Proper dialogs for quests 11041, 11042 and 11043.
Contributed by Dmitri.
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<html><body>Guard Kallesin:<br>
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So, what brings you to me? Ah, is it about the Secret Material?<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q11041_CheckOutTheSituation 30648-02.html">Confirm</Button>
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<html><body>Reclous the Hermit:<br>
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Watchdogs are silent. Is it your doing?<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q11041_CheckOutTheSituation 30648-02.html">Nod</Button>
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</body></html>
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<html><body>Guard Kallesin:<br>
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So, that's you they've sent from Gludio? I use this material to deal with the curse. Thank you!<br>
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It will be hard to pull this one off, so if you excuse me...<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q11042_SuspiciousMovements 30648-02.html">Do you need help?</Button>
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<html><body>Reclous the Hermit:<br>
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I'm so glad to see you! Turek Orcs do act kind of strange. You have to find out what's going on.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q11042_SuspiciousMovements 30648-02.html">Learn more</Button>
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</body></html>
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<html><body>Tarti:<br>
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Do you remember what you've heard about the immortality curse in the Ruins of Despair? I've learned about a... let's say, an antidote that might have something to do with this curse.<br>
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There is a place you can go to investigate it. It's not far from here.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q11041_CheckOutTheSituation 34505-02.html">"Learn more".</Button>
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At first I thought that the Wind Spirit Realm would not influence the Windy Hill that much and we would quickly deal with all the problems.<br>
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However I recently learned that this place has atttracted the attention of the Turek orcs who have set up camp nearby. We need to learn what they are panning.<br>
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What do you think?<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q11041_CheckOutTheSituation 34505-02.html">"That's a great plan!".</Button>
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</body></html>
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<html><body>Tarti:<br>
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The place is called <font color="LEVEL">Ruins of Agony</font>. It's somewhat similar to the Ruins of Despair though there are quite a few differences.<br>
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The immortality curse is pretty common in that region. That's why I think that you should start there if you want to learn about its origins.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q11041_CheckOutTheSituation 34505-03.html">So, what should I do?</Button><br>
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Do you agree?<br>
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Great. Then you will help us to figure out what's going on.<br>
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I know a person who lives near the Orc Barracks.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q11041_CheckOutTheSituation 34505-03.html">Who is that?</Button><br>
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</body></html>
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<html><body>Tarti:<br>
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To be honest, I'm not quite sure mysself what you need to look for. What I am sure is that this adventure will benefit you greatly. Consider it training.<br>
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On you go! Oh!.. You know about <font color="LEVEL">skill</font> training, right?<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q11041_CheckOutTheSituation 34505-04.html">"Tell me everything!".</Button>
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His name is Reclous.<br>
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He calls himself Reclous the Hermit. He decided to go live in the wilderness because he prefers solitude.<br>
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His dwelling is not far from the Orc Barracks. Go to Reclous and try to find out what he knows.<br>
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Oh!.. There is one more thing.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q11041_CheckOutTheSituation 34505-04.html">"Ask what's happened".</Button>
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</body></html>
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<html><body>Tarti:<br>
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In the <font color="LEVEL">Ruins of Agony</font> you will find <font color="LEVEL">Carcass Bats</font> and <font color="LEVEL">Vampires</font>.<br>
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I think Vampires might have something to do with the curse. I've heard that you can gain a <font color="LEVEL">Secret Material</font> if you defeat Carcass Bats and Vampires.<br>
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Find the Secret Material and give it to <font color="LEVEL">Guard Kallesin</font>.<br>
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I don't want you to get lost on your way to the ruins so I'll send you right there.<br>
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Last time we spoke Reclous told me that the Turek War Hounds that Orcs always parade around had been bothering him. I think you should kill a few Turek War Hounds before coming to Reclous.<br>
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Turek War Hound are usually led by the Turek Orc Footmen. Defeat them all and them talk to Reclous. That will help you to gain his trust.<br>
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Since the mainland has been quite unsafe lately, I'll send you right to your destination.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q11041_CheckOutTheSituation teleport">Teleport</Button><br>
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</body></html>
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<html><body>Tarti:<br>
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<font color="LEVEL">Artey</font> cannot participate in this quest! The minimum level should be 20, and players who have not completed 2nd profession.<br>
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The quest can be completed by <font color="LEVEL">arteys</font>, who completed their third liberation, and by other races who completed their fourth profession. Character level must be 76!<br>
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</body></html>
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<html><body>Guard Kallesin:<br>
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So, what brings you to me? Ah, is it about the Secret Material?<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q11042_SuspiciousMovements 30648-02.html">Confirm</Button>
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<html><body>Reclous the Hermit:<br>
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I'm so glad to see you! Turek Orcs do act kind of strange. You have to find out what's going on.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q11042_SuspiciousMovements 30648-02.html">Learn more</Button>
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</body></html>
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<html><body>Guard Kallesin:<br>
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So, that's you they've sent from Gludio? I use this material to deal with the curse. Thank you!<br>
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It will be hard to pull this one off, so if you excuse me...<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q11042_SuspiciousMovements 30648-03.html">Do you need help?</Button>
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<html><body>Reclous the Hermit:<br>
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Turek Orcs didn't use to be much of a power. But lately they do act kind of strange. I think they're up to no good.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q11042_SuspiciousMovements 30648-03.html">Are you sure?</Button>
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</body></html>
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<html><body>Guard Kallesin:<br>
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So, what brings you to me? Ah, is it about the Secret Material?<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q11042_SuspiciousMovements 30648-04.html">Confirm</Button>
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<html><body>Reclous the Hermit:<br>
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Turek Orcs act weird for a serious reason. Can check if I am right?<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q11042_SuspiciousMovements 30648-04.html">How can I do it?</Button>
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</body></html>
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<html><body>Guard Kallesin:<br>
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So, what brings you to me? Ah, is it about the Secret Material?<br>
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<html><body>Reclous the Hermit:<br>
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I noticed Turek Orc Archers and Turek Orc Skirmishers running back and forth exchanging some information. If you kill these mongrels, we will disrupt the plans of their mysterious encourager. We don't have much time, so I will teleport you straight to the place where those Turek Orc Archers and Turek Orc Skimishers roam.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q11042_SuspiciousMovements teleport">Teleport</Button>
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</body></html>
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<html><body>Guard Kallesin:<br>
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So, what brings you to me? Ah, is it about the Secret Material?<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q11042_SuspiciousMovements 30648-06.html">Confirm</Button>
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<html><body>Reclous the Hermit:<br>
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Did you kill those wretches?<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q11042_SuspiciousMovements 30648-06.html">Nod</Button>
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</body></html>
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<html><body>Guard Kallesin:<br>
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So, what brings you to me? Ah, is it about the Secret Material?<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q11043_SomeonesTrace 30648-02.html">Confirm</Button>
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<html><body>Reclous the Hermit:<br>
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Great!<br>
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It seems, someone have been busy supplying Turek Orcs with Empowering Potion.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q11043_SomeonesTrace 30648-02.html">I don't quite get it...</Button>
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</body></html>
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<html><body>Tarti:<br>
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<font color="LEVEL">Artey</font> cannot participate in this quest! The minimum level should be 20, and players who have not completed 2nd profession.<br>
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The quest can be completed by <font color="LEVEL">arteys</font>, who completed their third liberation, and by other races who completed their fourth profession. Character level must be 77!<br>
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</body></html>
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<html><body>Guard Kallesin:<br>
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So, what brings you to me? Ah, is it about the Secret Material?<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q11043_SomeonesTrace 30648-02.html">Confirm</Button>
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<html><body>Reclous the Hermit:<br>
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Great!<br>
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It seems, someone have been busy supplying Turek Orcs with Empowering Potion.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q11043_SomeonesTrace 30648-02.html">I don't quite get it...</Button>
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</body></html>
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<html><body>Guard Kallesin:<br>
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So, that's you they've sent from Gludio? I use this material to deal with the curse. Thank you!<br>
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It will be hard to pull this one off, so if you excuse me...<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q11043_SomeonesTrace 30648-03.html">Do you need help?</Button>
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<html><body>Reclous the Hermit:<br>
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It seemed strange that Turek Orcs have become so strong all of the sudden. So, I did my research and found the reason for it.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q11043_SomeonesTrace 30648-03.html">Is it all about the Empowering Potion?</Button>
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</body></html>
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<html><body>Guard Kallesin:<br>
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So, what brings you to me? Ah, is it about the Secret Material?<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q11043_SomeonesTrace 30648-04.html">Confirm</Button>
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<html><body>Reclous the Hermit:<br>
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I found an empty battle of Empowering Potion. I think, Turek Orcs drank it. This is the reason. We can't leave it the way it is, are you agree?<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q11043_SomeonesTrace 30648-04.html">Nod</Button>
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</body></html>
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<html><body>Guard Kallesin:<br>
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So, what brings you to me? Ah, is it about the Secret Material?<br>
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<html><body>Reclous the Hermit:<br>
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If the Orcs keep drinking their Empowering Potion, they might become quite dangerous.<br>
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Kill Turek Orc Prefects and Turek Orc Priests, and take Orc Empowering Potion from them.<br>
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Turek Orcs have become too strong, so the travel may be not safe. I will teleport you straight to the place.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q11043_SomeonesTrace teleport">Teleport</Button>
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</body></html>
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<html><body>Guard Kallesin:<br>
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So, what brings you to me? Ah, is it about the Secret Material?<br>
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<html><body>Reclous the Hermit:<br>
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Done?<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q11043_SomeonesTrace 30648-06.html">Confirm</Button>
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</body></html>
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<html><body>Guard Kallesin:<br>
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So, what brings you to me? Ah, is it about the Secret Material?<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q11044_KetraOrcs 30648-02.html">Confirm</Button>
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<html><body>Reclous the Hermit:<br>
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Excellent!<br>
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But Ketra Orc are acting very strange. I'm worried.<br>
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I know this place is dangerous but I'm afraid they are going to be a threat to the town.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q11044_KetraOrcs 30648-02.html">What should I do?</Button>
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</body></html>
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<html><body>Tarti:<br>
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<font color="LEVEL">Artey</font> cannot participate in this quest! The minimum level should be 20, and players who have not completed 2nd profession.<br>
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<html><body>Reclous the Hermit:<br>
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The quest can be completed by <font color="LEVEL">arteys</font>, who completed their third liberation, and by other races who completed their fourth profession. Character level must be 79!<br>
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</body></html>
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