- r101 fixed error for friend memo (SQL).
- Fixed Awakening social action. - Implemented configs for awakening to skip or not Seize of Destiny quest and Scroll of Afterlife item. - Fixed mentee getting 2 letters with 2 headphones and fixed skill error, when adding mentee. - Implemented Change Attribute stone engine.
This commit is contained in:
@@ -15044,7 +15044,11 @@ public final class L2PcInstance extends L2Playable
|
||||
{
|
||||
return _vitPoints;
|
||||
}
|
||||
return getSubClasses().get(getClassIndex()).getVitalityPoints();
|
||||
if (getSubClasses().containsKey(getClassIndex()))
|
||||
{
|
||||
return getSubClasses().get(getClassIndex()).getVitalityPoints();
|
||||
}
|
||||
return _vitPoints;
|
||||
}
|
||||
|
||||
public void setVitalityPoints(int points)
|
||||
@@ -15054,6 +15058,10 @@ public final class L2PcInstance extends L2Playable
|
||||
_vitPoints = points;
|
||||
return;
|
||||
}
|
||||
getSubClasses().get(getClassIndex()).setVitalityPoints(points);
|
||||
if (getSubClasses().containsKey(getClassIndex()))
|
||||
{
|
||||
getSubClasses().get(getClassIndex()).setVitalityPoints(points);
|
||||
}
|
||||
_vitPoints = points;
|
||||
}
|
||||
}
|
||||
|
@@ -1153,6 +1153,36 @@ public final class L2ItemInstance extends L2Object
|
||||
}
|
||||
}
|
||||
|
||||
public void changeAttribute(byte element, int value)
|
||||
{
|
||||
if (_elementals == null)
|
||||
{
|
||||
_elementals = new Elementals[1];
|
||||
_elementals[0] = new Elementals(element, value);
|
||||
}
|
||||
else
|
||||
{
|
||||
Elementals elm = getElemental(element);
|
||||
if (elm != null)
|
||||
{
|
||||
elm.setValue(value);
|
||||
}
|
||||
else
|
||||
{
|
||||
_elementals = new Elementals[1];
|
||||
_elementals[0] = new Elementals(element, value);
|
||||
}
|
||||
}
|
||||
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
|
||||
{
|
||||
updateItemElements(con);
|
||||
}
|
||||
catch (SQLException e)
|
||||
{
|
||||
_log.log(Level.SEVERE, "Could not update elementals for item: " + this + " from DB:", e);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Add elemental attribute to item and save to db
|
||||
* @param element
|
||||
|
@@ -1401,13 +1401,13 @@ public final class L2GamePacketHandler implements IPacketHandler<L2GameClient>,
|
||||
// msg = new RequestHardWareInfo(); (SddddddSddddddddddSS)
|
||||
break;
|
||||
case 0xB0:
|
||||
// msg = new SendChangeAttributeTargetItem();
|
||||
msg = new SendChangeAttributeTargetItem();
|
||||
break;
|
||||
case 0xB1:
|
||||
// msg = new RequestChangeAttributeItem();
|
||||
msg = new RequestChangeAttributeItem();
|
||||
break;
|
||||
case 0xB2:
|
||||
// msg = new RequestChangeAttributeCancel();
|
||||
msg = new RequestChangeAttributeCancel();
|
||||
break;
|
||||
case 0xB3:
|
||||
// msg = new RequestBR_PresentBuyProduct();
|
||||
|
@@ -0,0 +1,48 @@
|
||||
/*
|
||||
* This program is free software: you can redistribute it and/or modify it under
|
||||
* the terms of the GNU General Public License as published by the Free Software
|
||||
* Foundation, either version 3 of the License, or (at your option) any later
|
||||
* version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
* details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with
|
||||
* this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.l2jserver.gameserver.network.clientpackets;
|
||||
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
|
||||
/**
|
||||
* @author Erlandys
|
||||
*/
|
||||
public class RequestChangeAttributeCancel extends L2GameClientPacket
|
||||
{
|
||||
|
||||
private static final String _C__D0_B7_SENDCHANGEATTRIBUTETARGETITEM = "[C] D0:B7 RequestChangeAttributeCancel";
|
||||
|
||||
@Override
|
||||
protected void readImpl()
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void runImpl()
|
||||
{
|
||||
L2PcInstance player = getClient().getActiveChar();
|
||||
if (player == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
player.setActiveEnchantAttrItemId(0);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getType()
|
||||
{
|
||||
return _C__D0_B7_SENDCHANGEATTRIBUTETARGETITEM;
|
||||
}
|
||||
}
|
@@ -0,0 +1,133 @@
|
||||
/*
|
||||
* This program is free software: you can redistribute it and/or modify it under
|
||||
* the terms of the GNU General Public License as published by the Free Software
|
||||
* Foundation, either version 3 of the License, or (at your option) any later
|
||||
* version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
* details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with
|
||||
* this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.l2jserver.gameserver.network.clientpackets;
|
||||
|
||||
import com.l2jserver.Config;
|
||||
import com.l2jserver.gameserver.enums.PrivateStoreType;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
|
||||
import com.l2jserver.gameserver.network.SystemMessageId;
|
||||
import com.l2jserver.gameserver.network.serverpackets.ExChangeAttributeFail;
|
||||
import com.l2jserver.gameserver.network.serverpackets.ExChangeAttributeItemList;
|
||||
import com.l2jserver.gameserver.network.serverpackets.ExChangeAttributeOk;
|
||||
import com.l2jserver.gameserver.network.serverpackets.ExStorageMaxCount;
|
||||
import com.l2jserver.gameserver.network.serverpackets.InventoryUpdate;
|
||||
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
|
||||
import com.l2jserver.gameserver.network.serverpackets.UserInfo;
|
||||
import com.l2jserver.util.Rnd;
|
||||
|
||||
/**
|
||||
* @author Erlandys
|
||||
*/
|
||||
public class RequestChangeAttributeItem extends L2GameClientPacket
|
||||
{
|
||||
|
||||
private static final String _C__D0_B7_SENDCHANGEATTRIBUTETARGETITEM = "[C] D0:B7 SendChangeAttributeTargetItem";
|
||||
|
||||
private int _attributeOID, _itemOID, _newAttributeID;
|
||||
|
||||
@Override
|
||||
protected void readImpl()
|
||||
{
|
||||
_attributeOID = readD();
|
||||
_itemOID = readD();
|
||||
_newAttributeID = readD();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void runImpl()
|
||||
{
|
||||
L2PcInstance player = getClient().getActiveChar();
|
||||
if (player == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
L2ItemInstance item = player.getInventory().getItemByObjectId(_itemOID);
|
||||
|
||||
if (player.getPrivateStoreType() != PrivateStoreType.NONE)
|
||||
{
|
||||
player.sendPacket(SystemMessageId.YOU_CANNOT_CHANGE_AN_ATTRIBUTE_WHILE_USING_A_PRIVATE_STORE_OR_WORKSHOP);
|
||||
return;
|
||||
}
|
||||
|
||||
if (player.getActiveTradeList() != null)
|
||||
{
|
||||
player.sendPacket(SystemMessageId.YOU_CANNOT_CHANGE_ATTRIBUTES_WHILE_EXCHANGING);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!item.isWeapon())
|
||||
{
|
||||
player.setActiveEnchantAttrItemId(0);
|
||||
player.sendPacket(new ExChangeAttributeItemList(player, _attributeOID));
|
||||
return;
|
||||
}
|
||||
|
||||
if (_newAttributeID == -1)
|
||||
{
|
||||
player.setActiveEnchantAttrItemId(0);
|
||||
player.sendPacket(new ExChangeAttributeItemList(player, _attributeOID));
|
||||
return;
|
||||
}
|
||||
L2ItemInstance attribute = player.getInventory().getItemByObjectId(_attributeOID);
|
||||
player.getInventory().destroyItem("ChangingAttribute", _attributeOID, 1, player, null);
|
||||
|
||||
if (Rnd.get(100) < Config.CHANGE_CHANCE_ELEMENT)
|
||||
{
|
||||
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_S_S2_ATTRIBUTE_HAS_SUCCESSFULLY_CHANGED_TO_S3_ATTRIBUTE);
|
||||
sm.addItemName(item);
|
||||
sm.addElemental(item.getAttackElementType());
|
||||
sm.addElemental(_newAttributeID);
|
||||
|
||||
item.changeAttribute((byte) _newAttributeID, item.getAttackElementPower());
|
||||
if (item.isEquipped())
|
||||
{
|
||||
item.updateElementAttrBonus(player);
|
||||
}
|
||||
|
||||
player.sendPacket(sm);
|
||||
player.sendPacket(new ExChangeAttributeOk());
|
||||
player.sendPacket(new UserInfo(player));
|
||||
}
|
||||
else
|
||||
{
|
||||
player.sendPacket(new ExChangeAttributeFail());
|
||||
player.sendPacket(SystemMessageId.CHANGING_ATTRIBUTES_HAS_BEEN_FAILED);
|
||||
}
|
||||
|
||||
// send packets
|
||||
player.sendPacket(new ExStorageMaxCount(player));
|
||||
InventoryUpdate iu = new InventoryUpdate();
|
||||
iu.addModifiedItem(item);
|
||||
if (player.getInventory().getItemByObjectId(_attributeOID) == null)
|
||||
{
|
||||
iu.addRemovedItem(attribute);
|
||||
}
|
||||
else
|
||||
{
|
||||
iu.addModifiedItem(attribute);
|
||||
}
|
||||
player.sendPacket(iu);
|
||||
|
||||
player.setActiveEnchantAttrItemId(0);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getType()
|
||||
{
|
||||
return _C__D0_B7_SENDCHANGEATTRIBUTETARGETITEM;
|
||||
}
|
||||
}
|
@@ -0,0 +1,59 @@
|
||||
/*
|
||||
* This program is free software: you can redistribute it and/or modify it under
|
||||
* the terms of the GNU General Public License as published by the Free Software
|
||||
* Foundation, either version 3 of the License, or (at your option) any later
|
||||
* version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
* details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with
|
||||
* this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.l2jserver.gameserver.network.clientpackets;
|
||||
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
|
||||
import com.l2jserver.gameserver.network.serverpackets.ExChangeAttributeInfo;
|
||||
|
||||
/**
|
||||
* @author Erlandys
|
||||
*/
|
||||
public class SendChangeAttributeTargetItem extends L2GameClientPacket
|
||||
{
|
||||
|
||||
private static final String _C__D0_B0_SENDCHANGEATTRIBUTETARGETITEM = "[C] D0:B0 SendChangeAttributeTargetItem";
|
||||
int _elementOID;
|
||||
int _itemOID;
|
||||
|
||||
@Override
|
||||
protected void readImpl()
|
||||
{
|
||||
_elementOID = readD();
|
||||
_itemOID = readD();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void runImpl()
|
||||
{
|
||||
L2PcInstance player = getClient().getActiveChar();
|
||||
if (player == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
L2ItemInstance item = player.getInventory().getItemByObjectId(_itemOID);
|
||||
if (item == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
player.sendPacket(new ExChangeAttributeInfo(_elementOID, _itemOID, item.getAttackElementType()));
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getType()
|
||||
{
|
||||
return _C__D0_B0_SENDCHANGEATTRIBUTETARGETITEM;
|
||||
}
|
||||
}
|
@@ -85,7 +85,7 @@ public class ConfirmMenteeAdd extends L2GameClientPacket
|
||||
MentorManager.getInstance().addMentor(mentor.getObjectId(), mentee.getObjectId());
|
||||
|
||||
// Notify to scripts
|
||||
EventDispatcher.getInstance().notifyEventAsync(new OnPlayerMenteeAdd(mentor, mentee), mentor, mentee);
|
||||
EventDispatcher.getInstance().notifyEventAsync(new OnPlayerMenteeAdd(mentor, mentee), mentee);
|
||||
|
||||
mentor.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.FROM_NOW_ON_S1_WILL_BE_YOUR_MENTEE).addCharName(mentee));
|
||||
mentor.sendPacket(new ExMentorList(mentor));
|
||||
|
@@ -0,0 +1,32 @@
|
||||
/*
|
||||
* This program is free software: you can redistribute it and/or modify it under
|
||||
* the terms of the GNU General Public License as published by the Free Software
|
||||
* Foundation, either version 3 of the License, or (at your option) any later
|
||||
* version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
* details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with
|
||||
* this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.l2jserver.gameserver.network.serverpackets;
|
||||
|
||||
/**
|
||||
* @author Erlandys
|
||||
*/
|
||||
public class ExChangeAttributeFail extends L2GameServerPacket
|
||||
{
|
||||
public ExChangeAttributeFail()
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void writeImpl()
|
||||
{
|
||||
writeC(0xFE);
|
||||
writeH(0x116);
|
||||
}
|
||||
}
|
@@ -0,0 +1,62 @@
|
||||
/*
|
||||
* This program is free software: you can redistribute it and/or modify it under
|
||||
* the terms of the GNU General Public License as published by the Free Software
|
||||
* Foundation, either version 3 of the License, or (at your option) any later
|
||||
* version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
* details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with
|
||||
* this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.l2jserver.gameserver.network.serverpackets;
|
||||
|
||||
/**
|
||||
* @author Erlandys
|
||||
*/
|
||||
public class ExChangeAttributeInfo extends L2GameServerPacket
|
||||
{
|
||||
private final int itemOID;
|
||||
private final int attributeOID;
|
||||
private final int attributes;
|
||||
|
||||
public ExChangeAttributeInfo(int _attributeOID, int _itemOID, int _attribute)
|
||||
{
|
||||
itemOID = _itemOID;
|
||||
attributeOID = _attributeOID;
|
||||
switch (_attribute)
|
||||
{
|
||||
case 0:
|
||||
attributes = -2;
|
||||
break;
|
||||
case 1:
|
||||
attributes = -3;
|
||||
break;
|
||||
case 2:
|
||||
attributes = -5;
|
||||
break;
|
||||
case 3:
|
||||
attributes = -9;
|
||||
break;
|
||||
case 4:
|
||||
attributes = -17;
|
||||
break;
|
||||
default:
|
||||
attributes = -33;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void writeImpl()
|
||||
{
|
||||
writeC(0xFE);
|
||||
writeH(0x114);
|
||||
writeD(attributeOID);
|
||||
writeD(attributes);
|
||||
|
||||
}
|
||||
}
|
@@ -0,0 +1,62 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J Server
|
||||
*
|
||||
* This file is part of L2J Server.
|
||||
*
|
||||
* L2J Server is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J Server is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.l2jserver.gameserver.network.serverpackets;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
|
||||
|
||||
/**
|
||||
* @author Erlandys
|
||||
*/
|
||||
public class ExChangeAttributeItemList extends AbstractItemPacket
|
||||
{
|
||||
private final ArrayList<L2ItemInstance> _itemsList;
|
||||
private final int _itemOID;
|
||||
|
||||
public ExChangeAttributeItemList(L2PcInstance player, int itemOID)
|
||||
{
|
||||
_itemsList = new ArrayList<>();
|
||||
for (L2ItemInstance item : player.getInventory().getItems())
|
||||
{
|
||||
if (item.isWeapon())
|
||||
{
|
||||
if (item.getAttackElementPower() > 0)
|
||||
{
|
||||
_itemsList.add(item);
|
||||
}
|
||||
}
|
||||
}
|
||||
_itemOID = itemOID;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void writeImpl()
|
||||
{
|
||||
writeC(0xFE);
|
||||
writeH(0x113);
|
||||
writeD(_itemOID);
|
||||
writeD(_itemsList.size());
|
||||
for (L2ItemInstance item : _itemsList)
|
||||
{
|
||||
writeItem(item);
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,32 @@
|
||||
/*
|
||||
* This program is free software: you can redistribute it and/or modify it under
|
||||
* the terms of the GNU General Public License as published by the Free Software
|
||||
* Foundation, either version 3 of the License, or (at your option) any later
|
||||
* version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
* details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with
|
||||
* this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.l2jserver.gameserver.network.serverpackets;
|
||||
|
||||
/**
|
||||
* @author Erlandys
|
||||
*/
|
||||
public class ExChangeAttributeOk extends L2GameServerPacket
|
||||
{
|
||||
public ExChangeAttributeOk()
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void writeImpl()
|
||||
{
|
||||
writeC(0xFE);
|
||||
writeH(0x115);
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user