Fixed skill channeling trying to get non-existent skill level.
Contributed by Sahar.
This commit is contained in:
		| @@ -184,6 +184,11 @@ public class SkillChannelizer implements Runnable | ||||
| 				{ | ||||
| 					final int maxSkillLevel = SkillData.getInstance().getMaxLevel(skill.getChannelingSkillId()); | ||||
| 					final int skillLevel = Math.min(creature.getSkillChannelized().getChannerlizersSize(skill.getChannelingSkillId()), maxSkillLevel); | ||||
| 					if (skillLevel == 0) | ||||
| 					{ | ||||
| 						continue; | ||||
| 					} | ||||
| 					 | ||||
| 					final BuffInfo info = creature.getEffectList().getBuffInfoBySkillId(skill.getChannelingSkillId()); | ||||
| 					 | ||||
| 					if ((info == null) || (info.getSkill().getLevel() < skillLevel)) | ||||
|   | ||||
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