- r101 fixed error for friend memo (SQL).
- Fixed Awakening social action. - Implemented configs for awakening to skip or not Seize of Destiny quest and Scroll of Afterlife item. - Fixed mentee getting 2 letters with 2 headphones and fixed skill error, when adding mentee. - Implemented Change Attribute stone engine.
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@ -665,6 +665,8 @@ public final class Config
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public static String[] BOTREPORT_RESETPOINT_HOUR;
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public static long BOTREPORT_REPORT_DELAY;
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public static boolean BOTREPORT_ALLOW_REPORTS_FROM_SAME_CLAN_MEMBERS;
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public static boolean NEED_SEIZE_YOUR_DESTINY_FOR_AWAKEN;
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public static boolean NEED_SCROLL_OF_AFTERLIFE_FOR_AWAKEN;
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// --------------------------------------------------
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// FloodProtector Settings
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@ -1080,6 +1082,7 @@ public final class Config
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public static double ENCHANT_CHANCE_ELEMENT_CRYSTAL;
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public static double ENCHANT_CHANCE_ELEMENT_JEWEL;
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public static double ENCHANT_CHANCE_ELEMENT_ENERGY;
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public static int CHANGE_CHANCE_ELEMENT;
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public static int[] ENCHANT_BLACKLIST;
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public static int AUGMENTATION_NG_SKILL_CHANCE;
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public static int AUGMENTATION_NG_GLOW_CHANCE;
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@ -1629,6 +1632,7 @@ public final class Config
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ENCHANT_CHANCE_ELEMENT_CRYSTAL = Character.getDouble("EnchantChanceElementCrystal", 30);
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ENCHANT_CHANCE_ELEMENT_JEWEL = Character.getDouble("EnchantChanceElementJewel", 20);
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ENCHANT_CHANCE_ELEMENT_ENERGY = Character.getDouble("EnchantChanceElementEnergy", 10);
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CHANGE_CHANCE_ELEMENT = Character.getInt("ChangeChanceElement", 60);
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String[] notenchantable = Character.getString("EnchantBlackList", "7816,7817,7818,7819,7820,7821,7822,7823,7824,7825,7826,7827,7828,7829,7830,7831,13293,13294,13296").split(",");
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ENCHANT_BLACKLIST = new int[notenchantable.length];
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for (int i = 0; i < notenchantable.length; i++)
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@ -1807,6 +1811,8 @@ public final class Config
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PLAYER_MOVEMENT_BLOCK_TIME = Character.getInt("NpcTalkBlockingTime", 0) * 1000;
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ABILITY_MAX_POINTS = Character.getInt("AbilityMaxPoints", 16);
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ABILITY_POINTS_RESET_ADENA = Character.getLong("AbilityPointsResetAdena", 10_000_000);
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NEED_SEIZE_YOUR_DESTINY_FOR_AWAKEN = Character.getBoolean("NeedSeizeYourDestinyForAwaken", true);
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NEED_SCROLL_OF_AFTERLIFE_FOR_AWAKEN = Character.getBoolean("NeedScrollOfAfterlifeForAwaken", true);
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// Load Telnet L2Properties file (if exists)
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final PropertiesParser telnetSettings = new PropertiesParser(TELNET_FILE);
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