Greater Cloaks.

Contributed by gamelike85.
This commit is contained in:
MobiusDev 2017-10-06 02:31:24 +00:00
parent ad9b663d97
commit c430e19b43
6 changed files with 720 additions and 30 deletions

View File

@ -525,6 +525,12 @@
<set name="is_private_storeable" val="false" />
<set name="time" val="28800" />
<set name="weight" val="220" />
<cond msgId="1518">
<player class_id_restriction="148, 149, 150, 151" />
</cond>
<skills>
<skill id="16426" level="1" /> <!-- Greater Cloak (20-day) -->
</skills>
<stats>
<stat type="pDef">50</stat>
<stat type="mDef">40</stat>
@ -547,6 +553,12 @@
<set name="is_private_storeable" val="false" />
<set name="time" val="28800" />
<set name="weight" val="220" />
<cond msgId="1518">
<player class_id_restriction="152, 153, 154, 155, 156, 157" />
</cond>
<skills>
<skill id="16427" level="1" /> <!-- Greater Cloak (20-day) -->
</skills>
<stats>
<stat type="pDef">50</stat>
<stat type="mDef">40</stat>
@ -569,6 +581,12 @@
<set name="is_private_storeable" val="false" />
<set name="time" val="28800" />
<set name="weight" val="220" />
<cond msgId="1518">
<player class_id_restriction="158, 159, 160, 161" />
</cond>
<skills>
<skill id="16428" level="1" /> <!-- Greater Cloak (20-day) -->
</skills>
<stats>
<stat type="pDef">50</stat>
<stat type="mDef">40</stat>
@ -591,6 +609,12 @@
<set name="is_private_storeable" val="false" />
<set name="time" val="28800" />
<set name="weight" val="220" />
<cond msgId="1518">
<player class_id_restriction="162, 163, 164, 165" />
</cond>
<skills>
<skill id="16429" level="1" /> <!-- Greater Cloak (20-day) -->
</skills>
<stats>
<stat type="pDef">50</stat>
<stat type="mDef">40</stat>
@ -613,6 +637,12 @@
<set name="is_private_storeable" val="false" />
<set name="time" val="28800" />
<set name="weight" val="220" />
<cond msgId="1518">
<player class_id_restriction="166, 167, 168, 169, 170" />
</cond>
<skills>
<skill id="16430" level="1" /> <!-- Greater Cloak (20-day) -->
</skills>
<stats>
<stat type="pDef">50</stat>
<stat type="mDef">40</stat>
@ -635,6 +665,12 @@
<set name="is_private_storeable" val="false" />
<set name="time" val="28800" />
<set name="weight" val="220" />
<cond msgId="1518">
<player class_id_restriction="176, 177, 178" />
</cond>
<skills>
<skill id="16431" level="1" /> <!-- Greater Cloak (20-day) -->
</skills>
<stats>
<stat type="pDef">50</stat>
<stat type="mDef">40</stat>
@ -657,6 +693,12 @@
<set name="is_private_storeable" val="false" />
<set name="time" val="28800" />
<set name="weight" val="220" />
<cond msgId="1518">
<player class_id_restriction="171, 172, 173, 174, 175" />
</cond>
<skills>
<skill id="16432" level="1" /> <!-- Greater Cloak (20-day) -->
</skills>
<stats>
<stat type="pDef">50</stat>
<stat type="mDef">40</stat>
@ -679,6 +721,12 @@
<set name="is_private_storeable" val="false" />
<set name="time" val="28800" />
<set name="weight" val="220" />
<cond msgId="1518">
<player class_id_restriction="179, 180, 181" />
</cond>
<skills>
<skill id="16433" level="1" /> <!-- Greater Cloak (20-day) -->
</skills>
<stats>
<stat type="pDef">50</stat>
<stat type="mDef">40</stat>
@ -701,6 +749,12 @@
<set name="is_private_storeable" val="false" />
<set name="time" val="28800" />
<set name="weight" val="220" />
<cond msgId="1518">
<player class_id_restriction="188" />
</cond>
<skills>
<skill id="16434" level="1" /> <!-- Greater Cloak (20-day) -->
</skills>
<stats>
<stat type="pDef">50</stat>
<stat type="mDef">40</stat>
@ -723,6 +777,12 @@
<set name="is_private_storeable" val="false" />
<set name="time" val="28800" />
<set name="weight" val="220" />
<cond msgId="1518">
<player class_id_restriction="189" />
</cond>
<skills>
<skill id="16435" level="1" /> <!-- Greater Cloak (20-day) -->
</skills>
<stats>
<stat type="pDef">50</stat>
<stat type="mDef">40</stat>

View File

@ -315,64 +315,234 @@
<hitTime>100</hitTime>
</skill>
<skill id="16426" toLevel="1" name="Greater Abelius Cloak (20-day)">
<!-- AUTO GENERATED SKILL -->
<!-- STR + 1, CON + 1, INT + 1, MEN + 1 -->
<icon>icon.vesper_cloack_i00</icon>
<operateType>P</operateType>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
</effects>
</skill>
<skill id="16427" toLevel="1" name="Greater Sapyros Cloak (20-day)">
<!-- AUTO GENERATED SKILL -->
<!-- STR + 1, CON + 1, INT + 1, MEN + 1 -->
<icon>icon.vesper_cloack_i00</icon>
<operateType>P</operateType>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
</effects>
</skill>
<skill id="16428" toLevel="1" name="Greater Ashagen Cloak (20-day)">
<!-- AUTO GENERATED SKILL -->
<!-- STR + 1, CON + 1, INT + 1, MEN + 1 -->
<icon>icon.vesper_cloack_i00</icon>
<operateType>P</operateType>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
</effects>
</skill>
<skill id="16429" toLevel="1" name="Greater Cranigg Cloak (20-day)">
<!-- AUTO GENERATED SKILL -->
<!-- STR + 1, CON + 1, INT + 1, MEN + 1 -->
<icon>icon.vesper_cloack_i00</icon>
<operateType>P</operateType>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
</effects>
</skill>
<skill id="16430" toLevel="1" name="Greater Soltkreig Cloak (20-day)">
<!-- AUTO GENERATED SKILL -->
<!-- STR + 1, CON + 1, INT + 1, MEN + 1 -->
<icon>icon.vesper_cloack_i00</icon>
<operateType>P</operateType>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
</effects>
</skill>
<skill id="16431" toLevel="1" name="Greater Naviarope Cloak (20-day)">
<!-- AUTO GENERATED SKILL -->
<!-- STR + 1, CON + 1, INT + 1, MEN + 1 -->
<icon>icon.vesper_cloack_i00</icon>
<operateType>P</operateType>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
</effects>
</skill>
<skill id="16432" toLevel="1" name="Greater Leister Cloak (20-day)">
<!-- AUTO GENERATED SKILL -->
<!-- STR + 1, CON + 1, INT + 1, MEN + 1 -->
<icon>icon.vesper_cloack_i00</icon>
<operateType>P</operateType>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
</effects>
</skill>
<skill id="16433" toLevel="1" name="Greater Lakcis Cloak (20-day)">
<!-- AUTO GENERATED SKILL -->
<!-- STR + 1, CON + 1, INT + 1, MEN + 1 -->
<icon>icon.vesper_cloack_i00</icon>
<operateType>P</operateType>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
</effects>
</skill>
<skill id="16434" toLevel="1" name="Greater Sayha Cloak (20-day)">
<!-- AUTO GENERATED SKILL -->
<!-- STR + 1, CON + 1, INT + 1, MEN + 1 -->
<icon>icon.vesper_cloack_i00</icon>
<operateType>P</operateType>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
</effects>
</skill>
<skill id="16435" toLevel="1" name="Greater Sayha Cloak (20-day)">
<!-- AUTO GENERATED SKILL -->
<!-- STR + 1, CON + 1, INT + 1, MEN + 1 -->
<icon>icon.vesper_cloack_i00</icon>
<operateType>P</operateType>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
</effects>
</skill>
<skill id="16436" toLevel="1" name="Rush">
<!-- AUTO GENERATED SKILL -->

View File

@ -525,6 +525,12 @@
<set name="is_private_storeable" val="false" />
<set name="time" val="28800" />
<set name="weight" val="220" />
<cond msgId="1518">
<player class_id_restriction="148, 149, 150, 151" />
</cond>
<skills>
<skill id="16426" level="1" /> <!-- Greater Cloak (20-day) -->
</skills>
<stats>
<stat type="pDef">50</stat>
<stat type="mDef">40</stat>
@ -547,6 +553,12 @@
<set name="is_private_storeable" val="false" />
<set name="time" val="28800" />
<set name="weight" val="220" />
<cond msgId="1518">
<player class_id_restriction="152, 153, 154, 155, 156, 157" />
</cond>
<skills>
<skill id="16427" level="1" /> <!-- Greater Cloak (20-day) -->
</skills>
<stats>
<stat type="pDef">50</stat>
<stat type="mDef">40</stat>
@ -569,6 +581,12 @@
<set name="is_private_storeable" val="false" />
<set name="time" val="28800" />
<set name="weight" val="220" />
<cond msgId="1518">
<player class_id_restriction="158, 159, 160, 161" />
</cond>
<skills>
<skill id="16428" level="1" /> <!-- Greater Cloak (20-day) -->
</skills>
<stats>
<stat type="pDef">50</stat>
<stat type="mDef">40</stat>
@ -591,6 +609,12 @@
<set name="is_private_storeable" val="false" />
<set name="time" val="28800" />
<set name="weight" val="220" />
<cond msgId="1518">
<player class_id_restriction="162, 163, 164, 165" />
</cond>
<skills>
<skill id="16429" level="1" /> <!-- Greater Cloak (20-day) -->
</skills>
<stats>
<stat type="pDef">50</stat>
<stat type="mDef">40</stat>
@ -613,6 +637,12 @@
<set name="is_private_storeable" val="false" />
<set name="time" val="28800" />
<set name="weight" val="220" />
<cond msgId="1518">
<player class_id_restriction="166, 167, 168, 169, 170" />
</cond>
<skills>
<skill id="16430" level="1" /> <!-- Greater Cloak (20-day) -->
</skills>
<stats>
<stat type="pDef">50</stat>
<stat type="mDef">40</stat>
@ -635,6 +665,12 @@
<set name="is_private_storeable" val="false" />
<set name="time" val="28800" />
<set name="weight" val="220" />
<cond msgId="1518">
<player class_id_restriction="176, 177, 178" />
</cond>
<skills>
<skill id="16431" level="1" /> <!-- Greater Cloak (20-day) -->
</skills>
<stats>
<stat type="pDef">50</stat>
<stat type="mDef">40</stat>
@ -657,6 +693,12 @@
<set name="is_private_storeable" val="false" />
<set name="time" val="28800" />
<set name="weight" val="220" />
<cond msgId="1518">
<player class_id_restriction="171, 172, 173, 174, 175" />
</cond>
<skills>
<skill id="16432" level="1" /> <!-- Greater Cloak (20-day) -->
</skills>
<stats>
<stat type="pDef">50</stat>
<stat type="mDef">40</stat>
@ -679,6 +721,12 @@
<set name="is_private_storeable" val="false" />
<set name="time" val="28800" />
<set name="weight" val="220" />
<cond msgId="1518">
<player class_id_restriction="179, 180, 181" />
</cond>
<skills>
<skill id="16433" level="1" /> <!-- Greater Cloak (20-day) -->
</skills>
<stats>
<stat type="pDef">50</stat>
<stat type="mDef">40</stat>
@ -701,6 +749,12 @@
<set name="is_private_storeable" val="false" />
<set name="time" val="28800" />
<set name="weight" val="220" />
<cond msgId="1518">
<player class_id_restriction="188" />
</cond>
<skills>
<skill id="16434" level="1" /> <!-- Greater Cloak (20-day) -->
</skills>
<stats>
<stat type="pDef">50</stat>
<stat type="mDef">40</stat>
@ -723,6 +777,12 @@
<set name="is_private_storeable" val="false" />
<set name="time" val="28800" />
<set name="weight" val="220" />
<cond msgId="1518">
<player class_id_restriction="189" />
</cond>
<skills>
<skill id="16435" level="1" /> <!-- Greater Cloak (20-day) -->
</skills>
<stats>
<stat type="pDef">50</stat>
<stat type="mDef">40</stat>

View File

@ -315,64 +315,234 @@
<hitTime>100</hitTime>
</skill>
<skill id="16426" toLevel="1" name="Greater Abelius Cloak (20-day)">
<!-- AUTO GENERATED SKILL -->
<!-- STR + 1, CON + 1, INT + 1, MEN + 1 -->
<icon>icon.vesper_cloack_i00</icon>
<operateType>P</operateType>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
</effects>
</skill>
<skill id="16427" toLevel="1" name="Greater Sapyros Cloak (20-day)">
<!-- AUTO GENERATED SKILL -->
<!-- STR + 1, CON + 1, INT + 1, MEN + 1 -->
<icon>icon.vesper_cloack_i00</icon>
<operateType>P</operateType>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
</effects>
</skill>
<skill id="16428" toLevel="1" name="Greater Ashagen Cloak (20-day)">
<!-- AUTO GENERATED SKILL -->
<!-- STR + 1, CON + 1, INT + 1, MEN + 1 -->
<icon>icon.vesper_cloack_i00</icon>
<operateType>P</operateType>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
</effects>
</skill>
<skill id="16429" toLevel="1" name="Greater Cranigg Cloak (20-day)">
<!-- AUTO GENERATED SKILL -->
<!-- STR + 1, CON + 1, INT + 1, MEN + 1 -->
<icon>icon.vesper_cloack_i00</icon>
<operateType>P</operateType>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
</effects>
</skill>
<skill id="16430" toLevel="1" name="Greater Soltkreig Cloak (20-day)">
<!-- AUTO GENERATED SKILL -->
<!-- STR + 1, CON + 1, INT + 1, MEN + 1 -->
<icon>icon.vesper_cloack_i00</icon>
<operateType>P</operateType>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
</effects>
</skill>
<skill id="16431" toLevel="1" name="Greater Naviarope Cloak (20-day)">
<!-- AUTO GENERATED SKILL -->
<!-- STR + 1, CON + 1, INT + 1, MEN + 1 -->
<icon>icon.vesper_cloack_i00</icon>
<operateType>P</operateType>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
</effects>
</skill>
<skill id="16432" toLevel="1" name="Greater Leister Cloak (20-day)">
<!-- AUTO GENERATED SKILL -->
<!-- STR + 1, CON + 1, INT + 1, MEN + 1 -->
<icon>icon.vesper_cloack_i00</icon>
<operateType>P</operateType>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
</effects>
</skill>
<skill id="16433" toLevel="1" name="Greater Lakcis Cloak (20-day)">
<!-- AUTO GENERATED SKILL -->
<!-- STR + 1, CON + 1, INT + 1, MEN + 1 -->
<icon>icon.vesper_cloack_i00</icon>
<operateType>P</operateType>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
</effects>
</skill>
<skill id="16434" toLevel="1" name="Greater Sayha Cloak (20-day)">
<!-- AUTO GENERATED SKILL -->
<!-- STR + 1, CON + 1, INT + 1, MEN + 1 -->
<icon>icon.vesper_cloack_i00</icon>
<operateType>P</operateType>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
</effects>
</skill>
<skill id="16435" toLevel="1" name="Greater Sayha Cloak (20-day)">
<!-- AUTO GENERATED SKILL -->
<!-- STR + 1, CON + 1, INT + 1, MEN + 1 -->
<icon>icon.vesper_cloack_i00</icon>
<operateType>P</operateType>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
</effects>
</skill>
<skill id="16436" toLevel="1" name="Rush">
<!-- AUTO GENERATED SKILL -->

View File

@ -525,6 +525,12 @@
<set name="is_private_storeable" val="false" />
<set name="time" val="28800" />
<set name="weight" val="220" />
<cond msgId="1518">
<player class_id_restriction="148, 149, 150, 151" />
</cond>
<skills>
<skill id="16426" level="1" /> <!-- Greater Cloak (20-day) -->
</skills>
<stats>
<stat type="pDef">50</stat>
<stat type="mDef">40</stat>
@ -547,6 +553,12 @@
<set name="is_private_storeable" val="false" />
<set name="time" val="28800" />
<set name="weight" val="220" />
<cond msgId="1518">
<player class_id_restriction="152, 153, 154, 155, 156, 157" />
</cond>
<skills>
<skill id="16427" level="1" /> <!-- Greater Cloak (20-day) -->
</skills>
<stats>
<stat type="pDef">50</stat>
<stat type="mDef">40</stat>
@ -569,6 +581,12 @@
<set name="is_private_storeable" val="false" />
<set name="time" val="28800" />
<set name="weight" val="220" />
<cond msgId="1518">
<player class_id_restriction="158, 159, 160, 161" />
</cond>
<skills>
<skill id="16428" level="1" /> <!-- Greater Cloak (20-day) -->
</skills>
<stats>
<stat type="pDef">50</stat>
<stat type="mDef">40</stat>
@ -591,6 +609,12 @@
<set name="is_private_storeable" val="false" />
<set name="time" val="28800" />
<set name="weight" val="220" />
<cond msgId="1518">
<player class_id_restriction="162, 163, 164, 165" />
</cond>
<skills>
<skill id="16429" level="1" /> <!-- Greater Cloak (20-day) -->
</skills>
<stats>
<stat type="pDef">50</stat>
<stat type="mDef">40</stat>
@ -613,6 +637,12 @@
<set name="is_private_storeable" val="false" />
<set name="time" val="28800" />
<set name="weight" val="220" />
<cond msgId="1518">
<player class_id_restriction="166, 167, 168, 169, 170" />
</cond>
<skills>
<skill id="16430" level="1" /> <!-- Greater Cloak (20-day) -->
</skills>
<stats>
<stat type="pDef">50</stat>
<stat type="mDef">40</stat>
@ -635,6 +665,12 @@
<set name="is_private_storeable" val="false" />
<set name="time" val="28800" />
<set name="weight" val="220" />
<cond msgId="1518">
<player class_id_restriction="176, 177, 178" />
</cond>
<skills>
<skill id="16431" level="1" /> <!-- Greater Cloak (20-day) -->
</skills>
<stats>
<stat type="pDef">50</stat>
<stat type="mDef">40</stat>
@ -657,6 +693,12 @@
<set name="is_private_storeable" val="false" />
<set name="time" val="28800" />
<set name="weight" val="220" />
<cond msgId="1518">
<player class_id_restriction="171, 172, 173, 174, 175" />
</cond>
<skills>
<skill id="16432" level="1" /> <!-- Greater Cloak (20-day) -->
</skills>
<stats>
<stat type="pDef">50</stat>
<stat type="mDef">40</stat>
@ -679,6 +721,12 @@
<set name="is_private_storeable" val="false" />
<set name="time" val="28800" />
<set name="weight" val="220" />
<cond msgId="1518">
<player class_id_restriction="179, 180, 181" />
</cond>
<skills>
<skill id="16433" level="1" /> <!-- Greater Cloak (20-day) -->
</skills>
<stats>
<stat type="pDef">50</stat>
<stat type="mDef">40</stat>
@ -701,6 +749,12 @@
<set name="is_private_storeable" val="false" />
<set name="time" val="28800" />
<set name="weight" val="220" />
<cond msgId="1518">
<player class_id_restriction="188" />
</cond>
<skills>
<skill id="16434" level="1" /> <!-- Greater Cloak (20-day) -->
</skills>
<stats>
<stat type="pDef">50</stat>
<stat type="mDef">40</stat>
@ -723,6 +777,12 @@
<set name="is_private_storeable" val="false" />
<set name="time" val="28800" />
<set name="weight" val="220" />
<cond msgId="1518">
<player class_id_restriction="189" />
</cond>
<skills>
<skill id="16435" level="1" /> <!-- Greater Cloak (20-day) -->
</skills>
<stats>
<stat type="pDef">50</stat>
<stat type="mDef">40</stat>

View File

@ -315,64 +315,234 @@
<hitTime>100</hitTime>
</skill>
<skill id="16426" toLevel="1" name="Greater Abelius Cloak (20-day)">
<!-- AUTO GENERATED SKILL -->
<!-- STR + 1, CON + 1, INT + 1, MEN + 1 -->
<icon>icon.vesper_cloack_i00</icon>
<operateType>P</operateType>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
</effects>
</skill>
<skill id="16427" toLevel="1" name="Greater Sapyros Cloak (20-day)">
<!-- AUTO GENERATED SKILL -->
<!-- STR + 1, CON + 1, INT + 1, MEN + 1 -->
<icon>icon.vesper_cloack_i00</icon>
<operateType>P</operateType>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
</effects>
</skill>
<skill id="16428" toLevel="1" name="Greater Ashagen Cloak (20-day)">
<!-- AUTO GENERATED SKILL -->
<!-- STR + 1, CON + 1, INT + 1, MEN + 1 -->
<icon>icon.vesper_cloack_i00</icon>
<operateType>P</operateType>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
</effects>
</skill>
<skill id="16429" toLevel="1" name="Greater Cranigg Cloak (20-day)">
<!-- AUTO GENERATED SKILL -->
<!-- STR + 1, CON + 1, INT + 1, MEN + 1 -->
<icon>icon.vesper_cloack_i00</icon>
<operateType>P</operateType>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
</effects>
</skill>
<skill id="16430" toLevel="1" name="Greater Soltkreig Cloak (20-day)">
<!-- AUTO GENERATED SKILL -->
<!-- STR + 1, CON + 1, INT + 1, MEN + 1 -->
<icon>icon.vesper_cloack_i00</icon>
<operateType>P</operateType>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
</effects>
</skill>
<skill id="16431" toLevel="1" name="Greater Naviarope Cloak (20-day)">
<!-- AUTO GENERATED SKILL -->
<!-- STR + 1, CON + 1, INT + 1, MEN + 1 -->
<icon>icon.vesper_cloack_i00</icon>
<operateType>P</operateType>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
</effects>
</skill>
<skill id="16432" toLevel="1" name="Greater Leister Cloak (20-day)">
<!-- AUTO GENERATED SKILL -->
<!-- STR + 1, CON + 1, INT + 1, MEN + 1 -->
<icon>icon.vesper_cloack_i00</icon>
<operateType>P</operateType>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
</effects>
</skill>
<skill id="16433" toLevel="1" name="Greater Lakcis Cloak (20-day)">
<!-- AUTO GENERATED SKILL -->
<!-- STR + 1, CON + 1, INT + 1, MEN + 1 -->
<icon>icon.vesper_cloack_i00</icon>
<operateType>P</operateType>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
</effects>
</skill>
<skill id="16434" toLevel="1" name="Greater Sayha Cloak (20-day)">
<!-- AUTO GENERATED SKILL -->
<!-- STR + 1, CON + 1, INT + 1, MEN + 1 -->
<icon>icon.vesper_cloack_i00</icon>
<operateType>P</operateType>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
</effects>
</skill>
<skill id="16435" toLevel="1" name="Greater Sayha Cloak (20-day)">
<!-- AUTO GENERATED SKILL -->
<!-- STR + 1, CON + 1, INT + 1, MEN + 1 -->
<icon>icon.vesper_cloack_i00</icon>
<operateType>P</operateType>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
</effects>
</skill>
<skill id="16436" toLevel="1" name="Rush">
<!-- AUTO GENERATED SKILL -->