Removed custom poly system.

This commit is contained in:
MobiusDevelopment
2020-06-30 01:09:34 +00:00
parent ba916da04d
commit c126283ceb
36 changed files with 628 additions and 2100 deletions

View File

@@ -217,10 +217,6 @@
<admin command="admin_para_all_menu" accessLevel="80" />
<admin command="admin_unpara_menu" accessLevel="80" />
<admin command="admin_para_menu" accessLevel="80" />
<admin command="admin_polyself" accessLevel="80" />
<admin command="admin_unpolyself" accessLevel="80" />
<admin command="admin_polyself_menu" accessLevel="80" />
<admin command="admin_unpolyself_menu" accessLevel="80" />
<admin command="admin_clearteams" accessLevel="80" />
<admin command="admin_setteam_close" accessLevel="80" /> <!-- set all Gm close players to val team -->
<admin command="admin_setteam" accessLevel="80" />
@@ -274,8 +270,6 @@
<admin command="admin_event_name" accessLevel="80" />
<admin command="admin_event_control_kill" accessLevel="80" />
<admin command="admin_event_control_res" accessLevel="80" />
<admin command="admin_event_control_poly" accessLevel="80" />
<admin command="admin_event_control_unpoly" accessLevel="80" />
<admin command="admin_event_control_prize" accessLevel="80" />
<admin command="admin_event_control_chatban" accessLevel="80" />
<admin command="admin_event_control_finish" accessLevel="80" />
@@ -427,12 +421,6 @@
<!-- Section: Pledge -->
<admin command="admin_pledge" accessLevel="90" /> <!-- Manage Clan -->
<!-- Section: Polymorph -->
<admin command="admin_polymorph" accessLevel="90" />
<admin command="admin_unpolymorph" accessLevel="90" />
<admin command="admin_polymorph_menu" accessLevel="90" />
<admin command="admin_unpolymorph_menu" accessLevel="90" />
<!-- Section: Quest -->
<admin command="admin_quest_reload" accessLevel="90" />

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@@ -11,12 +11,8 @@
<td><edit var="menu_command" width=120 height=15></td>
<td><button value="Help" action="bypass -h admin_help help/effects_menu.htm" width=45 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
</tr></table><br>
<font color="aadd77">Trasformations</font><table width=240><tr>
<td><button value="PolyMorph" action="bypass -h admin_polymorph_menu $menu_command" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
<td><button value="UnPoly" action="bypass -h admin_unpolymorph_menu" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
<td><button value="PolySelf" action="bypass -h admin_polyself_menu $menu_command" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
<td><button value="UnPolySlf" action="bypass -h admin_unpolyself_menu" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
</tr><tr>
<font color="aadd77">Effects</font><table width=240>
<tr>
<td><button value="Para" action="bypass -h admin_para_menu $menu_command" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
<td><button value="UnPara" action="bypass -h admin_unpara_menu $menu_command" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
<td><button value="ParaAll" action="bypass -h admin_para_all_menu" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>

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@@ -7,10 +7,6 @@
3-Effect Panel Buttons<br></font>
L2 special effects are here: earthquakes, sky changes, weird character and mob animations.<br>
<font color="LEVEL">3-1 First pack of effects.<br>
PolyMorph:</font> Make your target (player) look like the specified mob.<br>
<font color="LEVEL">Unpoly:</font> Cancel polymorph effects that specified target may have.<br>
<font color="LEVEL">PolySelf:</font> Polymorph yourself to specified npcId, you will see a title change only.<br>
<font color="LEVEL">UnPolySelf:</font> Cancel any polymorph effect you could have.<br>
<font color="LEVEL">Para:</font> Paralyze character (target/name).<br>
<font color="LEVEL">UnPara:</font> Cancel Paralysis effect (target/name).<br>
<font color="LEVEL">ParaAll:</font> Paralyze any character in the world, but yours. Use wisely, annoys people and causes lag.<br>

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@@ -52,10 +52,5 @@
<font color="LEVEL">//setew value</font> - Sets enchantment of target player currently equipped weapon to value<br><font color="FF9933">Usage: //setew 9999</font><br>
<font color="LEVEL">//banchat</font> - Mutes a player<br><font color="FF9933">Usage: //banchat kadar </font><br>
<font color="LEVEL">//unbanchat</font> - Unmutes a player<br><font color="FF9933">Usage: //unbanchat kadar </font><br>
<font color="LEVEL">//polymorph character npc id </font><br>
<font color="LEVEL">//polymorph item id to poly target into id|</font><br>
<font color="LEVEL">//polyself &lt;npc id&gt;</font> - Used to polymorph yourself into a mob<br>
<font color="LEVEL">//unpolyself</font> - Returns you to the normal state<br>
<font color="LEVEL">//polymorph item &lt;itemid&gt;</font> - Polymorphs an item<br>
<center><button value="Index" action="bypass -h admin_help admhelp.htm" width=60 height=15 back="sek.cbui94" fore="sek.cbui92"></center>
</body></html>