Various item and skill additions.

Contributed by darkillust.
This commit is contained in:
MobiusDevelopment 2021-01-11 05:39:31 +00:00
parent 747ff64814
commit cf759506c5
15 changed files with 163 additions and 32 deletions

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@ -1220,7 +1220,7 @@
<set name="is_freightable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="RESTORE_SHAPE_SHIFTING_HAIRACC" />
<set name="handler" val="ItemSkills" />
<set name="handler" val="Appearance" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />

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@ -1104,7 +1104,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="RESTORE_SHAPE_SHIFTING_HAIRACC" />
<set name="handler" val="ItemSkills" />
<set name="handler" val="Appearance" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />

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@ -1159,6 +1159,9 @@
<set name="is_sellable" val="false" />
<set name="weight" val="5" />
<set name="material" val="GOLD" />
<skills>
<skill id="18568" level="1" /> <!-- Vital Stone -->
</skills>
</item>
<item id="27481" name="Vital Stone" additionalName="Lv. 2" type="Armor">
<!-- Vitality bonus +6%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. <Enchanting>. Compounding of two jewels of the same level. <Enhancing>. Greater Jewel can be obtained through compounding of two jewels of Lv. 5. -->
@ -1170,6 +1173,9 @@
<set name="is_sellable" val="false" />
<set name="weight" val="5" />
<set name="material" val="GOLD" />
<skills>
<skill id="18568" level="2" /> <!-- Vital Stone -->
</skills>
</item>
<item id="27482" name="Vital Stone" additionalName="Lv. 3" type="Armor">
<!-- Vitality bonus +12%. Enables the Vital Wind skill. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. <Enchanting>. Compounding of two jewels of the same level. <Enhancing>. Greater Jewel can be obtained through compounding of two jewels of Lv. 5. -->

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@ -566,7 +566,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="13970" level="1" /> <!-- Sayha's Talisman Stage 1 -->
<skill id="27787" level="1" /> <!-- Sayha's Talisman Stage 1 -->
</skills>
</item>
<item id="28438" name="Sayha's Talisman Stage 2" type="Armor">
@ -581,7 +581,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="13970" level="2" /> <!-- Sayha's Talisman Stage 2 -->
<skill id="27787" level="2" /> <!-- Sayha's Talisman Stage 2 -->
</skills>
</item>
<item id="28439" name="Sayha's Talisman Stage 3" type="Armor">
@ -596,7 +596,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="13970" level="3" /> <!-- Sayha's Talisman Stage 3 -->
<skill id="27787" level="3" /> <!-- Sayha's Talisman Stage 3 -->
</skills>
</item>
<item id="28440" name="Sayha's Talisman Stage 4" type="Armor">
@ -611,7 +611,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="13970" level="4" /> <!-- Sayha's Talisman Stage 4 -->
<skill id="27787" level="4" /> <!-- Sayha's Talisman Stage 4 -->
</skills>
</item>
<item id="28441" name="Sayha's Talisman Stage 5" type="Armor">
@ -626,7 +626,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="13970" level="5" /> <!-- Sayha's Talisman Stage 5 -->
<skill id="27787" level="5" /> <!-- Sayha's Talisman Stage 5 -->
<skill id="27789" level="1" /> <!-- Sayha's Protection -->
</skills>
</item>
@ -642,7 +642,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="13970" level="6" /> <!-- Sayha's Talisman Stage 6 -->
<skill id="27787" level="6" /> <!-- Sayha's Talisman Stage 6 -->
<skill id="27789" level="1" /> <!-- Sayha's Protection -->
<skill id="27790" level="1" /> <!-- Sayha's Encouragement -->
</skills>
@ -659,7 +659,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="13970" level="7" /> <!-- Sayha's Talisman Stage 7 -->
<skill id="27787" level="7" /> <!-- Sayha's Talisman Stage 7 -->
<skill id="27789" level="1" /> <!-- Sayha's Protection -->
<skill id="27790" level="1" /> <!-- Sayha's Encouragement -->
<skill id="27791" level="1" /> <!-- Sayha's Anger -->
@ -677,7 +677,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="13970" level="8" /> <!-- Sayha's Talisman Stage 8 -->
<skill id="27787" level="8" /> <!-- Sayha's Talisman Stage 8 -->
<skill id="27789" level="2" /> <!-- Sayha's Protection -->
<skill id="27790" level="2" /> <!-- Sayha's Encouragement -->
<skill id="27791" level="2" /> <!-- Sayha's Anger -->
@ -696,7 +696,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="13970" level="9" /> <!-- Sayha's Talisman Stage 9 -->
<skill id="27787" level="9" /> <!-- Sayha's Talisman Stage 9 -->
<skill id="27789" level="3" /> <!-- Sayha's Protection -->
<skill id="27790" level="3" /> <!-- Sayha's Encouragement -->
<skill id="27791" level="3" /> <!-- Sayha's Anger -->
@ -715,7 +715,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="13970" level="10" /> <!-- Sayha's Talisman Stage 10 -->
<skill id="27787" level="10" /> <!-- Sayha's Talisman Stage 10 -->
<skill id="27789" level="4" /> <!-- Sayha's Protection -->
<skill id="27790" level="4" /> <!-- Sayha's Encouragement -->
<skill id="27791" level="4" /> <!-- Sayha's Anger -->

View File

@ -1121,12 +1121,12 @@
<skill id="27874" level="12" type="ON_ENCHANT" type_value="12" /> <!-- Aden Cloak Enchant Effect -->
<skill id="27874" level="13" type="ON_ENCHANT" type_value="13" /> <!-- Aden Cloak Enchant Effect -->
<skill id="27874" level="14" type="ON_ENCHANT" type_value="14" /> <!-- Aden Cloak Enchant Effect -->
<skill id="27881" level="15" type="ON_ENCHANT" type_value="15" /> <!-- Aden Cloak Enchant Effect -->
<skill id="27881" level="16" type="ON_ENCHANT" type_value="16" /> <!-- Aden Cloak Enchant Effect -->
<skill id="27881" level="17" type="ON_ENCHANT" type_value="17" /> <!-- Aden Cloak Enchant Effect -->
<skill id="27881" level="18" type="ON_ENCHANT" type_value="18" /> <!-- Aden Cloak Enchant Effect -->
<skill id="27881" level="19" type="ON_ENCHANT" type_value="19" /> <!-- Aden Cloak Enchant Effect -->
<skill id="27881" level="20" type="ON_ENCHANT" type_value="20" /> <!-- Aden Cloak Enchant Effect -->
<skill id="27874" level="15" type="ON_ENCHANT" type_value="15" /> <!-- Aden Cloak Enchant Effect -->
<skill id="27874" level="16" type="ON_ENCHANT" type_value="16" /> <!-- Aden Cloak Enchant Effect -->
<skill id="27874" level="17" type="ON_ENCHANT" type_value="17" /> <!-- Aden Cloak Enchant Effect -->
<skill id="27874" level="18" type="ON_ENCHANT" type_value="18" /> <!-- Aden Cloak Enchant Effect -->
<skill id="27874" level="19" type="ON_ENCHANT" type_value="19" /> <!-- Aden Cloak Enchant Effect -->
<skill id="27874" level="20" type="ON_ENCHANT" type_value="20" /> <!-- Aden Cloak Enchant Effect -->
</skills>
<stats>
<stat type="mDef">80</stat>

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@ -1092,6 +1092,13 @@
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="BLESS_ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="handler" val="EnchantScrolls" />
<skills>
<skill id="28180" level="1" /> <!-- Stable Cloak Enchantment Scroll -->
</skills>
</item>
<item id="28767" name="Ancient Cloak (Legendary) Scroll Pack" type="EtcItem">
<!-- Double-click to obtain 1 Scroll: Enchant Cloak - Legendary or 1 Stable Cloak Enchantment Scroll - Legendary. -->

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@ -740,6 +740,13 @@
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="BLESS_ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="handler" val="EnchantScrolls" />
<skills>
<skill id="28180" level="1" /> <!-- Stable Cloak Enchantment Scroll -->
</skills>
</item>
<item id="29164" name="Legendary Scroll (High-grade)" type="EtcItem">
<!-- Take it to the Game Assistant to bestow the Legendary status on Elmoreden/ Aden/ Elmore/ Ferios Cloak. -->

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@ -1257,12 +1257,19 @@
<item id="37493" name="Hair Accessory Restoration Stone" type="EtcItem">
<!-- Restores a modified hair accessory to its original form. Double-click to start the process. -->
<set name="icon" val="Icon.restore_processing_stone_r_i00" />
<set name="price" val="200000" />
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="RESTORE_SHAPE_SHIFTING_HAIRACC" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="is_freightable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="RESTORE_SHAPE_SHIFTING_HAIRACC" />
<set name="handler" val="Appearance" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="price" val="200000" />
<set name="material" val="PAPER" />
<skills>
<skill id="22624" level="1" /> <!-- Hair Accessory Restoration Stone -->
</skills>
</item>
<item id="37494" name="Chaos Essence (Dual Class)" type="EtcItem">
<!-- Mysterious essence with the power of chaos. Take it to Hardin at the Reliquary of the Giants to change your specialized awakened class. Cannot be used by Ertheia. Can be used only by dual classes. 30-day. -->

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@ -751,6 +751,8 @@
<set name="is_sellable" val="false" />
<set name="material" val="FISH" />
<skills>
<skill id="18715" level="1" /> <!-- Greater Ruby -->
<skill id="18716" level="1" /> <!-- Greater Ruby -->
<skill id="18717" level="7" /> <!-- Ruby -->
</skills>
</item>
@ -764,6 +766,8 @@
<set name="is_sellable" val="false" />
<set name="material" val="FISH" />
<skills>
<skill id="18715" level="1" /> <!-- Greater Ruby -->
<skill id="18716" level="1" /> <!-- Greater Ruby -->
<skill id="18717" level="8" /> <!-- Ruby -->
</skills>
</item>
@ -777,6 +781,8 @@
<set name="is_sellable" val="false" />
<set name="material" val="FISH" />
<skills>
<skill id="18715" level="1" /> <!-- Greater Ruby -->
<skill id="18716" level="1" /> <!-- Greater Ruby -->
<skill id="18717" level="9" /> <!-- Ruby -->
</skills>
</item>
@ -790,6 +796,8 @@
<set name="is_sellable" val="false" />
<set name="material" val="FISH" />
<skills>
<skill id="18715" level="1" /> <!-- Greater Ruby -->
<skill id="18716" level="1" /> <!-- Greater Ruby -->
<skill id="18717" level="10" /> <!-- Ruby -->
</skills>
</item>
@ -803,6 +811,8 @@
<set name="is_sellable" val="false" />
<set name="material" val="FISH" />
<skills>
<skill id="18718" level="1" /> <!-- Greater Sapphire -->
<skill id="18718" level="2" /> <!-- Greater Sapphire -->
<skill id="18719" level="7" /> <!-- Sapphire -->
</skills>
</item>
@ -816,6 +826,8 @@
<set name="is_sellable" val="false" />
<set name="material" val="FISH" />
<skills>
<skill id="18718" level="1" /> <!-- Greater Sapphire -->
<skill id="18718" level="2" /> <!-- Greater Sapphire -->
<skill id="18719" level="8" /> <!-- Sapphire -->
</skills>
</item>
@ -829,6 +841,8 @@
<set name="is_sellable" val="false" />
<set name="material" val="FISH" />
<skills>
<skill id="18718" level="1" /> <!-- Greater Sapphire -->
<skill id="18718" level="2" /> <!-- Greater Sapphire -->
<skill id="18719" level="9" /> <!-- Sapphire -->
</skills>
</item>
@ -842,6 +856,8 @@
<set name="is_sellable" val="false" />
<set name="material" val="FISH" />
<skills>
<skill id="18718" level="1" /> <!-- Greater Sapphire -->
<skill id="18718" level="2" /> <!-- Greater Sapphire -->
<skill id="18719" level="10" /> <!-- Sapphire -->
</skills>
</item>
@ -855,6 +871,8 @@
<set name="is_sellable" val="false" />
<set name="material" val="FISH" />
<skills>
<skill id="18720" level="1" /> <!-- Greater Obsidian -->
<skill id="18720" level="2" /> <!-- Greater Obsidian -->
<skill id="17704" level="7" /> <!-- Obsidian -->
</skills>
</item>
@ -868,6 +886,8 @@
<set name="is_sellable" val="false" />
<set name="material" val="FISH" />
<skills>
<skill id="18720" level="1" /> <!-- Greater Obsidian -->
<skill id="18720" level="2" /> <!-- Greater Obsidian -->
<skill id="17704" level="8" /> <!-- Obsidian -->
</skills>
</item>
@ -881,6 +901,8 @@
<set name="is_sellable" val="false" />
<set name="material" val="FISH" />
<skills>
<skill id="18720" level="1" /> <!-- Greater Obsidian -->
<skill id="18720" level="2" /> <!-- Greater Obsidian -->
<skill id="17704" level="9" /> <!-- Obsidian -->
</skills>
</item>
@ -894,6 +916,8 @@
<set name="is_sellable" val="false" />
<set name="material" val="FISH" />
<skills>
<skill id="18720" level="1" /> <!-- Greater Obsidian -->
<skill id="18720" level="2" /> <!-- Greater Obsidian -->
<skill id="17704" level="10" /> <!-- Obsidian -->
</skills>
</item>

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@ -579,6 +579,7 @@
<set name="icon" val="icon.bm_the_sword_of_hero_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="rhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="STEEL" />
@ -588,6 +589,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="damage_range" val="0;0;40;120" />
<set name="isAppearanceable" val="false" />
<skills>
<skill id="13847" level="1" /> <!-- PvE Damage Increase -->
@ -617,6 +619,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="damage_range" val="0;0;40;120" />
<set name="isAppearanceable" val="false" />
<skills>
<skill id="13847" level="1" /> <!-- PvE Damage Increase -->
@ -646,6 +649,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="damage_range" val="0;0;40;120" />
<set name="isAppearanceable" val="false" />
<skills>
<skill id="13847" level="1" /> <!-- PvE Damage Increase -->
@ -675,6 +679,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="damage_range" val="0;0;40;120" />
<set name="isAppearanceable" val="false" />
<skills>
<skill id="13847" level="1" /> <!-- PvE Damage Increase -->
@ -705,6 +710,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="damage_range" val="0;0;66;120" />
<set name="isAppearanceable" val="false" />
<skills>
<skill id="13847" level="1" /> <!-- PvE Damage Increase -->
@ -736,6 +742,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="damage_range" val="0;0;10;0" />
<set name="isAppearanceable" val="false" />
<skills>
<skill id="13847" level="1" /> <!-- PvE Damage Increase -->
@ -785,6 +792,7 @@
<set name="icon" val="icon.bm_the_magic_sword_of_hero_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="STEEL" />
@ -794,6 +802,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="damage_range" val="0;0;40;120" />
<set name="isAppearanceable" val="false" />
<skills>
<skill id="13847" level="1" /> <!-- PvE Damage Increase -->
@ -812,6 +821,7 @@
<set name="icon" val="icon.bm_the_mace_of_hero_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
<set name="bodypart" val="rhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="WOOD" />
@ -821,6 +831,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="damage_range" val="0;0;40;120" />
<set name="isAppearanceable" val="false" />
<skills>
<skill id="13847" level="1" /> <!-- PvE Damage Increase -->
@ -851,6 +862,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="damage_range" val="0;0;40;120" />
<set name="isAppearanceable" val="false" />
<skills>
<skill id="13847" level="1" /> <!-- PvE Damage Increase -->
@ -881,6 +893,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="damage_range" val="0;0;40;120" />
<set name="isAppearanceable" val="false" />
<skills>
<skill id="13847" level="1" /> <!-- PvE Damage Increase -->
@ -907,6 +920,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="damage_range" val="0;0;44;120" />
<set name="isAppearanceable" val="false" />
<skills>
<skill id="13847" level="1" /> <!-- PvE Damage Increase -->

View File

@ -1081,6 +1081,15 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="35644" level="1" /> <!-- Exalted Seed Bracelet -->
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17552" level="1" /> <!-- Attribute Enchant -->
<skill id="17547" level="1" /> <!-- Agathion Teleport: Town of Aden -->
<skill id="17548" level="1" /> <!-- Agathion Teleport: Town of Rune -->
<skill id="17549" level="1" /> <!-- Agathion Teleport: Town of Giran -->
<skill id="17550" level="1" /> <!-- Agathion Teleport: Heine -->
</skills>
</item>
<item id="81489" name="Exalted Spirit Stone" type="EtcItem">
<!-- A special mineral for Exalted weapon augmentation. During the process, you can choose one of the bonuses: P./ M. Atk., P./ M. Def., Max HP/ MP/ CP +10, or P. Critical Damage and P./ M. Skill Critical Damage +5%. Double-click on the item or speak to a blacksmith to augment what you need. -->

View File

@ -430,7 +430,7 @@
<isMagic>4</isMagic>
<effectPoint>1</effectPoint>
</skill>
<skill id="18713" toLevel="10" name="Red Cat's Eye">
<skill id="18713" toLevel="20" name="Red Cat's Eye">
<!-- Critical Damage for standard attacks +$s1, P. Skill Critical Damage +$s2. -->
<icon>
<value level="1">icon.bm_jewel_red_catseye</value>
@ -443,6 +443,16 @@
<value level="8">icon.bm_jewel_red_catseye_high_lv1_lavianrose</value>
<value level="9">icon.bm_jewel_red_catseye_high_lv1_lavianrose</value>
<value level="10">icon.bm_jewel_red_catseye_high_lv1_lavianrose</value>
<value level="11">icon.bm_jewel_red_catseye_high_lv1_lavianrose</value>
<value level="12">icon.bm_jewel_red_catseye_high_lv1_lavianrose</value>
<value level="13">icon.bm_jewel_red_catseye_high_lv1_lavianrose</value>
<value level="14">icon.bm_jewel_red_catseye_high_lv1_lavianrose</value>
<value level="15">icon.bm_jewel_red_catseye_high_lv1_lavianrose</value>
<value level="16">icon.bm_jewel_red_catseye_high_lv1_lavianrose</value>
<value level="17">icon.bm_jewel_red_catseye_high_lv1_lavianrose</value>
<value level="18">icon.bm_jewel_red_catseye_high_lv1_lavianrose</value>
<value level="19">icon.bm_jewel_red_catseye_high_lv1_lavianrose</value>
<value level="20">icon.bm_jewel_red_catseye_high_lv1_lavianrose</value>
</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@ -520,7 +530,7 @@
</effect>
</effects>
</skill>
<skill id="18714" toLevel="10" name="Blue Cat's Eye">
<skill id="18714" toLevel="20" name="Blue Cat's Eye">
<!-- M. Skill Critical Damage +$s1. -->
<icon>
<value level="1">Icon.bm_jewel_blue_catseye</value>
@ -533,6 +543,16 @@
<value level="8">icon.bm_jewel_blue_catseye_high_lv1_lavianrose</value>
<value level="9">icon.bm_jewel_blue_catseye_high_lv1_lavianrose</value>
<value level="10">icon.bm_jewel_blue_catseye_high_lv1_lavianrose</value>
<value level="11">icon.bm_jewel_blue_catseye_high_lv1_lavianrose</value>
<value level="12">icon.bm_jewel_blue_catseye_high_lv1_lavianrose</value>
<value level="13">icon.bm_jewel_blue_catseye_high_lv1_lavianrose</value>
<value level="14">icon.bm_jewel_blue_catseye_high_lv1_lavianrose</value>
<value level="15">icon.bm_jewel_blue_catseye_high_lv1_lavianrose</value>
<value level="16">icon.bm_jewel_blue_catseye_high_lv1_lavianrose</value>
<value level="17">icon.bm_jewel_blue_catseye_high_lv1_lavianrose</value>
<value level="18">icon.bm_jewel_blue_catseye_high_lv1_lavianrose</value>
<value level="19">icon.bm_jewel_blue_catseye_high_lv1_lavianrose</value>
<value level="20">icon.bm_jewel_blue_catseye_high_lv1_lavianrose</value>
</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>

View File

@ -1603,8 +1603,8 @@
<value level="6">0</value>
<value level="7">0</value>
<value level="8">0</value>
<value level="9">1000</value>
<value level="10">2000</value>
<value level="9">5000</value>
<value level="10">7000</value>
</amount>
<mode>DIFF</mode>
</effect>
@ -1618,8 +1618,23 @@
<value level="6">0</value>
<value level="7">0</value>
<value level="8">0</value>
<value level="9">1000</value>
<value level="10">2000</value>
<value level="9">5000</value>
<value level="10">7000</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="AdditionalPotionMp">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">0</value>
<value level="6">0</value>
<value level="7">0</value>
<value level="8">0</value>
<value level="9">5000</value>
<value level="10">7000</value>
</amount>
<mode>DIFF</mode>
</effect>

View File

@ -907,8 +907,8 @@
<value level="6">0</value>
<value level="7">0</value>
<value level="8">0</value>
<value level="9">1000</value>
<value level="10">2000</value>
<value level="9">5000</value>
<value level="10">7000</value>
</amount>
<mode>DIFF</mode>
</effect>
@ -922,8 +922,23 @@
<value level="6">0</value>
<value level="7">0</value>
<value level="8">0</value>
<value level="9">1000</value>
<value level="10">2000</value>
<value level="9">5000</value>
<value level="10">7000</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="AdditionalPotionMp">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">0</value>
<value level="6">0</value>
<value level="7">0</value>
<value level="8">0</value>
<value level="9">5000</value>
<value level="10">7000</value>
</amount>
<mode>DIFF</mode>
</effect>
@ -1547,6 +1562,12 @@
</skill>
<skill id="28180" toLevel="1" name="Stable Cloak Enchantment Scroll">
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLevel>1</magicLevel>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="28181" toLevel="1" name="High-grade Spirit Stone Pack - Legendary">
<operateType>A1</operateType>

View File

@ -424,8 +424,9 @@
<!-- For $s1, party members' P. Atk. +$s2, M. Atk. +$s3, P. Def. +$s4, M. Def. +$s5, P./ M. Critical Rate +$s6, Critical Damage for standard attacks +$s7, Atk. Spd. +$s8, Casting Spd. +$s9, Shield Defense Rate +$s10, Shield Defense +$s11, Skill Cooldown -$s12, Skill MP Consumption -$s13. -->
<icon>
<value level="1">icon.soul_spirit1</value>
<value level="2">icon.soul_spirit1</value>
<value level="2">icon.soul_spirit2</value>
</icon>
<affectRange>1000</affectRange>
<operateType>A2</operateType>
<hitTime>700</hitTime>
<coolTime>300</coolTime>