Item stats rework.

Contributed by Matts.
This commit is contained in:
MobiusDev
2015-12-09 16:21:57 +00:00
parent e926a21220
commit c72d27bc10
312 changed files with 27528 additions and 20390 deletions

View File

@@ -8,6 +8,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24601" name="Female Swimsuit No. 1" additionalName="Mid-grade / Damage Reflect Resistance" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Debuff Reflect Resistance + 7%. -->
@@ -17,6 +20,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24602" name="Female Swimsuit No. 1" additionalName="Mid-grade / Ranged Resistance" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Bow/Crossbow Resistance + 5%. -->
@@ -26,6 +32,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24603" name="Female Swimsuit No. 1" additionalName="Mid-grade / P. Def. Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, P. Def. + 5%. -->
@@ -35,6 +44,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24604" name="Female Swimsuit No. 1" additionalName="Mid-grade / M. Def. Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, M. Def. + 5%. -->
@@ -44,6 +56,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24605" name="Female Swimsuit No. 1" additionalName="Mid-grade / Attribute Resistance" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Attribute Resistance + 7. -->
@@ -53,6 +68,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24606" name="Female Swimsuit No. 1" additionalName="Mid-grade / Received Heal Amount Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Received Heal Amount + 7%. -->
@@ -62,6 +80,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24607" name="Female Swimsuit No. 1" additionalName="Mid-grade / Max. HP Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Max. HP + 7%. -->
@@ -71,6 +92,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24608" name="Female Swimsuit No. 1" additionalName="Mid-grade / Max. MP Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Max. MP + 5%. -->
@@ -80,6 +104,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24609" name="Female Swimsuit No. 1" additionalName="Mid-grade / Max CP Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Max. CP + 7%. -->
@@ -89,6 +116,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24610" name="Female Swimsuit No. 1" additionalName="Mid-grade / Speed Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Speed + 7. -->
@@ -98,6 +128,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24611" name="Female Swimsuit No. 1" additionalName="Mid-grade / HP Recovery Bonus Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, HP Recovery Bonus + 8. -->
@@ -107,6 +140,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24612" name="Female Swimsuit No. 1" additionalName="Mid-grade / MP Recovery Bonus Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, MP Recovery Bonus + 4. -->
@@ -116,6 +152,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24613" name="Female Swimsuit No. 1" additionalName="Mid-grade / Evasion Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, P./M. Evasion + 4. -->
@@ -125,6 +164,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24614" name="Female Swimsuit No. 1" additionalName="Mid-grade / Option 15" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Mid-grade / Option + 15. -->
@@ -134,6 +176,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24615" name="Female Swimsuit No. 1" additionalName="Mid-grade / Option 16" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Mid-grade / Option + 16. -->
@@ -143,6 +188,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24616" name="Female Swimsuit No. 1" additionalName="Mid-grade / Option 17" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Mid-grade / Option + 17. -->
@@ -152,6 +200,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24617" name="Female Swimsuit No. 1" additionalName="Mid-grade / Option 18" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Mid-grade / Option + 18. -->
@@ -161,6 +212,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24618" name="Female Swimsuit No. 1" additionalName="Mid-grade / Option 19" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Mid-grade / Option + 19. -->
@@ -170,6 +224,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24619" name="Female Swimsuit No. 1" additionalName="Mid-grade / Option 20" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Mid-grade / Option + 20. -->
@@ -179,6 +236,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24620" name="Female Swimsuit No. 1" additionalName="Top-grade / Debuff Reflect" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Debuff Reflect + 10%. -->
@@ -188,6 +248,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24621" name="Female Swimsuit No. 1" additionalName="Top-grade / Damage Reflect Resistance" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Debuff Reflect Resistance + 15%. -->
@@ -197,6 +260,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24622" name="Female Swimsuit No. 1" additionalName="Top-grade / Ranged Resistance" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Bow/Crossbow Resistance + 10%. -->
@@ -206,6 +272,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24623" name="Female Swimsuit No. 1" additionalName="Top-grade / P. Def. Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, P. Def. + 10%. -->
@@ -215,6 +284,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24624" name="Female Swimsuit No. 1" additionalName="Top-grade / M. Def. Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, M. Def. + 10%. -->
@@ -224,6 +296,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24625" name="Female Swimsuit No. 1" additionalName="Top-grade / Attribute Resistance" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Attribute Resistance + 15. -->
@@ -233,6 +308,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24626" name="Female Swimsuit No. 1" additionalName="Top-grade / Received Heal Amount Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Received Heal Amount + 15%. -->
@@ -242,6 +320,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24627" name="Female Swimsuit No. 1" additionalName="Top-grade / Max. HP Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Max. HP + 15%. -->
@@ -251,6 +332,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24628" name="Female Swimsuit No. 1" additionalName="Top-grade / Max. MP Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Max. MP + 10%. -->
@@ -260,6 +344,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24629" name="Female Swimsuit No. 1" additionalName="Top-grade / Max CP Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Max. CP + 15%. -->
@@ -269,6 +356,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24630" name="Female Swimsuit No. 1" additionalName="Top-grade / Speed Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Speed + 15. -->
@@ -278,6 +368,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24631" name="Female Swimsuit No. 1" additionalName="Top-grade / HP Recovery Bonus Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, HP Recovery Bonus + 16. -->
@@ -287,6 +380,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24632" name="Female Swimsuit No. 1" additionalName="Top-grade / MP Recovery Bonus Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, MP Recovery Bonus + 8. -->
@@ -296,6 +392,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24633" name="Female Swimsuit No. 1" additionalName="Top-grade / Evasion Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, P./M. Evasion + 8. -->
@@ -305,6 +404,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24634" name="Female Swimsuit No. 1" additionalName="Top-grade / Option 15" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Top-grade / Option + 15. -->
@@ -314,6 +416,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24635" name="Female Swimsuit No. 1" additionalName="Top-grade / Option 16" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Top-grade / Option + 16. -->
@@ -323,6 +428,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24636" name="Female Swimsuit No. 1" additionalName="Top-grade / Option 17" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Top-grade / Option + 17. -->
@@ -332,6 +440,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24637" name="Female Swimsuit No. 1" additionalName="Top-grade / Option 18" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Top-grade / Option + 18. -->
@@ -341,6 +452,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24638" name="Female Swimsuit No. 1" additionalName="Top-grade / Option 19" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Top-grade / Option + 19. -->
@@ -350,6 +464,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24639" name="Female Swimsuit No. 1" additionalName="Top-grade / Option 20" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Top-grade / Option + 20. -->
@@ -359,6 +476,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24640" name="Female Swimsuit No. 2" additionalName="Low-grade / Debuff Reflect" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Debuff Reflect + 3%. -->
@@ -368,6 +488,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24641" name="Female Swimsuit No. 2" additionalName="Low-grade / Damage Reflect Resistance" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Debuff Reflect Resistance + 5%. -->
@@ -377,6 +500,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24642" name="Female Swimsuit No. 2" additionalName="Low-grade / Ranged Resistance" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Bow/Crossbow Resistance + 3%. -->
@@ -386,6 +512,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24643" name="Female Swimsuit No. 2" additionalName="Low-grade / P. Def. Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, P. Def. + 3%. -->
@@ -395,6 +524,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24644" name="Female Swimsuit No. 2" additionalName="Low-grade / M. Def. Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, M. Def. + 3%. -->
@@ -404,6 +536,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24645" name="Female Swimsuit No. 2" additionalName="Low-grade / Attribute Resistance" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Attribute Resistance + 5. -->
@@ -413,6 +548,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24646" name="Female Swimsuit No. 2" additionalName="Low-grade / Received Heal Amount Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Received Heal Amount + 3%. -->
@@ -422,6 +560,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24647" name="Female Swimsuit No. 2" additionalName="Low-grade / Max. HP Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Max. HP + 3%. -->
@@ -431,6 +572,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24648" name="Female Swimsuit No. 2" additionalName="Low-grade / Max. MP Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Max. MP + 3%. -->
@@ -440,6 +584,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24649" name="Female Swimsuit No. 2" additionalName="Low-grade / Max CP Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Max. CP + 3%. -->
@@ -449,6 +596,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24650" name="Female Swimsuit No. 2" additionalName="Low-grade / Speed Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Speed + 3. -->
@@ -458,6 +608,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24651" name="Female Swimsuit No. 2" additionalName="Low-grade / HP Recovery Bonus Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, HP Recovery Bonus + 5. -->
@@ -467,6 +620,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24652" name="Female Swimsuit No. 2" additionalName="Low-grade / MP Recovery Bonus Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, MP Recovery Bonus + 3. -->
@@ -476,6 +632,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24653" name="Female Swimsuit No. 2" additionalName="Low-grade / Evasion Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, P./M. Evasion + 3. -->
@@ -485,6 +644,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24654" name="Female Swimsuit No. 2" additionalName="Low-grade / Option 15" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Low-grade / Option + 15. -->
@@ -494,6 +656,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24655" name="Female Swimsuit No. 2" additionalName="Low-grade / Option 16" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Low-grade / Option + 16. -->
@@ -503,6 +668,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24656" name="Female Swimsuit No. 2" additionalName="Low-grade / Option 17" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Low-grade / Option + 17. -->
@@ -512,6 +680,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24657" name="Female Swimsuit No. 2" additionalName="Low-grade / Option 18" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Low-grade / Option + 18. -->
@@ -521,6 +692,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24658" name="Female Swimsuit No. 2" additionalName="Low-grade / Option 19" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Low-grade / Option + 19. -->
@@ -530,6 +704,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24659" name="Female Swimsuit No. 2" additionalName="Low-grade / Option 20" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Low-grade / Option + 20. -->
@@ -539,6 +716,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24660" name="Female Swimsuit No. 2" additionalName="Mid-grade / Debuff Reflect" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Debuff Reflect + 5%. -->
@@ -548,6 +728,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24661" name="Female Swimsuit No. 2" additionalName="Mid-grade / Damage Reflect Resistance" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Debuff Reflect Resistance + 7%. -->
@@ -557,6 +740,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24662" name="Female Swimsuit No. 2" additionalName="Mid-grade / Ranged Resistance" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Bow/Crossbow Resistance + 5%. -->
@@ -566,6 +752,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24663" name="Female Swimsuit No. 2" additionalName="Mid-grade / P. Def. Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, P. Def. + 5%. -->
@@ -575,6 +764,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24664" name="Female Swimsuit No. 2" additionalName="Mid-grade / M. Def. Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, M. Def. + 5%. -->
@@ -584,6 +776,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24665" name="Female Swimsuit No. 2" additionalName="Mid-grade / Attribute Resistance" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Attribute Resistance + 7. -->
@@ -593,6 +788,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24666" name="Female Swimsuit No. 2" additionalName="Mid-grade / Received Heal Amount Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Received Heal Amount + 7%. -->
@@ -602,6 +800,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24667" name="Female Swimsuit No. 2" additionalName="Mid-grade / Max. HP Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Max. HP + 7%. -->
@@ -611,6 +812,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24668" name="Female Swimsuit No. 2" additionalName="Mid-grade / Max. MP Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Max. MP + 5%. -->
@@ -620,6 +824,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24669" name="Female Swimsuit No. 2" additionalName="Mid-grade / Max CP Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Max. CP + 7%. -->
@@ -629,6 +836,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24670" name="Female Swimsuit No. 2" additionalName="Mid-grade / Speed Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Speed + 7. -->
@@ -638,6 +848,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24671" name="Female Swimsuit No. 2" additionalName="Mid-grade / HP Recovery Bonus Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, HP Recovery Bonus + 8. -->
@@ -647,6 +860,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24672" name="Female Swimsuit No. 2" additionalName="Mid-grade / MP Recovery Bonus Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, MP Recovery Bonus + 4. -->
@@ -656,6 +872,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24673" name="Female Swimsuit No. 2" additionalName="Mid-grade / Evasion Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, P./M. Evasion + 4. -->
@@ -665,6 +884,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24674" name="Female Swimsuit No. 2" additionalName="Mid-grade / Option 15" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Mid-grade / Option + 15. -->
@@ -674,6 +896,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24675" name="Female Swimsuit No. 2" additionalName="Mid-grade / Option 16" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Mid-grade / Option + 16. -->
@@ -683,6 +908,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24676" name="Female Swimsuit No. 2" additionalName="Mid-grade / Option 17" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Mid-grade / Option + 17. -->
@@ -692,6 +920,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24677" name="Female Swimsuit No. 2" additionalName="Mid-grade / Option 18" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Mid-grade / Option + 18. -->
@@ -701,6 +932,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24678" name="Female Swimsuit No. 2" additionalName="Mid-grade / Option 19" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Mid-grade / Option + 19. -->
@@ -710,6 +944,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24679" name="Female Swimsuit No. 2" additionalName="Mid-grade / Option 20" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Mid-grade / Option + 20. -->
@@ -719,6 +956,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24680" name="Female Swimsuit No. 2" additionalName="Top-grade / Debuff Reflect" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Debuff Reflect + 10%. -->
@@ -728,6 +968,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24681" name="Female Swimsuit No. 2" additionalName="Top-grade / Damage Reflect Resistance" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Debuff Reflect Resistance + 15%. -->
@@ -737,6 +980,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24682" name="Female Swimsuit No. 2" additionalName="Top-grade / Ranged Resistance" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Bow/Crossbow Resistance + 10%. -->
@@ -746,6 +992,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24683" name="Female Swimsuit No. 2" additionalName="Top-grade / P. Def. Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, P. Def. + 10%. -->
@@ -755,6 +1004,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24684" name="Female Swimsuit No. 2" additionalName="Top-grade / M. Def. Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, M. Def. + 10%. -->
@@ -764,6 +1016,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24685" name="Female Swimsuit No. 2" additionalName="Top-grade / Attribute Resistance" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Attribute Resistance + 15. -->
@@ -773,6 +1028,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24686" name="Female Swimsuit No. 2" additionalName="Top-grade / Received Heal Amount Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Received Heal Amount + 15%. -->
@@ -782,6 +1040,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24687" name="Female Swimsuit No. 2" additionalName="Top-grade / Max. HP Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Max. HP + 15%. -->
@@ -791,6 +1052,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24688" name="Female Swimsuit No. 2" additionalName="Top-grade / Max. MP Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Max. MP + 10%. -->
@@ -800,6 +1064,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24689" name="Female Swimsuit No. 2" additionalName="Top-grade / Max CP Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Max. CP + 15%. -->
@@ -809,6 +1076,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24690" name="Female Swimsuit No. 2" additionalName="Top-grade / Speed Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Speed + 15. -->
@@ -818,6 +1088,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24691" name="Female Swimsuit No. 2" additionalName="Top-grade / HP Recovery Bonus Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, HP Recovery Bonus + 16. -->
@@ -827,6 +1100,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24692" name="Female Swimsuit No. 2" additionalName="Top-grade / MP Recovery Bonus Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, MP Recovery Bonus + 8. -->
@@ -836,6 +1112,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24693" name="Female Swimsuit No. 2" additionalName="Top-grade / Evasion Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, P./M. Evasion + 8. -->
@@ -845,6 +1124,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24694" name="Female Swimsuit No. 2" additionalName="Top-grade / Option 15" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Top-grade / Option + 15. -->
@@ -854,6 +1136,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24695" name="Female Swimsuit No. 2" additionalName="Top-grade / Option 16" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Top-grade / Option + 16. -->
@@ -863,6 +1148,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24696" name="Female Swimsuit No. 2" additionalName="Top-grade / Option 17" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Top-grade / Option + 17. -->
@@ -872,6 +1160,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24697" name="Female Swimsuit No. 2" additionalName="Top-grade / Option 18" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Top-grade / Option + 18. -->
@@ -881,6 +1172,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24698" name="Female Swimsuit No. 2" additionalName="Top-grade / Option 19" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Top-grade / Option + 19. -->
@@ -890,6 +1184,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24699" name="Female Swimsuit No. 2" additionalName="Top-grade / Option 20" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Top-grade / Option + 20. -->
@@ -899,5 +1196,8 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
</list>