Fixed DP increase by auto attacks.
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		| @@ -3828,16 +3828,23 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe | ||||
| 		 | ||||
| 		if (isPlayer() && !target.isHpBlocked()) | ||||
| 		{ | ||||
| 			if (((PlayerInstance) this).isCursedWeaponEquipped()) | ||||
| 			final PlayerInstance player = getActingPlayer(); | ||||
| 			 | ||||
| 			if (player.isCursedWeaponEquipped()) | ||||
| 			{ | ||||
| 				// If hit by a cursed weapon, CP is reduced to 0 | ||||
| 				target.setCurrentCp(0); | ||||
| 			} | ||||
| 			else if (((PlayerInstance) this).isHero() && target.isPlayer() && target.getActingPlayer().isCursedWeaponEquipped()) | ||||
| 			else if (player.isHero() && target.isPlayer() && target.getActingPlayer().isCursedWeaponEquipped()) | ||||
| 			{ | ||||
| 				// If a cursed weapon is hit by a Hero, CP is reduced to 0 | ||||
| 				target.setCurrentCp(0); | ||||
| 			} | ||||
| 			 | ||||
| 			if (player.isDeathKnight()) | ||||
| 			{ | ||||
| 				player.setDeathPoints(player.getDeathPoints() + 1); | ||||
| 			} | ||||
| 		} | ||||
| 	} | ||||
| 	 | ||||
|   | ||||
| @@ -445,6 +445,7 @@ public class PlayerInstance extends Playable | ||||
| 	protected int _baseClass; | ||||
| 	protected int _activeClass; | ||||
| 	protected int _classIndex = 0; | ||||
| 	private boolean _isDeathKnight = false; | ||||
| 	 | ||||
| 	/** data for mounted pets */ | ||||
| 	private int _controlItemId; | ||||
| @@ -6568,6 +6569,10 @@ public class PlayerInstance extends Playable | ||||
| 					{ | ||||
| 						player._activeClass = activeClassId; | ||||
| 					} | ||||
| 					if ((activeClassId > 195) && (activeClassId < 208)) | ||||
| 					{ | ||||
| 						player._isDeathKnight = true; | ||||
| 					} | ||||
| 					 | ||||
| 					player.setApprentice(rset.getInt("apprentice")); | ||||
| 					player.setSponsor(rset.getInt("sponsor")); | ||||
| @@ -8449,6 +8454,14 @@ public class PlayerInstance extends Playable | ||||
| 		return getClassId().isMage(); | ||||
| 	} | ||||
| 	 | ||||
| 	/** | ||||
| 	 * @return True if the PlayerInstance is a Death Knight. | ||||
| 	 */ | ||||
| 	public boolean isDeathKnight() | ||||
| 	{ | ||||
| 		return _isDeathKnight; | ||||
| 	} | ||||
| 	 | ||||
| 	public boolean isMounted() | ||||
| 	{ | ||||
| 		return _mountType != MountType.NONE; | ||||
|   | ||||
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