Initial Kartia commit.

This commit is contained in:
MobiusDev 2015-12-09 16:15:28 +00:00
parent 5bd9ed47a8
commit e926a21220
31 changed files with 2852 additions and 76 deletions

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<html><head><body>Kartia Researcher:<br>
If you'll accept the challenge, you have to tell me where to send you. So where?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h menu_select?ask=4990&reply=1">Kartia's Labyrinth Lv. 85 Solo</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h menu_select?ask=4990&reply=2">Kartia's Labyrinth Lv. 90 Solo</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h menu_select?ask=4990&reply=3">Kartia's Labyrinth Lv. 95 Solo</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h menu_select?ask=4990&reply=4">Kartia's Labyrinth Lv. 85 Party</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h menu_select?ask=4990&reply=5">Kartia's Labyrinth Lv. 90 Party</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h menu_select?ask=4990&reply=6">Kartia's Labyrinth Lv. 95 Party</Button>
</body></html>

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<html><head><body>Kartia Researcher:<br>
Don't waste my time! I'm a researcher sent directly by the Kingdom of Aden after all.<br>
The monsters that crossed space and time to Kartia's Labyrinth are part of Shilen's plot to infiltrate the whole of Aden. Our goal is to stop them, but we're only researchers. We need heroes.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"I'm gonna go in."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 2">"What's Kartia's Labyrinth?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 4">"I'm curious about the labyrinth's history."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<?xml version="1.0" encoding="UTF-8"?>
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View File

@ -0,0 +1,281 @@
<?xml version="1.0" encoding="UTF-8"?>
<instance name="Kartia's Labyrinth" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/instance.xsd">
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<reset day="Monday" hour="6" minute="30" />
<reset day="Tuesday" hour="6" minute="30" />
<reset day="Wednesday" hour="6" minute="30" />
<reset day="Thursday" hour="6" minute="30" />
<reset day="Friday" hour="6" minute="30" />
<reset day="Saturday" hour="6" minute="30" />
<reset day="Sunday" hour="6" minute="30" />
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View File

@ -0,0 +1,281 @@
<?xml version="1.0" encoding="UTF-8"?>
<instance name="Kartia's Labyrinth - Tainted Dimension Attacker" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/instance.xsd">
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<reset day="Wednesday" hour="6" minute="30" />
<reset day="Thursday" hour="6" minute="30" />
<reset day="Friday" hour="6" minute="30" />
<reset day="Saturday" hour="6" minute="30" />
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View File

@ -0,0 +1,281 @@
<?xml version="1.0" encoding="UTF-8"?>
<instance name="Kartia's Labyrinth" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/instance.xsd">
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<reset day="Monday" hour="6" minute="30" />
<reset day="Tuesday" hour="6" minute="30" />
<reset day="Wednesday" hour="6" minute="30" />
<reset day="Thursday" hour="6" minute="30" />
<reset day="Friday" hour="6" minute="30" />
<reset day="Saturday" hour="6" minute="30" />
<reset day="Sunday" hour="6" minute="30" />
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</instance>

View File

@ -0,0 +1,281 @@
<?xml version="1.0" encoding="UTF-8"?>
<instance name="Kartia's Labyrinth - Tainted Dimension Attacker" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/instance.xsd">
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<reset day="Tuesday" hour="6" minute="30" />
<reset day="Wednesday" hour="6" minute="30" />
<reset day="Thursday" hour="6" minute="30" />
<reset day="Friday" hour="6" minute="30" />
<reset day="Saturday" hour="6" minute="30" />
<reset day="Sunday" hour="6" minute="30" />
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</instance>

View File

@ -0,0 +1,281 @@
<?xml version="1.0" encoding="UTF-8"?>
<instance name="Kartia's Labyrinth" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/instance.xsd">
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<reset day="Monday" hour="6" minute="30" />
<reset day="Tuesday" hour="6" minute="30" />
<reset day="Wednesday" hour="6" minute="30" />
<reset day="Thursday" hour="6" minute="30" />
<reset day="Friday" hour="6" minute="30" />
<reset day="Saturday" hour="6" minute="30" />
<reset day="Sunday" hour="6" minute="30" />
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<spawn npcId="19232" x="-111736" y="-12232" z="-11596" heading="0" respawn="0" />
<spawn npcId="19232" x="-111720" y="-12488" z="-11596" heading="0" respawn="0" />
<spawn npcId="19233" x="-111736" y="-12776" z="-11596" heading="0" respawn="0" />
<spawn npcId="19233" x="-111736" y="-12776" z="-11596" heading="0" respawn="0" />
<spawn npcId="19233" x="-111736" y="-12776" z="-11596" heading="0" respawn="0" />
<spawn npcId="19233" x="-111736" y="-12776" z="-11596" heading="0" respawn="0" />
<spawn npcId="19234" x="-110856" y="-13080" z="-11593" heading="0" respawn="0" />
</group>
<group name="wave20">
<spawn npcId="19232" x="-111848" y="-15560" z="-11445" heading="0" respawn="0" />
<spawn npcId="19232" x="-111656" y="-15528" z="-11444" heading="0" respawn="0" />
<spawn npcId="19232" x="-111432" y="-15496" z="-11443" heading="0" respawn="0" />
<spawn npcId="19232" x="-111192" y="-15512" z="-11444" heading="0" respawn="0" />
<spawn npcId="19232" x="-110968" y="-15512" z="-11444" heading="0" respawn="0" />
<spawn npcId="19232" x="-110792" y="-15592" z="-11444" heading="0" respawn="0" />
<spawn npcId="19232" x="-110792" y="-15592" z="-11444" heading="0" respawn="0" />
</group>
<group name="wave21">
<spawn npcId="19232" x="-111848" y="-15560" z="-11445" heading="0" respawn="0" />
<spawn npcId="19232" x="-111656" y="-15528" z="-11444" heading="0" respawn="0" />
<spawn npcId="19232" x="-111432" y="-15496" z="-11443" heading="0" respawn="0" />
<spawn npcId="19232" x="-111192" y="-15512" z="-11444" heading="0" respawn="0" />
<spawn npcId="19233" x="-110968" y="-15512" z="-11444" heading="0" respawn="0" />
<spawn npcId="19233" x="-110792" y="-15592" z="-11444" heading="0" respawn="0" />
<spawn npcId="19233" x="-110792" y="-15592" z="-11444" heading="0" respawn="0" />
</group>
<group name="wave22">
<spawn npcId="19233" x="-111848" y="-15560" z="-11445" heading="0" respawn="0" />
<spawn npcId="19233" x="-111656" y="-15528" z="-11444" heading="0" respawn="0" />
<spawn npcId="19233" x="-111432" y="-15496" z="-11443" heading="0" respawn="0" />
<spawn npcId="19233" x="-111192" y="-15512" z="-11444" heading="0" respawn="0" />
<spawn npcId="19233" x="-110968" y="-15512" z="-11444" heading="0" respawn="0" />
<spawn npcId="19233" x="-110792" y="-15592" z="-11444" heading="0" respawn="0" />
<spawn npcId="19233" x="-110792" y="-15592" z="-11444" heading="0" respawn="0" />
</group>
<group name="wave23">
<spawn npcId="19233" x="-111848" y="-15560" z="-11445" heading="0" respawn="0" />
<spawn npcId="19233" x="-111656" y="-15528" z="-11444" heading="0" respawn="0" />
<spawn npcId="19233" x="-111432" y="-15496" z="-11443" heading="0" respawn="0" />
<spawn npcId="19233" x="-111192" y="-15512" z="-11444" heading="0" respawn="0" />
<spawn npcId="19233" x="-110968" y="-15512" z="-11444" heading="0" respawn="0" />
<spawn npcId="19233" x="-110792" y="-15592" z="-11444" heading="0" respawn="0" />
<spawn npcId="19234" x="-110792" y="-15592" z="-11444" heading="0" respawn="0" />
</group>
<group name="wave24">
<spawn npcId="19233" x="-111848" y="-15560" z="-11445" heading="0" respawn="0" />
<spawn npcId="19233" x="-111656" y="-15528" z="-11444" heading="0" respawn="0" />
<spawn npcId="19233" x="-111432" y="-15496" z="-11443" heading="0" respawn="0" />
<spawn npcId="19233" x="-111192" y="-15512" z="-11444" heading="0" respawn="0" />
<spawn npcId="19233" x="-110968" y="-15512" z="-11444" heading="0" respawn="0" />
<spawn npcId="19233" x="-110792" y="-15592" z="-11444" heading="0" respawn="0" />
<spawn npcId="19233" x="-110792" y="-15592" z="-11444" heading="0" respawn="0" />
</group>
<group name="wave25">
<spawn npcId="19233" x="-111848" y="-15560" z="-11445" heading="0" respawn="0" />
<spawn npcId="19232" x="-111848" y="-15560" z="-11445" heading="0" respawn="0" />
<spawn npcId="19233" x="-111656" y="-15528" z="-11444" heading="0" respawn="0" />
<spawn npcId="19232" x="-111656" y="-15528" z="-11444" heading="0" respawn="0" />
<spawn npcId="19233" x="-111432" y="-15496" z="-11443" heading="0" respawn="0" />
<spawn npcId="19232" x="-111432" y="-15496" z="-11443" heading="0" respawn="0" />
<spawn npcId="19233" x="-111192" y="-15512" z="-11444" heading="0" respawn="0" />
<spawn npcId="19232" x="-111192" y="-15512" z="-11444" heading="0" respawn="0" />
<spawn npcId="19233" x="-110968" y="-15512" z="-11444" heading="0" respawn="0" />
<spawn npcId="19232" x="-110968" y="-15512" z="-11444" heading="0" respawn="0" />
<spawn npcId="19233" x="-110792" y="-15592" z="-11444" heading="0" respawn="0" />
<spawn npcId="19232" x="-110792" y="-15592" z="-11444" heading="0" respawn="0" />
<spawn npcId="19233" x="-110792" y="-15592" z="-11444" heading="0" respawn="0" />
</group>
<group name="wave26">
<spawn npcId="19233" x="-111848" y="-15560" z="-11445" heading="0" respawn="0" />
<spawn npcId="19232" x="-111656" y="-15528" z="-11444" heading="0" respawn="0" />
<spawn npcId="19233" x="-111432" y="-15496" z="-11443" heading="0" respawn="0" />
<spawn npcId="19232" x="-111192" y="-15512" z="-11444" heading="0" respawn="0" />
<spawn npcId="19233" x="-110968" y="-15512" z="-11444" heading="0" respawn="0" />
<spawn npcId="19232" x="-110792" y="-15592" z="-11444" heading="0" respawn="0" />
<spawn npcId="25883" x="-111288" y="-15784" z="-11428" heading="16383" respawn="0" />
</group>
</spawnlist>
</instance>

View File

@ -42,6 +42,7 @@ import instances.JiniaGuildHideout3.JiniaGuildHideout3;
import instances.JiniaGuildHideout4.JiniaGuildHideout4;
import instances.Kamaloka.Kamaloka;
import instances.KaraphonHabitat.KaraphonHabitat;
import instances.KartiasLabyrinth.KartiasLabyrinth;
import instances.LabyrinthOfBelis.LabyrinthOfBelis;
import instances.LibraryOfSages.LibraryOfSages;
import instances.MithrilMine.MithrilMine;
@ -90,6 +91,7 @@ public final class InstanceLoader
JiniaGuildHideout4.class,
Kamaloka.class,
KaraphonHabitat.class,
KartiasLabyrinth.class,
LabyrinthOfBelis.class,
LibraryOfSages.class,
MithrilMine.class,

View File

@ -0,0 +1,3 @@
<html><body>Adolph:<br>
Many of our vanguards have been taken prisoner by the demons. We must rescue them, and crush the devils that rule this labyrinth. Let's go.
</body></html>

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@ -0,0 +1,7 @@
<html><body>Adolph:<br>
Now that you're here, we need to send someone to notify our country of our status. We will send one of our agents to carry the message to the Kingdom. Please pick who will serve as the messenger. Once you've selected an agent to send, the rest of us, myself included, will attack. The attack commences as soon as you've made your choice.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest KartiasLabyrinth remove_barton">"Send Barton." (Warrior)</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest KartiasLabyrinth remove_hayuk">"Send Hayuk." (Archer)</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest KartiasLabyrinth remove_eliyah">"Send Eliyah." (Summoner)</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest KartiasLabyrinth remove_elise">"Send Elice." (Healer)</Button>
</body></html>

View File

@ -0,0 +1,7 @@
<html><body>Adolph:<br>
Hey, you look familiar. Have we met?<br1>
Guess it doesn't matter. We're on the cusp of a crucial battle here. The devils of Shilen are breaking into our dimension, calling for our deaths.<br1>
Are you prepared to fight?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest KartiasLabyrinth 33608-1.htm">"What happened in Kartia's Labyrinth?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest KartiasLabyrinth 33608-2.htm">"Yes, I am ready now."</Button>
</body></html>

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@ -0,0 +1,4 @@
<html><body>Barton:<br>
Always procrastinating... Why doesn't the Captain attack?<br1>
What? Me? As you can see, I am Tyrr Warrior Barton, best warrior in the Aden Kingdom. You weren't going to fight without me, were you?
</body></html>

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@ -0,0 +1,3 @@
<html><body>Hayuk:<br>
Unlike my colleague Barton, who is not the sharpest tool in the shed, I prefer to engage in smart combat. It would be a mistake to think that I am weaker than him.
</body></html>

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@ -0,0 +1,3 @@
<html><body>Eliyah:<br>
Hayuk acts smart, but he is nothing compared to me. My guardian spirits cannot stand their master being in danger, and they attack accordingly. You must fight numbers with numbers, don't you think?
</body></html>

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@ -0,0 +1,3 @@
<html><body>Elise:<br>
I am Priestess Elise. I will heal your wounds and support your efforts. Do not underestimate my importance in battle, or you may wind up healing your own foolish self.
</body></html>

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@ -0,0 +1,9 @@
<html><body>Kartia Researcher:<br>
If you'll accept the challenge, you have to tell me where to send you. So where?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest KartiasLabyrinth request_zellaka_solo">Kartia's Labyrinth Lv. 85 Solo</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest KartiasLabyrinth request_pelline_solo">Kartia's Labyrinth Lv. 90 Solo</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest KartiasLabyrinth request_kalios_solo">Kartia's Labyrinth Lv. 95 Solo</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest KartiasLabyrinth request_zellaka_party">Kartia's Labyrinth Lv. 85 Party</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest KartiasLabyrinth request_pelline_party">Kartia's Labyrinth Lv. 90 Party</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest KartiasLabyrinth request_kalios_party">Kartia's Labyrinth Lv. 95 Party</Button>
</body></html>

View File

@ -1,6 +1,6 @@
<html><head><body>Kartia Researcher:<br>
<html><body>Kartia Researcher:<br>
You've heard of Dimensional Rifts, I'm assuming. How outside of the physical world we inhabit there are still other dimensions?<br>
Of course the dimensions were kept apart to keep them from interfering with one another.<br>
Ever since Shilen's rising however the balance has been completely thrown off. As for Kartia's Labyrinth, we've discovered that she built it specifically as a stronghold amongst the dimensional rifts, guarded by three hand-picked demons.<br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 3">"I see."</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest KartiasLabyrinth 33647-3.htm">"I see."</Button>
</body></html>

View File

@ -1,7 +1,7 @@
<html><head><body>Kartia Researcher:<br>
<html><body>Kartia Researcher:<br>
Don't waste my time! I'm a researcher sent directly by the Kingdom of Aden after all.<br>
The monsters that crossed space and time to Kartia's Labyrinth are part of Shilen's plot to infiltrate the whole of Aden. Our goal is to stop them, but we're only researchers. We need heroes.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">Challenge Kartia's Labyrinth</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 2">"What's Kartia's Labyrinth?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest KartiasLabyrinth 33647-1.htm">Challenge Kartia's Labyrinth</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest KartiasLabyrinth 33647-2.htm">"What's Kartia's Labyrinth?"</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

View File

@ -2,5 +2,5 @@
My, you don't know anything about the history of Kartia's Labyrinth, do you?<br>
But I can see you're curious about its history.<br>
Well, if you bring me something they left behind, I will probably be able to give you some information. A cronicle, perhaps?<br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 3">Quest</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest KartiasLabyrinth 33647-3.htm">Quest</Button>
</body></html>

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@ -0,0 +1,3 @@
<html><body>Kartia Researcher:<br>
Good luck with your journey, and please be careful!
</body></html>

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@ -0,0 +1,3 @@
<html><body>Kartia Researcher:<br>
You must not overstep your abilities. Please choose a location that suits your level.
</body></html>

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@ -0,0 +1,3 @@
<html><body>Kartia Researcher:<br>
The party leader must ask me while you are in a party.
</body></html>

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@ -0,0 +1,3 @@
<html><body>Kartia Researcher:<br>
I think there is a problem with the Dimensional Rift. Come back later when I've sorted it out.
</body></html>

View File

@ -0,0 +1,8 @@
<html><body>Kartia Researcher:<br>
Don't waste my time! I'm a researcher sent directly by the Kingdom of Aden after all.<br>
The monsters that crossed space and time to Kartia's Labyrinth are part of Shilen's plot to infiltrate the whole of Aden. Our goal is to stop them, but we're only researchers. We need heroes.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest KartiasLabyrinth 33647-1.htm">"I'm gonna go in."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest KartiasLabyrinth 33647-2.htm">"What's Kartia's Labyrinth?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest KartiasLabyrinth 33647-4.htm">"I'm curious about the labyrinth's history."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

View File

@ -0,0 +1,123 @@
/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package instances.KartiasLabyrinth.AI;
import com.l2jserver.gameserver.ThreadPoolManager;
import com.l2jserver.gameserver.ai.CtrlIntention;
import com.l2jserver.gameserver.model.Location;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.actor.instance.L2QuestGuardInstance;
import com.l2jserver.gameserver.model.skills.Skill;
import com.l2jserver.gameserver.util.Util;
import com.l2jserver.util.Rnd;
/**
* @author Mobius
*/
public final class Fighter implements Runnable
{
private L2PcInstance _player;
private final L2QuestGuardInstance _guard;
private int _followRange = 150;
public Fighter(L2PcInstance player, L2QuestGuardInstance guard)
{
_player = player;
_guard = guard;
_guard.setIsRunning(true);
if (_guard.getSpawn() != null)
{
_guard.setSpawn(null);
}
}
public void setPlayer(L2PcInstance player)
{
_player = player;
}
public void setFollowRange(int range)
{
_followRange = range;
}
@Override
public void run()
{
// Schedule new task only when necessary.
if ((_guard == null) || _guard.isDead() || (_player == null))
{
return;
}
ThreadPoolManager.getInstance().scheduleGeneral(new Fighter(_player, _guard), _guard.isInCombat() ? 1000 : 3000);
// Guard is occupied. Use skills logic.
if (_guard.isInCombat())
{
if ((_guard.getTarget() != null) && _guard.getTarget().isMonster() && ((L2Character) _guard.getTarget()).isAlikeDead())
{
for (Skill skill : _guard.getSkills().values())
{
if (skill.isBad() && (skill.getCoolTime() <= 0) && !_guard.isCastingNow() && (_guard.calculateDistance(_guard.getTarget(), false, false) < skill.getCastRange()))
{
_guard.setHeading(Util.calculateHeadingFrom(_guard, _guard.getTarget()));
skill.activateSkill(_guard, _guard.getTarget());
break;
}
}
}
return; // Guard is occupied, no need to proceed.
}
// Assist combat logic.
if (_player.isInCombat() && (_player.getTarget() != null) && _player.getTarget().isMonster() && !_player.getTarget().isInvul() //
&& ((L2Character) _player.getTarget()).isInCombat() && !((L2Character) _player.getTarget()).isAlikeDead())
{
if (_guard.calculateDistance(_player.getTarget(), false, false) > 50)
{
_guard.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, _player.getTarget().getLocation());
}
else if (_guard.getTarget() != _player.getTarget())
{
_guard.addDamageHate((L2Character) _player.getTarget(), 0, 1000);
}
}
// Try to kill nearby monsters logic.
for (L2Character ch : _guard.getKnownList().getKnownCharacters())
{
if (ch.isMonster() && !ch.isInvul() && !ch.isAlikeDead())
{
_guard.addDamageHate(ch, 0, 1000);
break;
}
}
// Out of combat follow logic.
if (!_guard.isInCombat())
{
final int moveToLocX = _player.getLocation().getX() + Rnd.get((_followRange * -1), _followRange);
final int moveToLocY = _player.getLocation().getY() + Rnd.get((_followRange * -1), _followRange);
final int moveToLocZ = _player.getLocation().getZ();
final Location moveToLocation = new Location(moveToLocX, moveToLocY, moveToLocZ);
_guard.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, moveToLocation);
}
}
}

View File

@ -0,0 +1,131 @@
/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package instances.KartiasLabyrinth.AI;
import com.l2jserver.gameserver.ThreadPoolManager;
import com.l2jserver.gameserver.ai.CtrlIntention;
import com.l2jserver.gameserver.model.Location;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.actor.instance.L2QuestGuardInstance;
import com.l2jserver.gameserver.model.skills.Skill;
import com.l2jserver.gameserver.util.Util;
import com.l2jserver.util.Rnd;
/**
* @author Mobius
*/
public final class Healer implements Runnable
{
private L2PcInstance _player;
private final L2QuestGuardInstance _guard;
private int _followRange = 200;
public Healer(L2PcInstance player, L2QuestGuardInstance guard)
{
_player = player;
_guard = guard;
_guard.setIsRunning(true);
if (_guard.getSpawn() != null)
{
_guard.setSpawn(null);
}
}
public void setPlayer(L2PcInstance player)
{
_player = player;
}
public void setFollowRange(int range)
{
_followRange = range;
}
@Override
public void run()
{
// Schedule new task only when necessary.
if ((_guard == null) || _guard.isDead() || (_player == null))
{
return;
}
ThreadPoolManager.getInstance().scheduleGeneral(new Healer(_player, _guard), _guard.isInCombat() ? 1000 : 3000);
// Guard is occupied. Use skills logic.
if (_guard.isInCombat())
{
L2PcInstance targetPlayer = null;
for (L2Character ch : _guard.getKnownList().getKnownCharacters())
{
if (ch.isPlayer() && !ch.isAlikeDead())
{
targetPlayer = (L2PcInstance) ch;
break;
}
}
for (Skill skill : _guard.getSkills().values())
{
if ((targetPlayer != null) && !targetPlayer.isAlikeDead() //
&& !skill.isBad() && !_guard.isCastingNow() && (_guard.calculateDistance(targetPlayer, false, false) < skill.getCastRange()))
{
_guard.setHeading(Util.calculateHeadingFrom(_guard, targetPlayer));
_guard.setTarget(targetPlayer);
skill.activateSkill(_guard, targetPlayer);
break;
}
}
return; // Guard is occupied, no need to proceed.
}
// Assist combat logic.
if (_player.isInCombat() && (_player.getTarget() != null) && _player.getTarget().isMonster() && !_player.getTarget().isInvul() //
&& ((L2Character) _player.getTarget()).isInCombat() && !((L2Character) _player.getTarget()).isAlikeDead())
{
if (_guard.calculateDistance(_player.getTarget(), false, false) > 50)
{
_guard.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, _player.getTarget().getLocation());
}
else if (_guard.getTarget() != _player.getTarget())
{
_guard.addDamageHate((L2Character) _player.getTarget(), 0, 1000);
}
}
// Try to kill nearby monsters logic.
for (L2Character ch : _guard.getKnownList().getKnownCharacters())
{
if (ch.isMonster() && !ch.isInvul() && !ch.isAlikeDead())
{
_guard.addDamageHate(ch, 0, 1000);
break;
}
}
// Out of combat follow logic.
if (!_guard.isInCombat())
{
final int moveToLocX = _player.getLocation().getX() + Rnd.get((_followRange * -1), _followRange);
final int moveToLocY = _player.getLocation().getY() + Rnd.get((_followRange * -1), _followRange);
final int moveToLocZ = _player.getLocation().getZ();
final Location moveToLocation = new Location(moveToLocX, moveToLocY, moveToLocZ);
_guard.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, moveToLocation);
}
}
}

View File

@ -0,0 +1,767 @@
/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package instances.KartiasLabyrinth;
import instances.AbstractInstance;
import instances.KartiasLabyrinth.AI.Fighter;
import java.util.ArrayList;
import java.util.Calendar;
import java.util.List;
import java.util.concurrent.CopyOnWriteArrayList;
import com.l2jserver.Config;
import com.l2jserver.gameserver.ThreadPoolManager;
import com.l2jserver.gameserver.instancemanager.InstanceManager;
import com.l2jserver.gameserver.model.Location;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.actor.instance.L2QuestGuardInstance;
import com.l2jserver.gameserver.model.instancezone.InstanceWorld;
import com.l2jserver.gameserver.model.skills.AbnormalVisualEffect;
import com.l2jserver.gameserver.network.NpcStringId;
import com.l2jserver.gameserver.network.serverpackets.ExShowScreenMessage;
import com.l2jserver.gameserver.util.Util;
/**
* Kartia's Labyrinth
* @author Mobius
*/
public final class KartiasLabyrinth extends AbstractInstance
{
// NPCs
private static final int RESEARCHER = 33647;
private static final int ADOLPH = 33608;
private static final int BARTON = 33610;
private static final int HAYUK = 33612;
private static final int ELIYAH = 33614;
private static final int ELISE = 33616;
private static final int ADOLPH_88 = 33609;
private static final int BARTON_88 = 33611;
private static final int HAYUK_88 = 33613;
private static final int ELIYAH_88 = 33615;
private static final int ELISE_88 = 33617;
private static final int ADOLPH_93 = 33620;
private static final int BARTON_93 = 33622;
private static final int HAYUK_93 = 33624;
private static final int ELIYAH_93 = 33626;
private static final int ELISE_93 = 33628;
private static final int ADOLPH_98 = 33631;
private static final int BARTON_98 = 33633;
private static final int HAYUK_98 = 33635;
private static final int ELIYAH_98 = 33637;
private static final int ELISE_98 = 33639;
private static final List<Integer> BOSSES = new ArrayList<>();
static
{
BOSSES.add(19253);
BOSSES.add(19254);
BOSSES.add(19255);
BOSSES.add(25882);
BOSSES.add(25883);
BOSSES.add(25884);
}
private static final List<Integer> MONSTERS = new ArrayList<>();
static
{
MONSTERS.add(19220);
MONSTERS.add(19221);
MONSTERS.add(19222);
MONSTERS.add(19223);
MONSTERS.add(19224);
MONSTERS.add(19225);
MONSTERS.add(19226);
MONSTERS.add(19227);
MONSTERS.add(19228);
MONSTERS.add(19229);
MONSTERS.add(19230);
MONSTERS.add(19231);
MONSTERS.add(19232);
MONSTERS.add(19233);
MONSTERS.add(19234);
MONSTERS.add(19235);
MONSTERS.add(19236);
MONSTERS.add(19237);
}
// Locations
private static final Location START_LOC = new Location(-107481, -10435, -12064);
private static final Location VANGUARD_SPAWN_LOC = new Location(-109032, -10440, -11949, 32800);
// Misc
private static final int DOOR_1 = 16170002;
private static final int DOOR_2 = 16170003;
private static final int SOLO_85_TEMPLATE_ID = 205;
private static final int SOLO_90_TEMPLATE_ID = 206;
private static final int SOLO_95_TEMPLATE_ID = 207;
private static final int PARTY_85_TEMPLATE_ID = 208;
private static final int PARTY_90_TEMPLATE_ID = 209;
private static final int PARTY_95_TEMPLATE_ID = 210;
private static final int MIN_LVL_85 = 85;
private static final int MIN_LVL_90 = 90;
private static final int MIN_LVL_95 = 95;
private static final int MAX_LVL_85 = 89;
private static final int MAX_LVL_90 = 94;
private static final int MAX_LVL_95 = 99;
private static final String KARTIA_ENTRY_VAR = "Last_Kartia_entry";
protected class KartiaWorld extends InstanceWorld
{
L2QuestGuardInstance adolph = null;
L2QuestGuardInstance barton = null;
L2QuestGuardInstance hayuk = null;
L2QuestGuardInstance eliyah = null;
L2QuestGuardInstance elise = null;
List<L2Npc> savedSpawns = new CopyOnWriteArrayList<>();
}
public KartiasLabyrinth()
{
super(KartiasLabyrinth.class.getSimpleName());
addStartNpc(RESEARCHER, ADOLPH);
addFirstTalkId(RESEARCHER, ADOLPH, BARTON, HAYUK, ELIYAH, ELISE);
addTalkId(RESEARCHER, ADOLPH, BARTON, HAYUK, ELIYAH, ELISE);
addKillId(MONSTERS);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
String htmltext = null;
switch (event)
{
case "33608-1.htm":
case "33608-2.htm":
case "33647-1.htm":
case "33647-2.htm":
case "33647-3.htm":
case "33647-4.htm":
{
htmltext = event;
break;
}
case "request_zellaka_solo":
{
if (!checkConditions(player, SOLO_85_TEMPLATE_ID))
{
htmltext = "33647-8.htm";
}
else if ((player.getLevel() >= MIN_LVL_85) && (player.getLevel() <= MAX_LVL_85))
{
enterInstance(player, new KartiaWorld(), "KartiasLabyrinthIncarnationOfGreedZellaka.xml", SOLO_85_TEMPLATE_ID);
htmltext = "33647-5.htm";
}
else
{
htmltext = "33647-6.htm";
}
break;
}
case "request_pelline_solo":
{
if (!checkConditions(player, SOLO_90_TEMPLATE_ID))
{
htmltext = "33647-8.htm";
}
else if ((player.getLevel() >= MIN_LVL_90) && (player.getLevel() <= MAX_LVL_90))
{
enterInstance(player, new KartiaWorld(), "KartiasLabyrinthIncarnationOfJealousyPelline.xml", SOLO_90_TEMPLATE_ID);
htmltext = "33647-5.htm";
}
else
{
htmltext = "33647-6.htm";
}
break;
}
case "request_kalios_solo":
{
if (!checkConditions(player, SOLO_95_TEMPLATE_ID))
{
htmltext = "33647-8.htm";
}
else if ((player.getLevel() >= MIN_LVL_95) && (player.getLevel() <= MAX_LVL_95))
{
enterInstance(player, new KartiaWorld(), "KartiasLabyrinthIncarnationOfGluttonyKalios.xml", SOLO_95_TEMPLATE_ID);
htmltext = "33647-5.htm";
}
else
{
htmltext = "33647-6.htm";
}
break;
}
case "request_zellaka_party":
{
if ((player.getParty() == null) || (!player.getParty().isLeader(player)))
{
htmltext = "33647-7.htm";
}
else
{
for (L2PcInstance member : player.getParty().getMembers())
{
if (!checkConditions(member, PARTY_85_TEMPLATE_ID) || (member.getLevel() < MIN_LVL_85) || (member.getLevel() > MAX_LVL_85) || (Util.calculateDistance(player, member, false, false) > 500))
{
return "33647-8.htm";
}
}
final KartiaWorld world = new KartiaWorld();
for (L2PcInstance member : player.getParty().getMembers())
{
enterInstance(member, world, "KartiasLabyrinthIncarnationOfGreedZellakaParty.xml", PARTY_85_TEMPLATE_ID);
}
htmltext = "33647-5.htm";
}
break;
}
case "request_pelline_party":
{
if ((player.getParty() == null) || (!player.getParty().isLeader(player)))
{
htmltext = "33647-7.htm";
}
else
{
for (L2PcInstance member : player.getParty().getMembers())
{
if (!checkConditions(member, PARTY_90_TEMPLATE_ID) || (member.getLevel() < MIN_LVL_90) || (member.getLevel() > MAX_LVL_90) || (Util.calculateDistance(player, member, false, false) > 500))
{
return "33647-8.htm";
}
}
final KartiaWorld world = new KartiaWorld();
for (L2PcInstance member : player.getParty().getMembers())
{
enterInstance(member, world, "KartiasLabyrinthIncarnationOfJealousyPellineParty.xml", PARTY_90_TEMPLATE_ID);
}
htmltext = "33647-5.htm";
}
break;
}
case "request_kalios_party":
{
if ((player.getParty() == null) || (!player.getParty().isLeader(player)))
{
htmltext = "33647-7.htm";
}
else
{
for (L2PcInstance member : player.getParty().getMembers())
{
if (!checkConditions(member, PARTY_95_TEMPLATE_ID) || (member.getLevel() < MIN_LVL_95) || (member.getLevel() > MAX_LVL_95) || (Util.calculateDistance(player, member, false, false) > 500))
{
return "33647-8.htm";
}
}
final KartiaWorld world = new KartiaWorld();
for (L2PcInstance member : player.getParty().getMembers())
{
enterInstance(member, world, "KartiasLabyrinthIncarnationOfGluttonyKaliosParty.xml", PARTY_95_TEMPLATE_ID);
}
htmltext = "33647-5.htm";
}
break;
}
case "remove_barton":
{
htmltext = removeVanguard(player, BARTON);
break;
}
case "remove_hayuk":
{
htmltext = removeVanguard(player, HAYUK);
break;
}
case "remove_eliyah":
{
htmltext = removeVanguard(player, ELIYAH);
break;
}
case "remove_elise":
{
htmltext = removeVanguard(player, ELISE);
break;
}
case "checkStatus":
{
final InstanceWorld world = InstanceManager.getInstance().getPlayerWorld(player);
if ((world == null) || !(world instanceof KartiaWorld) || (world.getStatus() > 28))
{
cancelQuestTimers("checkStatus");
return null;
}
// Remove monsters killed by guards.
for (L2Npc spawn : ((KartiaWorld) world).savedSpawns)
{
if (spawn.isDead())
{
((KartiaWorld) world).savedSpawns.remove(spawn);
}
}
// Act according to world status.
switch (world.getStatus())
{
case 2:
{
if (((KartiaWorld) world).savedSpawns.isEmpty())
{
world.incStatus();
((KartiaWorld) world).savedSpawns.addAll(spawnGroup("wave2", world.getInstanceId()));
}
break;
}
case 3:
{
if (((KartiaWorld) world).savedSpawns.isEmpty())
{
world.incStatus();
((KartiaWorld) world).savedSpawns.addAll(spawnGroup("wave3", world.getInstanceId()));
}
break;
}
case 4:
{
if (((KartiaWorld) world).savedSpawns.isEmpty())
{
world.incStatus();
((KartiaWorld) world).savedSpawns.addAll(spawnGroup("wave4", world.getInstanceId()));
}
break;
}
case 5:
{
if (((KartiaWorld) world).savedSpawns.isEmpty())
{
world.incStatus();
((KartiaWorld) world).savedSpawns.addAll(spawnGroup("wave5", world.getInstanceId()));
}
break;
}
case 6:
{
if (((KartiaWorld) world).savedSpawns.isEmpty())
{
world.incStatus();
((KartiaWorld) world).savedSpawns.addAll(spawnGroup("wave6", world.getInstanceId()));
}
break;
}
case 7:
{
if (((KartiaWorld) world).savedSpawns.isEmpty())
{
world.incStatus();
((KartiaWorld) world).savedSpawns.addAll(spawnGroup("wave7", world.getInstanceId()));
}
break;
}
case 8:
{
if (((KartiaWorld) world).savedSpawns.isEmpty())
{
world.incStatus();
((KartiaWorld) world).savedSpawns.addAll(spawnGroup("wave8", world.getInstanceId()));
}
break;
}
case 9:
{
if (((KartiaWorld) world).savedSpawns.isEmpty())
{
world.incStatus();
((KartiaWorld) world).savedSpawns.addAll(spawnGroup("wave9", world.getInstanceId()));
}
break;
}
case 10:
{
if (((KartiaWorld) world).savedSpawns.isEmpty())
{
world.incStatus();
((KartiaWorld) world).savedSpawns.addAll(spawnGroup("wave10", world.getInstanceId()));
}
break;
}
case 11:
{
if (((KartiaWorld) world).savedSpawns.isEmpty())
{
world.incStatus();
((KartiaWorld) world).savedSpawns.addAll(spawnGroup("wave11", world.getInstanceId()));
}
break;
}
case 12:
{
if (((KartiaWorld) world).savedSpawns.isEmpty())
{
world.incStatus();
((KartiaWorld) world).savedSpawns.addAll(spawnGroup("wave12", world.getInstanceId()));
}
break;
}
case 13:
{
if (((KartiaWorld) world).savedSpawns.isEmpty())
{
world.incStatus();
((KartiaWorld) world).savedSpawns.addAll(spawnGroup("wave13", world.getInstanceId()));
}
break;
}
case 14:
{
if (((KartiaWorld) world).savedSpawns.isEmpty())
{
world.incStatus();
((KartiaWorld) world).savedSpawns.addAll(spawnGroup("wave14", world.getInstanceId()));
}
break;
}
case 15:
{
if (((KartiaWorld) world).savedSpawns.isEmpty())
{
world.incStatus();
((KartiaWorld) world).savedSpawns.addAll(spawnGroup("wave15", world.getInstanceId()));
}
break;
}
case 16:
{
if (((KartiaWorld) world).savedSpawns.isEmpty())
{
world.incStatus();
((KartiaWorld) world).savedSpawns.addAll(spawnGroup("wave16", world.getInstanceId()));
}
break;
}
case 17:
{
if (((KartiaWorld) world).savedSpawns.isEmpty())
{
world.incStatus();
((KartiaWorld) world).savedSpawns.addAll(spawnGroup("wave17", world.getInstanceId()));
}
break;
}
case 18:
{
if (((KartiaWorld) world).savedSpawns.isEmpty())
{
world.incStatus();
((KartiaWorld) world).savedSpawns.addAll(spawnGroup("wave18", world.getInstanceId()));
}
break;
}
case 19:
{
if (((KartiaWorld) world).savedSpawns.isEmpty())
{
world.incStatus();
((KartiaWorld) world).savedSpawns.addAll(spawnGroup("wave19", world.getInstanceId()));
broadcastScreenMessage(player, NpcStringId.STAGE_2);
openDoor(DOOR_1, world.getInstanceId());
}
break;
}
case 20:
{
if (((KartiaWorld) world).savedSpawns.isEmpty())
{
world.incStatus();
((KartiaWorld) world).savedSpawns.addAll(spawnGroup("wave20", world.getInstanceId()));
broadcastScreenMessage(player, NpcStringId.STAGE_3);
openDoor(DOOR_2, world.getInstanceId());
}
break;
}
case 21:
{
if (((KartiaWorld) world).savedSpawns.isEmpty())
{
world.incStatus();
((KartiaWorld) world).savedSpawns.addAll(spawnGroup("wave21", world.getInstanceId()));
}
break;
}
case 22:
{
if (((KartiaWorld) world).savedSpawns.isEmpty())
{
world.incStatus();
((KartiaWorld) world).savedSpawns.addAll(spawnGroup("wave22", world.getInstanceId()));
}
break;
}
case 23:
{
if (((KartiaWorld) world).savedSpawns.isEmpty())
{
world.incStatus();
((KartiaWorld) world).savedSpawns.addAll(spawnGroup("wave23", world.getInstanceId()));
}
break;
}
case 24:
{
if (((KartiaWorld) world).savedSpawns.isEmpty())
{
world.incStatus();
((KartiaWorld) world).savedSpawns.addAll(spawnGroup("wave24", world.getInstanceId()));
}
break;
}
case 25:
{
if (((KartiaWorld) world).savedSpawns.isEmpty())
{
world.incStatus();
((KartiaWorld) world).savedSpawns.addAll(spawnGroup("wave25", world.getInstanceId()));
}
break;
}
case 26:
{
if (((KartiaWorld) world).savedSpawns.isEmpty())
{
world.incStatus();
((KartiaWorld) world).savedSpawns.addAll(spawnGroup("wave26", world.getInstanceId()));
for (L2Npc monster : ((KartiaWorld) world).savedSpawns)
{
if (BOSSES.contains(monster.getId()))
{
monster.startAbnormalVisualEffect(AbnormalVisualEffect.FLESH_STONE);
monster.setIsImmobilized(true);
monster.setIsInvul(true);
monster.broadcastInfo();
break;
}
}
}
break;
}
case 27:
{
if (((KartiaWorld) world).savedSpawns.size() == 1)
{
world.incStatus();
final L2Character boss = ((KartiaWorld) world).savedSpawns.get(0);
boss.stopAbnormalVisualEffect(AbnormalVisualEffect.FLESH_STONE);
boss.setIsImmobilized(false);
boss.setIsInvul(false);
boss.broadcastInfo();
}
break;
}
case 28:
{
if (((KartiaWorld) world).savedSpawns.isEmpty())
{
// 5 minute exit timer.
InstanceManager.getInstance().getInstance(world.getInstanceId()).setDuration(Config.INSTANCE_FINISH_TIME);
InstanceManager.getInstance().getInstance(world.getInstanceId()).setEmptyDestroyTime(0);
// Stop quest timer.
world.incStatus();
}
break;
}
}
break;
}
}
return htmltext;
}
@Override
public String onFirstTalk(L2Npc npc, L2PcInstance player)
{
return npc.getId() + ".htm";
}
@Override
public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
{
final InstanceWorld world = InstanceManager.getInstance().getPlayerWorld(killer);
if ((world == null) || !(world instanceof KartiaWorld))
{
return null;
}
((KartiaWorld) world).savedSpawns.remove(npc);
return super.onKill(npc, killer, isSummon);
}
@Override
public void onEnterInstance(L2PcInstance player, InstanceWorld world, boolean firstEntrance)
{
player.getVariables().set(KARTIA_ENTRY_VAR, System.currentTimeMillis());
world.addAllowed(player.getObjectId());
teleportPlayer(player, START_LOC, world.getInstanceId(), false);
}
@Override
protected boolean checkConditions(L2PcInstance player)
{
final long lastEntry = player.getVariables().getLong(KARTIA_ENTRY_VAR, 0);
Calendar entryResetTime = Calendar.getInstance();
entryResetTime.set(Calendar.HOUR, 6);
entryResetTime.set(Calendar.MINUTE, 30);
entryResetTime.set(Calendar.AM_PM, Calendar.AM);
if (lastEntry < entryResetTime.getTimeInMillis())
{
return true;
}
return false;
}
private String removeVanguard(L2PcInstance player, int removedNpcId)
{
final InstanceWorld world = InstanceManager.getInstance().getPlayerWorld(player);
if ((world == null) || !(world instanceof KartiaWorld) || (world.getStatus() > 0))
{
return null;
}
world.setStatus(1);
switch (world.getTemplateId())
{
case SOLO_85_TEMPLATE_ID:
case PARTY_85_TEMPLATE_ID:
{
if (removedNpcId != BARTON)
{
((KartiaWorld) world).barton = (L2QuestGuardInstance) addSpawn(BARTON_88, VANGUARD_SPAWN_LOC, true, 0, false, world.getInstanceId());
}
if (removedNpcId != HAYUK)
{
((KartiaWorld) world).hayuk = (L2QuestGuardInstance) addSpawn(HAYUK_88, VANGUARD_SPAWN_LOC, true, 0, false, world.getInstanceId());
}
if (removedNpcId != ELIYAH)
{
((KartiaWorld) world).eliyah = (L2QuestGuardInstance) addSpawn(ELIYAH_88, VANGUARD_SPAWN_LOC, true, 0, false, world.getInstanceId());
}
if (removedNpcId != ELISE)
{
((KartiaWorld) world).elise = (L2QuestGuardInstance) addSpawn(ELISE_88, VANGUARD_SPAWN_LOC, true, 0, false, world.getInstanceId());
}
((KartiaWorld) world).adolph = (L2QuestGuardInstance) addSpawn(ADOLPH_88, VANGUARD_SPAWN_LOC, true, 0, false, world.getInstanceId());
break;
}
case SOLO_90_TEMPLATE_ID:
case PARTY_90_TEMPLATE_ID:
{
if (removedNpcId != BARTON)
{
((KartiaWorld) world).barton = (L2QuestGuardInstance) addSpawn(BARTON_93, VANGUARD_SPAWN_LOC, true, 0, false, world.getInstanceId());
}
if (removedNpcId != HAYUK)
{
((KartiaWorld) world).hayuk = (L2QuestGuardInstance) addSpawn(HAYUK_93, VANGUARD_SPAWN_LOC, true, 0, false, world.getInstanceId());
}
if (removedNpcId != ELIYAH)
{
((KartiaWorld) world).eliyah = (L2QuestGuardInstance) addSpawn(ELIYAH_93, VANGUARD_SPAWN_LOC, true, 0, false, world.getInstanceId());
}
if (removedNpcId != ELISE)
{
((KartiaWorld) world).elise = (L2QuestGuardInstance) addSpawn(ELISE_93, VANGUARD_SPAWN_LOC, true, 0, false, world.getInstanceId());
}
((KartiaWorld) world).adolph = (L2QuestGuardInstance) addSpawn(ADOLPH_93, VANGUARD_SPAWN_LOC, true, 0, false, world.getInstanceId());
break;
}
case SOLO_95_TEMPLATE_ID:
case PARTY_95_TEMPLATE_ID:
{
if (removedNpcId != BARTON)
{
((KartiaWorld) world).barton = (L2QuestGuardInstance) addSpawn(BARTON_98, VANGUARD_SPAWN_LOC, true, 0, false, world.getInstanceId());
}
if (removedNpcId != HAYUK)
{
((KartiaWorld) world).hayuk = (L2QuestGuardInstance) addSpawn(HAYUK_98, VANGUARD_SPAWN_LOC, true, 0, false, world.getInstanceId());
}
if (removedNpcId != ELIYAH)
{
((KartiaWorld) world).eliyah = (L2QuestGuardInstance) addSpawn(ELIYAH_98, VANGUARD_SPAWN_LOC, true, 0, false, world.getInstanceId());
}
if (removedNpcId != ELISE)
{
((KartiaWorld) world).elise = (L2QuestGuardInstance) addSpawn(ELISE_98, VANGUARD_SPAWN_LOC, true, 0, false, world.getInstanceId());
}
((KartiaWorld) world).adolph = (L2QuestGuardInstance) addSpawn(ADOLPH_98, VANGUARD_SPAWN_LOC, true, 0, false, world.getInstanceId());
break;
}
}
// Start combat.
world.incStatus();
if (player.getParty() != null)
{
for (L2PcInstance member : player.getParty().getMembers())
{
member.teleToLocation(VANGUARD_SPAWN_LOC, true);
}
}
else
{
player.teleToLocation(VANGUARD_SPAWN_LOC, true);
}
if (((KartiaWorld) world).adolph != null)
{
ThreadPoolManager.getInstance().scheduleGeneral(new Fighter(player, ((KartiaWorld) world).adolph), 1000);
}
if (((KartiaWorld) world).barton != null)
{
ThreadPoolManager.getInstance().scheduleGeneral(new Fighter(player, ((KartiaWorld) world).barton), 1000);
}
if (((KartiaWorld) world).hayuk != null)
{
ThreadPoolManager.getInstance().scheduleGeneral(new Fighter(player, ((KartiaWorld) world).hayuk), 1000);
}
if (((KartiaWorld) world).eliyah != null)
{
ThreadPoolManager.getInstance().scheduleGeneral(new Fighter(player, ((KartiaWorld) world).eliyah), 1000);
}
if (((KartiaWorld) world).elise != null)
{
ThreadPoolManager.getInstance().scheduleGeneral(new Fighter(player, ((KartiaWorld) world).elise), 1000);
}
((KartiaWorld) world).savedSpawns.addAll(spawnGroup("wave1", world.getInstanceId()));
startQuestTimer("checkStatus", 5000, null, player, true);
broadcastScreenMessage(player, NpcStringId.STAGE_1);
return "33608-1.htm";
}
private void broadcastScreenMessage(L2PcInstance player, NpcStringId stringId)
{
if (player.getParty() != null)
{
for (L2PcInstance member : player.getParty().getMembers())
{
if (member == null)
{
continue;
}
member.sendPacket(new ExShowScreenMessage(2, -1, 2, 0, 0, 0, 0, true, 5000, false, null, stringId, null));
}
}
else
{
player.sendPacket(new ExShowScreenMessage(2, -1, 2, 0, 0, 0, 0, true, 5000, false, null, stringId, null));
}
}
}

View File

@ -527,11 +527,12 @@
<height normal="22.4" />
</collision>
</npc>
<npc id="19220" level="88" type="L2Npc" name="Kartia Guard">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<npc id="19220" level="88" type="L2Monster" name="Kartia Guard">
<!-- Source: www.l2wiki.com (2015-04-08) -->
<acquire exp="0" sp="0" />
<race>UNDEAD</race>
<stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" -->
<vitals hp="7824" hpRegen="7.5" mp="7824" mpRegen="2.7" />
<stats>
<vitals hp="4695" hpRegen="9.5" mp="1952" mpRegen="3.3" />
<attack physical="24750" magical="16500" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="990" magical="960" />
<attribute>
@ -543,7 +544,7 @@
</speed>
<hitTime>333</hitTime>
</stats>
<status attackable="false" />
<status attackable="true" />
<skillList>
<skill id="4416" level="1" />
<skill id="14917" level="1" />
@ -555,11 +556,12 @@
<height normal="14" />
</collision>
</npc>
<npc id="19221" level="88" type="L2Npc" name="Kartia Watchman">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<npc id="19221" level="88" type="L2Monster" name="Kartia Watchman">
<!-- Source: www.l2wiki.com (2015-04-08) -->
<race>UNDEAD</race>
<stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" -->
<vitals hp="7824" hpRegen="7.5" mp="7824" mpRegen="2.7" />
<acquire exp="0" sp="0" />
<stats>
<vitals hp="4695" hpRegen="9.5" mp="2928" mpRegen="3.3" />
<attack physical="24750" magical="16500" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="990" magical="960" />
<attribute>
@ -571,10 +573,12 @@
</speed>
<hitTime>333</hitTime>
</stats>
<status attackable="false" />
<status attackable="true" />
<skillList>
<skill id="14924" level="1" />
<skill id="14918" level="1" />
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4416" level="1" />
</skillList>
<ai aggroRange="600" clanHelpRange="800" />
@ -583,11 +587,11 @@
<height normal="40.48" />
</collision>
</npc>
<npc id="19222" level="88" type="L2Npc" name="Kartia Dimensional Watchman">
<npc id="19222" level="88" type="L2Monster" name="Kartia Dimensional Watchman">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>UNDEAD</race>
<stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" -->
<vitals hp="268258" hpRegen="7.5" mp="268258" mpRegen="2.7" />
<stats>
<vitals hp="268258" hpRegen="9.5" mp="1952" mpRegen="3.3" />
<attack physical="24750" magical="16500" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="990" magical="960" />
<attribute>
@ -599,10 +603,12 @@
</speed>
<hitTime>333</hitTime>
</stats>
<status attackable="false" />
<status attackable="true" />
<skillList>
<skill id="4416" level="1" />
<skill id="14930" level="1" />
<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
</skillList>
<ai aggroRange="600" clanHelpRange="800" />
<collision>
@ -610,7 +616,7 @@
<height normal="34" />
</collision>
</npc>
<npc id="19223" level="93" type="L2Npc" name="Kartia Guard">
<npc id="19223" level="93" type="L2Monster" name="Kartia Guard">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>DEMONIC</race>
<stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" -->
@ -626,7 +632,7 @@
</speed>
<hitTime>333</hitTime>
</stats>
<status attackable="false" />
<status attackable="true" />
<skillList>
<skill id="4416" level="9" />
<skill id="5462" level="1" />
@ -639,7 +645,7 @@
<height normal="33" />
</collision>
</npc>
<npc id="19224" level="93" type="L2Npc" name="Kartia Watchman">
<npc id="19224" level="93" type="L2Monster" name="Kartia Watchman">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>DEMONIC</race>
<stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" -->
@ -655,7 +661,7 @@
</speed>
<hitTime>333</hitTime>
</stats>
<status attackable="false" />
<status attackable="true" />
<skillList>
<skill id="4416" level="9" />
<skill id="5462" level="1" />
@ -668,7 +674,7 @@
<height normal="40" />
</collision>
</npc>
<npc id="19225" level="93" type="L2Npc" name="Kartia Dimensional Watchman">
<npc id="19225" level="93" type="L2Monster" name="Kartia Dimensional Watchman">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>UNDEAD</race>
<stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" -->
@ -684,7 +690,7 @@
</speed>
<hitTime>333</hitTime>
</stats>
<status attackable="false" />
<status attackable="true" />
<skillList>
<skill id="5462" level="1" />
<skill id="4416" level="1" />
@ -698,7 +704,7 @@
<height normal="38" />
</collision>
</npc>
<npc id="19226" level="98" type="L2Npc" name="Kartia Guard">
<npc id="19226" level="98" type="L2Monster" name="Kartia Guard">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>DRAGON</race>
<stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" -->
@ -714,7 +720,7 @@
</speed>
<hitTime>333</hitTime>
</stats>
<status attackable="false" />
<status attackable="true" />
<skillList>
<skill id="4416" level="10" />
<skill id="5464" level="1" />
@ -727,7 +733,7 @@
<height normal="42" />
</collision>
</npc>
<npc id="19227" level="98" type="L2Npc" name="Kartia Watchman">
<npc id="19227" level="98" type="L2Monster" name="Kartia Watchman">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>DRAGON</race>
<stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" -->
@ -743,7 +749,7 @@
</speed>
<hitTime>333</hitTime>
</stats>
<status attackable="false" />
<status attackable="true" />
<skillList>
<skill id="4416" level="10" />
<skill id="5464" level="1" />
@ -756,7 +762,7 @@
<height normal="34.5" />
</collision>
</npc>
<npc id="19228" level="98" type="L2Npc" name="Kartia Dimensional Watchman">
<npc id="19228" level="98" type="L2Monster" name="Kartia Dimensional Watchman">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>DRAGON</race>
<stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" -->
@ -772,7 +778,7 @@
</speed>
<hitTime>333</hitTime>
</stats>
<status attackable="false" />
<status attackable="true" />
<skillList>
<skill id="4416" level="10" />
<skill id="5464" level="1" />
@ -1458,11 +1464,12 @@
<height normal="54" />
</collision>
</npc>
<npc id="19254" level="93" type="L2Monster" name="Pelline" title="Lord of Kartia">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<npc id="19254" level="93" type="L2Monster" name="Pelline">
<!-- Source: www.l2wiki.com (2015-04-08) -->
<race>DEMONIC</race>
<stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" -->
<vitals hp="1298930" hpRegen="7.5" mp="1298930" mpRegen="2.7" />
<acquire exp="0" sp="0" />
<stats>
<vitals hp="779359" hpRegen="10.5" mp="21324" mpRegen="3.6" />
<attack physical="33250" magical="23750" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="1375" magical="1325" />
<attribute>
@ -1498,11 +1505,12 @@
</death>
</dropLists>
</npc>
<npc id="19255" level="98" type="L2Monster" name="Kalios" title="Lord of Kartia">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<npc id="19255" level="98" type="L2Monster" name="Kalios">
<!-- Source: www.l2wiki.com (2015-04-08) -->
<race>DEMONIC</race>
<stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" -->
<vitals hp="1773796" hpRegen="7.5" mp="1773796" mpRegen="2.7" />
<acquire exp="0" sp="0" />
<stats>
<vitals hp="1064279" hpRegen="10.5" mp="23174" mpRegen="3.6" />
<attack physical="43000" magical="32250" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="1720" magical="1740" />
<attribute>

View File

@ -179,6 +179,7 @@
<npc id="33608" level="88" type="L2Npc" name="Adolph" title="Aden Vanguard Captain">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>HUMAN</race>
<equipment rhand="17291" lhand="17309"/> <!-- rhand: Requiem Cutter lhand: Immortal Shield Heavy Armor -->
<stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" -->
<vitals hp="8452" hpRegen="7.5" mp="8452" mpRegen="2.7" />
<attack physical="8250" magical="5500" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
@ -201,9 +202,10 @@
<height normal="24.5" />
</collision>
</npc>
<npc id="33609" level="88" type="L2Npc" name="Adolph" title="Aden Vanguard Captain">
<npc id="33609" level="88" type="L2QuestGuard" name="Adolph" title="Aden Vanguard Captain">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>HUMAN</race>
<equipment rhand="17291" lhand="17309"/> <!-- rhand: Requiem Cutter lhand: Immortal Shield Heavy Armor -->
<stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" -->
<vitals hp="1491762" hpRegen="7.5" mp="1491762" mpRegen="2.7" />
<attack physical="8250" magical="5500" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
@ -235,6 +237,7 @@
<npc id="33610" level="88" type="L2Npc" name="Barton" title="Aden Vanguard">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>ORC</race>
<equipment rhand="17301" /> <!-- rhand: Requiem Dualsword -->
<stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" -->
<vitals hp="8452" hpRegen="7.5" mp="8452" mpRegen="2.7" />
<attack physical="8250" magical="5500" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
@ -257,9 +260,10 @@
<height normal="30" />
</collision>
</npc>
<npc id="33611" level="88" type="L2Npc" name="Barton" title="Aden Vanguard">
<npc id="33611" level="88" type="L2QuestGuard" name="Barton" title="Aden Vanguard">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>ORC</race>
<equipment rhand="17301" /> <!-- rhand: Requiem Dualsword -->
<stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" -->
<vitals hp="497254" hpRegen="7.5" mp="497254" mpRegen="2.7" />
<attack physical="8250" magical="5500" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
@ -290,6 +294,7 @@
<npc id="33612" level="88" type="L2Npc" name="Hayuk" title="Aden Vanguard">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>ELF</race>
<equipment rhand="15302" /> <!-- rhand: Transpareny Bow -->
<stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" -->
<vitals hp="8452" hpRegen="7.5" mp="8452" mpRegen="2.7" />
<attack physical="8250" magical="5500" random="30" critical="8" accuracy="4.75" attackSpeed="253" type="SWORD" range="1100" distance="80" width="120" />
@ -312,9 +317,10 @@
<height normal="23.5" />
</collision>
</npc>
<npc id="33613" level="88" type="L2Npc" name="Hayuk" title="Aden Vanguard">
<npc id="33613" level="88" type="L2QuestGuard" name="Hayuk" title="Aden Vanguard">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>ELF</race>
<equipment rhand="15302" /> <!-- rhand: Transpareny Bow -->
<stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" -->
<vitals hp="497254" hpRegen="7.5" mp="497254" mpRegen="2.7" />
<attack physical="8250" magical="5500" random="30" critical="8" accuracy="4.75" attackSpeed="253" type="SWORD" range="1100" distance="80" width="120" />
@ -367,7 +373,7 @@
<height normal="23.5" />
</collision>
</npc>
<npc id="33615" level="88" type="L2Npc" name="Eliyah" title="Aden Vanguard">
<npc id="33615" level="88" type="L2QuestGuard" name="Eliyah" title="Aden Vanguard">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>HUMAN</race>
<stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" -->
@ -397,6 +403,7 @@
<npc id="33616" level="88" type="L2Npc" name="Elise" title="Aden Vanguard">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>HUMAN</race>
<equipment rhand="17300" /> <!-- rhand: Requiem Retributer -->
<stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" -->
<vitals hp="8452" hpRegen="7.5" mp="8452" mpRegen="2.7" />
<attack physical="8250" magical="5500" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
@ -419,9 +426,10 @@
<height normal="23.5" />
</collision>
</npc>
<npc id="33617" level="88" type="L2Npc" name="Elise" title="Aden Vanguard">
<npc id="33617" level="88" type="L2QuestGuard" name="Elise" title="Aden Vanguard">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>HUMAN</race>
<equipment rhand="17300" /> <!-- rhand: Requiem Retributer -->
<stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" -->
<vitals hp="497254" hpRegen="7.5" mp="497254" mpRegen="2.7" />
<attack physical="8250" magical="5500" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
@ -500,9 +508,10 @@
<height normal="24.5" />
</collision>
</npc>
<npc id="33620" level="93" type="L2Npc" name="Adolph" title="Aden Vanguard Captain">
<npc id="33620" level="93" type="L2QuestGuard" name="Adolph" title="Aden Vanguard Captain">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>HUMAN</race>
<equipment rhand="17291" lhand="17309"/> <!-- rhand: Requiem Cutter lhand: Immortal Shield Heavy Armor -->
<stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" -->
<vitals hp="1623662" hpRegen="7.5" mp="1623662" mpRegen="2.7" />
<attack physical="9500" magical="6350" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
@ -556,9 +565,10 @@
<height normal="30" />
</collision>
</npc>
<npc id="33622" level="93" type="L2Npc" name="Barton" title="Aden Vanguard">
<npc id="33622" level="93" type="L2QuestGuard" name="Barton" title="Aden Vanguard">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>ORC</race>
<equipment rhand="17301" /> <!-- rhand: Requiem Dualsword -->
<stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" -->
<vitals hp="541220" hpRegen="7.5" mp="541220" mpRegen="2.7" />
<attack physical="9500" magical="6350" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
@ -611,9 +621,10 @@
<height normal="23.5" />
</collision>
</npc>
<npc id="33624" level="93" type="L2Npc" name="Hayuk" title="Aden Vanguard">
<npc id="33624" level="93" type="L2QuestGuard" name="Hayuk" title="Aden Vanguard">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>ELF</race>
<equipment rhand="15302" /> <!-- rhand: Transpareny Bow -->
<stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" -->
<vitals hp="541220" hpRegen="7.5" mp="541220" mpRegen="2.7" />
<attack physical="9500" magical="6350" random="30" critical="8" accuracy="4.75" attackSpeed="253" type="SWORD" range="1100" distance="80" width="120" />
@ -666,7 +677,7 @@
<height normal="23.5" />
</collision>
</npc>
<npc id="33626" level="93" type="L2Npc" name="Eliyah" title="Aden Vanguard">
<npc id="33626" level="93" type="L2QuestGuard" name="Eliyah" title="Aden Vanguard">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>HUMAN</race>
<stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" -->
@ -718,9 +729,10 @@
<height normal="23.5" />
</collision>
</npc>
<npc id="33628" level="93" type="L2Npc" name="Elise" title="Aden Vanguard">
<npc id="33628" level="93" type="L2QuestGuard" name="Elise" title="Aden Vanguard">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>HUMAN</race>
<equipment rhand="17300" /> <!-- rhand: Requiem Retributer -->
<stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" -->
<vitals hp="541220" hpRegen="7.5" mp="541220" mpRegen="2.7" />
<attack physical="9500" magical="6350" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
@ -799,9 +811,10 @@
<height normal="24.5" />
</collision>
</npc>
<npc id="33631" level="98" type="L2Npc" name="Adolph" title="Aden Vanguard Captain">
<npc id="33631" level="98" type="L2QuestGuard" name="Adolph" title="Aden Vanguard Captain">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>HUMAN</race>
<equipment rhand="17291" lhand="17309"/> <!-- rhand: Requiem Cutter lhand: Immortal Shield Heavy Armor -->
<stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" -->
<vitals hp="1847705" hpRegen="7.5" mp="1847705" mpRegen="2.7" />
<attack physical="10750" magical="7150" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
@ -855,9 +868,10 @@
<height normal="30" />
</collision>
</npc>
<npc id="33633" level="98" type="L2Npc" name="Barton" title="Aden Vanguard">
<npc id="33633" level="98" type="L2QuestGuard" name="Barton" title="Aden Vanguard">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>ORC</race>
<equipment rhand="17301" /> <!-- rhand: Requiem Dualsword -->
<stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" -->
<vitals hp="615901" hpRegen="7.5" mp="615901" mpRegen="2.7" />
<attack physical="10750" magical="7150" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
@ -910,9 +924,10 @@
<height normal="23.5" />
</collision>
</npc>
<npc id="33635" level="98" type="L2Npc" name="Hayuk" title="Aden Vanguard">
<npc id="33635" level="98" type="L2QuestGuard" name="Hayuk" title="Aden Vanguard">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>ELF</race>
<equipment rhand="15302" /> <!-- rhand: Transpareny Bow -->
<stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" -->
<vitals hp="615901" hpRegen="7.5" mp="615901" mpRegen="2.7" />
<attack physical="10750" magical="7150" random="30" critical="8" accuracy="4.75" attackSpeed="253" type="SWORD" range="1100" distance="80" width="120" />
@ -965,7 +980,7 @@
<height normal="23.5" />
</collision>
</npc>
<npc id="33637" level="98" type="L2Npc" name="Eliyah" title="Aden Vanguard">
<npc id="33637" level="98" type="L2QuestGuard" name="Eliyah" title="Aden Vanguard">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>HUMAN</race>
<stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" -->
@ -1017,9 +1032,10 @@
<height normal="23.5" />
</collision>
</npc>
<npc id="33639" level="98" type="L2Npc" name="Elise" title="Aden Vanguard">
<npc id="33639" level="98" type="L2QuestGuard" name="Elise" title="Aden Vanguard">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>HUMAN</race>
<equipment rhand="17300" /> <!-- rhand: Requiem Retributer -->
<stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" -->
<vitals hp="615901" hpRegen="7.5" mp="615901" mpRegen="2.7" />
<attack physical="10750" magical="7150" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
@ -1101,6 +1117,7 @@
<npc id="33642" level="88" type="L2Npc" name="Support Troop">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>ETC</race>
<equipment rhand="17295"/> <!-- rhand: Requiem Stormer -->
<stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" -->
<vitals hp="44994" hpRegen="7.5" mp="44994" mpRegen="2.7" />
<attack physical="8250" magical="4200" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />

View File

@ -2375,7 +2375,7 @@
<height normal="19" />
</collision>
</npc>
<npc id="33798" level="85" type="L2Npc" name="Life Plunderer">
<npc id="33798" level="85" type="L2Monster" name="Life Plunderer">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>ETC</race>
<stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" -->
@ -2391,13 +2391,13 @@
</speed>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<status attackable="true" />
<collision>
<radius normal="45" />
<height normal="78" />
</collision>
</npc>
<npc id="33799" level="90" type="L2Npc" name="Life Plunderer">
<npc id="33799" level="90" type="L2Monster" name="Life Plunderer">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>ETC</race>
<stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" -->
@ -2413,7 +2413,7 @@
</speed>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<status attackable="true" />
<collision>
<radius normal="45" />
<height normal="78" />