Skill improvements.

Contributed by gamelike85.
This commit is contained in:
MobiusDev 2017-09-21 22:09:05 +00:00
parent 23d3883d34
commit cdfbd8dea4
6 changed files with 285 additions and 6 deletions

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@ -1212,6 +1212,48 @@
<operateType>P</operateType>
<icon>icon.skill19130</icon>
<effects>
<effect name="AttackAttribute"> <!-- Default Fire, TODO: AttackCurrentAttribute Handler -->
<amount>
<value level="1">20</value>
<value level="2">50</value>
</amount>
<attribute>FIRE</attribute>
</effect>
<effect name="AttackAttribute"> <!-- Default Fire, TODO: AttackCurrentAttribute Handler -->
<amount>
<value level="1">20</value>
<value level="2">50</value>
</amount>
<attribute>WATER</attribute>
</effect>
<effect name="AttackAttribute"> <!-- Default Fire, TODO: AttackCurrentAttribute Handler -->
<amount>
<value level="1">20</value>
<value level="2">50</value>
</amount>
<attribute>WIND</attribute>
</effect>
<effect name="AttackAttribute"> <!-- Default Fire, TODO: AttackCurrentAttribute Handler -->
<amount>
<value level="1">20</value>
<value level="2">50</value>
</amount>
<attribute>EARTH</attribute>
</effect>
<effect name="AttackAttribute"> <!-- Default Fire, TODO: AttackCurrentAttribute Handler -->
<amount>
<value level="1">20</value>
<value level="2">50</value>
</amount>
<attribute>HOLY</attribute>
</effect>
<effect name="AttackAttribute"> <!-- Default Fire, TODO: AttackCurrentAttribute Handler -->
<amount>
<value level="1">20</value>
<value level="2">50</value>
</amount>
<attribute>DARK</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">20</value>

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@ -688,11 +688,62 @@
</effects>
</skill>
<skill id="19222" toLevel="3" name="Dignity of the Exalted">
<!-- AUTO GENERATED SKILL -->
<!-- TODO: make WorldChat effect -->
<!-- STR/DEX/CON/INT/WIT/MEN/CHA + 1. World Chat + 10 times. -->
<icon>icon.skill19222</icon>
<operateType>P</operateType>
<effectPoint>100</effectPoint>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="StatUp">
<amount>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</amount>
<stat>DEX</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</amount>
<stat>MEN</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</amount>
<stat>CHA</stat>
</effect>
</effects>
</skill>
<skill id="19223" toLevel="1" name="Belief of the Exalted">
<!-- AUTO GENERATED SKILL -->
@ -809,7 +860,7 @@
<effectPoint>100</effectPoint>
<effects>
<effect name="StatUp">
<amount>2</amount>
<amount>3</amount>
<stat>LUC</stat>
</effect>
</effects>

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@ -1212,6 +1212,48 @@
<operateType>P</operateType>
<icon>icon.skill19130</icon>
<effects>
<effect name="AttackAttribute"> <!-- Default Fire, TODO: AttackCurrentAttribute Handler -->
<amount>
<value level="1">20</value>
<value level="2">50</value>
</amount>
<attribute>FIRE</attribute>
</effect>
<effect name="AttackAttribute"> <!-- Default Fire, TODO: AttackCurrentAttribute Handler -->
<amount>
<value level="1">20</value>
<value level="2">50</value>
</amount>
<attribute>WATER</attribute>
</effect>
<effect name="AttackAttribute"> <!-- Default Fire, TODO: AttackCurrentAttribute Handler -->
<amount>
<value level="1">20</value>
<value level="2">50</value>
</amount>
<attribute>WIND</attribute>
</effect>
<effect name="AttackAttribute"> <!-- Default Fire, TODO: AttackCurrentAttribute Handler -->
<amount>
<value level="1">20</value>
<value level="2">50</value>
</amount>
<attribute>EARTH</attribute>
</effect>
<effect name="AttackAttribute"> <!-- Default Fire, TODO: AttackCurrentAttribute Handler -->
<amount>
<value level="1">20</value>
<value level="2">50</value>
</amount>
<attribute>HOLY</attribute>
</effect>
<effect name="AttackAttribute"> <!-- Default Fire, TODO: AttackCurrentAttribute Handler -->
<amount>
<value level="1">20</value>
<value level="2">50</value>
</amount>
<attribute>DARK</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">20</value>

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@ -688,11 +688,62 @@
</effects>
</skill>
<skill id="19222" toLevel="3" name="Dignity of the Exalted">
<!-- AUTO GENERATED SKILL -->
<!-- TODO: make WorldChat effect -->
<!-- STR/DEX/CON/INT/WIT/MEN/CHA + 1. World Chat + 10 times. -->
<icon>icon.skill19222</icon>
<operateType>P</operateType>
<effectPoint>100</effectPoint>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="StatUp">
<amount>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</amount>
<stat>DEX</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</amount>
<stat>MEN</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</amount>
<stat>CHA</stat>
</effect>
</effects>
</skill>
<skill id="19223" toLevel="1" name="Belief of the Exalted">
<!-- AUTO GENERATED SKILL -->
@ -809,7 +860,7 @@
<effectPoint>100</effectPoint>
<effects>
<effect name="StatUp">
<amount>2</amount>
<amount>3</amount>
<stat>LUC</stat>
</effect>
</effects>

View File

@ -1212,6 +1212,48 @@
<operateType>P</operateType>
<icon>icon.skill19130</icon>
<effects>
<effect name="AttackAttribute"> <!-- Default Fire, TODO: AttackCurrentAttribute Handler -->
<amount>
<value level="1">20</value>
<value level="2">50</value>
</amount>
<attribute>FIRE</attribute>
</effect>
<effect name="AttackAttribute"> <!-- Default Fire, TODO: AttackCurrentAttribute Handler -->
<amount>
<value level="1">20</value>
<value level="2">50</value>
</amount>
<attribute>WATER</attribute>
</effect>
<effect name="AttackAttribute"> <!-- Default Fire, TODO: AttackCurrentAttribute Handler -->
<amount>
<value level="1">20</value>
<value level="2">50</value>
</amount>
<attribute>WIND</attribute>
</effect>
<effect name="AttackAttribute"> <!-- Default Fire, TODO: AttackCurrentAttribute Handler -->
<amount>
<value level="1">20</value>
<value level="2">50</value>
</amount>
<attribute>EARTH</attribute>
</effect>
<effect name="AttackAttribute"> <!-- Default Fire, TODO: AttackCurrentAttribute Handler -->
<amount>
<value level="1">20</value>
<value level="2">50</value>
</amount>
<attribute>HOLY</attribute>
</effect>
<effect name="AttackAttribute"> <!-- Default Fire, TODO: AttackCurrentAttribute Handler -->
<amount>
<value level="1">20</value>
<value level="2">50</value>
</amount>
<attribute>DARK</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">20</value>

View File

@ -697,11 +697,62 @@
</effects>
</skill>
<skill id="19222" toLevel="3" name="Dignity of the Exalted">
<!-- AUTO GENERATED SKILL -->
<!-- TODO: make WorldChat effect -->
<!-- STR/DEX/CON/INT/WIT/MEN/CHA + 1. World Chat + 10 times. -->
<icon>icon.skill19222</icon>
<operateType>P</operateType>
<effectPoint>100</effectPoint>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="StatUp">
<amount>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</amount>
<stat>DEX</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</amount>
<stat>MEN</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</amount>
<stat>CHA</stat>
</effect>
</effects>
</skill>
<skill id="19223" toLevel="1" name="Belief of the Exalted">
<!-- AUTO GENERATED SKILL -->
@ -818,7 +869,7 @@
<effectPoint>100</effectPoint>
<effects>
<effect name="StatUp">
<amount>2</amount>
<amount>3</amount>
<stat>LUC</stat>
</effect>
</effects>