Fixed many pendant related effects.
Contributed by Iris.
This commit is contained in:
@@ -35,28 +35,6 @@
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</amount>
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<mode>DIFF</mode>
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</effect>
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<effect name="ExpModify">
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<amount>
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<value fromLevel="1" toLevel="4">0</value>
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<value level="5">5</value>
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<value level="6">10</value>
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<value level="7">15</value>
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<value level="8">20</value>
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<value level="9">30</value>
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<value level="10">40</value>
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</amount>
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</effect>
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<effect name="SpModify">
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<amount>
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<value fromLevel="1" toLevel="4">0</value>
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<value level="5">5</value>
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<value level="6">10</value>
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<value level="7">15</value>
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<value level="8">20</value>
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<value level="9">30</value>
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<value level="10">40</value>
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</amount>
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</effect>
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</effects>
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</skill>
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<skill id="55102" toLevel="1" name="Water Dragon Pendant Basic Effect Lv. 2">
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@@ -113,28 +91,6 @@
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</amount>
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<mode>DIFF</mode>
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</effect>
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<effect name="ExpModify">
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<amount>
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<value fromLevel="1" toLevel="4">0</value>
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<value level="5">5</value>
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<value level="6">10</value>
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<value level="7">15</value>
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<value level="8">20</value>
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<value level="9">30</value>
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<value level="10">40</value>
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</amount>
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</effect>
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<effect name="SpModify">
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<amount>
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<value fromLevel="1" toLevel="4">0</value>
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<value level="5">5</value>
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<value level="6">10</value>
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<value level="7">15</value>
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<value level="8">20</value>
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<value level="9">30</value>
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<value level="10">40</value>
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</amount>
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</effect>
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</effects>
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</skill>
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<skill id="55104" toLevel="1" name="Water Dragon Pendant Basic Effect Lv. 3">
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@@ -152,7 +108,7 @@
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<amount>62</amount>
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<mode>DIFF</mode>
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</effect>
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<effect name="CriticalRate">
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<effect name="MagicCriticalRate">
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<amount>1</amount>
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<mode>PER</mode>
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</effect>
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@@ -195,7 +151,7 @@
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</amount>
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<mode>DIFF</mode>
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</effect>
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<effect name="CriticalRate">
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<effect name="MagicCriticalRate">
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<amount>
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<value level="1">2</value>
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<value level="2">3</value>
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@@ -210,28 +166,6 @@
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</amount>
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<mode>PER</mode>
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</effect>
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<effect name="ExpModify">
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<amount>
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<value fromLevel="1" toLevel="4">0</value>
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<value level="5">5</value>
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<value level="6">10</value>
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<value level="7">15</value>
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<value level="8">20</value>
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<value level="9">30</value>
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<value level="10">40</value>
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</amount>
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</effect>
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<effect name="SpModify">
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<amount>
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<value fromLevel="1" toLevel="4">0</value>
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<value level="5">5</value>
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<value level="6">10</value>
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<value level="7">15</value>
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<value level="8">20</value>
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<value level="9">30</value>
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<value level="10">40</value>
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</amount>
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</effect>
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</effects>
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</skill>
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<skill id="55106" toLevel="1" name="Water Dragon Pendant Basic Effect Lv. 4">
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@@ -249,7 +183,7 @@
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<amount>62</amount>
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<mode>DIFF</mode>
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</effect>
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<effect name="CriticalRate">
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<effect name="MagicCriticalRate">
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<amount>1</amount>
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<mode>PER</mode>
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</effect>
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@@ -296,7 +230,7 @@
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</amount>
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<mode>DIFF</mode>
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</effect>
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<effect name="CriticalRate">
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<effect name="MagicCriticalRate">
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<amount>
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<value level="1">2</value>
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<value level="2">3</value>
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@@ -326,28 +260,6 @@
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</amount>
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<mode>PER</mode>
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</effect>
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<effect name="ExpModify">
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<amount>
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<value fromLevel="1" toLevel="4">0</value>
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<value level="5">5</value>
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<value level="6">10</value>
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<value level="7">15</value>
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<value level="8">20</value>
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<value level="9">30</value>
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<value level="10">40</value>
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</amount>
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</effect>
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<effect name="SpModify">
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<amount>
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<value fromLevel="1" toLevel="4">0</value>
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<value level="5">5</value>
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<value level="6">10</value>
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<value level="7">15</value>
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<value level="8">20</value>
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<value level="9">30</value>
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<value level="10">40</value>
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</amount>
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</effect>
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</effects>
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</skill>
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<skill id="55108" toLevel="1" name="Water Dragon Pendant Basic Effect Lv. 5">
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@@ -365,7 +277,7 @@
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<amount>62</amount>
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<mode>DIFF</mode>
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</effect>
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<effect name="CriticalRate">
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<effect name="MagicCriticalRate">
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<amount>1</amount>
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<mode>PER</mode>
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</effect>
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@@ -416,7 +328,7 @@
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</amount>
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<mode>DIFF</mode>
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</effect>
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<effect name="CriticalRate">
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<effect name="MagicCriticalRate">
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<amount>
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<value level="1">2</value>
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<value level="2">3</value>
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@@ -461,28 +373,6 @@
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</amount>
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<mode>PER</mode>
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</effect>
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<effect name="ExpModify">
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<amount>
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<value fromLevel="1" toLevel="4">0</value>
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<value level="5">5</value>
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||||
<value level="6">10</value>
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||||
<value level="7">15</value>
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<value level="8">20</value>
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<value level="9">30</value>
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<value level="10">40</value>
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</amount>
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</effect>
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<effect name="SpModify">
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<amount>
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<value fromLevel="1" toLevel="4">0</value>
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<value level="5">5</value>
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<value level="6">10</value>
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||||
<value level="7">15</value>
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<value level="8">20</value>
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<value level="9">30</value>
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<value level="10">40</value>
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</amount>
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</effect>
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</effects>
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</skill>
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<skill id="55110" toLevel="1" name="Wind Dragon Pendant Basic Effect Lv. 1">
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@@ -520,28 +410,6 @@
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</amount>
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<mode>DIFF</mode>
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</effect>
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<effect name="ExpModify">
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<amount>
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<value fromLevel="1" toLevel="4">0</value>
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<value level="5">5</value>
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<value level="6">10</value>
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<value level="7">15</value>
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<value level="8">20</value>
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<value level="9">30</value>
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<value level="10">40</value>
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</amount>
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</effect>
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<effect name="SpModify">
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<amount>
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<value fromLevel="1" toLevel="4">0</value>
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<value level="5">5</value>
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<value level="6">10</value>
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<value level="7">15</value>
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<value level="8">20</value>
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<value level="9">30</value>
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<value level="10">40</value>
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</amount>
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</effect>
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</effects>
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</skill>
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<skill id="55112" toLevel="1" name="Wind Dragon Pendant Basic Effect Lv. 2">
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@@ -598,28 +466,6 @@
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</amount>
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<mode>DIFF</mode>
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</effect>
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<effect name="ExpModify">
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<amount>
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<value fromLevel="1" toLevel="4">0</value>
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<value level="5">5</value>
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<value level="6">10</value>
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<value level="7">15</value>
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<value level="8">20</value>
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<value level="9">30</value>
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<value level="10">40</value>
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</amount>
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</effect>
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<effect name="SpModify">
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<amount>
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<value fromLevel="1" toLevel="4">0</value>
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<value level="5">5</value>
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<value level="6">10</value>
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<value level="7">15</value>
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<value level="8">20</value>
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<value level="9">30</value>
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<value level="10">40</value>
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</amount>
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</effect>
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</effects>
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</skill>
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<skill id="55114" toLevel="1" name="Wind Dragon Pendant Basic Effect Lv. 3">
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@@ -714,28 +560,6 @@
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</amount>
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<mode>DIFF</mode>
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</effect>
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<effect name="ExpModify">
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<amount>
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<value fromLevel="1" toLevel="4">0</value>
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<value level="5">5</value>
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<value level="6">10</value>
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<value level="7">15</value>
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<value level="8">20</value>
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<value level="9">30</value>
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<value level="10">40</value>
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</amount>
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</effect>
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<effect name="SpModify">
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<amount>
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<value fromLevel="1" toLevel="4">0</value>
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<value level="5">5</value>
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<value level="6">10</value>
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<value level="7">15</value>
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<value level="8">20</value>
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<value level="9">30</value>
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<value level="10">40</value>
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</amount>
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</effect>
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</effects>
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</skill>
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<skill id="55116" toLevel="1" name="Wind Dragon Pendant Basic Effect Lv. 4">
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@@ -761,6 +585,21 @@
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<amount>0.5</amount>
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<mode>DIFF</mode>
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</effect>
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<effect name="TriggerSkillByAttack">
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<!-- Recover MP -->
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<attackerType>Creature</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>100</maxAttackerLevel>
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<minDamage>1</minDamage>
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<chance>1</chance>
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<targetType>ENEMY</targetType>
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<allowSkillAttack>true</allowSkillAttack>
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<allowNormalAttack>false</allowNormalAttack>
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<isCritical>false</isCritical>
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<allowWeapons>ALL</allowWeapons>
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<skillId>55153</skillId>
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<skillLevel>1</skillLevel>
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</effect>
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</effects>
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</skill>
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<skill id="55117" toLevel="10" name="Wind Dragon Pendant Enchant Effect Lvl 4">
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@@ -830,27 +669,155 @@
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</amount>
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<mode>DIFF</mode>
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</effect>
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<effect name="ExpModify">
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<amount>
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<value fromLevel="1" toLevel="4">0</value>
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<value level="5">5</value>
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<value level="6">10</value>
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<value level="7">15</value>
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<value level="8">20</value>
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<value level="9">30</value>
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<value level="10">40</value>
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</amount>
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<effect name="TriggerSkillByAttack" fromLevel="1" toLevel="1">
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<!-- Recover MP -->
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<attackerType>Creature</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>100</maxAttackerLevel>
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<minDamage>1</minDamage>
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<chance>2</chance>
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<targetType>ENEMY</targetType>
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<allowSkillAttack>true</allowSkillAttack>
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<allowNormalAttack>false</allowNormalAttack>
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<isCritical>false</isCritical>
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<allowWeapons>ALL</allowWeapons>
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<skillId>55153</skillId>
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<skillLevel>1</skillLevel>
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</effect>
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<effect name="SpModify">
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<amount>
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<value fromLevel="1" toLevel="4">0</value>
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||||
<value level="5">5</value>
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||||
<value level="6">10</value>
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||||
<value level="7">15</value>
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||||
<value level="8">20</value>
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||||
<value level="9">30</value>
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<value level="10">40</value>
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</amount>
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<effect name="TriggerSkillByAttack" fromLevel="2" toLevel="2">
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<!-- Recover MP -->
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<attackerType>Creature</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>100</maxAttackerLevel>
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<minDamage>1</minDamage>
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<chance>4</chance>
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<targetType>ENEMY</targetType>
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<allowSkillAttack>true</allowSkillAttack>
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<allowNormalAttack>false</allowNormalAttack>
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<isCritical>false</isCritical>
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<allowWeapons>ALL</allowWeapons>
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<skillId>55153</skillId>
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<skillLevel>1</skillLevel>
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</effect>
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<effect name="TriggerSkillByAttack" fromLevel="3" toLevel="3">
|
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<!-- Recover MP -->
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<attackerType>Creature</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>100</maxAttackerLevel>
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<minDamage>1</minDamage>
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<chance>6</chance>
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||||
<targetType>ENEMY</targetType>
|
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<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="4" toLevel="4">
|
||||
<!-- Recover MP -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>8</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="5" toLevel="5">
|
||||
<!-- Recover MP -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>10</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="6" toLevel="6">
|
||||
<!-- Recover MP -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>12</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="7" toLevel="7">
|
||||
<!-- Recover MP -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>14</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="8" toLevel="8">
|
||||
<!-- Recover MP -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>16</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="9" toLevel="9">
|
||||
<!-- Recover MP -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>20</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="10" toLevel="10">
|
||||
<!-- Recover MP -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>24</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@@ -878,8 +845,19 @@
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="MagicMpCost">
|
||||
<amount>3</amount>
|
||||
<amount>-3</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>0</magicType>
|
||||
</effect>
|
||||
<effect name="MagicMpCost">
|
||||
<amount>-3</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>1</magicType>
|
||||
</effect>
|
||||
<effect name="MagicMpCost">
|
||||
<amount>-3</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>3</magicType>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@@ -952,40 +930,201 @@
|
||||
</effect>
|
||||
<effect name="MagicMpCost">
|
||||
<amount>
|
||||
<value level="1">5</value>
|
||||
<value level="2">7</value>
|
||||
<value level="3">9</value>
|
||||
<value level="4">11</value>
|
||||
<value level="5">13</value>
|
||||
<value level="6">15</value>
|
||||
<value level="7">17</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
<value level="1">-5</value>
|
||||
<value level="2">-7</value>
|
||||
<value level="3">-9</value>
|
||||
<value level="4">-11</value>
|
||||
<value level="5">-13</value>
|
||||
<value level="6">-15</value>
|
||||
<value level="7">-17</value>
|
||||
<value level="8">-20</value>
|
||||
<value level="9">-30</value>
|
||||
<value level="10">-40</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>0</magicType>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<effect name="MagicMpCost">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
<value level="1">-5</value>
|
||||
<value level="2">-7</value>
|
||||
<value level="3">-9</value>
|
||||
<value level="4">-11</value>
|
||||
<value level="5">-13</value>
|
||||
<value level="6">-15</value>
|
||||
<value level="7">-17</value>
|
||||
<value level="8">-20</value>
|
||||
<value level="9">-30</value>
|
||||
<value level="10">-40</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>1</magicType>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<effect name="MagicMpCost">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
<value level="1">-5</value>
|
||||
<value level="2">-7</value>
|
||||
<value level="3">-9</value>
|
||||
<value level="4">-11</value>
|
||||
<value level="5">-13</value>
|
||||
<value level="6">-15</value>
|
||||
<value level="7">-17</value>
|
||||
<value level="8">-20</value>
|
||||
<value level="9">-30</value>
|
||||
<value level="10">-40</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>3</magicType>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="1" toLevel="1">
|
||||
<!-- Recover MP -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="2" toLevel="2">
|
||||
<!-- Recover MP -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>4</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="3" toLevel="3">
|
||||
<!-- Recover MP -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>6</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="4" toLevel="4">
|
||||
<!-- Recover MP -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>8</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="5" toLevel="5">
|
||||
<!-- Recover MP -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>10</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="6" toLevel="6">
|
||||
<!-- Recover MP -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>12</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="7" toLevel="7">
|
||||
<!-- Recover MP -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>14</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="8" toLevel="8">
|
||||
<!-- Recover MP -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>16</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="9" toLevel="9">
|
||||
<!-- Recover MP -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>20</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="10" toLevel="10">
|
||||
<!-- Recover MP -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>24</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@@ -1028,28 +1167,6 @@
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55123" toLevel="1" name="Earth Dragon Pendant Basic Effect Lv. 2">
|
||||
@@ -1106,28 +1223,6 @@
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55125" toLevel="1" name="Earth Dragon Pendant Basic Effect Lv. 3">
|
||||
@@ -1203,28 +1298,6 @@
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55127" toLevel="1" name="Earth Dragon Pendant Basic Effect Lv. 4">
|
||||
@@ -1319,28 +1392,6 @@
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55129" toLevel="1" name="Earth Dragon Pendant Basic Effect Lv. 5">
|
||||
@@ -1435,43 +1486,79 @@
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55131" toLevel="1" name="Earth Dragon Pendant Defensive Effect Lv. 5">
|
||||
<!-- Creates a barrier that absorbs up to 202 damage within 5 seconds. Cooldown is 90 seconds. -->
|
||||
<icon>BranchIcon.Icon.bm_pendant_pvp</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>90000</reuseDelay>
|
||||
<reuseDelay>90000</reuseDelay>
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>867</effectPoint>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<abnormalType>BARRIER</abnormalType>
|
||||
<abnormalVisualEffect>ABSORB_SHIELD</abnormalVisualEffect>
|
||||
<isMagic>4</isMagic> <!-- Item Skill -->
|
||||
<magicLvl>80</magicLvl>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="AbsorbDamage">
|
||||
<damage>
|
||||
<value level="1">202</value>
|
||||
</damage>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55132" toLevel="10" name="Earth Dragon Pendant Defensive Effect Lv. 5">
|
||||
<!-- Creates a barrier that absorbs up to 302 damage within 6 seconds. Cooldown is 90 seconds. -->
|
||||
<icon>BranchIcon.Icon.bm_pendant_pvp</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>90000</reuseDelay>
|
||||
<reuseDelay>90000</reuseDelay>
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>867</effectPoint>
|
||||
<abnormalLvl>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
<value level="3">3</value>
|
||||
<value level="4">4</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">6</value>
|
||||
<value level="7">7</value>
|
||||
<value level="8">8</value>
|
||||
<value level="9">9</value>
|
||||
<value level="10">10</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<abnormalType>BARRIER</abnormalType>
|
||||
<abnormalVisualEffect>ABSORB_SHIELD</abnormalVisualEffect>
|
||||
<isMagic>4</isMagic> <!-- Item Skill -->
|
||||
<magicLvl>80</magicLvl>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="AbsorbDamage">
|
||||
<damage>
|
||||
<value level="1">302</value>
|
||||
<value level="2">406</value>
|
||||
<value level="3">516</value>
|
||||
<value level="4">782</value>
|
||||
<value level="5">1059</value>
|
||||
<value level="6">1348</value>
|
||||
<value level="7">1649</value>
|
||||
<value level="8">2045</value>
|
||||
<value level="9">2457</value>
|
||||
<value level="10">2883</value>
|
||||
</damage>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55133" toLevel="6" name="Pendant Enchant Effect">
|
||||
<!-- XP/SP gain +5%. -->
|
||||
@@ -1581,7 +1668,20 @@
|
||||
<skill id="55153" toLevel="20" name="Recover MP">
|
||||
<!-- Increases M. Atk. by $s1. -->
|
||||
<icon>icon.ensoul_big_m</icon>
|
||||
<operateType>P</operateType>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="Mp">
|
||||
<amount>12</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55154" toLevel="20" name="Atk. Spd.">
|
||||
<!-- Increases M. Atk. by $s1. -->
|
||||
|
@@ -1257,7 +1257,11 @@
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<effectPoint>867</effectPoint>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalLvl>
|
||||
<value level="1">4</value>
|
||||
<value level="2">6</value>
|
||||
<value level="3">9</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>BARRIER</abnormalType>
|
||||
<abnormalVisualEffect>ABSORB_SHIELD</abnormalVisualEffect>
|
||||
|
File diff suppressed because it is too large
Load Diff
@@ -1257,7 +1257,11 @@
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<effectPoint>867</effectPoint>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalLvl>
|
||||
<value level="1">4</value>
|
||||
<value level="2">6</value>
|
||||
<value level="3">9</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>BARRIER</abnormalType>
|
||||
<abnormalVisualEffect>ABSORB_SHIELD</abnormalVisualEffect>
|
||||
|
@@ -35,28 +35,6 @@
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55102" toLevel="1" name="Water Dragon Pendant Basic Effect Lv. 2">
|
||||
@@ -113,28 +91,6 @@
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55104" toLevel="1" name="Water Dragon Pendant Basic Effect Lv. 3">
|
||||
@@ -152,7 +108,7 @@
|
||||
<amount>62</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="CriticalRate">
|
||||
<effect name="MagicCriticalRate">
|
||||
<amount>1</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -195,7 +151,7 @@
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="CriticalRate">
|
||||
<effect name="MagicCriticalRate">
|
||||
<amount>
|
||||
<value level="1">2</value>
|
||||
<value level="2">3</value>
|
||||
@@ -210,28 +166,6 @@
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55106" toLevel="1" name="Water Dragon Pendant Basic Effect Lv. 4">
|
||||
@@ -249,7 +183,7 @@
|
||||
<amount>62</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="CriticalRate">
|
||||
<effect name="MagicCriticalRate">
|
||||
<amount>1</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -296,7 +230,7 @@
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="CriticalRate">
|
||||
<effect name="MagicCriticalRate">
|
||||
<amount>
|
||||
<value level="1">2</value>
|
||||
<value level="2">3</value>
|
||||
@@ -326,28 +260,6 @@
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55108" toLevel="1" name="Water Dragon Pendant Basic Effect Lv. 5">
|
||||
@@ -365,7 +277,7 @@
|
||||
<amount>62</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="CriticalRate">
|
||||
<effect name="MagicCriticalRate">
|
||||
<amount>1</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -416,7 +328,7 @@
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="CriticalRate">
|
||||
<effect name="MagicCriticalRate">
|
||||
<amount>
|
||||
<value level="1">2</value>
|
||||
<value level="2">3</value>
|
||||
@@ -461,28 +373,6 @@
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55110" toLevel="1" name="Wind Dragon Pendant Basic Effect Lv. 1">
|
||||
@@ -520,28 +410,6 @@
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55112" toLevel="1" name="Wind Dragon Pendant Basic Effect Lv. 2">
|
||||
@@ -598,28 +466,6 @@
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55114" toLevel="1" name="Wind Dragon Pendant Basic Effect Lv. 3">
|
||||
@@ -714,28 +560,6 @@
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55116" toLevel="1" name="Wind Dragon Pendant Basic Effect Lv. 4">
|
||||
@@ -761,6 +585,20 @@
|
||||
<amount>0.5</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>1</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55117" toLevel="10" name="Wind Dragon Pendant Enchant Effect Lvl 4">
|
||||
@@ -830,27 +668,146 @@
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="1" toLevel="1">
|
||||
<!-- Recover MP -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="2" toLevel="2">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>4</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="3" toLevel="3">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>6</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="4" toLevel="4">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>8</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="5" toLevel="5">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>10</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="6" toLevel="6">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>12</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="7" toLevel="7">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>14</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="8" toLevel="8">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>16</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="9" toLevel="9">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>20</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="10" toLevel="10">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>24</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@@ -878,8 +835,19 @@
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="MagicMpCost">
|
||||
<amount>3</amount>
|
||||
<amount>-3</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>0</magicType>
|
||||
</effect>
|
||||
<effect name="MagicMpCost">
|
||||
<amount>-3</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>1</magicType>
|
||||
</effect>
|
||||
<effect name="MagicMpCost">
|
||||
<amount>-3</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>3</magicType>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@@ -952,40 +920,191 @@
|
||||
</effect>
|
||||
<effect name="MagicMpCost">
|
||||
<amount>
|
||||
<value level="1">5</value>
|
||||
<value level="2">7</value>
|
||||
<value level="3">9</value>
|
||||
<value level="4">11</value>
|
||||
<value level="5">13</value>
|
||||
<value level="6">15</value>
|
||||
<value level="7">17</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
<value level="1">-5</value>
|
||||
<value level="2">-7</value>
|
||||
<value level="3">-9</value>
|
||||
<value level="4">-11</value>
|
||||
<value level="5">-13</value>
|
||||
<value level="6">-15</value>
|
||||
<value level="7">-17</value>
|
||||
<value level="8">-20</value>
|
||||
<value level="9">-30</value>
|
||||
<value level="10">-40</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>0</magicType>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<effect name="MagicMpCost">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
<value level="1">-5</value>
|
||||
<value level="2">-7</value>
|
||||
<value level="3">-9</value>
|
||||
<value level="4">-11</value>
|
||||
<value level="5">-13</value>
|
||||
<value level="6">-15</value>
|
||||
<value level="7">-17</value>
|
||||
<value level="8">-20</value>
|
||||
<value level="9">-30</value>
|
||||
<value level="10">-40</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>1</magicType>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<effect name="MagicMpCost">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
<value level="1">-5</value>
|
||||
<value level="2">-7</value>
|
||||
<value level="3">-9</value>
|
||||
<value level="4">-11</value>
|
||||
<value level="5">-13</value>
|
||||
<value level="6">-15</value>
|
||||
<value level="7">-17</value>
|
||||
<value level="8">-20</value>
|
||||
<value level="9">-30</value>
|
||||
<value level="10">-40</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>3</magicType>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="1" toLevel="1">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="2" toLevel="2">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>4</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="3" toLevel="3">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>6</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="4" toLevel="4">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>8</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="5" toLevel="5">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>10</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="6" toLevel="6">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>12</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="7" toLevel="7">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>14</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="8" toLevel="8">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>16</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="9" toLevel="9">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>20</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="10" toLevel="10">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>24</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@@ -1028,28 +1147,6 @@
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55123" toLevel="1" name="Earth Dragon Pendant Basic Effect Lv. 2">
|
||||
@@ -1106,28 +1203,6 @@
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55125" toLevel="1" name="Earth Dragon Pendant Basic Effect Lv. 3">
|
||||
@@ -1203,28 +1278,6 @@
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55127" toLevel="1" name="Earth Dragon Pendant Basic Effect Lv. 4">
|
||||
@@ -1319,28 +1372,6 @@
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55129" toLevel="1" name="Earth Dragon Pendant Basic Effect Lv. 5">
|
||||
@@ -1435,43 +1466,79 @@
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55131" toLevel="1" name="Earth Dragon Pendant Defensive Effect Lv. 5">
|
||||
<!-- Creates a barrier that absorbs up to 202 damage within 5 sec. Cooldown is 90 sec. -->
|
||||
<icon>BranchIcon.Icon.bm_pendant_pvp</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>90000</reuseDelay>
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>867</effectPoint>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<abnormalType>BARRIER</abnormalType>
|
||||
<abnormalVisualEffect>ABSORB_SHIELD</abnormalVisualEffect>
|
||||
<isMagic>4</isMagic> <!-- Item Skill -->
|
||||
<magicLvl>80</magicLvl>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="AbsorbDamage">
|
||||
<damage>
|
||||
<value level="1">202</value>
|
||||
</damage>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55132" toLevel="10" name="Earth Dragon Pendant Defensive Effect Lv. 5">
|
||||
<!-- Creates a barrier that absorbs up to 302 damage within 6 sec. Cooldown is 90 sec. -->
|
||||
<icon>BranchIcon.Icon.bm_pendant_pvp</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>90000</reuseDelay>
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>867</effectPoint>
|
||||
<abnormalLvl>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
<value level="3">3</value>
|
||||
<value level="4">4</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">6</value>
|
||||
<value level="7">7</value>
|
||||
<value level="8">8</value>
|
||||
<value level="9">9</value>
|
||||
<value level="10">10</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<abnormalType>BARRIER</abnormalType>
|
||||
<abnormalVisualEffect>ABSORB_SHIELD</abnormalVisualEffect>
|
||||
<isMagic>4</isMagic> <!-- Item Skill -->
|
||||
<magicLvl>80</magicLvl>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="AbsorbDamage">
|
||||
<damage>
|
||||
<value level="1">302</value>
|
||||
<value level="2">406</value>
|
||||
<value level="3">516</value>
|
||||
<value level="4">782</value>
|
||||
<value level="5">1059</value>
|
||||
<value level="6">1348</value>
|
||||
<value level="7">1649</value>
|
||||
<value level="8">2045</value>
|
||||
<value level="9">2457</value>
|
||||
<value level="10">2883</value>
|
||||
</damage>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55133" toLevel="6" name="Pendant Enchant Effect">
|
||||
<!-- Acquired XP/ SP +5%. -->
|
||||
|
@@ -1257,7 +1257,11 @@
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<effectPoint>867</effectPoint>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalLvl>
|
||||
<value level="1">4</value>
|
||||
<value level="2">6</value>
|
||||
<value level="3">9</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>BARRIER</abnormalType>
|
||||
<abnormalVisualEffect>ABSORB_SHIELD</abnormalVisualEffect>
|
||||
|
@@ -35,28 +35,6 @@
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55102" toLevel="1" name="Water Dragon Pendant Basic Effect Lv. 2">
|
||||
@@ -113,28 +91,6 @@
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55104" toLevel="1" name="Water Dragon Pendant Basic Effect Lv. 3">
|
||||
@@ -152,7 +108,7 @@
|
||||
<amount>62</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="CriticalRate">
|
||||
<effect name="MagicCriticalRate">
|
||||
<amount>1</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -195,7 +151,7 @@
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="CriticalRate">
|
||||
<effect name="MagicCriticalRate">
|
||||
<amount>
|
||||
<value level="1">2</value>
|
||||
<value level="2">3</value>
|
||||
@@ -210,28 +166,6 @@
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55106" toLevel="1" name="Water Dragon Pendant Basic Effect Lv. 4">
|
||||
@@ -249,7 +183,7 @@
|
||||
<amount>62</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="CriticalRate">
|
||||
<effect name="MagicCriticalRate">
|
||||
<amount>1</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -296,7 +230,7 @@
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="CriticalRate">
|
||||
<effect name="MagicCriticalRate">
|
||||
<amount>
|
||||
<value level="1">2</value>
|
||||
<value level="2">3</value>
|
||||
@@ -326,28 +260,6 @@
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55108" toLevel="1" name="Water Dragon Pendant Basic Effect Lv. 5">
|
||||
@@ -365,7 +277,7 @@
|
||||
<amount>62</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="CriticalRate">
|
||||
<effect name="MagicCriticalRate">
|
||||
<amount>1</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -416,7 +328,7 @@
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="CriticalRate">
|
||||
<effect name="MagicCriticalRate">
|
||||
<amount>
|
||||
<value level="1">2</value>
|
||||
<value level="2">3</value>
|
||||
@@ -461,28 +373,6 @@
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55110" toLevel="1" name="Wind Dragon Pendant Basic Effect Lv. 1">
|
||||
@@ -498,7 +388,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55111" toLevel="10" name="Wind Dragon Pendant Enchant Effect Lv. 1">
|
||||
<skill id="55111" toLevel="10" name="Wind Dragon Pendant Enchant Effect Lvl 1">
|
||||
<!-- MP +33. -->
|
||||
<icon>BranchIcon.Icon.bm_pendant_pve_white</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
@@ -520,28 +410,6 @@
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55112" toLevel="1" name="Wind Dragon Pendant Basic Effect Lv. 2">
|
||||
@@ -561,7 +429,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55113" toLevel="10" name="Wind Dragon Pendant Enchant Effect Lv. 2">
|
||||
<skill id="55113" toLevel="10" name="Wind Dragon Pendant Enchant Effect Lvl 2">
|
||||
<!-- MP +33, HP +50. -->
|
||||
<icon>BranchIcon.Icon.bm_pendant_pve_white</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
@@ -598,28 +466,6 @@
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55114" toLevel="1" name="Wind Dragon Pendant Basic Effect Lv. 3">
|
||||
@@ -647,7 +493,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55115" toLevel="10" name="Wind Dragon Pendant Enchant Effect Lv. 3">
|
||||
<skill id="55115" toLevel="10" name="Wind Dragon Pendant Enchant Effect Lvl 3">
|
||||
<!-- MP +33, HP +50, HP Recovery Bonus +1.9, MP Recovery Bonus +0.7. -->
|
||||
<icon>BranchIcon.Icon.bm_pendant_pve_white</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
@@ -714,28 +560,6 @@
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55116" toLevel="1" name="Wind Dragon Pendant Basic Effect Lv. 4">
|
||||
@@ -761,9 +585,23 @@
|
||||
<amount>0.5</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>1</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55117" toLevel="10" name="Wind Dragon Pendant Enchant Effect Lv. 4">
|
||||
<skill id="55117" toLevel="10" name="Wind Dragon Pendant Enchant Effect Lvl 4">
|
||||
<!-- MP +33, HP +50, HP Recovery Bonus +1.9, MP Recovery Bonus +0.7, 1% chance to restore 12 MP when using skills. -->
|
||||
<icon>BranchIcon.Icon.bm_pendant_pve_white</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
@@ -830,27 +668,146 @@
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="1" toLevel="1">
|
||||
<!-- Recover MP -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="2" toLevel="2">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>4</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="3" toLevel="3">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>6</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="4" toLevel="4">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>8</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="5" toLevel="5">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>10</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="6" toLevel="6">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>12</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="7" toLevel="7">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>14</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="8" toLevel="8">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>16</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="9" toLevel="9">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>20</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="10" toLevel="10">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>24</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@@ -878,12 +835,23 @@
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="MagicMpCost">
|
||||
<amount>3</amount>
|
||||
<amount>-3</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>0</magicType>
|
||||
</effect>
|
||||
<effect name="MagicMpCost">
|
||||
<amount>-3</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>1</magicType>
|
||||
</effect>
|
||||
<effect name="MagicMpCost">
|
||||
<amount>-3</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>3</magicType>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55119" toLevel="10" name="Wind Dragon Pendant Enchant Effect Lv. 5">
|
||||
<skill id="55119" toLevel="10" name="Wind Dragon Pendant Enchant Effect Lvl 5">
|
||||
<!-- MP +33, HP +50, HP Recovery Bonus +1.9, MP Recovery Bonus +0.7, 1% chance to restore 12 MP when using skills, MP Skill Consumption -5%. -->
|
||||
<icon>BranchIcon.Icon.bm_pendant_pve_white</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
@@ -952,44 +920,195 @@
|
||||
</effect>
|
||||
<effect name="MagicMpCost">
|
||||
<amount>
|
||||
<value level="1">5</value>
|
||||
<value level="2">7</value>
|
||||
<value level="3">9</value>
|
||||
<value level="4">11</value>
|
||||
<value level="5">13</value>
|
||||
<value level="6">15</value>
|
||||
<value level="7">17</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
<value level="1">-5</value>
|
||||
<value level="2">-7</value>
|
||||
<value level="3">-9</value>
|
||||
<value level="4">-11</value>
|
||||
<value level="5">-13</value>
|
||||
<value level="6">-15</value>
|
||||
<value level="7">-17</value>
|
||||
<value level="8">-20</value>
|
||||
<value level="9">-30</value>
|
||||
<value level="10">-40</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>0</magicType>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<effect name="MagicMpCost">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
<value level="1">-5</value>
|
||||
<value level="2">-7</value>
|
||||
<value level="3">-9</value>
|
||||
<value level="4">-11</value>
|
||||
<value level="5">-13</value>
|
||||
<value level="6">-15</value>
|
||||
<value level="7">-17</value>
|
||||
<value level="8">-20</value>
|
||||
<value level="9">-30</value>
|
||||
<value level="10">-40</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>1</magicType>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<effect name="MagicMpCost">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
<value level="1">-5</value>
|
||||
<value level="2">-7</value>
|
||||
<value level="3">-9</value>
|
||||
<value level="4">-11</value>
|
||||
<value level="5">-13</value>
|
||||
<value level="6">-15</value>
|
||||
<value level="7">-17</value>
|
||||
<value level="8">-20</value>
|
||||
<value level="9">-30</value>
|
||||
<value level="10">-40</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>3</magicType>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="1" toLevel="1">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="2" toLevel="2">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>4</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="3" toLevel="3">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>6</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="4" toLevel="4">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>8</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="5" toLevel="5">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>10</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="6" toLevel="6">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>12</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="7" toLevel="7">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>14</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="8" toLevel="8">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>16</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="9" toLevel="9">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>20</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="10" toLevel="10">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>24</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55120" toLevel="1" name="Wind Dragon Pendant - MP">
|
||||
<skill id="55120" toLevel="1" name="">
|
||||
<icon>BranchIcon.Icon.bm_pendant_pve_white</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
@@ -1006,7 +1125,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55122" toLevel="10" name="Land Dragon Pendant Enchant Effect Lv. 1">
|
||||
<skill id="55122" toLevel="10" name="Land Dragon Pendant Enchant Effect Lvl 1">
|
||||
<!-- M. Def. +8. -->
|
||||
<icon>BranchIcon.Icon.bm_pendant_pvp</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
@@ -1028,28 +1147,6 @@
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55123" toLevel="1" name="Earth Dragon Pendant Basic Effect Lv. 2">
|
||||
@@ -1069,7 +1166,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55124" toLevel="10" name="Land Dragon Pendant Enchant Effect Lv. 2">
|
||||
<skill id="55124" toLevel="10" name="Land Dragon Pendant Enchant Effect Lvl 2">
|
||||
<!-- M. Def. +8, P. Def. +14. -->
|
||||
<icon>BranchIcon.Icon.bm_pendant_pvp</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
@@ -1106,28 +1203,6 @@
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55125" toLevel="1" name="Earth Dragon Pendant Basic Effect Lv. 3">
|
||||
@@ -1151,7 +1226,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55126" toLevel="10" name="Land Dragon Pendant Enchant Effect Lv. 3">
|
||||
<skill id="55126" toLevel="10" name="Land Dragon Pendant Enchant Effect Lvl 3">
|
||||
<!-- M. Def. +8, P. Def. +14, Shield Defense Rate +15%. -->
|
||||
<icon>BranchIcon.Icon.bm_pendant_pvp</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
@@ -1203,28 +1278,6 @@
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55127" toLevel="1" name="Earth Dragon Pendant Basic Effect Lv. 4">
|
||||
@@ -1252,7 +1305,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55128" toLevel="10" name="Land Dragon Pendant Enchant Effect Lv. 4">
|
||||
<skill id="55128" toLevel="10" name="Land Dragon Pendant Enchant Effect Lvl 4">
|
||||
<!-- M. Def. +8, P. Def. +14, Shield Defense Rate +15%, Shield Defense +6%. -->
|
||||
<icon>BranchIcon.Icon.bm_pendant_pvp</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
@@ -1319,28 +1372,6 @@
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55129" toLevel="1" name="Earth Dragon Pendant Basic Effect Lv. 5">
|
||||
@@ -1368,7 +1399,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55130" toLevel="10" name="Land Dragon Pendant Enchant Effect Lv. 5">
|
||||
<skill id="55130" toLevel="10" name="Land Dragon Pendant Enchant Effect Lvl 5">
|
||||
<!-- M. Def. +8, P. Def. +14, Shield Defense Rate +15%, Shield Defense +6%. -->
|
||||
<icon>BranchIcon.Icon.bm_pendant_pvp</icon>
|
||||
<magicLvl>1</magicLvl>
|
||||
@@ -1435,43 +1466,79 @@
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55131" toLevel="1" name="Earth Dragon Pendant Defensive Effect Lv. 5">
|
||||
<!-- Creates a barrier that absorbs up to 202 damage within 5 sec. Cooldown is 90 sec. -->
|
||||
<icon>BranchIcon.Icon.bm_pendant_pvp</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>90000</reuseDelay>
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>867</effectPoint>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<abnormalType>BARRIER</abnormalType>
|
||||
<abnormalVisualEffect>ABSORB_SHIELD</abnormalVisualEffect>
|
||||
<isMagic>4</isMagic> <!-- Item Skill -->
|
||||
<magicLvl>80</magicLvl>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="AbsorbDamage">
|
||||
<damage>
|
||||
<value level="1">202</value>
|
||||
</damage>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55132" toLevel="10" name="Earth Dragon Pendant Defensive Effect Lv. 5">
|
||||
<!-- Creates a barrier that absorbs up to 302 damage within 6 sec. Cooldown is 90 sec. -->
|
||||
<icon>BranchIcon.Icon.bm_pendant_pvp</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>90000</reuseDelay>
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>867</effectPoint>
|
||||
<abnormalLvl>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
<value level="3">3</value>
|
||||
<value level="4">4</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">6</value>
|
||||
<value level="7">7</value>
|
||||
<value level="8">8</value>
|
||||
<value level="9">9</value>
|
||||
<value level="10">10</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<abnormalType>BARRIER</abnormalType>
|
||||
<abnormalVisualEffect>ABSORB_SHIELD</abnormalVisualEffect>
|
||||
<isMagic>4</isMagic> <!-- Item Skill -->
|
||||
<magicLvl>80</magicLvl>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="AbsorbDamage">
|
||||
<damage>
|
||||
<value level="1">302</value>
|
||||
<value level="2">406</value>
|
||||
<value level="3">516</value>
|
||||
<value level="4">782</value>
|
||||
<value level="5">1059</value>
|
||||
<value level="6">1348</value>
|
||||
<value level="7">1649</value>
|
||||
<value level="8">2045</value>
|
||||
<value level="9">2457</value>
|
||||
<value level="10">2883</value>
|
||||
</damage>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55133" toLevel="6" name="Pendant Enchant Effect">
|
||||
<!-- Acquired XP/ SP +5%. -->
|
||||
|
@@ -1257,7 +1257,11 @@
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<effectPoint>867</effectPoint>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalLvl>
|
||||
<value level="1">4</value>
|
||||
<value level="2">6</value>
|
||||
<value level="3">9</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>BARRIER</abnormalType>
|
||||
<abnormalVisualEffect>ABSORB_SHIELD</abnormalVisualEffect>
|
||||
|
@@ -35,28 +35,6 @@
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55102" toLevel="1" name="Water Dragon Pendant Basic Effect Lv. 2">
|
||||
@@ -113,28 +91,6 @@
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55104" toLevel="1" name="Water Dragon Pendant Basic Effect Lv. 3">
|
||||
@@ -152,7 +108,7 @@
|
||||
<amount>62</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="CriticalRate">
|
||||
<effect name="MagicCriticalRate">
|
||||
<amount>1</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -195,7 +151,7 @@
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="CriticalRate">
|
||||
<effect name="MagicCriticalRate">
|
||||
<amount>
|
||||
<value level="1">2</value>
|
||||
<value level="2">3</value>
|
||||
@@ -210,28 +166,6 @@
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55106" toLevel="1" name="Water Dragon Pendant Basic Effect Lv. 4">
|
||||
@@ -249,7 +183,7 @@
|
||||
<amount>62</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="CriticalRate">
|
||||
<effect name="MagicCriticalRate">
|
||||
<amount>1</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -296,7 +230,7 @@
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="CriticalRate">
|
||||
<effect name="MagicCriticalRate">
|
||||
<amount>
|
||||
<value level="1">2</value>
|
||||
<value level="2">3</value>
|
||||
@@ -326,28 +260,6 @@
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55108" toLevel="1" name="Water Dragon Pendant Basic Effect Lv. 5">
|
||||
@@ -365,7 +277,7 @@
|
||||
<amount>62</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="CriticalRate">
|
||||
<effect name="MagicCriticalRate">
|
||||
<amount>1</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -416,7 +328,7 @@
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="CriticalRate">
|
||||
<effect name="MagicCriticalRate">
|
||||
<amount>
|
||||
<value level="1">2</value>
|
||||
<value level="2">3</value>
|
||||
@@ -461,28 +373,6 @@
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55110" toLevel="1" name="Wind Dragon Pendant Basic Effect Lv. 1">
|
||||
@@ -520,28 +410,6 @@
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55112" toLevel="1" name="Wind Dragon Pendant Basic Effect Lv. 2">
|
||||
@@ -598,28 +466,6 @@
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55114" toLevel="1" name="Wind Dragon Pendant Basic Effect Lv. 3">
|
||||
@@ -714,28 +560,6 @@
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55116" toLevel="1" name="Wind Dragon Pendant Basic Effect Lv. 4">
|
||||
@@ -761,6 +585,20 @@
|
||||
<amount>0.5</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>1</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55117" toLevel="10" name="Enchantment Effect: Wind Dragon Pendant Lv. 4">
|
||||
@@ -830,27 +668,146 @@
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="1" toLevel="1">
|
||||
<!-- Recover MP -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="2" toLevel="2">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>4</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="3" toLevel="3">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>6</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="4" toLevel="4">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>8</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="5" toLevel="5">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>10</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="6" toLevel="6">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>12</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="7" toLevel="7">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>14</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="8" toLevel="8">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>16</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="9" toLevel="9">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>20</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="10" toLevel="10">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>24</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@@ -878,8 +835,19 @@
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="MagicMpCost">
|
||||
<amount>3</amount>
|
||||
<amount>-3</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>0</magicType>
|
||||
</effect>
|
||||
<effect name="MagicMpCost">
|
||||
<amount>-3</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>1</magicType>
|
||||
</effect>
|
||||
<effect name="MagicMpCost">
|
||||
<amount>-3</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>3</magicType>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@@ -952,40 +920,191 @@
|
||||
</effect>
|
||||
<effect name="MagicMpCost">
|
||||
<amount>
|
||||
<value level="1">5</value>
|
||||
<value level="2">7</value>
|
||||
<value level="3">9</value>
|
||||
<value level="4">11</value>
|
||||
<value level="5">13</value>
|
||||
<value level="6">15</value>
|
||||
<value level="7">17</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
<value level="1">-5</value>
|
||||
<value level="2">-7</value>
|
||||
<value level="3">-9</value>
|
||||
<value level="4">-11</value>
|
||||
<value level="5">-13</value>
|
||||
<value level="6">-15</value>
|
||||
<value level="7">-17</value>
|
||||
<value level="8">-20</value>
|
||||
<value level="9">-30</value>
|
||||
<value level="10">-40</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>0</magicType>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<effect name="MagicMpCost">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
<value level="1">-5</value>
|
||||
<value level="2">-7</value>
|
||||
<value level="3">-9</value>
|
||||
<value level="4">-11</value>
|
||||
<value level="5">-13</value>
|
||||
<value level="6">-15</value>
|
||||
<value level="7">-17</value>
|
||||
<value level="8">-20</value>
|
||||
<value level="9">-30</value>
|
||||
<value level="10">-40</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>1</magicType>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<effect name="MagicMpCost">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
<value level="1">-5</value>
|
||||
<value level="2">-7</value>
|
||||
<value level="3">-9</value>
|
||||
<value level="4">-11</value>
|
||||
<value level="5">-13</value>
|
||||
<value level="6">-15</value>
|
||||
<value level="7">-17</value>
|
||||
<value level="8">-20</value>
|
||||
<value level="9">-30</value>
|
||||
<value level="10">-40</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>3</magicType>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="1" toLevel="1">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="2" toLevel="2">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>4</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="3" toLevel="3">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>6</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="4" toLevel="4">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>8</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="5" toLevel="5">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>10</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="6" toLevel="6">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>12</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="7" toLevel="7">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>14</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="8" toLevel="8">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>16</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="9" toLevel="9">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>20</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="10" toLevel="10">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>24</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<allowNormalAttack>false</allowNormalAttack>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<skillId>55153</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@@ -1028,28 +1147,6 @@
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55123" toLevel="1" name="Earth Dragon Pendant Basic Effect Lv. 2">
|
||||
@@ -1106,28 +1203,6 @@
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55125" toLevel="1" name="Earth Dragon Pendant Basic Effect Lv. 3">
|
||||
@@ -1203,28 +1278,6 @@
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55127" toLevel="1" name="Earth Dragon Pendant Basic Effect Lv. 4">
|
||||
@@ -1319,28 +1372,6 @@
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55129" toLevel="1" name="Earth Dragon Pendant Basic Effect Lv. 5">
|
||||
@@ -1435,43 +1466,79 @@
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="ExpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4">0</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">30</value>
|
||||
<value level="10">40</value>
|
||||
</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55131" toLevel="1" name="Earth Dragon Pendant Defensive Effect Lv. 5">
|
||||
<!-- Creates a barrier that absorbs up to 202 damage within 5 sec. Cooldown is 90 sec. -->
|
||||
<icon>BranchIcon.Icon.bm_pendant_pvp</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>90000</reuseDelay>
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>867</effectPoint>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<abnormalType>BARRIER</abnormalType>
|
||||
<abnormalVisualEffect>ABSORB_SHIELD</abnormalVisualEffect>
|
||||
<isMagic>4</isMagic> <!-- Item Skill -->
|
||||
<magicLvl>80</magicLvl>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="AbsorbDamage">
|
||||
<damage>
|
||||
<value level="1">202</value>
|
||||
</damage>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55132" toLevel="10" name="Earth Dragon Pendant Defensive Effect Lv. 5">
|
||||
<!-- Creates a barrier that absorbs up to 302 damage within 6 sec. Cooldown is 90 sec. -->
|
||||
<icon>BranchIcon.Icon.bm_pendant_pvp</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>90000</reuseDelay>
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>867</effectPoint>
|
||||
<abnormalLvl>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
<value level="3">3</value>
|
||||
<value level="4">4</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">6</value>
|
||||
<value level="7">7</value>
|
||||
<value level="8">8</value>
|
||||
<value level="9">9</value>
|
||||
<value level="10">10</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<abnormalType>BARRIER</abnormalType>
|
||||
<abnormalVisualEffect>ABSORB_SHIELD</abnormalVisualEffect>
|
||||
<isMagic>4</isMagic> <!-- Item Skill -->
|
||||
<magicLvl>80</magicLvl>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="AbsorbDamage">
|
||||
<damage>
|
||||
<value level="1">302</value>
|
||||
<value level="2">406</value>
|
||||
<value level="3">516</value>
|
||||
<value level="4">782</value>
|
||||
<value level="5">1059</value>
|
||||
<value level="6">1348</value>
|
||||
<value level="7">1649</value>
|
||||
<value level="8">2045</value>
|
||||
<value level="9">2457</value>
|
||||
<value level="10">2883</value>
|
||||
</damage>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55133" toLevel="6" name="Enchantment Effect: Pendant">
|
||||
<!-- Acquired XP/ SP +5%. -->
|
||||
|
@@ -1257,7 +1257,11 @@
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<effectPoint>867</effectPoint>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalLvl>
|
||||
<value level="1">4</value>
|
||||
<value level="2">6</value>
|
||||
<value level="3">9</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>BARRIER</abnormalType>
|
||||
<abnormalVisualEffect>ABSORB_SHIELD</abnormalVisualEffect>
|
||||
|
Reference in New Issue
Block a user