- r101 fixed error for friend memo (SQL).

- Fixed Awakening social action.
 - Implemented configs for awakening to skip or not Seize of Destiny quest and Scroll of Afterlife item.
 - Fixed mentee getting 2 letters with 2 headphones and fixed skill error, when adding mentee.
 - Implemented Change Attribute stone engine.
This commit is contained in:
erlandys56
2015-01-25 11:52:47 +00:00
parent effe7c4033
commit c38b542dda
19 changed files with 573 additions and 29 deletions

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/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.serverpackets;
/**
* @author Erlandys
*/
public class ExChangeAttributeFail extends L2GameServerPacket
{
public ExChangeAttributeFail()
{
}
@Override
protected void writeImpl()
{
writeC(0xFE);
writeH(0x116);
}
}

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/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.serverpackets;
/**
* @author Erlandys
*/
public class ExChangeAttributeInfo extends L2GameServerPacket
{
private final int itemOID;
private final int attributeOID;
private final int attributes;
public ExChangeAttributeInfo(int _attributeOID, int _itemOID, int _attribute)
{
itemOID = _itemOID;
attributeOID = _attributeOID;
switch (_attribute)
{
case 0:
attributes = -2;
break;
case 1:
attributes = -3;
break;
case 2:
attributes = -5;
break;
case 3:
attributes = -9;
break;
case 4:
attributes = -17;
break;
default:
attributes = -33;
break;
}
}
@Override
protected void writeImpl()
{
writeC(0xFE);
writeH(0x114);
writeD(attributeOID);
writeD(attributes);
}
}

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/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.serverpackets;
import java.util.ArrayList;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
/**
* @author Erlandys
*/
public class ExChangeAttributeItemList extends AbstractItemPacket
{
private final ArrayList<L2ItemInstance> _itemsList;
private final int _itemOID;
public ExChangeAttributeItemList(L2PcInstance player, int itemOID)
{
_itemsList = new ArrayList<>();
for (L2ItemInstance item : player.getInventory().getItems())
{
if (item.isWeapon())
{
if (item.getAttackElementPower() > 0)
{
_itemsList.add(item);
}
}
}
_itemOID = itemOID;
}
@Override
protected void writeImpl()
{
writeC(0xFE);
writeH(0x113);
writeD(_itemOID);
writeD(_itemsList.size());
for (L2ItemInstance item : _itemsList)
{
writeItem(item);
}
}
}

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@ -0,0 +1,32 @@
/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.serverpackets;
/**
* @author Erlandys
*/
public class ExChangeAttributeOk extends L2GameServerPacket
{
public ExChangeAttributeOk()
{
}
@Override
protected void writeImpl()
{
writeC(0xFE);
writeH(0x115);
}
}