Fixed many pendant related effects.
Contributed by Iris.
This commit is contained in:
		| @@ -35,28 +35,6 @@ | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="4">0</value> | ||||
| 					<value level="5">5</value> | ||||
| 					<value level="6">10</value> | ||||
| 					<value level="7">15</value> | ||||
| 					<value level="8">20</value> | ||||
| 					<value level="9">30</value> | ||||
| 					<value level="10">40</value> | ||||
| 				</amount> | ||||
| 			</effect> | ||||
| 			<effect name="SpModify"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="4">0</value> | ||||
| 					<value level="5">5</value> | ||||
| 					<value level="6">10</value> | ||||
| 					<value level="7">15</value> | ||||
| 					<value level="8">20</value> | ||||
| 					<value level="9">30</value> | ||||
| 					<value level="10">40</value> | ||||
| 				</amount> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="55102" toLevel="1" name="Water Dragon Pendant Basic Effect Lv. 2"> | ||||
| @@ -113,28 +91,6 @@ | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="4">0</value> | ||||
| 					<value level="5">5</value> | ||||
| 					<value level="6">10</value> | ||||
| 					<value level="7">15</value> | ||||
| 					<value level="8">20</value> | ||||
| 					<value level="9">30</value> | ||||
| 					<value level="10">40</value> | ||||
| 				</amount> | ||||
| 			</effect> | ||||
| 			<effect name="SpModify"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="4">0</value> | ||||
| 					<value level="5">5</value> | ||||
| 					<value level="6">10</value> | ||||
| 					<value level="7">15</value> | ||||
| 					<value level="8">20</value> | ||||
| 					<value level="9">30</value> | ||||
| 					<value level="10">40</value> | ||||
| 				</amount> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="55104" toLevel="1" name="Water Dragon Pendant Basic Effect Lv. 3"> | ||||
| @@ -152,7 +108,7 @@ | ||||
| 				<amount>62</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="CriticalRate"> | ||||
| 			<effect name="MagicCriticalRate"> | ||||
| 				<amount>1</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| @@ -195,7 +151,7 @@ | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="CriticalRate"> | ||||
| 			<effect name="MagicCriticalRate"> | ||||
| 				<amount> | ||||
| 					<value level="1">2</value> | ||||
| 					<value level="2">3</value> | ||||
| @@ -210,28 +166,6 @@ | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="4">0</value> | ||||
| 					<value level="5">5</value> | ||||
| 					<value level="6">10</value> | ||||
| 					<value level="7">15</value> | ||||
| 					<value level="8">20</value> | ||||
| 					<value level="9">30</value> | ||||
| 					<value level="10">40</value> | ||||
| 				</amount> | ||||
| 			</effect> | ||||
| 			<effect name="SpModify"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="4">0</value> | ||||
| 					<value level="5">5</value> | ||||
| 					<value level="6">10</value> | ||||
| 					<value level="7">15</value> | ||||
| 					<value level="8">20</value> | ||||
| 					<value level="9">30</value> | ||||
| 					<value level="10">40</value> | ||||
| 				</amount> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="55106" toLevel="1" name="Water Dragon Pendant Basic Effect Lv. 4"> | ||||
| @@ -249,7 +183,7 @@ | ||||
| 				<amount>62</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="CriticalRate"> | ||||
| 			<effect name="MagicCriticalRate"> | ||||
| 				<amount>1</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| @@ -296,7 +230,7 @@ | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="CriticalRate"> | ||||
| 			<effect name="MagicCriticalRate"> | ||||
| 				<amount> | ||||
| 					<value level="1">2</value> | ||||
| 					<value level="2">3</value> | ||||
| @@ -326,28 +260,6 @@ | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="4">0</value> | ||||
| 					<value level="5">5</value> | ||||
| 					<value level="6">10</value> | ||||
| 					<value level="7">15</value> | ||||
| 					<value level="8">20</value> | ||||
| 					<value level="9">30</value> | ||||
| 					<value level="10">40</value> | ||||
| 				</amount> | ||||
| 			</effect> | ||||
| 			<effect name="SpModify"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="4">0</value> | ||||
| 					<value level="5">5</value> | ||||
| 					<value level="6">10</value> | ||||
| 					<value level="7">15</value> | ||||
| 					<value level="8">20</value> | ||||
| 					<value level="9">30</value> | ||||
| 					<value level="10">40</value> | ||||
| 				</amount> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="55108" toLevel="1" name="Water Dragon Pendant Basic Effect Lv. 5"> | ||||
| @@ -365,7 +277,7 @@ | ||||
| 				<amount>62</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="CriticalRate"> | ||||
| 			<effect name="MagicCriticalRate"> | ||||
| 				<amount>1</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| @@ -416,7 +328,7 @@ | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="CriticalRate"> | ||||
| 			<effect name="MagicCriticalRate"> | ||||
| 				<amount> | ||||
| 					<value level="1">2</value> | ||||
| 					<value level="2">3</value> | ||||
| @@ -461,28 +373,6 @@ | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="4">0</value> | ||||
| 					<value level="5">5</value> | ||||
| 					<value level="6">10</value> | ||||
| 					<value level="7">15</value> | ||||
| 					<value level="8">20</value> | ||||
| 					<value level="9">30</value> | ||||
| 					<value level="10">40</value> | ||||
| 				</amount> | ||||
| 			</effect> | ||||
| 			<effect name="SpModify"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="4">0</value> | ||||
| 					<value level="5">5</value> | ||||
| 					<value level="6">10</value> | ||||
| 					<value level="7">15</value> | ||||
| 					<value level="8">20</value> | ||||
| 					<value level="9">30</value> | ||||
| 					<value level="10">40</value> | ||||
| 				</amount> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="55110" toLevel="1" name="Wind Dragon Pendant Basic Effect Lv. 1"> | ||||
| @@ -520,28 +410,6 @@ | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="4">0</value> | ||||
| 					<value level="5">5</value> | ||||
| 					<value level="6">10</value> | ||||
| 					<value level="7">15</value> | ||||
| 					<value level="8">20</value> | ||||
| 					<value level="9">30</value> | ||||
| 					<value level="10">40</value> | ||||
| 				</amount> | ||||
| 			</effect> | ||||
| 			<effect name="SpModify"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="4">0</value> | ||||
| 					<value level="5">5</value> | ||||
| 					<value level="6">10</value> | ||||
| 					<value level="7">15</value> | ||||
| 					<value level="8">20</value> | ||||
| 					<value level="9">30</value> | ||||
| 					<value level="10">40</value> | ||||
| 				</amount> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="55112" toLevel="1" name="Wind Dragon Pendant Basic Effect Lv. 2"> | ||||
| @@ -598,28 +466,6 @@ | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="4">0</value> | ||||
| 					<value level="5">5</value> | ||||
| 					<value level="6">10</value> | ||||
| 					<value level="7">15</value> | ||||
| 					<value level="8">20</value> | ||||
| 					<value level="9">30</value> | ||||
| 					<value level="10">40</value> | ||||
| 				</amount> | ||||
| 			</effect> | ||||
| 			<effect name="SpModify"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="4">0</value> | ||||
| 					<value level="5">5</value> | ||||
| 					<value level="6">10</value> | ||||
| 					<value level="7">15</value> | ||||
| 					<value level="8">20</value> | ||||
| 					<value level="9">30</value> | ||||
| 					<value level="10">40</value> | ||||
| 				</amount> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="55114" toLevel="1" name="Wind Dragon Pendant Basic Effect Lv. 3"> | ||||
| @@ -714,28 +560,6 @@ | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="4">0</value> | ||||
| 					<value level="5">5</value> | ||||
| 					<value level="6">10</value> | ||||
| 					<value level="7">15</value> | ||||
| 					<value level="8">20</value> | ||||
| 					<value level="9">30</value> | ||||
| 					<value level="10">40</value> | ||||
| 				</amount> | ||||
| 			</effect> | ||||
| 			<effect name="SpModify"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="4">0</value> | ||||
| 					<value level="5">5</value> | ||||
| 					<value level="6">10</value> | ||||
| 					<value level="7">15</value> | ||||
| 					<value level="8">20</value> | ||||
| 					<value level="9">30</value> | ||||
| 					<value level="10">40</value> | ||||
| 				</amount> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="55116" toLevel="1" name="Wind Dragon Pendant Basic Effect Lv. 4"> | ||||
| @@ -761,6 +585,21 @@ | ||||
| 				<amount>0.5</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="TriggerSkillByAttack"> | ||||
| 				<!-- Recover MP --> | ||||
| 				<attackerType>Creature</attackerType> | ||||
| 				<minAttackerLevel>1</minAttackerLevel> | ||||
| 				<maxAttackerLevel>100</maxAttackerLevel> | ||||
| 				<minDamage>1</minDamage> | ||||
| 				<chance>1</chance> | ||||
| 				<targetType>ENEMY</targetType> | ||||
| 				<allowSkillAttack>true</allowSkillAttack> | ||||
| 				<allowNormalAttack>false</allowNormalAttack> | ||||
| 				<isCritical>false</isCritical> | ||||
| 				<allowWeapons>ALL</allowWeapons> | ||||
| 				<skillId>55153</skillId> | ||||
| 				<skillLevel>1</skillLevel> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="55117" toLevel="10" name="Wind Dragon Pendant Enchant Effect Lvl 4"> | ||||
| @@ -830,27 +669,155 @@ | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="4">0</value> | ||||
| 					<value level="5">5</value> | ||||
| 					<value level="6">10</value> | ||||
| 					<value level="7">15</value> | ||||
| 					<value level="8">20</value> | ||||
| 					<value level="9">30</value> | ||||
| 					<value level="10">40</value> | ||||
| 				</amount> | ||||
| 			<effect name="TriggerSkillByAttack" fromLevel="1" toLevel="1"> | ||||
| 				<!-- Recover MP --> | ||||
| 				<attackerType>Creature</attackerType> | ||||
| 				<minAttackerLevel>1</minAttackerLevel> | ||||
| 				<maxAttackerLevel>100</maxAttackerLevel> | ||||
| 				<minDamage>1</minDamage> | ||||
| 				<chance>2</chance> | ||||
| 				<targetType>ENEMY</targetType> | ||||
| 				<allowSkillAttack>true</allowSkillAttack> | ||||
| 				<allowNormalAttack>false</allowNormalAttack> | ||||
| 				<isCritical>false</isCritical> | ||||
| 				<allowWeapons>ALL</allowWeapons> | ||||
| 				<skillId>55153</skillId> | ||||
| 				<skillLevel>1</skillLevel> | ||||
| 			</effect> | ||||
| 			<effect name="SpModify"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="4">0</value> | ||||
| 					<value level="5">5</value> | ||||
| 					<value level="6">10</value> | ||||
| 					<value level="7">15</value> | ||||
| 					<value level="8">20</value> | ||||
| 					<value level="9">30</value> | ||||
| 					<value level="10">40</value> | ||||
| 				</amount> | ||||
| 			<effect name="TriggerSkillByAttack" fromLevel="2" toLevel="2"> | ||||
| 				<!-- Recover MP --> | ||||
| 				<attackerType>Creature</attackerType> | ||||
| 				<minAttackerLevel>1</minAttackerLevel> | ||||
| 				<maxAttackerLevel>100</maxAttackerLevel> | ||||
| 				<minDamage>1</minDamage> | ||||
| 				<chance>4</chance> | ||||
| 				<targetType>ENEMY</targetType> | ||||
| 				<allowSkillAttack>true</allowSkillAttack> | ||||
| 				<allowNormalAttack>false</allowNormalAttack> | ||||
| 				<isCritical>false</isCritical> | ||||
| 				<allowWeapons>ALL</allowWeapons> | ||||
| 				<skillId>55153</skillId> | ||||
| 				<skillLevel>1</skillLevel> | ||||
| 			</effect> | ||||
| 			<effect name="TriggerSkillByAttack" fromLevel="3" toLevel="3"> | ||||
| 				<!-- Recover MP --> | ||||
| 				<attackerType>Creature</attackerType> | ||||
| 				<minAttackerLevel>1</minAttackerLevel> | ||||
| 				<maxAttackerLevel>100</maxAttackerLevel> | ||||
| 				<minDamage>1</minDamage> | ||||
| 				<chance>6</chance> | ||||
| 				<targetType>ENEMY</targetType> | ||||
| 				<allowSkillAttack>true</allowSkillAttack> | ||||
| 				<allowNormalAttack>false</allowNormalAttack> | ||||
| 				<isCritical>false</isCritical> | ||||
| 				<allowWeapons>ALL</allowWeapons> | ||||
| 				<skillId>55153</skillId> | ||||
| 				<skillLevel>1</skillLevel> | ||||
| 			</effect> | ||||
| 			<effect name="TriggerSkillByAttack" fromLevel="4" toLevel="4"> | ||||
| 				<!-- Recover MP --> | ||||
| 				<attackerType>Creature</attackerType> | ||||
| 				<minAttackerLevel>1</minAttackerLevel> | ||||
| 				<maxAttackerLevel>100</maxAttackerLevel> | ||||
| 				<minDamage>1</minDamage> | ||||
| 				<chance>8</chance> | ||||
| 				<targetType>ENEMY</targetType> | ||||
| 				<allowSkillAttack>true</allowSkillAttack> | ||||
| 				<allowNormalAttack>false</allowNormalAttack> | ||||
| 				<isCritical>false</isCritical> | ||||
| 				<allowWeapons>ALL</allowWeapons> | ||||
| 				<skillId>55153</skillId> | ||||
| 				<skillLevel>1</skillLevel> | ||||
| 			</effect> | ||||
| 			<effect name="TriggerSkillByAttack" fromLevel="5" toLevel="5"> | ||||
| 				<!-- Recover MP --> | ||||
| 				<attackerType>Creature</attackerType> | ||||
| 				<minAttackerLevel>1</minAttackerLevel> | ||||
| 				<maxAttackerLevel>100</maxAttackerLevel> | ||||
| 				<minDamage>1</minDamage> | ||||
| 				<chance>10</chance> | ||||
| 				<targetType>ENEMY</targetType> | ||||
| 				<allowSkillAttack>true</allowSkillAttack> | ||||
| 				<allowNormalAttack>false</allowNormalAttack> | ||||
| 				<isCritical>false</isCritical> | ||||
| 				<allowWeapons>ALL</allowWeapons> | ||||
| 				<skillId>55153</skillId> | ||||
| 				<skillLevel>1</skillLevel> | ||||
| 			</effect> | ||||
| 			<effect name="TriggerSkillByAttack" fromLevel="6" toLevel="6"> | ||||
| 				<!-- Recover MP --> | ||||
| 				<attackerType>Creature</attackerType> | ||||
| 				<minAttackerLevel>1</minAttackerLevel> | ||||
| 				<maxAttackerLevel>100</maxAttackerLevel> | ||||
| 				<minDamage>1</minDamage> | ||||
| 				<chance>12</chance> | ||||
| 				<targetType>ENEMY</targetType> | ||||
| 				<allowSkillAttack>true</allowSkillAttack> | ||||
| 				<allowNormalAttack>false</allowNormalAttack> | ||||
| 				<isCritical>false</isCritical> | ||||
| 				<allowWeapons>ALL</allowWeapons> | ||||
| 				<skillId>55153</skillId> | ||||
| 				<skillLevel>1</skillLevel> | ||||
| 			</effect> | ||||
| 			<effect name="TriggerSkillByAttack" fromLevel="7" toLevel="7"> | ||||
| 				<!-- Recover MP --> | ||||
| 				<attackerType>Creature</attackerType> | ||||
| 				<minAttackerLevel>1</minAttackerLevel> | ||||
| 				<maxAttackerLevel>100</maxAttackerLevel> | ||||
| 				<minDamage>1</minDamage> | ||||
| 				<chance>14</chance> | ||||
| 				<targetType>ENEMY</targetType> | ||||
| 				<allowSkillAttack>true</allowSkillAttack> | ||||
| 				<allowNormalAttack>false</allowNormalAttack> | ||||
| 				<isCritical>false</isCritical> | ||||
| 				<allowWeapons>ALL</allowWeapons> | ||||
| 				<skillId>55153</skillId> | ||||
| 				<skillLevel>1</skillLevel> | ||||
| 			</effect> | ||||
| 			<effect name="TriggerSkillByAttack" fromLevel="8" toLevel="8"> | ||||
| 				<!-- Recover MP --> | ||||
| 				<attackerType>Creature</attackerType> | ||||
| 				<minAttackerLevel>1</minAttackerLevel> | ||||
| 				<maxAttackerLevel>100</maxAttackerLevel> | ||||
| 				<minDamage>1</minDamage> | ||||
| 				<chance>16</chance> | ||||
| 				<targetType>ENEMY</targetType> | ||||
| 				<allowSkillAttack>true</allowSkillAttack> | ||||
| 				<allowNormalAttack>false</allowNormalAttack> | ||||
| 				<isCritical>false</isCritical> | ||||
| 				<allowWeapons>ALL</allowWeapons> | ||||
| 				<skillId>55153</skillId> | ||||
| 				<skillLevel>1</skillLevel> | ||||
| 			</effect> | ||||
| 			<effect name="TriggerSkillByAttack" fromLevel="9" toLevel="9"> | ||||
| 				<!-- Recover MP --> | ||||
| 				<attackerType>Creature</attackerType> | ||||
| 				<minAttackerLevel>1</minAttackerLevel> | ||||
| 				<maxAttackerLevel>100</maxAttackerLevel> | ||||
| 				<minDamage>1</minDamage> | ||||
| 				<chance>20</chance> | ||||
| 				<targetType>ENEMY</targetType> | ||||
| 				<allowSkillAttack>true</allowSkillAttack> | ||||
| 				<allowNormalAttack>false</allowNormalAttack> | ||||
| 				<isCritical>false</isCritical> | ||||
| 				<allowWeapons>ALL</allowWeapons> | ||||
| 				<skillId>55153</skillId> | ||||
| 				<skillLevel>1</skillLevel> | ||||
| 			</effect> | ||||
| 			<effect name="TriggerSkillByAttack" fromLevel="10" toLevel="10"> | ||||
| 				<!-- Recover MP --> | ||||
| 				<attackerType>Creature</attackerType> | ||||
| 				<minAttackerLevel>1</minAttackerLevel> | ||||
| 				<maxAttackerLevel>100</maxAttackerLevel> | ||||
| 				<minDamage>1</minDamage> | ||||
| 				<chance>24</chance> | ||||
| 				<targetType>ENEMY</targetType> | ||||
| 				<allowSkillAttack>true</allowSkillAttack> | ||||
| 				<allowNormalAttack>false</allowNormalAttack> | ||||
| 				<isCritical>false</isCritical> | ||||
| 				<allowWeapons>ALL</allowWeapons> | ||||
| 				<skillId>55153</skillId> | ||||
| 				<skillLevel>1</skillLevel> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -878,8 +845,19 @@ | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MagicMpCost"> | ||||
| 				<amount>3</amount> | ||||
| 				<amount>-3</amount> | ||||
| 				<mode>PER</mode> | ||||
| 				<magicType>0</magicType> | ||||
| 			</effect> | ||||
| 			<effect name="MagicMpCost"> | ||||
| 				<amount>-3</amount> | ||||
| 				<mode>PER</mode> | ||||
| 				<magicType>1</magicType> | ||||
| 			</effect> | ||||
| 			<effect name="MagicMpCost"> | ||||
| 				<amount>-3</amount> | ||||
| 				<mode>PER</mode> | ||||
| 				<magicType>3</magicType> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -952,40 +930,201 @@ | ||||
| 			</effect> | ||||
| 			<effect name="MagicMpCost"> | ||||
| 				<amount> | ||||
| 					<value level="1">5</value> | ||||
| 					<value level="2">7</value> | ||||
| 					<value level="3">9</value> | ||||
| 					<value level="4">11</value> | ||||
| 					<value level="5">13</value> | ||||
| 					<value level="6">15</value> | ||||
| 					<value level="7">17</value> | ||||
| 					<value level="8">20</value> | ||||
| 					<value level="9">30</value> | ||||
| 					<value level="10">40</value> | ||||
| 					<value level="1">-5</value> | ||||
| 					<value level="2">-7</value> | ||||
| 					<value level="3">-9</value> | ||||
| 					<value level="4">-11</value> | ||||
| 					<value level="5">-13</value> | ||||
| 					<value level="6">-15</value> | ||||
| 					<value level="7">-17</value> | ||||
| 					<value level="8">-20</value> | ||||
| 					<value level="9">-30</value> | ||||
| 					<value level="10">-40</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 				<magicType>0</magicType> | ||||
| 			</effect> | ||||
| 			<effect name="ExpModify"> | ||||
| 			<effect name="MagicMpCost"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="4">0</value> | ||||
| 					<value level="5">5</value> | ||||
| 					<value level="6">10</value> | ||||
| 					<value level="7">15</value> | ||||
| 					<value level="8">20</value> | ||||
| 					<value level="9">30</value> | ||||
| 					<value level="10">40</value> | ||||
| 					<value level="1">-5</value> | ||||
| 					<value level="2">-7</value> | ||||
| 					<value level="3">-9</value> | ||||
| 					<value level="4">-11</value> | ||||
| 					<value level="5">-13</value> | ||||
| 					<value level="6">-15</value> | ||||
| 					<value level="7">-17</value> | ||||
| 					<value level="8">-20</value> | ||||
| 					<value level="9">-30</value> | ||||
| 					<value level="10">-40</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 				<magicType>1</magicType> | ||||
| 			</effect> | ||||
| 			<effect name="SpModify"> | ||||
| 			<effect name="MagicMpCost"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="4">0</value> | ||||
| 					<value level="5">5</value> | ||||
| 					<value level="6">10</value> | ||||
| 					<value level="7">15</value> | ||||
| 					<value level="8">20</value> | ||||
| 					<value level="9">30</value> | ||||
| 					<value level="10">40</value> | ||||
| 					<value level="1">-5</value> | ||||
| 					<value level="2">-7</value> | ||||
| 					<value level="3">-9</value> | ||||
| 					<value level="4">-11</value> | ||||
| 					<value level="5">-13</value> | ||||
| 					<value level="6">-15</value> | ||||
| 					<value level="7">-17</value> | ||||
| 					<value level="8">-20</value> | ||||
| 					<value level="9">-30</value> | ||||
| 					<value level="10">-40</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 				<magicType>3</magicType> | ||||
| 			</effect> | ||||
| 			<effect name="TriggerSkillByAttack" fromLevel="1" toLevel="1"> | ||||
| 				<!-- Recover MP --> | ||||
| 				<attackerType>Creature</attackerType> | ||||
| 				<minAttackerLevel>1</minAttackerLevel> | ||||
| 				<maxAttackerLevel>100</maxAttackerLevel> | ||||
| 				<minDamage>1</minDamage> | ||||
| 				<chance>2</chance> | ||||
| 				<targetType>ENEMY</targetType> | ||||
| 				<allowSkillAttack>true</allowSkillAttack> | ||||
| 				<allowNormalAttack>false</allowNormalAttack> | ||||
| 				<isCritical>false</isCritical> | ||||
| 				<allowWeapons>ALL</allowWeapons> | ||||
| 				<skillId>55153</skillId> | ||||
| 				<skillLevel>1</skillLevel> | ||||
| 			</effect> | ||||
| 			<effect name="TriggerSkillByAttack" fromLevel="2" toLevel="2"> | ||||
| 				<!-- Recover MP --> | ||||
| 				<attackerType>Creature</attackerType> | ||||
| 				<minAttackerLevel>1</minAttackerLevel> | ||||
| 				<maxAttackerLevel>100</maxAttackerLevel> | ||||
| 				<minDamage>1</minDamage> | ||||
| 				<chance>4</chance> | ||||
| 				<targetType>ENEMY</targetType> | ||||
| 				<allowSkillAttack>true</allowSkillAttack> | ||||
| 				<allowNormalAttack>false</allowNormalAttack> | ||||
| 				<isCritical>false</isCritical> | ||||
| 				<allowWeapons>ALL</allowWeapons> | ||||
| 				<skillId>55153</skillId> | ||||
| 				<skillLevel>1</skillLevel> | ||||
| 			</effect> | ||||
| 			<effect name="TriggerSkillByAttack" fromLevel="3" toLevel="3"> | ||||
| 				<!-- Recover MP --> | ||||
| 				<attackerType>Creature</attackerType> | ||||
| 				<minAttackerLevel>1</minAttackerLevel> | ||||
| 				<maxAttackerLevel>100</maxAttackerLevel> | ||||
| 				<minDamage>1</minDamage> | ||||
| 				<chance>6</chance> | ||||
| 				<targetType>ENEMY</targetType> | ||||
| 				<allowSkillAttack>true</allowSkillAttack> | ||||
| 				<allowNormalAttack>false</allowNormalAttack> | ||||
| 				<isCritical>false</isCritical> | ||||
| 				<allowWeapons>ALL</allowWeapons> | ||||
| 				<skillId>55153</skillId> | ||||
| 				<skillLevel>1</skillLevel> | ||||
| 			</effect> | ||||
| 			<effect name="TriggerSkillByAttack" fromLevel="4" toLevel="4"> | ||||
| 				<!-- Recover MP --> | ||||
| 				<attackerType>Creature</attackerType> | ||||
| 				<minAttackerLevel>1</minAttackerLevel> | ||||
| 				<maxAttackerLevel>100</maxAttackerLevel> | ||||
| 				<minDamage>1</minDamage> | ||||
| 				<chance>8</chance> | ||||
| 				<targetType>ENEMY</targetType> | ||||
| 				<allowSkillAttack>true</allowSkillAttack> | ||||
| 				<allowNormalAttack>false</allowNormalAttack> | ||||
| 				<isCritical>false</isCritical> | ||||
| 				<allowWeapons>ALL</allowWeapons> | ||||
| 				<skillId>55153</skillId> | ||||
| 				<skillLevel>1</skillLevel> | ||||
| 			</effect> | ||||
| 			<effect name="TriggerSkillByAttack" fromLevel="5" toLevel="5"> | ||||
| 				<!-- Recover MP --> | ||||
| 				<attackerType>Creature</attackerType> | ||||
| 				<minAttackerLevel>1</minAttackerLevel> | ||||
| 				<maxAttackerLevel>100</maxAttackerLevel> | ||||
| 				<minDamage>1</minDamage> | ||||
| 				<chance>10</chance> | ||||
| 				<targetType>ENEMY</targetType> | ||||
| 				<allowSkillAttack>true</allowSkillAttack> | ||||
| 				<allowNormalAttack>false</allowNormalAttack> | ||||
| 				<isCritical>false</isCritical> | ||||
| 				<allowWeapons>ALL</allowWeapons> | ||||
| 				<skillId>55153</skillId> | ||||
| 				<skillLevel>1</skillLevel> | ||||
| 			</effect> | ||||
| 			<effect name="TriggerSkillByAttack" fromLevel="6" toLevel="6"> | ||||
| 				<!-- Recover MP --> | ||||
| 				<attackerType>Creature</attackerType> | ||||
| 				<minAttackerLevel>1</minAttackerLevel> | ||||
| 				<maxAttackerLevel>100</maxAttackerLevel> | ||||
| 				<minDamage>1</minDamage> | ||||
| 				<chance>12</chance> | ||||
| 				<targetType>ENEMY</targetType> | ||||
| 				<allowSkillAttack>true</allowSkillAttack> | ||||
| 				<allowNormalAttack>false</allowNormalAttack> | ||||
| 				<isCritical>false</isCritical> | ||||
| 				<allowWeapons>ALL</allowWeapons> | ||||
| 				<skillId>55153</skillId> | ||||
| 				<skillLevel>1</skillLevel> | ||||
| 			</effect> | ||||
| 			<effect name="TriggerSkillByAttack" fromLevel="7" toLevel="7"> | ||||
| 				<!-- Recover MP --> | ||||
| 				<attackerType>Creature</attackerType> | ||||
| 				<minAttackerLevel>1</minAttackerLevel> | ||||
| 				<maxAttackerLevel>100</maxAttackerLevel> | ||||
| 				<minDamage>1</minDamage> | ||||
| 				<chance>14</chance> | ||||
| 				<targetType>ENEMY</targetType> | ||||
| 				<allowSkillAttack>true</allowSkillAttack> | ||||
| 				<allowNormalAttack>false</allowNormalAttack> | ||||
| 				<isCritical>false</isCritical> | ||||
| 				<allowWeapons>ALL</allowWeapons> | ||||
| 				<skillId>55153</skillId> | ||||
| 				<skillLevel>1</skillLevel> | ||||
| 			</effect> | ||||
| 			<effect name="TriggerSkillByAttack" fromLevel="8" toLevel="8"> | ||||
| 				<!-- Recover MP --> | ||||
| 				<attackerType>Creature</attackerType> | ||||
| 				<minAttackerLevel>1</minAttackerLevel> | ||||
| 				<maxAttackerLevel>100</maxAttackerLevel> | ||||
| 				<minDamage>1</minDamage> | ||||
| 				<chance>16</chance> | ||||
| 				<targetType>ENEMY</targetType> | ||||
| 				<allowSkillAttack>true</allowSkillAttack> | ||||
| 				<allowNormalAttack>false</allowNormalAttack> | ||||
| 				<isCritical>false</isCritical> | ||||
| 				<allowWeapons>ALL</allowWeapons> | ||||
| 				<skillId>55153</skillId> | ||||
| 				<skillLevel>1</skillLevel> | ||||
| 			</effect> | ||||
| 			<effect name="TriggerSkillByAttack" fromLevel="9" toLevel="9"> | ||||
| 				<!-- Recover MP --> | ||||
| 				<attackerType>Creature</attackerType> | ||||
| 				<minAttackerLevel>1</minAttackerLevel> | ||||
| 				<maxAttackerLevel>100</maxAttackerLevel> | ||||
| 				<minDamage>1</minDamage> | ||||
| 				<chance>20</chance> | ||||
| 				<targetType>ENEMY</targetType> | ||||
| 				<allowSkillAttack>true</allowSkillAttack> | ||||
| 				<allowNormalAttack>false</allowNormalAttack> | ||||
| 				<isCritical>false</isCritical> | ||||
| 				<allowWeapons>ALL</allowWeapons> | ||||
| 				<skillId>55153</skillId> | ||||
| 				<skillLevel>1</skillLevel> | ||||
| 			</effect> | ||||
| 			<effect name="TriggerSkillByAttack" fromLevel="10" toLevel="10"> | ||||
| 				<!-- Recover MP --> | ||||
| 				<attackerType>Creature</attackerType> | ||||
| 				<minAttackerLevel>1</minAttackerLevel> | ||||
| 				<maxAttackerLevel>100</maxAttackerLevel> | ||||
| 				<minDamage>1</minDamage> | ||||
| 				<chance>24</chance> | ||||
| 				<targetType>ENEMY</targetType> | ||||
| 				<allowSkillAttack>true</allowSkillAttack> | ||||
| 				<allowNormalAttack>false</allowNormalAttack> | ||||
| 				<isCritical>false</isCritical> | ||||
| 				<allowWeapons>ALL</allowWeapons> | ||||
| 				<skillId>55153</skillId> | ||||
| 				<skillLevel>1</skillLevel> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -1028,28 +1167,6 @@ | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="4">0</value> | ||||
| 					<value level="5">5</value> | ||||
| 					<value level="6">10</value> | ||||
| 					<value level="7">15</value> | ||||
| 					<value level="8">20</value> | ||||
| 					<value level="9">30</value> | ||||
| 					<value level="10">40</value> | ||||
| 				</amount> | ||||
| 			</effect> | ||||
| 			<effect name="SpModify"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="4">0</value> | ||||
| 					<value level="5">5</value> | ||||
| 					<value level="6">10</value> | ||||
| 					<value level="7">15</value> | ||||
| 					<value level="8">20</value> | ||||
| 					<value level="9">30</value> | ||||
| 					<value level="10">40</value> | ||||
| 				</amount> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="55123" toLevel="1" name="Earth Dragon Pendant Basic Effect Lv. 2"> | ||||
| @@ -1106,28 +1223,6 @@ | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="4">0</value> | ||||
| 					<value level="5">5</value> | ||||
| 					<value level="6">10</value> | ||||
| 					<value level="7">15</value> | ||||
| 					<value level="8">20</value> | ||||
| 					<value level="9">30</value> | ||||
| 					<value level="10">40</value> | ||||
| 				</amount> | ||||
| 			</effect> | ||||
| 			<effect name="SpModify"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="4">0</value> | ||||
| 					<value level="5">5</value> | ||||
| 					<value level="6">10</value> | ||||
| 					<value level="7">15</value> | ||||
| 					<value level="8">20</value> | ||||
| 					<value level="9">30</value> | ||||
| 					<value level="10">40</value> | ||||
| 				</amount> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="55125" toLevel="1" name="Earth Dragon Pendant Basic Effect Lv. 3"> | ||||
| @@ -1203,28 +1298,6 @@ | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="4">0</value> | ||||
| 					<value level="5">5</value> | ||||
| 					<value level="6">10</value> | ||||
| 					<value level="7">15</value> | ||||
| 					<value level="8">20</value> | ||||
| 					<value level="9">30</value> | ||||
| 					<value level="10">40</value> | ||||
| 				</amount> | ||||
| 			</effect> | ||||
| 			<effect name="SpModify"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="4">0</value> | ||||
| 					<value level="5">5</value> | ||||
| 					<value level="6">10</value> | ||||
| 					<value level="7">15</value> | ||||
| 					<value level="8">20</value> | ||||
| 					<value level="9">30</value> | ||||
| 					<value level="10">40</value> | ||||
| 				</amount> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="55127" toLevel="1" name="Earth Dragon Pendant Basic Effect Lv. 4"> | ||||
| @@ -1319,28 +1392,6 @@ | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="4">0</value> | ||||
| 					<value level="5">5</value> | ||||
| 					<value level="6">10</value> | ||||
| 					<value level="7">15</value> | ||||
| 					<value level="8">20</value> | ||||
| 					<value level="9">30</value> | ||||
| 					<value level="10">40</value> | ||||
| 				</amount> | ||||
| 			</effect> | ||||
| 			<effect name="SpModify"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="4">0</value> | ||||
| 					<value level="5">5</value> | ||||
| 					<value level="6">10</value> | ||||
| 					<value level="7">15</value> | ||||
| 					<value level="8">20</value> | ||||
| 					<value level="9">30</value> | ||||
| 					<value level="10">40</value> | ||||
| 				</amount> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="55129" toLevel="1" name="Earth Dragon Pendant Basic Effect Lv. 5"> | ||||
| @@ -1435,43 +1486,79 @@ | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="4">0</value> | ||||
| 					<value level="5">5</value> | ||||
| 					<value level="6">10</value> | ||||
| 					<value level="7">15</value> | ||||
| 					<value level="8">20</value> | ||||
| 					<value level="9">30</value> | ||||
| 					<value level="10">40</value> | ||||
| 				</amount> | ||||
| 			</effect> | ||||
| 			<effect name="SpModify"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="4">0</value> | ||||
| 					<value level="5">5</value> | ||||
| 					<value level="6">10</value> | ||||
| 					<value level="7">15</value> | ||||
| 					<value level="8">20</value> | ||||
| 					<value level="9">30</value> | ||||
| 					<value level="10">40</value> | ||||
| 				</amount> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="55131" toLevel="1" name="Earth Dragon Pendant Defensive Effect Lv. 5"> | ||||
| 		<!-- Creates a barrier that absorbs up to 202 damage within 5 seconds. Cooldown is 90 seconds. --> | ||||
| 		<icon>BranchIcon.Icon.bm_pendant_pvp</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<coolTime>500</coolTime> | ||||
| 		<reuseDelay>90000</reuseDelay> | ||||
| 		<reuseDelay>90000</reuseDelay>		 | ||||
| 		<hitTime>1000</hitTime> | ||||
| 		<effectPoint>867</effectPoint> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>5</abnormalTime> | ||||
| 		<abnormalType>BARRIER</abnormalType> | ||||
| 		<abnormalVisualEffect>ABSORB_SHIELD</abnormalVisualEffect> | ||||
| 		<isMagic>4</isMagic> <!-- Item Skill --> | ||||
| 		<magicLvl>80</magicLvl> | ||||
| 		<basicProperty>NONE</basicProperty> | ||||
| 		<magicCriticalRate>-5</magicCriticalRate> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<effects> | ||||
| 			<effect name="AbsorbDamage"> | ||||
| 				<damage> | ||||
| 					<value level="1">202</value> | ||||
| 				</damage> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="55132" toLevel="10" name="Earth Dragon Pendant Defensive Effect Lv. 5"> | ||||
| 		<!-- Creates a barrier that absorbs up to 302 damage within 6 seconds. Cooldown is 90 seconds. --> | ||||
| 		<icon>BranchIcon.Icon.bm_pendant_pvp</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<coolTime>500</coolTime> | ||||
| 		<reuseDelay>90000</reuseDelay> | ||||
| 		<reuseDelay>90000</reuseDelay>		 | ||||
| 		<hitTime>1000</hitTime> | ||||
| 		<effectPoint>867</effectPoint> | ||||
| 		<abnormalLvl> | ||||
| 			<value level="1">1</value> | ||||
| 			<value level="2">2</value> | ||||
| 			<value level="3">3</value> | ||||
| 			<value level="4">4</value> | ||||
| 			<value level="5">5</value> | ||||
| 			<value level="6">6</value> | ||||
| 			<value level="7">7</value> | ||||
| 			<value level="8">8</value> | ||||
| 			<value level="9">9</value> | ||||
| 			<value level="10">10</value> | ||||
| 		</abnormalLvl> | ||||
| 		<abnormalTime>5</abnormalTime> | ||||
| 		<abnormalType>BARRIER</abnormalType> | ||||
| 		<abnormalVisualEffect>ABSORB_SHIELD</abnormalVisualEffect> | ||||
| 		<isMagic>4</isMagic> <!-- Item Skill --> | ||||
| 		<magicLvl>80</magicLvl> | ||||
| 		<basicProperty>NONE</basicProperty> | ||||
| 		<magicCriticalRate>-5</magicCriticalRate> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<effects> | ||||
| 			<effect name="AbsorbDamage"> | ||||
| 				<damage> | ||||
| 					<value level="1">302</value> | ||||
| 					<value level="2">406</value> | ||||
| 					<value level="3">516</value> | ||||
| 					<value level="4">782</value> | ||||
| 					<value level="5">1059</value> | ||||
| 					<value level="6">1348</value> | ||||
| 					<value level="7">1649</value> | ||||
| 					<value level="8">2045</value> | ||||
| 					<value level="9">2457</value> | ||||
| 					<value level="10">2883</value> | ||||
| 				</damage> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="55133" toLevel="6" name="Pendant Enchant Effect"> | ||||
| 		<!-- XP/SP gain +5%. --> | ||||
| @@ -1581,7 +1668,20 @@ | ||||
| 	<skill id="55153" toLevel="20" name="Recover MP"> | ||||
| 		<!-- Increases M. Atk. by $s1. --> | ||||
| 		<icon>icon.ensoul_big_m</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<isMagic>2</isMagic> <!-- Static Skill --> | ||||
| 		<magicLvl>1</magicLvl> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<reuseDelay>2000</reuseDelay> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<hitCancelTime>0</hitCancelTime> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<effects> | ||||
| 			<effect name="Mp"> | ||||
| 				<amount>12</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="55154" toLevel="20" name="Atk. Spd."> | ||||
| 		<!-- Increases M. Atk. by $s1. --> | ||||
|   | ||||
| @@ -1257,7 +1257,11 @@ | ||||
| 		<coolTime>500</coolTime> | ||||
| 		<reuseDelay>60000</reuseDelay> | ||||
| 		<effectPoint>867</effectPoint> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalLvl> | ||||
| 			<value level="1">4</value> | ||||
| 			<value level="2">6</value> | ||||
| 			<value level="3">9</value> | ||||
| 		</abnormalLvl> | ||||
| 		<abnormalTime>10</abnormalTime> | ||||
| 		<abnormalType>BARRIER</abnormalType> | ||||
| 		<abnormalVisualEffect>ABSORB_SHIELD</abnormalVisualEffect> | ||||
|   | ||||
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