Fast fix for hp/mp regeneration after NPC or community board buffing player.
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		| @@ -1229,6 +1229,13 @@ public final class Skill implements IIdentifiable | ||||
| 					{ | ||||
| 						info.addEffect(effect); | ||||
| 					} | ||||
| 					 | ||||
| 					// tempfix for hp/mp regeneration | ||||
| 					// TODO: Find where regen stops and make a proper fix | ||||
| 					if (info.getEffected().isPlayer() && !info.getSkill().isBad()) | ||||
| 					{ | ||||
| 						info.getEffected().getActingPlayer().getStatus().startHpMpRegeneration(); | ||||
| 					} | ||||
| 				} | ||||
| 			} | ||||
| 		} | ||||
|   | ||||
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