Updates for quest In Search for Cloth (34).
Contributed by Hope.
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@ -1,3 +1,3 @@
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<html><body>Armor Trader Radia:<br>
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You haven't heard from Ralford? I need spidersilk, 3000 Suedes and 5000 threads. Please hurry.
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You haven't heard from Ralford? I need spidersilk, 420 Armor Fragments (Low Grade) and 750 Accessory Gems (Low Grade). Please hurry.
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</body></html>
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@ -1,4 +1,4 @@
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<html><body>Trader Ralford:<br>
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Thank you. Please wait here.<br>
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Here's the spidersilk you asked for. Radia asked for more than just this, however. It shouldn't be too hard for you... She needs 3000 suede and 5000 thread...
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Here's the spidersilk you asked for. Radia asked for more than just this, however. It shouldn't be too hard for you... She needs 420 Armor Fragments (Low Grade) and 750 Accessory Gems (Low Grade)
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</body></html>
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@ -1,3 +1,3 @@
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<html><body>Trader Ralford:<br>
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Radia needs spidersilk, 3000 Suedes and 5000 threads. Please take it to her.
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Radia needs spidersilk, 420 Armor Fragments (Low Grade) and 750 Accessory Gems (Low Grade). Please take it to her.
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</body></html>
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@ -40,16 +40,16 @@ public class Q00034_InSearchOfCloth extends Quest
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23308, // Explosive Spider
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};
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// Items
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private static final int SUEDE = 1866;
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private static final int THREAD = 1868;
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private static final int ARMOR_FRAGMENT = 36551;
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private static final int ACCESSORY_GEM = 36556;
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private static final int MYSTERIOUS_CLOTH = 7076;
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private static final int SKEIN_OF_YARN = 7161;
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private static final int SPINNERET = 7528;
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// Misc
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private static final int MIN_LEVEL = 60;
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private static final int SPINNERET_COUNT = 10;
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private static final int SUEDE_COUNT = 3000;
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private static final int THREAD_COUNT = 5000;
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private static final int ARMOR_FRAGMENT_COUNT = 420;
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private static final int ACCESSORY_GEM_COUNT = 750;
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public Q00034_InSearchOfCloth()
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{
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@ -105,11 +105,11 @@ public class Q00034_InSearchOfCloth extends Quest
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}
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case "30088-10.html":
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{
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if ((getQuestItemsCount(player, SUEDE) >= SUEDE_COUNT) && (getQuestItemsCount(player, THREAD) >= THREAD_COUNT) && hasQuestItems(player, SKEIN_OF_YARN))
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if ((getQuestItemsCount(player, ARMOR_FRAGMENT) >= ARMOR_FRAGMENT_COUNT) && (getQuestItemsCount(player, ACCESSORY_GEM) >= ACCESSORY_GEM_COUNT) && hasQuestItems(player, SKEIN_OF_YARN))
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{
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takeItems(player, SKEIN_OF_YARN, 1);
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takeItems(player, SUEDE, SUEDE_COUNT);
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takeItems(player, THREAD, THREAD_COUNT);
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takeItems(player, ARMOR_FRAGMENT, ARMOR_FRAGMENT_COUNT);
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takeItems(player, ACCESSORY_GEM, ACCESSORY_GEM_COUNT);
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giveItems(player, MYSTERIOUS_CLOTH, 1);
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qs.exitQuest(false, true);
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}
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@ -186,7 +186,7 @@ public class Q00034_InSearchOfCloth extends Quest
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}
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case 6:
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{
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htmltext = ((getQuestItemsCount(player, SUEDE) >= SUEDE_COUNT) && (getQuestItemsCount(player, THREAD) >= THREAD_COUNT)) ? "30088-08.html" : "30088-09.html";
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htmltext = ((getQuestItemsCount(player, ARMOR_FRAGMENT) >= ARMOR_FRAGMENT_COUNT) && (getQuestItemsCount(player, ACCESSORY_GEM) >= ACCESSORY_GEM_COUNT)) ? "30088-08.html" : "30088-09.html";
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break;
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}
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}
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@ -1,3 +1,3 @@
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<html><body>Armor Trader Radia:<br>
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You haven't heard from Ralford? I need spidersilk, 3000 Suedes and 5000 threads. Please hurry.
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You haven't heard from Ralford? I need spidersilk, 420 Armor Fragments (Low Grade) and 750 Accessory Gems (Low Grade). Please hurry.
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</body></html>
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@ -1,4 +1,4 @@
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<html><body>Trader Ralford:<br>
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Thank you. Please wait here.<br>
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Here's the spidersilk you asked for. Radia asked for more than just this, however. It shouldn't be too hard for you... She needs 3000 suede and 5000 thread...
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Here's the spidersilk you asked for. Radia asked for more than just this, however. It shouldn't be too hard for you... She needs 420 Armor Fragments (Low Grade) and 750 Accessory Gems (Low Grade)
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</body></html>
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@ -1,3 +1,3 @@
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<html><body>Trader Ralford:<br>
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Radia needs spidersilk, 3000 Suedes and 5000 threads. Please take it to her.
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Radia needs spidersilk, 420 Armor Fragments (Low Grade) and 750 Accessory Gems (Low Grade). Please take it to her.
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</body></html>
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@ -40,16 +40,16 @@ public class Q00034_InSearchOfCloth extends Quest
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23308, // Explosive Spider
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};
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// Items
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private static final int SUEDE = 1866;
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private static final int THREAD = 1868;
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private static final int ARMOR_FRAGMENT = 36551;
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private static final int ACCESSORY_GEM = 36556;
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private static final int MYSTERIOUS_CLOTH = 7076;
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private static final int SKEIN_OF_YARN = 7161;
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private static final int SPINNERET = 7528;
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// Misc
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private static final int MIN_LEVEL = 60;
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private static final int SPINNERET_COUNT = 10;
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private static final int SUEDE_COUNT = 3000;
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private static final int THREAD_COUNT = 5000;
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private static final int ARMOR_FRAGMENT_COUNT = 420;
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private static final int ACCESSORY_GEM_COUNT = 750;
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public Q00034_InSearchOfCloth()
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{
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@ -105,11 +105,11 @@ public class Q00034_InSearchOfCloth extends Quest
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}
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case "30088-10.html":
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{
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if ((getQuestItemsCount(player, SUEDE) >= SUEDE_COUNT) && (getQuestItemsCount(player, THREAD) >= THREAD_COUNT) && hasQuestItems(player, SKEIN_OF_YARN))
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if ((getQuestItemsCount(player, ARMOR_FRAGMENT) >= ARMOR_FRAGMENT_COUNT) && (getQuestItemsCount(player, ACCESSORY_GEM) >= ACCESSORY_GEM_COUNT) && hasQuestItems(player, SKEIN_OF_YARN))
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{
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takeItems(player, SKEIN_OF_YARN, 1);
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takeItems(player, SUEDE, SUEDE_COUNT);
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takeItems(player, THREAD, THREAD_COUNT);
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takeItems(player, ARMOR_FRAGMENT, ARMOR_FRAGMENT_COUNT);
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takeItems(player, ACCESSORY_GEM, ACCESSORY_GEM_COUNT);
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giveItems(player, MYSTERIOUS_CLOTH, 1);
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qs.exitQuest(false, true);
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}
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@ -186,7 +186,7 @@ public class Q00034_InSearchOfCloth extends Quest
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}
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case 6:
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{
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htmltext = ((getQuestItemsCount(player, SUEDE) >= SUEDE_COUNT) && (getQuestItemsCount(player, THREAD) >= THREAD_COUNT)) ? "30088-08.html" : "30088-09.html";
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htmltext = ((getQuestItemsCount(player, ARMOR_FRAGMENT) >= ARMOR_FRAGMENT_COUNT) && (getQuestItemsCount(player, ACCESSORY_GEM) >= ACCESSORY_GEM_COUNT)) ? "30088-08.html" : "30088-09.html";
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break;
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}
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}
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@ -1,3 +1,3 @@
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<html><body>Armor Trader Radia:<br>
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You haven't heard from Ralford? I need spidersilk, 3000 Suedes and 5000 threads. Please hurry.
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You haven't heard from Ralford? I need spidersilk, 420 Armor Fragments (Low Grade) and 750 Accessory Gems (Low Grade). Please hurry.
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</body></html>
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@ -1,4 +1,4 @@
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<html><body>Trader Ralford:<br>
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Thank you. Please wait here.<br>
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Here's the spidersilk you asked for. Radia asked for more than just this, however. It shouldn't be too hard for you... She needs 3000 suede and 5000 thread...
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Here's the spidersilk you asked for. Radia asked for more than just this, however. It shouldn't be too hard for you... She needs 420 Armor Fragments (Low Grade) and 750 Accessory Gems (Low Grade)
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</body></html>
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@ -1,3 +1,3 @@
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<html><body>Trader Ralford:<br>
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Radia needs spidersilk, 3000 Suedes and 5000 threads. Please take it to her.
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Radia needs spidersilk, 420 Armor Fragments (Low Grade) and 750 Accessory Gems (Low Grade). Please take it to her.
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</body></html>
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@ -40,16 +40,16 @@ public class Q00034_InSearchOfCloth extends Quest
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23308, // Explosive Spider
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};
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// Items
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private static final int SUEDE = 1866;
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private static final int THREAD = 1868;
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private static final int ARMOR_FRAGMENT = 36551;
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private static final int ACCESSORY_GEM = 36556;
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private static final int MYSTERIOUS_CLOTH = 7076;
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private static final int SKEIN_OF_YARN = 7161;
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private static final int SPINNERET = 7528;
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// Misc
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private static final int MIN_LEVEL = 60;
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private static final int SPINNERET_COUNT = 10;
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private static final int SUEDE_COUNT = 3000;
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private static final int THREAD_COUNT = 5000;
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private static final int ARMOR_FRAGMENT_COUNT = 420;
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private static final int ACCESSORY_GEM_COUNT = 750;
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public Q00034_InSearchOfCloth()
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{
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@ -105,11 +105,11 @@ public class Q00034_InSearchOfCloth extends Quest
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}
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case "30088-10.html":
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{
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if ((getQuestItemsCount(player, SUEDE) >= SUEDE_COUNT) && (getQuestItemsCount(player, THREAD) >= THREAD_COUNT) && hasQuestItems(player, SKEIN_OF_YARN))
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if ((getQuestItemsCount(player, ARMOR_FRAGMENT) >= ARMOR_FRAGMENT_COUNT) && (getQuestItemsCount(player, ACCESSORY_GEM) >= ACCESSORY_GEM_COUNT) && hasQuestItems(player, SKEIN_OF_YARN))
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{
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takeItems(player, SKEIN_OF_YARN, 1);
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takeItems(player, SUEDE, SUEDE_COUNT);
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takeItems(player, THREAD, THREAD_COUNT);
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takeItems(player, ARMOR_FRAGMENT, ARMOR_FRAGMENT_COUNT);
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takeItems(player, ACCESSORY_GEM, ACCESSORY_GEM_COUNT);
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giveItems(player, MYSTERIOUS_CLOTH, 1);
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qs.exitQuest(false, true);
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}
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@ -186,7 +186,7 @@ public class Q00034_InSearchOfCloth extends Quest
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}
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case 6:
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{
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htmltext = ((getQuestItemsCount(player, SUEDE) >= SUEDE_COUNT) && (getQuestItemsCount(player, THREAD) >= THREAD_COUNT)) ? "30088-08.html" : "30088-09.html";
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htmltext = ((getQuestItemsCount(player, ARMOR_FRAGMENT) >= ARMOR_FRAGMENT_COUNT) && (getQuestItemsCount(player, ACCESSORY_GEM) >= ACCESSORY_GEM_COUNT)) ? "30088-08.html" : "30088-09.html";
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break;
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}
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}
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