Give residential skills for leader or elite member.

This commit is contained in:
MobiusDevelopment 2020-03-31 12:49:40 +00:00
parent f109bbf829
commit c3fcc04dd5
4 changed files with 4 additions and 4 deletions

View File

@ -1143,7 +1143,7 @@ public class Castle extends AbstractResidence
public void giveResidentialSkills(PlayerInstance player)
{
super.giveResidentialSkills(player);
if (player.getPledgeClass() > 8) // Marquis
if ((player.getPledgeClass() == -1) || (player.getPledgeClass() == 100)) // Leader or Elite
{
player.addSkill(_castleSide == CastleSide.DARK ? CommonSkill.ABILITY_OF_DARKNESS.getSkill() : CommonSkill.ABILITY_OF_LIGHT.getSkill());
}

View File

@ -1143,7 +1143,7 @@ public class Castle extends AbstractResidence
public void giveResidentialSkills(PlayerInstance player)
{
super.giveResidentialSkills(player);
if (player.getPledgeClass() > 8) // Marquis
if ((player.getPledgeClass() == -1) || (player.getPledgeClass() == 100)) // Leader or Elite
{
player.addSkill(_castleSide == CastleSide.DARK ? CommonSkill.ABILITY_OF_DARKNESS.getSkill() : CommonSkill.ABILITY_OF_LIGHT.getSkill());
}

View File

@ -1143,7 +1143,7 @@ public class Castle extends AbstractResidence
public void giveResidentialSkills(PlayerInstance player)
{
super.giveResidentialSkills(player);
if (player.getPledgeClass() > 8) // Marquis
if ((player.getPledgeClass() == -1) || (player.getPledgeClass() == 100)) // Leader or Elite
{
player.addSkill(_castleSide == CastleSide.DARK ? CommonSkill.ABILITY_OF_DARKNESS.getSkill() : CommonSkill.ABILITY_OF_LIGHT.getSkill());
}

View File

@ -1143,7 +1143,7 @@ public class Castle extends AbstractResidence
public void giveResidentialSkills(PlayerInstance player)
{
super.giveResidentialSkills(player);
if (player.getPledgeClass() > 8) // Marquis
if ((player.getPledgeClass() == -1) || (player.getPledgeClass() == 100)) // Leader or Elite
{
player.addSkill(_castleSide == CastleSide.DARK ? CommonSkill.ABILITY_OF_DARKNESS.getSkill() : CommonSkill.ABILITY_OF_LIGHT.getSkill());
}