diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11041_CheckOutTheSituation/30648-01.html b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11041_CheckOutTheSituation/30648-01.html index 263da6a4cd..b55efa0809 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11041_CheckOutTheSituation/30648-01.html +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11041_CheckOutTheSituation/30648-01.html @@ -1,4 +1,4 @@ -Guard Kallesin:
-So, what brings you to me? Ah, is it about the Secret Material?
- +Reclous the Hermit:
+Watchdogs are silent. Is it your doing?
+ \ No newline at end of file diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11041_CheckOutTheSituation/30648-02.html b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11041_CheckOutTheSituation/30648-02.html index 3e725a1428..c11c959d72 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11041_CheckOutTheSituation/30648-02.html +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11041_CheckOutTheSituation/30648-02.html @@ -1,5 +1,4 @@ -Guard Kallesin:
-So, that's you they've sent from Gludio? I use this material to deal with the curse. Thank you!
-It will be hard to pull this one off, so if you excuse me...
- +Reclous the Hermit:
+I'm so glad to see you! Turek Orcs do act kind of strange. You have to find out what's going on.
+ \ No newline at end of file diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11041_CheckOutTheSituation/34505-01.html b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11041_CheckOutTheSituation/34505-01.html index db004041a2..436bb25be9 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11041_CheckOutTheSituation/34505-01.html +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11041_CheckOutTheSituation/34505-01.html @@ -1,5 +1,6 @@ Tarti:
-Do you remember what you've heard about the immortality curse in the Ruins of Despair? I've learned about a... let's say, an antidote that might have something to do with this curse.
-There is a place you can go to investigate it. It's not far from here.
- +At first I thought that the Wind Spirit Realm would not influence the Windy Hill that much and we would quickly deal with all the problems.
+However I recently learned that this place has atttracted the attention of the Turek orcs who have set up camp nearby. We need to learn what they are panning.
+What do you think?
+ \ No newline at end of file diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11041_CheckOutTheSituation/34505-02.html b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11041_CheckOutTheSituation/34505-02.html index c29931eab6..94c08775a0 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11041_CheckOutTheSituation/34505-02.html +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11041_CheckOutTheSituation/34505-02.html @@ -1,5 +1,6 @@ Tarti:
-The place is called Ruins of Agony. It's somewhat similar to the Ruins of Despair though there are quite a few differences.
-The immortality curse is pretty common in that region. That's why I think that you should start there if you want to learn about its origins.
-
+Do you agree?
+Great. Then you will help us to figure out what's going on.
+I know a person who lives near the Orc Barracks.
+
\ No newline at end of file diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11041_CheckOutTheSituation/34505-03.html b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11041_CheckOutTheSituation/34505-03.html index 54443f2b91..05fc040e41 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11041_CheckOutTheSituation/34505-03.html +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11041_CheckOutTheSituation/34505-03.html @@ -1,5 +1,7 @@ Tarti:
-To be honest, I'm not quite sure mysself what you need to look for. What I am sure is that this adventure will benefit you greatly. Consider it training.
-On you go! Oh!.. You know about skill training, right?
- +His name is Reclous.
+He calls himself Reclous the Hermit. He decided to go live in the wilderness because he prefers solitude.
+His dwelling is not far from the Orc Barracks. Go to Reclous and try to find out what he knows.
+Oh!.. There is one more thing.
+ \ No newline at end of file diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11041_CheckOutTheSituation/34505-04.html b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11041_CheckOutTheSituation/34505-04.html index 8cd48cdfbc..7a05eb2049 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11041_CheckOutTheSituation/34505-04.html +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11041_CheckOutTheSituation/34505-04.html @@ -1,7 +1,6 @@ Tarti:
-In the Ruins of Agony you will find Carcass Bats and Vampires.
-I think Vampires might have something to do with the curse. I've heard that you can gain a Secret Material if you defeat Carcass Bats and Vampires.
-Find the Secret Material and give it to Guard Kallesin.
-I don't want you to get lost on your way to the ruins so I'll send you right there.
+Last time we spoke Reclous told me that the Turek War Hounds that Orcs always parade around had been bothering him. I think you should kill a few Turek War Hounds before coming to Reclous.
+Turek War Hound are usually led by the Turek Orc Footmen. Defeat them all and them talk to Reclous. That will help you to gain his trust.
+Since the mainland has been quite unsafe lately, I'll send you right to your destination.

\ No newline at end of file diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11041_CheckOutTheSituation/34505-06.html b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11041_CheckOutTheSituation/34505-06.html index 83711526a2..c1b796b84d 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11041_CheckOutTheSituation/34505-06.html +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11041_CheckOutTheSituation/34505-06.html @@ -1,3 +1,3 @@ Tarti:
-Artey cannot participate in this quest! The minimum level should be 20, and players who have not completed 2nd profession.
+The quest can be completed by arteys, who completed their third liberation, and by other races who completed their fourth profession. Character level must be 76!
\ No newline at end of file diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11042_SuspiciousMovements/30648-01.html b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11042_SuspiciousMovements/30648-01.html index edd384afce..c11c959d72 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11042_SuspiciousMovements/30648-01.html +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11042_SuspiciousMovements/30648-01.html @@ -1,4 +1,4 @@ -Guard Kallesin:
-So, what brings you to me? Ah, is it about the Secret Material?
- +Reclous the Hermit:
+I'm so glad to see you! Turek Orcs do act kind of strange. You have to find out what's going on.
+ \ No newline at end of file diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11042_SuspiciousMovements/30648-02.html b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11042_SuspiciousMovements/30648-02.html index b3f646c170..d103afa424 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11042_SuspiciousMovements/30648-02.html +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11042_SuspiciousMovements/30648-02.html @@ -1,5 +1,4 @@ -Guard Kallesin:
-So, that's you they've sent from Gludio? I use this material to deal with the curse. Thank you!
-It will be hard to pull this one off, so if you excuse me...
- +Reclous the Hermit:
+Turek Orcs didn't use to be much of a power. But lately they do act kind of strange. I think they're up to no good.
+ \ No newline at end of file diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11042_SuspiciousMovements/30648-03.html b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11042_SuspiciousMovements/30648-03.html index 7caa91a900..181907ca58 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11042_SuspiciousMovements/30648-03.html +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11042_SuspiciousMovements/30648-03.html @@ -1,4 +1,4 @@ -Guard Kallesin:
-So, what brings you to me? Ah, is it about the Secret Material?
- +Reclous the Hermit:
+Turek Orcs act weird for a serious reason. Can check if I am right?
+ \ No newline at end of file diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11042_SuspiciousMovements/30648-04.html b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11042_SuspiciousMovements/30648-04.html index 5bb515f822..7adbe36d5e 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11042_SuspiciousMovements/30648-04.html +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11042_SuspiciousMovements/30648-04.html @@ -1,4 +1,4 @@ -Guard Kallesin:
-So, what brings you to me? Ah, is it about the Secret Material?
+Reclous the Hermit:
+I noticed Turek Orc Archers and Turek Orc Skirmishers running back and forth exchanging some information. If you kill these mongrels, we will disrupt the plans of their mysterious encourager. We don't have much time, so I will teleport you straight to the place where those Turek Orc Archers and Turek Orc Skimishers roam.
\ No newline at end of file diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11042_SuspiciousMovements/30648-05.html b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11042_SuspiciousMovements/30648-05.html index 3dbb2210cc..eacf7a4777 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11042_SuspiciousMovements/30648-05.html +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11042_SuspiciousMovements/30648-05.html @@ -1,4 +1,4 @@ -Guard Kallesin:
-So, what brings you to me? Ah, is it about the Secret Material?
- +Reclous the Hermit:
+Did you kill those wretches?
+ \ No newline at end of file diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11042_SuspiciousMovements/30648-06.html b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11042_SuspiciousMovements/30648-06.html index ede964574c..d6e88a9ccb 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11042_SuspiciousMovements/30648-06.html +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11042_SuspiciousMovements/30648-06.html @@ -1,4 +1,5 @@ -Guard Kallesin:
-So, what brings you to me? Ah, is it about the Secret Material?
- +Reclous the Hermit:
+Great!
+It seems, someone have been busy supplying Turek Orcs with Empowering Potion.
+ \ No newline at end of file diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11042_SuspiciousMovements/30648-07.html b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11042_SuspiciousMovements/30648-07.html index 83711526a2..023c9cb69d 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11042_SuspiciousMovements/30648-07.html +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11042_SuspiciousMovements/30648-07.html @@ -1,3 +1,3 @@ Tarti:
-Artey cannot participate in this quest! The minimum level should be 20, and players who have not completed 2nd profession.
+The quest can be completed by arteys, who completed their third liberation, and by other races who completed their fourth profession. Character level must be 77!
\ No newline at end of file diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11043_SomeonesTrace/30648-01.html b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11043_SomeonesTrace/30648-01.html index ede964574c..d6e88a9ccb 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11043_SomeonesTrace/30648-01.html +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11043_SomeonesTrace/30648-01.html @@ -1,4 +1,5 @@ -Guard Kallesin:
-So, what brings you to me? Ah, is it about the Secret Material?
- +Reclous the Hermit:
+Great!
+It seems, someone have been busy supplying Turek Orcs with Empowering Potion.
+ \ No newline at end of file diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11043_SomeonesTrace/30648-02.html b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11043_SomeonesTrace/30648-02.html index 9b4b3bb307..7227142eda 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11043_SomeonesTrace/30648-02.html +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11043_SomeonesTrace/30648-02.html @@ -1,5 +1,4 @@ -Guard Kallesin:
-So, that's you they've sent from Gludio? I use this material to deal with the curse. Thank you!
-It will be hard to pull this one off, so if you excuse me...
- +Reclous the Hermit:
+It seemed strange that Turek Orcs have become so strong all of the sudden. So, I did my research and found the reason for it.
+ \ No newline at end of file diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11043_SomeonesTrace/30648-03.html b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11043_SomeonesTrace/30648-03.html index bda9e315c2..cc1a7ab50a 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11043_SomeonesTrace/30648-03.html +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11043_SomeonesTrace/30648-03.html @@ -1,4 +1,4 @@ -Guard Kallesin:
-So, what brings you to me? Ah, is it about the Secret Material?
- +Reclous the Hermit:
+I found an empty battle of Empowering Potion. I think, Turek Orcs drank it. This is the reason. We can't leave it the way it is, are you agree?
+ \ No newline at end of file diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11043_SomeonesTrace/30648-04.html b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11043_SomeonesTrace/30648-04.html index 711d606f9c..d6d61ff6fc 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11043_SomeonesTrace/30648-04.html +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11043_SomeonesTrace/30648-04.html @@ -1,4 +1,6 @@ -Guard Kallesin:
-So, what brings you to me? Ah, is it about the Secret Material?
+Reclous the Hermit:
+If the Orcs keep drinking their Empowering Potion, they might become quite dangerous.
+Kill Turek Orc Prefects and Turek Orc Priests, and take Orc Empowering Potion from them.
+Turek Orcs have become too strong, so the travel may be not safe. I will teleport you straight to the place.
\ No newline at end of file diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11043_SomeonesTrace/30648-05.html b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11043_SomeonesTrace/30648-05.html index 6bc6ed9ef3..c38db8019a 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11043_SomeonesTrace/30648-05.html +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11043_SomeonesTrace/30648-05.html @@ -1,4 +1,4 @@ -Guard Kallesin:
-So, what brings you to me? Ah, is it about the Secret Material?
+Reclous the Hermit:
+Done?
\ No newline at end of file diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11043_SomeonesTrace/30648-06.html b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11043_SomeonesTrace/30648-06.html index 2a458e1e29..da0c9b58f6 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11043_SomeonesTrace/30648-06.html +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11043_SomeonesTrace/30648-06.html @@ -1,4 +1,6 @@ -Guard Kallesin:
-So, what brings you to me? Ah, is it about the Secret Material?
- +Reclous the Hermit:
+Excellent!
+But Ketra Orc are acting very strange. I'm worried.
+I know this place is dangerous but I'm afraid they are going to be a threat to the town.
+ \ No newline at end of file diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11043_SomeonesTrace/30648-07.html b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11043_SomeonesTrace/30648-07.html index 83711526a2..bb16e0e06d 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11043_SomeonesTrace/30648-07.html +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q11043_SomeonesTrace/30648-07.html @@ -1,3 +1,3 @@ -Tarti:
-Artey cannot participate in this quest! The minimum level should be 20, and players who have not completed 2nd profession.
+Reclous the Hermit:
+The quest can be completed by arteys, who completed their third liberation, and by other races who completed their fourth profession. Character level must be 79!
\ No newline at end of file