|
||||
<set name="icon" val="icon.armor_t2000_ul_i00" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -328,7 +328,7 @@
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24441" name="Formal Wear" name_additional="Top-grade / Damage Reflect Resistance" type="Armor">
|
||||
<item id="24441" name="Formal Wear" additionalName="Top-grade / Damage Reflect Resistance" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Debuff Reflect Resistance + 15%. -->
|
||||
<set name="icon" val="icon.armor_t2000_ul_i00" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -336,7 +336,7 @@
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24442" name="Formal Wear" name_additional="Top-grade / Ranged Resistance" type="Armor">
|
||||
<item id="24442" name="Formal Wear" additionalName="Top-grade / Ranged Resistance" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Bow/Crossbow Resistance + 10%. -->
|
||||
<set name="icon" val="icon.armor_t2000_ul_i00" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -344,7 +344,7 @@
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24443" name="Formal Wear" name_additional="Top-grade / P. Def. Increase" type="Armor">
|
||||
<item id="24443" name="Formal Wear" additionalName="Top-grade / P. Def. Increase" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, P. Def. + 10%. -->
|
||||
<set name="icon" val="icon.armor_t2000_ul_i00" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -352,7 +352,7 @@
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24444" name="Formal Wear" name_additional="Top-grade / M. Def. Increase" type="Armor">
|
||||
<item id="24444" name="Formal Wear" additionalName="Top-grade / M. Def. Increase" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, M. Def. + 10%. -->
|
||||
<set name="icon" val="icon.armor_t2000_ul_i00" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -360,7 +360,7 @@
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24445" name="Formal Wear" name_additional="Top-grade / Attribute Resistance" type="Armor">
|
||||
<item id="24445" name="Formal Wear" additionalName="Top-grade / Attribute Resistance" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Attribute Resistance + 15. -->
|
||||
<set name="icon" val="icon.armor_t2000_ul_i00" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -368,7 +368,7 @@
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24446" name="Formal Wear" name_additional="Top-grade / Received Heal Amount Increase" type="Armor">
|
||||
<item id="24446" name="Formal Wear" additionalName="Top-grade / Received Heal Amount Increase" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Received Heal Amount + 15%. -->
|
||||
<set name="icon" val="icon.armor_t2000_ul_i00" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -376,7 +376,7 @@
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24447" name="Formal Wear" name_additional="Top-grade / Max. HP Increase" type="Armor">
|
||||
<item id="24447" name="Formal Wear" additionalName="Top-grade / Max. HP Increase" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Max. HP + 15%. -->
|
||||
<set name="icon" val="icon.armor_t2000_ul_i00" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -384,7 +384,7 @@
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24448" name="Formal Wear" name_additional="Top-grade / Max. MP Increase" type="Armor">
|
||||
<item id="24448" name="Formal Wear" additionalName="Top-grade / Max. MP Increase" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Max. MP + 10%. -->
|
||||
<set name="icon" val="icon.armor_t2000_ul_i00" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -392,7 +392,7 @@
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24449" name="Formal Wear" name_additional="Top-grade / Max CP Increase" type="Armor">
|
||||
<item id="24449" name="Formal Wear" additionalName="Top-grade / Max CP Increase" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Max. CP + 15%. -->
|
||||
<set name="icon" val="icon.armor_t2000_ul_i00" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -400,7 +400,7 @@
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24450" name="Formal Wear" name_additional="Top-grade / Speed Increase" type="Armor">
|
||||
<item id="24450" name="Formal Wear" additionalName="Top-grade / Speed Increase" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Speed + 15. -->
|
||||
<set name="icon" val="icon.armor_t2000_ul_i00" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -408,7 +408,7 @@
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24451" name="Formal Wear" name_additional="Top-grade / HP Recovery Bonus Increase" type="Armor">
|
||||
<item id="24451" name="Formal Wear" additionalName="Top-grade / HP Recovery Bonus Increase" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, HP Recovery Bonus + 16. -->
|
||||
<set name="icon" val="icon.armor_t2000_ul_i00" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -416,7 +416,7 @@
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24452" name="Formal Wear" name_additional="Top-grade / MP Recovery Bonus Increase" type="Armor">
|
||||
<item id="24452" name="Formal Wear" additionalName="Top-grade / MP Recovery Bonus Increase" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, MP Recovery Bonus + 8. -->
|
||||
<set name="icon" val="icon.armor_t2000_ul_i00" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -424,7 +424,7 @@
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24453" name="Formal Wear" name_additional="Top-grade / Evasion Increase" type="Armor">
|
||||
<item id="24453" name="Formal Wear" additionalName="Top-grade / Evasion Increase" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, P./M. Evasion + 8. -->
|
||||
<set name="icon" val="icon.armor_t2000_ul_i00" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -432,7 +432,7 @@
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24454" name="Formal Wear" name_additional="Top-grade / Option 15" type="Armor">
|
||||
<item id="24454" name="Formal Wear" additionalName="Top-grade / Option 15" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Top-grade / Option + 15. -->
|
||||
<set name="icon" val="icon.armor_t2000_ul_i00" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -440,7 +440,7 @@
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24455" name="Formal Wear" name_additional="Top-grade / Option 16" type="Armor">
|
||||
<item id="24455" name="Formal Wear" additionalName="Top-grade / Option 16" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Top-grade / Option + 16. -->
|
||||
<set name="icon" val="icon.armor_t2000_ul_i00" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -448,7 +448,7 @@
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24456" name="Formal Wear" name_additional="Top-grade / Option 17" type="Armor">
|
||||
<item id="24456" name="Formal Wear" additionalName="Top-grade / Option 17" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Top-grade / Option + 17. -->
|
||||
<set name="icon" val="icon.armor_t2000_ul_i00" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -456,7 +456,7 @@
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24457" name="Formal Wear" name_additional="Top-grade / Option 18" type="Armor">
|
||||
<item id="24457" name="Formal Wear" additionalName="Top-grade / Option 18" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Top-grade / Option + 18. -->
|
||||
<set name="icon" val="icon.armor_t2000_ul_i00" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -464,7 +464,7 @@
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24458" name="Formal Wear" name_additional="Top-grade / Option 19" type="Armor">
|
||||
<item id="24458" name="Formal Wear" additionalName="Top-grade / Option 19" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Top-grade / Option + 19. -->
|
||||
<set name="icon" val="icon.armor_t2000_ul_i00" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -472,7 +472,7 @@
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24459" name="Formal Wear" name_additional="Top-grade / Option 20" type="Armor">
|
||||
<item id="24459" name="Formal Wear" additionalName="Top-grade / Option 20" type="Armor">
|
||||
<!-- Tuxedo for male characters, and a wedding dress for female characters. When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. When modified, Top-grade / Option + 20. -->
|
||||
<set name="icon" val="icon.armor_t2000_ul_i00" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -480,7 +480,7 @@
|
||||
<set name="is_freightable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24460" name="Male Swimsuit No. 1" name_additional="Low-grade / Debuff Reflect" type="Armor">
|
||||
<item id="24460" name="Male Swimsuit No. 1" additionalName="Low-grade / Debuff Reflect" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Debuff Reflect + 3%. -->
|
||||
<set name="icon" val="icon.london_olympic_bikini" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -489,7 +489,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24461" name="Male Swimsuit No. 1" name_additional="Low-grade / Damage Reflect Resistance" type="Armor">
|
||||
<item id="24461" name="Male Swimsuit No. 1" additionalName="Low-grade / Damage Reflect Resistance" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Debuff Reflect Resistance + 5%. -->
|
||||
<set name="icon" val="icon.london_olympic_bikini" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -498,7 +498,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24462" name="Male Swimsuit No. 1" name_additional="Low-grade / Ranged Resistance" type="Armor">
|
||||
<item id="24462" name="Male Swimsuit No. 1" additionalName="Low-grade / Ranged Resistance" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Bow/Crossbow Resistance + 3%. -->
|
||||
<set name="icon" val="icon.london_olympic_bikini" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -507,7 +507,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24463" name="Male Swimsuit No. 1" name_additional="Low-grade / P. Def. Increase" type="Armor">
|
||||
<item id="24463" name="Male Swimsuit No. 1" additionalName="Low-grade / P. Def. Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, P. Def. + 3%. -->
|
||||
<set name="icon" val="icon.london_olympic_bikini" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -516,7 +516,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24464" name="Male Swimsuit No. 1" name_additional="Low-grade / M. Def. Increase" type="Armor">
|
||||
<item id="24464" name="Male Swimsuit No. 1" additionalName="Low-grade / M. Def. Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, M. Def. + 3%. -->
|
||||
<set name="icon" val="icon.london_olympic_bikini" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -525,7 +525,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24465" name="Male Swimsuit No. 1" name_additional="Low-grade / Attribute Resistance" type="Armor">
|
||||
<item id="24465" name="Male Swimsuit No. 1" additionalName="Low-grade / Attribute Resistance" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Attribute Resistance + 5. -->
|
||||
<set name="icon" val="icon.london_olympic_bikini" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -534,7 +534,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24466" name="Male Swimsuit No. 1" name_additional="Low-grade / Received Heal Amount Increase" type="Armor">
|
||||
<item id="24466" name="Male Swimsuit No. 1" additionalName="Low-grade / Received Heal Amount Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Received Heal Amount + 3%. -->
|
||||
<set name="icon" val="icon.london_olympic_bikini" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -543,7 +543,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24467" name="Male Swimsuit No. 1" name_additional="Low-grade / Max. HP Increase" type="Armor">
|
||||
<item id="24467" name="Male Swimsuit No. 1" additionalName="Low-grade / Max. HP Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Max. HP + 3%. -->
|
||||
<set name="icon" val="icon.london_olympic_bikini" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -552,7 +552,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24468" name="Male Swimsuit No. 1" name_additional="Low-grade / Max. MP Increase" type="Armor">
|
||||
<item id="24468" name="Male Swimsuit No. 1" additionalName="Low-grade / Max. MP Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Max. MP + 3%. -->
|
||||
<set name="icon" val="icon.london_olympic_bikini" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -561,7 +561,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24469" name="Male Swimsuit No. 1" name_additional="Low-grade / Max CP Increase" type="Armor">
|
||||
<item id="24469" name="Male Swimsuit No. 1" additionalName="Low-grade / Max CP Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Max. CP + 3%. -->
|
||||
<set name="icon" val="icon.london_olympic_bikini" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -570,7 +570,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24470" name="Male Swimsuit No. 1" name_additional="Low-grade / Speed Increase" type="Armor">
|
||||
<item id="24470" name="Male Swimsuit No. 1" additionalName="Low-grade / Speed Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Speed + 3. -->
|
||||
<set name="icon" val="icon.london_olympic_bikini" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -579,7 +579,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24471" name="Male Swimsuit No. 1" name_additional="Low-grade / HP Recovery Bonus Increase" type="Armor">
|
||||
<item id="24471" name="Male Swimsuit No. 1" additionalName="Low-grade / HP Recovery Bonus Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, HP Recovery Bonus + 5. -->
|
||||
<set name="icon" val="icon.london_olympic_bikini" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -588,7 +588,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24472" name="Male Swimsuit No. 1" name_additional="Low-grade / MP Recovery Bonus Increase" type="Armor">
|
||||
<item id="24472" name="Male Swimsuit No. 1" additionalName="Low-grade / MP Recovery Bonus Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, MP Recovery Bonus + 3. -->
|
||||
<set name="icon" val="icon.london_olympic_bikini" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -597,7 +597,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24473" name="Male Swimsuit No. 1" name_additional="Low-grade / Evasion Increase" type="Armor">
|
||||
<item id="24473" name="Male Swimsuit No. 1" additionalName="Low-grade / Evasion Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, P./M. Evasion + 3. -->
|
||||
<set name="icon" val="icon.london_olympic_bikini" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -606,7 +606,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24474" name="Male Swimsuit No. 1" name_additional="Low-grade / Option 15" type="Armor">
|
||||
<item id="24474" name="Male Swimsuit No. 1" additionalName="Low-grade / Option 15" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Low-grade / Option + 15. -->
|
||||
<set name="icon" val="icon.london_olympic_bikini" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -615,7 +615,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24475" name="Male Swimsuit No. 1" name_additional="Low-grade / Option 16" type="Armor">
|
||||
<item id="24475" name="Male Swimsuit No. 1" additionalName="Low-grade / Option 16" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Low-grade / Option + 16. -->
|
||||
<set name="icon" val="icon.london_olympic_bikini" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -624,7 +624,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24476" name="Male Swimsuit No. 1" name_additional="Low-grade / Option 17" type="Armor">
|
||||
<item id="24476" name="Male Swimsuit No. 1" additionalName="Low-grade / Option 17" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Low-grade / Option + 17. -->
|
||||
<set name="icon" val="icon.london_olympic_bikini" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -633,7 +633,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24477" name="Male Swimsuit No. 1" name_additional="Low-grade / Option 18" type="Armor">
|
||||
<item id="24477" name="Male Swimsuit No. 1" additionalName="Low-grade / Option 18" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Low-grade / Option + 18. -->
|
||||
<set name="icon" val="icon.london_olympic_bikini" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -642,7 +642,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24478" name="Male Swimsuit No. 1" name_additional="Low-grade / Option 19" type="Armor">
|
||||
<item id="24478" name="Male Swimsuit No. 1" additionalName="Low-grade / Option 19" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Low-grade / Option + 19. -->
|
||||
<set name="icon" val="icon.london_olympic_bikini" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -651,7 +651,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24479" name="Male Swimsuit No. 1" name_additional="Low-grade / Option 20" type="Armor">
|
||||
<item id="24479" name="Male Swimsuit No. 1" additionalName="Low-grade / Option 20" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Low-grade / Option + 20. -->
|
||||
<set name="icon" val="icon.london_olympic_bikini" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -660,7 +660,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24480" name="Male Swimsuit No. 1" name_additional="Mid-grade / Debuff Reflect" type="Armor">
|
||||
<item id="24480" name="Male Swimsuit No. 1" additionalName="Mid-grade / Debuff Reflect" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Debuff Reflect + 5%. -->
|
||||
<set name="icon" val="icon.london_olympic_bikini" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -669,7 +669,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24481" name="Male Swimsuit No. 1" name_additional="Mid-grade / Damage Reflect Resistance" type="Armor">
|
||||
<item id="24481" name="Male Swimsuit No. 1" additionalName="Mid-grade / Damage Reflect Resistance" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Debuff Reflect Resistance + 7%. -->
|
||||
<set name="icon" val="icon.london_olympic_bikini" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -678,7 +678,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24482" name="Male Swimsuit No. 1" name_additional="Mid-grade / Ranged Resistance" type="Armor">
|
||||
<item id="24482" name="Male Swimsuit No. 1" additionalName="Mid-grade / Ranged Resistance" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Bow/Crossbow Resistance + 5%. -->
|
||||
<set name="icon" val="icon.london_olympic_bikini" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -687,7 +687,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24483" name="Male Swimsuit No. 1" name_additional="Mid-grade / P. Def. Increase" type="Armor">
|
||||
<item id="24483" name="Male Swimsuit No. 1" additionalName="Mid-grade / P. Def. Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, P. Def. + 5%. -->
|
||||
<set name="icon" val="icon.london_olympic_bikini" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -696,7 +696,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24484" name="Male Swimsuit No. 1" name_additional="Mid-grade / M. Def. Increase" type="Armor">
|
||||
<item id="24484" name="Male Swimsuit No. 1" additionalName="Mid-grade / M. Def. Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, M. Def. + 5%. -->
|
||||
<set name="icon" val="icon.london_olympic_bikini" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -705,7 +705,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24485" name="Male Swimsuit No. 1" name_additional="Mid-grade / Attribute Resistance" type="Armor">
|
||||
<item id="24485" name="Male Swimsuit No. 1" additionalName="Mid-grade / Attribute Resistance" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Attribute Resistance + 7. -->
|
||||
<set name="icon" val="icon.london_olympic_bikini" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -714,7 +714,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24486" name="Male Swimsuit No. 1" name_additional="Mid-grade / Received Heal Amount Increase" type="Armor">
|
||||
<item id="24486" name="Male Swimsuit No. 1" additionalName="Mid-grade / Received Heal Amount Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Received Heal Amount + 7%. -->
|
||||
<set name="icon" val="icon.london_olympic_bikini" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -723,7 +723,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24487" name="Male Swimsuit No. 1" name_additional="Mid-grade / Max. HP Increase" type="Armor">
|
||||
<item id="24487" name="Male Swimsuit No. 1" additionalName="Mid-grade / Max. HP Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Max. HP + 7%. -->
|
||||
<set name="icon" val="icon.london_olympic_bikini" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -732,7 +732,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24488" name="Male Swimsuit No. 1" name_additional="Mid-grade / Max. MP Increase" type="Armor">
|
||||
<item id="24488" name="Male Swimsuit No. 1" additionalName="Mid-grade / Max. MP Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Max. MP + 5%. -->
|
||||
<set name="icon" val="icon.london_olympic_bikini" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -741,7 +741,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24489" name="Male Swimsuit No. 1" name_additional="Mid-grade / Max CP Increase" type="Armor">
|
||||
<item id="24489" name="Male Swimsuit No. 1" additionalName="Mid-grade / Max CP Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Max. CP + 7%. -->
|
||||
<set name="icon" val="icon.london_olympic_bikini" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -750,7 +750,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24490" name="Male Swimsuit No. 1" name_additional="Mid-grade / Speed Increase" type="Armor">
|
||||
<item id="24490" name="Male Swimsuit No. 1" additionalName="Mid-grade / Speed Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Speed + 7. -->
|
||||
<set name="icon" val="icon.london_olympic_bikini" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -759,7 +759,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24491" name="Male Swimsuit No. 1" name_additional="Mid-grade / HP Recovery Bonus Increase" type="Armor">
|
||||
<item id="24491" name="Male Swimsuit No. 1" additionalName="Mid-grade / HP Recovery Bonus Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, HP Recovery Bonus + 8. -->
|
||||
<set name="icon" val="icon.london_olympic_bikini" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -768,7 +768,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24492" name="Male Swimsuit No. 1" name_additional="Mid-grade / MP Recovery Bonus Increase" type="Armor">
|
||||
<item id="24492" name="Male Swimsuit No. 1" additionalName="Mid-grade / MP Recovery Bonus Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, MP Recovery Bonus + 4. -->
|
||||
<set name="icon" val="icon.london_olympic_bikini" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -777,7 +777,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24493" name="Male Swimsuit No. 1" name_additional="Mid-grade / Evasion Increase" type="Armor">
|
||||
<item id="24493" name="Male Swimsuit No. 1" additionalName="Mid-grade / Evasion Increase" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, P./M. Evasion + 4. -->
|
||||
<set name="icon" val="icon.london_olympic_bikini" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -786,7 +786,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24494" name="Male Swimsuit No. 1" name_additional="Mid-grade / Option 15" type="Armor">
|
||||
<item id="24494" name="Male Swimsuit No. 1" additionalName="Mid-grade / Option 15" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Mid-grade / Option + 15. -->
|
||||
<set name="icon" val="icon.london_olympic_bikini" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -795,7 +795,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24495" name="Male Swimsuit No. 1" name_additional="Mid-grade / Option 16" type="Armor">
|
||||
<item id="24495" name="Male Swimsuit No. 1" additionalName="Mid-grade / Option 16" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Mid-grade / Option + 16. -->
|
||||
<set name="icon" val="icon.london_olympic_bikini" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -804,7 +804,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24496" name="Male Swimsuit No. 1" name_additional="Mid-grade / Option 17" type="Armor">
|
||||
<item id="24496" name="Male Swimsuit No. 1" additionalName="Mid-grade / Option 17" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Mid-grade / Option + 17. -->
|
||||
<set name="icon" val="icon.london_olympic_bikini" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -813,7 +813,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24497" name="Male Swimsuit No. 1" name_additional="Mid-grade / Option 18" type="Armor">
|
||||
<item id="24497" name="Male Swimsuit No. 1" additionalName="Mid-grade / Option 18" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Mid-grade / Option + 18. -->
|
||||
<set name="icon" val="icon.london_olympic_bikini" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -822,7 +822,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24498" name="Male Swimsuit No. 1" name_additional="Mid-grade / Option 19" type="Armor">
|
||||
<item id="24498" name="Male Swimsuit No. 1" additionalName="Mid-grade / Option 19" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Mid-grade / Option + 19. -->
|
||||
<set name="icon" val="icon.london_olympic_bikini" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
@@ -831,7 +831,7 @@
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="weight" val="1000" />
|
||||
</item>
|
||||
<item id="24499" name="Male Swimsuit No. 1" name_additional="Mid-grade / Option 20" type="Armor">
|
||||
<item id="24499" name="Male Swimsuit No. 1" additionalName="Mid-grade / Option 20" type="Armor">
|
||||
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Male only. When modified, Mid-grade / Option + 20. -->
|
||||
<set name="icon" val="icon.london_olympic_bikini" />
|
||||
<set name="armor_type" val="HEAVY" />
|
||||
|
||||
Reference in New Issue
Block a user