Item stats rework.

Contributed by Matts.
This commit is contained in:
MobiusDev
2015-12-09 16:21:57 +00:00
parent e926a21220
commit c72d27bc10
312 changed files with 27528 additions and 20390 deletions

View File

@@ -728,6 +728,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24581" name="Female Swimsuit No. 1" additionalName="Low-grade / Damage Reflect Resistance" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Debuff Reflect Resistance + 5%. -->
@@ -737,6 +740,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24582" name="Female Swimsuit No. 1" additionalName="Low-grade / Ranged Resistance" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Bow/Crossbow Resistance + 3%. -->
@@ -746,6 +752,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24583" name="Female Swimsuit No. 1" additionalName="Low-grade / P. Def. Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, P. Def. + 3%. -->
@@ -755,6 +764,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24584" name="Female Swimsuit No. 1" additionalName="Low-grade / M. Def. Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, M. Def. + 3%. -->
@@ -764,6 +776,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24585" name="Female Swimsuit No. 1" additionalName="Low-grade / Attribute Resistance" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Attribute Resistance + 5. -->
@@ -773,6 +788,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24586" name="Female Swimsuit No. 1" additionalName="Low-grade / Received Heal Amount Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Received Heal Amount + 3%. -->
@@ -782,6 +800,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24587" name="Female Swimsuit No. 1" additionalName="Low-grade / Max. HP Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Max. HP + 3%. -->
@@ -791,6 +812,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24588" name="Female Swimsuit No. 1" additionalName="Low-grade / Max. MP Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Max. MP + 3%. -->
@@ -800,6 +824,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24589" name="Female Swimsuit No. 1" additionalName="Low-grade / Max CP Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Max. CP + 3%. -->
@@ -809,6 +836,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24590" name="Female Swimsuit No. 1" additionalName="Low-grade / Speed Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Speed + 3. -->
@@ -818,6 +848,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24591" name="Female Swimsuit No. 1" additionalName="Low-grade / HP Recovery Bonus Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, HP Recovery Bonus + 5. -->
@@ -827,6 +860,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24592" name="Female Swimsuit No. 1" additionalName="Low-grade / MP Recovery Bonus Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, MP Recovery Bonus + 3. -->
@@ -836,6 +872,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24593" name="Female Swimsuit No. 1" additionalName="Low-grade / Evasion Increase" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, P./M. Evasion + 3. -->
@@ -845,6 +884,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24594" name="Female Swimsuit No. 1" additionalName="Low-grade / Option 15" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Low-grade / Option + 15. -->
@@ -854,6 +896,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24595" name="Female Swimsuit No. 1" additionalName="Low-grade / Option 16" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Low-grade / Option + 16. -->
@@ -863,6 +908,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24596" name="Female Swimsuit No. 1" additionalName="Low-grade / Option 17" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Low-grade / Option + 17. -->
@@ -872,6 +920,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24597" name="Female Swimsuit No. 1" additionalName="Low-grade / Option 18" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Low-grade / Option + 18. -->
@@ -881,6 +932,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24598" name="Female Swimsuit No. 1" additionalName="Low-grade / Option 19" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Low-grade / Option + 19. -->
@@ -890,6 +944,9 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
<item id="24599" name="Female Swimsuit No. 1" additionalName="Low-grade / Option 20" type="Armor">
<!-- When equipped, armor is unequipped and cannot be used. Hair accessories, weapons, and magic armor remain equipped. Female only. When modified, Low-grade / Option + 20. -->
@@ -899,5 +956,8 @@
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<cond msgId="1518">
<player sex="1" />
</cond>
</item>
</list>