No need to set target at SkillCaster destroyItemByItemId.

This commit is contained in:
MobiusDev
2016-12-22 21:38:59 +00:00
parent e4dd7dee7f
commit c8858442e6

View File

@@ -321,7 +321,7 @@ public class SkillCaster implements Runnable
// Consume the required items. Should happen after use message is displayed and SetupGauge
if ((_skill.getItemConsumeId() > 0) && (_skill.getItemConsumeCount() > 0) && !((_item != null) && (_item.getItem().getDefaultAction() == ActionType.SKILL_REDUCE)))
{
if (!caster.destroyItemByItemId(_skill.toString(), _skill.getItemConsumeId(), _skill.getItemConsumeCount(), target, true))
if (!caster.destroyItemByItemId(_skill.toString(), _skill.getItemConsumeId(), _skill.getItemConsumeCount(), null, true))
{
return false;
}