Reviewed skill TODOs.

Contributed by manax182.
This commit is contained in:
MobiusDevelopment 2021-04-25 13:56:32 +00:00
parent 9300c57ce9
commit c92a4f75ce
54 changed files with 872 additions and 836 deletions

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@ -370,41 +370,41 @@
<value level="35">75</value>
</mpConsume>
<mpInitialConsume>
<value level="1">3</value>
<value level="2">3</value>
<value level="3">3</value>
<value level="4">4</value>
<value level="5">4</value>
<value level="6">4</value>
<value level="7">5</value>
<value level="8">5</value>
<value level="9">5</value>
<value level="10">5</value>
<value level="11">6</value>
<value level="12">6</value>
<value level="13">6</value>
<value level="14">6</value>
<value level="15">7</value>
<value level="16">7</value>
<value level="17">7</value>
<value level="18">7</value>
<value level="19">7</value>
<value level="20">7</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="21">7</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="22">7</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="23">7</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="24">7</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="25">7</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="26">7</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="27">7</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="28">7</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="29">7</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="30">7</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="31">7</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="32">7</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="33">7</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="34">7</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="35">7</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="1">57</value>
<value level="2">58</value>
<value level="3">58</value>
<value level="4">60</value>
<value level="5">61</value>
<value level="6">63</value>
<value level="7">63</value>
<value level="8">64</value>
<value level="9">66</value>
<value level="10">67</value>
<value level="11">67</value>
<value level="12">69</value>
<value level="13">70</value>
<value level="14">72</value>
<value level="15">72</value>
<value level="16">73</value>
<value level="17">75</value>
<value level="18">76</value>
<value level="19">76</value>
<value level="20">78</value>
<value level="21">79</value>
<value level="22">81</value>
<value level="23">81</value>
<value level="24">82</value>
<value level="25">84</value>
<value level="26">85</value>
<value level="27">85</value>
<value level="28">87</value>
<value level="29">90</value>
<value level="30">90</value>
<value level="31">91</value>
<value level="32">91</value>
<value level="33">91</value>
<value level="34">91</value>
<value level="35">91</value>
</mpInitialConsume>
<operateType>A2</operateType>
<reuseDelay>5000</reuseDelay>
@ -7134,18 +7134,18 @@
<value level="26">3</value>
<value level="27">3</value>
<value level="28">3</value>
<value level="29">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="30">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="31">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="32">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="33">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="34">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="35">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="36">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="37">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="38">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="39">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="40">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="29">3</value>
<value level="30">4</value>
<value level="31">4</value>
<value level="32">4</value>
<value level="33">4</value>
<value level="34">4</value>
<value level="35">4</value>
<value level="36">4</value>
<value level="37">4</value>
<value level="38">4</value>
<value level="39">4</value>
<value level="40">4</value>
</abnormalLevel>
<abnormalTime>20</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>

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@ -340,18 +340,18 @@
<value level="16">3</value>
<value level="17">3</value>
<value level="18">3</value>
<value level="19">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="20">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="21">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="22">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="23">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="24">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="25">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="26">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="27">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="28">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="29">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="30">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="19">4</value>
<value level="20">4</value>
<value level="21">4</value>
<value level="22">4</value>
<value level="23">4</value>
<value level="24">4</value>
<value level="25">4</value>
<value level="26">4</value>
<value level="27">4</value>
<value level="28">4</value>
<value level="29">4</value>
<value level="30">4</value>
</abnormalLevel>
<abnormalTime>3</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@ -1035,17 +1035,17 @@
<value level="17">3</value>
<value level="18">3</value>
<value level="19">3</value>
<value level="20">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="21">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="22">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="23">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="24">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="25">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="26">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="27">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="28">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="29">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="30">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="20">4</value>
<value level="21">4</value>
<value level="22">4</value>
<value level="23">4</value>
<value level="24">4</value>
<value level="25">4</value>
<value level="26">4</value>
<value level="27">4</value>
<value level="28">4</value>
<value level="29">4</value>
<value level="30">4</value>
</abnormalLevel>
<abnormalTime>30</abnormalTime>
<abnormalType>PA_DOWN</abnormalType>
@ -1173,17 +1173,17 @@
<value level="17">7</value>
<value level="18">8</value>
<value level="19">8</value>
<value level="20">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="21">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="22">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="23">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="24">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="25">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="26">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="27">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="28">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="29">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="30">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="20">9</value>
<value level="21">9</value>
<value level="22">9</value>
<value level="23">9</value>
<value level="24">9</value>
<value level="25">9</value>
<value level="26">10</value>
<value level="27">10</value>
<value level="28">10</value>
<value level="29">10</value>
<value level="30">10</value>
</mpInitialConsume>
<operateType>A2</operateType>
<reuseDelay>2000</reuseDelay>

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@ -458,7 +458,7 @@
<value level="7">7</value>
<value level="8">8</value>
<value level="9">9</value>
<value level="10">9</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">9</value>
</abnormalLevel>
<abnormalTime>1200</abnormalTime>
<abnormalType>SNIPE</abnormalType>
@ -1069,7 +1069,6 @@
<chance>80</chance>
</effect>
</effects>
<!-- TODO : Move to effects after A3 skills rework -->
<selfEffects>
<effect name="Speed">
<amount>40</amount>

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@ -24,16 +24,16 @@
<value level="18">4</value>
<value level="19">4</value>
<value level="20">4</value>
<value level="21">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="22">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="23">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="24">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="25">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="26">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="27">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="28">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="29">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="30">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="21">5</value>
<value level="22">5</value>
<value level="23">5</value>
<value level="24">5</value>
<value level="25">5</value>
<value level="26">5</value>
<value level="27">5</value>
<value level="28">5</value>
<value level="29">5</value>
<value level="30">5</value>
</abnormalLevel>
<abnormalTime>30</abnormalTime>
<abnormalType>CRITICAL_PROB_DOWN</abnormalType>
@ -258,16 +258,16 @@
<value level="18">4</value>
<value level="19">4</value>
<value level="20">4</value>
<value level="21">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="22">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="23">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="24">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="25">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="26">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="27">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="28">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="29">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="30">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="21">5</value>
<value level="22">5</value>
<value level="23">5</value>
<value level="24">5</value>
<value level="25">5</value>
<value level="26">5</value>
<value level="27">5</value>
<value level="28">5</value>
<value level="29">5</value>
<value level="30">5</value>
</abnormalLevel>
<abnormalTime>30</abnormalTime>
<abnormalType>CRITICAL_DMG_DOWN</abnormalType>
@ -1496,7 +1496,7 @@
<value level="7">7</value>
<value level="8">8</value>
<value level="9">9</value>
<value level="10">9</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">10</value>
</abnormalLevel>
<abnormalTime>1200</abnormalTime>
<abnormalType>SNIPE</abnormalType>
@ -1579,7 +1579,6 @@
<value level="7">7</value>
<value level="8">8</value>
<value level="9">9</value>
<value level="10">9</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</abnormalLevel>
<abnormalTime>1200</abnormalTime>
<abnormalType>SNIPE</abnormalType>
@ -4376,7 +4375,6 @@
<mpConsume>53</mpConsume>
<operateType>A1</operateType>
<reuseDelay>5000</reuseDelay>
<!-- FIXME: should be AREA -->
<magicCriticalRate>5</magicCriticalRate>
<trait>DERANGEMENT</trait>
<targetType>TARGET</targetType>

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@ -3626,7 +3626,7 @@
<magicLevel>85</magicLevel>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<!-- TODO: Implement and use proper effects. -->
<!-- not sylph skill -->
</skill>
<skill id="968" toLevel="1" name="Treykan Claw">
<!-- Attack targets with 6960 Power added to P. Atk. -->

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@ -150,8 +150,7 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttackSpeed">
<amount>
@ -220,8 +219,7 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Reuse">
<amount>
@ -309,15 +307,14 @@
<value level="1">3</value>
<value level="2">20</value>
<value level="3">40</value>
<value level="4">95</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="4">76</value>
</magicLevel>
<operateType>A2</operateType>
<reuseDelay>10000</reuseDelay>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>
@ -366,8 +363,7 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalDefence">
<amount>
@ -405,15 +401,14 @@
<value level="1">2</value>
<value level="2">20</value>
<value level="3">40</value>
<value level="4">95</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="4">76</value>
</magicLevel>
<operateType>A2</operateType>
<reuseDelay>10000</reuseDelay>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalDefence">
<amount>
@ -602,7 +597,7 @@
<operateType>A1</operateType>
<reuseDelay>4000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<targetType>TARGET</targetType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DispelBySlot">
@ -749,7 +744,7 @@
<operateType>A2</operateType>
<reuseDelay>10000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxMp">

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@ -1763,36 +1763,36 @@
<value level="30">90</value>
</magicLevel>
<mpConsume>
<value level="1">19</value>
<value level="2">22</value>
<value level="3">24</value>
<value level="4">28</value>
<value level="5">29</value>
<value level="6">31</value>
<value level="7">32</value>
<value level="8">33</value>
<value level="9">35</value>
<value level="10">36</value>
<value level="11">37</value>
<value level="12">38</value>
<value level="13">40</value>
<value level="14">43</value>
<value level="15">45</value>
<value level="16">61</value>
<value level="17">64</value>
<value level="18">67</value>
<value level="19">70</value>
<value level="20">73</value>
<value level="21">73</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="22">73</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="23">73</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="24">73</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="25">73</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="26">73</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="27">73</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="28">73</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="29">73</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="30">73</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="1">33</value>
<value level="2">35</value>
<value level="3">37</value>
<value level="4">39</value>
<value level="5">41</value>
<value level="6">42</value>
<value level="7">45</value>
<value level="8">46</value>
<value level="9">47</value>
<value level="10">49</value>
<value level="11">50</value>
<value level="12">51</value>
<value level="13">53</value>
<value level="14">54</value>
<value level="15">55</value>
<value level="16">56</value>
<value level="17">57</value>
<value level="18">58</value>
<value level="19">58</value>
<value level="20">59</value>
<value level="21">59</value>
<value level="22">60</value>
<value level="23">60</value>
<value level="24">62</value>
<value level="25">62</value>
<value level="26">63</value>
<value level="27">63</value>
<value level="28">64</value>
<value level="29">64</value>
<value level="30">65</value>
</mpConsume>
<mpInitialConsume>
<value level="1">4</value>
@ -1815,16 +1815,16 @@
<value level="18">11</value>
<value level="19">12</value>
<value level="20">12</value>
<value level="21">12</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="22">12</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="23">12</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="24">12</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="25">12</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="26">12</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="27">12</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="28">12</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="29">12</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="30">12</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="21">12</value>
<value level="22">12</value>
<value level="23">12</value>
<value level="24">13</value>
<value level="25">13</value>
<value level="26">13</value>
<value level="27">13</value>
<value level="28">13</value>
<value level="29">13</value>
<value level="30">13</value>
</mpInitialConsume>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
@ -2705,7 +2705,6 @@
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<!-- FIXME: this should be "Distrust" effect -->
<effect name="Confuse" abnormalTime="20">
<chance>20</chance>
</effect>

View File

@ -1741,46 +1741,46 @@
<value level="40">90</value>
</magicLevel>
<mpConsume>
<value level="1">14</value>
<value level="2">16</value>
<value level="3">17</value>
<value level="4">18</value>
<value level="5">20</value>
<value level="6">21</value>
<value level="7">23</value>
<value level="8">24</value>
<value level="9">30</value> <!-- Guessed -->
<value level="10">39</value> <!-- Guessed -->
<value level="11">40</value> <!-- Guessed -->
<value level="12">42</value> <!-- Guessed -->
<value level="13">43</value> <!-- Guessed -->
<value level="14">44</value> <!-- Guessed -->
<value level="15">46</value> <!-- Guessed -->
<value level="16">48</value> <!-- Guessed -->
<value level="17">48</value> <!-- Guessed -->
<value level="18">50</value> <!-- Guessed -->
<value level="19">51</value> <!-- Guessed -->
<value level="20">52</value> <!-- Guessed -->
<value level="21">54</value> <!-- Guessed -->
<value level="22">55</value> <!-- Guessed -->
<value level="23">56</value> <!-- Guessed -->
<value level="24">58</value> <!-- Guessed -->
<value level="25">59</value> <!-- Guessed -->
<value level="26">60</value> <!-- Guessed -->
<value level="27">66</value> <!-- Guessed -->
<value level="28">67</value> <!-- Guessed -->
<value level="29">68</value> <!-- Guessed -->
<value level="30">70</value> <!-- Guessed -->
<value level="31">71</value> <!-- Guessed -->
<value level="32">72</value> <!-- Guessed -->
<value level="33">74</value> <!-- Guessed -->
<value level="34">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="35">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="36">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="37">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="38">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="39">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="40">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="1">18</value>
<value level="2">20</value>
<value level="3">22</value>
<value level="4">23</value>
<value level="5">26</value>
<value level="6">27</value>
<value level="7">28</value>
<value level="8">30</value>
<value level="9">33</value>
<value level="10">35</value>
<value level="11">36</value>
<value level="12">37</value>
<value level="13">38</value>
<value level="14">40</value>
<value level="15">41</value>
<value level="16">42</value>
<value level="17">44</value>
<value level="18">45</value>
<value level="19">46</value>
<value level="20">47</value>
<value level="21">49</value>
<value level="22">50</value>
<value level="23">51</value>
<value level="24">53</value>
<value level="25">54</value>
<value level="26">55</value>
<value level="27">56</value>
<value level="28">58</value>
<value level="29">58</value>
<value level="30">59</value>
<value level="31">59</value>
<value level="32">60</value>
<value level="33">60</value>
<value level="34">62</value>
<value level="35">62</value>
<value level="36">63</value>
<value level="37">63</value>
<value level="38">64</value>
<value level="39">64</value>
<value level="40">65</value>
</mpConsume>
<mpInitialConsume>
<value level="1">4</value>
@ -1791,38 +1791,38 @@
<value level="6">6</value>
<value level="7">6</value>
<value level="8">6</value>
<value level="9">6</value> <!-- Guessed -->
<value level="10">6</value> <!-- Guessed -->
<value level="11">6</value> <!-- Guessed -->
<value level="12">6</value> <!-- Guessed -->
<value level="13">6</value> <!-- Guessed -->
<value level="14">6</value> <!-- Guessed -->
<value level="15">6</value> <!-- Guessed -->
<value level="16">6</value> <!-- Guessed -->
<value level="17">6</value> <!-- Guessed -->
<value level="18">6</value> <!-- Guessed -->
<value level="19">6</value> <!-- Guessed -->
<value level="20">6</value> <!-- Guessed -->
<value level="21">6</value> <!-- Guessed -->
<value level="22">6</value> <!-- Guessed -->
<value level="23">6</value> <!-- Guessed -->
<value level="24">6</value> <!-- Guessed -->
<value level="25">6</value> <!-- Guessed -->
<value level="26">6</value> <!-- Guessed -->
<value level="27">6</value> <!-- Guessed -->
<value level="28">6</value> <!-- Guessed -->
<value level="29">6</value> <!-- Guessed -->
<value level="30">6</value> <!-- Guessed -->
<value level="31">6</value> <!-- Guessed -->
<value level="32">6</value> <!-- Guessed -->
<value level="33">6</value> <!-- Guessed -->
<value level="34">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="35">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="36">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="37">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="38">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="39">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="40">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">6</value>
<value level="10">6</value>
<value level="11">6</value>
<value level="12">6</value>
<value level="13">6</value>
<value level="14">6</value>
<value level="15">6</value>
<value level="16">6</value>
<value level="17">6</value>
<value level="18">6</value>
<value level="19">6</value>
<value level="20">6</value>
<value level="21">6</value>
<value level="22">6</value>
<value level="23">6</value>
<value level="24">6</value>
<value level="25">6</value>
<value level="26">6</value>
<value level="27">6</value>
<value level="28">6</value>
<value level="29">6</value>
<value level="30">6</value>
<value level="31">6</value>
<value level="32">6</value>
<value level="33">6</value>
<value level="34">6</value>
<value level="35">6</value>
<value level="36">6</value>
<value level="37">6</value>
<value level="38">6</value>
<value level="39">6</value>
<value level="40">6</value>
</mpInitialConsume>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
@ -3108,35 +3108,35 @@
<value level="45">90</value>
</magicLevel>
<mpConsume>
<value level="1">22</value>
<value level="2">23</value>
<value level="3">26</value>
<value level="4">26</value>
<value level="5">28</value>
<value level="6">29</value>
<value level="7">30</value>
<value level="8">32</value>
<value level="9">33</value>
<value level="10">34</value>
<value level="11">35</value>
<value level="12">36</value>
<value level="13">36</value>
<value level="14">36</value>
<value level="15">38</value>
<value level="16">38</value>
<value level="17">39</value>
<value level="18">39</value>
<value level="19">39</value>
<value level="20">41</value>
<value level="21">42</value>
<value level="22">42</value>
<value level="23">42</value>
<value level="24">43</value>
<value level="25">44</value>
<value level="26">44</value>
<value level="27">45</value>
<value level="28">46</value>
<value level="29">54</value>
<value level="1">32</value>
<value level="2">33</value>
<value level="3">35</value>
<value level="4">36</value>
<value level="5">37</value>
<value level="6">38</value>
<value level="7">40</value>
<value level="8">41</value>
<value level="9">42</value>
<value level="10">42</value>
<value level="11">44</value>
<value level="12">44</value>
<value level="13">45</value>
<value level="14">45</value>
<value level="15">46</value>
<value level="16">46</value>
<value level="17">47</value>
<value level="18">48</value>
<value level="19">49</value>
<value level="20">49</value>
<value level="21">50</value>
<value level="22">50</value>
<value level="23">51</value>
<value level="24">51</value>
<value level="25">53</value>
<value level="26">53</value>
<value level="27">54</value>
<value level="28">54</value>
<value level="29">55</value>
<value level="30">55</value>
<value level="31">56</value>
<value level="32">57</value>
@ -3144,15 +3144,15 @@
<value level="34">58</value>
<value level="35">59</value>
<value level="36">59</value>
<value level="37">60</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="38">60</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="39">62</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="40">62</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="41">63</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="42">63</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="43">64</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="44">64</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="45">65</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="37">60</value>
<value level="38">60</value>
<value level="39">62</value>
<value level="40">62</value>
<value level="41">63</value>
<value level="42">63</value>
<value level="43">64</value>
<value level="44">64</value>
<value level="45">65</value>
</mpConsume>
<mpInitialConsume>
<value level="1">6</value>
@ -3191,15 +3191,15 @@
<value level="34">15</value>
<value level="35">15</value>
<value level="36">15</value>
<value level="37">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="38">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="39">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="40">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="41">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="42">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="43">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="44">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="45">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="37">15</value>
<value level="38">15</value>
<value level="39">15</value>
<value level="40">15</value>
<value level="41">15</value>
<value level="42">15</value>
<value level="43">15</value>
<value level="44">15</value>
<value level="45">15</value>
</mpInitialConsume>
<operateType>A1</operateType>
<reuseDelay>1200</reuseDelay>
@ -3742,15 +3742,15 @@
<value level="34">25</value>
<value level="35">25</value>
<value level="36">25</value>
<value level="37">25</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="38">25</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="39">25</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="40">25</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="41">25</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="42">25</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="43">25</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="44">25</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="45">25</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="37">25</value>
<value level="38">25</value>
<value level="39">25</value>
<value level="40">25</value>
<value level="41">25</value>
<value level="42">25</value>
<value level="43">25</value>
<value level="44">25</value>
<value level="45">25</value>
</mpInitialConsume>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
@ -3999,15 +3999,15 @@
<value level="34">15</value>
<value level="35">15</value>
<value level="36">15</value>
<value level="37">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="38">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="39">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="40">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="41">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="42">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="43">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="44">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="45">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="37">15</value>
<value level="38">15</value>
<value level="39">15</value>
<value level="40">15</value>
<value level="41">15</value>
<value level="42">15</value>
<value level="43">15</value>
<value level="44">15</value>
<value level="45">15</value>
</mpInitialConsume>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
@ -4217,20 +4217,20 @@
<value level="19">14</value>
<value level="20">14</value>
<value level="21">15</value>
<value level="22">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="23">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="24">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="25">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="26">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="27">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="28">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="29">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="30">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="31">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="32">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="33">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="34">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="35">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="22">15</value>
<value level="23">15</value>
<value level="24">15</value>
<value level="25">15</value>
<value level="26">15</value>
<value level="27">15</value>
<value level="28">15</value>
<value level="29">16</value>
<value level="30">16</value>
<value level="31">16</value>
<value level="32">16</value>
<value level="33">16</value>
<value level="34">16</value>
<value level="35">16</value>
</mpInitialConsume>
<operateType>A2</operateType>
<reuseDelay>10000</reuseDelay>
@ -4698,15 +4698,15 @@
<value level="34">15</value>
<value level="35">15</value>
<value level="36">15</value>
<value level="37">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="38">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="39">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="40">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="41">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="42">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="43">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="44">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="45">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="37">15</value>
<value level="38">15</value>
<value level="39">15</value>
<value level="40">15</value>
<value level="41">15</value>
<value level="42">16</value>
<value level="43">16</value>
<value level="44">16</value>
<value level="45">16</value>
</mpInitialConsume>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
@ -5141,10 +5141,10 @@
<value level="11">279</value>
<value level="12">286</value>
<value level="13">294</value>
<value level="14">520</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="15">520</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="16">520</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="17">520</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">520</value>
<value level="15">532</value>
<value level="16">539</value>
<value level="17">546</value>
</power>
<ticks>1</ticks>
</effect>

View File

@ -4363,12 +4363,23 @@
<skill id="1392" toLevel="4" name="Swap Defense">
<!-- M. Def. -$s1, P. Def. +$s2. When activated, constantly spends MP. Note! When Battle Switch, Swap Defense and Convert are used simultaneous, MP Consumption is increased according to the number of active skills. -->
<icon>icon.skill1392</icon>
<operateType>T</operateType>
<operateType>A2</operateType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>NONE</targetType>
<hitTime>1</hitTime>
<reuseDelay>10000</reuseDelay>
<coolTime>1</coolTime>
<abnormalType>ARMOR_HOLY</abnormalType>
<isMagic>1</isMagic> <!-- Magic Skill -->
<abnormalTime>1200</abnormalTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<isMagic>4</isMagic> <!-- Magic Skill -->
<mpConsume>
<value level="1">65</value>
<value level="2">75</value>
<value level="3">83</value>
<value level="4">91</value>
</mpConsume>
<abnormalLevel>
<value level="1">1</value>
<value level="2">2</value>

View File

@ -2524,10 +2524,10 @@
<value level="9">9</value>
<value level="10">10</value>
<value level="11">11</value>
<value level="12">11</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">11</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">11</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="15">11</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">12</value>
<value level="13">13</value>
<value level="14">14</value>
<value level="15">15</value>
</abnormalLevel>
<abnormalTime>30</abnormalTime>
<abnormalType>STIGMA_OF_SILEN</abnormalType>
@ -2562,10 +2562,10 @@
<value level="9">1500</value>
<value level="10">1500</value>
<value level="11">1500</value>
<value level="12">1500</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">1500</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">1500</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="15">1500</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">1500</value>
<value level="13">1600</value>
<value level="14">1600</value>
<value level="15">1600</value>
</effectRange>
<hitTime>1500</hitTime>
<isDebuff>true</isDebuff>
@ -2598,10 +2598,10 @@
<value level="9">43</value>
<value level="10">45</value>
<value level="11">47</value>
<value level="12">49</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">51</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">53</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="15">55</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">49</value>
<value level="13">51</value>
<value level="14">53</value>
<value level="15">55</value>
</mpConsume>
<operateType>A2</operateType>
<reuseDelay>3000</reuseDelay>

View File

@ -1282,20 +1282,20 @@
<effect name="MagicalDefence">
<amount>
<value level="1">-10</value>
<value level="2">-12</value>
<value level="3">-14</value>
<value level="4">-16</value>
<value level="5">-17</value>
<value level="6">-18</value>
<value level="7">-19</value>
<value level="8">-20</value>
<value level="9">-21</value>
<value level="10">-22</value>
<value level="11">-23</value>
<value level="12">-23</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">-23</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">-23</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="15">-23</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="2">-15</value>
<value level="3">-15</value>
<value level="4">-20</value>
<value level="5">-20</value>
<value level="6">-25</value>
<value level="7">-25</value>
<value level="8">-25</value>
<value level="9">-25</value>
<value level="10">-25</value>
<value level="11">-30</value>
<value level="12">-30</value>
<value level="13">-30</value>
<value level="14">-30</value>
<value level="15">-30</value>
</amount>
<mode>PER</mode>
</effect>

View File

@ -86,7 +86,7 @@
<value level="12">147087</value>
<value level="13">82916</value>
<value level="14">85289</value>
<value level="15">85289</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="15">85289</value>
</x>
<y>
<value level="1">244566</value>
@ -103,7 +103,7 @@
<value level="12">25751</value>
<value level="13">53210</value>
<value level="14">16225</value>
<value level="15">16225</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="15">16225</value>
</y>
<z>
<value level="1">-3728</value>
@ -120,7 +120,7 @@
<value level="12">-2018</value>
<value level="13">-1488</value>
<value level="14">-3672</value>
<value level="15">-3672</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="15">-3672</value>
</z>
</effect>
</effects>

View File

@ -150,9 +150,9 @@
<value level="4">55</value>
<value level="5">58</value>
<value level="6">61</value>
<value level="7">61</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">61</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">61</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">63</value>
<value level="8">65</value>
<value level="9">67</value>
</magicLevel>
<effects>
<effect name="CriticalRate">
@ -163,9 +163,9 @@
<value level="4">73.3</value>
<value level="5">68.9</value>
<value level="6">64.5</value>
<value level="7">64.5</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">64.5</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">64.5</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">64.5</value>
<value level="8">67.5</value>
<value level="9">69.5</value>
</amount>
<mode>DIFF</mode>
</effect>
@ -183,7 +183,7 @@
<value level="4">55</value>
<value level="5">58</value>
<value level="6">61</value>
<value level="7">61</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">63</value>
</magicLevel>
<effects>
<effect name="CriticalRate">
@ -194,7 +194,7 @@
<value level="4">76.6</value>
<value level="5">71.9</value>
<value level="6">67.3</value>
<value level="7">67.3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">70.3</value>
</amount>
<mode>DIFF</mode>
</effect>
@ -325,7 +325,7 @@
<value level="4">29</value>
<value level="5">27</value>
<value level="6">25</value>
<value level="7">25</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">30</value>
</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-92</effectPoint>
@ -338,7 +338,7 @@
<value level="4">55</value>
<value level="5">58</value>
<value level="6">61</value>
<value level="7">61</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">63</value>
</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
@ -580,9 +580,9 @@
<value level="4">55</value>
<value level="5">58</value>
<value level="6">61</value>
<value level="7">61</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">61</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">61</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">63</value>
<value level="8">65</value>
<value level="9">67</value>
</magicLevel>
<effects>
<effect name="CriticalDamage">
@ -593,9 +593,9 @@
<value level="4">231.29</value>
<value level="5">247.98</value>
<value level="6">262.57</value>
<value level="7">262.57</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">262.57</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">262.57</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">269.57</value>
<value level="8">275.57</value>
<value level="9">290.57</value>
</amount>
<mode>DIFF</mode>
</effect>
@ -1466,8 +1466,8 @@
<value level="4">55</value>
<value level="5">58</value>
<value level="6">61</value>
<value level="7">61</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">61</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">63</value>
<value level="8">65</value>
</magicLevel>
<effects>
<effect name="CriticalDamage">
@ -1478,8 +1478,8 @@
<value level="4">140.87</value>
<value level="5">151.04</value>
<value level="6">159.93</value>
<value level="7">159.93</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">159.93</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">169.93</value>
<value level="8">189.93</value>
</amount>
<mode>DIFF</mode>
</effect>
@ -2352,9 +2352,9 @@
<value level="4">55</value>
<value level="5">28</value>
<value level="6">61</value>
<value level="7">61</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">61</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">61</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">63</value>
<value level="8">65</value>
<value level="9">67</value>
</magicLevel>
<effects>
<effect name="MAtk">
@ -2365,9 +2365,9 @@
<value level="4">26.53</value>
<value level="5">28.27</value>
<value level="6">29.7</value>
<value level="7">29.7</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">29.7</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">29.7</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">30.7</value>
<value level="8">32.7</value>
<value level="9">34.7</value>
</amount>
<mode>DIFF</mode>
</effect>

View File

@ -1149,9 +1149,9 @@
<value level="4">55</value>
<value level="5">58</value>
<value level="6">61</value>
<value level="7">61</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">61</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">61</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">63</value>
<value level="8">65</value>
<value level="9">67</value>
</magicLevel>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@ -1164,9 +1164,9 @@
<value level="4">269.91</value>
<value level="5">289.4</value>
<value level="6">306.42</value>
<value level="7">306.42</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">306.42</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">306.42</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">309.2</value>
<value level="8">312.56</value>
<value level="9">316.65</value>
</amount>
<mode>DIFF</mode>
</effect>

View File

@ -641,7 +641,7 @@
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="4">4</value>
</abnormalLevel>
<abnormalTime>300</abnormalTime>
<abnormalType>PD_UP</abnormalType>
@ -654,7 +654,7 @@
<value level="1">20</value>
<value level="2">40</value>
<value level="3">70</value>
<value level="4">70</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="4">76</value>
</magicLevel>
<mpConsume>
<value level="1">10</value>
@ -674,7 +674,7 @@
<value level="1">8</value>
<value level="2">12</value>
<value level="3">15</value>
<value level="4">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="4">30</value>
</amount>
<mode>PER</mode>
</effect>
@ -1353,7 +1353,6 @@
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<effects>
<!-- TODO p_abnormal_rate_limit -->
<effect name="DefenceTrait">
<HOLD>100</HOLD>
<DERANGEMENT>100</DERANGEMENT>

View File

@ -3219,8 +3219,8 @@
<value level="3">30</value>
<value level="4">40</value>
<value level="5">50</value>
<value level="6">50</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">50</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">60</value>
<value level="7">70</value>
</HOLD>
</effect>
</effects>

View File

@ -746,7 +746,7 @@
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<effects>
<effect name="DefenceTrait"> <!-- TODO: Verify me! -->
<effect name="DefenceTrait">
<CONSTRUCT_WEAKNESS>
<value level="1">0</value>
<value level="2">-15</value>
@ -1132,7 +1132,7 @@
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<effects>
<effect name="DefenceTrait"> <!-- TODO: Verify me! -->
<effect name="DefenceTrait">
<BOW>
<value level="1">0</value>
<value level="2">0</value>

View File

@ -2578,8 +2578,11 @@
<affectScope>SINGLE</affectScope>
<effects>
<effect name="BlockControl" />
<effect name="Fear" />
<!-- FIXME: We need an instant effect that will work only vs monsters and fear them with 40% chance for 20 seconds here -->
<effect name="Fear">
<targetType>ENEMY_ONLY</targetType>
<chance>40</chance>
<time>20</time>
</effect>
</effects>
</skill>
<skill id="5174" toLevel="15" name="Poison">

View File

@ -2425,7 +2425,6 @@
<skill id="5895" toLevel="1" name="Mark of Cowardice">
<!-- Significantly decreases Max HP, P./ M. Def. and P. Evasion. The use of attack and skills, HP Recovery Bonus are limited, but Speed is slightly increased. -->
<icon>icon.skill1337</icon>
<!-- TODO JEY -->
<abnormalLevel>1</abnormalLevel>
<abnormalTime>10</abnormalTime>
<abnormalType>MULTI_DEBUFF_B</abnormalType>

View File

@ -287,8 +287,7 @@
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<!-- FIXME: value unconfirmed -->
<power>3000</power>
<power>3100</power>
</effect>
</effects>
</skill>
@ -305,8 +304,7 @@
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<!-- FIXME: value unconfirmed -->
<power>5000</power>
<power>5200</power>
</effect>
</effects>
</skill>

View File

@ -477,7 +477,6 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<!-- FIXME: Aura Friendly ? -->
<targetType>SELF</targetType>
<affectScope>RANGE</affectScope>
<affectObject>FRIEND</affectObject>
@ -506,7 +505,6 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<!-- FIXME: Aura Friendly ? -->
<targetType>SELF</targetType>
<affectScope>RANGE</affectScope>
<affectObject>FRIEND</affectObject>

View File

@ -3328,11 +3328,14 @@
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<!-- TODO i_hp_drain 131 40 -->
<effect name="Mp">
<amount>-491</amount>
<mode>DIFF</mode>
</effect>
<effect name="Hp">
<amount>-131</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="6690" toLevel="1" name="Hold">

View File

@ -63,7 +63,7 @@
<abnormalLevel>3</abnormalLevel>
<abnormalTime>10</abnormalTime>
<abnormalType>PD_DOWN</abnormalType>
<activateRate>80</activateRate> <!-- FIXME: Base Land Rate unconformed -->
<activateRate>70</activateRate>
<castRange>100</castRange>
<effectRange>200</effectRange>
<isDebuff>true</isDebuff>
@ -80,7 +80,6 @@
<affectScope>SQUARE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<!-- FIXME: Time value is unconfirmed -->
<effect name="PhysicalDefence">
<amount>-23</amount>
<mode>PER</mode>
@ -1751,7 +1750,7 @@
<!-- Paralyzed. -->
<icon>icon.skill1170</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>10</abnormalTime> <!-- FIXME: value unconfirmed -->
<abnormalTime>10</abnormalTime>
<abnormalType>PARALYZE</abnormalType>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->

View File

@ -326,7 +326,7 @@
<value level="7">70</value>
<value level="8">79</value>
</magicLevel>
<operateType>A1</operateType> <!-- FIXME: value unconfirmed -->
<operateType>A1</operateType>
<reuseDelay>10000</reuseDelay>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
@ -380,7 +380,7 @@
<value level="7">72</value>
<value level="8">79</value>
</magicLevel>
<operateType>A1</operateType> <!-- FIXME: value unconfirmed -->
<operateType>A1</operateType>
<reuseDelay>10000</reuseDelay>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>

View File

@ -239,7 +239,7 @@
<blockedInOlympiad>false</blockedInOlympiad>
<isTriggeredSkill>true</isTriggeredSkill>
<magicLevel>0</magicLevel>
<operateType>A2</operateType> <!-- FIXME: value unconfirmed -->
<operateType>A2</operateType>
<abnormalType>PATIENCE</abnormalType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>

View File

@ -207,7 +207,13 @@
</amount>
<chance>30</chance>
</effect>
<!-- TODO: Vampiric attack for MP -->
<effect name="MpVampiricAttack">
<amount>
<value fromLevel="1" toLevel="25">0</value>
<value level="26">16</value>
</amount>
<chance>30</chance>
</effect>
</effects>
</skill>
</list>

View File

@ -1792,11 +1792,22 @@
</skill>
<skill id="45237" toLevel="4" name="Swap Attack">
<!-- M. Atk. -$s1, P. Atk. +$s2. When activated, constantly spends MP. Note! When Battle Switch, Swap Defense and Convert are used simultaneous, MP Consumption is increased according to the number of active skills. -->
<operateType>A2</operateType>
<magicLevel>78</magicLevel>
<mpConsume>36</mpConsume>
<operateType>T</operateType>
<mpConsume>
<value level="1">65</value>
<value level="2">75</value>
<value level="3">83</value>
<value level="4">91</value>
</mpConsume>
<abnormalTime>1200</abnormalTime>
<magicCriticalRate>5</magicCriticalRate>
<targetType>NONE</targetType>
<hitTime>1</hitTime>
<reuseDelay>10000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<abnormalTime>1200</abnormalTime>
<isMagic>4</isMagic>
<effects>
<effect name="MpConsumePerLevel">
<power>1</power>

View File

@ -370,41 +370,41 @@
<value level="35">75</value>
</mpConsume>
<mpInitialConsume>
<value level="1">3</value>
<value level="2">3</value>
<value level="3">3</value>
<value level="4">4</value>
<value level="5">4</value>
<value level="6">4</value>
<value level="7">5</value>
<value level="8">5</value>
<value level="9">5</value>
<value level="10">5</value>
<value level="11">6</value>
<value level="12">6</value>
<value level="13">6</value>
<value level="14">6</value>
<value level="15">7</value>
<value level="16">7</value>
<value level="17">7</value>
<value level="18">7</value>
<value level="19">7</value>
<value level="20">7</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="21">7</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="22">7</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="23">7</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="24">7</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="25">7</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="26">7</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="27">7</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="28">7</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="29">7</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="30">7</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="31">7</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="32">7</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="33">7</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="34">7</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="35">7</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="1">57</value>
<value level="2">58</value>
<value level="3">58</value>
<value level="4">60</value>
<value level="5">61</value>
<value level="6">63</value>
<value level="7">63</value>
<value level="8">64</value>
<value level="9">66</value>
<value level="10">67</value>
<value level="11">67</value>
<value level="12">69</value>
<value level="13">70</value>
<value level="14">72</value>
<value level="15">72</value>
<value level="16">73</value>
<value level="17">75</value>
<value level="18">76</value>
<value level="19">76</value>
<value level="20">78</value>
<value level="21">79</value>
<value level="22">81</value>
<value level="23">81</value>
<value level="24">82</value>
<value level="25">84</value>
<value level="26">85</value>
<value level="27">85</value>
<value level="28">87</value>
<value level="29">90</value>
<value level="30">90</value>
<value level="31">91</value>
<value level="32">91</value>
<value level="33">91</value>
<value level="34">91</value>
<value level="35">91</value>
</mpInitialConsume>
<operateType>A2</operateType>
<reuseDelay>5000</reuseDelay>
@ -7134,18 +7134,18 @@
<value level="26">3</value>
<value level="27">3</value>
<value level="28">3</value>
<value level="29">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="30">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="31">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="32">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="33">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="34">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="35">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="36">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="37">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="38">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="39">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="40">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="29">3</value>
<value level="30">4</value>
<value level="31">4</value>
<value level="32">4</value>
<value level="33">4</value>
<value level="34">4</value>
<value level="35">4</value>
<value level="36">4</value>
<value level="37">4</value>
<value level="38">4</value>
<value level="39">4</value>
<value level="40">4</value>
</abnormalLevel>
<abnormalTime>20</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>

View File

@ -340,18 +340,18 @@
<value level="16">3</value>
<value level="17">3</value>
<value level="18">3</value>
<value level="19">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="20">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="21">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="22">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="23">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="24">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="25">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="26">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="27">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="28">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="29">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="30">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="19">4</value>
<value level="20">4</value>
<value level="21">4</value>
<value level="22">4</value>
<value level="23">4</value>
<value level="24">4</value>
<value level="25">4</value>
<value level="26">4</value>
<value level="27">4</value>
<value level="28">4</value>
<value level="29">4</value>
<value level="30">4</value>
</abnormalLevel>
<abnormalTime>3</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@ -1035,17 +1035,17 @@
<value level="17">3</value>
<value level="18">3</value>
<value level="19">3</value>
<value level="20">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="21">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="22">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="23">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="24">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="25">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="26">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="27">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="28">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="29">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="30">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="20">4</value>
<value level="21">4</value>
<value level="22">4</value>
<value level="23">4</value>
<value level="24">4</value>
<value level="25">4</value>
<value level="26">4</value>
<value level="27">4</value>
<value level="28">4</value>
<value level="29">4</value>
<value level="30">4</value>
</abnormalLevel>
<abnormalTime>30</abnormalTime>
<abnormalType>PA_DOWN</abnormalType>
@ -1173,17 +1173,17 @@
<value level="17">7</value>
<value level="18">8</value>
<value level="19">8</value>
<value level="20">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="21">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="22">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="23">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="24">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="25">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="26">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="27">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="28">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="29">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="30">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="20">9</value>
<value level="21">9</value>
<value level="22">9</value>
<value level="23">9</value>
<value level="24">9</value>
<value level="25">9</value>
<value level="26">10</value>
<value level="27">10</value>
<value level="28">10</value>
<value level="29">10</value>
<value level="30">10</value>
</mpInitialConsume>
<operateType>A2</operateType>
<reuseDelay>2000</reuseDelay>

View File

@ -458,7 +458,7 @@
<value level="7">7</value>
<value level="8">8</value>
<value level="9">9</value>
<value level="10">9</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">9</value>
</abnormalLevel>
<abnormalTime>1200</abnormalTime>
<abnormalType>SNIPE</abnormalType>
@ -1069,7 +1069,6 @@
<chance>80</chance>
</effect>
</effects>
<!-- TODO : Move to effects after A3 skills rework -->
<selfEffects>
<effect name="Speed">
<amount>40</amount>

View File

@ -24,16 +24,16 @@
<value level="18">4</value>
<value level="19">4</value>
<value level="20">4</value>
<value level="21">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="22">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="23">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="24">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="25">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="26">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="27">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="28">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="29">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="30">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="21">5</value>
<value level="22">5</value>
<value level="23">5</value>
<value level="24">5</value>
<value level="25">5</value>
<value level="26">5</value>
<value level="27">5</value>
<value level="28">5</value>
<value level="29">5</value>
<value level="30">5</value>
</abnormalLevel>
<abnormalTime>30</abnormalTime>
<abnormalType>CRITICAL_PROB_DOWN</abnormalType>
@ -258,16 +258,16 @@
<value level="18">4</value>
<value level="19">4</value>
<value level="20">4</value>
<value level="21">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="22">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="23">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="24">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="25">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="26">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="27">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="28">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="29">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="30">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="21">5</value>
<value level="22">5</value>
<value level="23">5</value>
<value level="24">5</value>
<value level="25">5</value>
<value level="26">5</value>
<value level="27">5</value>
<value level="28">5</value>
<value level="29">5</value>
<value level="30">5</value>
</abnormalLevel>
<abnormalTime>30</abnormalTime>
<abnormalType>CRITICAL_DMG_DOWN</abnormalType>
@ -1496,7 +1496,7 @@
<value level="7">7</value>
<value level="8">8</value>
<value level="9">9</value>
<value level="10">9</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">10</value>
</abnormalLevel>
<abnormalTime>1200</abnormalTime>
<abnormalType>SNIPE</abnormalType>
@ -1579,7 +1579,6 @@
<value level="7">7</value>
<value level="8">8</value>
<value level="9">9</value>
<value level="10">9</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</abnormalLevel>
<abnormalTime>1200</abnormalTime>
<abnormalType>SNIPE</abnormalType>
@ -4376,7 +4375,6 @@
<mpConsume>53</mpConsume>
<operateType>A1</operateType>
<reuseDelay>5000</reuseDelay>
<!-- FIXME: should be AREA -->
<magicCriticalRate>5</magicCriticalRate>
<trait>DERANGEMENT</trait>
<targetType>TARGET</targetType>

View File

@ -3626,7 +3626,7 @@
<magicLevel>85</magicLevel>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<!-- TODO: Implement and use proper effects. -->
<!-- not sylph skill -->
</skill>
<skill id="968" toLevel="1" name="Treykan Claw">
<!-- Attack targets with 6960 Power added to P. Atk. -->

View File

@ -150,8 +150,7 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttackSpeed">
<amount>
@ -220,8 +219,7 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Reuse">
<amount>
@ -309,15 +307,14 @@
<value level="1">3</value>
<value level="2">20</value>
<value level="3">40</value>
<value level="4">95</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="4">76</value>
</magicLevel>
<operateType>A2</operateType>
<reuseDelay>10000</reuseDelay>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>
@ -366,8 +363,7 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalDefence">
<amount>
@ -405,15 +401,14 @@
<value level="1">2</value>
<value level="2">20</value>
<value level="3">40</value>
<value level="4">95</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="4">76</value>
</magicLevel>
<operateType>A2</operateType>
<reuseDelay>10000</reuseDelay>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalDefence">
<amount>
@ -602,7 +597,7 @@
<operateType>A1</operateType>
<reuseDelay>4000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<targetType>TARGET</targetType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DispelBySlot">
@ -749,7 +744,7 @@
<operateType>A2</operateType>
<reuseDelay>10000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxMp">

View File

@ -1763,36 +1763,36 @@
<value level="30">90</value>
</magicLevel>
<mpConsume>
<value level="1">19</value>
<value level="2">22</value>
<value level="3">24</value>
<value level="4">28</value>
<value level="5">29</value>
<value level="6">31</value>
<value level="7">32</value>
<value level="8">33</value>
<value level="9">35</value>
<value level="10">36</value>
<value level="11">37</value>
<value level="12">38</value>
<value level="13">40</value>
<value level="14">43</value>
<value level="15">45</value>
<value level="16">61</value>
<value level="17">64</value>
<value level="18">67</value>
<value level="19">70</value>
<value level="20">73</value>
<value level="21">73</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="22">73</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="23">73</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="24">73</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="25">73</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="26">73</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="27">73</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="28">73</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="29">73</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="30">73</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="1">33</value>
<value level="2">35</value>
<value level="3">37</value>
<value level="4">39</value>
<value level="5">41</value>
<value level="6">42</value>
<value level="7">45</value>
<value level="8">46</value>
<value level="9">47</value>
<value level="10">49</value>
<value level="11">50</value>
<value level="12">51</value>
<value level="13">53</value>
<value level="14">54</value>
<value level="15">55</value>
<value level="16">56</value>
<value level="17">57</value>
<value level="18">58</value>
<value level="19">58</value>
<value level="20">59</value>
<value level="21">59</value>
<value level="22">60</value>
<value level="23">60</value>
<value level="24">62</value>
<value level="25">62</value>
<value level="26">63</value>
<value level="27">63</value>
<value level="28">64</value>
<value level="29">64</value>
<value level="30">65</value>
</mpConsume>
<mpInitialConsume>
<value level="1">4</value>
@ -1815,16 +1815,16 @@
<value level="18">11</value>
<value level="19">12</value>
<value level="20">12</value>
<value level="21">12</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="22">12</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="23">12</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="24">12</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="25">12</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="26">12</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="27">12</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="28">12</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="29">12</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="30">12</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="21">12</value>
<value level="22">12</value>
<value level="23">12</value>
<value level="24">13</value>
<value level="25">13</value>
<value level="26">13</value>
<value level="27">13</value>
<value level="28">13</value>
<value level="29">13</value>
<value level="30">13</value>
</mpInitialConsume>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
@ -2705,7 +2705,6 @@
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<!-- FIXME: this should be "Distrust" effect -->
<effect name="Confuse" abnormalTime="20">
<chance>20</chance>
</effect>

View File

@ -1741,46 +1741,46 @@
<value level="40">90</value>
</magicLevel>
<mpConsume>
<value level="1">14</value>
<value level="2">16</value>
<value level="3">17</value>
<value level="4">18</value>
<value level="5">20</value>
<value level="6">21</value>
<value level="7">23</value>
<value level="8">24</value>
<value level="9">30</value> <!-- Guessed -->
<value level="10">39</value> <!-- Guessed -->
<value level="11">40</value> <!-- Guessed -->
<value level="12">42</value> <!-- Guessed -->
<value level="13">43</value> <!-- Guessed -->
<value level="14">44</value> <!-- Guessed -->
<value level="15">46</value> <!-- Guessed -->
<value level="16">48</value> <!-- Guessed -->
<value level="17">48</value> <!-- Guessed -->
<value level="18">50</value> <!-- Guessed -->
<value level="19">51</value> <!-- Guessed -->
<value level="20">52</value> <!-- Guessed -->
<value level="21">54</value> <!-- Guessed -->
<value level="22">55</value> <!-- Guessed -->
<value level="23">56</value> <!-- Guessed -->
<value level="24">58</value> <!-- Guessed -->
<value level="25">59</value> <!-- Guessed -->
<value level="26">60</value> <!-- Guessed -->
<value level="27">66</value> <!-- Guessed -->
<value level="28">67</value> <!-- Guessed -->
<value level="29">68</value> <!-- Guessed -->
<value level="30">70</value> <!-- Guessed -->
<value level="31">71</value> <!-- Guessed -->
<value level="32">72</value> <!-- Guessed -->
<value level="33">74</value> <!-- Guessed -->
<value level="34">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="35">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="36">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="37">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="38">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="39">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="40">74</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="1">18</value>
<value level="2">20</value>
<value level="3">22</value>
<value level="4">23</value>
<value level="5">26</value>
<value level="6">27</value>
<value level="7">28</value>
<value level="8">30</value>
<value level="9">33</value>
<value level="10">35</value>
<value level="11">36</value>
<value level="12">37</value>
<value level="13">38</value>
<value level="14">40</value>
<value level="15">41</value>
<value level="16">42</value>
<value level="17">44</value>
<value level="18">45</value>
<value level="19">46</value>
<value level="20">47</value>
<value level="21">49</value>
<value level="22">50</value>
<value level="23">51</value>
<value level="24">53</value>
<value level="25">54</value>
<value level="26">55</value>
<value level="27">56</value>
<value level="28">58</value>
<value level="29">58</value>
<value level="30">59</value>
<value level="31">59</value>
<value level="32">60</value>
<value level="33">60</value>
<value level="34">62</value>
<value level="35">62</value>
<value level="36">63</value>
<value level="37">63</value>
<value level="38">64</value>
<value level="39">64</value>
<value level="40">65</value>
</mpConsume>
<mpInitialConsume>
<value level="1">4</value>
@ -1791,38 +1791,38 @@
<value level="6">6</value>
<value level="7">6</value>
<value level="8">6</value>
<value level="9">6</value> <!-- Guessed -->
<value level="10">6</value> <!-- Guessed -->
<value level="11">6</value> <!-- Guessed -->
<value level="12">6</value> <!-- Guessed -->
<value level="13">6</value> <!-- Guessed -->
<value level="14">6</value> <!-- Guessed -->
<value level="15">6</value> <!-- Guessed -->
<value level="16">6</value> <!-- Guessed -->
<value level="17">6</value> <!-- Guessed -->
<value level="18">6</value> <!-- Guessed -->
<value level="19">6</value> <!-- Guessed -->
<value level="20">6</value> <!-- Guessed -->
<value level="21">6</value> <!-- Guessed -->
<value level="22">6</value> <!-- Guessed -->
<value level="23">6</value> <!-- Guessed -->
<value level="24">6</value> <!-- Guessed -->
<value level="25">6</value> <!-- Guessed -->
<value level="26">6</value> <!-- Guessed -->
<value level="27">6</value> <!-- Guessed -->
<value level="28">6</value> <!-- Guessed -->
<value level="29">6</value> <!-- Guessed -->
<value level="30">6</value> <!-- Guessed -->
<value level="31">6</value> <!-- Guessed -->
<value level="32">6</value> <!-- Guessed -->
<value level="33">6</value> <!-- Guessed -->
<value level="34">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="35">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="36">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="37">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="38">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="39">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="40">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">6</value>
<value level="10">6</value>
<value level="11">6</value>
<value level="12">6</value>
<value level="13">6</value>
<value level="14">6</value>
<value level="15">6</value>
<value level="16">6</value>
<value level="17">6</value>
<value level="18">6</value>
<value level="19">6</value>
<value level="20">6</value>
<value level="21">6</value>
<value level="22">6</value>
<value level="23">6</value>
<value level="24">6</value>
<value level="25">6</value>
<value level="26">6</value>
<value level="27">6</value>
<value level="28">6</value>
<value level="29">6</value>
<value level="30">6</value>
<value level="31">6</value>
<value level="32">6</value>
<value level="33">6</value>
<value level="34">6</value>
<value level="35">6</value>
<value level="36">6</value>
<value level="37">6</value>
<value level="38">6</value>
<value level="39">6</value>
<value level="40">6</value>
</mpInitialConsume>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
@ -3108,35 +3108,35 @@
<value level="45">90</value>
</magicLevel>
<mpConsume>
<value level="1">22</value>
<value level="2">23</value>
<value level="3">26</value>
<value level="4">26</value>
<value level="5">28</value>
<value level="6">29</value>
<value level="7">30</value>
<value level="8">32</value>
<value level="9">33</value>
<value level="10">34</value>
<value level="11">35</value>
<value level="12">36</value>
<value level="13">36</value>
<value level="14">36</value>
<value level="15">38</value>
<value level="16">38</value>
<value level="17">39</value>
<value level="18">39</value>
<value level="19">39</value>
<value level="20">41</value>
<value level="21">42</value>
<value level="22">42</value>
<value level="23">42</value>
<value level="24">43</value>
<value level="25">44</value>
<value level="26">44</value>
<value level="27">45</value>
<value level="28">46</value>
<value level="29">54</value>
<value level="1">32</value>
<value level="2">33</value>
<value level="3">35</value>
<value level="4">36</value>
<value level="5">37</value>
<value level="6">38</value>
<value level="7">40</value>
<value level="8">41</value>
<value level="9">42</value>
<value level="10">42</value>
<value level="11">44</value>
<value level="12">44</value>
<value level="13">45</value>
<value level="14">45</value>
<value level="15">46</value>
<value level="16">46</value>
<value level="17">47</value>
<value level="18">48</value>
<value level="19">49</value>
<value level="20">49</value>
<value level="21">50</value>
<value level="22">50</value>
<value level="23">51</value>
<value level="24">51</value>
<value level="25">53</value>
<value level="26">53</value>
<value level="27">54</value>
<value level="28">54</value>
<value level="29">55</value>
<value level="30">55</value>
<value level="31">56</value>
<value level="32">57</value>
@ -3144,15 +3144,15 @@
<value level="34">58</value>
<value level="35">59</value>
<value level="36">59</value>
<value level="37">60</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="38">60</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="39">62</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="40">62</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="41">63</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="42">63</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="43">64</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="44">64</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="45">65</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="37">60</value>
<value level="38">60</value>
<value level="39">62</value>
<value level="40">62</value>
<value level="41">63</value>
<value level="42">63</value>
<value level="43">64</value>
<value level="44">64</value>
<value level="45">65</value>
</mpConsume>
<mpInitialConsume>
<value level="1">6</value>
@ -3191,15 +3191,15 @@
<value level="34">15</value>
<value level="35">15</value>
<value level="36">15</value>
<value level="37">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="38">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="39">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="40">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="41">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="42">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="43">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="44">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="45">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="37">15</value>
<value level="38">15</value>
<value level="39">15</value>
<value level="40">15</value>
<value level="41">15</value>
<value level="42">15</value>
<value level="43">15</value>
<value level="44">15</value>
<value level="45">15</value>
</mpInitialConsume>
<operateType>A1</operateType>
<reuseDelay>1200</reuseDelay>
@ -3742,15 +3742,15 @@
<value level="34">25</value>
<value level="35">25</value>
<value level="36">25</value>
<value level="37">25</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="38">25</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="39">25</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="40">25</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="41">25</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="42">25</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="43">25</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="44">25</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="45">25</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="37">25</value>
<value level="38">25</value>
<value level="39">25</value>
<value level="40">25</value>
<value level="41">25</value>
<value level="42">25</value>
<value level="43">25</value>
<value level="44">25</value>
<value level="45">25</value>
</mpInitialConsume>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
@ -3999,15 +3999,15 @@
<value level="34">15</value>
<value level="35">15</value>
<value level="36">15</value>
<value level="37">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="38">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="39">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="40">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="41">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="42">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="43">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="44">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="45">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="37">15</value>
<value level="38">15</value>
<value level="39">15</value>
<value level="40">15</value>
<value level="41">15</value>
<value level="42">15</value>
<value level="43">15</value>
<value level="44">15</value>
<value level="45">15</value>
</mpInitialConsume>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
@ -4217,20 +4217,20 @@
<value level="19">14</value>
<value level="20">14</value>
<value level="21">15</value>
<value level="22">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="23">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="24">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="25">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="26">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="27">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="28">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="29">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="30">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="31">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="32">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="33">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="34">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="35">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="22">15</value>
<value level="23">15</value>
<value level="24">15</value>
<value level="25">15</value>
<value level="26">15</value>
<value level="27">15</value>
<value level="28">15</value>
<value level="29">16</value>
<value level="30">16</value>
<value level="31">16</value>
<value level="32">16</value>
<value level="33">16</value>
<value level="34">16</value>
<value level="35">16</value>
</mpInitialConsume>
<operateType>A2</operateType>
<reuseDelay>10000</reuseDelay>
@ -4698,15 +4698,15 @@
<value level="34">15</value>
<value level="35">15</value>
<value level="36">15</value>
<value level="37">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="38">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="39">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="40">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="41">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="42">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="43">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="44">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="45">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="37">15</value>
<value level="38">15</value>
<value level="39">15</value>
<value level="40">15</value>
<value level="41">15</value>
<value level="42">16</value>
<value level="43">16</value>
<value level="44">16</value>
<value level="45">16</value>
</mpInitialConsume>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
@ -5141,10 +5141,10 @@
<value level="11">279</value>
<value level="12">286</value>
<value level="13">294</value>
<value level="14">520</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="15">520</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="16">520</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="17">520</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">520</value>
<value level="15">532</value>
<value level="16">539</value>
<value level="17">546</value>
</power>
<ticks>1</ticks>
</effect>

View File

@ -4363,12 +4363,23 @@
<skill id="1392" toLevel="4" name="Swap Defense">
<!-- M. Def. $s1 P. Def. $s2 Note! Cannot be used with Convert. -->
<icon>icon.skill1392</icon>
<operateType>T</operateType>
<operateType>A2</operateType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>NONE</targetType>
<hitTime>1</hitTime>
<reuseDelay>10000</reuseDelay>
<coolTime>1</coolTime>
<abnormalType>ARMOR_HOLY</abnormalType>
<isMagic>1</isMagic> <!-- Magic Skill -->
<abnormalTime>1200</abnormalTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<isMagic>4</isMagic> <!-- Magic Skill -->
<mpConsume>
<value level="1">65</value>
<value level="2">75</value>
<value level="3">83</value>
<value level="4">91</value>
</mpConsume>
<abnormalLevel>
<value level="1">1</value>
<value level="2">2</value>

View File

@ -2524,10 +2524,10 @@
<value level="9">9</value>
<value level="10">10</value>
<value level="11">11</value>
<value level="12">11</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">11</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">11</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="15">11</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">12</value>
<value level="13">13</value>
<value level="14">14</value>
<value level="15">15</value>
</abnormalLevel>
<abnormalTime>30</abnormalTime>
<abnormalType>STIGMA_OF_SILEN</abnormalType>
@ -2562,10 +2562,10 @@
<value level="9">1500</value>
<value level="10">1500</value>
<value level="11">1500</value>
<value level="12">1500</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">1500</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">1500</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="15">1500</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">1500</value>
<value level="13">1600</value>
<value level="14">1600</value>
<value level="15">1600</value>
</effectRange>
<hitTime>1500</hitTime>
<isDebuff>true</isDebuff>
@ -2598,10 +2598,10 @@
<value level="9">43</value>
<value level="10">45</value>
<value level="11">47</value>
<value level="12">49</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">51</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">53</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="15">55</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">49</value>
<value level="13">51</value>
<value level="14">53</value>
<value level="15">55</value>
</mpConsume>
<operateType>A2</operateType>
<reuseDelay>3000</reuseDelay>

View File

@ -1282,20 +1282,20 @@
<effect name="MagicalDefence">
<amount>
<value level="1">-10</value>
<value level="2">-12</value>
<value level="3">-14</value>
<value level="4">-16</value>
<value level="5">-17</value>
<value level="6">-18</value>
<value level="7">-19</value>
<value level="8">-20</value>
<value level="9">-21</value>
<value level="10">-22</value>
<value level="11">-23</value>
<value level="12">-23</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">-23</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">-23</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="15">-23</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="2">-15</value>
<value level="3">-15</value>
<value level="4">-20</value>
<value level="5">-20</value>
<value level="6">-25</value>
<value level="7">-25</value>
<value level="8">-25</value>
<value level="9">-25</value>
<value level="10">-25</value>
<value level="11">-30</value>
<value level="12">-30</value>
<value level="13">-30</value>
<value level="14">-30</value>
<value level="15">-30</value>
</amount>
<mode>PER</mode>
</effect>

View File

@ -86,7 +86,7 @@
<value level="12">147087</value>
<value level="13">82916</value>
<value level="14">85289</value>
<value level="15">85289</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="15">85289</value>
</x>
<y>
<value level="1">244566</value>
@ -103,7 +103,7 @@
<value level="12">25751</value>
<value level="13">53210</value>
<value level="14">16225</value>
<value level="15">16225</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="15">16225</value>
</y>
<z>
<value level="1">-3728</value>
@ -120,7 +120,7 @@
<value level="12">-2018</value>
<value level="13">-1488</value>
<value level="14">-3672</value>
<value level="15">-3672</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="15">-3672</value>
</z>
</effect>
</effects>

View File

@ -150,9 +150,9 @@
<value level="4">55</value>
<value level="5">58</value>
<value level="6">61</value>
<value level="7">61</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">61</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">61</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">63</value>
<value level="8">65</value>
<value level="9">67</value>
</magicLevel>
<effects>
<effect name="CriticalRate">
@ -163,9 +163,9 @@
<value level="4">73.3</value>
<value level="5">68.9</value>
<value level="6">64.5</value>
<value level="7">64.5</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">64.5</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">64.5</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">64.5</value>
<value level="8">67.5</value>
<value level="9">69.5</value>
</amount>
<mode>DIFF</mode>
</effect>
@ -183,7 +183,7 @@
<value level="4">55</value>
<value level="5">58</value>
<value level="6">61</value>
<value level="7">61</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">63</value>
</magicLevel>
<effects>
<effect name="CriticalRate">
@ -194,7 +194,7 @@
<value level="4">76.6</value>
<value level="5">71.9</value>
<value level="6">67.3</value>
<value level="7">67.3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">70.3</value>
</amount>
<mode>DIFF</mode>
</effect>
@ -325,7 +325,7 @@
<value level="4">29</value>
<value level="5">27</value>
<value level="6">25</value>
<value level="7">25</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">30</value>
</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-92</effectPoint>
@ -338,7 +338,7 @@
<value level="4">55</value>
<value level="5">58</value>
<value level="6">61</value>
<value level="7">61</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">63</value>
</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
@ -580,9 +580,9 @@
<value level="4">55</value>
<value level="5">58</value>
<value level="6">61</value>
<value level="7">61</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">61</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">61</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">63</value>
<value level="8">65</value>
<value level="9">67</value>
</magicLevel>
<effects>
<effect name="CriticalDamage">
@ -593,9 +593,9 @@
<value level="4">231.29</value>
<value level="5">247.98</value>
<value level="6">262.57</value>
<value level="7">262.57</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">262.57</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">262.57</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">269.57</value>
<value level="8">275.57</value>
<value level="9">290.57</value>
</amount>
<mode>DIFF</mode>
</effect>
@ -1466,8 +1466,8 @@
<value level="4">55</value>
<value level="5">58</value>
<value level="6">61</value>
<value level="7">61</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">61</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">63</value>
<value level="8">65</value>
</magicLevel>
<effects>
<effect name="CriticalDamage">
@ -1478,8 +1478,8 @@
<value level="4">140.87</value>
<value level="5">151.04</value>
<value level="6">159.93</value>
<value level="7">159.93</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">159.93</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">169.93</value>
<value level="8">189.93</value>
</amount>
<mode>DIFF</mode>
</effect>
@ -2352,9 +2352,9 @@
<value level="4">55</value>
<value level="5">28</value>
<value level="6">61</value>
<value level="7">61</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">61</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">61</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">63</value>
<value level="8">65</value>
<value level="9">67</value>
</magicLevel>
<effects>
<effect name="MAtk">
@ -2365,9 +2365,9 @@
<value level="4">26.53</value>
<value level="5">28.27</value>
<value level="6">29.7</value>
<value level="7">29.7</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">29.7</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">29.7</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">30.7</value>
<value level="8">32.7</value>
<value level="9">34.7</value>
</amount>
<mode>DIFF</mode>
</effect>

View File

@ -1149,9 +1149,9 @@
<value level="4">55</value>
<value level="5">58</value>
<value level="6">61</value>
<value level="7">61</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">61</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">61</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">63</value>
<value level="8">65</value>
<value level="9">67</value>
</magicLevel>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@ -1164,9 +1164,9 @@
<value level="4">269.91</value>
<value level="5">289.4</value>
<value level="6">306.42</value>
<value level="7">306.42</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">306.42</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">306.42</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">309.2</value>
<value level="8">312.56</value>
<value level="9">316.65</value>
</amount>
<mode>DIFF</mode>
</effect>

View File

@ -641,7 +641,7 @@
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">3</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="4">4</value>
</abnormalLevel>
<abnormalTime>300</abnormalTime>
<abnormalType>PD_UP</abnormalType>
@ -654,7 +654,7 @@
<value level="1">20</value>
<value level="2">40</value>
<value level="3">70</value>
<value level="4">70</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="4">76</value>
</magicLevel>
<mpConsume>
<value level="1">10</value>
@ -674,7 +674,7 @@
<value level="1">8</value>
<value level="2">12</value>
<value level="3">15</value>
<value level="4">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="4">30</value>
</amount>
<mode>PER</mode>
</effect>
@ -1353,7 +1353,6 @@
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<effects>
<!-- TODO p_abnormal_rate_limit -->
<effect name="DefenceTrait">
<HOLD>100</HOLD>
<DERANGEMENT>100</DERANGEMENT>

View File

@ -3220,8 +3220,8 @@
<value level="3">30</value>
<value level="4">40</value>
<value level="5">50</value>
<value level="6">50</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">50</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">60</value>
<value level="7">70</value>
</HOLD>
</effect>
</effects>

View File

@ -746,7 +746,7 @@
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<effects>
<effect name="DefenceTrait"> <!-- TODO: Verify me! -->
<effect name="DefenceTrait">
<CONSTRUCT_WEAKNESS>
<value level="1">0</value>
<value level="2">-15</value>
@ -1132,7 +1132,7 @@
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<effects>
<effect name="DefenceTrait"> <!-- TODO: Verify me! -->
<effect name="DefenceTrait">
<BOW>
<value level="1">0</value>
<value level="2">0</value>

View File

@ -2578,8 +2578,11 @@
<affectScope>SINGLE</affectScope>
<effects>
<effect name="BlockControl" />
<effect name="Fear" />
<!-- FIXME: We need an instant effect that will work only vs monsters and fear them with 40% chance for 20 seconds here -->
<effect name="Fear">
<targetType>ENEMY_ONLY</targetType>
<chance>40</chance>
<time>20</time>
</effect>
</effects>
</skill>
<skill id="5174" toLevel="15" name="Poison">

View File

@ -2425,7 +2425,6 @@
<skill id="5895" toLevel="1" name="Mark of Cowardice">
<!-- Significantly decreases Max HP, P./ M. Def. and P. Evasion. The use of attack and skills, HP Recovery Bonus are limited, but Speed is slightly increased. -->
<icon>icon.skill1337</icon>
<!-- TODO JEY -->
<abnormalLevel>1</abnormalLevel>
<abnormalTime>10</abnormalTime>
<abnormalType>MULTI_DEBUFF_B</abnormalType>

View File

@ -287,8 +287,7 @@
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<!-- FIXME: value unconfirmed -->
<power>3000</power>
<power>3100</power>
</effect>
</effects>
</skill>
@ -305,8 +304,7 @@
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<!-- FIXME: value unconfirmed -->
<power>5000</power>
<power>5200</power>
</effect>
</effects>
</skill>

View File

@ -477,7 +477,6 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<!-- FIXME: Aura Friendly ? -->
<targetType>SELF</targetType>
<affectScope>RANGE</affectScope>
<affectObject>FRIEND</affectObject>
@ -506,7 +505,6 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<!-- FIXME: Aura Friendly ? -->
<targetType>SELF</targetType>
<affectScope>RANGE</affectScope>
<affectObject>FRIEND</affectObject>

View File

@ -3328,11 +3328,14 @@
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<!-- TODO i_hp_drain 131 40 -->
<effect name="Mp">
<amount>-491</amount>
<mode>DIFF</mode>
</effect>
<effect name="Hp">
<amount>-131</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="6690" toLevel="1" name="Hold">

View File

@ -63,7 +63,7 @@
<abnormalLevel>3</abnormalLevel>
<abnormalTime>10</abnormalTime>
<abnormalType>PD_DOWN</abnormalType>
<activateRate>80</activateRate> <!-- FIXME: Base Land Rate unconformed -->
<activateRate>70</activateRate>
<castRange>100</castRange>
<effectRange>200</effectRange>
<isDebuff>true</isDebuff>
@ -80,7 +80,6 @@
<affectScope>SQUARE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<!-- FIXME: Time value is unconfirmed -->
<effect name="PhysicalDefence">
<amount>-23</amount>
<mode>PER</mode>
@ -1751,7 +1750,7 @@
<!-- Paralyzed. -->
<icon>icon.skill1170</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>10</abnormalTime> <!-- FIXME: value unconfirmed -->
<abnormalTime>10</abnormalTime>
<abnormalType>PARALYZE</abnormalType>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->

View File

@ -326,7 +326,7 @@
<value level="7">70</value>
<value level="8">79</value>
</magicLevel>
<operateType>A1</operateType> <!-- FIXME: value unconfirmed -->
<operateType>A1</operateType>
<reuseDelay>10000</reuseDelay>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
@ -380,7 +380,7 @@
<value level="7">72</value>
<value level="8">79</value>
</magicLevel>
<operateType>A1</operateType> <!-- FIXME: value unconfirmed -->
<operateType>A1</operateType>
<reuseDelay>10000</reuseDelay>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>

View File

@ -239,7 +239,7 @@
<blockedInOlympiad>false</blockedInOlympiad>
<isTriggeredSkill>true</isTriggeredSkill>
<magicLevel>0</magicLevel>
<operateType>A2</operateType> <!-- FIXME: value unconfirmed -->
<operateType>A2</operateType>
<abnormalType>PATIENCE</abnormalType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>

View File

@ -207,7 +207,13 @@
</amount>
<chance>30</chance>
</effect>
<!-- TODO: Vampiric attack for MP -->
<effect name="MpVampiricAttack">
<amount>
<value fromLevel="1" toLevel="25">0</value>
<value level="26">16</value>
</amount>
<chance>30</chance>
</effect>
</effects>
</skill>
</list>

View File

@ -5363,11 +5363,22 @@
</skill>
<skill id="45237" toLevel="4" name="Swap Attack">
<!-- M. Atk. $s1 P. Atk. $s2 -->
<operateType>A2</operateType>
<magicLevel>78</magicLevel>
<mpConsume>36</mpConsume>
<operateType>T</operateType>
<mpConsume>
<value level="1">65</value>
<value level="2">75</value>
<value level="3">83</value>
<value level="4">91</value>
</mpConsume>
<abnormalTime>1200</abnormalTime>
<magicCriticalRate>5</magicCriticalRate>
<targetType>NONE</targetType>
<hitTime>1</hitTime>
<reuseDelay>10000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<abnormalTime>1200</abnormalTime>
<isMagic>4</isMagic>
<effects>
<effect name="MpConsumePerLevel">
<power>1</power>