Fast fix for hp/mp regeneration after NPC or community board buffing player.
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@ -1229,6 +1229,13 @@ public final class Skill implements IIdentifiable
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{
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info.addEffect(effect);
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}
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// tempfix for hp/mp regeneration
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// TODO: Find where regen stops and make a proper fix
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if (info.getEffected().isPlayer() && !info.getSkill().isBad())
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{
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info.getEffected().getActingPlayer().getStatus().startHpMpRegeneration();
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}
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}
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}
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}
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