Initial changes.

This commit is contained in:
MobiusDevelopment
2022-08-04 21:56:44 +00:00
parent 52e8993c69
commit ca371d7577
634 changed files with 1258 additions and 52528 deletions

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@@ -1,34 +0,0 @@
# ---------------------------------------------------------------------------
# Attendance Reward Settings
# ---------------------------------------------------------------------------
# Enable daily login rewards for players.
# To enable this feature you need to set L2.ini UseVIPAttendance value to true.
# Rewards are set at data\AttendanceRewards.xml file.
# Enable the Attendance Reward system.
# Default: False
EnableAttendanceRewards = False
# Enable the Attendance Reward system only for Premium accounts.
# Default: False
PremiumOnlyAttendanceRewards = False
# Enable the Attendance Reward system only for Vip accounts.
# Default: False
VipOnlyAttendanceRewards = False
# Make rewards sharable in the same account.
# Default: False (Each character will receive its own rewards.)
AttendanceRewardsShareAccount = False
# Time in minutes you can redeem your reward after logging in.
# Retail: 30
AttendanceRewardDelay = 30
# Popup the reward window when player enters the game.
# Default: True
AttendancePopupStart = True
# Popup the reward window if reward is available 30 minutes after login.
# Default: False
AttendancePopupWindow = False

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@@ -555,10 +555,6 @@ RemoveCastleCirclets = True
# Default: 15
AltClanMembersForWar = 15
# The the time that player must be online to be counted as online player and registered for clan bonus
# Default: 30mins
AltClanMembersTimeForBonus = 30mins
# ---------------------------------------------------------------------------
# Party

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@@ -1,31 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../data/xsd/ClanReward.xsd">
<membersOnline>
<players size="10" level="1">
<skill id="55168" level="1" /> <!-- Clan Unity - Lv. 1 -->
</players>
<players size="20" level="2">
<skill id="55169" level="1" /> <!-- Clan Unity - Lv. 2 -->
</players>
<players size="30" level="3">
<skill id="55170" level="1" /> <!-- Clan Unity - Lv. 3 -->
</players>
<players size="40" level="4">
<skill id="55171" level="1" /> <!-- Clan Unity - Lv. 4 -->
</players>
</membersOnline>
<huntingBonus>
<hunting points="28800000" level="1">
<item id="70020" count="1" /> <!-- Clan's Supplies - Low Grade -->
</hunting>
<hunting points="57600000" level="2">
<item id="70021" count="1" /> <!-- Clan's Supplies - Medium Grade -->
</hunting>
<hunting points="86400000" level="3">
<item id="70022" count="1" /> <!-- Clan's Supplies - High Grade -->
</hunting>
<hunting points="115200000" level="4">
<item id="70023" count="1" /> <!-- Clan's Supplies - Highest Grade -->
</hunting>
</huntingBonus>
</list>

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@@ -9,9 +9,6 @@ PcCafeEnabled = False
# Allow only players with a Premium account.
PcCafeOnlyPremium = False
# Allow only players with a Vip Tier account.
PcCafeOnlyVip = False
# Max points that player may have.
# Limited by int limit.
MaxPcCafePoints = 200000

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@@ -1,26 +0,0 @@
# ---------------------------------------------------------------------------
# VIP System
# ---------------------------------------------------------------------------
# VIP System Enabled.
# l2.ini
# [VipSystem]
# UseVipInfoWnd=true
# -> needs to be true
# Prime shop needs to be true aswell!
# Check vip.xml for more info!
VipEnabled = False
# Max vip level that can be reached (Client Limitations, lv 8 -> 10 Doesn't exist. If u want to use, make it yourself!)
MaxVipLevel = 7
# When purchasing from the Prime Shop, the price amount will add to your vip points
PrimeAffectPoints = true
# Drop Amount of Silver coins if the Vip Tier allows it
VipSilverDropMin = 1
VipSilverDropMax = 5
# Drop Amount of Golden coins if the Vip Tier allows it
VipGoldenDropMin = 1
VipGoldenDropMax = 5

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@@ -383,8 +383,8 @@ AllowRace = False
# Default: True
AllowWater = True
# Default: True
AllowFishing = True
# Default: False
AllowFishing = False
# Default: True
AllowBoat = True

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@@ -101,8 +101,8 @@ MaximumOnlineUsers = 2000
# Numbers of protocol revisions that server allows to connect.
# Delimiter is ;
# WARNING: <u><b><font color="red">Changing the protocol revision may result in incompatible communication and many errors in game!</font></b></u>
# Age of Splendor: 28
AllowedProtocolRevisions = 28
# Classic 1.0: 19
AllowedProtocolRevisions = 19
# Displays server type next to the server name on character selection.
# Notes:

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@@ -18,8 +18,8 @@ SiegeLength = 120
MaxFlags = 1
# Minimum level to register.
# Default: 3
SiegeClanMinLevel = 3
# Default: 5
SiegeClanMinLevel = 5
# Max number of clans that can register on each side.
# Default: 500